aa15032261
38519a169e
Added more TSE crash protections and fixed some TSE notifications ( #302 )
2022-07-01 21:35:36 +02:00
Yimura
dba617ae9f
refactor: cleaned up service directory structure ( #300 )
2022-06-30 00:11:54 +02:00
Yimura
39056979fa
feat(premake): commented debug build ( #298 )
2022-06-29 23:29:01 +02:00
Quentin E. / iDeath
4d19585b20
feat context_menu_service ( #293 )
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- add box around selected entity
- add option to select entity types
- show reticle in middle of screen
2022-06-29 23:27:44 +02:00
GeopJr
3f46bad9c1
feat: switch to issue forms ( #297 )
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and remove autocloser as form fields can be/are required
2022-06-29 18:36:03 +02:00
DayibBaba
7bfc04bea0
Name and status variables for the Script system. ( #244 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-27 20:12:45 +02:00
Quentin E. / iDeath
a64f016412
Feat vehicle gun improv ( #291 )
2022-06-27 15:59:25 +02:00
Quentin E. / iDeath
747af10277
Feat teleport improv ( #292 )
2022-06-27 15:45:26 +02:00
Quentin E. / iDeath
1384bd600d
Add vehicle jump ( #290 )
2022-06-27 15:42:53 +02:00
Quentin E. / iDeath
2c02b976bc
Desync kick / MsgNetComplaint: ( #289 )
2022-06-27 15:41:03 +02:00
Quentin E. / iDeath
66cea797fc
cache self player_ptr ( #288 )
2022-06-27 15:24:34 +02:00
Yimura
bb3c4ec0bf
feat(Vehicle): Spawn list takes up entire screen
2022-06-26 00:31:51 +02:00
mentolixite
249f4800f7
feat(vehicle): LSC (Los Santos Customs) tab ( #254 )
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Co-authored-by: mentolixite <mentolixite@pm.me>
2022-06-26 00:14:00 +02:00
Yimura
998bbc8a92
fix(PlayerService): Reset selected player back to dummy
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Fixes #282
2022-06-25 22:40:34 +02:00
Kim123LP
5f440165d0
feat(Self): Added Heal ( #285 )
2022-06-25 22:03:43 +02:00
Quentin E. / iDeath
95b3a3f755
Make DISABLE_CONTROL_ACTION calls in their own script thread ( #284 )
2022-06-25 21:17:35 +02:00
Yimura
c02dedecd7
fix(PlayerList): Players rendered off-screen
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Fixes #283
2022-06-24 23:57:52 +02:00
mentolixite
340e743e65
feat(PlayerList): Show self at the top, separated by a divider ( #271 )
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Additionally I redesigned how the player service worked.
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-24 19:48:03 +02:00
Yimura
2e57cd273f
fix(pointers): Replay Interface pointer math
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Fixes #280
2022-06-24 11:05:06 +02:00
Yimura
d1814cf55f
refactor: Optimised signatures ( #279 )
2022-06-24 00:23:07 +02:00
Yimura
133b6dd98e
feat(Logger): Remove awful indent
2022-06-23 01:03:46 +02:00
Yimura
cc566122e3
feat(Protections): Prevent TSE freeze and alternative send to cayo
2022-06-22 12:19:00 +02:00
Yimura
a96b370bdd
fix(Spoofing): Restore local spoofed name to prevent detection
2022-06-21 23:41:11 +02:00
Yimura
6e408b1215
feat(Protection): Catch vehicle temp action 15
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Credit: @SkiddyToast
2022-06-19 20:42:40 +02:00
Yimura
fbe219c02f
Removed detected stuff ( #275 )
2022-06-12 21:24:35 +02:00
Yimura
4e5ff4e366
feat(Detection): Disable sig scanner ( #269 )
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* feat(vendor): Update GTAV-Classes
* feat(Detection): Disable sig scanner
2022-06-03 15:14:26 +02:00
LiamD-Flop
4e091eb851
feat(CTX MENU): Added ctx menu toggle ( #265 )
2022-06-02 12:36:16 +02:00
Yimura
8f545c4856
fix(Crossmap): Removed detected natives
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Fixes #259
2022-05-28 20:59:53 +02:00
mentolixite
30a48b6c6f
feat(Hooks, PlayerList): CNetworkPlayerMgr::init(), add self ( #251 )
2022-05-28 17:44:05 +02:00
mentolixite
b76af4e443
feat(ScriptEventHandler): Block known malicious script events ( #219 )
2022-05-28 17:42:48 +02:00
Maddy
d613347509
remove(Toxic): remove toxic options
2022-05-24 15:59:54 -04:00
Maddy
a9dbfdd138
Improved auto drive ( #196 )
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* Improved logic to handle changes mid drive. Changed default styles. Split to waypoint and wander into two separate files for readability
* Fixed type to remove the hideous warnings
* Fixes
* wfvaenhiuefcsnhiojmfhnevioshnuefvsihnoijmefmvschnfvecshnfevSC
* iNcLuDeS aLpHaBeTiCaLlY
2022-05-24 15:59:25 -04:00
Yimura
5dd5470959
fix(NetworkGroupOverride): Enable protection ( #243 )
2022-05-23 15:32:38 +02:00
Maddy
f71c50167f
feat(vehicle): Add turn signals ( #239 )
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* Initial
* Tiny update
* More small fixes
* Run in separate script.
* whoops
2022-05-22 20:00:23 -04:00
karifeld
04142b2d98
refactor: Modernized/optimized general code, bug fixing and more ( #226 )
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* refactor: Use self globals
* refactor: Use gui::components
* fix(Vehicle Preview): Addresses #119
Previewed vehicle set to unclimbable
Only preview when hovered on vehicle
* fix(Infinite Clip): Disabling it now works
* fix(No Ragdoll): Disabling it now works
Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)
* fix(Spawn): Wrong footer placement
* fix self globals file name typo
* refactor(Mobile): Clear ped tasks when set conditions are met
Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle
* feat(Weapons): Remove current weapon
* refactor: Added missing variable in calls to self globals
* refactor: Utilize usage of ControllerInputs
* fix(Vehicle Fly): uninitialized local variable 'ped' used
* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.
* refactor(Infinite Ammo): Simplified code
* refactor: Utilize ControllerInputs in other areas of code
* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
DayibBaba
ce1d22a238
Received clone sync hook ( #235 )
2022-05-23 00:31:21 +02:00
Yimura
0ae77974cf
fix(ContextMenu): Run script function
2022-05-22 18:10:51 +02:00
Yimura
a3d37b2d7d
feat(README): Adjusted Staying Up To Date section
2022-05-22 17:09:50 +02:00
Yimura
97972c2d1e
fix(vendor): ImGui commit hash was reverted to detected version
2022-05-22 16:54:09 +02:00
DayibBaba
b1e20ab91f
Separated scripts ( #233 )
2022-05-22 16:43:09 +02:00
Yimura
ca0074dfd8
feat(Natives): regenerated latest natives ( #230 )
2022-05-22 16:42:36 +02:00
LiamD-Flop
794a84e149
F.A.R.T. Interface ( #104 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-22 16:38:28 +02:00
Reece Watson
b525638fa2
feat(Protections): Added desync protection and notification ( Closes #156 ) ( #220 )
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* feat(Protections): Added desync protection and notification (#156 )
* fix(Protections): Fix warning and revert Premake VS version
2022-05-20 18:17:41 -04:00
Yimura
8f4fd4892a
feat(premake): Added GTAV-Classes as subproject
2022-05-19 22:19:14 +02:00
Yimura
b724ead134
feat(vendor): updated GTAV-Classes
2022-05-19 22:16:57 +02:00
Yimura
052059708d
chore: moved spectate check patch
2022-05-19 15:59:47 +02:00
Yimura
524a961e43
refactor(FreemodeRecovery): Replaced stack recovery and patch script VM instead
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closes #213
2022-05-18 23:17:57 +02:00
Arxan-Technologies
2dad296af2
Remove unused and confusing class ( #217 )
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Co-authored-by: MetaClient <metaclientauth@gmail.com>
2022-05-17 22:03:58 +02:00
Sainan
be9e19a007
chore: Remove unused pointer ( #216 )
2022-05-17 15:56:41 +02:00
Sainan
c3df3bbe8f
Fix RCOE-Patch leaving the game in a dirty state after unload ( #215 )
2022-05-17 15:56:17 +02:00