refactor: cleaned up service directory structure (#300)
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@ -1,7 +1,9 @@
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#include "api/api.hpp"
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#include "backend.hpp"
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#include "looped/looped.hpp"
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#include "script.hpp"
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#include "thread_pool.hpp"
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#include "api/api.hpp"
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#include "looped/looped.hpp"
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#include "services/context_menu/context_menu_service.hpp"
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namespace big
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{
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@ -1,8 +1,5 @@
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#pragma once
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#include "common.hpp"
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#include "looped/looped.hpp"
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#include "script.hpp"
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#include "services/context_menu_service.hpp"
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namespace big
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{
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@ -1,5 +1,5 @@
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#include "backend/looped/looped.hpp"
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#include "services/player_service.hpp"
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#include "services/players/player_service.hpp"
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#include "util/globals.hpp"
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namespace big
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@ -1,6 +1,6 @@
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#include "backend/looped/looped.hpp"
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#include "natives.hpp"
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#include "services/player_service.hpp"
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#include "services/players/player_service.hpp"
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namespace big
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{
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@ -54,7 +54,7 @@
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#include "gta/natives.hpp"
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#include "CPed.hpp"
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#include "services/notification_service.hpp"
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#include "services/notifications/notification_service.hpp"
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namespace big
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{
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@ -1,22 +1,13 @@
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#include "common.hpp"
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#include "fiber_pool.hpp"
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#include "gta/player.hpp"
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#include "gta_util.hpp"
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#include "gui.hpp"
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#include "logger.hpp"
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#include "memory/module.hpp"
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#include "memory/pattern.hpp"
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#include "natives.hpp"
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#include "pointers.hpp"
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#include "renderer.hpp"
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#include "script.hpp"
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#include <imgui.h>
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#include "widgets/imgui_hotkey.hpp"
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#include "views/view.hpp"
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#include "services/notification_service.hpp"
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namespace big
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{
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@ -1,5 +1,5 @@
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#include "components.hpp"
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#include "services/gui_service.hpp"
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#include "services/gui/gui_service.hpp"
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namespace big
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{
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@ -28,4 +28,4 @@ namespace big
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g_gui_service->increment_nav_size();
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}
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}
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}
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@ -1,5 +1,5 @@
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#include "current_profile/current_profile_tabs.hpp"
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#include "services/vehicle_service.hpp"
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#include "services/vehicle/vehicle_service.hpp"
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#include "views/view.hpp"
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namespace big
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@ -1,4 +1,4 @@
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#include "services/vehicle_service.hpp"
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#include "services/vehicle/vehicle_service.hpp"
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#include "views/view.hpp"
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namespace big
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@ -1,4 +1,4 @@
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#include "services/vehicle_service.hpp"
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#include "services/vehicle/vehicle_service.hpp"
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#include "views/view.hpp"
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namespace big
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@ -3,7 +3,7 @@
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#include "natives.hpp"
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#include "script.hpp"
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#include "thread_pool.hpp"
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#include "services/vehicle_service.hpp"
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#include "services/vehicle/vehicle_service.hpp"
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#include "views/view.hpp"
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namespace big
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@ -1,6 +1,6 @@
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#pragma once
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#include "current_profile/current_profile_tabs.hpp"
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#include "services/vehicle_service.hpp"
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#include "services/vehicle/vehicle_service.hpp"
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namespace big::tab_handling
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{
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@ -3,7 +3,7 @@
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#include "thread_pool.hpp"
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#include "natives.hpp"
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#include "script.hpp"
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#include "services/vehicle_service.hpp"
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#include "services/vehicle/vehicle_service.hpp"
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#include "views/view.hpp"
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namespace big
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@ -3,7 +3,7 @@
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#include "thread_pool.hpp"
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#include "natives.hpp"
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#include "script.hpp"
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#include "services/vehicle_service.hpp"
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#include "services/vehicle/vehicle_service.hpp"
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#include "views/view.hpp"
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namespace big
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@ -1,5 +1,5 @@
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#include "hooking.hpp"
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#include "services/player_service.hpp"
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#include "services/players/player_service.hpp"
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namespace big
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{
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#include "hooking.hpp"
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#include "services/player_service.hpp"
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#include "services/players/player_service.hpp"
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#include "util/notify.hpp"
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namespace big
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#include "hooking.hpp"
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#include "services/player_service.hpp"
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#include "services/players/player_service.hpp"
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namespace big
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{
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#include "hooking.hpp"
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#include "services/player_service.hpp"
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#include "services/players/player_service.hpp"
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namespace big
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{
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@ -11,14 +11,14 @@
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#include "thread_pool.hpp"
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#include "native_hooks/native_hooks.hpp"
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#include "services/context_menu_service.hpp"
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#include "services/globals_service.hpp"
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#include "services/gui_service.hpp"
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#include "services/player_service.hpp"
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#include "services/mobile_service.hpp"
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#include "services/notification_service.hpp"
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#include "services/vehicle_preview_service.hpp"
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#include "services/vehicle_service.hpp"
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#include "services/context_menu/context_menu_service.hpp"
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#include "services/globals/globals_service.hpp"
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#include "services/gui/gui_service.hpp"
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#include "services/mobile/mobile_service.hpp"
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#include "services/players/player_service.hpp"
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#include "services/notifications/notification_service.hpp"
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#include "services/vehicle_preview/vehicle_preview_service.hpp"
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#include "services/vehicle/vehicle_service.hpp"
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#include "backend/backend.hpp"
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@ -1,6 +1,6 @@
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#include "friends_service.hpp"
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#include "gta_util.hpp"
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#include "player_service.hpp"
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#include "services/friends/friends_service.hpp"
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namespace big
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{
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#include "natives.hpp"
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#include "pointers.hpp"
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#include "script.hpp"
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#include "vehicle_helper.h"
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#include "vehicle_helper.hpp"
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namespace big
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{
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#include "views/view.hpp"
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#include "services/gui_service.hpp"
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#include "pointers.hpp"
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#include "services/gui/gui_service.hpp"
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namespace big
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{
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#include "services/gui_service.hpp"
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#include "services/gui/gui_service.hpp"
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#include "views/view.hpp"
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#include "services/player_service.hpp"
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namespace big
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{
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@ -19,4 +18,4 @@ namespace big
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ImGui::End();
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}
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}
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}
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}
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#include "pointers.hpp"
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#include "views/view.hpp"
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#include "services/notification_service.hpp"
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namespace big
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{
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@ -1,7 +1,7 @@
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#include "view_esp.hpp"
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#include "gta_util.hpp"
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#include "pointers.hpp"
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#include "services/player_service.hpp"
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#include "services/players/player_service.hpp"
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#include "util/math.hpp"
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#include "util/misc.hpp"
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@ -1,10 +1,10 @@
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#include "views/view.hpp"
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#include "services/player_service.hpp"
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#include "gta_util.hpp"
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#include "util/misc.hpp"
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#include "services/players/player_service.hpp"
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#include "util/globals.hpp"
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#include "util/misc.hpp"
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#include "util/ped.hpp"
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#include "util/teleport.hpp"
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#include "views/view.hpp"
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namespace big
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{
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#include "pointers.hpp"
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#include "services/gui/gui_service.hpp"
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#include "services/players/player_service.hpp"
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#include "views/view.hpp"
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#include "services/gui_service.hpp"
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namespace big
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{
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#include "views/view.hpp"
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#include "fiber_pool.hpp"
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#include "services/mobile/mobile_service.hpp"
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#include "util/mobile.hpp"
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#include "services/mobile_service.hpp"
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#include "views/view.hpp"
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namespace big
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{
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@ -80,4 +80,4 @@ namespace big
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ImGui::EndGroup();
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}
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}
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}
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@ -1,7 +1,7 @@
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#include "core/data/custom_weapons.hpp"
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#include "fiber_pool.hpp"
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#include "natives.hpp"
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#include "gta/Weapons.h"
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#include "script.hpp"
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#include "core/data/special_ammo_types.hpp"
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#include "views/view.hpp"
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#include "views/view.hpp"
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#include "services/context_menu_service.hpp"
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#include "services/context_menu/context_menu_service.hpp"
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namespace big
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{
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#include "views/view.hpp"
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#include "services/globals_service.hpp"
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#include "thread_pool.hpp"
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#include "fiber_pool.hpp"
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#include "pointers.hpp"
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#include "script.hpp"
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#include "util/system.hpp"
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#include "natives.hpp"
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#include "pointers.hpp"
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#include "services/globals/globals_service.hpp"
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#include "thread_pool.hpp"
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#include "util/system.hpp"
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#include "views/view.hpp"
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namespace big
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{
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#include "views/view.hpp"
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#include "widgets/imgui_hotkey.hpp"
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#include "script_mgr.hpp"
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#include "services/notification_service.hpp"
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namespace big
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{
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#include "fiber_pool.hpp"
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#include "natives.hpp"
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#include "services/vehicle_helper.h"
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#include "script.hpp"
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#include "services/vehicle_helper/vehicle_helper.hpp"
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#include "views/view.hpp"
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namespace big
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#include "views/view.hpp"
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#include "fiber_pool.hpp"
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#include "natives.hpp"
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#include "services/vehicle_preview_service.hpp"
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#include "services/vehicle_preview/vehicle_preview_service.hpp"
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#include "util/vehicle.hpp"
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namespace big
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#pragma once
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#include "imgui.h"
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#include "natives.hpp"
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#include "pointers.hpp"
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#include "util/animator.hpp"
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#include "gui/components/components.hpp"
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#include "script.hpp"
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#include "services/player_service.hpp"
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#include "util/animator.hpp"
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#include "views/esp/view_esp.hpp"
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#include "view.hpp"
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#include "services/context_menu_service.hpp"
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#include "services/context_menu/context_menu_service.hpp"
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namespace big
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{
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