61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
#pragma once
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#include "common.hpp"
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#include "gta/fwddec.hpp"
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#include "gta/enums.hpp"
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#include "gta/replay.hpp"
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#include "function_types.hpp"
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namespace big
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{
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class pointers
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{
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public:
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explicit pointers();
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~pointers();
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public:
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HWND m_hwnd{};
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eGameState *m_game_state{};
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bool *m_is_session_started{};
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CPedFactory **m_ped_factory{};
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CNetworkPlayerMgr **m_network_player_mgr{};
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rage::CReplayInterface **m_replay_interface{};
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rage::scrNativeRegistrationTable *m_native_registration_table{};
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functions::get_native_handler_t m_get_native_handler{};
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functions::fix_vectors_t m_fix_vectors{};
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rage::atArray<GtaThread*> *m_script_threads{};
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rage::scrProgramTable *m_script_program_table{};
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functions::run_script_threads_t m_run_script_threads{};
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std::int64_t **m_script_globals{};
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CGameScriptHandlerMgr **m_script_handler_mgr{};
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IDXGISwapChain **m_swapchain{};
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PVOID m_model_spawn_bypass;
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PVOID m_send_net_info_to_lobby;
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functions::error_screen* m_error_screen{};
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functions::get_event_data* m_get_event_data{};
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functions::get_label_text* m_get_label_text{};
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functions::get_player_name* m_get_player_name{};
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functions::get_net_player* m_get_net_game_player{};
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functions::increment_stat_event* m_increment_stat_event{};
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functions::read_bitbuf_dword* m_read_bitbuf_dword{};
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functions::received_event* m_received_event{};
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functions::script_event_handler* m_script_event_handler{};
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functions::set_session_weather* m_set_session_weather{};
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functions::send_event_ack* m_send_event_ack{};
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functions::spectate_player* m_spectate_player{};
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functions::sync_local_time* m_sync_local_time{};
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functions::trigger_script_event* m_trigger_script_event{};
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functions::ptr_to_handle* m_ptr_to_handle{};
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};
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inline pointers *g_pointers{};
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}
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