54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
#pragma once
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#include "common.hpp"
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#include "fiber_pool.hpp"
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#include "structs/lists.hpp"
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#include "structs/player.hpp"
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#include "structs/temp.hpp"
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#include "features/functions.hpp"
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#include "features/notify.hpp"
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#include "features/rid_joiner.hpp"
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#include "features/stats.hpp"
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#include "features/teleport.hpp"
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namespace big
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{
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inline Player g_playerId;
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inline Player g_selectedPlayerId;
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inline player g_currentPlayer;
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inline player g_selectedPlayer;
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inline player g_players[32];
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// Temporary Variable struct
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inline temp g_temp = temp{};
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// Screen Width & Height
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inline int x, y;
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namespace features
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{
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void run_tick();
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void script_func();
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void disable_phone();
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void god_mode();
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void gravity_gun();
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void never_wanted();
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void noclip();
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void no_bike_fall();
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void no_idle_kick();
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void no_ragdoll();
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void off_radar();
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void population_modifiers();
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void reveal_players();
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void spectate_player();
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void speedo_meter();
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void spoof_rank();
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void sticky_tyres();
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void super_sprint();
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void update_screen_sizes();
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void update_player_structs();
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}
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}
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