4.0 KiB
4.0 KiB
Table: network
Table containing helper functions for network related features.
Functions (13)
trigger_script_event(bitset, _args)
Call trigger_script_event (TSE)
- Parameters:
bitset
(integer)_args
(table)
Example Usage:
network.trigger_script_event(bitset, _args)
give_pickup_rewards(player, reward)
Give the given pickup reward to the given player.
- Parameters:
player
(integer): Index of the player.reward
(integer): Index of the reward pickup.
Example Usage:
network.give_pickup_rewards(player, reward)
set_player_coords(player_idx, x, y, z)
Teleport the given player to the given position.
- Parameters:
player_idx
(integer): Index of the player.x
(float): New x position.y
(float): New y position.z
(float): New z position.
Example Usage:
network.set_player_coords(player_idx, x, y, z)
set_all_player_coords(x, y, z)
Teleport all players to the given position.
- Parameters:
x
(float): New x position.y
(float): New y position.z
(float): New z position.
Example Usage:
network.set_all_player_coords(x, y, z)
get_selected_player()
- Returns:
integer
: Returns the index of the currently selected player in the GUI.
Example Usage:
integer = network.get_selected_player()
get_selected_database_player_rockstar_id()
- Returns:
integer
: Returns the rockstar id of the currently selected player in the GUI.
Example Usage:
integer = network.get_selected_database_player_rockstar_id()
flag_player_as_modder(player_idx, reason, custom_reason)
Flags the given player as a modder in our local database.
- Parameters:
player_idx
(integer): Index of the player.reason
(Infraction): Reason why the player is flagged as a modder, if the infraction is CUSTOM_REASON, then the custom_reason string is added in the local database. For a full list of the possible infraction reasons to use, please check the infraction page.custom_reason
(string): Optional, required only when the infraction is CUSTOM_REASON. The custom reason why the player is flagged as a modder.
Example Usage:
network.flag_player_as_modder(player_idx, reason, custom_reason)
is_player_flagged_as_modder(player_idx)
-
Parameters:
player_idx
(integer): Index of the player.
-
Returns:
boolean
: Returns true if the given player is flagged as a modder.
Example Usage:
boolean = network.is_player_flagged_as_modder(player_idx)
is_player_friend(player_idx)
-
Parameters:
player_idx
(integer): Index of the player.
-
Returns:
boolean
: Returns true if the given player is a friend.
Example Usage:
boolean = network.is_player_friend(player_idx)
get_flagged_modder_reason(player_idx)
-
Parameters:
player_idx
(integer): Index of the player.
-
Returns:
string
: Returns a string which contains the reason(s) why the player is flagged as a modder.
Example Usage:
string = network.get_flagged_modder_reason(player_idx)
force_script_host(script_name)
Try to force ourself to be host for the given GTA Script.
- Parameters:
script_name
(string): Name of the script
Example Usage:
network.force_script_host(script_name)
send_chat_message(msg, team_only)
Sends a message to the in game chat.
- Parameters:
msg
(string): Message to be sent.team_only
(boolean): Should be true if the msg should only be sent to our team.
Example Usage:
network.send_chat_message(msg, team_only)
send_chat_message_to_player(player_idx, msg)
Sends a chat message to the specified player. Other players would not be able to see the message
- Parameters:
player_idx
(integer): Index of the player.msg
(string): Message to be sent.
Example Usage:
network.send_chat_message_to_player(player_idx, msg)