89f57a9a4c
* lua api: add globals.get_uint and globals.set_uint * lua doc: remove duplicate function check as we can overload so it doesn't make sense * lua doc gen: add support for parsing the tabs enum * gui: custom lua tabs don't have a `func` rendering function but can still have elements to draw * lua doc: update generated doc * chore: code style * chore: minor spelling mistake * chore: code style * gui_service: add runtime removal of tabs * refactor: make it so that it's less likely defining tabs and their translation key in a wrong way. * lua api: ability to add custom tabs to the gui from lua
323 lines
6.8 KiB
Markdown
323 lines
6.8 KiB
Markdown
# Class: pointer
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Class representing a 64-bit memory address.
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## Constructors (1)
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### `new(address)`
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Returns a memory instance, with the given address.
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- **Parameters:**
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- `address` (integer): Address
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**Example Usage:**
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```lua
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myInstance = pointer:new(address)
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```
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## Functions (23)
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### `add(offset)`
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Adds an offset to the current memory address and returns a new pointer object.
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- **Parameters:**
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- `offset` (integer): offset
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- **Returns:**
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- `pointer`: new pointer object.
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**Example Usage:**
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```lua
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pointer = pointer:add(offset)
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```
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### `sub(offset)`
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Subs an offset to the current memory address and returns a new pointer object.
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- **Parameters:**
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- `offset` (integer): offset
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- **Returns:**
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- `pointer`: new pointer object.
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**Example Usage:**
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```lua
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pointer = pointer:sub(offset)
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```
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### `rip(offset)`
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Rips the current memory address and returns a new pointer object.
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- **Parameters:**
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- `offset` (integer): offset
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- **Returns:**
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- `pointer`: new pointer object.
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**Example Usage:**
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```lua
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pointer = pointer:rip(offset)
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```
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### `get_byte()`
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Retrieves the value stored at the memory address as the specified type.
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- **Returns:**
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- `number`: the value stored at the memory address as the specified type.
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**Example Usage:**
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```lua
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number = pointer:get_byte()
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```
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### `get_word()`
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Retrieves the value stored at the memory address as the specified type.
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- **Returns:**
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- `number`: the value stored at the memory address as the specified type.
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**Example Usage:**
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```lua
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number = pointer:get_word()
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```
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### `get_dword()`
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Retrieves the value stored at the memory address as the specified type.
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- **Returns:**
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- `number`: the value stored at the memory address as the specified type.
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**Example Usage:**
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```lua
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number = pointer:get_dword()
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```
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### `get_float()`
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Retrieves the value stored at the memory address as the specified type.
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- **Returns:**
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- `float`: the value stored at the memory address as the specified type.
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**Example Usage:**
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```lua
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float = pointer:get_float()
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```
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### `get_qword()`
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Retrieves the value stored at the memory address as the specified type.
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- **Returns:**
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- `number`: the value stored at the memory address as the specified type.
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**Example Usage:**
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```lua
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number = pointer:get_qword()
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```
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### `set_byte(value)`
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Sets the value at the memory address to the specified value of the given type.
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- **Parameters:**
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- `value` (number): new value.
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**Example Usage:**
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```lua
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pointer:set_byte(value)
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```
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### `set_word(value)`
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Sets the value at the memory address to the specified value of the given type.
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- **Parameters:**
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- `value` (number): new value.
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**Example Usage:**
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```lua
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pointer:set_word(value)
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```
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### `set_dword(value)`
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Sets the value at the memory address to the specified value of the given type.
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- **Parameters:**
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- `value` (number): new value.
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**Example Usage:**
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```lua
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pointer:set_dword(value)
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```
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### `set_float(value)`
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Sets the value at the memory address to the specified value of the given type.
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- **Parameters:**
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- `value` (float): new value.
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**Example Usage:**
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```lua
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pointer:set_float(value)
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```
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### `set_qword(value)`
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Sets the value at the memory address to the specified value of the given type.
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- **Parameters:**
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- `value` (number): new value.
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**Example Usage:**
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```lua
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pointer:set_qword(value)
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```
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### `get_string()`
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Retrieves the value stored at the memory address as the specified type.
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- **Returns:**
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- `string`: the value stored at the memory address as the specified type.
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**Example Usage:**
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```lua
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string = pointer:get_string()
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```
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### `set_string(value)`
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Sets the value at the memory address to the specified value of the given type.
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- **Parameters:**
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- `value` (string): new value.
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**Example Usage:**
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```lua
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pointer:set_string(value)
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```
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### `patch_byte(value)`
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Creates a memory patch for modifying the value at the memory address with the specified value.
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The modified value is applied when you call the apply function on the lua_patch object.
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The original value is restored when you call the restore function on the lua_patch object.
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- **Parameters:**
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- `value` (number): new value.
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- **Returns:**
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- `lua_patch`: memory patch instance for modifying the value at the memory address with the specified value. Can call apply / restore on the object.
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**Example Usage:**
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```lua
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lua_patch = pointer:patch_byte(value)
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```
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### `patch_word(value)`
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Creates a memory patch for modifying the value at the memory address with the specified value.
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The modified value is applied when you call the apply function on the lua_patch object.
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The original value is restored when you call the restore function on the lua_patch object.
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- **Parameters:**
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- `value` (number): new value.
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- **Returns:**
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- `lua_patch`: memory patch instance for modifying the value at the memory address with the specified value. Can call apply / restore on the object.
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**Example Usage:**
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```lua
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lua_patch = pointer:patch_word(value)
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```
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### `patch_dword(value)`
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Creates a memory patch for modifying the value at the memory address with the specified value.
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The modified value is applied when you call the apply function on the lua_patch object.
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The original value is restored when you call the restore function on the lua_patch object.
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- **Parameters:**
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- `value` (number): new value.
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- **Returns:**
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- `lua_patch`: memory patch instance for modifying the value at the memory address with the specified value. Can call apply / restore on the object.
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**Example Usage:**
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```lua
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lua_patch = pointer:patch_dword(value)
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```
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### `patch_qword(value)`
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Creates a memory patch for modifying the value at the memory address with the specified value.
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The modified value is applied when you call the apply function on the lua_patch object.
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The original value is restored when you call the restore function on the lua_patch object.
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- **Parameters:**
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- `value` (number): new value.
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- **Returns:**
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- `lua_patch`: memory patch instance for modifying the value at the memory address with the specified value. Can call apply / restore on the object.
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**Example Usage:**
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```lua
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lua_patch = pointer:patch_qword(value)
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```
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### `is_null()`
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- **Returns:**
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- `boolean`: Returns true if the address is null.
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**Example Usage:**
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```lua
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boolean = pointer:is_null()
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```
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### `is_valid()`
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- **Returns:**
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- `boolean`: Returns true if the address is not null.
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**Example Usage:**
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```lua
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boolean = pointer:is_valid()
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```
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### `deref()`
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Dereferences the memory address and returns a new pointer object pointing to the value at that address.
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- **Returns:**
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- `pointer`: A new pointer object pointing to the value at that address.
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**Example Usage:**
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```lua
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pointer = pointer:deref()
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```
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### `get_address()`
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Retrieves the memory address stored in the pointer object.
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- **Returns:**
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- `number`: The memory address stored in the pointer object as a number.
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**Example Usage:**
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```lua
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number = pointer:get_address()
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```
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