From 0c1ccab977034f15ec70006f869c140cf22253d7 Mon Sep 17 00:00:00 2001 From: Yimura Date: Mon, 26 Jul 2021 21:19:58 +0200 Subject: [PATCH] feat(Backend): Added frame flags to loop --- BigBaseV2/src/backend/backend.cpp | 4 +++- BigBaseV2/src/backend/looped/looped.hpp | 1 + 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/BigBaseV2/src/backend/backend.cpp b/BigBaseV2/src/backend/backend.cpp index d44781bd..ba3440b0 100644 --- a/BigBaseV2/src/backend/backend.cpp +++ b/BigBaseV2/src/backend/backend.cpp @@ -1,7 +1,8 @@ #include "backend.hpp" #include "fiber_pool.hpp" -#include "script.hpp" #include "looped/looped.hpp" +#include "pointers.hpp" +#include "script.hpp" namespace big { @@ -24,6 +25,7 @@ namespace big QUEUE_JOB_BEGIN_CLAUSE() { + looped::self_frame_flags(); looped::self_godmode(); looped::self_off_radar(); looped::self_no_ragdoll(); diff --git a/BigBaseV2/src/backend/looped/looped.hpp b/BigBaseV2/src/backend/looped/looped.hpp index 6acb5465..63c746d5 100644 --- a/BigBaseV2/src/backend/looped/looped.hpp +++ b/BigBaseV2/src/backend/looped/looped.hpp @@ -10,6 +10,7 @@ namespace big static void player_specate(); + static void self_frame_flags(); static void self_godmode(); static void self_off_radar(); static void self_noclip();