72 lines
1.8 KiB
C++
72 lines
1.8 KiB
C++
#pragma once
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#include "common.hpp"
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#include "gta/fwddec.hpp"
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#include "gta/enums.hpp"
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#include "gta/replay.hpp"
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#include "gta/script_program.hpp"
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#include "function_types.hpp"
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namespace big
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{
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class pointers
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{
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public:
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explicit pointers();
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~pointers();
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public:
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HWND m_hwnd{};
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eGameState *m_game_state{};
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bool *m_is_session_started{};
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CPedFactory **m_ped_factory{};
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CNetworkPlayerMgr **m_network_player_mgr{};
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rage::CReplayInterface** m_replay_interface{};
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functions::ptr_to_handle* m_ptr_to_handle{};
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rage::scrNativeRegistrationTable *m_native_registration_table{};
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functions::get_native_handler_t m_get_native_handler{};
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functions::fix_vectors_t m_fix_vectors{};
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rage::atArray<GtaThread*> *m_script_threads{};
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rage::scrProgramTable *m_script_program_table{};
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functions::run_script_threads_t m_run_script_threads{};
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std::int64_t **m_script_globals{};
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CGameScriptHandlerMgr **m_script_handler_mgr{};
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IDXGISwapChain **m_swapchain{};
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PVOID m_blame_explode;
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PVOID m_model_spawn_bypass;
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PVOID m_native_return;
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PVOID m_is_dlc_present;
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PVOID m_error_screen{};
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functions::get_net_game_player* m_get_net_game_player{};
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functions::gta_thread_tick* m_gta_thread_tick{};
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functions::gta_thread_kill* m_gta_thread_kill{};
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functions::increment_stat_event* m_increment_stat_event{};
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PVOID m_scripted_game_event{};
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functions::trigger_script_event* m_trigger_script_event{};
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// Received Event Signatures START
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functions::read_bitbuf_array* m_read_bitbuf_array{};
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functions::read_bitbuf_dword* m_read_bitbuf_dword{};
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functions::received_event* m_received_event{};
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functions::send_event_ack* m_send_event_ack{};
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// Received Event Signatures END
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PVOID m_send_net_info_to_lobby{};
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functions::spectate_player* m_spectate_player{};
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};
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inline pointers *g_pointers{};
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}
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