fix(Temp): Fixed temporary game_time struct where time would be an invalid prop
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#pragma once
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#pragma once
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namespace big
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namespace big
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{
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struct temp
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{
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{
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struct game_time
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struct game_time
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{
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{
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int hour = 0;
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int hour = 0;
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int minutes = 0;
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int minutes = 0;
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};
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};
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struct temp
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{
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int spoofed_rank = 0;
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int spoofed_rank = 0;
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game_time time = game_time{};
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int wanted_level = 0;
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int wanted_level = 0;
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};
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};
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}
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}
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