# Table: tunables
Table for manipulating gta tunables.
## Functions (6)
### `get_int(tunable_name)`
- **Parameters:**
- `tunable_name` (string): The name of the tunable.
- **Returns:**
- `integer`: The value of the given tunable.
**Example Usage:**
```lua
integer = tunables.get_int(tunable_name)
```
### `get_float(tunable_name)`
- `float`: The value of the given tunable.
float = tunables.get_float(tunable_name)
### `get_bool(tunable_name)`
- `boolean`: The value of the given tunable.
boolean = tunables.get_bool(tunable_name)
### `set_int(tunable_name, val)`
- `val` (integer): The new value of the given tunable.
tunables.set_int(tunable_name, val)
### `set_float(tunable_name, val)`
- `val` (float): The new value of the given tunable.
tunables.set_float(tunable_name, val)
### `set_bool(tunable_name, val)`
- `val` (boolean): The new value of the given tunable.
tunables.set_bool(tunable_name, val)