#pragma once #include "common.hpp" #include "detour_hook.hpp" #include "gta/fwddec.hpp" #include "script_hook.hpp" #include "vmt_hook.hpp" namespace big { struct hooks { static bool run_script_threads(std::uint32_t ops_to_execute); static void *convert_thread_to_fiber(void *param); static constexpr auto swapchain_num_funcs = 19; static constexpr auto swapchain_present_index = 8; static constexpr auto swapchain_resizebuffers_index = 13; static HRESULT swapchain_present(IDXGISwapChain *this_, UINT sync_interval, UINT flags); static HRESULT swapchain_resizebuffers(IDXGISwapChain *this_, UINT buffer_count, UINT width, UINT height, DXGI_FORMAT new_format, UINT swapchain_flags); static LRESULT wndproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam); static BOOL set_cursor_pos(int x, int y); // New Hook Definitions static void error_screen(char* entryHeader, char* entryLine1, int instructionalKey, char* entryLine2, BOOL p4, Any p5, Any* p6, Any* p7, BOOL background); static bool increment_stat_event(uint64_t net_event_struct, int64_t sender, int64_t a3); static bool script_event_handler(std::int64_t NetEventStruct, std::int64_t CNetGamePlayer); }; struct minhook_keepalive { minhook_keepalive(); ~minhook_keepalive(); }; class hooking { friend hooks; public: explicit hooking(); ~hooking(); void enable(); void disable(); private: bool m_enabled{}; minhook_keepalive m_minhook_keepalive; vmt_hook m_swapchain_hook; WNDPROC m_og_wndproc; detour_hook m_set_cursor_pos_hook; detour_hook m_run_script_threads_hook; detour_hook m_convert_thread_to_fiber_hook; // New Detour Hook Definitions detour_hook m_error_screen_hook; detour_hook m_increment_stat_hook; detour_hook m_script_event_hook; }; inline hooking *g_hooking{}; }