feat(Natives): Updated natives list
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@ -7,6 +7,6 @@ namespace big
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{
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void looped::system_screen_size()
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{
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GRAPHICS::_GET_ACTIVE_SCREEN_RESOLUTION(&g.window.x, &g.window.y);
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GRAPHICS::GET_ACTIVE_SCREEN_RESOLUTION_(&g.window.x, &g.window.y);
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}
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}
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@ -74,7 +74,7 @@ namespace rage
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}
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using Void = void;
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using Any = std::uint32_t;
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using Any = int;
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using Hash = std::uint32_t;
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using Entity = std::int32_t;
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using Player = std::int32_t;
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File diff suppressed because it is too large
Load Diff
@ -18,7 +18,7 @@ namespace big::entity
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{
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ENTITY::DETACH_ENTITY(ent, 1, 1);
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ENTITY::SET_ENTITY_VISIBLE(ent, false, false);
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NETWORK::_NETWORK_SET_ENTITY_INVISIBLE_TO_NETWORK(ent, true);
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NETWORK::NETWORK_SET_ENTITY_INVISIBLE_TO_NETWORK_(ent, true);
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ENTITY::SET_ENTITY_COORDS_NO_OFFSET(ent, 0, 0, 0, 0, 0, 0);
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ENTITY::SET_ENTITY_AS_MISSION_ENTITY(ent, 1, 1);
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ENTITY::SET_ENTITY_AS_NO_LONGER_NEEDED(&ent);
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@ -40,7 +40,7 @@ namespace big::entity
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farCoords.y = camCoords.y + dir.y * 1000;
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farCoords.z = camCoords.z + dir.z * 1000;
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int ray = SHAPETEST::_START_SHAPE_TEST_RAY(camCoords.x, camCoords.y, camCoords.z, farCoords.x, farCoords.y, farCoords.z, -1, 0, 7);
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int ray = SHAPETEST::START_EXPENSIVE_SYNCHRONOUS_SHAPE_TEST_LOS_PROBE(camCoords.x, camCoords.y, camCoords.z, farCoords.x, farCoords.y, farCoords.z, -1, 0, 7);
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SHAPETEST::GET_SHAPE_TEST_RESULT(ray, &hit, &endCoords, &surfaceNormal, ent);
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return (bool)hit;
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@ -76,7 +76,7 @@ namespace big::vehicle
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if (*g_pointers->m_is_session_started)
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{
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DECORATOR::DECOR_SET_INT(veh, "MPBitset", 0);
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ENTITY::_SET_ENTITY_SOMETHING(veh, true);
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ENTITY::SET_ENTITY_CLEANUP_BY_ENGINE_(veh, true);
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int networkId = NETWORK::VEH_TO_NET(veh);
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if (NETWORK::NETWORK_GET_ENTITY_IS_NETWORKED(veh))
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NETWORK::SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES(networkId, true);
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