feat(Lists & Temp): Added list of locations and weather names/types
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BigBaseV2/src/structs/lists.hpp
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45
BigBaseV2/src/structs/lists.hpp
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@ -0,0 +1,45 @@
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#pragma once
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namespace big
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{
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inline const char* location_names[] =
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{
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"Eclipse Towers", "West Vinewood", "Las Lagunas", "Spanish Ave", "Power St", "Del Perro",
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"Milton Rd", "The Royale", "La Puerta", "Rockford Dr", "Dream Tower", "San Vitas", "Vespucci Blvd",
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"Cougar Ave", "Prosperity St","Weazel Plaza", "Del Perro Office", "Maze Bank West Office",
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"Arcadius Office", "Maze Bank Office"
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};
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inline int location_ids[] = { 1, 6, 10, 9, 8, 7, 11, 12, 14, 15, 16, 18, 20, 21, 22, 35, 87, 88, 89, 90 };
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inline const char* weather_names[] =
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{
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"Clear",
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"Sunny",
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"Cloudy",
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"Very Cloudy",
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"Rain",
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"Clearing",
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"Thunder",
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"Smog",
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"Foggy",
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"Christmas",
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"Light Snow",
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"Blizzard"
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};
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inline const char* weather_types[] =
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{
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"CLEAR",
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"EXTRASUNNY",
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"CLOUDS",
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"OVERCAST",
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"RAIN",
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"CLEARING",
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"THUNDER",
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"SMOG",
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"FOGGY",
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"XMAS",
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"SNOWLIGHT",
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"BLIZZARD"
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};
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}
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@ -13,5 +13,7 @@ namespace big
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int spoofed_rank = 0;
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game_time time = game_time{};
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int wanted_level = 0;
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int teleport_location = 0;
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int weather_type = 0;
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};
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}
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