refactor(PlayerService): Split classes into multiple files (#310)
This commit is contained in:
parent
f41b44478b
commit
6624060398
84
BigBaseV2/src/services/players/player.cpp
Normal file
84
BigBaseV2/src/services/players/player.cpp
Normal file
@ -0,0 +1,84 @@
|
||||
#include "player.hpp"
|
||||
#include "CNetGamePlayer.hpp"
|
||||
#include "services/friends/friends_service.hpp"
|
||||
|
||||
namespace big
|
||||
{
|
||||
player::player(CNetGamePlayer* net_game_player)
|
||||
: m_net_game_player(net_game_player)
|
||||
{
|
||||
m_is_friend = friends_service::is_friend(net_game_player);
|
||||
}
|
||||
|
||||
CAutomobile* player::get_current_vehicle() const
|
||||
{
|
||||
if (const auto ped = this->get_ped(); ped != nullptr)
|
||||
if (const auto vehicle = ped->m_vehicle; vehicle != nullptr)
|
||||
return vehicle;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const char* player::get_name() const
|
||||
{
|
||||
return m_net_game_player == nullptr ? "" : m_net_game_player->get_name();
|
||||
}
|
||||
|
||||
rage::netPlayerData* player::get_net_data() const
|
||||
{
|
||||
return m_net_game_player == nullptr ? nullptr : m_net_game_player->get_net_data();
|
||||
}
|
||||
|
||||
CNetGamePlayer* player::get_net_game_player() const
|
||||
{
|
||||
return m_net_game_player;
|
||||
}
|
||||
|
||||
CPed* player::get_ped() const
|
||||
{
|
||||
if (const auto player_info = this->get_player_info(); player_info != nullptr)
|
||||
if (const auto ped = player_info->m_ped; ped != nullptr)
|
||||
return ped;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CPlayerInfo* player::get_player_info() const
|
||||
{
|
||||
if (m_net_game_player != nullptr && m_net_game_player->m_player_info != nullptr)
|
||||
return m_net_game_player->m_player_info;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
uint8_t player::id() const
|
||||
{
|
||||
return m_net_game_player == nullptr ? -1 : m_net_game_player->m_player_id;
|
||||
}
|
||||
|
||||
bool player::is_host() const
|
||||
{
|
||||
return m_net_game_player == nullptr ? false : m_net_game_player->is_host();
|
||||
}
|
||||
|
||||
bool player::is_friend() const
|
||||
{
|
||||
return m_is_friend;
|
||||
}
|
||||
|
||||
|
||||
bool player::is_valid() const
|
||||
{
|
||||
return m_net_game_player == nullptr ? false : m_net_game_player->is_valid();
|
||||
}
|
||||
|
||||
bool player::equals(const CNetGamePlayer* net_game_player) const
|
||||
{
|
||||
return net_game_player == m_net_game_player;
|
||||
}
|
||||
|
||||
std::string player::to_lowercase_identifier() const
|
||||
{
|
||||
std::string lower = this->get_name();
|
||||
std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower);
|
||||
|
||||
return lower;
|
||||
}
|
||||
}
|
45
BigBaseV2/src/services/players/player.hpp
Normal file
45
BigBaseV2/src/services/players/player.hpp
Normal file
@ -0,0 +1,45 @@
|
||||
#pragma once
|
||||
#include "player_service.hpp"
|
||||
|
||||
namespace big
|
||||
{
|
||||
class player final
|
||||
{
|
||||
friend class player_service;
|
||||
|
||||
CNetGamePlayer* m_net_game_player = nullptr;
|
||||
std::string m_identifier;
|
||||
bool m_is_friend;
|
||||
|
||||
public:
|
||||
explicit player(CNetGamePlayer* net_game_player);
|
||||
~player() = default;
|
||||
|
||||
player(const player&) = default;
|
||||
player(player&&) noexcept = default;
|
||||
player& operator=(const player&) = default;
|
||||
player& operator=(player&&) noexcept = default;
|
||||
|
||||
float screen_position_x = -1.f;
|
||||
float screen_position_y = -1.f;
|
||||
|
||||
[[nodiscard]] CAutomobile* get_current_vehicle() const;
|
||||
[[nodiscard]] const char* get_name() const;
|
||||
[[nodiscard]] rage::netPlayerData* get_net_data() const;
|
||||
[[nodiscard]] CNetGamePlayer* get_net_game_player() const;
|
||||
[[nodiscard]] CPed* get_ped() const;
|
||||
[[nodiscard]] CPlayerInfo* get_player_info() const;
|
||||
|
||||
[[nodiscard]] uint8_t id() const;
|
||||
|
||||
[[nodiscard]] bool is_friend() const;
|
||||
[[nodiscard]] bool is_host() const;
|
||||
[[nodiscard]] bool is_valid() const;
|
||||
|
||||
protected:
|
||||
bool equals(const CNetGamePlayer* net_game_player) const;
|
||||
|
||||
[[nodiscard]] std::string to_lowercase_identifier() const;
|
||||
|
||||
};
|
||||
}
|
@ -1,89 +1,10 @@
|
||||
#include "gta_util.hpp"
|
||||
#include "player_service.hpp"
|
||||
#include "services/friends/friends_service.hpp"
|
||||
|
||||
namespace big
|
||||
{
|
||||
player::player(CNetGamePlayer* net_game_player)
|
||||
: m_net_game_player(net_game_player)
|
||||
{
|
||||
m_is_friend = friends_service::is_friend(net_game_player);
|
||||
}
|
||||
|
||||
CAutomobile* player::get_current_vehicle() const
|
||||
{
|
||||
if (const auto ped = this->get_ped(); ped != nullptr)
|
||||
if (const auto vehicle = ped->m_vehicle; vehicle != nullptr)
|
||||
return vehicle;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const char* player::get_name() const
|
||||
{
|
||||
return m_net_game_player == nullptr ? "" : m_net_game_player->get_name();
|
||||
}
|
||||
|
||||
rage::netPlayerData* player::get_net_data() const
|
||||
{
|
||||
return m_net_game_player == nullptr ? nullptr : m_net_game_player->get_net_data();
|
||||
}
|
||||
|
||||
CNetGamePlayer* player::get_net_game_player() const
|
||||
{
|
||||
return m_net_game_player;
|
||||
}
|
||||
|
||||
CPed* player::get_ped() const
|
||||
{
|
||||
if (const auto player_info = this->get_player_info(); player_info != nullptr)
|
||||
if (const auto ped = player_info->m_ped; ped != nullptr)
|
||||
return ped;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CPlayerInfo* player::get_player_info() const
|
||||
{
|
||||
if (m_net_game_player != nullptr && m_net_game_player->m_player_info != nullptr)
|
||||
return m_net_game_player->m_player_info;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
uint8_t player::id() const
|
||||
{
|
||||
return m_net_game_player == nullptr ? -1 : m_net_game_player->m_player_id;
|
||||
}
|
||||
|
||||
bool player::is_host() const
|
||||
{
|
||||
return m_net_game_player == nullptr ? false : m_net_game_player->is_host();
|
||||
}
|
||||
|
||||
bool player::is_friend() const
|
||||
{
|
||||
return m_is_friend;
|
||||
}
|
||||
|
||||
|
||||
bool player::is_valid() const
|
||||
{
|
||||
return m_net_game_player == nullptr ? false : m_net_game_player->is_valid();
|
||||
}
|
||||
|
||||
bool player::equals(const CNetGamePlayer* net_game_player) const
|
||||
{
|
||||
return net_game_player == m_net_game_player;
|
||||
}
|
||||
|
||||
std::string player::to_lowercase_identifier() const
|
||||
{
|
||||
std::string lower = this->get_name();
|
||||
std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower);
|
||||
|
||||
return lower;
|
||||
}
|
||||
|
||||
player_service::player_service()
|
||||
: m_selected_player(m_dummy)
|
||||
: m_self(), m_selected_player(m_dummy)
|
||||
{
|
||||
g_player_service = this;
|
||||
|
||||
|
@ -1,47 +1,9 @@
|
||||
#pragma once
|
||||
#include "player.hpp"
|
||||
|
||||
namespace big
|
||||
{
|
||||
class player_service;
|
||||
class player final
|
||||
{
|
||||
friend player_service;
|
||||
|
||||
CNetGamePlayer* m_net_game_player = nullptr;
|
||||
std::string m_identifier;
|
||||
bool m_is_friend;
|
||||
|
||||
public:
|
||||
explicit player(CNetGamePlayer* net_game_player);
|
||||
~player() = default;
|
||||
|
||||
player(const player&) = default;
|
||||
player(player&&) noexcept = default;
|
||||
player& operator=(const player&) = default;
|
||||
player& operator=(player&&) noexcept = default;
|
||||
|
||||
float screen_position_x = -1.f;
|
||||
float screen_position_y = -1.f;
|
||||
|
||||
[[nodiscard]] CAutomobile* get_current_vehicle() const;
|
||||
[[nodiscard]] const char* get_name() const;
|
||||
[[nodiscard]] rage::netPlayerData* get_net_data() const;
|
||||
[[nodiscard]] CNetGamePlayer* get_net_game_player() const;
|
||||
[[nodiscard]] CPed* get_ped() const;
|
||||
[[nodiscard]] CPlayerInfo* get_player_info() const;
|
||||
|
||||
[[nodiscard]] uint8_t id() const;
|
||||
|
||||
[[nodiscard]] bool is_friend() const;
|
||||
[[nodiscard]] bool is_host() const;
|
||||
[[nodiscard]] bool is_valid() const;
|
||||
|
||||
protected:
|
||||
bool equals(const CNetGamePlayer* net_game_player) const;
|
||||
|
||||
[[nodiscard]] std::string to_lowercase_identifier() const;
|
||||
|
||||
};
|
||||
class player;
|
||||
|
||||
using player_ptr = std::shared_ptr<player>;
|
||||
using players = std::map<std::string, player_ptr>;
|
||||
|
Reference in New Issue
Block a user