Fixed mission cars not being properly cleaned up. (#3434)
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@ -14,6 +14,8 @@ namespace big
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if (g_local_player && g_local_player->m_vehicle && g_local_player->m_vehicle->m_net_object
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&& object_id == g_local_player->m_vehicle->m_net_object->m_object_id) [[unlikely]]
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{
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if (!NETWORK::NETWORK_IS_ACTIVITY_SESSION()) //If we're in Freemode.
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{
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if (auto plyr = g_player_service->get_by_id(src->m_player_id))
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{
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@ -21,6 +23,7 @@ namespace big
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}
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return;
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}
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}
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if (auto object = g_pointers->m_gta.m_get_net_object(*g_pointers->m_gta.m_network_object_mgr, object_id, true)) [[likely]]
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{
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