Update for 2189.
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@ -2936,6 +2936,114 @@ static bool GetVehicleInfoForClanLogo(Hash vehicleModel, rage::vector3& x, rage:
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z = { 0.0f, -0.7398f, 0.0f };
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scale = 0.4f;
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return true;
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case VEHICLE_GAUNTLET5:
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x = { -1.5f, 0.379f, 0.297f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.24f;
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return true;
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case VEHICLE_DUKES3:
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x = { -1.f, 0.f, 0.f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.375f;
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return true;
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case VEHICLE_MANANA2:
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x = { -1.76f, 0.105f, 0.009f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.22f;
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return true;
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case VEHICLE_CLUB:
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x = { 0.f, 1.252f, 1.f };
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y = { 0.f, 0.f, -1.f };
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z = { -1.f, 0.f, 0.f };
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scale = 0.31f;
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return true;
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case VEHICLE_GLENDALE2:
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x = { 0.f, 2.135f, 1.f };
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y = { 0.f, 0.f, -1.f };
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z = { -1.f, 0.f, 0.f };
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scale = 0.205f;
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return true;
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case VEHICLE_YOUGA3:
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x = { 0.f, 2.352f, 0.3f };
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y = { 0.f, -1.f, -0.256f };
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z = { -1.f, 0.f, 0.f };
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scale = 0.135f;
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return true;
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case VEHICLE_YOSEMITE3:
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x = { -1.f, 0.252f, 0.203f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.21f;
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return true;
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case VEHICLE_SEMINOLE2:
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x = { 0.f, 1.654f, 1.f };
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y = { 0.f, 0.f, -1.f };
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z = { -1.f, 0.f, 0.f };
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scale = 0.25f;
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return true;
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case VEHICLE_PENUMBRA2:
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x = { -1.08f, 0.28f, -0.093f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.4f;
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return true;
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case VEHICLE_LANDSTALKER2:
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x = { -1.64f, 0.7f, 0.f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.35f;
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return true;
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case VEHICLE_COQUETTE4:
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x = { -1.f, -0.021f, 0.273f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.25f;
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return true;
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case VEHICLE_TIGON:
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x = { -1.f, 0.156f, 0.099f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.3f;
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return true;
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case VEHICLE_PEYOTE3:
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x = { -1.5f, -0.36f, 0.2125f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.35f;
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return true;
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case VEHICLE_BRIOSO2:
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x = { -1.f, 0.275f, 0.215f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.3f;
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return true;
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case VEHICLE_SLAMTRUCK:
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x = { -1.f, 1.454f, 0.485f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.3f;
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return true;
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case VEHICLE_ITALIRSX:
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x = { -1.f, 0.109f, 0.129f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.3f;
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return true;
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case VEHICLE_TOREADOR:
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x = { -1.f, 0.194f, 0.342f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.15f;
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return true;
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case VEHICLE_WEEVIL:
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x = { -1.f, 0.111f, 0.168f };
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y = { 1.f, 0.f, 0.f };
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z = { 0.f, -1.f, 0.f };
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scale = 0.3f;
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return true;
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default:
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return false;
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}
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@ -783,4 +783,47 @@ enum CasinoHeist : Hash
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VEHICLE_VSTR = RAGE_JOAAT("VSTR"),
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VEHICLE_YOSEMITE2 = RAGE_JOAAT("YOSEMITE2"),
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VEHICLE_ZHABA = RAGE_JOAAT("ZHABA"),
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};
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enum SummerUpdate : Hash
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{
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VEHICLE_CLUB = RAGE_JOAAT("CLUB"),
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VEHICLE_COQUETTE4 = RAGE_JOAAT("VEHICLE_COQUETTE4"),
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VEHICLE_DUKES3 = RAGE_JOAAT("DUKES3"),
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VEHICLE_GAUNTLET5 = RAGE_JOAAT("GAUNTLET5"),
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VEHICLE_GLENDALE2 = RAGE_JOAAT("GLENDALE2"),
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VEHICLE_LANDSTALKER2 = RAGE_JOAAT("LANDSTALKER2"),
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VEHICLE_MANANA2 = RAGE_JOAAT("MANANA2"),
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VEHICLE_OPENWHEEL1 = RAGE_JOAAT("OPENWHEEL1"),
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VEHICLE_OPENWHEEL2 = RAGE_JOAAT("OPENWHEEL2"),
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VEHICLE_PENUMBRA2 = RAGE_JOAAT("PENUMBRA2"),
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VEHICLE_PEYOTE3 = RAGE_JOAAT("PEYOTE3"),
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VEHICLE_SEMINOLE2 = RAGE_JOAAT("SEMINOLE2"),
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VEHICLE_TIGON = RAGE_JOAAT("TIGON"),
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VEHICLE_YOSEMITE3 = RAGE_JOAAT("YOSEMITE3"),
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VEHICLE_YOUGA3 = RAGE_JOAAT("YOUGA3")
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};
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enum CayoPericoHeist : Hash
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{
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VEHICLE_ALKONOST = RAGE_JOAAT("ALKONOST"),
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VEHICLE_ANNIHILATOR2 = RAGE_JOAAT("ANNIHILATOR2"),
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VEHICLE_AVISA = RAGE_JOAAT("AVISA"),
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VEHICLE_BRIOSO2 = RAGE_JOAAT("BRIOSO2"),
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VEHICLE_DINGHY5 = RAGE_JOAAT("DINGHY5"),
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VEHICLE_ITALIRSX = RAGE_JOAAT("ITALIRSX"),
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VEHICLE_KOSATKA = RAGE_JOAAT("KOSATKA"),
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VEHICLE_LONGFIN = RAGE_JOAAT("LONGFIN"),
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VEHICLE_MANCHEZE = RAGE_JOAAT("MANCHEZE"),
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VEHICLE_PATROLBOAT = RAGE_JOAAT("PATROLBOAT"),
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VEHICLE_SEASPARROW2 = RAGE_JOAAT("SEASPARROW2"),
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VEHICLE_SLAMTRUCK = RAGE_JOAAT("SLAMTRUCK"),
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VEHICLE_SQUADDIE = RAGE_JOAAT("SQUADDIE"),
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VEHICLE_TOREADOR = RAGE_JOAAT("TOREADOR"),
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VEHICLE_VERUS = RAGE_JOAAT("VERUS"),
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VEHICLE_VETIR = RAGE_JOAAT("VETIR"),
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VEHICLE_VETO = RAGE_JOAAT("VETO"),
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VEHICLE_VETO2 = RAGE_JOAAT("VETO2"),
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VEHICLE_WEEVIL = RAGE_JOAAT("WEEVIL"),
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VEHICLE_WINKY = RAGE_JOAAT("WINKY")
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};
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