#include "script_mgr.hpp"
#include "common.hpp"
#include "gta/script_thread.hpp"
#include "gta/tls_context.hpp"
#include "gta_util.hpp"
#include "invoker.hpp"
#include "pointers.hpp"
#include "lua/lua_manager.hpp"
namespace big
{
script* script_mgr::add_script(std::unique_ptr<script> script)
std::lock_guard lock(m_mutex);
auto* ret = script.get();
m_scripts_to_add.push_back(std::move(script));
return ret;
}
void script_mgr::remove_script(script* scr)
scr->m_should_be_deleted = true;
void script_mgr::remove_all_scripts()
m_scripts.clear();
void script_mgr::tick()
gta_util::execute_as_script(RAGE_JOAAT("main_persistent"), std::mem_fn(&script_mgr::tick_internal), this);
void script_mgr::tick_internal()
static bool ensure_main_fiber = (ConvertThreadToFiber(nullptr), true);
if (g_lua_manager->m_schedule_reload_modules)
g_lua_manager->unload_all_modules();
g_lua_manager->reload_changed_scripts();
std::erase_if(m_scripts, [](std::unique_ptr<script>& iter) {
return iter->m_should_be_deleted;
});
g_lua_manager->load_all_modules();
g_lua_manager->m_schedule_reload_modules = false;
else
g_lua_manager->load_modules_from_queue();
if (m_scripts_to_add.size())
for (auto& script_to_add : m_scripts_to_add)
m_scripts.push_back(std::move(script_to_add));
m_scripts_to_add.clear();
for (const auto& script : m_scripts)
if (script->is_enabled())
script->tick();