149 lines
4.1 KiB
C++
149 lines
4.1 KiB
C++
#pragma once
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#include <cstdint>
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#include "fwddec.hpp"
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#include "extensible.hpp"
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#include "vector.hpp"
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#include "gta\natives.hpp"
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#pragma pack(push, 1)
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namespace rage
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{
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class netAddress
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{
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public:
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uint8_t m_field4; //0x0000
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uint8_t m_field3; //0x0001
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uint8_t m_field2; //0x0002
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uint8_t m_field1; //0x0003
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}; //Size: 0x0004
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static_assert(sizeof(netAddress) == 0x4);
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class netPlayerData
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{
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public:
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char pad_0000[8]; //0x0000
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uint64_t m_rockstar_id; //0x0008
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char pad_0010[52]; //0x0010
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class netAddress m_relay_ip; //0x0044
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uint16_t m_relay_port; //0x0048
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char pad_004A[2]; //0x004A
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class netAddress m_external_ip; //0x004C
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uint16_t m_external_port; //0x0050
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char pad_0052[2]; //0x0052
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class netAddress m_internal_ip; //0x0054
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uint16_t m_internal_port; //0x0058
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char pad_005A[6]; //0x005A
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uint64_t m_host_token; //0x0060
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char pad_0068[8]; //0x0068
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uint64_t m_rockstar_id2; //0x0070
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char pad_0078[12]; //0x0078
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char m_name[20]; //0x0084
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}; //Size: 0x0098
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static_assert(sizeof(netPlayerData) == 0x98);
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class nonPhysicalPlayerDataBase
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{
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public:
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virtual ~nonPhysicalPlayerDataBase() = default; // 0 (0x00)
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virtual void unk_0x08() = 0; // 1 (0x08)
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virtual void unk_0x10() = 0; // 2 (0x10)
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virtual void unk_0x18() = 0; // 3 (0x18)
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virtual void log(netLoggingInterface* logger) = 0; // 4 (0x20)
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};
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class netPlayer
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{
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public:
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virtual ~netPlayer() = default; // 0 (0x00)
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virtual void reset() = 0; // 1 (0x08)
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virtual bool is_valid() const = 0; // 2 (0x10)
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virtual const char *get_name() const = 0; // 3 (0x18)
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virtual void _0x20() = 0; // 4 (0x20)
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virtual bool is_host() = 0; // 5 (0x28)
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virtual netPlayerData *get_net_data() = 0; // 6 (0x30)
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virtual void _0x38() = 0; // 7 (0x38)
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};
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class netPlayerMgrBase
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{
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public:
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virtual ~netPlayerMgrBase() = default; // 0 (0x00)
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};
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}
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namespace gta
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{
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inline constexpr auto num_players = 32;
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}
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class CNonPhysicalPlayerData : public rage::nonPhysicalPlayerDataBase
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{
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public:
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std::int32_t m_bubble_id; // 0x08
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std::int32_t m_player_id; // 0x0C
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rage::vector3 m_position; // 0x10
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};
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class CNetGamePlayer : public rage::netPlayer
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{
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public:
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char pad_0x0008[0x10]; //0x0008
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std::uint32_t msg_id; // 0x18
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char pad_0x001C[0x4]; //0x001C
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std::int8_t active_id; //0x0020
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std::int8_t player_id; //0x0021
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char pad_0x0022[0x6E]; //0x0022
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BYTE local_player_check;//0x0090
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char pad_0x00A1[0xF]; //0x0091
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CPlayerInfo* player_info; //0x00A0
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inline bool is_local_player()
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{
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return local_player_check & 1;
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}
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};
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static_assert(sizeof(CNetGamePlayer) == 0xA8);
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//class CPlayerInfo : public rage::fwExtensibleBase
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//{
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//public:
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// char pad_0020[20]; //0x0020
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// uint32_t m_internal_ip; //0x0034
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// uint16_t m_internal_port; //0x0038
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// char pad_003A[2]; //0x003A
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// uint32_t m_relay_ip; //0x003C
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// uint16_t m_relay_port; //0x0040
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// char pad_0042[2]; //0x0042
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// uint32_t m_external_ip; //0x0044
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// uint16_t m_external_port; //0x0048
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// char pad_004A[38]; //0x004A
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// uint64_t m_rockstar_id; //0x0070
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// char pad_0078[12]; //0x0078
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// char m_name[20]; //0x0084
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// char pad_0098[180]; //0x0098
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// float m_swim_speed; //0x014C
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// float m_run_speed; //0x0150
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// char pad_0154[81]; //0x0154
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// bool m_is_rockstar_dev; //0x01A5
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// char pad_01A6[1]; //0x01A6
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// bool m_is_cheater; //0x01A7
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// char pad_01A8[11]; //0x01A8
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// bool m_is_online; //0x01B3
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// char pad_01B4[20]; //0x01B4
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// class CPed* m_ped; //0x01C8
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// char pad_01D0[40]; //0x01D0
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// uint32_t m_frame_flags; //0x01F8
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// char pad_01FC[28]; //0x01FC
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// uint32_t m_player_controls; //0x0218
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// char pad_021C[1604]; //0x021C
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// bool m_is_wanted; //0x0860
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// char pad_0861[3]; //0x0861
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// int8_t m_wanted_level_display; //0x0864
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// char pad_0865[3]; //0x0865
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// int8_t m_wanted_level; //0x0868
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//}; //Size: 0x0869
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//static_assert(sizeof(CPlayerInfo) == 0x869);
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static_assert(sizeof(CNonPhysicalPlayerData) == 0x1C);
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#pragma pack(pop)
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