Added ownership checks to the delete_vehicle check. (#3552)
* Added ownership checks to the delete_vehicle check. * Redesigned delete_vehicle protections. * Cleaned up code. * Fixed vehicle repaired/vehicle godmode code not running if the player was offline/did not have a personal vehicle deployed. * Fixed Chinese being a simp. (Closes #3581) * GTAV-Classes: bump version
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@ -3,7 +3,7 @@ include(FetchContent)
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FetchContent_Declare(
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gtav_classes
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GIT_REPOSITORY https://github.com/Yimura/GTAV-Classes.git
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GIT_TAG b9b832ab00c95a731f8472f696c5d026a29fd767
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GIT_TAG aebd69542e58fab8975da76c3e555b122ddef5d6
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GIT_PROGRESS TRUE
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CONFIGURE_COMMAND ""
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BUILD_COMMAND ""
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@ -18,10 +18,13 @@ namespace big
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return;
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}
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if (*g_pointers->m_gta.m_is_session_started)
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{
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if (!entity::take_control_of(veh, 0))
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{
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return;
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}
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}
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if (VEHICLE::GET_DOES_VEHICLE_HAVE_DAMAGE_DECALS(veh))
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{
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@ -91,23 +91,15 @@ namespace big
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}
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}
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CVehicle* get_personal_vehicle()
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{
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Vehicle personal_vehicle = mobile::mechanic::get_personal_vehicle();
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if (ENTITY::DOES_ENTITY_EXIST(personal_vehicle))
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{
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return reinterpret_cast<CVehicle*>(g_pointers->m_gta.m_handle_to_ptr(personal_vehicle));
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}
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return nullptr;
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}
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virtual void on_tick() override
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{
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if (g_local_player)
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{
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const auto personal_vehicle = get_personal_vehicle();
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const auto personal_vehicle = mobile::mechanic::get_personal_cvehicle();
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if (personal_vehicle)
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{
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apply_godmode_to_vehicle(personal_vehicle, true);
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}
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apply_godmode_to_vehicle(g_local_player->m_vehicle, personal_vehicle == g_local_player->m_vehicle);
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}
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}
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@ -119,8 +111,7 @@ namespace big
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if (g_local_player->m_vehicle)
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restore_original_vehicle_data(g_local_player->m_vehicle);
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const auto personal_vehicle = get_personal_vehicle();
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if (personal_vehicle)
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if (const auto personal_vehicle = mobile::mechanic::get_personal_cvehicle())
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{
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restore_original_vehicle_data(personal_vehicle);
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}
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@ -16,6 +16,6 @@ namespace big
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{eGameLanguage::TRADITIONAL_CHINESE, "Chinese (Traditional)"},
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{eGameLanguage::JAPANESE, "Japanese"},
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{eGameLanguage::MEXICAN_SPANISH, "Spanish (Mexico)"},
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{eGameLanguage::SIMPLIFIED_CHINESE, "Chinese (Simpified)"},
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{eGameLanguage::SIMPLIFIED_CHINESE, "Chinese (Simplified)"},
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};
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}
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@ -1,4 +1,5 @@
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#include "hooking/hooking.hpp"
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#include "util/mobile.hpp"
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#include "util/notify.hpp"
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namespace big
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@ -12,11 +13,15 @@ namespace big
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return;
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}
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if (g_local_player && g_local_player->m_vehicle && g_local_player->m_vehicle->m_net_object
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&& object_id == g_local_player->m_vehicle->m_net_object->m_object_id) [[unlikely]]
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if (const auto personal_vehicle = mobile::mechanic::get_personal_cvehicle())
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{
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if (!NETWORK::NETWORK_IS_ACTIVITY_SESSION()) //If we're in Freemode.
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if (auto net_obj = personal_vehicle->m_net_object)
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{
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if (object_id == net_obj->m_object_id && entity::network_has_control_of_entity(net_obj))
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{
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/*LOG(VERBOSE) << "DELETION ORDER FOR PERSONAL VEHICLE: " << net_obj->m_object_id << " m_is_remote: " << net_obj->m_is_remote
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<< " m_bubble: " << net_obj->m_bubble << " m_owner_id: " << net_obj->m_owner_id
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<< " m_wants_to_be_owner: " << net_obj->m_wants_to_be_owner;*/
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if (auto plyr = g_player_service->get_by_id(src->m_player_id))
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{
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g.reactions.delete_vehicle.process(plyr);
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@ -24,6 +29,26 @@ namespace big
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return;
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}
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}
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}
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if (self::veh != 0)
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{
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if (const auto current_vehicle = g_local_player->m_vehicle)
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{
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auto net_obj = current_vehicle->m_net_object;
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if (object_id == net_obj->m_object_id && entity::network_has_control_of_entity(net_obj))
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{
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/*LOG(VERBOSE) << "DELETION ORDER FOR CURRENT VEHICLE: " << net_obj->m_object_id
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<< " m_is_remote: " << net_obj->m_is_remote << " m_bubble: " << net_obj->m_bubble
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<< " m_owner_id: " << net_obj->m_owner_id << " m_wants_to_be_owner: " << net_obj->m_wants_to_be_owner;*/
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if (auto plyr = g_player_service->get_by_id(src->m_player_id))
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{
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g.reactions.delete_vehicle.process(plyr);
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}
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return;
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}
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}
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}
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if (auto object = g_pointers->m_gta.m_get_net_object(*g_pointers->m_gta.m_network_object_mgr, object_id, true)) [[likely]]
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{
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@ -159,7 +159,7 @@ namespace big::entity
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bool network_has_control_of_entity(rage::netObject* net_object)
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{
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return !net_object || !net_object->m_next_owner_id && (net_object->m_control_id == -1);
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return !net_object || !net_object->m_is_remote && (net_object->m_wants_to_be_owner == -1);
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}
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bool take_control_of(Entity ent, int timeout)
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@ -139,6 +139,17 @@ namespace big::mobile
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return *scr_globals::freemode_global.at(301).as<Vehicle*>();
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}
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inline CVehicle* get_personal_cvehicle()
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{
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Vehicle personal_vehicle = get_personal_vehicle();
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if (personal_vehicle != -1 && ENTITY::DOES_ENTITY_EXIST(personal_vehicle))
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{
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return reinterpret_cast<CVehicle*>(g_pointers->m_gta.m_handle_to_ptr(personal_vehicle));
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}
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return nullptr;
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}
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inline void summon_vehicle_by_index(int veh_idx)
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{
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if (*scr_globals::freemode_global.at(1000).as<int*>() != -1)
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