Refactor cPedComments

This commit is contained in:
Sergeanur 2021-08-25 13:41:29 +03:00
parent ee93e4bc7d
commit 5017e09dd0
4 changed files with 47 additions and 49 deletions

View File

@ -6037,53 +6037,55 @@ cPedComments::Add(tPedComment *com)
{ {
uint8 index; uint8 index;
if (m_nCommentsInBank[m_nActiveBank] >= NUM_PED_COMMENTS_SLOTS) { // copypasted priority check from cAudioManager::AddSampleToRequestedQueue
index = m_nIndexMap[m_nActiveBank][NUM_PED_COMMENTS_SLOTS - 1];
if (m_asPedComments[m_nActiveBank][index].m_nVolume > com->m_nVolume) if (m_nPedCommentCount[m_nActiveQueue] >= NUM_PED_COMMENTS_SLOTS) {
index = m_aPedCommentOrderList[m_nActiveQueue][NUM_PED_COMMENTS_SLOTS - 1];
if (m_aPedCommentQueue[m_nActiveQueue][index].m_nVolume > com->m_nVolume)
return; return;
} else } else
index = m_nCommentsInBank[m_nActiveBank]++; index = m_nPedCommentCount[m_nActiveQueue]++;
m_asPedComments[m_nActiveBank][index] = *com; m_aPedCommentQueue[m_nActiveQueue][index] = *com;
// this bit is basically copypasted cAudioManager::AddDetailsToRequestedOrderList
uint8 i = 0; uint8 i = 0;
if (index != 0) { if (index != 0) {
for (i = 0; i < index; i++) { for (i = 0; i < index; i++) {
if (m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][i]].m_nVolume < m_asPedComments[m_nActiveBank][index].m_nVolume) if (m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][i]].m_nVolume < m_aPedCommentQueue[m_nActiveQueue][index].m_nVolume)
break; break;
} }
if (i < index) if (i < index)
memmove(&m_nIndexMap[m_nActiveBank][i + 1], &m_nIndexMap[m_nActiveBank][i], NUM_PED_COMMENTS_SLOTS - 1 - i); memmove(&m_aPedCommentOrderList[m_nActiveQueue][i + 1], &m_aPedCommentOrderList[m_nActiveQueue][i], NUM_PED_COMMENTS_SLOTS - 1 - i);
} }
m_nIndexMap[m_nActiveBank][i] = index; m_aPedCommentOrderList[m_nActiveQueue][i] = index;
} }
void void
cPedComments::Process() cPedComments::Process()
{ {
int sampleIndex; uint32 sampleIndex;
uint8 actualUsedBank; uint8 queue;
tPedComment *comment;
if (AudioManager.m_bIsPaused) return; if (AudioManager.m_bIsPaused) return;
if (m_nCommentsInBank[m_nActiveBank]) { if (m_nPedCommentCount[m_nActiveQueue]) {
sampleIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex; sampleIndex = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nSampleIndex;
switch (SampleManager.IsPedCommentLoaded(sampleIndex)) // yes, this was a switch switch (SampleManager.IsPedCommentLoaded(sampleIndex)) // yes, this was a switch
{ {
case FALSE: case FALSE:
SampleManager.LoadPedComment(sampleIndex); SampleManager.LoadPedComment(sampleIndex);
// BUG? no break, VC has break in here // BUG? no break, VC has break in here
case TRUE: case TRUE:
AudioManager.m_sQueueSample.m_nEntityIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEntityIndex; AudioManager.m_sQueueSample.m_nEntityIndex = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nEntityIndex;
AudioManager.m_sQueueSample.m_nCounter = 0; AudioManager.m_sQueueSample.m_nCounter = 0;
AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex; AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex;
AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS; AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS;
AudioManager.m_sQueueSample.m_nPriority = 3; AudioManager.m_sQueueSample.m_nPriority = 3;
AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nVolume; AudioManager.m_sQueueSample.m_nVolume = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nVolume;
AudioManager.m_sQueueSample.m_fDistance = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_fDistance; AudioManager.m_sQueueSample.m_fDistance = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_fDistance;
AudioManager.m_sQueueSample.m_nLoopCount = 1; AudioManager.m_sQueueSample.m_nLoopCount = 1;
#ifndef GTA_PS2 #ifndef GTA_PS2
AudioManager.m_sQueueSample.m_nLoopStart = 0; AudioManager.m_sQueueSample.m_nLoopStart = 0;
@ -6091,7 +6093,7 @@ cPedComments::Process()
#endif // !GTA_PS2 #endif // !GTA_PS2
#ifdef EXTERNAL_3D_SOUND #ifdef EXTERNAL_3D_SOUND
#ifdef FIX_BUGS #ifdef FIX_BUGS
AudioManager.m_sQueueSample.m_nEmittingVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEmittingVolume; AudioManager.m_sQueueSample.m_nEmittingVolume = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nEmittingVolume;
#else #else
AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME;
#endif // FIX_BUGS #endif // FIX_BUGS
@ -6142,7 +6144,7 @@ cPedComments::Process()
break; break;
} }
AudioManager.m_sQueueSample.m_bStatic = TRUE; AudioManager.m_sQueueSample.m_bStatic = TRUE;
AudioManager.m_sQueueSample.m_vecPos = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_vecPos; AudioManager.m_sQueueSample.m_vecPos = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_vecPos;
if (sampleIndex >= SFX_AMMU_D && sampleIndex <= SFX_AMMU_F) { if (sampleIndex >= SFX_AMMU_D && sampleIndex <= SFX_AMMU_F) {
AudioManager.m_sQueueSample.m_bReverb = FALSE; AudioManager.m_sQueueSample.m_bReverb = FALSE;
@ -6172,33 +6174,32 @@ cPedComments::Process()
if (CTimer::GetIsSlowMotionActive()) if (CTimer::GetIsSlowMotionActive())
AudioManager.m_sQueueSample.m_nFrequency >>= 1; AudioManager.m_sQueueSample.m_nFrequency >>= 1;
#endif #endif
m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1; m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nProcess = -1;
AudioManager.AddSampleToRequestedQueue(); AudioManager.AddSampleToRequestedQueue();
default: default:
break; break;
} }
} }
// Switch bank // Switch queue
if (m_nActiveBank == 0) { if (m_nActiveQueue == 0) {
actualUsedBank = 0; queue = 0;
m_nActiveBank = 1; m_nActiveQueue = 1;
} else { } else {
actualUsedBank = 1; queue = 1;
m_nActiveBank = 0; m_nActiveQueue = 0;
} }
comment = m_asPedComments[actualUsedBank]; for (uint8 i = 0; i < m_nPedCommentCount[queue]; i++) {
for (uint32 i = 0; i < m_nCommentsInBank[actualUsedBank]; i++) { if (m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]].m_nProcess > 0) {
if (m_asPedComments[actualUsedBank][m_nIndexMap[actualUsedBank][i]].m_nProcess > 0) { m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]].m_nProcess--;
m_asPedComments[actualUsedBank][m_nIndexMap[actualUsedBank][i]].m_nProcess--; Add(&m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]]);
Add(&comment[m_nIndexMap[actualUsedBank][i]]);
} }
} }
for (uint32 i = 0; i < NUM_PED_COMMENTS_SLOTS; i++) { // clear queue
m_nIndexMap[actualUsedBank][i] = NUM_PED_COMMENTS_SLOTS; for (uint8 i = 0; i < NUM_PED_COMMENTS_SLOTS; i++)
} m_aPedCommentOrderList[queue][i] = NUM_PED_COMMENTS_SLOTS;
m_nCommentsInBank[actualUsedBank] = 0; m_nPedCommentCount[queue] = 0;
} }
#pragma endregion #pragma endregion

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@ -658,9 +658,8 @@ cAudioManager::AddSampleToRequestedQueue()
sampleIndex = m_aRequestedOrderList[m_nActiveQueue][m_nActiveSamples - 1]; sampleIndex = m_aRequestedOrderList[m_nActiveQueue][m_nActiveSamples - 1];
if (m_aRequestedQueue[m_nActiveQueue][sampleIndex].m_nFinalPriority <= finalPriority) if (m_aRequestedQueue[m_nActiveQueue][sampleIndex].m_nFinalPriority <= finalPriority)
return; return;
} else { } else
m_nRequestedCount[m_nActiveQueue]++; m_nRequestedCount[m_nActiveQueue]++;
}
#if GTA_VERSION < GTA3_PC_10 #if GTA_VERSION < GTA3_PC_10
if (m_sQueueSample.m_bStatic) { if (m_sQueueSample.m_bStatic) {
if (m_sQueueSample.m_nLoopCount > 0) if (m_sQueueSample.m_nLoopCount > 0)
@ -708,9 +707,8 @@ cAudioManager::AddDetailsToRequestedOrderList(uint8 sample)
m_aRequestedQueue[m_nActiveQueue][sample].m_nFinalPriority) m_aRequestedQueue[m_nActiveQueue][sample].m_nFinalPriority)
break; break;
} }
if (i < sample) { if (i < sample)
memmove(&m_aRequestedOrderList[m_nActiveQueue][i + 1], &m_aRequestedOrderList[m_nActiveQueue][i], m_nActiveSamples - i - 1); memmove(&m_aRequestedOrderList[m_nActiveQueue][i + 1], &m_aRequestedOrderList[m_nActiveQueue][i], m_nActiveSamples - i - 1);
}
} }
m_aRequestedOrderList[m_nActiveQueue][i] = sample; m_aRequestedOrderList[m_nActiveQueue][i] = sample;
} }

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@ -107,22 +107,22 @@ VALIDATE_SIZE(tPedComment, 28);
class cPedComments class cPedComments
{ {
public: public:
tPedComment m_asPedComments[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS]; tPedComment m_aPedCommentQueue[NUM_SOUND_QUEUES][NUM_PED_COMMENTS_SLOTS];
uint8 m_nIndexMap[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS]; uint8 m_aPedCommentOrderList[NUM_SOUND_QUEUES][NUM_PED_COMMENTS_SLOTS];
uint8 m_nCommentsInBank[NUM_PED_COMMENTS_BANKS]; uint8 m_nPedCommentCount[NUM_SOUND_QUEUES];
uint8 m_nActiveBank; uint8 m_nActiveQueue;
cPedComments() cPedComments()
{ {
for (int i = 0; i < NUM_PED_COMMENTS_SLOTS; i++) for (int i = 0; i < NUM_PED_COMMENTS_SLOTS; i++)
for (int j = 0; j < NUM_PED_COMMENTS_BANKS; j++) { for (int j = 0; j < NUM_SOUND_QUEUES; j++) {
m_asPedComments[j][i].m_nProcess = -1; m_aPedCommentQueue[j][i].m_nProcess = -1;
m_nIndexMap[j][i] = NUM_PED_COMMENTS_SLOTS; m_aPedCommentOrderList[j][i] = NUM_PED_COMMENTS_SLOTS;
} }
for (int i = 0; i < NUM_PED_COMMENTS_BANKS; i++) for (int i = 0; i < NUM_SOUND_QUEUES; i++)
m_nCommentsInBank[i] = 0; m_nPedCommentCount[i] = 0;
m_nActiveBank = 0; m_nActiveQueue = 0;
} }
void Add(tPedComment *com); void Add(tPedComment *com);
void Process(); void Process();

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@ -126,7 +126,6 @@ enum Config {
NUMINVISIBLEENTITIES = 150, NUMINVISIBLEENTITIES = 150,
NUM_AUDIOENTITY_EVENTS = 4, NUM_AUDIOENTITY_EVENTS = 4,
NUM_PED_COMMENTS_BANKS = 2,
NUM_PED_COMMENTS_SLOTS = 20, NUM_PED_COMMENTS_SLOTS = 20,
NUM_SOUND_QUEUES = 2, NUM_SOUND_QUEUES = 2,