re3/src/control/Cranes.h

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#pragma once
#include "common.h"
class CVehicle;
class CCranes
{
public:
static bool IsThisCarBeingTargettedByAnyCrane(CVehicle*);
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static bool IsThisCarBeingCarriedByAnyCrane(CVehicle*);
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static bool IsThisCarPickedUp(float, float, CVehicle*);
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static bool HaveAllCarsBeenCollectedByMilitaryCrane();
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static void ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float);
static void DeActivateCrane(float, float);
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static void InitCranes(void);
static void UpdateCranes(void);
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static void Save(uint8*, uint32*);
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};
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void CranesLoad(uint8*, uint32); // is this really outside CCranes?