revert: Tracked player update rate change (#3463)
This commit is contained in:
parent
4ec9da8cb5
commit
d345a72a34
@ -323,14 +323,18 @@ namespace big
|
||||
first_time = false;
|
||||
}
|
||||
|
||||
static auto last_update = std::chrono::high_resolution_clock::now() - 45s;
|
||||
|
||||
while (g_running && g.player_db.update_player_online_states)
|
||||
{
|
||||
if (!updating)
|
||||
const auto cur = std::chrono::high_resolution_clock::now();
|
||||
if (cur - last_update > 45s && !updating)
|
||||
{
|
||||
updating = true;
|
||||
g_fiber_pool->queue_job([this] {
|
||||
update_player_states(true);
|
||||
updating = false;
|
||||
last_update = std::chrono::high_resolution_clock::now();
|
||||
});
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user