fix(VehicleGun): Removed height offset
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@ -25,7 +25,7 @@ namespace big
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if (PAD::IS_DISABLED_CONTROL_JUST_RELEASED(0, 24))
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{
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Vector3 location = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(player, 0.f, 10.f, 1.5f);
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Vector3 location = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(player, 0.f, 10.f, 0.f);
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Vehicle veh = functions::spawn_vehicle(
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"bus",
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location,
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