refactor(Features): Delete some lingering files
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#include "features.hpp"
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#include "script_global.hpp"
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namespace big
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{
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void features::disable_phone()
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{
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if (g_settings.options["disable_phone"])
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*script_global(19664).as<int*>() = 1;
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}
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}
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#include "features.hpp"
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#include "script_global.hpp"
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namespace big
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{
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void features::reveal_players()
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{
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if (g_settings.options["reveal_players"].get<bool>())
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{
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*script_global(2425869).at(1 + (g_playerId * 443)).at(207).as<int*>() = 1;
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*script_global(2440049).at(71).as<int*>() = NETWORK::GET_NETWORK_TIME() + 999;
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}
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}
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}
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