Refactor cPedComments
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@ -6037,53 +6037,55 @@ cPedComments::Add(tPedComment *com)
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{
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uint8 index;
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if (m_nCommentsInBank[m_nActiveBank] >= NUM_PED_COMMENTS_SLOTS) {
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index = m_nIndexMap[m_nActiveBank][NUM_PED_COMMENTS_SLOTS - 1];
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if (m_asPedComments[m_nActiveBank][index].m_nVolume > com->m_nVolume)
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// copypasted priority check from cAudioManager::AddSampleToRequestedQueue
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if (m_nPedCommentCount[m_nActiveQueue] >= NUM_PED_COMMENTS_SLOTS) {
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index = m_aPedCommentOrderList[m_nActiveQueue][NUM_PED_COMMENTS_SLOTS - 1];
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if (m_aPedCommentQueue[m_nActiveQueue][index].m_nVolume > com->m_nVolume)
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return;
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} else
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index = m_nCommentsInBank[m_nActiveBank]++;
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index = m_nPedCommentCount[m_nActiveQueue]++;
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m_asPedComments[m_nActiveBank][index] = *com;
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m_aPedCommentQueue[m_nActiveQueue][index] = *com;
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// this bit is basically copypasted cAudioManager::AddDetailsToRequestedOrderList
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uint8 i = 0;
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if (index != 0) {
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for (i = 0; i < index; i++) {
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if (m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][i]].m_nVolume < m_asPedComments[m_nActiveBank][index].m_nVolume)
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if (m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][i]].m_nVolume < m_aPedCommentQueue[m_nActiveQueue][index].m_nVolume)
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break;
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}
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if (i < index)
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memmove(&m_nIndexMap[m_nActiveBank][i + 1], &m_nIndexMap[m_nActiveBank][i], NUM_PED_COMMENTS_SLOTS - 1 - i);
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memmove(&m_aPedCommentOrderList[m_nActiveQueue][i + 1], &m_aPedCommentOrderList[m_nActiveQueue][i], NUM_PED_COMMENTS_SLOTS - 1 - i);
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}
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m_nIndexMap[m_nActiveBank][i] = index;
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m_aPedCommentOrderList[m_nActiveQueue][i] = index;
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}
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void
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cPedComments::Process()
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{
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int sampleIndex;
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uint8 actualUsedBank;
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tPedComment *comment;
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uint32 sampleIndex;
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uint8 queue;
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if (AudioManager.m_bIsPaused) return;
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if (m_nCommentsInBank[m_nActiveBank]) {
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sampleIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex;
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if (m_nPedCommentCount[m_nActiveQueue]) {
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sampleIndex = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nSampleIndex;
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switch (SampleManager.IsPedCommentLoaded(sampleIndex)) // yes, this was a switch
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{
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case FALSE:
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SampleManager.LoadPedComment(sampleIndex);
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// BUG? no break, VC has break in here
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case TRUE:
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AudioManager.m_sQueueSample.m_nEntityIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEntityIndex;
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AudioManager.m_sQueueSample.m_nEntityIndex = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nEntityIndex;
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AudioManager.m_sQueueSample.m_nCounter = 0;
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AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex;
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AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS;
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AudioManager.m_sQueueSample.m_nPriority = 3;
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AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nVolume;
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AudioManager.m_sQueueSample.m_fDistance = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_fDistance;
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AudioManager.m_sQueueSample.m_nVolume = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nVolume;
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AudioManager.m_sQueueSample.m_fDistance = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_fDistance;
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AudioManager.m_sQueueSample.m_nLoopCount = 1;
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#ifndef GTA_PS2
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AudioManager.m_sQueueSample.m_nLoopStart = 0;
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@ -6091,7 +6093,7 @@ cPedComments::Process()
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#endif // !GTA_PS2
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#ifdef EXTERNAL_3D_SOUND
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#ifdef FIX_BUGS
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AudioManager.m_sQueueSample.m_nEmittingVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEmittingVolume;
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AudioManager.m_sQueueSample.m_nEmittingVolume = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nEmittingVolume;
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#else
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AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME;
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#endif // FIX_BUGS
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@ -6142,7 +6144,7 @@ cPedComments::Process()
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break;
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}
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AudioManager.m_sQueueSample.m_bStatic = TRUE;
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AudioManager.m_sQueueSample.m_vecPos = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_vecPos;
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AudioManager.m_sQueueSample.m_vecPos = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_vecPos;
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if (sampleIndex >= SFX_AMMU_D && sampleIndex <= SFX_AMMU_F) {
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AudioManager.m_sQueueSample.m_bReverb = FALSE;
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@ -6172,33 +6174,32 @@ cPedComments::Process()
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if (CTimer::GetIsSlowMotionActive())
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AudioManager.m_sQueueSample.m_nFrequency >>= 1;
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#endif
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m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1;
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m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nProcess = -1;
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AudioManager.AddSampleToRequestedQueue();
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default:
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break;
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}
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}
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// Switch bank
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if (m_nActiveBank == 0) {
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actualUsedBank = 0;
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m_nActiveBank = 1;
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// Switch queue
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if (m_nActiveQueue == 0) {
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queue = 0;
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m_nActiveQueue = 1;
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} else {
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actualUsedBank = 1;
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m_nActiveBank = 0;
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queue = 1;
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m_nActiveQueue = 0;
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}
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comment = m_asPedComments[actualUsedBank];
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for (uint32 i = 0; i < m_nCommentsInBank[actualUsedBank]; i++) {
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if (m_asPedComments[actualUsedBank][m_nIndexMap[actualUsedBank][i]].m_nProcess > 0) {
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m_asPedComments[actualUsedBank][m_nIndexMap[actualUsedBank][i]].m_nProcess--;
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Add(&comment[m_nIndexMap[actualUsedBank][i]]);
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for (uint8 i = 0; i < m_nPedCommentCount[queue]; i++) {
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if (m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]].m_nProcess > 0) {
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m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]].m_nProcess--;
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Add(&m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]]);
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}
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}
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for (uint32 i = 0; i < NUM_PED_COMMENTS_SLOTS; i++) {
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m_nIndexMap[actualUsedBank][i] = NUM_PED_COMMENTS_SLOTS;
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}
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m_nCommentsInBank[actualUsedBank] = 0;
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// clear queue
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for (uint8 i = 0; i < NUM_PED_COMMENTS_SLOTS; i++)
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m_aPedCommentOrderList[queue][i] = NUM_PED_COMMENTS_SLOTS;
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m_nPedCommentCount[queue] = 0;
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}
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#pragma endregion
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@ -658,9 +658,8 @@ cAudioManager::AddSampleToRequestedQueue()
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sampleIndex = m_aRequestedOrderList[m_nActiveQueue][m_nActiveSamples - 1];
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if (m_aRequestedQueue[m_nActiveQueue][sampleIndex].m_nFinalPriority <= finalPriority)
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return;
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} else {
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} else
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m_nRequestedCount[m_nActiveQueue]++;
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}
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#if GTA_VERSION < GTA3_PC_10
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if (m_sQueueSample.m_bStatic) {
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if (m_sQueueSample.m_nLoopCount > 0)
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@ -708,9 +707,8 @@ cAudioManager::AddDetailsToRequestedOrderList(uint8 sample)
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m_aRequestedQueue[m_nActiveQueue][sample].m_nFinalPriority)
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break;
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}
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if (i < sample) {
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if (i < sample)
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memmove(&m_aRequestedOrderList[m_nActiveQueue][i + 1], &m_aRequestedOrderList[m_nActiveQueue][i], m_nActiveSamples - i - 1);
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}
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}
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m_aRequestedOrderList[m_nActiveQueue][i] = sample;
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}
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@ -107,22 +107,22 @@ VALIDATE_SIZE(tPedComment, 28);
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class cPedComments
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{
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public:
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tPedComment m_asPedComments[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS];
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uint8 m_nIndexMap[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS];
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uint8 m_nCommentsInBank[NUM_PED_COMMENTS_BANKS];
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uint8 m_nActiveBank;
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tPedComment m_aPedCommentQueue[NUM_SOUND_QUEUES][NUM_PED_COMMENTS_SLOTS];
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uint8 m_aPedCommentOrderList[NUM_SOUND_QUEUES][NUM_PED_COMMENTS_SLOTS];
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uint8 m_nPedCommentCount[NUM_SOUND_QUEUES];
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uint8 m_nActiveQueue;
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cPedComments()
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{
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for (int i = 0; i < NUM_PED_COMMENTS_SLOTS; i++)
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for (int j = 0; j < NUM_PED_COMMENTS_BANKS; j++) {
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m_asPedComments[j][i].m_nProcess = -1;
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m_nIndexMap[j][i] = NUM_PED_COMMENTS_SLOTS;
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for (int j = 0; j < NUM_SOUND_QUEUES; j++) {
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m_aPedCommentQueue[j][i].m_nProcess = -1;
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m_aPedCommentOrderList[j][i] = NUM_PED_COMMENTS_SLOTS;
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}
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for (int i = 0; i < NUM_PED_COMMENTS_BANKS; i++)
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m_nCommentsInBank[i] = 0;
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m_nActiveBank = 0;
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for (int i = 0; i < NUM_SOUND_QUEUES; i++)
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m_nPedCommentCount[i] = 0;
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m_nActiveQueue = 0;
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}
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void Add(tPedComment *com);
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void Process();
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@ -126,7 +126,6 @@ enum Config {
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NUMINVISIBLEENTITIES = 150,
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NUM_AUDIOENTITY_EVENTS = 4,
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NUM_PED_COMMENTS_BANKS = 2,
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NUM_PED_COMMENTS_SLOTS = 20,
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NUM_SOUND_QUEUES = 2,
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