feat(Vehicle): Added god mode and handling

This commit is contained in:
Yimura 2021-01-20 03:45:24 +01:00
parent e472870c72
commit 0a9216ce5c
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@ -1,29 +1,99 @@
#include "gui/tab_bar.hpp"
#include "gta_util.hpp"
namespace big
{
void tabbar::render_vehicle()
{
CPed* ped = gta_util::get_local_ped();
bool bVehGodMode = ped->m_vehicle == nullptr ? false : (ped->m_vehicle->m_godmode & 0x1) == 0x1;
if (ImGui::Checkbox("Vehicle God Mode", &bVehGodMode))
if (ped->m_vehicle != nullptr)
ped->m_vehicle->m_godmode = bVehGodMode ? 0x1 : 0x0;
ImGui::Separator();
if (ImGui::BeginTabItem("Vehicle"))
{
ImGui::Text("Speedometer:");
ImGui::SameLine();
static const char* speedo_options[] = { "None", "km/h", "mph" };
if (ImGui::BeginCombo("##speedometer", speedo_options[g_settings.options["speedo_type"].get<int64_t>()]))
if (ImGui::TreeNode("Speedometer"))
{
for (uint8_t i = 0; i < IM_ARRAYSIZE(speedo_options); i++)
static const char* speedo_options[] = { "None", "km/h", "mph" };
if (ImGui::BeginCombo("##speedometer", speedo_options[g_settings.options["speedo_type"].get<int64_t>()]))
{
bool is_selected = (g_settings.options["speedo_type"].get<int64_t>() == i);
if (ImGui::Selectable(speedo_options[i], is_selected))
for (uint8_t i = 0; i < IM_ARRAYSIZE(speedo_options); i++)
{
*g_settings.options["speedo_type"].get<int64_t*>() = i;
g_settings.save();
bool is_selected = (g_settings.options["speedo_type"].get<int64_t>() == i);
if (ImGui::Selectable(speedo_options[i], is_selected))
{
*g_settings.options["speedo_type"].get<int64_t*>() = i;
g_settings.save();
}
if (is_selected)
ImGui::SetItemDefaultFocus();
}
if (is_selected)
ImGui::SetItemDefaultFocus();
ImGui::EndCombo();
}
ImGui::EndCombo();
ImGui::TreePop();
}
if (ImGui::TreeNode("Handling"))
{
CAutomobile* veh = ped->m_vehicle;
static float fAcceleration = veh == nullptr ? 1.f : veh->m_handling->m_acceleration;
if (ImGui::SliderFloat("Acceleration", &fAcceleration, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_acceleration = fAcceleration;
static float fBrakeForce = veh == nullptr ? 1.f : veh->m_handling->m_brakeforce;
if (ImGui::SliderFloat("Brake Force", &fBrakeForce, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_brakeforce = fBrakeForce;
static float fGravity = veh == nullptr ? 1.f : veh->m_gravity;
if (ImGui::SliderFloat("Gravity", &fGravity, -24.f, 24.f))
if (veh != nullptr)
veh->m_gravity = fGravity;
static float fUpshift = veh == nullptr ? 1.f : veh->m_handling->m_upshift;
static float fDownShift = veh == nullptr ? 1.f : veh->m_handling->m_downshift;
if (ImGui::SliderFloat("Upshift", &fUpshift, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_upshift = fUpshift;
if (ImGui::SliderFloat("Downshift", &fDownShift, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_downshift = fDownShift;
static float fMass = veh == nullptr ? 1.f : veh->m_handling->m_mass;
if (ImGui::InputFloat("Mass", &fMass))
if (veh != nullptr)
veh->m_handling->m_mass = fMass;
static float fTractionCurveMax = veh == nullptr ? 1.f : veh->m_handling->m_traction_curve_max;
static float fTractionCurveMin = veh == nullptr ? 1.f : veh->m_handling->m_traction_curve_min;
if (ImGui::SliderFloat("Traction Curve Max", &fTractionCurveMax, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_traction_curve_max = fTractionCurveMax;
if (ImGui::SliderFloat("Traction Curve Min", &fTractionCurveMin, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_traction_curve_min = fTractionCurveMin;
static float fTractionLoss = veh == nullptr ? 1.f : veh->m_handling->m_traction_loss_mult;
if (ImGui::SliderFloat("Off-Road Traction Loss (lower better)", &fTractionLoss, 0.f, 2.f))
if (veh != nullptr)
veh->m_handling->m_traction_loss_mult = fTractionLoss;
static float fDriveBiasFront = veh == nullptr ? .5f : veh->m_handling->m_drive_bias_front;
if (ImGui::SliderFloat("Drive Bias Front", &fDriveBiasFront, 0.f, 1.f))
if (veh != nullptr)
veh->m_handling->m_drive_bias_front = fDriveBiasFront;
ImGui::TreePop();
}
ImGui::Separator();