Fixed an issue where the neon light section changing tire smoke color (#335)
Fixed an issue where the neon light section changing tire smoke color, also added an uncheck all button.
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0cd4498f7d
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@ -488,13 +488,25 @@ namespace big
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neon_front = true;
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neon_back = true;
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g_fiber_pool->queue_job([] {
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VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_XENON_LIGHTS, xenon);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_LEFT, neon_left);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_RIGHT, neon_right);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_FRONT, neon_front);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_BACK, neon_back);
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});
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VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_XENON_LIGHTS, xenon);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_LEFT, neon_left);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_RIGHT, neon_right);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_FRONT, neon_front);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_BACK, neon_back);
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});
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ImGui::SameLine();
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components::button("Uncheck All##neon_uncheck_all", [] {
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xenon = false;
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neon_left = false;
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neon_right = false;
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neon_front = false;
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neon_back = false;
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VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_XENON_LIGHTS, xenon);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_LEFT, neon_left);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_RIGHT, neon_right);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_FRONT, neon_front);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_BACK, neon_back);
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});
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ImGui::Separator();
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@ -703,7 +715,7 @@ namespace big
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if (ImGui::Selectable(name.c_str(), false))
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{
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g_fiber_pool->queue_job([&rgb] {
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VEHICLE::SET_VEHICLE_TYRE_SMOKE_COLOR(player_vehicle, rgb[0], rgb[1], rgb[2]);
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VEHICLE::SET_VEHICLE_NEON_LIGHTS_COLOUR_(player_vehicle, rgb[0], rgb[1], rgb[2]);
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});
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color_rgb[0] = rgb[0];
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color_rgb[1] = rgb[1];
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