Add proper OOB calculation for CSectorDataNode. (#2103)
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@ -3,7 +3,7 @@ include(FetchContent)
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FetchContent_Declare(
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gtav_classes
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GIT_REPOSITORY https://github.com/Yimura/GTAV-Classes.git
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GIT_TAG 0f88abb93d1499c04f440b77095ae4e02e5144ae
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GIT_TAG 3c7763fcf996f53f891e40f12bbfa8115fd612a7
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GIT_PROGRESS TRUE
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CONFIGURE_COMMAND ""
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BUILD_COMMAND ""
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@ -162,11 +162,11 @@ namespace big
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return false;
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}
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inline bool is_sane_override_pos(float x, float y, float z)
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inline bool is_invalid_override_pos(float x, float y)
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{
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bool crash = ((int)round(fmaxf(0.0, (x + 149.0) - -8192.0) / 75.0)) == 255 || ((int)round(fmaxf(0.0, (y + 149.0) - -8192.0) / 75.0)) == 255;
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bool crash = ((int)round(fmaxf(0.0, (x + 149.0) - -8192.0) / 75.0)) >= 255 || ((int)round(fmaxf(0.0, (y + 149.0) - -8192.0) / 75.0)) >= 255;
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return !crash;
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return crash;
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}
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inline std::string get_task_type_string(int type)
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@ -1135,6 +1135,34 @@ namespace big
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return false;
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}
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bool get_player_sector_pos(rage::netSyncNodeBase* node, float& x, float& y, rage::netObject* object)
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{
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if (node->IsParentNode())
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{
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for (auto child = node->m_first_child; child; child = child->m_next_sibling)
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{
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if (get_player_sector_pos(child, x, y, object))
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return true;
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}
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}
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else if (node->IsDataNode())
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{
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const auto& node_id = sync_node_finder::find((eNetObjType)object->m_object_type, (uintptr_t)node);
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if ((((CProjectBaseSyncDataNode*)node)->flags & 1) == 0)
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return false;
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if (node_id == sync_node_id("CPlayerSectorPosNode"))
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{
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CPlayerSectorPosNode* player_sector_pos_node = (CPlayerSectorPosNode*)(node);
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x = player_sector_pos_node->m_sector_pos.x;
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y = player_sector_pos_node->m_sector_pos.y;
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return true;
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}
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}
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return false;
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}
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bool check_node(rage::netSyncNodeBase* node, CNetGamePlayer* sender, rage::netObject* object)
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{
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if (node->IsParentNode())
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@ -1311,8 +1339,13 @@ namespace big
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}
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case sync_node_id("CSectorDataNode"):
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{
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float player_sector_pos_x{}, player_sector_pos_y{};
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get_player_sector_pos(node->m_root->m_next_sync_node, player_sector_pos_x, player_sector_pos_y, object);
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const auto sector_node = (CSectorDataNode*)(node);
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if (sector_node->m_pos_x >= 711 || sector_node->m_pos_y >= 711)
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int posX = (sector_node->m_pos_x - 512.0f) * 54.0f;
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int posY = (sector_node->m_pos_y - 512.0f) * 54.0f;
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if (is_invalid_override_pos(posX + player_sector_pos_x, posY + player_sector_pos_y))
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{
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notify::crash_blocked(sender, "invalid sector position (sector node)");
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return true;
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@ -1323,9 +1356,7 @@ namespace big
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{
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const auto game_state_node = (CPlayerGameStateDataNode*)(node);
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if (game_state_node->m_is_overriding_population_control_sphere
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&& !is_sane_override_pos(game_state_node->m_population_control_sphere_x,
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game_state_node->m_population_control_sphere_y,
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game_state_node->m_population_control_sphere_z))
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&& is_invalid_override_pos(game_state_node->m_population_control_sphere_x,game_state_node->m_population_control_sphere_y))
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{
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if (gta_util::get_network()->m_game_session_ptr->is_host())
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notify::crash_blocked(sender, "invalid sector position (player game state node)");
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@ -1525,7 +1556,7 @@ namespace big
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case sync_node_id("CPlayerCameraDataNode"):
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{
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const auto camera_node = (CPlayerCameraDataNode*)(node);
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if (!is_sane_override_pos(camera_node->m_free_cam_pos_x, camera_node->m_free_cam_pos_y, camera_node->m_free_cam_pos_z))
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if (is_invalid_override_pos(camera_node->m_free_cam_pos_x, camera_node->m_free_cam_pos_y))
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{
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if (gta_util::get_network()->m_game_session_ptr->is_host())
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notify::crash_blocked(sender, "invalid sector position (camera data node)");
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