From 2526503743e71af6a93b033cf23d8d50e2abf926 Mon Sep 17 00:00:00 2001
From: Sergeanur <s.anureev@yandex.ua>
Date: Tue, 17 Aug 2021 10:50:53 +0300
Subject: [PATCH] Remove FIX_BUGS that wasn't needed

---
 src/audio/AudioLogic.cpp | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index d3f38345..3ce3c3cf 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -883,11 +883,7 @@ cAudioManager::ProcessWetRoadNoise(cVehicleParams& params)
 					m_sQueueSample.m_nBankIndex = SFX_BANK_0;
 					m_sQueueSample.m_bIs2D = FALSE;
 					m_sQueueSample.m_nReleasingVolumeModificator = 3;
-#ifdef FIX_BUGS
 					multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f;
-#else
-					multiplier = (m_sQueueSample.m_fDistance / 3.0f) * 0.5f;
-#endif
 					freq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE);
 					m_sQueueSample.m_nFrequency = freq + freq * multiplier;
 					m_sQueueSample.m_nLoopCount = 0;