fix: thread pool rescaling incorrectly (#2357)
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990946119f
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d2005ec42d
@ -4,7 +4,8 @@ namespace big
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{
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thread_pool::thread_pool(const std::size_t preallocated_thread_count) :
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m_accept_jobs(true),
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m_allocated_thread_count(preallocated_thread_count)
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m_allocated_thread_count(preallocated_thread_count),
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m_busy_threads(0)
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{
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rescale_thread_pool();
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@ -23,7 +24,7 @@ namespace big
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if (m_thread_pool.size() < m_allocated_thread_count)
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{
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for (uint32_t i = 0; i < m_allocated_thread_count; i++)
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for (auto i = m_thread_pool.size(); i < m_allocated_thread_count; i++)
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m_thread_pool.emplace_back(std::thread(&thread_pool::run, this));
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}
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}
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@ -50,16 +51,17 @@ namespace big
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std::unique_lock lock(m_lock);
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m_job_stack.push({func, location});
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if (m_allocated_thread_count < m_job_stack.size())
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if (m_allocated_thread_count - m_busy_threads < m_job_stack.size())
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{
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LOG(WARNING) << "Thread pool potentially starved, resizing to accommodate for load.";
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if (m_allocated_thread_count++ >= MAX_POOL_SIZE)
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if (m_allocated_thread_count >= MAX_POOL_SIZE)
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{
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LOG(FATAL) << "The thread pool limit has been reached, whatever you did this should not occur in production.";
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}
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if (m_accept_jobs && m_allocated_thread_count <= MAX_POOL_SIZE)
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if (m_accept_jobs && m_allocated_thread_count + 1 <= MAX_POOL_SIZE)
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{
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++m_allocated_thread_count;
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rescale_thread_pool();
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}
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}
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@ -73,7 +75,6 @@ namespace big
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for (;;)
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{
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std::unique_lock lock(m_lock);
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m_data_condition.wait(lock, [this]() {
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return !m_job_stack.empty() || !m_accept_jobs;
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});
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@ -87,7 +88,7 @@ namespace big
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m_job_stack.pop();
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lock.unlock();
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m_allocated_thread_count--;
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++m_busy_threads;
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try
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{
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@ -102,7 +103,7 @@ namespace big
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LOG(WARNING) << "Exception thrown while executing job in thread:" << std::endl << e.what();
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}
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m_allocated_thread_count++;
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--m_busy_threads;
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}
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LOG(VERBOSE) << "Thread " << std::this_thread::get_id() << " exiting...";
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@ -20,7 +20,10 @@ namespace big
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std::mutex m_lock;
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std::vector<std::thread> m_thread_pool;
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// the amount of threads active in the pool
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std::atomic<size_t> m_allocated_thread_count;
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// the amount of threads currently on a job
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std::atomic<size_t> m_busy_threads;
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public:
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// YimMenu only has 2 blocking threads, 4 should be sufficient but the pool should automatically allocate more if needed
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@ -30,6 +33,9 @@ namespace big
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void destroy();
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void push(std::function<void()> func, std::source_location location = std::source_location::current());
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std::pair<size_t, size_t> usage() const
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{ return { m_busy_threads, m_allocated_thread_count }; }
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private:
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void run();
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void rescale_thread_pool();
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@ -21,9 +21,7 @@ namespace big
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components::command_checkbox<"windowhook">("VIEW_DEBUG_MISC_DISABLE_GTA_WINDOW_HOOK"_T);
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ImGui::Text(std::format("{}: {}/{}", "VIEW_DEBUG_MISC_FIBER_POOL_USAGE"_T, g_fiber_pool->get_used_fibers(), g_fiber_pool->get_total_fibers()).c_str());
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ImGui::SameLine();
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if (components::button("RESET"_T))
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{
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g_fiber_pool->reset();
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