chore: change C-style casts to dynamic_cast (#1299)
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87027fbfd9
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@ -14,7 +14,7 @@ namespace big
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g_player_service->iterate([](auto& plyr) {
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if (plyr.second->is_host())
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{
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((player_command*)(command::get(RAGE_JOAAT("breakup"))))->call(plyr.second, {});
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dynamic_cast<player_command*>(command::get(RAGE_JOAAT("breakup")))->call(plyr.second, {});
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}
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});
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}
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@ -39,10 +39,10 @@ namespace big
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if (kick)
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{
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g_fiber_pool->queue_job([player] {
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((player_command*)command::get(RAGE_JOAAT("bailkick")))->call(player, {});
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((player_command*)command::get(RAGE_JOAAT("nfkick")))->call(player, {});
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dynamic_cast<player_command*>(command::get(RAGE_JOAAT("bailkick")))->call(player, {});
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dynamic_cast<player_command*>(command::get(RAGE_JOAAT("nfkick")))->call(player, {});
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script::get_current()->yield(700ms);
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((player_command*)command::get(RAGE_JOAAT("breakup")))->call(player, {});
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dynamic_cast<player_command*>(command::get(RAGE_JOAAT("breakup")))->call(player, {});
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});
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}
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}
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@ -71,7 +71,7 @@ namespace big
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if (notify)
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{
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char notification[500]{};// I don't like using sprintf but there isn't an alternative afaik
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char notification[500]{}; // I don't like using sprintf but there isn't an alternative afaik
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snprintf(notification, sizeof(notification), m_notify_message, player->get_name());
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g_notification_service->push_warning("Protections", notification);
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}
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@ -23,7 +23,7 @@ namespace big
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static void input_text_with_hint(const std::string_view label, const std::string_view hint, char* buf, size_t buf_size, ImGuiInputTextFlags_ flag = ImGuiInputTextFlags_None, std::function<void()> cb = nullptr);
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static void input_text_with_hint(const std::string_view label, const std::string_view hint, std::string* buf, ImGuiInputTextFlags_ flag = ImGuiInputTextFlags_None, std::function<void()> cb = nullptr);
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static void input_text(const std::string_view label, char* buf, size_t buf_size, ImGuiInputTextFlags_ flag = ImGuiInputTextFlags_None, std::function<void()> cb = nullptr);
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static bool selectable(const std::string_view, bool);
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@ -49,7 +49,7 @@ namespace big
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template<template_str cmd_str, ImVec2 size = ImVec2(0, 0), ImVec4 color = ImVec4(0.24f, 0.23f, 0.29f, 1.00f)>
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static void player_command_button(player_ptr player = g_player_service->get_selected(), const std::vector<std::uint64_t> args = {}, std::optional<const std::string_view> label_override = std::nullopt)
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{
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static player_command* command = (player_command*)command::get(rage::consteval_joaat(cmd_str.value));
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static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat(cmd_str.value)));
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if (command == nullptr)
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return ImGui::Text("INVALID COMMAND");
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@ -62,7 +62,7 @@ namespace big
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template<template_str cmd_str>
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static void command_checkbox(std::optional<const std::string_view> label_override = std::nullopt)
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{
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static bool_command* command = (bool_command*)command::get(rage::consteval_joaat(cmd_str.value));
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static bool_command* command = dynamic_cast<bool_command*>(command::get(rage::consteval_joaat(cmd_str.value)));
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if (command == nullptr)
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return ImGui::Text("INVALID COMMAND");
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@ -116,7 +116,7 @@ namespace big
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player->is_spammer = true;
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if (g.session.kick_chat_spammers)
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{
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((player_command*)command::get(RAGE_JOAAT("breakup")))->call(player, {});
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dynamic_cast<player_command*>(command::get(RAGE_JOAAT("breakup")))->call(player, {});
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}
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return true;
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}
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@ -177,7 +177,7 @@ namespace big
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return true;
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if (g.reactions.breakup_others.karma)
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((player_command*)command::get(RAGE_JOAAT("breakup")))->call(player, {});
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dynamic_cast<player_command*>(command::get(RAGE_JOAAT("breakup")))->call(player, {});
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}
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else
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{
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@ -185,7 +185,8 @@ namespace big
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session::add_infraction(player, Infraction::BREAKUP_KICK_DETECTED);
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if (g.reactions.breakup_others.karma)
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((player_command*)command::get(RAGE_JOAAT("breakup")))->call(player, {});
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dynamic_cast<player_command*>(command::get(RAGE_JOAAT("breakup")))->call(player, {});
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;
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}
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}
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@ -92,7 +92,7 @@ namespace big
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break;
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case eRemoteEvent::Crash: g.reactions.crash.process(plyr); return true;
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case eRemoteEvent::Crash2:
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if (args[2] > 32)// actual crash condition is if args[2] is above 255
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if (args[2] > 32) // actual crash condition is if args[2] is above 255
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{
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g.reactions.crash.process(plyr);
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return true;
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@ -321,7 +321,7 @@ namespace big
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case eRemoteEvent::InteriorControl:
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{
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int interior = (int)args[2];
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if (interior < 0 || interior > 161)// the upper bound will change after an update
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if (interior < 0 || interior > 161) // the upper bound will change after an update
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{
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if (auto plyr = g_player_service->get_by_id(player->m_player_id))
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session::add_infraction(plyr, Infraction::TRIED_KICK_PLAYER);
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@ -337,7 +337,7 @@ namespace big
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{
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if (auto plyr = g_player_service->get_by_id(player->m_player_id))
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{
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((player_command*)command::get(RAGE_JOAAT("breakup")))->call(plyr, {});
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dynamic_cast<player_command*>(command::get(RAGE_JOAAT("breakup")))->call(plyr, {});
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}
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}
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@ -1,12 +1,13 @@
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#pragma once
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#include "backend/command.hpp"
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#include "backend/player_command.hpp"
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#include "natives.hpp"
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#include "services/gta_data/gta_data_service.hpp"
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#include "services/vehicle/persist_car_service.hpp"
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#include "util/entity.hpp"
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#include "util/ped.hpp"
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#include "util/teleport.hpp"
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#include "services/vehicle/persist_car_service.hpp"
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#include "backend/command.hpp"
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#include "backend/player_command.hpp"
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#include "services/gta_data/gta_data_service.hpp"
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namespace big
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{
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@ -72,17 +73,16 @@ namespace big
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}},
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{"COPY VEHICLE",
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[this] {
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Vehicle v = persist_car_service::clone_ped_car(PLAYER::PLAYER_PED_ID(), m_handle);
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Vehicle v = persist_car_service::clone_ped_car(PLAYER::PLAYER_PED_ID(), m_handle);
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script::get_current()->yield();
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PED::SET_PED_INTO_VEHICLE(PLAYER::PLAYER_PED_ID(), v, -1);
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}},
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{"BOOST",
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[this] {
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if (entity::take_control_of(m_handle))
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VEHICLE::SET_VEHICLE_FORWARD_SPEED(m_handle, 79);
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VEHICLE::SET_VEHICLE_FORWARD_SPEED(m_handle, 79);
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else
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g_notification_service->push_warning("Toxic", "Failed to take control of vehicle.");
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}},
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{"LAUNCH",
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[this] {
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@ -95,13 +95,12 @@ namespace big
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[this] {
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if (ped::get_player_from_ped(VEHICLE::GET_PED_IN_VEHICLE_SEAT(m_handle, -1, 0)) != NULL)
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{
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static player_command* command = (player_command*)command::get(rage::consteval_joaat("vehkick"));
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static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("vehkick")));
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command->call(ped::get_player_from_ped(VEHICLE::GET_PED_IN_VEHICLE_SEAT(m_handle, -1, 0)), {});
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}
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TASK::CLEAR_PED_TASKS_IMMEDIATELY(VEHICLE::GET_PED_IN_VEHICLE_SEAT(m_handle, -1, 0));
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TASK::CLEAR_PED_TASKS_IMMEDIATELY(m_handle);
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TASK::CLEAR_PED_TASKS_IMMEDIATELY(VEHICLE::GET_PED_IN_VEHICLE_SEAT(m_handle, -1, 0));
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TASK::CLEAR_PED_TASKS_IMMEDIATELY(m_handle);
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}},
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{"DELETE",
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[this] {
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@ -114,48 +113,54 @@ namespace big
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teleport::into_vehicle(m_handle);
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}}}};
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s_context_menu ped_menu{ContextEntityType::PED, 0, {}, {
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{"DISARM",
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[this] {
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for (auto& [_, weapon] : g_gta_data_service->weapons())
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WEAPON::REMOVE_WEAPON_FROM_PED(m_handle, weapon.m_hash);
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}},
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{"RAGDOLL",
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[this] {
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PED::SET_PED_TO_RAGDOLL(m_handle, 2000, 2000, 0, 0, 0, 0);
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s_context_menu ped_menu{ContextEntityType::PED,
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0,
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{},
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{{"DISARM",
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[this] {
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for (auto& [_, weapon] : g_gta_data_service->weapons())
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WEAPON::REMOVE_WEAPON_FROM_PED(m_handle, weapon.m_hash);
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}},
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{"RAGDOLL",
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[this] {
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PED::SET_PED_TO_RAGDOLL(m_handle, 2000, 2000, 0, 0, 0, 0);
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}},
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{"DANCE", [this] {
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{"DANCE", [this] {
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ped::ped_play_animation(m_handle, "mini@strip_club@private_dance@part1", "priv_dance_p1");
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}}
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}};
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}}}};
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s_context_menu object_menu{ContextEntityType::OBJECT, 0, {}, {}};
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s_context_menu player_menu{ContextEntityType::PLAYER, 0, {}, {
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{"STEAL IDENTITY", [this] {
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ped::steal_identity(m_handle);
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}},
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{"BREAKUP KICK", [this] {
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static player_command* command = (player_command*)command::get(rage::consteval_joaat("breakup"));
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s_context_menu player_menu{ContextEntityType::PLAYER,
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0,
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{},
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{{"STEAL IDENTITY",
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[this] {
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ped::steal_identity(m_handle);
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}},
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{"BREAKUP KICK",
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[this] {
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static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("breakup")));
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command->call(ped::get_player_from_ped(m_handle), {});
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}},
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{"KICK",
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[this] {
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static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("nfkick")));
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static player_command* command1 = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("shkick")));
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static player_command* command2 = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("endkick")));
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command->call(ped::get_player_from_ped(m_handle), {});
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command1->call(ped::get_player_from_ped(m_handle), {});
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command2->call(ped::get_player_from_ped(m_handle), {});
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}},
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{"DISARM",
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[this] {
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static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("remweaps")));
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command->call(ped::get_player_from_ped(m_handle), {});
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}},
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{"RAGDOLL", [this] {
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static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("ragdoll")));
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command->call(ped::get_player_from_ped(m_handle), {});
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}},
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{"KICK", [this] {
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static player_command* command = (player_command*)command::get(rage::consteval_joaat("nfkick"));
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static player_command* command1 = (player_command*)command::get(rage::consteval_joaat("shkick"));
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static player_command* command2 = (player_command*)command::get(rage::consteval_joaat("endkick"));
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command->call(ped::get_player_from_ped(m_handle), {});
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command1->call(ped::get_player_from_ped(m_handle), {});
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command2->call(ped::get_player_from_ped(m_handle), {});
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}},
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{"DISARM", [this] {
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static player_command* command = (player_command*)command::get(rage::consteval_joaat("remweaps"));
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command->call(ped::get_player_from_ped(m_handle), {});
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}},
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{"RAGDOLL", [this] {
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static player_command* command = (player_command*)command::get(rage::consteval_joaat("ragdoll"));
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command->call(ped::get_player_from_ped(m_handle), {});
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}}
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}};
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}}}};
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s_context_menu shared_menu{ContextEntityType::SHARED,
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0,
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