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YimMenu/BigBaseV2/src/hooking.hpp

105 lines
2.8 KiB
C++

#pragma once
#include "common.hpp"
#include "detour_hook.hpp"
#include "gta/fwddec.hpp"
#include "gta/net_game_event.hpp"
#include "gta/script_thread.hpp"
#include "script_hook.hpp"
#include "vmt_hook.hpp"
namespace big
{
struct hooks
{
static bool run_script_threads(std::uint32_t ops_to_execute);
static void *convert_thread_to_fiber(void *param);
static constexpr auto swapchain_num_funcs = 19;
static constexpr auto swapchain_present_index = 8;
static constexpr auto swapchain_resizebuffers_index = 13;
static HRESULT swapchain_present(IDXGISwapChain *this_, UINT sync_interval, UINT flags);
static HRESULT swapchain_resizebuffers(IDXGISwapChain *this_, UINT buffer_count, UINT width, UINT height, DXGI_FORMAT new_format, UINT swapchain_flags);
static LRESULT wndproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
static BOOL set_cursor_pos(int x, int y);
static void set_warning_message_with_header(
const char* entryHeader,
const char* entryLine1,
int instructionalKey,
const char* entryLine2,
bool p4,
Any p5,
Any* showBackground,
Any* p7,
bool p8,
Any p9
);
static rage::eThreadState gta_thread_tick(GtaThread* a1, unsigned int a2);
static rage::eThreadState gta_thread_kill(GtaThread* thread);
static bool increment_stat_event(CNetworkIncrementStatEvent* net_event_struct, CNetGamePlayer* sender, int64_t a3);
static bool is_dlc_present(Hash dlc_hash);
static bool received_event(
rage::netEventMgr* event_manager,
CNetGamePlayer* source_player,
CNetGamePlayer* target_player,
uint16_t event_id,
int event_index,
int event_handled_bitset,
int64_t bit_buffer_size,
int64_t bit_buffer
);
static bool scripted_game_event(CScriptedGameEvent* scripted_game_event, CNetGamePlayer* player);
static bool send_net_info_to_lobby(netPlayerData* player, int64_t a2, int64_t a3, DWORD* a4);
};
struct minhook_keepalive
{
minhook_keepalive();
~minhook_keepalive();
};
class hooking
{
friend hooks;
public:
explicit hooking();
~hooking();
void enable();
void disable();
std::list<script_hook*> m_native_hooks;
std::unordered_map<rage::scrNativeHash, rage::scrNativeHandler> m_natives;
private:
bool m_enabled{};
minhook_keepalive m_minhook_keepalive;
vmt_hook m_swapchain_hook;
WNDPROC m_og_wndproc;
detour_hook m_set_cursor_pos_hook;
detour_hook m_run_script_threads_hook;
detour_hook m_convert_thread_to_fiber_hook;
detour_hook m_error_screen_hook;
detour_hook m_gta_thread_tick_hook;
detour_hook m_gta_thread_kill_hook;
detour_hook m_increment_stat_hook;
detour_hook m_is_dlc_present_hook;
detour_hook m_received_event_hook;
detour_hook m_scripted_game_event_hook;
detour_hook m_send_net_info_to_lobby;
};
inline hooking *g_hooking{};
}