Improved error handling of gta_data_service. (#412)
* Bug fix for #403 * Fixed Issue #403 * Minor fixes. * Improved error handling of gta_data_service. Fixed an issue where the game crashes when throwing invalid json format exception. * Minor fixes. * Minor fixes. * Improved error handling of gta_data_service. Also extended the timeout to 30s. * Improved error handling of gta_data_service. - Fixed an issue where http_request doesn't handle HEAD requests and socket.recv error correctly. - Limited gta_data_service to have only 1 active http request. * Minor fixes. * Minor fixes.
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454413be30
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@ -598,8 +598,16 @@ namespace http
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{
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const auto size = socket.recv(tempBuffer.data(), tempBuffer.size(),
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(timeout.count() >= 0) ? getRemainingMilliseconds(stopTime) : -1);
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if (size == 0) // disconnected
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if (size == 0)
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{
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// download complete
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return response;
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}
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else if (size < 0)
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{
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throw ResponseError("Socket error");
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}
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responseData.insert(responseData.end(), tempBuffer.begin(), tempBuffer.begin() + size);
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@ -683,8 +691,11 @@ namespace http
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if (state == State::body)
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{
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// Content-Length must be ignored if Transfer-Encoding is received
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if (chunkedResponse)
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if (method == "HEAD") // Body must be ignored for HEAD requests
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{
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return response;
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}
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else if (chunkedResponse) // Content-Length must be ignored if Transfer-Encoding is received
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{
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for (;;)
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{
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@ -22,42 +22,47 @@ namespace big::remote
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inline bool update_binary(const std::string_view file_url, const std::filesystem::path& file_location, const std::filesystem::path& etag_location)
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{
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try
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{
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std::string local_etag = "";
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std::string remote_etag = "";
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std::string local_etag = "";
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std::string remote_etag = "";
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const std::vector<std::string> headers = { "User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/533.2 (KHTML, like Gecko) Chrome/6.0" };
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try {
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try {
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{
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std::ifstream file_etag_ifstream(etag_location, std::ios::binary);
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std::stringstream file_etag_stringstream;
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file_etag_stringstream << file_etag_ifstream.rdbuf();
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local_etag = file_etag_stringstream.str();
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}
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if (!local_etag.empty())
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{
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http::Request req(file_url.data());
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http::Response res = req.send("HEAD", "", {}, 20s);
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if (res.status == http::Response::Status::Ok)
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{
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std::ifstream file_etag_ifstream(etag_location, std::ios::binary);
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std::stringstream file_etag_stringstream;
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file_etag_stringstream << file_etag_ifstream.rdbuf();
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local_etag = file_etag_stringstream.str();
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}
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if (!local_etag.empty())
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{
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http::Request req(file_url.data());
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http::Response res = req.send("HEAD", "", headers, 15s);
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remote_etag = get_etag_from_headers(res.headers);
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if (remote_etag == local_etag)
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{
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return false;
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return true;
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}
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}
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else
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{
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throw std::exception(std::to_string(res.status).c_str());
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}
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}
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catch (const std::exception& e)
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{
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LOG(INFO) << "Update Error: " << e.what();
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}
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}
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catch (const std::exception& e)
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{
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LOG(WARNING) << "Update Error (HEAD): " << e.what();
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}
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try
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{
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http::Request req(file_url.data());
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http::Response res = req.send("GET", "", headers, 30s);
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http::Response res = req.send("GET", "", {}, 20s);
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if (res.status == http::Response::Status::Ok)
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{
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@ -72,12 +77,14 @@ namespace big::remote
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return true;
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}
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return false;
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else
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{
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throw std::exception(std::to_string(res.status).c_str());
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}
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}
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catch (const std::exception& e)
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{
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LOG(INFO) << "Failed to download binary, is the host down?: " << e.what();
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LOG(WARNING) << "Update Error (GET): " << e.what();
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}
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return false;
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@ -9,31 +9,40 @@ namespace big
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{
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gta_data_service::gta_data_service()
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{
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const std::string url_prefix = "http://github-proxy.damon.sh/DurtyFree/gta-v-data-dumps/master/";
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g_thread_pool->push([this] {
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while (!g_running)
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std::this_thread::sleep_for(1s);
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load_from_file(
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"./lib/vehicles.json",
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"./lib/vehicles_etag.txt",
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url_prefix + "vehicles.json",
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>a_data_service::load_vehicles,
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"Vehicle"
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);
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const std::string url_prefix = "http://github-proxy.damon.sh/DurtyFree/gta-v-data-dumps/master/";
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load_from_file(
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"./lib/peds.json",
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"./lib/peds_etag.txt",
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url_prefix + "peds.json",
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>a_data_service::load_peds,
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"Ped"
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);
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this->load_from_file(
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"./lib/vehicles.json",
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"./lib/vehicles_etag.txt",
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url_prefix + "vehicles.json",
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>a_data_service::load_vehicles,
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"Vehicle"
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);
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load_from_file(
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"./lib/weapons.json",
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"./lib/weapons_etag.txt",
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url_prefix + "weapons.json",
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>a_data_service::load_weapons,
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"Weapon"
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);
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std::this_thread::sleep_for(1s);
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this->load_from_file(
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"./lib/peds.json",
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"./lib/peds_etag.txt",
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url_prefix + "peds.json",
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>a_data_service::load_peds,
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"Ped"
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);
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std::this_thread::sleep_for(1s);
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this->load_from_file(
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"./lib/weapons.json",
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"./lib/weapons_etag.txt",
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url_prefix + "weapons.json",
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>a_data_service::load_weapons,
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"Weapon"
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);
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});
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g_gta_data_service = this;
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}
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@ -127,64 +136,85 @@ namespace big
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}
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void gta_data_service::load_from_file(std::string file_path, std::string etag_path, std::string url, bool(gta_data_service::* load_func)(file), std::string data_name)
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{
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void gta_data_service::load_from_file(
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std::string file_path, std::string etag_path, std::string url,
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bool(gta_data_service::* load_func)(std::filesystem::path), std::string data_name
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) {
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file file_to_load(g_file_manager->get_project_file(file_path));
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file file_etag(g_file_manager->get_project_file(etag_path));
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auto file_to_load_path = file_to_load.get_path();
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auto file_etag_path = file_etag.get_path();
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if (file_to_load.exists())
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bool up_to_date = false;
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for (int retry = 0; retry < 3 && g_running; retry++)
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{
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if ((this->*load_func)(file_to_load))
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{
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LOG(INFO) << "Data loaded: " + data_name;
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}
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else
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{
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LOG(INFO) << "Data invalid: " + data_name;
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}
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}
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LOG(INFO) << "Checking update (attempt: " << (retry + 1) << "/3): " << data_name;
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g_thread_pool->push([this, file_path, etag_path, url, load_func, data_name]() {
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file file_to_load(g_file_manager->get_project_file(file_path));
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file file_etag(g_file_manager->get_project_file(etag_path));
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for (int retry = 0; retry < 2; retry++)
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try
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{
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bool ret = remote::update_binary(
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url,
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file_to_load.get_path(),
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file_etag.get_path()
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file_to_load_path,
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file_etag_path
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);
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if (ret)
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{
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if ((this->*load_func)(file_to_load))
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up_to_date = true;
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LOG(INFO) << "Data updated: " << data_name;
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if ((this->*load_func)(file_to_load_path))
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{
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LOG(INFO) << "Data loaded: " + data_name;
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break;
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}
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else
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{
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LOG(INFO) << "Data invalid: " + data_name;
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try
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{
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std::filesystem::remove(file_to_load.get_path());
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std::filesystem::remove(file_etag.get_path());
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}
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catch (...) { }
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std::filesystem::remove(file_to_load_path);
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std::filesystem::remove(file_etag_path);
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}
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break;
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}
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else if (!file_to_load.exists())
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{
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LOG(WARNING) << "Failed to download data: " + data_name;
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}
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}
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});
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catch (...)
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{
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LOG(WARNING) << "Data invalid: " + data_name;
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}
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std::this_thread::sleep_for(2s);
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}
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if (!up_to_date)
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{
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LOG(WARNING) << "Data not updated: " + data_name;
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try
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{
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if (file_to_load.exists())
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{
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if ((this->*load_func)(file_to_load_path))
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{
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LOG(INFO) << "Cache loaded: " + data_name;
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}
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else
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{
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std::filesystem::remove(file_to_load_path);
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std::filesystem::remove(file_etag_path);
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throw std::exception("");
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}
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}
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}
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catch (...)
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{
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LOG(WARNING) << "Cache invalid: " + data_name;
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}
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}
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}
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bool gta_data_service::load_vehicles(file file_to_load)
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bool gta_data_service::load_vehicles(std::filesystem::path path)
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{
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std::ifstream file(file_to_load.get_path());
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std::ifstream file(path);
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nlohmann::json all_vehicles;
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try
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@ -235,9 +265,9 @@ namespace big
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}
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bool gta_data_service::load_peds(file file_to_load)
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bool gta_data_service::load_peds(std::filesystem::path path)
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{
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std::ifstream file(file_to_load.get_path());
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std::ifstream file(path);
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nlohmann::json all_peds;
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try
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@ -286,9 +316,9 @@ namespace big
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}
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bool gta_data_service::load_weapons(file file_to_load)
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bool gta_data_service::load_weapons(std::filesystem::path path)
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{
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std::ifstream file(file_to_load.get_path());
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std::ifstream file(path);
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nlohmann::json all_weapons;
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try
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@ -41,11 +41,14 @@ namespace big
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const std::vector<weapon_item>& get_weapon_arr();
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private:
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void load_from_file(std::string file_path, std::string etag_path, std::string url, bool(gta_data_service::* load_func)(file), std::string data_name);
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void load_from_file(
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std::string file_path, std::string etag_path, std::string url,
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bool(gta_data_service::* load_func)(std::filesystem::path), std::string data_name
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);
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bool load_vehicles(file file_to_load);
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bool load_peds(file file_to_load);
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bool load_weapons(file file_to_load);
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bool load_vehicles(std::filesystem::path path);
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bool load_peds(std::filesystem::path path);
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bool load_weapons(std::filesystem::path path);
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};
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inline gta_data_service* g_gta_data_service{};
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