Improve protections again and player database (#606)

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maybegreat48 2022-11-19 01:49:36 +00:00 committed by GitHub
parent ffa2d74b60
commit ab49103171
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GPG Key ID: 4AEE18F83AFDEB23
49 changed files with 1416 additions and 803 deletions

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@ -3,7 +3,7 @@ include(FetchContent)
FetchContent_Declare(
gtav_classes
GIT_REPOSITORY https://github.com/Yimura/GTAV-Classes.git
GIT_TAG 0a23b823e2dd2e52004b206b7cce735d326c209f
GIT_TAG 1dc66fb37fec895c96c2b1e4944e382a83c5e993
GIT_PROGRESS TRUE
CONFIGURE_COMMAND ""
BUILD_COMMAND ""

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@ -7,7 +7,7 @@ namespace big
{
g_script_patcher_service->add_patch({ RAGE_JOAAT("freemode"), "2D 01 08 00 ? 38 00 5D ? ? ? 2A 06", 5, {0x6E, 0x2E, 0x01, 0x01}, &g->session.decloak_players });
g_script_patcher_service->add_patch({ RAGE_JOAAT("freemode"), "2D 01 04 00 ? 2C ? ? ? 5D ? ? ? 6E 57 ? ? 2C", 5, { 0x2E, 0x01, 0x00 }, &g->protections.script_host_kick });
g_script_patcher_service->add_patch({ RAGE_JOAAT("freemode"), "2D 00 07 00 00 5D ? ? ? 56 ? ? 6E ", 5, { 0x2E, 0x00, 0x00 }, &g->tunables.no_idle_kick });
g_script_patcher_service->add_patch({ RAGE_JOAAT("freemode"), "2D 01 08 00 00 5D ? ? ? 56 ? ? 6E ", 5, { 0x2E, 0x01, 0x00 }, &g->tunables.no_idle_kick });
g_script_patcher_service->add_patch({ RAGE_JOAAT("freemode"), "2D 01 09 00 00 5D ? ? ? 56 ? ? 2E", 5, { 0x2E, 0x01, 0x00 }, nullptr }); // disable death when undermap/spectating
g_script_patcher_service->add_patch({ RAGE_JOAAT("shop_controller"), "2D 01 04 00 00 2C ? ? ? 56 ? ? 6E ", 5, { 0x6E, 0x2E, 0x01, 0x01 }, nullptr }); // despawn bypass

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@ -0,0 +1,30 @@
#pragma once
namespace big
{
inline std::unordered_map<int, const char*> block_join_reasons =
{
{ 1, "None" },
{ 5, "Been Voted Out" }, // You have already been voted out of this game session.
{ 7, "Incompatible Assets" }, // Failed to join session due to incompatible assets.
{ 8, "Session Full" }, // The session you're trying to join is currently full.
{ 9, "Slot Full" }, // The session you're trying to join is currently full of players.
{ 10, "No Title Update" }, // Please make sure all players have the latest Title Update.
{ 12, "Invites Disabled" }, // Invites are currently disabled in the session.
{ 13, "Different Targeting Mode" }, // The session you are trying to join is using a different targeting preference. You can change your preference in the Settings tab of the Pause Menu in Grand Theft Auto V. Joining a new GTA Online Session.
{ 14, "Cheater" }, // You are classed as a cheat and can only play with other cheats until you are forgiven.
{ 16, "Incompatible DLC" }, // Incompatible downloadable content. All players must have the latest compatibility pack.
{ 17, "Crew Only" }, // You are trying to enter a Crew Members only session.
{ 21, "Session No Longer Exists" }, // The session you are trying to join no longer exists.
{ 22, "Invite Only" }, // The session you are trying to join is private. You will need to be invited to join this session.
{ 26, "Friends Only" }, // The session you are trying to join is friends only.
{ 23, "Different Build Type" }, // The session you are trying to join is a different build type.
{ 25, "Different Content" }, // The session you are trying to join is not using the same content.
{ 18, "Bad Sport" }, // The session you are trying to join is for people who are not Bad Sports or cheaters - you are a Bad Sport.
{ 19, "Bad Sports Only" }, // The session you are trying to join is for Bad Sports only.
{ 20, "Cheaters Only" }, // The session you are trying to join is for cheaters only.
{ 27, "Bad Reputation" }, // Unable to join this session, your account has a bad reputation.
{ 28, "May Not Exist" }, // Unable to connect to session. The session may no longer exist.
{ 29, "Premium Race" }, // Unable to Join. The session you are trying to join is a Premium Race. Joining and accepting invites is disabled for this mode.
};
}

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@ -0,0 +1,28 @@
#pragma once
#include "gta/joaat.hpp"
namespace big
{
// Add new values to the bottom
enum class Infraction
{
DESYNC_PROTECTION,
BREAKUP_KICK_DETECTED,
LOST_CONNECTION_KICK_DETECTED,
SPOOFED_ROCKSTAR_ID,
TRIGGERED_ANTICHEAT,
TRIED_CRASH_PLAYER,
TRIED_KICK_PLAYER
};
inline std::unordered_map<Infraction, const char*> infraction_desc =
{
{Infraction::DESYNC_PROTECTION, "Used desync protections"},
{Infraction::BREAKUP_KICK_DETECTED, "Kicked someone using breakup kick"},
{Infraction::LOST_CONNECTION_KICK_DETECTED, "Tried to kick someone using lost connection kick"},
{Infraction::SPOOFED_ROCKSTAR_ID, "Had spoofed RID"},
{Infraction::TRIGGERED_ANTICHEAT, "Triggered Rockstar's anticheat"},
{Infraction::TRIED_CRASH_PLAYER, "Tried to crash you"},
{Infraction::TRIED_KICK_PLAYER, "Tried to kick you"}
};
}

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@ -7,6 +7,8 @@
#include "imgui.h"
#include <bitset>
class CNetGamePlayer;
namespace big
{
class menu_settings;
@ -195,6 +197,8 @@ namespace big
bool log_text_messages = false;
bool decloak_players = false;
bool force_session_host = false;
bool player_magnet_enabled = false;
int player_magnet_count = 32;
bool is_team = false;
};
@ -401,6 +405,8 @@ namespace big
int friend_count = 0;
int player_count = 0;
CNetGamePlayer* m_syncing_player = nullptr;
debug debug{};
tunables tunables{};
notifications notifications{};
@ -603,6 +609,8 @@ namespace big
this->session.disable_chat_filter = j["session"]["disable_chat_filter"];
this->session.decloak_players = j["session"]["decloak_players"];
this->session.force_session_host = j["session"]["force_session_host"];
this->session.player_magnet_enabled = j["session"]["player_magnet_enabled"];
this->session.player_magnet_count = j["session"]["player_magnet_count"];
this->session.is_team = j["session"]["is_team"];
this->settings.dev_dlc = j["settings"]["dev_dlc"];
@ -921,6 +929,8 @@ namespace big
{ "disable_chat_filter", this->session.disable_chat_filter },
{ "decloak_players", this->session.decloak_players },
{ "force_session_host", this->session.force_session_host },
{ "player_magnet_enabled", this->session.player_magnet_enabled },
{ "player_magnet_count", this->session.player_magnet_count },
{ "is_team", this->session.is_team }
}
},

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@ -1,6 +1,13 @@
#pragma once
#include "datanodes/player/CPlayerGameStateDataNode.hpp"
#include "rage/rlGamerInfo.hpp"
#include <datanodes/player/CPlayerGameStateDataNode.hpp>
#include <datanodes/vehicle/CVehicleGadgetDataNode.hpp>
class CMsgJoinResponse;
namespace rage
{
class netConnectionManager;
}
namespace big::functions
{
@ -37,7 +44,7 @@ namespace big::functions
using write_bitbuf_int64 = bool(*)(rage::datBitBuffer* buffer, int64_t val, int bits);
using write_bitbuf_int32 = bool(*)(rage::datBitBuffer* buffer, int32_t val, int bits);
using write_bitbuf_bool = bool(*)(rage::datBitBuffer* buffer, bool val, int bits);
using write_bitbuf_array = bool(*)(rage::datBitBuffer* buffer, uint8_t* val, int bits, int unk);
using write_bitbuf_array = bool(*)(rage::datBitBuffer* buffer, void* val, int bits, int unk);
// Bitbuffer read/write END
// Received Event Signatures START
@ -69,5 +76,13 @@ namespace big::functions
using generate_uuid = bool(*)(std::uint64_t* uuid);
using get_vehicle_gadget_array_size = int(*)(eVehicleGadgetType type);
using write_join_response_data = bool(*)(CMsgJoinResponse* response, void* data, int size, uint32_t* size_used);
using queue_packet = bool(*)(rage::netConnectionManager* mgr, int msg_id, void* data, int size, int flags, void* unk);
using generate_uuid = bool(*)(std::uint64_t* uuid);
using send_chat_message = bool(*)(int64_t* send_chat_ptr, rage::rlGamerInfo* game_info, char* message, bool is_team);
}

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@ -2,205 +2,4 @@
#include <cstdint>
#include "fwddec.hpp"
#include "sysMemAllocator.hpp"
namespace rage
{
#pragma pack(push, 8)
template <typename T>
class atArray
{
public:
atArray()
{
m_data = nullptr;
m_count = 0;
m_size = 0;
}
atArray(const atArray& right)
{
m_count = right.m_count;
m_size = right.m_size;
m_data = (T*)rage::GetAllocator()->allocate(m_size * sizeof(T), 16, 0);
std::uninitialized_copy(right.m_data, right.m_data + right.m_count, m_data);
}
atArray(int capacity)
{
m_data = (T*)rage::GetAllocator()->allocate(capacity * sizeof(T), 16, 0);
m_count = 0;
m_size = capacity;
}
void clear()
{
m_count = 0;
m_size = 0;
if (m_data)
{
rage::GetAllocator()->free(m_data);
m_data = nullptr;
}
}
void append(atArray<T> array_value)
{
auto value_array_size = array_value.size();
auto old_capacity = m_count;
if ((value_array_size + m_count) > std::numeric_limits<uint16_t>::max())
LOG(FATAL) << "RAGE atArray::append was given too large of an atArray to append";
auto size = (uint16_t)value_array_size;
expand(m_count + size);
m_size += size;
auto i = old_capacity;
for (auto weapon_hash : array_value)
{
m_data[i] = weapon_hash;
i++;
}
}
void append(std::vector<T> value_array)
{
auto value_array_size = value_array.size();
auto old_capacity = m_count;
if ((value_array_size + m_count) > std::numeric_limits<uint16_t>::max())
LOG(FATAL) << "RAGE atArray::append was given too large of a vector to append";
auto size = (uint16_t)value_array_size;
expand(m_count + size);
m_size += size;
auto i = old_capacity;
for (auto weapon_hash : value_array)
{
m_data[i] = weapon_hash;
i++;
}
}
void append(const std::initializer_list<T> value_array)
{
auto value_array_size = value_array.size();
auto old_capacity = m_count;
if ((value_array_size + m_count) > std::numeric_limits<uint16_t>::max())
LOG(FATAL) << "RAGE atArray::append was given too large of a list to append";
auto size = (uint16_t)value_array_size;
expand(m_count + size);
m_size += size;
auto i = old_capacity;
for (const T* it = value_array.begin(); it != value_array.end(); ++it)
{
m_data[i] = *it;
i++;
}
}
void append(T value)
{
set(m_count, value);
}
void set(uint16_t offset, const T& value)
{
if (offset >= m_count)
{
expand(offset + 1);
}
if (offset >= m_size)
{
m_size = offset + 1;
}
m_data[offset] = value;
}
void expand(uint16_t newSize)
{
if (m_count >= newSize)
{
return;
}
T* newOffset = (T*)rage::GetAllocator()->allocate(newSize * sizeof(T), 16, 0);
// initialize the new entries
std::uninitialized_fill(newOffset, newOffset + newSize, T());
// copy the existing entries
if (m_data)
{
std::copy(m_data, m_data + m_size, newOffset);
rage::GetAllocator()->free(m_data);
}
m_data = newOffset;
m_count = newSize;
}
T* begin() const
{
return &m_data[0];
}
T* end() const
{
return &m_data[m_size];
}
T* data() const
{
return m_data;
}
std::uint16_t size() const
{
return m_size;
}
std::uint16_t count() const
{
return m_count;
}
T& operator[](std::uint16_t index) const
{
return m_data[index];
}
friend std::ostream& operator<<(std::ostream& o, const atArray<T>& j)
{
o << "Array Size: " << j.size() << std::endl;
for(int i = 0; i < j.size(); i++)
{
T item = j[i];
if (std::is_pointer<T>())
o << "\tArray Pointer: " << HEX_TO_UPPER(item) << " Item: [" << HEX_TO_UPPER(*(T*)item) << "]";
else
o << "\tArray Item: " << item;
if (i != j.size() - 1)
o << std::endl;
}
return o;
}
private:
T* m_data;
std::uint16_t m_size;
std::uint16_t m_count;
};
static_assert(sizeof(rage::atArray<Hash>) == 0x10, "rage::atArray is not properly sized");
#pragma pack(pop)
}
#include <rage/atArray.hpp>

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@ -3,38 +3,6 @@
constexpr auto MAX_PLAYERS = 32;
enum eObjType : uint16_t {
carObjType = 0,
bikeObjType = 1,
boatObjType = 2,
doorObjType = 3,
heliObjType = 4,
objType = 5,
pedObjType = 6,
pickupObjType = 7,
pickupPlacementObjType = 8,
planeObjType = 9,
submarineObjType = 10,
playerObjType = 11,
trailerObjType = 12,
trainObjType = 13,
unkObjType14 = 14,
unkObjType = 69
};
enum eSyncReply : int64_t
{
NoSyncTreeFound = 1, // No sync tree found
PlayerIsNotInOurRoamingBubble = 1, // Player is not in our roaming bubble
WrongOwner = 2, // Wrong owner
ObjectIsBeingReassinged = 2, // Object is being reassigned
CantApplyData_NoNetworkObject = 4, // Can't apply data - no network object
CantApplyData = 6, // Can't apply data
CantApplyData_NoGameObject = 6, // Can't apply data - no game object
CantApplyData_NetworkClosed = 7, // Can't apply data - network closed
SuccessfullSync = 8
};
enum class ControllerInputs : std::uint32_t
{
INPUT_NEXT_CAMERA,

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@ -6,12 +6,48 @@
#pragma pack(push, 1)
namespace rage
{
class CSyncDataBase
{
public:
virtual ~CSyncDataBase() = default;
virtual bool SerializeDword(uint32_t* dword, int size) = 0;
virtual bool SerializeWord(uint16_t* word, int size) = 0;
virtual bool SerializeByte(uint8_t* byte, int size) = 0;
virtual bool SerializeInt32(int32_t* i, int size) = 0;
virtual bool SerializeInt16(int16_t* i, int size) = 0;
virtual bool SerializeSignedByte(int8_t* byte, int size) = 0;
virtual bool SerializeBool(bool* flag) = 0;
virtual bool SerializeInt64(int64_t* i, int size) = 0;
virtual bool SerializeInt32Alt(int32_t* i, int size) = 0;
virtual bool SerializeInt16Alt(int16_t* i, int size) = 0;
virtual bool SerializeSignedByteAlt(int8_t* byte, int size) = 0;
virtual bool SerializeQword(uint64_t* qword, int size) = 0;
virtual bool SerializeDwordAlt(uint32_t* dword, int size) = 0;
virtual bool SerializeWordAlt(uint16_t* word, int size) = 0;
virtual bool SerializeByteAlt(uint8_t* byte, int size) = 0;
virtual bool SerializeSignedFloat(float* flt, float divisor, int size) = 0;
virtual bool SerializeFloat(float* flt, float divisor, int size) = 0;
virtual bool SerializeNetworkId(uint16_t* net_id) = 0;
virtual bool SerializeVector3(rage::fvector3* vec3, float divisor, int size) = 0;
virtual bool SerializeQuaternion(void* unk) = 0; // i have no clue what that is
virtual bool SerializeVector3SignedZComponent(rage::fvector3* vec3, float divisor, int size) = 0;
virtual bool SerializeOrientation(rage::fvector4* vec4, float size) = 0; // yes, the size is a float
virtual bool SerializeArray(void* array, int size) = 0;
virtual bool SerializeString(char* str, int max_length) = 0;
virtual bool IsSizeCalculator() = 0;
virtual bool IsSizeCalculator2() = 0;
void* unk_0x8;
void* syncLog;
datBitBuffer* buffer;
};
class netPlayer;
class datBitBuffer
{
public:
datBitBuffer(uint8_t* data, uint32_t size) {
datBitBuffer(void* data, uint32_t size) {
m_data = data;
m_bitOffset = 0;
m_maxBit = size * 8;
@ -46,7 +82,7 @@ namespace rage
return 0;
auto const bufPos = m_bitsRead + m_bitOffset;
auto const initialBitOffset = bufPos & 0b111;
auto const start = &m_data[bufPos / 8];
auto const start = &((uint8_t*)m_data)[bufPos / 8];
auto const next = &start[1];
auto result = (start[0] << initialBitOffset) & 0xff;
for (auto i = 0; i < ((numBits - 1) / 8); i++) {
@ -139,7 +175,7 @@ namespace rage
}
return false;
}
bool WriteArray(uint8_t* array, int size) {
bool WriteArray(void* array, int size) {
return big::g_pointers->m_write_bitbuf_array(this, array, size, 0);
}
bool ReadArray(PVOID array, int size) {
@ -167,8 +203,16 @@ namespace rage
return T(val);
}
template<typename T>
inline void Write(T data, int length)
{
static_assert(sizeof(T) <= 8, "maximum of 64 bit write");
WriteQWord((uint64_t)data, length);
}
public:
uint8_t* m_data; //0x0000
void* m_data; //0x0000
uint32_t m_bitOffset; //0x0008
uint32_t m_maxBit; //0x000C
uint32_t m_bitsRead; //0x0010

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@ -1,72 +1,3 @@
#pragma once
#include "fwddec.hpp"
namespace rage
{
class sysMemAllocator
{
public:
virtual ~sysMemAllocator() = 0;
virtual void SetQuitOnFail(bool) = 0;
virtual void* Allocate(size_t size, size_t align, int subAllocator) = 0;
inline void* allocate(size_t size, size_t align, int subAllocator)
{
return Allocate(size, align, subAllocator);
}
virtual void* TryAllocate(size_t size, size_t align, int subAllocator) = 0;
virtual void Free(void* pointer) = 0;
virtual void free(void* pointer)
{
return Free(pointer);
}
virtual void TryFree(void* pointer) = 0;
virtual void Resize(void* pointer, size_t size) = 0;
virtual sysMemAllocator* GetAllocator(int allocator) const = 0;
virtual sysMemAllocator* GetAllocator(int allocator) = 0;
virtual sysMemAllocator* GetPointerOwner(void* pointer) = 0;
virtual size_t GetSize(void* pointer) const = 0;
virtual size_t GetMemoryUsed(int memoryBucket) = 0;
virtual size_t GetMemoryAvailable() = 0;
public:
static sysMemAllocator* UpdateAllocatorValue()
{
//B9 ? ? ? ? 48 8B 0C 01 45 33 C9 49 8B D2 48
auto g_gtaTlsEntry = *(sysMemAllocator**)(*(uintptr_t*)(__readgsqword(88)) + 0xC8); //This has been 0xC8 since 323, I'm not adding this signature to pointers...
if (g_gtaTlsEntry == nullptr)
LOG(FATAL) << "Failed to find tlsEntry within GTA5.exe via __readgsqword";
*(sysMemAllocator**)(*(uintptr_t*)(__readgsqword(88)) + 0xC8) = g_gtaTlsEntry;
*(sysMemAllocator**)(*(uintptr_t*)(__readgsqword(88)) + 0xC8 - 8) = g_gtaTlsEntry;
return g_gtaTlsEntry;
}
};
inline sysMemAllocator* GetAllocator()
{
sysMemAllocator* allocator = *(sysMemAllocator**)(*(uintptr_t*)(__readgsqword(88)) + 0xC8);
if (!allocator)
{
return sysMemAllocator::UpdateAllocatorValue();
}
return allocator;
}
}
#include <rage/sysMemAllocator.hpp>

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@ -37,7 +37,7 @@ namespace big
colors[ImGuiCol_Text] = ImVec4(0.80f, 0.80f, 0.83f, 1.00f);
colors[ImGuiCol_TextDisabled] = ImVec4(0.24f, 0.23f, 0.29f, 1.00f);
colors[ImGuiCol_WindowBg] = ImGui::ColorConvertU32ToFloat4(g->window.color);
colors[ImGuiCol_ChildBg] = ImVec4(0.10f, 0.09f, 0.12f, 1.00f);
colors[ImGuiCol_ChildBg] = ImGui::ColorConvertU32ToFloat4(g->window.color);
colors[ImGuiCol_PopupBg] = ImVec4(0.07f, 0.07f, 0.09f, 1.00f);
colors[ImGuiCol_Border] = ImVec4(0.80f, 0.80f, 0.83f, 0.88f);
colors[ImGuiCol_BorderShadow] = ImVec4(0.92f, 0.91f, 0.88f, 0.00f);

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@ -53,7 +53,10 @@ namespace big
detour_hook_helper::add<hooks::assign_physical_index>("API", g_pointers->m_assign_physical_index);
detour_hook_helper::add<hooks::receive_net_message>("RNM", g_pointers->m_receive_net_message);
detour_hook_helper::add<hooks::received_clone_create>("RCC", g_pointers->m_received_clone_create);
detour_hook_helper::add<hooks::received_clone_sync>("RCS", g_pointers->m_received_clone_sync);
detour_hook_helper::add<hooks::can_apply_data>("CAD", g_pointers->m_can_apply_data);
detour_hook_helper::add<hooks::get_network_event_data>("GNED", g_pointers->m_get_network_event_data);
detour_hook_helper::add<hooks::write_player_gamer_data_node>("WPGDN", g_pointers->m_write_player_gamer_data_node);
@ -65,6 +68,14 @@ namespace big
detour_hook_helper::add<hooks::update_presence_attribute_int>("UPAI", g_pointers->m_update_presence_attribute_int);
detour_hook_helper::add<hooks::update_presence_attribute_string>("UPAS", g_pointers->m_update_presence_attribute_string);
detour_hook_helper::add<hooks::serialize_dynamic_entity_game_state_data_node>("SDEGSDN", g_pointers->m_serialize_dynamic_entity_game_state_data_node);
detour_hook_helper::add<hooks::serialize_ped_inventory_data_node>("SPIDN", g_pointers->m_serialize_ped_inventory_data_node);
detour_hook_helper::add<hooks::serialize_vehicle_gadget_data_node>("SVGDN", g_pointers->m_serialize_vehicle_gadget_data_node);
detour_hook_helper::add<hooks::handle_join_request>("HJR", g_pointers->m_handle_join_request);
detour_hook_helper::add<hooks::sort_session_details>("SSD", g_pointers->m_sort_session_details);
g_hooking = this;
}

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@ -8,9 +8,20 @@
#include "vmt_hook.hpp"
#include "MinHook.h"
#include "gta/enums.hpp"
#include "datanodes/player/CPlayerGamerDataNode.hpp"
#include "datanodes/player/CPlayerGameStateDataNode.hpp"
#include "rage/rlMetric.hpp"
class CPlayerGamerDataNode;
class CPlayerGameStateDataNode;
class CPedInventoryDataNode;
class CDynamicEntityGameStateDataNode;
class CVehicleGadgetDataNode;
class CJoinRequestContext;
class SessionSortEntry;
namespace rage
{
class rlMetric;
class snSession;
}
namespace big
{
@ -61,7 +72,9 @@ namespace big
static void format_metric_for_sending(int a1, int64_t a2, int64_t a3, rage::rlMetric* metric);
//SYNC
static int64_t received_clone_sync(CNetworkObjectMgr* mgr, CNetGamePlayer* src, CNetGamePlayer* dst, eObjType sync_type, uint16_t obj_id, rage::datBitBuffer* bufer, uint16_t unk, uint32_t timestamp);
static bool received_clone_create(CNetworkObjectMgr* mgr, CNetGamePlayer* src, CNetGamePlayer* dst, eNetObjType object_type, int32_t object_id, int32_t object_flag, rage::datBitBuffer* buffer, int32_t timestamp);
static eAckCode received_clone_sync(CNetworkObjectMgr* mgr, CNetGamePlayer* src, CNetGamePlayer* dst, eNetObjType object_type, uint16_t object_id, rage::datBitBuffer* bufer, uint16_t unk, uint32_t timestamp);
static bool can_apply_data(rage::netSyncTree* tree, rage::netObject* object);
static void write_player_gamer_data_node(rage::netObject* player, CPlayerGamerDataNode* node);
static bool write_player_game_state_data_node(rage::netObject* player, CPlayerGameStateDataNode* node);
@ -70,6 +83,14 @@ namespace big
static bool update_presence_attribute_int(void* presence_data, int profile_index, char* attr, std::uint64_t value);
static bool update_presence_attribute_string(void* presence_data, int profile_index, char* attr, char* value);
static void serialize_ped_inventory_data_node(CPedInventoryDataNode* node, rage::CSyncDataBase* data);
static void serialize_dynamic_entity_game_state_data_node(CDynamicEntityGameStateDataNode* node, rage::CSyncDataBase* data);
static void serialize_vehicle_gadget_data_node(CVehicleGadgetDataNode* node, rage::CSyncDataBase* data);
static bool handle_join_request(Network* network, rage::snSession* session, rage::rlGamerInfo* player_info, CJoinRequestContext* ctx, BOOL is_transition_session);
static bool sort_session_details(SessionSortEntry* e1, SessionSortEntry* e2);
};
class minhook_keepalive

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@ -1,4 +1,5 @@
#include "hooking.hpp"
#include <rage/rlMetric.hpp>
namespace rage
{

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@ -0,0 +1,19 @@
#include "hooking.hpp"
#include <network/Network.hpp>
namespace big
{
// true => e1 > e2
// false => e1 < e2
bool hooks::sort_session_details(SessionSortEntry* e1, SessionSortEntry* e2)
{
if (g->session.player_magnet_enabled)
{
return std::abs((int)e1->m_session_detail->m_player_count - g->session.player_magnet_count) < std::abs((int)e2->m_session_detail->m_player_count - g->session.player_magnet_count);
}
else
{
return g_hooking->get_original<hooks::sort_session_details>()(e1, e2);
}
}
}

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@ -1,6 +1,11 @@
#include "hooking.hpp"
#include "fiber_pool.hpp"
#include "services/players/player_service.hpp"
#include "services/player_database/player_database_service.hpp"
#include "util/notify.hpp"
#include "packet.hpp"
#include "gta_util.hpp"
#include <network/Network.hpp>
namespace big
{
@ -40,6 +45,35 @@ namespace big
if (g->notifications.player_join.notify)
g_notification_service->push("Player Joined", std::format("{} taking slot #{} with Rockstar ID: {}", net_player_data->m_name, player->m_player_id, net_player_data->m_gamer_handle_2.m_rockstar_id));
auto id = player->m_player_id;
g_fiber_pool->queue_job([id]
{
if (auto plyr = g_player_service->get_by_id(id))
{
if (auto entry = g_player_database_service->get_player_by_rockstar_id(plyr->get_net_data()->m_gamer_handle_2.m_rockstar_id))
{
plyr->is_modder = entry->is_modder;
plyr->block_join = entry->block_join;
plyr->block_join_reason = plyr->block_join_reason;
if (strcmp(plyr->get_name(), entry->name.data()))
{
g_notification_service->push("Players", std::format("{} changed their name to {}", entry->name, plyr->get_name()));
entry->name = plyr->get_name();
g_player_database_service->save();
}
}
if (auto snplyr = plyr->get_session_player())
{
packet msg{};
msg.write_message(rage::eNetMessage::MsgSessionEstablishedRequest);
msg.write<uint64_t>(gta_util::get_network()->m_game_session_ptr->m_rline_session.m_session_id, 64);
msg.send(snplyr->m_msg_id);
}
}
});
}
return result;
}

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@ -0,0 +1,287 @@
#include "hooking.hpp"
#include "core/globals.hpp"
#include "base/CObject.hpp"
#include "entities/fwEntity.hpp"
#include "rage/netSyncDataNodeBase.hpp"
#include "rage/netSyncTree.hpp"
#include "gta/net_object_mgr.hpp"
#include "datanodes/door/CDoorCreationDataNode.hpp"
#include "datanodes/dynamic_entity/CDynamicEntityGameStateDataNode.hpp"
#include "datanodes/object/CObjectCreationDataNode.hpp"
#include "datanodes/ped/CPedAttachDataNode.hpp"
#include "datanodes/ped/CPedCreationDataNode.hpp"
#include "datanodes/ped/CPedInventoryDataNode.hpp"
#include "datanodes/pickup/CPickupCreationDataNode.hpp"
#include "datanodes/physical/CPhysicalAttachDataNode.hpp"
#include "datanodes/player/CPlayerAppearanceDataNode.hpp"
#include "datanodes/proximity_migrateable/CSectorDataNode.hpp"
#include "datanodes/vehicle/CVehicleCreationDataNode.hpp"
#include "datanodes/vehicle/CVehicleGadgetDataNode.hpp"
#include "network/netObject.hpp"
#include "base/CBaseModelInfo.hpp"
#include "vehicle/CVehicleModelInfo.hpp"
#include "util/model_info.hpp"
#include "network/CNetGamePlayer.hpp"
#include "util/notify.hpp"
#define CLASS_TO_MANGLED_NAME(c) "?AV"#c"@@"
namespace big
{
constexpr uint64_t operator ""_fnv1a(char const* str, std::size_t len)
{
auto const fnv_offset_basis = 14695981039346656037ULL;
auto const fnv_prime = 1099511628211ULL;
auto value = fnv_offset_basis;
for (auto i = 0; i < len; i++)
{
value ^= static_cast<size_t>(str[i]);
value *= fnv_prime;
}
value ^= value >> 32;
return value;
}
constexpr uint32_t crash_peds[] = { RAGE_JOAAT("slod_human"), RAGE_JOAAT("slod_small_quadped"), RAGE_JOAAT("slod_large_quadped") };
constexpr uint32_t crash_vehicles[] = { RAGE_JOAAT("arbitergt"), RAGE_JOAAT("astron2"), RAGE_JOAAT("cyclone2"), RAGE_JOAAT("ignus2"), RAGE_JOAAT("s95") };
constexpr uint32_t crash_objects[] = { RAGE_JOAAT("prop_dummy_01"), RAGE_JOAAT("prop_dummy_car"), RAGE_JOAAT("prop_dummy_light"), RAGE_JOAAT("prop_dummy_plane"),
RAGE_JOAAT("prop_distantcar_night"), RAGE_JOAAT("prop_distantcar_day"), RAGE_JOAAT("hei_bh1_08_details4_em_night"),
RAGE_JOAAT("dt1_18_sq_night_slod"), RAGE_JOAAT("ss1_12_night_slod"), -1288391198, RAGE_JOAAT("h4_prop_bush_bgnvla_med_01"), RAGE_JOAAT("h4_prop_bush_bgnvla_lrg_01"),
RAGE_JOAAT("h4_prop_bush_buddleia_low_01"), RAGE_JOAAT("h4_prop_bush_ear_aa"), RAGE_JOAAT("h4_prop_bush_ear_ab"), RAGE_JOAAT("h4_prop_bush_fern_low_01"),
RAGE_JOAAT("h4_prop_bush_fern_tall_cc"), RAGE_JOAAT("h4_prop_bush_mang_ad"), RAGE_JOAAT("h4_prop_bush_mang_low_aa"), RAGE_JOAAT("h4_prop_bush_mang_low_ab"),
RAGE_JOAAT("h4_prop_bush_seagrape_low_01"), RAGE_JOAAT("prop_h4_ground_cover"), RAGE_JOAAT("h4_prop_weed_groundcover_01"), RAGE_JOAAT("h4_prop_grass_med_01"),
RAGE_JOAAT("h4_prop_grass_tropical_lush_01"), RAGE_JOAAT("h4_prop_grass_wiregrass_01"), RAGE_JOAAT("h4_prop_weed_01_plant"), RAGE_JOAAT("h4_prop_weed_01_row"),
RAGE_JOAAT("urbanweeds02_l1"), RAGE_JOAAT("proc_forest_grass01"), RAGE_JOAAT("prop_small_bushyba"), RAGE_JOAAT("v_res_d_dildo_a"), RAGE_JOAAT("v_res_d_dildo_b"), RAGE_JOAAT("v_res_d_dildo_c"),
RAGE_JOAAT("v_res_d_dildo_d"), RAGE_JOAAT("v_res_d_dildo_e"), RAGE_JOAAT("v_res_d_dildo_f"), RAGE_JOAAT("v_res_skateboard"), RAGE_JOAAT("prop_battery_01"), RAGE_JOAAT("prop_barbell_01"),
RAGE_JOAAT("prop_barbell_02"), RAGE_JOAAT("prop_bandsaw_01"), RAGE_JOAAT("prop_bbq_3"), RAGE_JOAAT("v_med_curtainsnewcloth2"), RAGE_JOAAT("bh1_07_flagpoles"),
92962485 };
inline bool is_crash_ped(uint32_t model)
{
for (auto iterator : crash_peds)
if (iterator == model)
return true;
return false;
}
inline bool is_crash_vehicle(uint32_t model)
{
for (auto iterator : crash_vehicles)
if (iterator == model)
return true;
return false;
}
inline bool is_crash_object(uint32_t model)
{
for (auto iterator : crash_objects)
if (iterator == model)
return true;
return false;
}
template<typename T>
T* get_node_from_object(rage::netSyncNodeBase* node)
{
constexpr uint64_t hash = CLASS_TO_MANGLED_NAME(T)""_fnv1a;
if (node->IsParentNode())
{
for (auto child = node->m_first_child; child; child = child->m_next_sibling)
{
T* attach_node = get_node_from_object<T>(child);
if (attach_node != nullptr)
return attach_node;
}
}
else if (node->IsDataNode())
{
if (typeid(*node).hash_code() == hash)
return dynamic_cast<T*>(node);
}
return nullptr;
}
bool is_attachment_infinite(CPhysicalAttachDataNode* node, uint16_t object_id)
{
if (rage::netObject* attached_object = (*g_pointers->m_network_object_mgr)->find_object_by_id(node->m_attached_to, false); attached_object)
{
if (rage::netSyncTree* tree = attached_object->GetSyncTree(); tree)
{
if (rage::netSyncNodeBase* base_node = tree->m_sync_node; base_node)
{
const auto attached_attach_node = get_node_from_object<CPhysicalAttachDataNode>(base_node);
if (attached_attach_node && attached_attach_node->m_attached)
{
if (attached_attach_node->m_attached_to == object_id)
{
return true;
}
else
{
return is_attachment_infinite(attached_attach_node, object_id);
}
}
}
}
}
return false;
}
bool is_ped_attachment_infinite(CPedAttachDataNode* node, uint16_t object_id)
{
if (rage::netObject* attached_object = (*g_pointers->m_network_object_mgr)->find_object_by_id(node->m_attached_to, false); attached_object)
{
if (rage::netSyncTree* tree = attached_object->GetSyncTree(); tree)
{
if (rage::netSyncNodeBase* base_node = tree->m_sync_node; base_node)
{
const auto attached_attach_node = get_node_from_object<CPedAttachDataNode>(base_node);
if (attached_attach_node && attached_attach_node->m_attached)
{
if (attached_attach_node->m_attached_to == object_id)
{
return true;
}
else
{
return is_ped_attachment_infinite(attached_attach_node, object_id);
}
}
}
}
}
return false;
}
bool check_node(rage::netSyncNodeBase* node, CNetGamePlayer* sender, rage::netObject* object)
{
if (node->IsParentNode())
{
for (auto child = node->m_first_child; child; child = child->m_next_sibling)
{
if (check_node(child, sender, object))
return true;
}
}
else if (node->IsDataNode())
{
switch (typeid(*node).hash_code())
{
case "?AVCDoorCreationDataNode@@"_fnv1a:
{
const auto creation_node = dynamic_cast<CDoorCreationDataNode*>(node);
if (is_crash_object(creation_node->m_model))
{
notify::crash_blocked(sender, "invalid door model");
return true;
}
break;
}
case "?AVCPickupCreationDataNode@@"_fnv1a:
{
const auto creation_node = dynamic_cast<CPickupCreationDataNode*>(node);
if (is_crash_object(creation_node->m_custom_model))
{
notify::crash_blocked(sender, "invalid door model");
return true;
}
break;
}
case "?AVCPhysicalAttachDataNode@@"_fnv1a:
{
const auto attach_node = dynamic_cast<CPhysicalAttachDataNode*>(node);
// TODO: Find a better method to avoid false positives
auto model_hash = object->GetGameObject() ? object->GetGameObject()->m_model_info->m_hash : 0;
if (attach_node->m_attached && attach_node->m_attached_to == object->m_object_id && (model_hash != RAGE_JOAAT("hauler2") && model_hash != RAGE_JOAAT("phantom3")))
{
notify::crash_blocked(sender, "infinite physical attachment");
return true;
}
break;
}
case "?AVCPedCreationDataNode@@"_fnv1a:
{
const auto creation_node = dynamic_cast<CPedCreationDataNode*>(node);
if (is_crash_ped(creation_node->m_model))
{
notify::crash_blocked(sender, "invalid ped model");
return true;
}
else if (creation_node->m_has_prop && is_crash_object(creation_node->m_prop_model))
{
notify::crash_blocked(sender, "invalid ped prop model");
return true;
}
break;
}
case "?AVCPedAttachDataNode@@"_fnv1a:
{
const auto attach_node = dynamic_cast<CPedAttachDataNode*>(node);
if (attach_node->m_attached && attach_node->m_attached_to == object->m_object_id)
{
notify::crash_blocked(sender, "infinite ped attachment");
return true;
}
break;
}
case "?AVCVehicleCreationDataNode@@"_fnv1a:
{
const auto vehicle_creation_node = dynamic_cast<CVehicleCreationDataNode*>(node);
if (is_crash_vehicle(vehicle_creation_node->m_model))
{
notify::crash_blocked(sender, "invalid vehicle model");
return true;
}
break;
}
case "?AVCObjectCreationDataNode@@"_fnv1a:
{
const auto creation_node = dynamic_cast<CObjectCreationDataNode*>(node);
if (is_crash_object(creation_node->m_model))
{
notify::crash_blocked(sender, "invalid object model");
return true;
}
break;
}
case "?AVCPlayerAppearanceDataNode@@"_fnv1a:
{
const auto player_appearance_node = dynamic_cast<CPlayerAppearanceDataNode*>(node);
if (is_crash_ped(player_appearance_node->m_model_hash))
{
notify::crash_blocked(sender, "invalid player model");
return true;
}
break;
}
case "?AVCSectorDataNode@@"_fnv1a:
{
const auto sector_node = dynamic_cast<CSectorDataNode*>(node);
if (sector_node->m_pos_x == 712 || sector_node->m_pos_y == 712 || sector_node->m_pos_z == 712)
{
notify::crash_blocked(sender, "invalid sector position");
return true;
}
break;
}
}
}
return false;
}
bool hooks::can_apply_data(rage::netSyncTree* tree, rage::netObject* object)
{
if (tree->m_child_node_count && check_node(tree->m_sync_node, g->m_syncing_player, object))
{
return false;
}
return g_hooking->get_original<hooks::can_apply_data>()(tree, object);
}
}

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@ -0,0 +1,24 @@
#include "hooking.hpp"
#include <network/snSession.hpp>
#include <network/CMsgJoinResponse.hpp>
#include <network/CJoinRequestContext.hpp>
#include "services/player_database/player_database_service.hpp"
namespace big
{
bool hooks::handle_join_request(Network* network, rage::snSession* session, rage::rlGamerInfo* player_info, CJoinRequestContext* ctx, BOOL is_transition_session)
{
if (auto player = g_player_database_service->get_player_by_rockstar_id(player_info->m_gamer_handle_2.m_rockstar_id); player && player->block_join)
{
CMsgJoinResponse response{};
response.m_status_code = player->block_join_reason;
g_pointers->m_write_join_response_data(&response, ctx->m_join_response_data, 512, &ctx->m_join_response_size);
g_notification_service->push("Block Join", std::format("Blocked {} from joining", player->name));
return false;
}
else
{
return g_hooking->get_original<hooks::handle_join_request>()(network, session, player_info, ctx, is_transition_session);
}
}
}

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@ -2,6 +2,7 @@
#include "services/players/player_service.hpp"
#include "natives.hpp"
#include "gta_util.hpp"
#include "util/session.hpp"
#include <network/Network.hpp>
namespace big
@ -86,6 +87,7 @@ namespace big
{
if (player->m_num_failed_transition_attempts++ == 20)
{
session::add_infraction(player, Infraction::TRIED_KICK_PLAYER);
g_notification_service->push_error("Protections", std::format("{} tried to OOM kick you!", player->get_name()));
}
return true;
@ -120,6 +122,7 @@ namespace big
if (player && pl && player->id() != pl->id() && count == 1 && frame->m_msg_id == -1)
{
g_notification_service->push_error("Warning!", std::format("{} breakup kicked {}!", player->get_name(), pl->get_name()));
session::add_infraction(player, Infraction::BREAKUP_KICK_DETECTED);
}
break;
}
@ -133,6 +136,7 @@ namespace big
auto self = g_player_service->get_self();
if (self->get_net_data() && self->get_net_data()->m_gamer_handle_2.m_rockstar_id == handle.m_rockstar_id)
{
session::add_infraction(player, Infraction::TRIED_KICK_PLAYER);
g_notification_service->push_error("Protections", std::format("{} tried to lost connection kick you!", player->get_name()));
return true;
}
@ -141,6 +145,7 @@ namespace big
{
if (plyr->get_net_data() && plyr != player && player->get_net_data()->m_gamer_handle_2.m_rockstar_id == handle.m_rockstar_id)
{
session::add_infraction(player, Infraction::LOST_CONNECTION_KICK_DETECTED);
g_notification_service->push_error("Protections", std::format("{} tried to lost connection kick {}!", player->get_name(), plyr->get_name()));
return true;
}
@ -148,6 +153,47 @@ namespace big
break;
}
case rage::eNetMessage::MsgSessionEstablished:
{
rage::rlGamerHandle handle{ 0 };
if (player && player->get_net_data())
{
uint64_t session_id;
buffer.ReadQWord(&session_id, 64);
gamer_handle_deserialize(handle, buffer);
if (session_id == gta_util::get_network()->m_game_session_ptr->m_rline_session.m_session_id)
{
if (handle.m_rockstar_id != player->get_net_data()->m_gamer_handle_2.m_rockstar_id)
{
session::add_infraction(player, Infraction::SPOOFED_ROCKSTAR_ID); // TODO: store this RID
}
}
}
break;
}
case rage::eNetMessage::MsgNetComplaint:
{
uint64_t host_token{};
buffer.ReadQWord(&host_token, 64);
std::vector<CNetGamePlayer*> players;
uint32_t num_of_tokens{};
buffer.ReadDword(&num_of_tokens, 32);
if (player && host_token != player->get_net_data()->m_host_token)
session::add_infraction(player, Infraction::DESYNC_PROTECTION);
return true; // block desync kicks as host
}
case rage::eNetMessage::MsgRequestObjectIds:
{
if (player && player->block_join)
{
g_notification_service->push("Join Blocker", std::format("Trying to prevent {} from joining...", player->get_name()));
return true;
}
}
}
}
}

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@ -0,0 +1,17 @@
#include "hooking.hpp"
#include "util/notify.hpp"
namespace big
{
bool hooks::received_clone_create(CNetworkObjectMgr* mgr, CNetGamePlayer* src, CNetGamePlayer* dst, eNetObjType object_type, int32_t object_id, int32_t object_flag, rage::datBitBuffer* buffer, int32_t timestamp)
{
if (object_type < eNetObjType::NET_OBJ_TYPE_AUTOMOBILE || object_type > eNetObjType::NET_OBJ_TYPE_TRAIN)
{
notify::crash_blocked(src, "out of bounds object type");
return true;
}
g->m_syncing_player = src;
return g_hooking->get_original<hooks::received_clone_create>()(mgr, src, dst, object_type, object_id, object_flag, buffer, timestamp);
}
}

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@ -1,406 +1,23 @@
#include "hooking.hpp"
#include "core/globals.hpp"
#include "base/CObject.hpp"
#include "entities/fwEntity.hpp"
#include "rage/netSyncDataNodeBase.hpp"
#include "rage/netSyncTree.hpp"
#include "gta/net_object_mgr.hpp"
#include "datanodes/door/CDoorCreationDataNode.hpp"
#include "datanodes/dynamic_entity/CDynamicEntityGameStateDataNode.hpp"
#include "datanodes/object/CObjectCreationDataNode.hpp"
#include "datanodes/ped/CPedAttachDataNode.hpp"
#include "datanodes/ped/CPedCreationDataNode.hpp"
#include "datanodes/ped/CPedInventoryDataNode.hpp"
#include "datanodes/pickup/CPickupCreationDataNode.hpp"
#include "datanodes/physical/CPhysicalAttachDataNode.hpp"
#include "datanodes/player/CPlayerAppearanceDataNode.hpp"
#include "datanodes/proximity_migrateable/CSectorDataNode.hpp"
#include "datanodes/vehicle/CVehicleCreationDataNode.hpp"
#include "datanodes/vehicle/CVehicleGadgetDataNode.hpp"
#include "network/netObject.hpp"
#include "base/CBaseModelInfo.hpp"
#include "vehicle/CVehicleModelInfo.hpp"
#include "util/model_info.hpp"
#include "network/CNetGamePlayer.hpp"
#define CLASS_TO_MANGLED_NAME(c) "?AV"#c"@@"
#include "util/notify.hpp"
namespace big
{
constexpr uint64_t operator ""_fnv1a(char const* str, std::size_t len)
eAckCode hooks::received_clone_sync(CNetworkObjectMgr* mgr, CNetGamePlayer* src, CNetGamePlayer* dst, eNetObjType object_type, uint16_t object_id, rage::datBitBuffer* buffer, uint16_t unk, uint32_t timestamp)
{
auto const fnv_offset_basis = 14695981039346656037ULL;
auto const fnv_prime = 1099511628211ULL;
auto value = fnv_offset_basis;
for (auto i = 0; i < len; i++) {
value ^= static_cast<size_t>(str[i]);
value *= fnv_prime;
}
value ^= value >> 32;
return value;
if (object_type < eNetObjType::NET_OBJ_TYPE_AUTOMOBILE || object_type > eNetObjType::NET_OBJ_TYPE_TRAIN)
{
notify::crash_blocked(src, "out of bounds object type");
return eAckCode::ACKCODE_FAIL;
}
constexpr uint32_t crash_models[] = { RAGE_JOAAT("prop_dummy_01"), RAGE_JOAAT("prop_dummy_car"), RAGE_JOAAT("prop_dummy_light"), RAGE_JOAAT("prop_dummy_plane"), RAGE_JOAAT("slod_human"),
RAGE_JOAAT("slod_small_quadped"), RAGE_JOAAT("slod_large_quadped"), RAGE_JOAAT("prop_distantcar_night"), RAGE_JOAAT("prop_distantcar_day"), RAGE_JOAAT("hei_bh1_08_details4_em_night"),
RAGE_JOAAT("dt1_18_sq_night_slod"), RAGE_JOAAT("ss1_12_night_slod"), -1288391198, RAGE_JOAAT("h4_prop_bush_bgnvla_med_01"), RAGE_JOAAT("h4_prop_bush_bgnvla_lrg_01"),
RAGE_JOAAT("h4_prop_bush_buddleia_low_01"), RAGE_JOAAT("h4_prop_bush_ear_aa"), RAGE_JOAAT("h4_prop_bush_ear_ab"), RAGE_JOAAT("h4_prop_bush_fern_low_01"),
RAGE_JOAAT("h4_prop_bush_fern_tall_cc"), RAGE_JOAAT("h4_prop_bush_mang_ad"), RAGE_JOAAT("h4_prop_bush_mang_low_aa"), RAGE_JOAAT("h4_prop_bush_mang_low_ab"),
RAGE_JOAAT("h4_prop_bush_seagrape_low_01"), RAGE_JOAAT("prop_h4_ground_cover"), RAGE_JOAAT("h4_prop_weed_groundcover_01"), RAGE_JOAAT("h4_prop_grass_med_01"),
RAGE_JOAAT("h4_prop_grass_tropical_lush_01"), RAGE_JOAAT("h4_prop_grass_wiregrass_01"), RAGE_JOAAT("h4_prop_weed_01_plant"), RAGE_JOAAT("h4_prop_weed_01_row"),
RAGE_JOAAT("urbanweeds02_l1"), RAGE_JOAAT("proc_forest_grass01"), RAGE_JOAAT("prop_small_bushyba"), RAGE_JOAAT("arbitergt"), RAGE_JOAAT("astron2"), RAGE_JOAAT("cyclone2"),
RAGE_JOAAT("ignus2"), RAGE_JOAAT("s95"), RAGE_JOAAT("hc_gunman"), RAGE_JOAAT("v_res_d_dildo_a"), RAGE_JOAAT("v_res_d_dildo_b"), RAGE_JOAAT("v_res_d_dildo_c"),
RAGE_JOAAT("v_res_d_dildo_d"), RAGE_JOAAT("v_res_d_dildo_e"), RAGE_JOAAT("v_res_d_dildo_f"), RAGE_JOAAT("v_res_skateboard"), RAGE_JOAAT("prop_battery_01"), RAGE_JOAAT("prop_barbell_01"),
RAGE_JOAAT("prop_barbell_02"), RAGE_JOAAT("prop_bandsaw_01"), RAGE_JOAAT("prop_bbq_3"), RAGE_JOAAT("v_med_curtainsnewcloth2"), RAGE_JOAAT("bh1_07_flagpoles"),
92962485, RAGE_JOAAT("ig_wade") };
constexpr uint32_t cage_models[] = { RAGE_JOAAT("prop_rub_cage01a"), RAGE_JOAAT("prop_fnclink_05crnr1"), RAGE_JOAAT("prop_gold_cont_01"), RAGE_JOAAT("prop_gold_cont_01b"),
RAGE_JOAAT("prop_feeder1"), RAGE_JOAAT("stt_prop_stunt_tube_s"), RAGE_JOAAT("prop_feeder1_cr"), RAGE_JOAAT("p_cablecar_s") };
inline bool is_model_a_crash_model(uint32_t model) {
for (auto iterator : crash_models)
if (auto net_obj = g_pointers->m_get_net_object(mgr, object_id, true); net_obj && net_obj->m_object_type != (int16_t)object_type)
{
if (iterator == model) return true;
}
return false;
notify::crash_blocked(src, "incorrect object type");
return eAckCode::ACKCODE_FAIL;
}
inline bool is_model_a_cage_model(uint32_t model) {
for (auto iterator : cage_models)
{
if (iterator == model) return true;
}
return false;
}
template<typename T>
T* get_node_from_object(rage::netSyncNodeBase* node)
{
constexpr uint64_t hash = CLASS_TO_MANGLED_NAME(T)""_fnv1a;
if (node->IsParentNode())
{
for (auto child = node->m_first_child; child; child = child->m_next_sibling) {
T* attach_node = get_node_from_object<T>(child);
if (attach_node != nullptr)
return attach_node;
}
}
else if (node->IsDataNode())
{
if (typeid(*node).hash_code() == hash)
return dynamic_cast<T*>(node);
}
return nullptr;
}
bool is_attachment_infinite(CPhysicalAttachDataNode* node, uint16_t object_id) {
if (rage::netObject* attached_object = (*g_pointers->m_network_object_mgr)->find_object_by_id(node->m_attached_to, false); attached_object)
{
if (rage::netSyncTree* tree = attached_object->GetSyncTree(); tree)
{
if (rage::netSyncNodeBase* base_node = tree->m_sync_node; base_node) {
const auto attached_attach_node = get_node_from_object<CPhysicalAttachDataNode>(base_node);
if (attached_attach_node && attached_attach_node->m_attached)
{
if (attached_attach_node->m_attached_to == object_id) {
return true;
}
else {
return is_attachment_infinite(attached_attach_node, object_id);
}
}
}
}
}
return false;
}
bool is_ped_attachment_infinite(CPedAttachDataNode* node, uint16_t object_id) {
if (rage::netObject* attached_object = (*g_pointers->m_network_object_mgr)->find_object_by_id(node->m_attached_to, false); attached_object)
{
if (rage::netSyncTree* tree = attached_object->GetSyncTree(); tree)
{
if (rage::netSyncNodeBase* base_node = tree->m_sync_node; base_node) {
const auto attached_attach_node = get_node_from_object<CPedAttachDataNode>(base_node);
if (attached_attach_node && attached_attach_node->m_attached)
{
if (attached_attach_node->m_attached_to == object_id) {
return true;
}
else {
return is_ped_attachment_infinite(attached_attach_node, object_id);
}
}
}
}
}
return false;
}
bool check_node(rage::netSyncNodeBase* node, CNetGamePlayer* sender, uint16_t object_id)
{
if (node->IsParentNode())
{
for (auto child = node->m_first_child; child; child = child->m_next_sibling) {
if (check_node(child, sender, object_id))
return true;
}
}
else if (node->IsDataNode())
{
//LOG(INFO) << typeid(*node).name() << ": " << HEX_TO_UPPER(typeid(*node).hash_code()); //Use this to get hashes for each node
switch (typeid(*node).hash_code()) {
case "?AVCDoorCreationDataNode@@"_fnv1a: //CDoorCreationDataNode
{
const auto creation_node = dynamic_cast<CDoorCreationDataNode*>(node);
if (is_model_a_crash_model(creation_node->m_model))
{
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Invalid door model: Model: " << HEX_TO_UPPER(creation_node->m_model) << " From: " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Invalid door model from {}", sender->get_name()), std::format("Model: 0x{:x}", creation_node->m_model));
return true;
}
break;
}
case "?AVCPickupCreationDataNode@@"_fnv1a: //CPickupCreationDataNode
{
const auto creation_node = dynamic_cast<CPickupCreationDataNode*>(node);
if (is_model_a_crash_model(creation_node->m_custom_model))
{
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Invalid pickup model: Model: " << HEX_TO_UPPER(creation_node->m_custom_model) << " From : " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Invalid pickup model from {}", sender->get_name()), std::format("Model: 0x{:x}", creation_node->m_custom_model));
return true;
}
break;
}
case "?AVCPhysicalAttachDataNode@@"_fnv1a: //CPhysicalAttachDataNode
{
const auto attach_node = dynamic_cast<CPhysicalAttachDataNode*>(node);
if (attach_node->m_attached && attach_node->m_attached_to == object_id)
{
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Infinite attachment: Node: " << typeid(*node).name() << " From : " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Infinite attachment from {}", sender->get_name()), std::format("Node: {}", typeid(*node).name()));
return true;
}
else if (attach_node->m_attached && is_attachment_infinite(attach_node, object_id))
{
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Infinite attachment v2: Node: " << typeid(*node).name() << " From : " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Infinite attachment v2 from {}", sender->get_name()), std::format("Node: {}", typeid(*node).name()));
return true;
}
break;
}
case "?AVCPedCreationDataNode@@"_fnv1a: //CPedCreationDataNode
{
const auto creation_node = dynamic_cast<CPedCreationDataNode*>(node);
if (is_model_a_crash_model(creation_node->m_model))
{
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Invalid ped model: Model: " << HEX_TO_UPPER(creation_node->m_model) << " From : " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Invalid ped model from {}", sender->get_name()), std::format("Model: 0x{:x}", creation_node->m_model));
return true;
}
else if (creation_node->m_has_prop && is_model_a_crash_model(creation_node->m_prop_model)) {
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Invalid ped prop model: Model: " << HEX_TO_UPPER(creation_node->m_prop_model) << " From : " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Invalid ped prop model from {}", sender->get_name()), std::format("Model: 0x{:x}", creation_node->m_prop_model));
return true;
}
break;
}
case "?AVCPedAttachDataNode@@"_fnv1a: //CPedAttachDataNode
{
const auto attach_node = dynamic_cast<CPedAttachDataNode*>(node);
if (attach_node->m_attached && attach_node->m_attached_to == object_id)
{
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Infinite ped attachment: Node: " << typeid(*node).name() << " From : " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Infinite ped attachment from {}", sender->get_name()), std::format("Node: {}", typeid(*node).name()));
return true;
}
else if (attach_node->m_attached && is_ped_attachment_infinite(attach_node, object_id))
{
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Infinite ped attachment v2: Node: " << typeid(*node).name() << " From : " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Infinite ped attachment v2 from {}", sender->get_name()), std::format("Node: {}", typeid(*node).name()));
return true;
}
break;
}
case "?AVCPedInventoryDataNode@@"_fnv1a://CPedInventoryDataNode
{
const auto inventory_node = dynamic_cast<CPedInventoryDataNode*>(node);
if (inventory_node->m_num_items > 105 || inventory_node->m_num_ammos > 65)
{
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Invalid inventory data from: " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Invalid inventory data from {}", sender->get_name()), "Invalid inventory data.");
return true;
}
break;
}
case "?AVCVehicleCreationDataNode@@"_fnv1a: //CVehicleCreationDataNode
{
const auto vehicle_creation_node = dynamic_cast<CVehicleCreationDataNode*>(node);
if (is_model_a_crash_model(vehicle_creation_node->m_model)) {
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Invalid vehicle model: Model: " << HEX_TO_UPPER(vehicle_creation_node->m_model) << " From : " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Invalid vehicle model from {}", sender->get_name()), std::format("Model: 0x{:x}", vehicle_creation_node->m_model));
return true;
}
break;
}
case "?AVCVehicleGadgetDataNode@@"_fnv1a: //CVehicleGadgetDataNode
{
const auto vehicle_gadget_node = dynamic_cast<CVehicleGadgetDataNode*>(node);
if (vehicle_gadget_node->m_gadget_count > 2)
{
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Invalid vehicle gadget count from: " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Invalid vehicle gadget count from {}", sender->get_name()), "Invalid vehicle gadget count.");
return true;
}
break;
}
case "?AVCObjectCreationDataNode@@"_fnv1a: //CObjectCreationDataNode
{
const auto creation_node = dynamic_cast<CObjectCreationDataNode*>(node);
if (is_model_a_crash_model(creation_node->m_model)) {
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Invalid object model: Model: " << HEX_TO_UPPER(creation_node->m_model) << " From : " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Invalid object model from {}", sender->get_name()), std::format("Model: 0x{:x}", creation_node->m_model));
return true;
}
else if (is_model_a_cage_model(creation_node->m_model)) {
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Cage model: Model: " << HEX_TO_UPPER(creation_node->m_model) << " From : " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Cage model from {}", sender->get_name()), std::format("Model: 0x{:x}", creation_node->m_model));
return true;
}
break;
}
case "?AVCPlayerAppearanceDataNode@@"_fnv1a: //CPlayerAppearanceDataNode
{
const auto player_appearance_node = dynamic_cast<CPlayerAppearanceDataNode*>(node);
if (is_model_a_crash_model(player_appearance_node->m_model_hash)) {
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Invalid player model: Model:" << HEX_TO_UPPER(player_appearance_node->m_model_hash) << " From : " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Invalid player model from {}", sender->get_name()), std::format("Model: 0x{:x}", player_appearance_node->m_model_hash));
return true;
}
break;
}
case "?AVCSectorDataNode@@"_fnv1a: //CSectorDataNode
{
const auto sector_node = dynamic_cast<CSectorDataNode*>(node);
if (sector_node->m_pos_x == 712 || sector_node->m_pos_y == 712 || sector_node->m_pos_z == 712)
{
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Invalid sector position from: " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Invalid sector position from {}", sender->get_name()), "Invalid sector position.");
return true;
}
break;
}
case "?AVCDynamicEntityGameStateDataNode@@"_fnv1a: //CDynamicEntityGameStateDataNode
{
const auto game_state_node = dynamic_cast<CDynamicEntityGameStateDataNode*>(node);
if (game_state_node->m_decor_count > 11)
{
if (g->notifications.invalid_sync.log)
LOG(WARNING) << "Invalid decorator count from: " << sender->get_name();
if (g->notifications.invalid_sync.notify)
g_notification_service->push_warning(std::format("Invalid decorator count from {}", sender->get_name()), "Invalid decorator count.");
return true;
}
break;
}
}
}
return false;
}
int64_t hooks::received_clone_sync(CNetworkObjectMgr* mgr, CNetGamePlayer* src, CNetGamePlayer* dst, eObjType sync_type, uint16_t obj_id, rage::datBitBuffer* buffer, uint16_t unk, uint32_t timestamp)
{
if (auto sync_tree = g_pointers->m_get_sync_tree_for_type(mgr, sync_type); sync_tree && *g_pointers->m_is_session_started)
{
if (auto net_obj = g_pointers->m_get_net_object(mgr, obj_id, true); net_obj)
{
auto tree_name = g_pointers->m_get_sync_type_info(sync_type, 0);
if (sync_type < eObjType::carObjType || sync_type > eObjType::unkObjType14)
{
if (g->notifications.out_of_allowed_range_sync_type.log)
LOG(WARNING) << "Out of Bounds sync: Type: " << sync_type << " Tree name: " << tree_name << " From: " << src->get_name();
if (g->notifications.out_of_allowed_range_sync_type.notify)
g_notification_service->push_warning(std::format("Out Of Allowed Sync Range from {}", src->get_name()), std::format("Type {} in sync tree {}", std::uint16_t(sync_type), tree_name));
return g_hooking->get_original<received_clone_sync>()(mgr, src, dst, sync_type, obj_id, buffer, unk, timestamp);
}
if (net_obj->m_object_type != sync_type)
{
if (g->notifications.mismatch_sync_type.log)
LOG(WARNING) << "Mismatch sync: Type: " << sync_type << " Tree name: " << tree_name << " From: " << src->get_name();
if (g->notifications.mismatch_sync_type.notify)
g_notification_service->push_warning(std::format("Mismatch Sync from {}", src->get_name()), std::format("Type {} in sync tree {}", std::uint16_t(sync_type), tree_name));
return eSyncReply::WrongOwner;
}
if (auto game_obj = net_obj->GetGameObject(); game_obj)
{
if (const auto model_info = game_obj->m_model_info; model_info)
{
// sync_type is telling us it's a vehicle
// let's check if it's actually a vehicle according to our game...
if (((sync_type >= eObjType::bikeObjType && sync_type <= eObjType::heliObjType)
|| (sync_type >= eObjType::planeObjType && sync_type <= eObjType::submarineObjType)
|| (sync_type >= eObjType::trailerObjType && sync_type <= eObjType::trainObjType))
&& model_info->m_model_type != eModelType::Vehicle)
{
return eSyncReply::CantApplyData;
}
}
else
{
// Fall through? Should not happen but let's try to be safe
return eSyncReply::CantApplyData;
}
}
uint32_t pos = buffer->m_bitsRead;
g_pointers->m_read_bitbuffer_into_sync_tree(sync_tree, 2, 0, buffer, 0);
buffer->Seek(pos);
//LOG(INFO) << typeid(*tree).name() << ": " << HEX_TO_UPPER(typeid(*tree).hash_code()); //Use this to get hashes for each tree
if (sync_tree->m_child_node_count && check_node(sync_tree->m_sync_node, src, obj_id))
{
return eSyncReply::CantApplyData;
}
}
}
return g_hooking->get_original<received_clone_sync>()(mgr, src, dst, sync_type, obj_id, buffer, unk, timestamp);
g->m_syncing_player = src;
return g_hooking->get_original<received_clone_sync>()(mgr, src, dst, object_type, object_id, buffer, unk, timestamp);
}
}

View File

@ -3,6 +3,7 @@
#include "hooking.hpp"
#include <network/CNetGamePlayer.hpp>
#include "gta/script_id.hpp"
#include "util/notify.hpp"
namespace big
{
@ -32,7 +33,6 @@ namespace big
if (event_id > 91u)
{
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
@ -81,15 +81,10 @@ namespace big
uint16_t unk2 = buffer->Read<uint16_t>(13);
uint32_t action = buffer->Read<uint32_t>(8);
if (action >= 15 && action <= 18 || action == 33)
if ((action >= 15 && action <= 18) || action == 33)
{
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
if (g->notifications.received_event.vehicle_temp_action.log)
LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " sent TASK_VEHICLE_TEMP_ACTION crash.";
if (g->notifications.received_event.vehicle_temp_action.notify)
g_notification_service->push_error("Protections", std::format("{} sent TASK_VEHICLE_TEMP_ACTION crash.", source_player->get_name()));
notify::crash_blocked(source_player, "vehicle temp action");
return;
}
}
@ -172,7 +167,6 @@ namespace big
break;
}
// player sending this event is a modder
case eNetworkEvents::NETWORK_CHECK_CODE_CRCS_EVENT:
case eNetworkEvents::REPORT_MYSELF_EVENT:
{
if (g->notifications.received_event.modder_detect.log)
@ -180,6 +174,9 @@ namespace big
if (g->notifications.received_event.modder_detect.notify)
g_notification_service->push_warning("Protections", std::format("{} sent out a modder event.", source_player->get_name()));
if (auto plyr = g_player_service->get_by_id(source_player->m_player_id))
session::add_infraction(plyr, Infraction::TRIGGERED_ANTICHEAT);
break;
}
case eNetworkEvents::REQUEST_CONTROL_EVENT:
@ -202,7 +199,7 @@ namespace big
case eNetworkEvents::SCRIPT_WORLD_STATE_EVENT:
{
auto type = buffer->Read<WorldStateDataType>(4);
(void)buffer->Read<bool>(1);
buffer->Read<bool>(1);
CGameScriptId id;
script_id_deserialize(id, *buffer);
@ -221,7 +218,8 @@ namespace big
if (type != 7)
{
// most definitely a crash
g_notification_service->push_error("Protections", std::format("{} sent rope crash.", source_player->get_name()));
LOG(INFO) << std::hex << std::uppercase << "0x" << id.m_hash;
notify::crash_blocked(source_player, "rope");
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
@ -234,7 +232,7 @@ namespace big
if (unk2 == 0 && (unk3 == 0 || unk3 == 103))
{
g_notification_service->push_error("Protections", std::format("{} sent SCRIPT_WORLD_STATE_EVENT crash.", source_player->get_name()));
notify::crash_blocked(source_player, "pop group override");
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
@ -250,6 +248,7 @@ namespace big
if (hash == RAGE_JOAAT("WEAPON_UNARMED"))
{
notify::crash_blocked(source_player, "remove unarmed");
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
@ -278,6 +277,35 @@ namespace big
buffer->Seek(0);
break;
}
case eNetworkEvents::GIVE_CONTROL_EVENT:
{
uint32_t timestamp = buffer->Read<uint32_t>(32);
int count = buffer->Read<int>(2);
bool unk = buffer->Read<bool>(1);
if (count > 3)
{
count = 3;
}
for (int i = 0; i < count; i++)
{
int net_id = buffer->Read<int>(13);
eNetObjType object_type = buffer->Read<eNetObjType>(4);
int unk = buffer->Read<int>(3);
if (object_type < eNetObjType::NET_OBJ_TYPE_AUTOMOBILE || object_type > eNetObjType::NET_OBJ_TYPE_TRAIN)
{
notify::crash_blocked(source_player, "out of bounds give control type");
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
}
buffer->Seek(0);
g->m_syncing_player = source_player;
break;
}
default:
break;
}

View File

@ -1,5 +1,6 @@
#include "hooking.hpp"
#include "gta_util.hpp"
#include "util/session.hpp"
#include <network/CNetGamePlayer.hpp>
namespace big
@ -276,8 +277,9 @@ namespace big
case eRemoteEvent::SHKick:
if (g->protections.script_events.network_bail)
{
if (auto plyr = g_player_service->get_by_id(player->m_player_id))
session::add_infraction(plyr, Infraction::TRIED_KICK_PLAYER);
format_string(player_name, "Network Bail", notify.network_bail.log, notify.network_bail.notify);
return true;
}
break;

View File

@ -0,0 +1,58 @@
#include "hooking.hpp"
#include "gta/net_game_event.hpp"
#include "util/notify.hpp"
#include <datanodes/dynamic_entity/CDynamicEntityGameStateDataNode.hpp>
namespace big
{
constexpr uint32_t NULL_INTERIOR = 0x0FFFCFFFF;
void hooks::serialize_dynamic_entity_game_state_data_node(CDynamicEntityGameStateDataNode* node, rage::CSyncDataBase* data)
{
data->SerializeBool(&node->unk_00C5);
if (node->unk_00C5 && !data->IsSizeCalculator())
{
data->SerializeDwordAlt(&node->m_interior_index, 32);
}
else
{
bool is_null_interior = node->m_interior_index == NULL_INTERIOR;
data->SerializeBool(&is_null_interior);
if (!is_null_interior || data->IsSizeCalculator())
{
data->SerializeDwordAlt(&node->m_interior_index, 32);
}
else
{
node->m_interior_index = NULL_INTERIOR;
}
}
data->SerializeBool(&node->unk_00C4);
bool has_decors = node->m_decor_count != 0;
data->SerializeBool(&has_decors);
if (has_decors || data->IsSizeCalculator())
{
data->SerializeDwordAlt(&node->m_decor_count, 4);
if (data->IsSizeCalculator())
node->m_decor_count = 11;
if (node->m_decor_count > 11)
{
notify::crash_blocked(g->m_syncing_player, "out of bounds decorator count");
return;
}
for (uint32_t i = 0; i < node->m_decor_count; i++)
{
data->SerializeDwordAlt(&node->m_decors[i].m_type, 3);
data->SerializeDwordAlt(&node->m_decors[i].m_value, 32);
data->SerializeDwordAlt(&node->m_decors[i].m_name_hash, 32);
}
}
}
}

View File

@ -0,0 +1,49 @@
#include "hooking.hpp"
#include "gta/net_game_event.hpp"
#include "util/notify.hpp"
#include <datanodes/ped/CPedInventoryDataNode.hpp>
namespace big
{
void hooks::serialize_ped_inventory_data_node(CPedInventoryDataNode* node, rage::CSyncDataBase* data)
{
if (data->IsSizeCalculator())
{
node->m_num_items = 105;
node->m_num_ammos = 65;
}
data->SerializeDwordAlt(&node->m_num_items, 7);
if (node->m_num_items > 105)
{
notify::crash_blocked(g->m_syncing_player, "out of bounds inventory item count");
return;
}
for (uint32_t i = 0; i < node->m_num_items; i++)
{
data->SerializeDwordAlt(&node->m_items[i], 9);
node->unk_1680[i] = 0;
node->unk_16E9[i] = 0;
}
data->SerializeDwordAlt(&node->m_num_ammos, 7);
data->SerializeBool(&node->m_ammo_all_infinite);
if (node->m_num_ammos > 65)
{
notify::crash_blocked(g->m_syncing_player, "out of bounds inventory ammo count");
return;
}
for (uint32_t i = 0; i < node->m_num_ammos; i++)
{
data->SerializeDwordAlt(&node->m_ammos[i], 9);
if (node->m_ammo_all_infinite && !data->IsSizeCalculator())
continue;
data->SerializeBool(&node->m_infinite_ammos[i]);
if (node->m_infinite_ammos[i] && !data->IsSizeCalculator())
continue;
data->SerializeDwordAlt(&node->m_ammo_quantities[i], 14);
}
}
}

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@ -0,0 +1,49 @@
#include "hooking.hpp"
#include "gta/net_game_event.hpp"
#include "util/notify.hpp"
#include <datanodes/vehicle/CVehicleGadgetDataNode.hpp>
namespace big
{
void hooks::serialize_vehicle_gadget_data_node(CVehicleGadgetDataNode* node, rage::CSyncDataBase* data)
{
data->SerializeBool(&node->m_has_parent_offset);
if (node->m_has_parent_offset || data->IsSizeCalculator())
{
data->SerializeSignedFloat((float*)&node->m_parent_offset_x, 24.0f, 14);
data->SerializeSignedFloat((float*)&node->m_parent_offset_y, 24.0f, 14);
data->SerializeSignedFloat((float*)&node->m_parent_offset_z, 24.0f, 14);
}
else
{
node->m_parent_offset_x = 0;
node->m_parent_offset_y = 0;
node->m_parent_offset_z = 0;
node->m_parent_offset_w = 0;
}
data->SerializeDwordAlt(&node->m_gadget_count, 2);
if (data->IsSizeCalculator())
node->m_gadget_count = 2;
if (node->m_gadget_count > 2)
{
notify::crash_blocked(g->m_syncing_player, "out of bounds vehicle gadget count");
return;
}
for (uint32_t i = 0; i < node->m_gadget_count; i++)
{
data->SerializeDwordAlt((uint32_t*)&node->m_gadget_data[i].m_gadget_type, 3);
int size;
if (data->IsSizeCalculator())
size = 94;
else
size = g_pointers->m_get_vehicle_gadget_array_size(node->m_gadget_data[i].m_gadget_type);
data->SerializeArray(&node->m_gadget_data[i].m_data, size);
}
}
}

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@ -1,4 +1,5 @@
#include "hooking.hpp"
#include <datanodes/player/CPlayerGamerDataNode.hpp>
namespace big
{

17
src/json_util.hpp Normal file
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@ -0,0 +1,17 @@
#pragma once
namespace big
{
template <typename ValueType>
static inline void set_from_key_or_default(const nlohmann::json& j, const char* key, ValueType& value, ValueType default_value = {})
{
if (j.contains(key))
{
j.at(key).get_to(value);
}
else
{
value = default_value;
}
}
}

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@ -23,6 +23,7 @@
#include "services/model_preview/model_preview_service.hpp"
#include "services/vehicle/handling_service.hpp"
#include "services/script_patcher/script_patcher_service.hpp"
#include "services/player_database/player_database_service.hpp"
BOOL APIENTRY DllMain(HMODULE hmod, DWORD reason, PVOID)
{
@ -86,6 +87,7 @@ BOOL APIENTRY DllMain(HMODULE hmod, DWORD reason, PVOID)
auto handling_service_instance = std::make_unique<handling_service>();
auto gui_service_instance = std::make_unique<gui_service>();
auto script_patcher_service_instance = std::make_unique<script_patcher_service>();
auto player_database_service_instance = std::make_unique<player_database_service>();
LOG(INFO) << "Registered service instances...";
g_script_mgr.add_script(std::make_unique<script>(&gui::script_func, "GUI", false));
@ -133,6 +135,8 @@ BOOL APIENTRY DllMain(HMODULE hmod, DWORD reason, PVOID)
thread_pool_instance.reset();
LOG(INFO) << "Thread pool uninitialized.";
player_database_service_instance.reset();
LOG(INFO) << "Player Database Service reset.";
script_patcher_service_instance.reset();
LOG(INFO) << "Script Patcher Service reset.";
gui_service_instance.reset();

18
src/packet.cpp Normal file
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@ -0,0 +1,18 @@
#include "common.hpp"
#include "packet.hpp"
#include "services/players/player_service.hpp"
#include "gta_util.hpp"
#include <network/Network.hpp>
namespace big
{
packet::packet() :
m_buffer(m_data, 0x4000)
{
}
void packet::send(uint32_t msg_id)
{
g_pointers->m_queue_packet(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr, msg_id, m_data, (m_buffer.m_curBit + 7) >> 3, 1, nullptr);
}
}

51
src/packet.hpp Normal file
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@ -0,0 +1,51 @@
#pragma once
#include "gta/net_game_event.hpp"
#include "network/CNetGamePlayer.hpp"
#include "services/players/player_service.hpp"
namespace big
{
class packet
{
public:
char m_data[0x4000]{};
rage::datBitBuffer m_buffer;
packet();
void send(uint32_t msg_id);
inline operator rage::datBitBuffer& ()
{
return m_buffer;
}
template <typename T>
inline void write(T data, int length)
{
m_buffer.Write<T>(data, length);
}
inline void write_message(rage::eNetMessage message)
{
write<int>(0x3246, 14);
if ((int)message > 0xFF)
{
write<bool>(true, 1);
write<rage::eNetMessage>(message, 16);
}
else
{
write<bool>(false, 1);
write<rage::eNetMessage>(message, 8);
}
}
inline void write_peer_id(std::uint64_t peer_id)
{
char b[8];
rage::datBitBuffer buf(b, 8);
buf.WriteQWord(peer_id, 64);
m_buffer.WriteArray(b, 8 * buf.GetDataLength());
}
};
}

View File

@ -314,6 +314,18 @@ namespace big
m_assign_physical_index = ptr.as<PVOID>();
});
// Received Clone Create
main_batch.add("RCC", "48 8B C4 66 44 89 48", [this](memory::handle ptr)
{
m_received_clone_create = ptr.as<PVOID>();
});
// Can Apply Data
main_batch.add("CAD", "49 8B CE FF 50 70 84 C0 74 31 33 FF", [this](memory::handle ptr)
{
m_can_apply_data = ptr.sub(0x2C).as<PVOID>();
});
// Received clone sync & Get sync tree for type & Get net object for player & Get sync type info & Get net object
main_batch.add("RCS/GSTFT/GNOFP/GNO/GSTI", "4C 8B FA 41 0F B7 D1", [this](memory::handle ptr)
{
@ -482,6 +494,54 @@ namespace big
m_communications = ptr.add(3).rip().as<CCommunications**>();
});
// Serialize Dynamic Entity Game State Data Node (that's a mouthful!)
main_batch.add("SDEGSDN", "48 89 5C 24 18 55 56 57 41 56 41 57 48 83 EC 20 48 8B 02 48 8D 99", [this](memory::handle ptr)
{
m_serialize_dynamic_entity_game_state_data_node = ptr.as<PVOID>();
});
// Serialize Ped Inventory Data Node
main_batch.add("SPIDN", "48 8B C4 48 89 58 08 48 89 68 10 48 89 70 18 48 89 78 20 41 54 41 56 41 57 48 83 EC 20 48 8B 02 48 8B F1 48 8B CA 48 8B FA FF 90", [this](memory::handle ptr)
{
m_serialize_ped_inventory_data_node = ptr.as<PVOID>();
});
// Serialize Vehicle Gadget Data Node
main_batch.add("SVGDN", "48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 41 56 41 57 48 83 EC 30 48 8B 02 48 8D", [this](memory::handle ptr)
{
m_serialize_vehicle_gadget_data_node = ptr.as<PVOID>();
});
// Get Vehicle Gadget Array Size
main_batch.add("GVGAS", "40 53 48 83 EC 40 33 DB E8", [this](memory::handle ptr)
{
m_get_vehicle_gadget_array_size = ptr.as<functions::get_vehicle_gadget_array_size>();
});
// Handle Join Request
main_batch.add("HJR", "48 8B C4 4C 89 48 20 4C 89 40 18 48 89 50 10 55 53 56 57 41 54 41 55 41 56 41 57 48 8D A8 E8 FE", [this](memory::handle ptr)
{
m_handle_join_request = ptr.as<PVOID>();
});
// Handle Join Request
main_batch.add("WJRD", "E8 ? ? ? ? 48 8D 8D 90 00 00 00 F6 D8", [this](memory::handle ptr)
{
m_write_join_response_data = ptr.add(1).rip().as<functions::write_join_response_data>();
});
// Queue Packet
main_batch.add("QP", "E8 ? ? ? ? 84 C0 74 4D B3 01", [this](memory::handle ptr)
{
m_queue_packet = ptr.add(1).rip().as<functions::queue_packet>();
});
// Sort Session Details
main_batch.add("SGS", "C3 0F 2E 42 0C", [this](memory::handle ptr)
{
m_sort_session_details = ptr.sub(0x10).as<PVOID>();
});
auto mem_region = memory::module("GTA5.exe");
main_batch.run(mem_region);

View File

@ -99,7 +99,9 @@ namespace big
// Received Event Signatures END
//Sync Signatures START
PVOID m_received_clone_create;
PVOID m_received_clone_sync;
PVOID m_can_apply_data;
functions::get_sync_tree_for_type m_get_sync_tree_for_type{};
functions::get_sync_type_info m_get_sync_type_info{};
functions::get_net_object m_get_net_object{};
@ -150,8 +152,20 @@ namespace big
rage::rlGamerInfo* m_player_info_gamer_info{}; // the gamer info that is applied to CPlayerInfo
CCommunications** m_communications{};
PVOID m_update_presence_attribute_int{};
PVOID m_update_presence_attribute_string{};
PVOID m_update_presence_attribute_int;
PVOID m_update_presence_attribute_string;
PVOID m_serialize_dynamic_entity_game_state_data_node;
PVOID m_serialize_ped_inventory_data_node;
PVOID m_serialize_vehicle_gadget_data_node;
functions::get_vehicle_gadget_array_size m_get_vehicle_gadget_array_size;
PVOID m_handle_join_request;
functions::write_join_response_data m_write_join_response_data;
functions::queue_packet m_queue_packet;
PVOID m_sort_session_details;
};
inline pointers* g_pointers{};

View File

@ -30,6 +30,7 @@ namespace big
NETWORK,
SESSION,
SPOOFING,
PLAYER_DATABASE,
SETTINGS,
CONTEXT_MENU_SETTINGS,
@ -78,6 +79,7 @@ namespace big
{tabs::NETWORK, { "Network", nullptr, {
{ tabs::SPOOFING, { "Spoofing", view::spoofing }},
{ tabs::SESSION, { "Session", view::session }},
{ tabs::PLAYER_DATABASE, { "Player Database", view::player_database }},
}}},
{tabs::SETTINGS, { "Settings", view::settings, {
{ tabs::CONTEXT_MENU_SETTINGS, { "Context Menu", view::context_menu_settings}},

View File

@ -19,17 +19,17 @@ namespace big
void notification_service::push(std::string title, std::string message)
{
this->push({ NotificationType::INFO, title, message, std::chrono::system_clock::now(), 3000.f , 1.f});
this->push({ NotificationType::INFO, title, message, std::chrono::system_clock::now(), 5000.f , 1.f});
}
void notification_service::push_warning(std::string title, std::string message)
{
this->push({ NotificationType::WARNING, title, message, std::chrono::system_clock::now(), 3000.f , 1.f });
this->push({ NotificationType::WARNING, title, message, std::chrono::system_clock::now(), 7000.f , 1.f });
}
void notification_service::push_error(std::string title, std::string message)
{
this->push({ NotificationType::DANGER, title, message, std::chrono::system_clock::now(), 3000.f , 1.f });
this->push({ NotificationType::DANGER, title, message, std::chrono::system_clock::now(), 7000.f , 1.f });
}
std::vector<notification> notification_service::get()

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@ -0,0 +1,39 @@
#pragma once
#include "core/data/infractions.hpp"
#include <unordered_set>
#include "json_util.hpp"
namespace big
{
struct persistent_player
{
std::string name;
std::uint64_t rockstar_id = 0;
bool block_join = false;
int block_join_reason = 1;
bool is_modder = false;
std::unordered_set<int> infractions;
};
static void to_json(nlohmann::json& j, const persistent_player& player)
{
j = nlohmann::json{
{ "name", player.name },
{ "rockstar_id", player.rockstar_id },
{ "block_join", player.block_join },
{ "block_join_reason", player.block_join_reason },
{ "is_modder", player.is_modder },
{ "infractions", player.infractions },
};
};
static void from_json(const nlohmann::json& j, persistent_player& player)
{
set_from_key_or_default(j, "name", player.name);
set_from_key_or_default(j, "rockstar_id", player.rockstar_id);
set_from_key_or_default(j, "block_join", player.block_join);
set_from_key_or_default(j, "block_join_reason", player.block_join_reason);
set_from_key_or_default(j, "is_modder", player.is_modder);
set_from_key_or_default(j, "infractions", player.infractions);
}
};

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@ -0,0 +1,98 @@
#include "player_database_service.hpp"
#include "file_manager.hpp"
namespace big
{
player_database_service::player_database_service() :
m_file_path(g_file_manager->get_project_file("./players.json").get_path())
{
load();
g_player_database_service = this;
}
player_database_service::~player_database_service()
{
g_player_database_service = nullptr;
}
void player_database_service::save()
{
nlohmann::json json;
for (auto& [rid, player] : m_players)
{
json[std::to_string(rid)] = player;
}
std::ofstream file_stream(m_file_path);
file_stream << json;
}
void player_database_service::load()
{
m_selected = nullptr;
if (std::filesystem::exists(m_file_path))
{
std::ifstream file_stream(m_file_path);
nlohmann::json json;
file_stream >> json;
file_stream.close();
for (auto& p : json.items())
{
m_players[std::stoi(p.key())] = p.value().get<persistent_player>();
}
}
}
std::unordered_map<std::uint64_t, persistent_player>& player_database_service::get_players()
{
return m_players;
}
persistent_player* player_database_service::get_player_by_rockstar_id(std::uint64_t rockstar_id)
{
if (m_players.contains(rockstar_id))
return &m_players[rockstar_id];
return nullptr;
}
persistent_player* player_database_service::get_or_create_player(player_ptr player)
{
if (m_players.contains(player->get_net_data()->m_gamer_handle_2.m_rockstar_id))
return &m_players[player->get_net_data()->m_gamer_handle_2.m_rockstar_id];
else
{
m_players[player->get_net_data()->m_gamer_handle_2.m_rockstar_id] = { player->get_name(), player->get_net_data()->m_gamer_handle_2.m_rockstar_id };
save();
return &m_players[player->get_net_data()->m_gamer_handle_2.m_rockstar_id];
}
}
void player_database_service::update_rockstar_id(std::uint64_t old, std::uint64_t _new)
{
auto player = m_players.extract(old);
player.key() = _new;
m_players.insert(std::move(player));
}
void player_database_service::remove_rockstar_id(std::uint64_t rockstar_id)
{
if (m_selected && m_selected->rockstar_id == rockstar_id)
m_selected = nullptr;
m_players.erase(rockstar_id);
}
void player_database_service::set_selected(persistent_player* selected)
{
m_selected = selected;
}
persistent_player* player_database_service::get_selected()
{
return m_selected;
}
}

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@ -0,0 +1,31 @@
#pragma once
#include "persistent_player.hpp"
#include "services/players/player.hpp"
namespace big
{
class player_database_service
{
std::unordered_map<std::uint64_t, persistent_player> m_players;
persistent_player* m_selected = nullptr;
public:
std::filesystem::path m_file_path;
player_database_service();
~player_database_service();
void save();
void load();
std::unordered_map<std::uint64_t, persistent_player>& get_players();
persistent_player* get_player_by_rockstar_id(std::uint64_t rockstar_id);
persistent_player* get_or_create_player(player_ptr player);
void update_rockstar_id(std::uint64_t old, std::uint64_t _new);
void remove_rockstar_id(std::uint64_t rockstar_id);
void set_selected(persistent_player* selected);
persistent_player* get_selected();
};
inline player_database_service* g_player_database_service;
}

View File

@ -45,6 +45,10 @@ namespace big
std::chrono::system_clock::time_point m_last_transition_msg_sent{};
int m_num_failed_transition_attempts = 0;
bool is_modder = false;
bool block_join = false;
int block_join_reason = 0;
protected:
bool equals(const CNetGamePlayer* net_game_player) const;

View File

@ -1,6 +1,6 @@
#pragma once
#include "natives.hpp"
#include "json_util.hpp"
namespace big
{
@ -28,19 +28,6 @@ namespace big
};
};
template <typename ValueType>
static void set_from_key_or_default(const nlohmann::json& j, const char* key, ValueType& value, ValueType default_value = {})
{
if (j.contains(key))
{
j.at(key).get_to(value);
}
else
{
value = default_value;
}
}
static void from_json(const nlohmann::json& j, model_attachment& attachment)
{
set_from_key_or_default(j, "model_hash", attachment.model_hash);

View File

@ -1,7 +1,6 @@
#pragma once
#include "natives.hpp"
#include "core/data/model_attachment.hpp"
#include "model_attachment.hpp"
namespace big
{

View File

@ -2,6 +2,7 @@
#include "network/CNetGamePlayer.hpp"
#include "natives.hpp"
#include "script.hpp"
#include "session.hpp"
namespace big::notify
{
@ -13,18 +14,22 @@ namespace big::notify
HUD::END_TEXT_COMMAND_THEFEED_POST_TICKER(false, false);
}
// deprecated/unused
inline void blocked_event(const char* name, Player player)
inline void crash_blocked(CNetGamePlayer* player, const char* crash)
{
char msg[128];
if (player)
{
g_notification_service->push_error("Protections", std::format("Blocked {} crash from {}", crash, player->get_name()));
LOG(WARNING) << "Blocked " << crash << " crash from " << player->get_name() << " (" << (player->get_net_data() ? player->get_net_data()->m_gamer_handle_2.m_rockstar_id : 0) << ")";
}
else
{
g_notification_service->push_error("Protections", std::format("Blocked {} crash from unknown player", crash));
}
strcpy(msg, "~g~BLOCKED RECEIVED EVENT~s~\n~b~");
strcat(msg, name);
strcat(msg, "~s~\nFrom: <C>");
strcat(msg, PLAYER::GET_PLAYER_NAME(player));
strcat(msg, "</C>");
above_map(msg);
if (auto plyr = g_player_service->get_by_id(player->m_player_id))
{
session::add_infraction(plyr, Infraction::TRIED_CRASH_PLAYER);
}
}
// Shows a busy spinner till the value at the address equals the value passed or if timeout is hit

View File

@ -8,6 +8,8 @@
#include "gta/joaat.hpp"
#include "rage/rlSessionByGamerTaskResult.hpp"
#include "pointers.hpp"
#include "services/players/player_service.hpp"
#include "services/player_database/player_database_service.hpp"
namespace big::session
{
@ -89,4 +91,13 @@ namespace big::session
g_notification_service->push_error("RID Joiner", "Target Player is offline?");
}
inline void add_infraction(player_ptr player, Infraction infraction)
{
auto plyr = g_player_database_service->get_or_create_player(player);
plyr->is_modder = true;
player->is_modder = true;
plyr->infractions.insert((int)infraction);
g_player_database_service->save();
}
}

View File

@ -19,6 +19,11 @@ namespace big
NETWORK::NETWORK_BAIL(16, 0, 0);
});
if (g_local_player && g_local_player->m_player_info)
{
ImGui::InputScalar("Rockstar ID", ImGuiDataType_S64, &g_local_player->m_player_info->m_net_player_data.m_gamer_handle_2.m_rockstar_id, nullptr, nullptr, nullptr, ImGuiInputTextFlags_ReadOnly);
}
ImGui::EndTabItem();
}
}

View File

@ -0,0 +1,152 @@
#include "views/view.hpp"
#include "fiber_pool.hpp"
#include "pointers.hpp"
#include "services/players/player_service.hpp"
#include "services/player_database/player_database_service.hpp"
#include "core/data/block_join_reasons.hpp"
#include "core/data/infractions.hpp"
#include "util/session.hpp"
namespace big
{
persistent_player current_player;
void view::player_database()
{
static char name_buf[32];
static char search[64];
ImGui::SetNextItemWidth(300.f);
components::input_text_with_hint("Player", "Search", search, sizeof(search), ImGuiInputTextFlags_None);
if (ImGui::ListBoxHeader("###players", { 180, static_cast<float>(*g_pointers->m_resolution_y - 400 - 38 * 4) }))
{
auto& item_arr = g_player_database_service->get_players();
if (item_arr.size() > 0)
{
std::string lower_search = search;
std::transform(lower_search.begin(), lower_search.end(), lower_search.begin(), tolower);
for (auto& item : item_arr)
{
auto& player = item.second;
std::string name = player.name;
std::transform(name.begin(), name.end(), name.begin(), ::tolower);
if (lower_search.empty() || name.find(lower_search) != std::string::npos)
{
ImGui::PushID(item.first);
if (components::selectable(player.name, &player == g_player_database_service->get_selected()))
{
g_player_database_service->set_selected(&player);
current_player = player;
strncpy(name_buf, current_player.name.data(), sizeof(name_buf));
}
ImGui::PopID();
}
}
}
else
{
ImGui::Text("No stored players");
}
ImGui::ListBoxFooter();
}
if (auto selected = g_player_database_service->get_selected())
{
ImGui::SameLine();
if (ImGui::BeginChild("###selected_player", { 500, static_cast<float>(*g_pointers->m_resolution_y - 388 - 38 * 4) }, false, ImGuiWindowFlags_NoBackground))
{
if (ImGui::InputText("Name", name_buf, sizeof(name_buf)))
{
current_player.name = name_buf;
}
ImGui::InputScalar("Rockstar ID", ImGuiDataType_S64, &current_player.rockstar_id);
ImGui::Checkbox("Is Modder", &current_player.is_modder);
ImGui::Checkbox("Block Join", &current_player.block_join);
if (ImGui::BeginCombo("Block Join Alert", block_join_reasons[current_player.block_join_reason]))
{
for (const auto& reason : block_join_reasons)
{
if (ImGui::Selectable(reason.second, reason.first == current_player.block_join_reason))
{
current_player.block_join_reason = reason.first;
}
if (reason.first == current_player.block_join_reason)
{
ImGui::SetItemDefaultFocus();
}
}
ImGui::EndCombo();
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("Only works as host");
if (!current_player.infractions.empty())
{
ImGui::Text("Infractions:");
for (auto& infraction : current_player.infractions)
{
ImGui::BulletText(infraction_desc[(Infraction)infraction]);
}
}
components::button("Join Session", []
{
session::join_by_rockstar_id(current_player.rockstar_id);
});
if (ImGui::Button("Save"))
{
if (current_player.rockstar_id != selected->rockstar_id)
g_player_database_service->update_rockstar_id(selected->rockstar_id, current_player.rockstar_id);
*selected = current_player;
g_player_database_service->save();
}
ImGui::SameLine();
if (ImGui::Button("Remove"))
{
g_player_database_service->remove_rockstar_id(selected->rockstar_id);
}
}
ImGui::EndChild();
}
if (ImGui::Button("Remove All"))
{
g_player_database_service->set_selected(nullptr);
g_player_database_service->get_players().clear();
g_player_database_service->save();
}
ImGui::Separator();
components::sub_title("New Entry");
static char new_name[64];
static int64_t new_rockstar_id;
ImGui::InputText("Name", new_name, sizeof(new_name));
ImGui::InputScalar("Rockstar ID", ImGuiDataType_S64, &new_rockstar_id);
if (ImGui::Button("Add"))
{
g_player_database_service->get_players()[new_rockstar_id] = persistent_player(new_name, new_rockstar_id);
g_player_database_service->save();
}
}
}

View File

@ -42,6 +42,13 @@ namespace big
ImGui::EndListBox();
}
components::sub_title("Player Magnet");
ImGui::Checkbox("Enabled", &g->session.player_magnet_enabled);
if (g->session.player_magnet_enabled)
{
ImGui::InputInt("Player Count", &g->session.player_magnet_count);
}
components::sub_title("Chat");
ImGui::Checkbox("Disable Filter", &g->session.disable_chat_filter);
ImGui::Checkbox("Log Chat Messages", &g->session.log_chat_messages);

View File

@ -1,6 +1,7 @@
#include "gta_util.hpp"
#include "services/pickups/pickup_service.hpp"
#include "services/players/player_service.hpp"
#include "services/player_database/player_database_service.hpp"
#include "util/globals.hpp"
#include "util/misc.hpp"
#include "util/ped.hpp"
@ -18,53 +19,6 @@ namespace big
if (g_player_service->get_selected()->is_valid())
{
if (ImGui::TreeNode("Misc"))
{
components::button("Steal Outfit", [] {
ped::steal_outfit(
PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->get_selected()->id())
);
});
ImGui::SameLine();
components::button("Steal Identity", [] {
ped::steal_identity(
PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->get_selected()->id())
);
});
components::button("Clear Wanted Level", [] {
globals::clear_wanted_player(g_player_service->get_selected()->id());
});
ImGui::SameLine();
ImGui::Checkbox("Never Wanted", &g_player_service->get_selected()->never_wanted);
components::button("Give Health", [] {
g_pickup_service->give_player_health(g_player_service->get_selected()->id());
});
ImGui::SameLine();
components::button("Give Armour", [] {
g_pickup_service->give_player_armour(g_player_service->get_selected()->id());
});
components::button("Give Ammo", [] {
g_pickup_service->give_player_ammo(g_player_service->get_selected()->id());
});
ImGui::SameLine();
components::button("Give Weapons", [] {
g_pickup_service->give_player_weapons(g_player_service->get_selected()->id());
});
ImGui::TreePop();
}
if (ImGui::TreeNode("Info")) {
ImGui::Text("Player ID: %d", g_player_service->get_selected()->id());
@ -164,6 +118,11 @@ namespace big
);
}
if (ImGui::Button("Add To Database"))
{
g_player_database_service->get_or_create_player(g_player_service->get_selected());
}
ImGui::TreePop();
}
@ -187,6 +146,60 @@ namespace big
ImGui::TreePop();
}
if (ImGui::TreeNode("Misc"))
{
components::button("Steal Outfit", []
{
ped::steal_outfit(
PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->get_selected()->id())
);
});
ImGui::SameLine();
components::button("Steal Identity", []
{
ped::steal_identity(
PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->get_selected()->id())
);
});
components::button("Clear Wanted Level", []
{
globals::clear_wanted_player(g_player_service->get_selected()->id());
});
ImGui::SameLine();
ImGui::Checkbox("Never Wanted", &g_player_service->get_selected()->never_wanted);
components::button("Give Health", []
{
g_pickup_service->give_player_health(g_player_service->get_selected()->id());
});
ImGui::SameLine();
components::button("Give Armour", []
{
g_pickup_service->give_player_armour(g_player_service->get_selected()->id());
});
components::button("Give Ammo", []
{
g_pickup_service->give_player_ammo(g_player_service->get_selected()->id());
});
ImGui::SameLine();
components::button("Give Weapons", []
{
g_pickup_service->give_player_weapons(g_player_service->get_selected()->id());
});
ImGui::TreePop();
}
}
}
}

View File

@ -36,6 +36,9 @@ namespace big
const ImRect icons_box(icons_pos, icons_pos + icons_size);
ImGui::PopFont();
if (plyr->is_modder)
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.f, 0.1f, 0.1f, 1.f));
if (selected_player)
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.29f, 0.45f, 0.69f, 1.f));
@ -53,6 +56,9 @@ namespace big
if (selected_player)
ImGui::PopStyleColor();
if (plyr->is_modder)
ImGui::PopStyleColor();
// render icons on top of the player button
ImGui::PushFont(g->window.font_icon);
ImGui::RenderTextWrapped(icons_box.Min, player_iconsc, player_icons_end, icons_size.x);

View File

@ -28,6 +28,7 @@ namespace big
static void root();
static void self();
static void session();
static void player_database();
static void settings();
static void vehicle();
static void lsc();