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YimMenu/docs/lua/tables/globals.md
gir489 11d48f49f9
feat(lua): added weapon and vehicle cache bindings (#2477)
* Replaced bad example in entities documentation.
* Updated Lua documentation for vehicles/weapons to allow for auto generation.
* Added Vector3 support to the Lua globals/locals class.
* Fixed a bug with get_float in globals/locals returning an int instead of a float.
* Fixed globals get_uint/set_uint using signed types for the return/parameter.
* Added unsigned int helpers to the locals Lua class.
2023-12-05 09:58:35 +01:00

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# Table: globals
Table containing functions for manipulating gta script globals.
## Functions (11)
### `get_int(global)`
Retrieves an int global value.
- **Parameters:**
- `global` (integer): index of the global
- **Returns:**
- `integer`: value of the global
**Example Usage:**
```lua
integer = globals.get_int(global)
```
### `get_uint(global)`
Retrieves an uint global value.
- **Parameters:**
- `global` (integer): index of the global
- **Returns:**
- `integer`: value of the global
**Example Usage:**
```lua
integer = globals.get_uint(global)
```
### `get_float(global)`
Retrieves a float global value.
- **Parameters:**
- `global` (integer): index of the global
- **Returns:**
- `float`: value of the global
**Example Usage:**
```lua
float = globals.get_float(global)
```
### `get_string(global)`
Retrieves a string global value.
- **Parameters:**
- `global` (integer): index of the global
- **Returns:**
- `string`: value of the global
**Example Usage:**
```lua
string = globals.get_string(global)
```
### `get_vec3(global)`
Retrieves a Vector3 global value.
- **Parameters:**
- `global` (integer): index of the global
- **Returns:**
- `Vector3`: value of the global
**Example Usage:**
```lua
Vector3 = globals.get_vec3(global)
```
### `set_int(global, val)`
Sets an int global value.
- **Parameters:**
- `global` (integer): index of the global
- `val` (integer): new value for the global
**Example Usage:**
```lua
globals.set_int(global, val)
```
### `set_uint(global, val)`
Sets an uint global value.
- **Parameters:**
- `global` (integer): index of the global
- `val` (integer): new value for the global
**Example Usage:**
```lua
globals.set_uint(global, val)
```
### `set_float(global, val)`
Sets a float global value.
- **Parameters:**
- `global` (integer): index of the global
- `val` (float): new value for the global
**Example Usage:**
```lua
globals.set_float(global, val)
```
### `set_string(global, str)`
Sets a string global value.
- **Parameters:**
- `global` (integer): index of the global
- `str` (string): new value for the global
**Example Usage:**
```lua
globals.set_string(global, str)
```
### `set_vec3(global, param)`
Sets a Vector3 global value.
- **Parameters:**
- `global` (integer): index of the global
- `param` (Vector3): new value for the global
**Example Usage:**
```lua
globals.set_vec3(global, param)
```
### `get_pointer(global)`
Retrieves a pointer global.
- **Parameters:**
- `global` (integer): index of the global
- **Returns:**
- `pointer`: value of the global
**Example Usage:**
```lua
pointer = globals.get_pointer(global)
```