queue_dependency: remove outdated hardcoded dependency callers offsets, no more use since we have a game skeleton update hook now. (#2268)
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@ -43,12 +43,6 @@ namespace big
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if (!is_address_in_game_region(f1) || (f2 && !is_address_in_game_region(f2)))
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return false;
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// These must run, otherwise we'll at some point run out of sysMemSimpleAllocator memory.
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if (caller_addr_offset == 0xAA03D4 || caller_addr_offset == 0xAA0A21 || caller_addr_offset == 0xAA0902)
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{
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return false;
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}
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return is_jump(f1) || is_jump(f2);
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}
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