Merge pull request #579 from Xinerki/miami
InitAfterFocusLoss compile fix
This commit is contained in:
commit
4b99d7127f
@ -677,7 +677,7 @@ CGame::InitAfterFocusLoss()
|
||||
//cDMAudio::SetCurrent3DProvider( ? ? ? );
|
||||
|
||||
if (!FrontEndMenuManager.m_bGameNotLoaded && !FrontEndMenuManager.m_bMenuActive)
|
||||
CMenuManager::m_bStartUpFrontEndRequested = true;
|
||||
FrontEndMenuManager.m_bStartUpFrontEndRequested = true;
|
||||
}
|
||||
|
||||
bool
|
||||
|
Loading…
x
Reference in New Issue
Block a user