feat(NoRagdoll): Added one more no ragdoll native call
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@ -16,6 +16,7 @@ namespace big
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PED::SET_PED_CAN_RAGDOLL(player, !bNoRagdoll);
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PED::SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT(player, !bNoRagdoll);
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PED::SET_PED_RAGDOLL_ON_COLLISION(player, !bNoRagdoll);
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}QUEUE_JOB_END_CLAUSE
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bLastNoRagdoll = bNoRagdoll;
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