2020-11-01 06:14:28 +08:00
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cmake_minimum_required(VERSION 3.8)
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project(re3 C CXX)
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list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
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if(WIN32)
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set(RE3_AUDIOS "NULL" "OAL" "MSS")
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else()
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set(RE3_AUDIOS "NULL" "OAL")
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endif()
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set(RE3_AUDIO "OAL" CACHE STRING "Audio")
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set_property(CACHE RE3_AUDIO PROPERTY STRINGS ${RE3_AUDIOS})
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message(STATUS "RE3_AUDIO = ${RE3_AUDIO} (choices=${RE3_AUDIOS})")
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set("RE3_AUDIO_${RE3_AUDIO}" ON)
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if(NOT RE3_AUDIO IN_LIST RE3_AUDIOS)
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message(FATAL_ERROR "Illegal RE3_AUDIO=${RE3_AUDIO}")
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endif()
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if(RE3_INSTALL)
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include(GNUInstallDirs)
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set(RE3_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_INCLUDEDIR}/re3")
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endif()
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2020-12-06 20:54:06 +08:00
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option(RE3_VENDORED_LIBRW "Use vendored librw" ON)
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if(RE3_VENDORED_LIBRW)
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add_subdirectory(vendor/librw)
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else()
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find_package(librw REQUIRED)
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endif()
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2020-11-01 06:14:28 +08:00
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add_subdirectory(src)
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if(RE3_INSTALL)
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include(CMakePackageConfigHelpers)
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2020-12-06 20:54:06 +08:00
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configure_package_config_file(cmake/re3-config.cmake.in re3-config.cmake
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2020-11-01 06:14:28 +08:00
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INSTALL_DESTINATION "${CMAKE_INSTALL_PREFIX}"
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)
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install(
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FILES "${CMAKE_CURRENT_BINARY_DIR}/re3-config.cmake"
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DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}"
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)
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install(
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EXPORT re3-targets
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DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}"
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)
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2020-12-06 20:54:06 +08:00
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set(CPACK_PACKAGE_NAME "${CMAKE_PROJECT_NAME}")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "GTA III reversed")
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set(CPACK_PACKAGE_VENDOR "GTAModding")
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#FIXME: missing license (https://github.com/GTAmodding/re3/issues/794)
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#set(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/LICENSE")
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#set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
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set(CPACK_SOURCE_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}")
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set(CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}")
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include(CPack)
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2020-11-01 06:14:28 +08:00
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endif()
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