refactor: username and RID join input fields join a player on enter (#3464)
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d345a72a34
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@ -1,11 +1,11 @@
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#include "core/data/apartment_names.hpp"
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#include "backend/bool_command.hpp"
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#include "core/data/apartment_names.hpp"
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#include "core/data/region_codes.hpp"
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#include "core/data/warehouse_names.hpp"
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#include "gta_util.hpp"
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#include "util/session.hpp"
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#include "util/toxic.hpp"
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#include "views/view.hpp"
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#include "backend/bool_command.hpp"
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#include <network/Network.hpp>
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#include <script/globals/GPBD_FM_3.hpp>
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@ -25,24 +25,26 @@ namespace big
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ImGui::BeginGroup();
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static uint64_t rid = 0;
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static char username[20];
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static char base64[500]{};
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ImGui::SetNextItemWidth(200);
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ImGui::InputScalar("##inputrid", ImGuiDataType_U64, &rid);
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ImGui::SameLine();
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components::button("JOIN_BY_RID"_T, [] {
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session::join_by_rockstar_id(rid);
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});
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ImGui::SetNextItemWidth(200);
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components::input_text_with_hint("##usernameinput", "INPUT_USERNAME"_T, username, sizeof(username));
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bool rid_submitted = ImGui::InputScalar("##inputrid", ImGuiDataType_U64, &rid, nullptr, nullptr, nullptr, ImGuiInputTextFlags_EnterReturnsTrue);
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ImGui::SameLine();
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if (components::button("JOIN_BY_USERNAME"_T))
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if (components::button("JOIN_BY_RID"_T) || rid_submitted)
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{
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session::join_by_rockstar_id(rid);
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}
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ImGui::SetNextItemWidth(200);
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static std::string username;
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bool username_submitted = components::input_text_with_hint("##usernameinput", "INPUT_USERNAME"_T, username, ImGuiInputTextFlags_EnterReturnsTrue);
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ImGui::SameLine();
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if (components::button("JOIN_BY_USERNAME"_T) || username_submitted)
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{
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session::join_by_username(username);
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};
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}
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static char base64[500]{};
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ImGui::SetNextItemWidth(200);
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components::input_text_with_hint("##sessioninfoinput", "SESSION_INFO"_T, base64, sizeof(base64));
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ImGui::SameLine();
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@ -124,7 +126,8 @@ namespace big
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bool_command whitelist_friends("trustfriends", "TRUST_FRIENDS", "TRUST_FRIENDS_DESC", g.session.trust_friends);
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bool_command whitelist_session("trustsession", "TRUST_SESSION", "TRUST_SESSION_DESC", g.session.trust_session);
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bool_command chat_translate("translatechat", "TRANSLATOR_TOGGLE", "TRANSLATOR_TOGGLE_DESC", g.session.chat_translator.enabled);
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bool_command
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chat_translate("translatechat", "TRANSLATOR_TOGGLE", "TRANSLATOR_TOGGLE_DESC", g.session.chat_translator.enabled);
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void render_general_options()
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{
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@ -133,8 +136,12 @@ namespace big
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ImGui::BeginGroup();
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components::command_checkbox<"trustfriends">();
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components::command_checkbox<"trustsession">();
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components::script_patch_checkbox("REVEAL_OTR_PLAYERS"_T, &g.session.decloak_players, "REVEAL_OTR_PLAYERS_DESC"_T.data());
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components::script_patch_checkbox("REVEAL_HIDDEN_PLAYERS"_T, &g.session.unhide_players_from_player_list,"REVEAL_HIDDEN_PLAYERS_DESC"_T.data());
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components::script_patch_checkbox("REVEAL_OTR_PLAYERS"_T,
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&g.session.decloak_players,
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"REVEAL_OTR_PLAYERS_DESC"_T.data());
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components::script_patch_checkbox("REVEAL_HIDDEN_PLAYERS"_T,
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&g.session.unhide_players_from_player_list,
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"REVEAL_HIDDEN_PLAYERS_DESC"_T.data());
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components::command_button<"sextall">({}, "SEND_SEXT"_T);
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components::command_button<"fakebanall">({}, "FAKE_BAN_MESSAGE"_T);
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ImGui::EndGroup();
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