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YimMenu/BigBaseV2/src/pointers.cpp

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#include "common.hpp"
#include "logger.hpp"
#include "pointers.hpp"
#include "memory/all.hpp"
namespace big
{
pointers::pointers()
{
memory::pattern_batch main_batch;
// Game State
main_batch.add("GS", "83 3D ? ? ? ? ? 75 17 8B 43 20 25", [this](memory::handle ptr)
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{
m_game_state = ptr.add(2).rip().as<eGameState*>();
});
// Is session active
main_batch.add("ISA", "40 38 35 ? ? ? ? 75 0E 4C 8B C3 49 8B D7 49 8B CE", [this](memory::handle ptr)
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{
m_is_session_started = ptr.add(3).rip().as<bool*>();
});
// Ped Factory
main_batch.add("PF", "48 8B 05 ? ? ? ? 48 8B 48 08 48 85 C9 74 52 8B 81", [this](memory::handle ptr)
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{
m_ped_factory = ptr.add(3).rip().as<CPedFactory**>();
});
// Network Player Manager
main_batch.add("NPM", "48 8B 0D ? ? ? ? 8A D3 48 8B 01 FF 50 ? 4C 8B 07 48 8B CF", [this](memory::handle ptr)
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{
m_network_player_mgr = ptr.add(3).rip().as<CNetworkPlayerMgr**>();
});
// Native Handlers
main_batch.add("NH", "48 8D 0D ? ? ? ? 48 8B 14 FA E8 ? ? ? ? 48 85 C0 75 0A", [this](memory::handle ptr)
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{
m_native_registration_table = ptr.add(3).rip().as<rage::scrNativeRegistrationTable*>();
m_get_native_handler = ptr.add(12).rip().as<functions::get_native_handler_t>();
});
// Fix Vectors
main_batch.add("FV", "83 79 18 00 48 8B D1 74 4A FF 4A 18 48 63 4A 18 48 8D 41 04 48 8B 4C CA", [this](memory::handle ptr)
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{
m_fix_vectors = ptr.as<functions::fix_vectors_t>();
});
// Script Threads
main_batch.add("ST", "45 33 F6 8B E9 85 C9 B8", [this](memory::handle ptr)
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{
m_script_threads = ptr.sub(4).rip().sub(8).as<decltype(m_script_threads)>();
m_run_script_threads = ptr.sub(0x1F).as<functions::run_script_threads_t>();
});
// Script Programs
main_batch.add("SP", "44 8B 0D ? ? ? ? 4C 8B 1D ? ? ? ? 48 8B 1D ? ? ? ? 41 83 F8 FF 74 3F 49 63 C0 42 0F B6 0C 18 81 E1", [this](memory::handle ptr)
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{
m_script_program_table = ptr.add(17).rip().as<decltype(m_script_program_table)>();
});
// Script Global
main_batch.add("SG", "48 8D 15 ? ? ? ? 4C 8B C0 E8 ? ? ? ? 48 85 FF 48 89 1D", [this](memory::handle ptr)
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{
m_script_globals = ptr.add(3).rip().as<std::int64_t**>();
});
// Game Script Handle Manager
main_batch.add("CGSHM", "48 8B 0D ? ? ? ? 4C 8B CE E8 ? ? ? ? 48 85 C0 74 05 40 32 FF", [this](memory::handle ptr)
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{
m_script_handler_mgr = ptr.add(3).rip().as<CGameScriptHandlerMgr**>();
});
// Swapchain
main_batch.add("S", "48 8B 0D ? ? ? ? 48 8B 01 44 8D 43 01 33 D2 FF 50 40 8B C8", [this](memory::handle ptr)
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{
m_swapchain = ptr.add(3).rip().as<IDXGISwapChain**>();
});
// Model Spawn Bypass
main_batch.add("MSB", "48 8B C8 FF 52 30 84 C0 74 05 48", [this](memory::handle ptr)
{
m_model_spawn_bypass = ptr.add(8).as<PVOID>();
});
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// new pointers
// Native Return Spoofer
main_batch.add("NRF", "FF E3", [this](memory::handle ptr)
{
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m_native_return = ptr.add(0).as<PVOID>();
});
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// Incompatible Version Fix
main_batch.add("IVF", "48 89 5C 24 ? 55 56 57 41 54 41 55 41 56 41 57 48 8D AC 24 ? ? ? ? 48 81 EC ? ? ? ? 33 FF 48 8B DA", [this](memory::handle ptr)
{
uint8_t* incompatible_version = ptr.add(0x365).as<uint8_t*>();
memset(incompatible_version, 0x90, 0x1E);
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});
// Thread Thick
main_batch.add("TT", "48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC 20 80 B9 ? ? ? ? ? 8B FA 48 8B D9 74 05", [this](memory::handle ptr)
{
m_gta_thread_tick = ptr.as<decltype(m_gta_thread_tick)>();
});
// Thread Kill
main_batch.add("TK", "48 89 5C 24 ? 57 48 83 EC 20 48 83 B9 ? ? ? ? ? 48 8B D9 74 14", [this](memory::handle ptr)
{
m_gta_thread_kill = ptr.as<decltype(m_gta_thread_kill)>();
});
// Increment Stat Event
main_batch.add("ISE", "48 89 5C 24 ? 48 89 74 24 ? 55 57 41 55 41 56 41 57 48 8B EC 48 83 EC 60 8B 79 30", [this](memory::handle ptr)
{
m_increment_stat_event = ptr.as<decltype(m_increment_stat_event)>();
});
// Error Screen Hook
main_batch.add("ESH", "48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 41 56 41 57 48 83 EC 60 4C 8B F2 48 8B 94 24 ? ? ? ? 33 DB", [this](memory::handle ptr)
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{
m_error_screen = ptr.as<decltype(m_error_screen)>();
});
// Trigger Script Event
main_batch.add("TSE", "48 8B C4 48 89 58 08 48 89 68 10 48 89 70 18 48 89 78 20 41 56 48 81 EC ? ? ? ? 45 8B F0 41 8B F9", [this](memory::handle ptr)
{
m_trigger_script_event = ptr.as<decltype(m_trigger_script_event)>();
});
// Received Event Signatures START
// Received Event Hook
main_batch.add("REH", "66 41 83 F9 ? 0F 83 ? ? ? ?", [this](memory::handle ptr)
{
m_received_event = ptr.as<decltype(m_received_event)>();
});
// Read Bitbugger WORD/DWORD
main_batch.add("RBWD", "48 89 74 24 ? 57 48 83 EC 20 48 8B D9 33 C9 41 8B F0 8A", [this](memory::handle ptr)
{
m_read_bitbuf_dword = ptr.sub(5).as<decltype(m_read_bitbuf_dword)>();
});
// Read Bitbuffer Array
main_batch.add("RBA", "48 89 5C 24 ? 57 48 83 EC 30 41 8B F8 4C", [this](memory::handle ptr)
{
m_read_bitbuf_array = ptr.as<decltype(m_read_bitbuf_array)>();
});
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// Send Event Acknowledge
main_batch.add("SEA", "48 89 6C 24 ? 48 89 74 24 ? 57 48 83 EC 20 80 7A", [this](memory::handle ptr)
{
m_send_event_ack = ptr.sub(5).as<decltype(m_send_event_ack)>();
});
// Received Event Signatures END
// Request Control of Entity PATCH
main_batch.add("RCOE-Patch", "48 89 5C 24 ? 57 48 83 EC 20 8B D9 E8 ? ? ? ? ? ? ? ? 8B CB", [this](memory::handle ptr)
{
PVOID spectator_check = ptr.add(0x11).as<PVOID>();
memset(spectator_check, 0x90, 0x4);
});
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// Spectate Player
main_batch.add("SP", "48 89 5C 24 ? 57 48 83 EC 20 41 8A F8 84 C9", [this](memory::handle ptr)
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{
m_spectate_player = ptr.as<decltype(m_spectate_player)>();
});
// Report Cash Spawn Handler
main_batch.add("RCSH", "40 53 48 83 EC 20 48 8B D9 48 85 D2 74 29", [this](memory::handle ptr)
{
m_report_cash_spawn = ptr.as<decltype(m_report_cash_spawn)>();
});
// Scripted Game Event Handler
main_batch.add("SGEH", "40 53 48 81 EC ? ? ? ? 44 8B 81 ? ? ? ? 4C 8B CA 41 8D 40 FF 3D ? ? ? ? 77 42", [this](memory::handle ptr)
{
m_scripted_game_event = ptr.as<decltype(m_scripted_game_event)>();
});
// GET CNetGamePlayer
main_batch.add("GCNGP", "48 83 EC ? 33 C0 38 05 ? ? ? ? 74 ? 83 F9", [this](memory::handle ptr)
{
m_get_net_game_player = ptr.as<decltype(m_get_net_game_player)>();
});
// Replay Interface
main_batch.add("RI", "48 8D 0D ? ? ? ? 48 8B D7 E8 ? ? ? ? 48 8D 0D ? ? ? ? 8A D8 E8 ? ? ? ? 84 DB 75 13 48 8D 0D", [this](memory::handle ptr)
{
m_replay_interface = ptr.add(3).rip().as<decltype(m_replay_interface)>();
});
// Pointer to Handle
main_batch.add("PTH", "48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC 20 8B 15 ? ? ? ? 48 8B F9 48 83 C1 10 33 DB", [this](memory::handle ptr)
{
m_ptr_to_handle = ptr.as<decltype(m_ptr_to_handle)>();
});
// Report Myself Event Sender
main_batch.add("RMES", "E8 ? ? ? ? 41 8B 47 0C 39 43 20", [this](memory::handle ptr)
{
m_report_myself_sender = ptr.as<decltype(m_report_myself_sender)>();
});
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main_batch.run(memory::module(nullptr));
m_hwnd = FindWindowW(L"grcWindow", nullptr);
if (!m_hwnd)
throw std::runtime_error("Failed to find the game's window.");
g_pointers = this;
}
pointers::~pointers()
{
g_pointers = nullptr;
}
}