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re3
/
src
/
render
/
Skidmarks.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
2019-05-30 21:24:47 +02:00
#
pragma once
class
CSkidmarks
{
public
:
More replay stuff
2019-06-25 01:42:23 +03:00
static
void
Clear
(
void
)
;
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
2019-05-30 21:24:47 +02:00
static
void
Render
(
void
)
;
}
;
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