|
|
|
@ -432,7 +432,12 @@ CVehicle::FlyingControl(eFlightModel flightModel)
|
|
|
|
|
case FLIGHT_MODEL_RCHELI:
|
|
|
|
|
case FLIGHT_MODEL_HELI:
|
|
|
|
|
{
|
|
|
|
|
float rm = Pow(pFlyingHandling->fMoveRes, CTimer::GetTimeStep());
|
|
|
|
|
#ifdef RESTORE_ALLCARSHELI_CHEAT
|
|
|
|
|
tFlyingHandlingData* flyingHandling = bAllCarCheat && GetStatus() == STATUS_PLAYER && !IsRealHeli() ? mod_HandlingManager.GetFlyingPointer(HANDLING_MAVERICK) : pFlyingHandling;
|
|
|
|
|
#else
|
|
|
|
|
tFlyingHandlingData* flyingHandling = pFlyingHandling;
|
|
|
|
|
#endif
|
|
|
|
|
float rm = Pow(flyingHandling->fMoveRes, CTimer::GetTimeStep());
|
|
|
|
|
m_vecMoveSpeed *= rm;
|
|
|
|
|
if (GetStatus() != STATUS_PLAYER && GetStatus() != STATUS_PLAYER_REMOTE)
|
|
|
|
|
return;
|
|
|
|
@ -441,11 +446,11 @@ CVehicle::FlyingControl(eFlightModel flightModel)
|
|
|
|
|
if(fThrust < 0.0f)
|
|
|
|
|
fThrust *= 2.0f;
|
|
|
|
|
if(flightModel == FLIGHT_MODEL_RCHELI){
|
|
|
|
|
fThrust = pFlyingHandling->fThrust * fThrust + 0.45f;
|
|
|
|
|
fThrust = flyingHandling->fThrust * fThrust + 0.45f;
|
|
|
|
|
ApplyMoveForce(GRAVITY * CVector(0.0f, 0.0f, 0.5f) * m_fMass * CTimer::GetTimeStep());
|
|
|
|
|
}else
|
|
|
|
|
fThrust = pFlyingHandling->fThrust * fThrust + 0.95f;
|
|
|
|
|
fThrust -= pFlyingHandling->fThrustFallOff * fUpSpeed;
|
|
|
|
|
fThrust = flyingHandling->fThrust * fThrust + 0.95f;
|
|
|
|
|
fThrust -= flyingHandling->fThrustFallOff * fUpSpeed;
|
|
|
|
|
if(flightModel == FLIGHT_MODEL_RCHELI && GetPosition().z > 40.0f)
|
|
|
|
|
fThrust *= 10.0f/(GetPosition().z - 30.0f);
|
|
|
|
|
else if(GetPosition().z > 80.0f)
|
|
|
|
@ -453,20 +458,20 @@ CVehicle::FlyingControl(eFlightModel flightModel)
|
|
|
|
|
ApplyMoveForce(GRAVITY * GetUp() * fThrust * m_fMass * CTimer::GetTimeStep());
|
|
|
|
|
|
|
|
|
|
if (GetUp().z > 0.0f){
|
|
|
|
|
float upRight = clamp(GetRight().z, -pFlyingHandling->fFormLift, pFlyingHandling->fFormLift);
|
|
|
|
|
float upImpulseRight = -upRight * pFlyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep();
|
|
|
|
|
float upRight = clamp(GetRight().z, -flyingHandling->fFormLift, flyingHandling->fFormLift);
|
|
|
|
|
float upImpulseRight = -upRight * flyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep();
|
|
|
|
|
ApplyTurnForce(upImpulseRight * GetUp(), GetRight());
|
|
|
|
|
|
|
|
|
|
float upFwd = clamp(GetForward().z, -pFlyingHandling->fFormLift, pFlyingHandling->fFormLift);
|
|
|
|
|
float upImpulseFwd = -upFwd * pFlyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep();
|
|
|
|
|
float upFwd = clamp(GetForward().z, -flyingHandling->fFormLift, flyingHandling->fFormLift);
|
|
|
|
|
float upImpulseFwd = -upFwd * flyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep();
|
|
|
|
|
ApplyTurnForce(upImpulseFwd * GetUp(), GetForward());
|
|
|
|
|
}else{
|
|
|
|
|
float upRight = GetRight().z < 0.0f ? -pFlyingHandling->fFormLift : pFlyingHandling->fFormLift;
|
|
|
|
|
float upImpulseRight = -upRight * pFlyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep();
|
|
|
|
|
float upRight = GetRight().z < 0.0f ? -flyingHandling->fFormLift : flyingHandling->fFormLift;
|
|
|
|
|
float upImpulseRight = -upRight * flyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep();
|
|
|
|
|
ApplyTurnForce(upImpulseRight * GetUp(), GetRight());
|
|
|
|
|
|
|
|
|
|
float upFwd = GetForward().z < 0.0f ? -pFlyingHandling->fFormLift : pFlyingHandling->fFormLift;
|
|
|
|
|
float upImpulseFwd = -upFwd * pFlyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep();
|
|
|
|
|
float upFwd = GetForward().z < 0.0f ? -flyingHandling->fFormLift : flyingHandling->fFormLift;
|
|
|
|
|
float upImpulseFwd = -upFwd * flyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep();
|
|
|
|
|
ApplyTurnForce(upImpulseFwd * GetUp(), GetForward());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -490,25 +495,25 @@ CVehicle::FlyingControl(eFlightModel flightModel)
|
|
|
|
|
fPitch = -CPad::GetPad(0)->GetCarGunUpDown() / 128.0f;
|
|
|
|
|
if (CPad::GetPad(0)->GetHorn()) {
|
|
|
|
|
fYaw = 0.0f;
|
|
|
|
|
fPitch = clamp(pFlyingHandling->fPitchStab * DotProduct(m_vecMoveSpeed, GetForward()), -200.0f, 1.3f);
|
|
|
|
|
fRoll = clamp(pFlyingHandling->fRollStab * DotProduct(m_vecMoveSpeed, GetRight()), -200.0f, 1.3f);
|
|
|
|
|
fPitch = clamp(flyingHandling->fPitchStab * DotProduct(m_vecMoveSpeed, GetForward()), -200.0f, 1.3f);
|
|
|
|
|
fRoll = clamp(flyingHandling->fRollStab * DotProduct(m_vecMoveSpeed, GetRight()), -200.0f, 1.3f);
|
|
|
|
|
}
|
|
|
|
|
ApplyTurnForce(fPitch * GetUp() * pFlyingHandling->fPitch * m_fTurnMass * CTimer::GetTimeStep(), GetForward());
|
|
|
|
|
ApplyTurnForce(fRoll * GetUp() * pFlyingHandling->fRoll * m_fTurnMass * CTimer::GetTimeStep(), GetRight());
|
|
|
|
|
ApplyTurnForce(fPitch * GetUp() * flyingHandling->fPitch * m_fTurnMass * CTimer::GetTimeStep(), GetForward());
|
|
|
|
|
ApplyTurnForce(fRoll * GetUp() * flyingHandling->fRoll * m_fTurnMass * CTimer::GetTimeStep(), GetRight());
|
|
|
|
|
|
|
|
|
|
float fSideSpeed = -DotProduct(GetMoveSpeed(), GetRight());
|
|
|
|
|
float fSideSlipAccel = pFlyingHandling->fSideSlip * fSideSpeed * Abs(fSideSpeed);
|
|
|
|
|
float fSideSlipAccel = flyingHandling->fSideSlip * fSideSpeed * Abs(fSideSpeed);
|
|
|
|
|
ApplyMoveForce(m_fMass * GetRight() * fSideSlipAccel * CTimer::GetTimeStep());
|
|
|
|
|
float fYawAccel = pFlyingHandling->fYawStab * fSideSpeed * Abs(fSideSpeed) + pFlyingHandling->fYaw * fYaw;
|
|
|
|
|
float fYawAccel = flyingHandling->fYawStab * fSideSpeed * Abs(fSideSpeed) + flyingHandling->fYaw * fYaw;
|
|
|
|
|
ApplyTurnForce(fYawAccel * GetRight() * m_fTurnMass * CTimer::GetTimeStep(), -GetForward());
|
|
|
|
|
|
|
|
|
|
ApplyTurnForce(fYaw * GetForward() * pFlyingHandling->fYaw * m_fTurnMass * CTimer::GetTimeStep(), GetRight());
|
|
|
|
|
ApplyTurnForce(fYaw * GetForward() * flyingHandling->fYaw * m_fTurnMass * CTimer::GetTimeStep(), GetRight());
|
|
|
|
|
|
|
|
|
|
float rX = Pow(pFlyingHandling->vecTurnRes.x, CTimer::GetTimeStep());
|
|
|
|
|
float rY = Pow(pFlyingHandling->vecTurnRes.y, CTimer::GetTimeStep());
|
|
|
|
|
float rZ = Pow(pFlyingHandling->vecTurnRes.z, CTimer::GetTimeStep());
|
|
|
|
|
float rX = Pow(flyingHandling->vecTurnRes.x, CTimer::GetTimeStep());
|
|
|
|
|
float rY = Pow(flyingHandling->vecTurnRes.y, CTimer::GetTimeStep());
|
|
|
|
|
float rZ = Pow(flyingHandling->vecTurnRes.z, CTimer::GetTimeStep());
|
|
|
|
|
CVector vecTurnSpeed = Multiply3x3(m_vecTurnSpeed, GetMatrix());
|
|
|
|
|
float fResistanceMultiplier = Pow(1.0f / (pFlyingHandling->vecSpeedRes.z * SQR(vecTurnSpeed.z) + 1.0f) * rZ, CTimer::GetTimeStep());
|
|
|
|
|
float fResistanceMultiplier = Pow(1.0f / (flyingHandling->vecSpeedRes.z * SQR(vecTurnSpeed.z) + 1.0f) * rZ, CTimer::GetTimeStep());
|
|
|
|
|
float fResistance = vecTurnSpeed.z * fResistanceMultiplier - vecTurnSpeed.z;
|
|
|
|
|
vecTurnSpeed.x *= rX;
|
|
|
|
|
vecTurnSpeed.y *= rY;
|
|
|
|
|