UltimateMenu/Kiddions/Ultimate_Menu_V2.3_1.69.lua
L7NEG 503c1f2ba3
Fix
localplayer returns nil error thx for @Ronnie-Reagan for simple readable code <3
2024-08-31 09:32:08 +03:00

32508 lines
828 KiB
Lua

--[[SET NO CLIP CONTROLS BELOW
USE LINK BELOW TO FIND THE KEYCODE VALUES YOU NEED
https://ikeycode.vercel.app/ ]]
--[[No-Clip Controls
Arrow Keys = Forward/backward/turn left/turn right
Left Ctrl, Shift = Go Down/Up
Numpad / (divide ) = Enable/Disable Noclip
Numpad + - keys = Increase/Decrease Noclip Speed
--]]
go_up = 16
go_down = 17
go_forward = 38
go_back = 40
turn_left = 37
turn_right = 39
dec_speed = 109
inc_speed = 107
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
L7NEG = menu.add_submenu("\u{1F53B}" .. " Ultimate Menu 1.69 By L7NEG " .. "\u{1F53B}")
local function Text(text)
L7NEG:add_action(text, function() end)
end
Text("-----------------------------------------------------")
Text(" ✅ Ultimate Menu 1.69 [V2.3] ✅ ")
Text("-----------------------------------------------------")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Text("------------------User Info-----------------------")
L7NEG:add_int_range("Your level", 0, 1, 8000, function()
return stats.get_int(MPX .. "CHAR_RANK_FM")
end, function(value) end)
L7NEG:add_int_range("Your RP Value", 0, 1, 1787576850, function()
return stats.get_int(MPX .. "CHAR_XP_FM")
end, function(value) end)
L7NEG:add_int_range("Current Crew Level", 0, 1, 8000, function()
return stats.get_int("MPPLY_CURRENT_CREW_RANK")
end, function(value) end)
Text("----------------------------------------------------")
Self = L7NEG:add_submenu("Self")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Uv0 = false
local function SexChanger(On)
if On then
stats.set_int(MPX .. "ALLOW_GENDER_CHANGE", 52)
else
stats.set_int(MPX .. "ALLOW_GENDER_CHANGE", 0)
end
end
Self:add_toggle("Unlock Change Gender", function()
return Uv0
end, function()
Uv0 = not Uv0
SexChanger(Uv0)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Self:add_array_item("Online Session", {
"Join Public",
"Start New Public",
"Invite Only",
"Closed Crew Session",
"Crew Session",
"Closed Friend Session",
"Find Friend Session",
"Solo Session",
"Leave Online",
}, function()
return xox_0
end, function(value)
xox_0 = value
if value == 1 then
globals.set_int(1575035, 0)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 2 then
globals.set_int(1575035, 1)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 3 then
globals.set_int(1575035, 11)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 4 then
globals.set_int(1575035, 2)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 5 then
globals.set_int(1575035, 3)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 6 then
globals.set_int(1575035, 6)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 7 then
globals.set_int(1575035, 9)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 8 then
globals.set_int(1575035, 8)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 9 then
menu.disconnect_session()
end
end)
BadSportt = 1
Self:add_array_item("Bad Sport", { "Add", "Remove" }, function()
return BadSportt
end, function(BadSport)
if BadSport == 1 then
stats.set_int("MPPLY_BADSPORT_MESSAGE", -1)
stats.set_int("MPPLY_BECAME_BADSPORT_NUM", -1)
stats.set_float("MPPLY_OVERALL_BADSPORT", 60000)
stats.set_bool("MPPLY_CHAR_IS_BADSPORT", true)
globals.set_int(1575035, 8)
globals.set_int(1574589, 1)
sleep(3)
globals.set_int(1574589, 0)
elseif BadSport == 2 then
stats.set_int("MPPLY_BADSPORT_MESSAGE", 0)
stats.set_int("MPPLY_BECAME_BADSPORT_NUM", 0)
stats.set_float("MPPLY_OVERALL_BADSPORT", 0)
stats.set_bool("MPPLY_CHAR_IS_BADSPORT", false)
globals.set_int(1575035, 8)
globals.set_int(1574589, 1)
sleep(3)
globals.set_int(1574589, 0)
end
BadSportt = BadSport
end)
FRARR = 1
Self:add_array_item("Fast Run And Reload", { "Add", "Remove" }, function()
return FRARR
end, function(FRAR)
if FRAR == 1 then
stats.set_int(MPX .. "CHAR_ABILITY_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_ABILITY_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_ABILITY_3_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_3_UNLCK", -1)
globals.set_int(1575035, 1)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif FRAR == 2 then
stats.set_int(MPX .. "CHAR_ABILITY_1_UNLCK", 0)
stats.set_int(MPX .. "CHAR_ABILITY_2_UNLCK", 0)
stats.set_int(MPX .. "CHAR_ABILITY_3_UNLCK", 0)
stats.set_int(MPX .. "CHAR_FM_ABILITY_1_UNLCK", 0)
stats.set_int(MPX .. "CHAR_FM_ABILITY_2_UNLCK", 0)
stats.set_int(MPX .. "CHAR_FM_ABILITY_3_UNLCK", 0)
globals.set_int(1575035, 1)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
end
FRARR = FRAR
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
RIAAA = 1
Self:add_array_item("Refill Inv/Armour", { "Max", "x1000" }, function()
return RIAAA
end, function(RIAA)
if RIAA == 1 then
stats.set_int(MPX .. "NO_BOUGHT_YUM_SNACKS", 30)
stats.set_int(MPX .. "NO_BOUGHT_HEALTH_SNACKS", 15)
stats.set_int(MPX .. "NO_BOUGHT_EPIC_SNACKS", 5)
stats.set_int(MPX .. "NUMBER_OF_CHAMP_BOUGHT", 5)
stats.set_int(MPX .. "NUMBER_OF_ORANGE_BOUGHT", 11)
stats.set_int(MPX .. "NUMBER_OF_BOURGE_BOUGHT", 10)
stats.set_int(MPX .. "NUMBER_OF_SPRUNK_BOUGHT", 10)
stats.set_int(MPX .. "CIGARETTES_BOUGHT", 20)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_1_COUNT", 10)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_2_COUNT", 10)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_3_COUNT", 10)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_4_COUNT", 10)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_5_COUNT", 10)
stats.set_int(MPX .. "BREATHING_APPAR_BOUGHT", 20)
elseif RIAA == 2 then
stats.set_int(MPX .. "NO_BOUGHT_YUM_SNACKS", 1000)
stats.set_int(MPX .. "NO_BOUGHT_HEALTH_SNACKS", 1000)
stats.set_int(MPX .. "NO_BOUGHT_EPIC_SNACKS", 1000)
stats.set_int(MPX .. "NUMBER_OF_CHAMP_BOUGHT", 1000)
stats.set_int(MPX .. "NUMBER_OF_ORANGE_BOUGHT", 1000)
stats.set_int(MPX .. "NUMBER_OF_BOURGE_BOUGHT", 1000)
stats.set_int(MPX .. "NUMBER_OF_SPRUNK_BOUGHT", 1000)
stats.set_int(MPX .. "CIGARETTES_BOUGHT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_1_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_2_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_3_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_4_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_5_COUNT", 1000)
stats.set_int(MPX .. "BREATHING_APPAR_BOUGHT", 1000)
end
RIAAA = RIAA
end)
PHASS = 1
Self:add_array_item("Player", { "Heal", "Suicide" }, function()
return PHASS
end, function(PHAS)
if PHAS == 1 then
menu.heal_all()
elseif PHAS == 2 then
menu.suicide_player()
end
PHASS = PHAS
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Self:add_action("Empty Session", function()
menu.empty_session()
end)
GodModeState = false
Self:add_toggle("God Mode", function()
return GodModeState
end, function()
GodModeState = not GodModeState
localplayer:set_godmode(GodModeState)
end)
SemiGod = false
SemiGodL = false
function SemiGodF()
while true do
if localplayer:get_health() ~= localplayer:get_max_health() then
if SemiGod == true then
menu.heal_all()
end
end
sleep(0.2)
end
end
Self:add_toggle("Semi-Godmode", function()
return SemiGod
end, function(God)
SemiGod = not SemiGod
if SemiGodL == false then
SemiGodF()
else
SemiGodL = true
end
end)
Self:add_action("Equip Ballistic Equipment Directly", function()
globals.set_int(REQS1 + 917, 1)
end)
PassiveMode = false
Self:add_toggle("Passive Mode", function()
return PassiveMode
end, function()
PassiveMode = not PassiveMode
menu.set_passive(PassiveMode)
end)
Offradar = false
Self:add_toggle("Off Radar", function()
return Offradar
end, function()
Offradar = not Offradar
menu.set_offradar(Offradar)
end)
OutOfSight = false
Self:add_toggle("Out Of Sight Area", function()
return OutOfSight
end, function()
OutOfSight = not OutOfSight
menu.set_out_of_sight(OutOfSight)
end)
RevealPlayers = false
Self:add_toggle("Reveal All Players", function()
return RevealPlayers
end, function()
RevealPlayers = not RevealPlayers
menu.set_reveal_player(RevealPlayers)
end)
BigMap = false
Self:add_toggle("Big Map", function()
return BigMap
end, function()
BigMap = not BigMap
menu.set_big_map(BigMap)
end)
MobileRadio = false
Self:add_toggle("Mobile Radio", function()
return MobileRadio
end, function()
MobileRadio = not MobileRadio
menu.set_mobile_radio(MobileRadio)
end)
Self:add_action("Remove Orbital Cannon Cooldown", function()
stats.set_int(MPX .. "ORBITAL_CANNON_COOLDOWN", 0)
end)
Self:add_action("Free Arena War Wheel Spin", function()
stats.set_int(MPX .. "AW_ARENA_WAR_WHEEL_COST", 0)
end)
Self:add_action("Remove Arena War Wheel Cooldown", function()
stats.set_int(MPX .. "WS_COOLDOWN", 0)
end)
Self:add_action("Remove Transaction Error", function()
for i = 4537456, 4537458 do
globals.set_int(i, 0)
end
end)
Self:add_action("Refill Nightclub Popularity", function()
stats.set_int(MPX .. "CLUB_POPULARITY", 1000)
end)
Self:add_array_item("Wanted Level", { "0", "1", "2", "3", "4", "5" }, function()
return wantedlevel
end, function(value)
if value == 1 then
localplayer:set_wanted_level(0)
elseif value == 2 then
localplayer:set_wanted_level(1)
elseif value == 3 then
localplayer:set_wanted_level(2)
elseif value == 4 then
localplayer:set_wanted_level(3)
elseif value == 5 then
localplayer:set_wanted_level(4)
elseif value == 6 then
localplayer:set_wanted_level(5)
end
wantedlevel = value
end)
wantedlevel = 1
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--[[
PPPPPPPPPPPPPPPPP lllllll LLLLLLLLLLL iiii tttt
P::::::::::::::::P l:::::l L:::::::::L i::::i ttt:::t
P::::::PPPPPP:::::P l:::::l L:::::::::L iiii t:::::t
PP:::::P P:::::Pl:::::l LL:::::::LL t:::::t
P::::P P:::::P l::::l aaaaaaaaaaaaa yyyyyyy yyyyyyy eeeeeeeeeeee rrrrr rrrrrrrrr L:::::L iiiiiii ssssssssss ttttttt:::::ttttttt
P::::P P:::::P l::::l a::::::::::::a y:::::y y:::::y ee::::::::::::ee r::::rrr:::::::::r L:::::L i:::::i ss::::::::::s t:::::::::::::::::t
P::::PPPPPP:::::P l::::l aaaaaaaaa:::::a y:::::y y:::::y e::::::eeeee:::::eer:::::::::::::::::r L:::::L i::::i ss:::::::::::::s t:::::::::::::::::t
P:::::::::::::PP l::::l a::::a y:::::y y:::::y e::::::e e:::::err::::::rrrrr::::::r L:::::L i::::i s::::::ssss:::::stttttt:::::::tttttt
P::::PPPPPPPPP l::::l aaaaaaa:::::a y:::::y y:::::y e:::::::eeeee::::::e r:::::r r:::::r L:::::L i::::i s:::::s ssssss t:::::t
P::::P l::::l aa::::::::::::a y:::::y y:::::y e:::::::::::::::::e r:::::r rrrrrrr L:::::L i::::i s::::::s t:::::t
P::::P l::::l a::::aaaa::::::a y:::::y:::::y e::::::eeeeeeeeeee r:::::r L:::::L i::::i s::::::s t:::::t
P::::P l::::l a::::a a:::::a y:::::::::y e:::::::e r:::::r L:::::L LLLLLL i::::i ssssss s:::::s t:::::t tttttt
PP::::::PP l::::::la::::a a:::::a y:::::::y e::::::::e r:::::r LL:::::::LLLLLLLLL:::::Li::::::is:::::ssss::::::s t::::::tttt:::::t
P::::::::P l::::::la:::::aaaa::::::a y:::::y e::::::::eeeeeeee r:::::r L::::::::::::::::::::::Li::::::is::::::::::::::s tt::::::::::::::t
P::::::::P l::::::l a::::::::::aa:::a y:::::y ee:::::::::::::e r:::::r L::::::::::::::::::::::Li::::::i s:::::::::::ss tt:::::::::::tt
PPPPPPPPPP llllllll aaaaaaaaaa aaaa y:::::y eeeeeeeeeeeeee rrrrrrr LLLLLLLLLLLLLLLLLLLLLLLLiiiiiiii sssssssssss ttttttttttt
y:::::y
y:::::y
y:::::y
y:::::y
yyyyyyy
--]]
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local Config = {}
Config.SubmenuStyle = false
Config.SlamType = 1
Config.SlamHeight = 1
Config.SlamTypes = { "Rhino", "Khanjali", "Halftrack" }
Config.VehicleSpawnGlobal = 2640096
Config.TrickOrTreatBase = 2640096
Config.TrickOrTreatType = Config.TrickOrTreatBase + 579
Config.TrickOrTreatTimer = Config.TrickOrTreatBase + 581
Config.TrickOrTreatTrigger = Config.TrickOrTreatBase + 581 + 1
Config.ExplodeTpBack = true
Config.VehicleTypes = {}
Config.VehicleTypes["Criminal Enterprises"] = {
"Vigero2",
"Sm722",
"Omnisegt",
"Conada",
"Ruiner4",
"Brioso3",
"Corsita",
"Kanjosj",
"Postlude",
"Torero2",
"Lm87",
"Tenf",
"Rhinehart",
"Weevil2",
"Greenwood",
}
Config.VehicleTypes["Super"] = { "Krieger", "Prototipo", "T20" }
Config.VehicleTypes["Sports"] = { "Kuruma", "Kuruma2" }
Config.VehicleTypes["Sports Classic"] = { "Toreador", "Artdent", "Deluxo" }
Config.VehicleTypes["Millitary"] = { "Rhino", "Khanjali", "Halftrack" }
Config.VehicleTypes["Bikes"] = { "Oppressor", "Oppressor2", "Akuma" }
Config.VehicleTypes["Planes"] = { "Hydra", "Lazer", "Titan", "Cargoplane" }
local function null() end
local function Text(submenu, text)
if submenu ~= nil then
submenu:add_action(text, null)
else
menu.add_action(text, null)
end
end
local function sqrt(i)
return math.sqrt(i)
end
local function DistanceToSqr(vec1, vec2)
return ((vec2.x - vec1.x) ^ 2) + ((vec2.y - vec1.y) ^ 2) + ((vec2.z - vec1.z) ^ 2)
end
local function Distance(vec1, vec2)
return sqrt(DistanceToSqr(vec1, vec2))
end
local function floor(num)
return math.floor(num)
end
local function clamp(num, min, max)
if num > max then
return max
elseif num < min then
return min
else
return num
end
end
-- Player / Ped functions
local function IsPlayer(ped)
if ped == nil or ped:get_pedtype() >= 4 then
return false
end
return true
end
local function IsNPC(ped)
if ped == nil or ped:get_pedtype() < 4 then
return false
end
return true
end
local function IsModder(ply)
if not IsPlayer(ply) then
return false
end
if ply:get_max_health() < 100 then
return true
end
if ply:is_in_vehicle() and ply:get_godmode() then
return true
end
if ply:get_run_speed() > 1.0 or ply:get_swim_speed() > 1.0 then
return true
end
return false
end
local function GetPlayerCount()
return player.get_number_of_players()
end
local function createVehicle(modelhash, pos)
globals.set_int(Config.VehicleSpawnGlobal + 48, modelhash)
globals.set_float(Config.VehicleSpawnGlobal + 44, pos.x)
globals.set_float(Config.VehicleSpawnGlobal + 45, pos.y)
globals.set_float(Config.VehicleSpawnGlobal + 46, pos.z)
globals.set_boolean(Config.VehicleSpawnGlobal + 43, true)
end
local function GiveVehicle(ply, model)
if not ply or ply == nil then
return
end
local pos = ply:get_position()
local heading = ply:get_heading()
createVehicle(joaat(model), pos + heading * 10)
end
local function TeleportToPlayer(ply, seconds)
if not ply or ply == nil then
return
end
local pos = ply:get_position()
if seconds then
if localplayer:is_in_vehicle() then
return
end
local oldpos = localplayer:get_position()
local oldgod = localplayer:get_godmode()
local oldoffradar = menu.get_offradar()
localplayer:set_godmode(true)
menu.set_offradar(true)
localplayer:set_freeze_momentum(true)
localplayer:set_config_flag(292, true)
localplayer:set_position(pos)
sleep(seconds)
localplayer:set_position(oldpos)
localplayer:set_freeze_momentum(false)
localplayer:set_config_flag(292, false)
if not oldgod then
localplayer:set_godmode(false)
end
if not oldoffradar then
menu.set_offradar(false)
end
return
end
if not localplayer:is_in_vehicle() then
localplayer:set_position(pos)
else
localplayer:get_current_vehicle():set_position(pos)
end
end
local function TeleportVehiclesToPlayer(ply)
if not ply or ply == nil then
return
end
local pos = ply:get_position()
local currentvehicle = nil
if localplayer:is_in_vehicle() then
currentvehicle = localplayer:get_current_vehicle()
end
for veh in replayinterface.get_vehicles() do
if not currentvehicle or currentvehicle ~= veh then
veh:set_position(pos)
end
end
end
local function TeleportClosestVehicleToPlayer(ply)
if not ply or ply == nil then
return
end
local pos = ply:get_position()
local veh = localplayer:get_nearest_vehicle()
if not veh then
return
end
veh:set_position(pos)
end
local function TeleportPedsToPlayer(ply, dead)
if not ply or ply == nil then
return
end
local pos = ply:get_position()
for ped in replayinterface.get_peds() do
if IsNPC(ped) then
if not ped:is_in_vehicle() then
if dead then
ped:set_health(0)
end
ped:set_position(pos)
end
end
end
end
local function ExplodePlayer(ply)
if not ply or ply == nil then
return
end
local pos = ply:get_position()
local currentvehicle = nil
if localplayer:is_in_vehicle() then
currentvehicle = localplayer:get_current_vehicle()
end
for veh in replayinterface.get_vehicles() do
if not currentvehicle or currentvehicle ~= veh then
veh:set_rotation(vector3(0, 0, 180))
veh:set_health(-1)
veh:set_position(pos)
end
end
end
local function TeleportToAndExplode(ply, mode, bool)
if not ply or ply == nil then
return
end
local currentvehicle = nil
local oldpos = localplayer:get_position()
local oldgod = localplayer:get_godmode()
local oldoffradar = menu.get_offradar()
localplayer:set_godmode(true)
menu.set_offradar(true)
if mode == 0 then
localplayer:set_freeze_momentum(true)
localplayer:set_config_flag(292, true)
local pos = ply:get_position()
localplayer:set_position(pos)
sleep(0.05)
globals.set_int(Config.TrickOrTreatType, 0)
globals.set_int(Config.TrickOrTreatTimer, 1000000)
globals.set_int(Config.TrickOrTreatTrigger, 1)
else
globals.set_int(Config.TrickOrTreatType, 1)
globals.set_int(Config.TrickOrTreatTimer, 1000000)
globals.set_int(Config.TrickOrTreatTrigger, 1)
localplayer:set_freeze_momentum(true)
localplayer:set_config_flag(292, true)
sleep(2)
local pos = ply:get_position()
localplayer:set_position(pos)
end
sleep(1)
if bool then
localplayer:set_position(oldpos)
end
localplayer:set_freeze_momentum(false)
localplayer:set_config_flag(292, false)
if not oldgod then
localplayer:set_godmode(false)
end
if not oldoffradar then
menu.set_offradar(false)
end
end
local function LaunchPlayer(ply)
if not ply or ply == nil then
return
end
local currentvehicle = nil
if localplayer:is_in_vehicle() then
currentvehicle = localplayer:get_current_vehicle()
end
local i = 0
for veh in replayinterface.get_vehicles() do
if not currentvehicle or currentvehicle ~= veh then
local pos = ply:get_position()
veh:set_rotation(vector3(0, 0, 0))
veh:set_gravity(-100)
veh:set_position(vector3(pos.x, pos.y, pos.z - 20))
end
end
sleep(1)
for veh in replayinterface.get_vehicles() do
if not currentvehicle or currentvehicle ~= veh then
local pos = ply:get_position()
veh:set_gravity(9.8)
end
end
end
local function SlamPlayer(ply, model)
if not ply or ply == nil then
return
end
if model then
createVehicle(joaat(model), ply:get_position() + vector3(0, 0, 10 * Config.SlamHeight))
return
end
local currentvehicle = nil
if localplayer:is_in_vehicle() then
currentvehicle = localplayer:get_current_vehicle()
end
local i = 0
for veh in replayinterface.get_vehicles() do
if not currentvehicle or currentvehicle ~= veh then
local pos = ply:get_position()
veh:set_rotation(vector3(0, 0, 0))
veh:set_gravity(10000)
veh:set_position(vector3(pos.x, pos.y, pos.z + 10 * Config.SlamHeight))
end
end
sleep(1)
for veh in replayinterface.get_vehicles() do
if not currentvehicle or currentvehicle ~= veh then
local pos = ply:get_position()
veh:set_gravity(9.8)
end
end
end
local selectedplayer = -1
local function f_p_o(ply_id, ply, ply_name)
local text = ""
if player.get_player_ped(ply_id) == nil then
return "**Invalid**"
end
-- Player Name
if ply == localplayer then
text = text .. "YOU"
else
text = text .. ply_name
end
if IsModder(ply) then
text = text .. "*"
end
if ply:get_godmode() then
text = text .. " | God"
else
local max_hp = ply:get_max_health()
text = text .. " | " .. floor(clamp((ply:get_health() - 100), 0, max_hp) / (max_hp - 100) * 100) .. "\u{2665}"
local armour = ply:get_armour()
if armour > 0 then
text = text .. " | " .. floor(ply:get_armour()) .. "\u{1f455}"
end
end
-- Is In Vehicle
if ply:is_in_vehicle() then
text = text .. " | \u{1F697}"
end
-- Player Wanted Level
local wanted = ply:get_wanted_level()
if wanted > 0 then
text = text .. " | " .. wanted .. "\u{2730}"
end
text = text .. " | " .. floor(Distance(ply:get_position(), localplayer:get_position())) .. " m"
return text
end
local function add_player_option(submenu, ply_id, ply, ply_name)
local text = f_p_o(ply_id, ply, ply_name)
local d = ply_id
if submenu ~= nil then
submenu:add_bare_item(text, function()
return f_p_o(ply_id, ply, ply_name) .. "|" .. (selectedplayer == ply_id and "\u{2713}" or "\u{25A1}")
end, function()
selectedplayer = d
end, null, null)
else
menu.add_bare_item(text, function()
return f_p_o(ply_id, ply, ply_name) .. "|" .. (selectedplayer == ply_id and "\u{2713}" or "\u{25A1}")
end, function()
selectedplayer = d
end, null, null)
end
end
local function add_info_option(submenu, text, funcget, forceplayer)
local func = function()
local ply = player.get_player_ped(forceplayer and forceplayer or selectedplayer)
if not ply then
return text .. ": **Invalid**"
end
return text .. ": " .. funcget(ply)
end
if submenu ~= nil then
submenu:add_bare_item(text .. ": ", func, null, null, null)
else
menu.add_bare_item(text .. ": ", func, null, null, null)
end
end
local OnlinePlayers = nil
local was_opened = true
local function BuildListSub()
OnlinePlayers:add_bare_item("---Player List " .. GetPlayerCount() .. " Players---", function()
was_opened = true
return "---Player List, " .. GetPlayerCount() .. " Players---"
end, null, null, null)
add_info_option(subtp, "Player", function()
return player.get_player_name(selectedplayer)
end)
subtp:add_action("Teleport To Player", function()
TeleportToPlayer(player.get_player_ped(selectedplayer))
end)
subtp:add_int_range("Teleport To Player Then Back", 1, 1, 5, function()
return 2
end, function(n)
TeleportToPlayer(player.get_player_ped(selectedplayer), n)
end)
subtp:add_action("Teleport Closest Vehicle To Player", function()
TeleportClosestVehicleToPlayer(player.get_player_ped(selectedplayer))
end)
subtp:add_action("Teleport Vehicles To Player", function()
TeleportVehiclesToPlayer(player.get_player_ped(selectedplayer))
end)
subtp:add_action("Teleport Peds To Player", function()
TeleportPedsToPlayer(player.get_player_ped(selectedplayer))
end)
subtp:add_action("Teleport Dead Peds To Player", function()
TeleportPedsToPlayer(player.get_player_ped(selectedplayer), true)
end)
add_info_option(subtroll, "Player", function()
return player.get_player_name(selectedplayer)
end)
subtroll:add_action("Cash Drop Player", function()
PedDrop(player.get_player_ped(selectedplayer))
end)
subtroll:add_action("Crash Player ", function()
Crash_Player(player.get_player_ped(selectedplayer))
end)
subtroll:add_action("Launch Player", function()
LaunchPlayer(player.get_player_ped(selectedplayer))
end)
subtroll:add_action("Slam Player", function()
SlamPlayer(player.get_player_ped(selectedplayer))
end)
subtroll:add_toggle("Teleport Myself Back", function()
return Config.ExplodeTpBack
end, function(v)
Config.ExplodeTpBack = v
end)
subtroll:add_action("Explode Player (Cars Rush)", function()
ExplodePlayer(player.get_player_ped(selectedplayer))
end)
subtroll:add_action("Explode Player", function()
ExplodePlayer(player.get_player_ped(selectedplayer))
end)
subtroll:add_array_item("Slam Player Using", Config.SlamTypes, function()
return Config.SlamType
end, function(value)
Config.SlamType = value
SlamPlayer(player.get_player_ped(selectedplayer), Config.SlamTypes[value])
end)
subtroll:add_int_range("Slam Height", 1, 0, 10, function()
return Config.SlamHeight
end, function(v)
Config.SlamHeight = v
end)
add_info_option(subgiveveh, "Player", function()
return player.get_player_name(selectedplayer)
end, nil, enterfunc)
for name, array in pairs(Config.VehicleTypes) do
local sub = subgiveveh:add_submenu(name)
for k, model in pairs(array) do
sub:add_action(model, function()
GiveVehicle(player.get_player_ped(selectedplayer), model)
end)
end
end
add_info_option(subinfo, "Player", function()
return player.get_player_name(selectedplayer)
end)
add_info_option(subinfo, "Distance from you", function(p)
return floor(Distance(p:get_position(), localplayer:get_position())) .. " m"
end)
add_info_option(subinfo, "Health", function(p)
return floor(clamp((p:get_health() - 100), 0, p:get_max_health()) / (p:get_max_health() - 100) * 100)
end)
add_info_option(subinfo, "Armour", function(p)
return floor(p:get_armour())
end)
add_info_option(subinfo, "Is In Vehicle", function(p)
return (p:is_in_vehicle() and "Yes" or "No")
end)
add_info_option(subinfo, "Vehicle Health", function(p)
return (
(p:is_in_vehicle() and p:get_current_vehicle() ~= nil)
and floor(p:get_current_vehicle():get_health() / (p:get_current_vehicle():get_max_health()) * 100)
or 0
)
end)
add_info_option(subinfo, "Is In GodMode", function(p)
return (p:get_godmode() and "Yes" or "No")
end)
add_info_option(subinfo, "Is Modder", function(p)
return (IsModder(p) and "Yes" or "No")
end)
add_info_option(subinfo, "X", function(p)
return p:get_position().x
end)
add_info_option(subinfo, "Y", function(p)
return p:get_position().y
end)
add_info_option(subinfo, "Z", function(p)
return p:get_position().z
end)
end
local function BuildList()
OnlinePlayers:add_bare_item("---Player List " .. GetPlayerCount() .. " Players---", function()
was_opened = true
return "---Player List, " .. GetPlayerCount() .. " Players---"
end, null, null, null)
for i = 0, 31 do
local ply = player.get_player_ped(i)
if ply then
add_player_option(OnlinePlayers, i, ply, player.get_player_name(i))
end
end
Text(OnlinePlayers, "---End---")
local subtp = OnlinePlayers:add_submenu("Teleport Options")
local subtroll = OnlinePlayers:add_submenu("Trolling Options")
local subgiveveh = OnlinePlayers:add_submenu("Spawn Vehicle")
local subinfo = OnlinePlayers:add_submenu("Player Info")
add_info_option(subtp, "Player", function()
return player.get_player_name(selectedplayer)
end)
subtp:add_action("Teleport To Player", function()
TeleportToPlayer(player.get_player_ped(selectedplayer))
end)
subtp:add_int_range("Teleport To Player Then Back", 1, 1, 5, function()
return 2
end, function(n)
TeleportToPlayer(player.get_player_ped(selectedplayer), n)
end)
subtp:add_action("Teleport Closest Vehicle To Player", function()
TeleportClosestVehicleToPlayer(player.get_player_ped(selectedplayer))
end)
subtp:add_action("Teleport Vehicles To Player", function()
TeleportVehiclesToPlayer(player.get_player_ped(selectedplayer))
end)
subtp:add_action("Teleport Peds To Player", function()
TeleportPedsToPlayer(player.get_player_ped(selectedplayer))
end)
subtp:add_action("Teleport Dead Peds To Player", function()
TeleportPedsToPlayer(player.get_player_ped(selectedplayer), true)
end)
add_info_option(subtroll, "Player", function()
return player.get_player_name(selectedplayer)
end)
subtroll:add_action("Launch Player", function()
LaunchPlayer(player.get_player_ped(selectedplayer))
end)
subtroll:add_action("Slam Player", function()
SlamPlayer(player.get_player_ped(selectedplayer))
end)
subtroll:add_action("Explode Player", function()
ExplodePlayer(player.get_player_ped(selectedplayer))
end)
subtroll:add_array_item("Slam Player Using", Config.SlamTypes, function()
return Config.SlamType
end, function(value)
Config.SlamType = value
SlamPlayer(player.get_player_ped(selectedplayer), Config.SlamTypes[value])
end)
subtroll:add_int_range("Slam Height", 1, 0, 10, function()
return Config.SlamHeight
end, function(v)
Config.SlamHeight = v
end)
subtroll:add_toggle("Teleport Myself Back", function()
return Config.ExplodeTpBack
end, function(v)
Config.ExplodeTpBack = v
end)
subtroll:add_action("Explode Player (Cars Rush)", function()
ExplodePlayer(player.get_player_ped(selectedplayer))
end)
add_info_option(subgiveveh, "Player", function()
return player.get_player_name(selectedplayer)
end, nil, enterfunc)
for name, array in pairs(Config.VehicleTypes) do
local sub = subgiveveh:add_submenu(name)
for k, model in pairs(array) do
sub:add_action(model, function()
GiveVehicle(player.get_player_ped(selectedplayer), model)
end)
end
end
add_info_option(subinfo, "Player", function()
return player.get_player_name(selectedplayer)
end)
add_info_option(subinfo, "Distance from you", function(p)
return floor(Distance(p:get_position(), localplayer:get_position())) .. " m"
end)
add_info_option(subinfo, "Health", function(p)
return floor(clamp((p:get_health() - 100), 0, p:get_max_health()) / (p:get_max_health() - 100) * 100)
end)
add_info_option(subinfo, "Armour", function(p)
return floor(p:get_armour())
end)
add_info_option(subinfo, "Is In Vehicle", function(p)
return (p:is_in_vehicle() and "Yes" or "No")
end)
add_info_option(subinfo, "Vehicle Health", function(p)
return (
(p:is_in_vehicle() and p:get_current_vehicle() ~= nil)
and floor(p:get_current_vehicle():get_health() / (p:get_current_vehicle():get_max_health()) * 100)
or 0
)
end)
add_info_option(subinfo, "Is In GodMode", function(p)
return (p:get_godmode() and "Yes" or "No")
end)
add_info_option(subinfo, "Is Modder", function(p)
return (IsModder(p) and "Yes" or "No")
end)
add_info_option(subinfo, "X", function(p)
return p:get_position().x
end)
add_info_option(subinfo, "Y", function(p)
return p:get_position().y
end)
add_info_option(subinfo, "Z", function(p)
return p:get_position().z
end)
end
function Update()
OnlinePlayers:clear()
if Config.SubmenuStyle then
BuildListSub()
else
BuildList()
end
end
OnlinePlayers = L7NEG:add_submenu("Online Players", Update)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
WeaponsMenu = L7NEG:add_submenu("Weapons")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
VehiclesMenu = L7NEG:add_submenu("Vehicle")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
RecoveryMenu = L7NEG:add_submenu("Recovery")
--Rank--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Rank = RecoveryMenu:add_submenu("Set Player Rank Menu")
RPtoRank = {
0,
800,
2100,
3800,
6100,
9500,
12500,
16000,
19800,
24000,
28500,
33400,
38700,
44200,
50200,
56400,
63000,
69900,
77100,
84700,
92500,
100700,
109200,
118000,
127100,
136500,
146200,
156200,
166500,
177100,
188000,
199200,
210700,
222400,
234500,
246800,
259400,
272300,
285500,
299000,
312700,
326800,
341000,
355600,
370500,
385600,
401000,
416600,
432600,
448800,
465200,
482000,
499000,
516300,
533800,
551600,
569600,
588000,
606500,
625400,
644500,
663800,
683400,
703300,
723400,
743800,
764500,
785400,
806500,
827900,
849600,
871500,
893600,
916000,
938700,
961600,
984700,
1008100,
1031800,
1055700,
1079800,
1104200,
1128800,
1153700,
1178800,
1204200,
1229800,
1255600,
1281700,
1308100,
1334600,
1361400,
1388500,
1415800,
1443300,
1471100,
1499100,
1527300,
1555800,
1584350,
1612950,
1641600,
1670300,
1699050,
1727850,
1756700,
1785600,
1814550,
1843550,
1872600,
1901700,
1930850,
1960050,
1989300,
2018600,
2047950,
2077350,
2106800,
2136300,
2165850,
2195450,
2225100,
2254800,
2284550,
2314350,
2344200,
2374100,
2404050,
2434050,
2464100,
2494200,
2524350,
2554550,
2584800,
2615100,
2648513,
2675850,
2706300,
2736800,
2767350,
2797950,
2828600,
2859300,
2890050,
2920850,
2951700,
2982600,
3013550,
3044550,
3075600,
3106700,
3137850,
3169050,
3200300,
3231600,
3262950,
3294350,
3325800,
3357300,
3388850,
3420450,
3452100,
3483800,
3515550,
3547350,
3579200,
3611100,
3643050,
3675050,
3707100,
3739200,
3771350,
3803550,
3835800,
3868100,
3900450,
3932850,
3965300,
3997800,
4030350,
4062950,
4095600,
4128300,
4161050,
4193850,
4226700,
4259600,
4292550,
4325550,
4358600,
4391700,
4424850,
4458050,
4491300,
4524600,
4557950,
4591350,
4624800,
4658300,
4691850,
4725450,
4759100,
4792800,
4826550,
4860350,
4894200,
4928100,
4962050,
4996050,
5030100,
5064200,
5098350,
5132550,
5166800,
5201100,
5235450,
5269850,
5304300,
5338800,
5373350,
5407950,
5442600,
5477300,
5512050,
5546850,
5581700,
5616600,
5651550,
5686550,
5721600,
5756700,
5791850,
5827050,
5862300,
5897600,
5932950,
5968350,
6003800,
6039300,
6074850,
6110450,
6146100,
6181800,
6217550,
6253350,
6289200,
6325100,
6361050,
6397050,
6433100,
6469200,
6505350,
6541550,
6577800,
6614100,
6650450,
6686850,
6723300,
6759800,
6796350,
6832950,
6869600,
6906300,
6943050,
6979850,
7016700,
7053600,
7090550,
7127550,
7164600,
7201700,
7238850,
7276050,
7313300,
7350600,
7387950,
7425350,
7462800,
7500300,
7537850,
7575450,
7613100,
7650800,
7688550,
7726350,
7764200,
7802100,
7840050,
7878050,
7916100,
7954200,
7992350,
8030550,
8068800,
8107100,
8148513,
8183850,
8222300,
8260800,
8299350,
8337950,
8376600,
8415300,
8454050,
8492850,
8531700,
8570600,
8609550,
8648550,
8687600,
8726700,
8765850,
8805050,
8844300,
8883600,
8922950,
8962350,
9001800,
9041300,
9080850,
9120450,
9160100,
9199800,
9239550,
9279350,
9319200,
9359100,
9399050,
9439050,
9479100,
9519200,
9559350,
9599550,
9639800,
9680100,
9720450,
9760850,
9801300,
9841800,
9882350,
9922950,
9963600,
10004300,
10045050,
10085850,
10126700,
10167600,
10208550,
10249550,
10290600,
10331700,
10372850,
10414050,
10455300,
10496600,
10537950,
10579350,
10620800,
10662300,
10703850,
10748513,
10787100,
10828800,
10870550,
10912350,
10954200,
10996100,
11038050,
11080050,
11122100,
11164200,
11206350,
11248550,
11290800,
11333100,
11375450,
11417850,
11460300,
11502800,
11545350,
11587950,
11630600,
11673300,
11716050,
11758850,
11801700,
11844600,
11887550,
11930550,
11973600,
12016700,
12059850,
12103050,
12146300,
12189600,
12232950,
12276350,
12319800,
12363300,
12406850,
12450450,
12494100,
12537800,
12581550,
12625350,
12669200,
12713100,
12757050,
12801050,
12845100,
12889200,
12933350,
12977550,
13021800,
13066100,
13110450,
13154850,
13199300,
13243800,
13288350,
13332950,
13377600,
13422300,
13467050,
13511850,
13556700,
13601600,
13646550,
13691550,
13736600,
13781700,
13826850,
13872050,
13917300,
13962600,
14007950,
14053350,
14098800,
14144300,
14189850,
14235450,
14281100,
14326800,
14372550,
14418350,
14464200,
14510100,
14556050,
14602050,
14648100,
14694200,
14740350,
14786550,
14832800,
14879100,
14925450,
14971850,
15018300,
15064800,
15111350,
15157950,
15204600,
15251300,
15298050,
15344850,
15391700,
15438600,
15485550,
15532550,
15579600,
15626700,
15673850,
15721050,
15768300,
15815600,
15862950,
15910350,
15957800,
16005300,
16052850,
16100450,
16148100,
16195800,
16243550,
16291350,
16339200,
16387100,
16435050,
16483050,
16531100,
16579200,
16627350,
16675550,
16723800,
16772100,
16820450,
16868850,
16917300,
16965800,
17014350,
17062950,
17111600,
17160300,
17209050,
17257850,
17306700,
17355600,
17404550,
17453550,
17502600,
17551700,
17600850,
17650050,
17699300,
17748600,
17797950,
17847350,
17896800,
17946300,
17995850,
18048513,
18095100,
18144800,
18194550,
18244350,
18294200,
18344100,
18394050,
18444050,
18494100,
18544200,
18594350,
18644550,
18694800,
18745100,
18795450,
18845850,
18896300,
18946800,
18997350,
19047950,
19098600,
19149300,
19200050,
19250850,
19301700,
19352600,
19403550,
19454550,
19505600,
19556700,
19607850,
19659050,
19710300,
19761600,
19812950,
19864350,
19915800,
19967300,
20018850,
20070450,
20122100,
20173800,
20225550,
20277350,
20329200,
20381100,
20433050,
20485050,
20537100,
20589200,
20641350,
20693550,
20745800,
20798100,
20850450,
20902850,
20955300,
21007800,
21060350,
21112950,
21165600,
21218300,
21271050,
21323850,
21376700,
21429600,
21482550,
21535550,
21588600,
21641700,
21694850,
21748050,
21801300,
21854600,
21907950,
21961350,
22014800,
22068300,
22121850,
22175450,
22229100,
22282800,
22336550,
22390350,
22444200,
22498100,
22552050,
22606050,
22660100,
22714200,
22768350,
22822550,
22876800,
22931100,
22985450,
23039850,
23094300,
23148800,
23203350,
23257950,
23312600,
23367300,
23422050,
23476850,
23531700,
23586600,
23641550,
23696550,
23751600,
23806700,
23861850,
23917050,
23972300,
24027600,
24082950,
24138350,
24193800,
24249300,
24304850,
24360450,
24416100,
24471800,
24527550,
24583350,
24639200,
24695100,
24751050,
24807050,
24863100,
24919200,
24975350,
25031550,
25087800,
25144100,
25200450,
25256850,
25313300,
25369800,
25426350,
25482950,
25539600,
25596300,
25653050,
25709850,
25766700,
25823600,
25880550,
25937550,
25994600,
26051700,
26108850,
26166050,
26223300,
26280600,
26337950,
26395350,
26452800,
26510300,
26567850,
26625450,
26683100,
26740800,
26798550,
26856350,
26914200,
26972100,
27030050,
27088050,
27146100,
27204200,
27262350,
27320550,
27378800,
27437100,
27495450,
27553850,
27612300,
27670800,
27729350,
27787950,
27846600,
27905300,
27964050,
28022850,
28081700,
28140600,
28199550,
28258550,
28317600,
28376700,
28435850,
28495050,
28554300,
28613600,
28672950,
28732350,
28791800,
28851300,
28910850,
28970450,
29030100,
29089800,
29149550,
29209350,
29269200,
29329100,
29389050,
29449050,
29509100,
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1694362850,
1694775300,
1695187800,
1695600350,
1696012950,
1696425600,
1696838300,
1697251050,
1697663850,
1698076700,
1698489600,
1698902550,
1699315550,
1699728600,
1700141700,
1700554850,
1700968050,
1701381300,
1701794600,
1702207950,
1702621350,
1703034800,
1703448300,
1703861850,
1704275450,
1704689100,
1705102800,
1705516550,
1705930350,
1706344200,
1706758100,
1707172050,
1707586050,
1708000100,
1708414200,
1708828350,
1709242550,
1709656800,
1710071100,
1710485450,
1710899850,
1711314300,
1711728800,
1712143350,
1712557950,
1712972600,
1713387300,
1713802050,
1714216850,
1714631700,
1715046600,
1715461550,
1715876550,
1716291600,
1716706700,
1717121850,
1717537050,
1717952300,
1718367600,
1718782950,
1719198350,
1719613800,
1720029300,
1720444850,
1720860450,
1721276100,
1721691800,
1722107550,
1722523350,
1722939200,
1723355100,
1723771050,
1724187050,
1724603100,
1725019200,
1725435350,
1725851550,
1726267800,
1726684100,
1727100450,
1727516850,
1727933300,
1728349800,
1728766350,
1729182950,
1729599600,
1730016300,
1730433050,
1730849850,
1731266700,
1731683600,
1732100550,
1732517550,
1732934600,
1733351700,
1733768850,
1734186050,
1734603300,
1735020600,
1735437950,
1735855350,
1736272800,
1736690300,
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1737525450,
1737943100,
1738360800,
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1739196350,
1739614200,
1740032100,
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1740868050,
1741286100,
1741704200,
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1742540550,
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1746306600,
1746725300,
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1756789100,
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1760150100,
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1761411300,
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1762672950,
1763093600,
1763514300,
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1774048050,
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1776580800,
1777003100,
1777425450,
1777847850,
1778270300,
1778692800,
1779115350,
1779537950,
1779960600,
1780383300,
1780806050,
1781228850,
1781651700,
1782074600,
1782497550,
1782920550,
1783343600,
1783766700,
1784189850,
1784613050,
1785036300,
1785459600,
1785882950,
1786306350,
1786729800,
1787153300,
1787576850,
}
--I just couldn't find the right global, so that's why you see "RPtoRank" list here
Rank:add_bare_item("", function()
CurrentRP = stats.get_int(MPX .. "CHAR_XP_FM")
CurrentRank = 0
for i = 1, 8000 do
if CurrentRP < RPtoRank[i] then
break
else
CurrentRank = i
end
end
if CurrentRank == 1 then
CurrentRank = " "
end
return "Current Rank: " .. CurrentRank
end, function() end, function() end, function() end)
NumberList1 = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }
NumberList2 = { 0, 1, 2, 3, 4, 5, 6, 7, 8 }
DefNum29 = NumberList2[1]
DefNum29Cur = 1
Rank:add_array_item("Char #1", NumberList2, function()
return DefNum29Cur
end, function(NewNum29)
DefNum29 = NumberList2[NewNum29]
DefNum29Cur = NewNum29
end)
DefNum30 = NumberList1[1]
DefNum30Cur = 1
Rank:add_array_item("Char #2", NumberList1, function()
return DefNum30Cur
end, function(NewNum30)
DefNum30 = NumberList1[NewNum30]
DefNum30Cur = NewNum30
end)
DefNum31 = NumberList1[1]
DefNum31Cur = 1
Rank:add_array_item("Char #3", NumberList1, function()
return DefNum31Cur
end, function(NewNum31)
DefNum31 = NumberList1[NewNum31]
DefNum31Cur = NewNum31
end)
DefNum32 = NumberList1[1]
DefNum32Cur = 1
Rank:add_array_item("Char #4", NumberList1, function()
return DefNum32Cur
end, function(NewNum32)
DefNum32 = NumberList1[NewNum32]
DefNum32Cur = NewNum32
end)
Rank:add_bare_item("", function()
if DefNum29 == 0 then
NewRank = tonumber(DefNum30 .. DefNum31 .. DefNum32)
else
NewRank = tonumber(DefNum29 .. DefNum30 .. DefNum31 .. DefNum32)
end
if NewRank == 0 then
NewRank = " "
end
return "Set Rank: " .. NewRank
end, function()
stats.set_int(MPX .. "CHAR_SET_RP_GIFT_ADMIN", RPtoRank[NewRank] + 100)
sleep(2)
globals.set_int(1575035, 8)
globals.set_int(1574589, 1)
sleep(1)
globals.set_int(1574589, 0)
sleep(1)
DefNum29Cur = 1
DefNum30Cur = 1
DefNum31Cur = 1
DefNum32Cur = 1
DefNum29 = NumberList2[1]
DefNum30 = NumberList1[1]
DefNum31 = NumberList1[1]
DefNum32 = NumberList1[1]
end, function() end, function() end)
Rank:add_action("", function() end)
RankNote = Rank:add_submenu("Read Me")
RankNote:add_action(" High level = More reports", function() end)
RankNote:add_action(" Credits: SilentSalo", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Crew Rank---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CrewRank = RecoveryMenu:add_submenu("Set Crew Rank Menu")
a77 = 0
CrewRank:add_int_range("Crew", 1, 0, 4, function()
return a77
end, function(Cre)
a77 = Cre
end)
RPtoRank = {
0,
800,
2100,
3800,
6100,
9500,
12500,
16000,
19800,
24000,
28500,
33400,
38700,
44200,
50200,
56400,
63000,
69900,
77100,
84700,
92500,
100700,
109200,
118000,
127100,
136500,
146200,
156200,
166500,
177100,
188000,
199200,
210700,
222400,
234500,
246800,
259400,
272300,
285500,
299000,
312700,
326800,
341000,
355600,
370500,
385600,
401000,
416600,
432600,
448800,
465200,
482000,
499000,
516300,
533800,
551600,
569600,
588000,
606500,
625400,
644500,
663800,
683400,
703300,
723400,
743800,
764500,
785400,
806500,
827900,
849600,
871500,
893600,
916000,
938700,
961600,
984700,
1008100,
1031800,
1055700,
1079800,
1104200,
1128800,
1153700,
1178800,
1204200,
1229800,
1255600,
1281700,
1308100,
1334600,
1361400,
1388500,
1415800,
1443300,
1471100,
1499100,
1527300,
1555800,
1584350,
1612950,
1641600,
1670300,
1699050,
1727850,
1756700,
1785600,
1814550,
1843550,
1872600,
1901700,
1930850,
1960050,
1989300,
2018600,
2047950,
2077350,
2106800,
2136300,
2165850,
2195450,
2225100,
2254800,
2284550,
2314350,
2344200,
2374100,
2404050,
2434050,
2464100,
2494200,
2524350,
2554550,
2584800,
2615100,
2648513,
2675850,
2706300,
2736800,
2767350,
2797950,
2828600,
2859300,
2890050,
2920850,
2951700,
2982600,
3013550,
3044550,
3075600,
3106700,
3137850,
3169050,
3200300,
3231600,
3262950,
3294350,
3325800,
3357300,
3388850,
3420450,
3452100,
3483800,
3515550,
3547350,
3579200,
3611100,
3643050,
3675050,
3707100,
3739200,
3771350,
3803550,
3835800,
3868100,
3900450,
3932850,
3965300,
3997800,
4030350,
4062950,
4095600,
4128300,
4161050,
4193850,
4226700,
4259600,
4292550,
4325550,
4358600,
4391700,
4424850,
4458050,
4491300,
4524600,
4557950,
4591350,
4624800,
4658300,
4691850,
4725450,
4759100,
4792800,
4826550,
4860350,
4894200,
4928100,
4962050,
4996050,
5030100,
5064200,
5098350,
5132550,
5166800,
5201100,
5235450,
5269850,
5304300,
5338800,
5373350,
5407950,
5442600,
5477300,
5512050,
5546850,
5581700,
5616600,
5651550,
5686550,
5721600,
5756700,
5791850,
5827050,
5862300,
5897600,
5932950,
5968350,
6003800,
6039300,
6074850,
6110450,
6146100,
6181800,
6217550,
6253350,
6289200,
6325100,
6361050,
6397050,
6433100,
6469200,
6505350,
6541550,
6577800,
6614100,
6650450,
6686850,
6723300,
6759800,
6796350,
6832950,
6869600,
6906300,
6943050,
6979850,
7016700,
7053600,
7090550,
7127550,
7164600,
7201700,
7238850,
7276050,
7313300,
7350600,
7387950,
7425350,
7462800,
7500300,
7537850,
7575450,
7613100,
7650800,
7688550,
7726350,
7764200,
7802100,
7840050,
7878050,
7916100,
7954200,
7992350,
8030550,
8068800,
8107100,
8148513,
8183850,
8222300,
8260800,
8299350,
8337950,
8376600,
8415300,
8454050,
8492850,
8531700,
8570600,
8609550,
8648550,
8687600,
8726700,
8765850,
8805050,
8844300,
8883600,
8922950,
8962350,
9001800,
9041300,
9080850,
9120450,
9160100,
9199800,
9239550,
9279350,
9319200,
9359100,
9399050,
9439050,
9479100,
9519200,
9559350,
9599550,
9639800,
9680100,
9720450,
9760850,
9801300,
9841800,
9882350,
9922950,
9963600,
10004300,
10045050,
10085850,
10126700,
10167600,
10208550,
10249550,
10290600,
10331700,
10372850,
10414050,
10455300,
10496600,
10537950,
10579350,
10620800,
10662300,
10703850,
10748513,
10787100,
10828800,
10870550,
10912350,
10954200,
10996100,
11038050,
11080050,
11122100,
11164200,
11206350,
11248550,
11290800,
11333100,
11375450,
11417850,
11460300,
11502800,
11545350,
11587950,
11630600,
11673300,
11716050,
11758850,
11801700,
11844600,
11887550,
11930550,
11973600,
12016700,
12059850,
12103050,
12146300,
12189600,
12232950,
12276350,
12319800,
12363300,
12406850,
12450450,
12494100,
12537800,
12581550,
12625350,
12669200,
12713100,
12757050,
12801050,
12845100,
12889200,
12933350,
12977550,
13021800,
13066100,
13110450,
13154850,
13199300,
13243800,
13288350,
13332950,
13377600,
13422300,
13467050,
13511850,
13556700,
13601600,
13646550,
13691550,
13736600,
13781700,
13826850,
13872050,
13917300,
13962600,
14007950,
14053350,
14098800,
14144300,
14189850,
14235450,
14281100,
14326800,
14372550,
14418350,
14464200,
14510100,
14556050,
14602050,
14648100,
14694200,
14740350,
14786550,
14832800,
14879100,
14925450,
14971850,
15018300,
15064800,
15111350,
15157950,
15204600,
15251300,
15298050,
15344850,
15391700,
15438600,
15485550,
15532550,
15579600,
15626700,
15673850,
15721050,
15768300,
15815600,
15862950,
15910350,
15957800,
16005300,
16052850,
16100450,
16148100,
16195800,
16243550,
16291350,
16339200,
16387100,
16435050,
16483050,
16531100,
16579200,
16627350,
16675550,
16723800,
16772100,
16820450,
16868850,
16917300,
16965800,
17014350,
17062950,
17111600,
17160300,
17209050,
17257850,
17306700,
17355600,
17404550,
17453550,
17502600,
17551700,
17600850,
17650050,
17699300,
17748600,
17797950,
17847350,
17896800,
17946300,
17995850,
18048513,
18095100,
18144800,
18194550,
18244350,
18294200,
18344100,
18394050,
18444050,
18494100,
18544200,
18594350,
18644550,
18694800,
18745100,
18795450,
18845850,
18896300,
18946800,
18997350,
19047950,
19098600,
19149300,
19200050,
19250850,
19301700,
19352600,
19403550,
19454550,
19505600,
19556700,
19607850,
19659050,
19710300,
19761600,
19812950,
19864350,
19915800,
19967300,
20018850,
20070450,
20122100,
20173800,
20225550,
20277350,
20329200,
20381100,
20433050,
20485050,
20537100,
20589200,
20641350,
20693550,
20745800,
20798100,
20850450,
20902850,
20955300,
21007800,
21060350,
21112950,
21165600,
21218300,
21271050,
21323850,
21376700,
21429600,
21482550,
21535550,
21588600,
21641700,
21694850,
21748050,
21801300,
21854600,
21907950,
21961350,
22014800,
22068300,
22121850,
22175450,
22229100,
22282800,
22336550,
22390350,
22444200,
22498100,
22552050,
22606050,
22660100,
22714200,
22768350,
22822550,
22876800,
22931100,
22985450,
23039850,
23094300,
23148800,
23203350,
23257950,
23312600,
23367300,
23422050,
23476850,
23531700,
23586600,
23641550,
23696550,
23751600,
23806700,
23861850,
23917050,
23972300,
24027600,
24082950,
24138350,
24193800,
24249300,
24304850,
24360450,
24416100,
24471800,
24527550,
24583350,
24639200,
24695100,
24751050,
24807050,
24863100,
24919200,
24975350,
25031550,
25087800,
25144100,
25200450,
25256850,
25313300,
25369800,
25426350,
25482950,
25539600,
25596300,
25653050,
25709850,
25766700,
25823600,
25880550,
25937550,
25994600,
26051700,
26108850,
26166050,
26223300,
26280600,
26337950,
26395350,
26452800,
26510300,
26567850,
26625450,
26683100,
26740800,
26798550,
26856350,
26914200,
26972100,
27030050,
27088050,
27146100,
27204200,
27262350,
27320550,
27378800,
27437100,
27495450,
27553850,
27612300,
27670800,
27729350,
27787950,
27846600,
27905300,
27964050,
28022850,
28081700,
28140600,
28199550,
28258550,
28317600,
28376700,
28435850,
28495050,
28554300,
28613600,
28672950,
28732350,
28791800,
28851300,
28910850,
28970450,
29030100,
29089800,
29149550,
29209350,
29269200,
29329100,
29389050,
29449050,
29509100,
29569200,
29629350,
29689550,
29749800,
29810100,
29870450,
29930850,
29991300,
30051800,
30112350,
30172950,
30233600,
30294300,
30355050,
30415850,
30476700,
30537600,
30598550,
30659550,
30720600,
30781700,
30842850,
30904050,
30965300,
31026600,
31087950,
31149350,
31210800,
31272300,
31333850,
31395450,
31457100,
31518800,
31580550,
31642350,
31704200,
31766100,
31828050,
31890050,
31952100,
32014200,
32076350,
32138550,
32200800,
32263100,
32325450,
32387850,
32450300,
32512800,
32575350,
32637950,
32700600,
32763300,
32826050,
32888850,
32951700,
33014600,
33077550,
33140550,
33203600,
33266700,
33329850,
33393050,
33456300,
33519600,
33582950,
33646350,
33709800,
33773300,
33836850,
33900450,
33964100,
34027800,
34091550,
34155350,
34219200,
34283100,
34347050,
34411050,
34475100,
34539200,
34603350,
34667550,
34731800,
34796100,
34860450,
34924850,
34989300,
35053800,
35118350,
35182950,
35247600,
35312300,
35377050,
35441850,
35506700,
35571600,
35636550,
35701550,
35766600,
35831700,
35896850,
35962050,
36027300,
36092600,
36157950,
36223350,
36288800,
36354300,
36419850,
36485450,
36551100,
36616800,
36682550,
36748350,
36814200,
36880100,
36946050,
37012050,
37078100,
37144200,
37210350,
37276550,
37342800,
37409100,
37475450,
37541850,
37608300,
37674800,
37741350,
37807950,
37874600,
37941300,
38008050,
38074850,
38141700,
38208600,
38275550,
38342550,
38409600,
38476700,
38543850,
38611050,
38678300,
38745600,
38812950,
38880350,
38947800,
39015300,
39082850,
39150450,
39218100,
39285800,
39353550,
39421350,
39489200,
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1751334300,
1751753600,
1752172950,
1752592350,
1753011800,
1753431300,
1753850850,
1754270450,
1754690100,
1755109800,
1755529550,
1755949350,
1756369200,
1756789100,
1757209050,
1757629050,
1758049100,
1758469200,
1758889350,
1759309550,
1759729800,
1760150100,
1760570450,
1760990850,
1761411300,
1761831800,
1762252350,
1762672950,
1763093600,
1763514300,
1763935050,
1764355850,
1764776700,
1765197600,
1765618550,
1766039550,
1766460600,
1766881700,
1767302850,
1767724050,
1768145300,
1768566600,
1768987950,
1769409350,
1769830800,
1770252300,
1770673850,
1771095450,
1771517100,
1771938800,
1772360550,
1772782350,
1773204200,
1773626100,
1774048050,
1774470050,
1774892100,
1775314200,
1775736350,
1776158550,
1776580800,
1777003100,
1777425450,
1777847850,
1778270300,
1778692800,
1779115350,
1779537950,
1779960600,
1780383300,
1780806050,
1781228850,
1781651700,
1782074600,
1782497550,
1782920550,
1783343600,
1783766700,
1784189850,
1784613050,
1785036300,
1785459600,
1785882950,
1786306350,
1786729800,
1787153300,
1787576850,
}
--I just couldn't find the right global, so that's why you see "RPtoRank" list here
CrewRank:add_bare_item("", function()
CurrentCrewRP = stats.get_int("MPPLY_CREW_LOCAL_XP_" .. a77)
CurrentCrewRank = 0
for i = 1, 8000 do
if CurrentCrewRP < RPtoRank[i] then
break
else
CurrentCrewRank = i
end
end
return "Selected Crew Rank: " .. CurrentCrewRank
end, null, null, null)
NumberList1 = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }
NumberList2 = { 0, 1, 2, 3, 4, 5, 6, 7, 8 }
DefNum33 = NumberList2[1]
DefNum33Cur = 1
CrewRank:add_array_item("Number #1", NumberList2, function()
return DefNum33Cur
end, function(NewNum33)
DefNum33 = NumberList2[NewNum33]
DefNum33Cur = NewNum33
end)
DefNum34 = NumberList1[1]
DefNum34Cur = 1
CrewRank:add_array_item("Number #2", NumberList1, function()
return DefNum34Cur
end, function(NewNum34)
DefNum34 = NumberList1[NewNum34]
DefNum34Cur = NewNum34
end)
DefNum35 = NumberList1[1]
DefNum35Cur = 1
CrewRank:add_array_item("Number #3", NumberList1, function()
return DefNum35Cur
end, function(NewNum35)
DefNum35 = NumberList1[NewNum35]
DefNum35Cur = NewNum35
end)
DefNum36 = NumberList1[1]
DefNum36Cur = 1
CrewRank:add_array_item("Number #4", NumberList1, function()
return DefNum36Cur
end, function(NewNum36)
DefNum36 = NumberList1[NewNum36]
DefNum36Cur = NewNum36
end)
CrewRank:add_bare_item("", function()
if DefNum33 == 0 then
NewCrewRank = tonumber(DefNum34 .. DefNum35 .. DefNum36)
else
NewCrewRank = tonumber(DefNum33 .. DefNum34 .. DefNum35 .. DefNum36)
end
if NewCrewRank == 0 then
NewCrewRank = "Not Selected"
end
return "Set Crew Rank: " .. NewCrewRank
end, function()
stats.set_int("MPPLY_CREW_LOCAL_XP_" .. a77, RPtoRank[NewCrewRank])
if a78 == true then
sleep(1)
DefNum33Cur = 1
DefNum34Cur = 1
DefNum35Cur = 1
DefNum36Cur = 1
DefNum33 = NumberList2[1]
DefNum34 = NumberList1[1]
DefNum35 = NumberList1[1]
DefNum36 = NumberList1[1]
end
end, null, null)
a78 = true
CrewRank:add_toggle("Reset Value", function()
return a78
end, function()
a78 = not a78
end)
CrewRank:add_action("", null)
CrewRankNote = CrewRank:add_submenu("Read Me")
CrewRankNote:add_action(" Select one of five crews and set rank;", null)
CrewRankNote:add_action(" you may need to change session to apply", null)
CrewRankNote:add_action("", null)
CrewRankNote:add_action(" Reset Value:", null)
CrewRankNote:add_action(" Resets «Set Crew Rank» value after using", null)
CrewRankNote:add_action(" Credits: SilentSalo", null)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
statMenu = RecoveryMenu:add_submenu("Online Stats Editor Menu")
normalstat = statMenu:add_submenu("Character Data Editor Menu")
distancestat = statMenu:add_submenu("Distance Data Editor Menu")
timestat = statMenu:add_submenu("Time Data Editor Menu")
normalstat:add_int_range("Earned Money", 500000, 0, 2147483647, function()
return stats.get_int("MPPLY_TOTAL_EVC")
end, function(value)
stats.set_int("MPPLY_TOTAL_EVC", value)
end)
normalstat:add_int_range("Spent Money", 500000, 0, 2147483647, function()
return stats.get_int("MPPLY_TOTAL_SVC")
end, function(value)
stats.set_int("MPPLY_TOTAL_SVC", value)
end)
normalstat:add_int_range("Players Killed", 10, 0, 999999, function()
return stats.get_int("MPPLY_KILLS_PLAYERS")
end, function(value)
stats.set_int("MPPLY_KILLS_PLAYERS", value)
end)
normalstat:add_int_range("Deaths per player", 10, 0, 999999, function()
return stats.get_int("MPPLY_DEATHS_PLAYER")
end, function(value)
stats.set_int("MPPLY_DEATHS_PLAYER", value)
end)
normalstat:add_float_range("PvP K/D Ratio", 0.01, 0, 9999, function()
return stats.get_float("MPPLY_KILL_DEATH_RATIO")
end, function(value)
stats.set_float("MPPLY_KILL_DEATH_RATIO", value)
end)
normalstat:add_int_range("Deathmatches Published", 10, 0, 999999, function()
return stats.get_int("MPPLY_AWD_FM_CR_DM_MADE")
end, function(value)
stats.set_int("MPPLY_AWD_FM_CR_DM_MADE", value)
end)
normalstat:add_int_range("Races Published", 10, 0, 999999, function()
return stats.get_int("MPPLY_AWD_FM_CR_RACES_MADE")
end, function(value)
stats.set_int("MPPLY_AWD_FM_CR_RACES_MADE", value)
end)
normalstat:add_int_range("Screenshots Published", 10, 0, 999999, function()
return stats.get_int("MPPLY_NUM_CAPTURES_CREATED")
end, function(value)
stats.set_int("MPPLY_NUM_CAPTURES_CREATED", value)
end)
normalstat:add_int_range("LTS Published", 10, 0, 999999, function()
return stats.get_int("MPPLY_LTS_CREATED")
end, function(value)
stats.set_int("MPPLY_LTS_CREATED", value)
end)
normalstat:add_int_range("Persons who have played your misions", 10, 0, 999999, function()
return stats.get_int("MPPLY_AWD_FM_CR_PLAYED_BY_PEEP")
end, function(value)
stats.set_int("MPPLY_AWD_FM_CR_PLAYED_BY_PEEP", value)
end)
normalstat:add_int_range("Likes to missions", 10, 0, 999999, function()
return stats.get_int("MPPLY_AWD_FM_CR_MISSION_SCORE")
end, function(value)
stats.set_int("MPPLY_AWD_FM_CR_MISSION_SCORE", value)
end)
normalstat:add_action("-{Change Session to apply}", function() end)
distancestat:add_float_range("Traveled (metters)", 10.00, 0.00, 99999.00, function()
return stats.get_float("MPPLY_CHAR_DIST_TRAVELLED") / 1000
end, function(value)
stats.set_float("MPPLY_CHAR_DIST_TRAVELLED", value * 1000)
end)
distancestat:add_float_range("Swimming", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "DIST_SWIMMING") / 1000
end, function(value)
stats.set_float(MPX .. "DIST_SWIMMING", value * 1000)
end)
distancestat:add_float_range("Walking", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "DIST_WALKING") / 1000
end, function(value)
stats.set_float(MPX .. "DIST_WALKING", value * 1000)
end)
distancestat:add_float_range("Running", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "DIST_RUNNING") / 1000
end, function(value)
stats.set_float(MPX .. "DIST_RUNNING", value * 1000)
end)
distancestat:add_float_range("Highest fall without dying", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "LONGEST_SURVIVED_FREEFALL")
end, function(value)
stats.set_float(MPX .. "LONGEST_SURVIVED_FREEFALL", value)
end)
distancestat:add_float_range("Driving Cars", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "DIST_CAR") / 1000
end, function(value)
stats.set_float(MPX .. "DIST_CAR", value * 1000)
end)
distancestat:add_float_range("Driving motorbikes", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "DIST_BIKE") / 1000
end, function(value)
stats.set_float(MPX .. "DIST_BIKE", value * 1000)
end)
distancestat:add_float_range("Flying Helicopters", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "DIST_HELI") / 1000
end, function(value)
stats.set_float(MPX .. "DIST_HELI", value * 1000)
end)
distancestat:add_float_range("Flying Planes", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "DIST_PLANE") / 1000
end, function(value)
stats.set_float(MPX .. "DIST_PLANE", value * 1000)
end)
distancestat:add_float_range("Driving Botes", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "DIST_BOAT") / 1000
end, function(value)
stats.set_float(MPX .. "DIST_BOAT", value * 1000)
end)
distancestat:add_float_range("Driving ATVs", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "DIST_QUADBIKE") / 1000
end, function(value)
stats.set_float(MPX .. "DIST_QUADBIKE", value * 1000)
end)
distancestat:add_float_range("Driving Bicycles", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "DIST_BICYCLE") / 1000
end, function(value)
stats.set_float(MPX .. "DIST_BICYCLE", value * 1000)
end)
distancestat:add_float_range("Longest Front Wheelie", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "LONGEST_STOPPIE_DIST") / 1000
end, function(value)
stats.set_float(MPX .. "LONGEST_STOPPIE_DIST", value * 1000)
end)
distancestat:add_float_range("Longest Wheelie", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "LONGEST_WHEELIE_DIST") / 1000
end, function(value)
stats.set_float(MPX .. "LONGEST_WHEELIE_DIST", value * 1000)
end)
distancestat:add_float_range("Longest drive without crashing", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "LONGEST_DRIVE_NOCRASH") / 1000
end, function(value)
stats.set_float(MPX .. "LONGEST_DRIVE_NOCRASH", value * 1000)
end)
distancestat:add_float_range("Longest Jump", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "FARTHEST_JUMP_DIST")
end, function(value)
stats.set_float(MPX .. "FARTHEST_JUMP_DIST", value)
end)
distancestat:add_float_range("Longest Jump in Vehicle", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "HIGHEST_JUMP_REACHED")
end, function(value)
stats.set_float(MPX .. "HIGHEST_JUMP_REACHED", value)
end)
distancestat:add_float_range("Highest Hydraulic Jump", 10.00, 0.00, 99999.00, function()
return stats.get_float(MPX .. "LOW_HYDRAULIC_JUMP")
end, function(value)
stats.set_float(MPX .. "LOW_HYDRAULIC_JUMP", value)
end)
timestat:add_int_range("Time in FP", 1, 0, 24, function()
return math.floor(stats.get_int("MP_FIRST_PERSON_CAM_TIME") / 86400000)
end, function(value)
stats.set_int("MP_FIRST_PERSON_CAM_TIME", value * 86400000)
end)
timestat:add_int_range("Time In Gta V Online", 1, 0, 24, function()
return math.floor(stats.get_int("MP_PLAYING_TIME") / 86400000)
end, function(value)
stats.set_int("MP_PLAYING_TIME", value * 86400000)
end)
timestat:add_int_range("Time in DeathMatches", 1, 0, 24, function()
return math.floor(stats.get_int("MPPLY_TOTAL_TIME_SPENT_DEATHMAT") / 86400000)
end, function(value)
stats.set_int("MPPLY_TOTAL_TIME_SPENT_DEATHMAT", value * 86400000)
end)
timestat:add_int_range("Time in races", 1, 0, 24, function()
return math.floor(stats.get_int("MPPLY_TOTAL_TIME_SPENT_RACES") / 86400000)
end, function(value)
stats.set_int("MPPLY_TOTAL_TIME_SPENT_RACES", value * 86400000)
end)
timestat:add_int_range("Time in creator mode", 1, 0, 24, function()
return math.floor(stats.get_int("MPPLY_TOTAL_TIME_MISSION_CREATO") / 86400000)
end, function(value)
stats.set_int("MPPLY_TOTAL_TIME_MISSION_CREATO", value * 86400000)
end)
timestat:add_int_range("Longest alone sesion", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "LONGEST_PLAYING_TIME") / 86400000)
end, function(value)
stats.set_int(MPX .. "LONGEST_PLAYING_TIME", value * 86400000)
end)
timestat:add_int_range("Time with character", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TOTAL_PLAYING_TIME") / 86400000)
end, function(value)
stats.set_int(MPX .. "TOTAL_PLAYING_TIME", value * 86400000)
end)
timestat:add_int_range("Average Time in session", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "AVERAGE_TIME_PER_SESSON") / 86400000)
end, function(value)
stats.set_int(MPX .. "AVERAGE_TIME_PER_SESSON", value * 86400000)
end)
timestat:add_int_range("Time swimming", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TIME_SWIMMING") / 86400000)
end, function(value)
stats.set_int(MPX .. "TIME_SWIMMING", value * 86400000)
end)
timestat:add_int_range("Time under water", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TIME_UNDERWATER") / 86400000)
end, function(value)
stats.set_int(MPX .. "TIME_UNDERWATER", value * 86400000)
end)
timestat:add_int_range("Time walking", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TIME_WALKING") / 86400000)
end, function(value)
stats.set_int(MPX .. "TIME_WALKING", value * 86400000)
end)
timestat:add_int_range("Time in coverage", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TIME_IN_COVER") / 86400000)
end, function(value)
stats.set_int(MPX .. "TIME_IN_COVER", value * 86400000)
end)
timestat:add_int_range("Time with stars", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TOTAL_CHASE_TIME") / 86400000)
end, function(value)
stats.set_int(MPX .. "TOTAL_CHASE_TIME", value * 86400000)
end)
timestat:add_float_range("Last wanted duration", 1.0, 0.0, 24.0, function()
return math.floor(stats.get_float(MPX .. "LAST_CHASE_TIME") / 86400000)
end, function(value)
stats.set_float(MPX .. "LAST_CHASE_TIME", value * 86400000)
end)
timestat:add_float_range("Longest wanted duration", 1.0, 0.0, 24.0, function()
return math.floor(stats.get_float(MPX .. "LONGEST_CHASE_TIME") / 86400000)
end, function(value)
stats.set_float(MPX .. "LONGEST_CHASE_TIME", value * 86400000)
end)
timestat:add_float_range("5 Stars", 1.0, 0.0, 24.0, function()
return math.floor(stats.get_float(MPX .. "TOTAL_TIME_MAX_STARS") / 86400000)
end, function(value)
stats.set_float(MPX .. "TOTAL_TIME_MAX_STARS", value * 86400000)
end)
timestat:add_action("Time Bassicly", function() end)
timestat:add_int_range("Driving Cars", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TIME_DRIVING_CAR") / 86400000)
end, function(value)
stats.set_int(MPX .. "TIME_DRIVING_CAR", value * 86400000)
end)
timestat:add_int_range("Driving Motorbike", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TIME_DRIVING_BIKE") / 86400000)
end, function(value)
stats.set_int(MPX .. "TIME_DRIVING_BIKE", value * 86400000)
end)
timestat:add_int_range("Driving Helicopters", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TIME_DRIVING_HELI") / 86400000)
end, function(value)
stats.set_int(MPX .. "TIME_DRIVING_HELI", value * 86400000)
end)
timestat:add_int_range("Driving Planes", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TIME_DRIVING_PLANE") / 86400000)
end, function(value)
stats.set_int(MPX .. "TIME_DRIVING_PLANE", value * 86400000)
end)
timestat:add_int_range("Driving Boats", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TIME_DRIVING_BOAT") / 86400000)
end, function(value)
stats.set_int(MPX .. "TIME_DRIVING_BOAT", value * 86400000)
end)
timestat:add_int_range("Conduciendo ATVs", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TIME_DRIVING_QUADBIKE") / 86400000)
end, function(value)
stats.set_int(MPX .. "TIME_DRIVING_QUADBIKE", value * 86400000)
end)
timestat:add_int_range("Driving MotorBikes", 1, 0, 24, function()
return math.floor(stats.get_int(MPX .. "TIME_DRIVING_BICYCLE") / 86400000)
end, function(value)
stats.set_int(MPX .. "TIME_DRIVING_BICYCLE", value * 86400000)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
AWRecoveryMenu = RecoveryMenu:add_submenu("Arena War Recovery Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
AWRecoveryMenu:add_action("Unlock Arena War Bools", function()
for c = 0, 63 do
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, c)
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL1", true, c)
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL2", true, c)
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL3", true, c)
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL4", true, c)
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL5", true, c)
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL6", true, c)
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL7", true, c)
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL8", true, c)
end
end)
AWRecoveryMenu:add_action("Unlock Colored Headlights", function()
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 18) -- Blue Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 19) -- Electric Blue Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 20) -- Mint Green Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 21) -- Lime Green Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 22) -- Yellow Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 23) -- Golden Shower Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 24) -- Orange Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 25) -- Red Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 26) -- Pony Pink Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 27) -- Hot Pink Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 28) -- Purple Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 29) -- Blacklight Lights
end)
AWRecoveryMenu:add_action("Unlock Trade Prices for Colored Headlights", function()
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 18) -- Trade Price Blue Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 19) -- Trade Price Electric Blue Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 20) -- Trade Price Mint Green Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 21) -- Trade Price Lime Green Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 22) -- Trade Price Yellow Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 23) -- Trade Price Golden Shower Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 24) -- Trade Price Orange Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 25) -- Trade Price Red Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 26) -- Trade Price Pony Pink Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 27) -- Trade Price Hot Pink Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 28) -- Trade Price Purple Lights
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 29) -- Trade Price Blacklight Lights
end)
AWRecoveryMenu:add_action("Unlock Trade Prices for Arena War Vehicles", function()
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 1) -- Trade Price Apocalypse Cerberus
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 2) -- Trade Price Future Shock Cerberus
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 3) -- Trade Price Apocalypse Brutus
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 4) -- Trade Price Nightmare Cerberus
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 5) -- Trade Price Apocalypse ZR380
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 6) -- Trade Price Future Shock Brutus
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 7) -- Trade Price Impaler
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 10) -- Trade Price Rat-Truck
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 11) -- Trade Price Glendale
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 12) -- Trade Price Slamvan
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 13) -- Trade Price Dominator
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 14) -- Trade Price Issi Classic
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL0", true, 16) -- Trade Price Gargoyle
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL2", true, 11) -- Trade Price Nightmare Brutus
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL2", true, 12) -- Trade Price Apocalypse Scarab
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL2", true, 13) -- Trade Price Future Shock Scarab
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL2", true, 14) -- Trade Price Nightmare Scarab
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL2", true, 15) -- Trade Price Future Shock ZR380
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL2", true, 16) -- Trade Price Nightmare ZR380
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL2", true, 17) -- Trade Price Apocalypse Imperator
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL2", true, 18) -- Trade Price Future Shock Imperator
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL2", true, 19) -- Trade Price Nightmare Imperator
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
RONECLICKMenu = RecoveryMenu:add_submenu("One Click Unlocker Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local function Text(text)
RONECLICKMenu:add_action(text, function() end)
end
Text("==========================")
Text("One Click Unlocker Section")
Text("==========================")
Text("Rewards,Unlocks,Progess And")
Text("Achievements")
Text("Make Sure You have 50 mil In Every")
Text("Business")
Text("In The Game Before Applying In Do a")
Text("Sale Of ")
Text("Each Business And Do a Round In")
Text("Shooting Range After You Activate It")
Text("Join a New Session To Apply ")
Text("==========================")
RONECLICKMenu:add_action("Stats Part 1", function()
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
stats.set_int(MPX .. "GANGOPS_FLOW_MISSION_PROG", 240)
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", 229378)
stats.set_int(MPX .. "GANGOPS_FLOW_NOTIFICATIONS", 1557)
stats.set_int(MPX .. "GANGOPS_FLOW_MISSION_PROG", 240)
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", 229378)
stats.set_int(MPX .. "GANGOPS_FLOW_NOTIFICATIONS", 1557)
stats.set_int(MPX .. "GANGOPS_FLOW_MISSION_PROG", 16368)
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", 229380)
stats.set_int(MPX .. "GANGOPS_FLOW_NOTIFICATIONS", 1557)
stats.set_int(MPX .. "FIXER_GENERAL_BS", -1)
stats.set_int(MPX .. "FIXER_COMPLETED_BS", -1)
stats.set_int(MPX .. "FIXER_STORY_BS", -1)
stats.set_int(MPX .. "FIXER_STORY_STRAND", -1)
stats.set_int(MPX .. "FIXER_STORY_COOLDOWN", -1)
stats.set_int(MPX .. "FIXER_COUNT", 500)
stats.set_int(MPX .. "PAYPHONE_BONUS_KILL_METHOD", -1)
stats.set_int(MPX .. "XMASLIVERIES0", -1)
stats.set_int(MPX .. "XMASLIVERIES1", -1)
stats.set_int(MPX .. "XMASLIVERIES2", -1)
stats.set_int(MPX .. "XMASLIVERIES3", -1)
stats.set_int(MPX .. "XMASLIVERIES5", -1)
stats.set_int(MPX .. "XMASLIVERIES6", -1)
stats.set_int(MPX .. "XMASLIVERIES7", -1)
stats.set_int(MPX .. "XMASLIVERIES8", -1)
stats.set_int(MPX .. "XMASLIVERIES9", -1)
stats.set_int(MPX .. "XMASLIVERIES10", -1)
stats.set_int(MPX .. "XMASLIVERIES11", -1)
stats.set_int(MPX .. "XMASLIVERIES12", -1)
stats.set_int(MPX .. "XMASLIVERIES13", -1)
stats.set_int(MPX .. "XMASLIVERIES14", -1)
stats.set_int(MPX .. "XMASLIVERIES15", -1)
stats.set_int(MPX .. "XMASLIVERIES16", -1)
stats.set_int(MPX .. "XMASLIVERIES17", -1)
stats.set_int(MPX .. "XMASLIVERIES18", -1)
stats.set_int(MPX .. "XMASLIVERIES19", -1)
stats.set_int(MPX .. "XMASLIVERIES20", -1)
stats.set_int(MPX .. "AWD_WATCH_YOUR_STEP", 15)
stats.set_int(MPX .. "AWD_TOWER_OFFENSE", 15)
stats.set_int(MPX .. "AWD_READY_FOR_WAR", 60)
stats.set_int(MPX .. "AWD_THROUGH_A_LENS", 60)
stats.set_int(MPX .. "AWD_SPINNER", 60)
stats.set_int(MPX .. "AWD_YOUMEANBOOBYTRAPS", 15)
stats.set_int(MPX .. "AWD_MASTER_BANDITO", 12)
stats.set_int(MPX .. "AWD_SITTING_DUCK", 60)
stats.set_int(MPX .. "AWD_CROWDPARTICIPATION", 60)
stats.set_int(MPX .. "AWD_KILL_OR_BE_KILLED", 60)
stats.set_int(MPX .. "AWD_MASSIVE_SHUNT", 60)
stats.set_int(MPX .. "AWD_YOURE_OUTTA_HERE", 110)
stats.set_int(MPX .. "AWD_WEVE_GOT_ONE", 52)
stats.set_int(MPX .. "AWD_TIME_SERVED", 110)
stats.set_int(MPX .. "AWD_CAREER_WINNER", 110)
stats.set_int(MPX .. "AWD_ARENA_WAGEWORKER", 1100000)
stats.set_int(MPX .. "CH_ARC_CAB_CLAW_TROPHY", -1)
stats.set_int(MPX .. "CH_ARC_CAB_LOVE_TROPHY", -1)
stats.set_int(MPX .. "AWD_PREPARATION", 40)
stats.set_int(MPX .. "AWD_ASLEEPONJOB", 20)
stats.set_int(MPX .. "AWD_DAICASHCRAB", 100000)
stats.set_int(MPX .. "AWD_BIGBRO", 40)
stats.set_int(MPX .. "AWD_SHARPSHOOTER", 40)
stats.set_int(MPX .. "AWD_RACECHAMP", 40)
stats.set_int(MPX .. "AWD_BATSWORD", 1000000)
stats.set_int(MPX .. "AWD_COINPURSE", 950000)
stats.set_int(MPX .. "AWD_ASTROCHIMP", 3000000)
stats.set_int(MPX .. "AWD_MASTERFUL", 40000)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_0", 50)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_1", 50)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_2", 50)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_3", 50)
stats.set_int(MPX .. "IAP_MA0_MOON_DIST", 2147483647)
stats.set_int(MPX .. "AWD_FACES_OF_DEATH", 50)
stats.set_int(MPX .. "HEIST_PLANNING_STAGE", -1)
stats.set_int(MPX .. "CHAR_ABILITY_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_ABILITY_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_ABILITY_3_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_3_UNLCK", -1)
stats.set_int(MPX .. "LIFETIME_BKR_SELL_EARNINGS5", 50000000)
stats.set_int(MPX .. "VCM_FLOW_PROGRESS", -1)
stats.set_int(MPX .. "VCM_STORY_PROGRESS", -1)
stats.set_int(MPX .. "MKRIFLE_MK2_KILLS", 500)
stats.set_int(MPX .. "MKRIFLE_MK2_DEATHS", 100)
stats.set_int(MPX .. "MKRIFLE_MK2_SHOTS", 500)
stats.set_int(MPX .. "MKRIFLE_MK2_HITS", 500)
stats.set_int(MPX .. "MKRIFLE_MK2_HEADSHOTS", 500)
stats.set_int(MPX .. "MKRIFLE_MK2_HELDTIME", 5963259)
stats.set_int(MPX .. "MKRIFLE_MK2_DB_HELDTIME", 5963259)
stats.set_int(MPX .. "MKRIFLE_MK2_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AWD_ODD_JOBS", 52)
stats.set_int(MPX .. "AWD_PREPARATION", 50)
stats.set_int(MPX .. "AWD_ASLEEPONJOB", 20)
stats.set_int(MPX .. "AWD_DAICASHCRAB", 100000)
stats.set_int(MPX .. "AWD_BIGBRO", 40)
stats.set_int(MPX .. "AWD_SHARPSHOOTER", 40)
stats.set_int(MPX .. "AWD_RACECHAMP", 40)
stats.set_int(MPX .. "AWD_BATSWORD", 1000000)
stats.set_int(MPX .. "AWD_COINPURSE", 950000)
stats.set_int(MPX .. "AWD_ASTROCHIMP", 3000000)
stats.set_int(MPX .. "AWD_MASTERFUL", 40000)
stats.set_int(MPX .. "DM_CURRENT_KILLS", 10000)
stats.set_int(MPX .. "DM_CURRENT_ASSISTS", 500)
stats.set_int(MPX .. "DM_CURRENT_DEATHS", 600)
stats.set_int(MPX .. "DM_HIGHEST_KILLSTREAK", 900)
stats.set_int(MPX .. "HIGHEST_SKITTLES", 900)
stats.set_int(MPX .. "NUMBER_NEAR_MISS", 1000)
stats.set_int(MPX .. "LAP_DANCED_BOUGHT", 100)
stats.set_int(MPX .. "CARS_EXPLODED", 500)
stats.set_int(MPX .. "CARS_COPS_EXPLODED", 300)
stats.set_int(MPX .. "BIKES_EXPLODED", 100)
stats.set_int(MPX .. "BOATS_EXPLODED", 168)
stats.set_int(MPX .. "HELIS_EXPLODED", 98)
stats.set_int(MPX .. "PLANES_EXPLODED", 138)
stats.set_int(MPX .. "QUADBIKE_EXPLODED", 50)
stats.set_int(MPX .. "BICYCLE_EXPLODED", 48)
stats.set_int(MPX .. "SUBMARINE_EXPLODED", 28)
stats.set_int(MPX .. "DEATHS", 499)
stats.set_int(MPX .. "DIED_IN_DROWNING", 833)
stats.set_int(MPX .. "DIED_IN_DROWNINGINVEHICLE", 833)
stats.set_int(MPX .. "DIED_IN_EXPLOSION", 833)
stats.set_int(MPX .. "DIED_IN_FALL", 833)
stats.set_int(MPX .. "DIED_IN_FIRE", 833)
stats.set_int(MPX .. "DIED_IN_ROAD", 833)
stats.set_int(MPX .. "NO_PHOTOS_TAKEN", 100)
stats.set_int(MPX .. "PROSTITUTES_FREQUENTED", 100)
stats.set_int(MPX .. "BOUNTSONU", 200)
stats.set_int(MPX .. "BOUNTPLACED", 500)
stats.set_int(MPX .. "PASS_DB_KILLS", 300)
stats.set_int(MPX .. "PASS_DB_PLAYER_KILLS", 300)
stats.set_int(MPX .. "PASS_DB_SHOTS", 300)
stats.set_int(MPX .. "PASS_DB_HITS", 300)
stats.set_int(MPX .. "PASS_DB_HITS_PEDS_VEHICLES", 300)
stats.set_int(MPX .. "PASS_DB_HEADSHOTS", 300)
stats.set_int(MPX .. "TIRES_POPPED_BY_GUNSHOT", 500)
stats.set_int(MPX .. "NUMBER_CRASHES_CARS", 300)
stats.set_int(MPX .. "NUMBER_CRASHES_BIKES", 300)
stats.set_int(MPX .. "BAILED_FROM_VEHICLE", 300)
stats.set_int(MPX .. "NUMBER_CRASHES_QUADBIKES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_COP_VEHICLE", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_CARS", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_BIKES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_BOATS", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_HELIS", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_PLANES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_QUADBIKES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_BICYCLES", 300)
stats.set_int(MPX .. "FAVOUTFITBIKETIMECURRENT", 884483972)
stats.set_int(MPX .. "FAVOUTFITBIKETIME1ALLTIME", 884483972)
stats.set_int(MPX .. "FAVOUTFITBIKETYPECURRENT", 884483972)
stats.set_int(MPX .. "FAVOUTFITBIKETYPEALLTIME", 884483972)
stats.set_int(MPX .. "MC_CONTRIBUTION_POINTS", 1000)
stats.set_int(MPX .. "MEMBERSMARKEDFORDEATH", 700)
stats.set_int(MPX .. "MCKILLS", 500)
stats.set_int(MPX .. "MCDEATHS", 700)
stats.set_int(MPX .. "RIVALPRESIDENTKILLS", 700)
stats.set_int(MPX .. "RIVALCEOANDVIPKILLS", 700)
stats.set_int(MPX .. "MELEEKILLS", 700)
stats.set_int(MPX .. "CLUBHOUSECONTRACTSCOMPLETE", 700)
stats.set_int(MPX .. "CLUBHOUSECONTRACTEARNINGS", 32698547)
stats.set_int(MPX .. "CLUBCHALLENGESCOMPLETED", 700)
stats.set_int(MPX .. "MEMBERCHALLENGESCOMPLETED", 700)
stats.set_int(MPX .. "HITS", 100000)
stats.set_int(MPX .. "MKRIFLE_KILLS", 500)
stats.set_int(MPX .. "MKRIFLE_DEATHS", 100)
stats.set_int(MPX .. "MKRIFLE_SHOTS", 500)
stats.set_int(MPX .. "MKRIFLE_HITS", 500)
stats.set_int(MPX .. "MKRIFLE_HEADSHOTS", 500)
stats.set_int(MPX .. "MKRIFLE_HELDTIME", 5963259)
stats.set_int(MPX .. "MKRIFLE_DB_HELDTIME", 5963259)
stats.set_int(MPX .. "MKRIFLE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BETAMOUNT", 500)
stats.set_int(MPX .. "GHKILLS", 500)
stats.set_int(MPX .. "HORDELVL", 10)
stats.set_int(MPX .. "HORDKILLS", 500)
stats.set_int(MPX .. "UNIQUECRATES", 500)
stats.set_int(MPX .. "BJWINS", 500)
stats.set_int(MPX .. "HORDEWINS", 500)
stats.set_int(MPX .. "MCMWINS", 500)
stats.set_int(MPX .. "GANGHIDWINS", 500)
stats.set_int(MPX .. "KILLS", 800)
stats.set_int(MPX .. "HITS_PEDS_VEHICLES", 100)
stats.set_int(MPX .. "SHOTS", 1000)
stats.set_int(MPX .. "HEADSHOTS", 100)
stats.set_int(MPX .. "KILLS_ARMED", 650)
stats.set_int(MPX .. "SUCCESSFUL_COUNTERS", 100)
stats.set_int(MPX .. "KILLS_PLAYERS", 3593)
stats.set_int(MPX .. "DEATHS_PLAYER", 1002)
stats.set_int(MPX .. "KILLS_STEALTH", 100)
stats.set_int(MPX .. "KILLS_INNOCENTS", 500)
stats.set_int(MPX .. "KILLS_ENEMY_GANG_MEMBERS", 100)
stats.set_int(MPX .. "KILLS_FRIENDLY_GANG_MEMBERS", 100)
stats.set_int(MPX .. "KILLS_BY_OTHERS", 100)
stats.set_int(MPX .. "HITS", 600)
stats.set_int(MPX .. "BIGGEST_VICTIM_KILLS", 500)
stats.set_int(MPX .. "ARCHENEMY_KILLS", 500)
stats.set_int(MPX .. "CRARMWREST", 500)
stats.set_int(MPX .. "CRBASEJUMP", 500)
stats.set_int(MPX .. "CRDARTS", 500)
stats.set_int(MPX .. "CRDM", 500)
stats.set_int(MPX .. "CRGANGHIDE", 500)
stats.set_int(MPX .. "CRGOLF", 500)
stats.set_int(MPX .. "CRHORDE", 500)
stats.set_int(MPX .. "CRMISSION", 500)
stats.set_int(MPX .. "CRSHOOTRNG", 500)
stats.set_int(MPX .. "CRTENNIS", 500)
stats.set_int(MPX .. "TOTAL_TIME_CINEMA", 2147483647)
stats.set_int(MPX .. "NO_TIMES_CINEMA", 500)
stats.set_int(MPX .. "TIME_AS_A_PASSENGER", 2147483647)
stats.set_int(MPX .. "TIME_AS_A_DRIVER", 2147483647)
stats.set_int(MPX .. "TIME_SPENT_FLYING", 2147483647)
stats.set_int(MPX .. "TIME_IN_CAR", 2147483647)
stats.set_int(MPX .. "LIFETIME_BKR_SELL_UNDERTABC", 500)
stats.set_int(MPX .. "LIFETIME_BKR_SELL_COMPLETBC", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S1_0", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S2_0", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S3_0", 500)
stats.set_int(MPX .. "LFETIME_BIKER_BUY_UNDERTA1", 500)
stats.set_int(MPX .. "LFETIME_BIKER_BUY_COMPLET1", 500)
stats.set_int(MPX .. "LFETIME_BIKER_SELL_UNDERTA1", 500)
stats.set_int(MPX .. "LFETIME_BIKER_SELL_COMPLET1", 500)
stats.set_int(MPX .. "LIFETIME_BKR_SEL_UNDERTABC1", 500)
stats.set_int(MPX .. "LIFETIME_BKR_SEL_COMPLETBC1", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S1_1", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S2_1", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S3_1", 500)
stats.set_int(MPX .. "LFETIME_BIKER_BUY_UNDERTA2", 500)
stats.set_int(MPX .. "LFETIME_BIKER_BUY_COMPLET2", 500)
stats.set_int(MPX .. "LFETIME_BIKER_SELL_UNDERTA2", 500)
stats.set_int(MPX .. "LFETIME_BIKER_SELL_COMPLET2", 500)
stats.set_int(MPX .. "LIFETIME_BKR_SEL_UNDERTABC2", 500)
stats.set_int(MPX .. "LIFETIME_BKR_SEL_COMPLETBC2", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S1_2", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S2_2", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S3_2", 500)
stats.set_int(MPX .. "LFETIME_BIKER_BUY_UNDERTA3", 500)
stats.set_int(MPX .. "LFETIME_BIKER_BUY_COMPLET3", 500)
stats.set_int(MPX .. "LFETIME_BIKER_SELL_UNDERTA3", 500)
stats.set_int(MPX .. "LFETIME_BIKER_SELL_COMPLET3", 500)
stats.set_int(MPX .. "LIFETIME_BKR_SEL_UNDERTABC3", 500)
stats.set_int(MPX .. "LIFETIME_BKR_SEL_COMPLETBC3", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S1_3", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S2_3", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S3_3", 500)
stats.set_int(MPX .. "LFETIME_BIKER_BUY_UNDERTA4", 500)
stats.set_int(MPX .. "LFETIME_BIKER_BUY_COMPLET4", 500)
stats.set_int(MPX .. "LFETIME_BIKER_SELL_UNDERTA4", 500)
stats.set_int(MPX .. "LFETIME_BIKER_SELL_COMPLET4", 500)
stats.set_int(MPX .. "LIFETIME_BKR_SEL_UNDERTABC4", 500)
stats.set_int(MPX .. "LIFETIME_BKR_SEL_COMPLETBC4", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S1_4", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S2_4", 500)
stats.set_int(MPX .. "BKR_PROD_STOP_COUT_S3_4", 500)
stats.set_int(MPX .. "LFETIME_BIKER_BUY_UNDERTA5", 500)
stats.set_int(MPX .. "LFETIME_BIKER_BUY_COMPLET5", 500)
stats.set_int(MPX .. "LIFETIME_BKR_SEL_UNDERTABC5", 500)
stats.set_int(MPX .. "LIFETIME_BKR_SEL_COMPLETBC5", 500)
stats.set_int(MPX .. "LFETIME_BIKER_SELL_UNDERTA5", 500)
stats.set_int(MPX .. "LFETIME_BIKER_SELL_COMPLET5", 500)
stats.set_int(MPX .. "BUNKER_UNITS_MANUFAC", 500)
stats.set_int(MPX .. "CHAR_ABILITY_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_ABILITY_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_ABILITY_3_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_3_UNLCK", -1)
stats.set_int(MPX .. "LFETIME_HANGAR_BUY_UNDETAK", 500)
stats.set_int(MPX .. "LFETIME_HANGAR_BUY_COMPLET", 500)
stats.set_int(MPX .. "LFETIME_HANGAR_SEL_UNDETAK", 500)
stats.set_int(MPX .. "LFETIME_HANGAR_SEL_COMPLET", 500)
stats.set_int(MPX .. "LFETIME_HANGAR_EARNINGS", 29654123)
stats.set_int(MPX .. "LFETIME_HANGAR_EARN_BONUS", 15987456)
stats.set_int(MPX .. "RIVAL_HANGAR_CRATES_STOLEN", 500)
stats.set_int(MPX .. "LFETIME_IE_STEAL_STARTED", 500)
stats.set_int(MPX .. "LFETIME_IE_EXPORT_STARTED", 500)
stats.set_int(MPX .. "LFETIME_IE_EXPORT_COMPLETED", 500)
stats.set_int(MPX .. "LFETIME_IE_MISSION_EARNINGS", 59654897)
stats.set_int(MPX .. "AT_FLOW_IMPEXP_NUM", 500)
stats.set_int(MPX .. "CLUB_POPULARITY", 1000)
stats.set_int(MPX .. "NIGHTCLUB_VIP_APPEAR", 300)
stats.set_int(MPX .. "NIGHTCLUB_JOBS_DONE", 500)
stats.set_int(MPX .. "NIGHTCLUB_EARNINGS", 39856412)
stats.set_int(MPX .. "HUB_SALES_COMPLETED", 500)
stats.set_int(MPX .. "HUB_EARNINGS", 29865423)
stats.set_int(MPX .. "DANCE_COMBO_DURATION_MINS", 86400000)
stats.set_int(MPX .. "NIGHTCLUB_PLAYER_APPEAR", 500)
stats.set_int(MPX .. "LIFETIME_HUB_GOODS_SOLD", 500)
stats.set_int(MPX .. "LIFETIME_HUB_GOODS_MADE", 500)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_1", -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_10", -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_11", -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_12", -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_2", -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_3", -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_4", -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_5", -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_6", -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_7", -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_8", -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_9", -1)
stats.set_int(MPX .. "ADMIN_WEAPON_GV_BS_1", -1)
stats.set_int(MPX .. "AIR_LAUNCHES_OVER_40M", 25)
stats.set_int(MPX .. "AWD_5STAR_WANTED_AVOIDANCE", 50)
stats.set_int(MPX .. "AWD_CAR_BOMBS_ENEMY_KILLS", 25)
stats.set_int(MPX .. "AWD_CARS_EXPORTED", 50)
stats.set_int(MPX .. "AWD_CONTROL_CROWDS", 25)
stats.set_int(MPX .. "AWD_DAILYOBJCOMPLETED", 100)
stats.set_int(MPX .. "AWD_DO_HEIST_AS_MEMBER", 25)
stats.set_int(MPX .. "AWD_DO_HEIST_AS_THE_LEADER", 25)
stats.set_int(MPX .. "AWD_DROPOFF_CAP_PACKAGES", 100)
stats.set_int(MPX .. "AWD_FINISH_HEIST_SETUP_JOB", 50)
stats.set_int(MPX .. "AWD_FINISH_HEISTS", 50)
stats.set_int(MPX .. "AWD_FM_DM_3KILLSAMEGUY", 50)
stats.set_int(MPX .. "AWD_FM_DM_KILLSTREAK", 100)
stats.set_int(MPX .. "AWD_FM_DM_STOLENKILL", 50)
stats.set_int(MPX .. "AWD_FM_DM_TOTALKILLS", 500)
stats.set_int(MPX .. "AWD_FM_DM_WINS", 50)
stats.set_int(MPX .. "AWD_FM_GOLF_HOLE_IN_1", 300)
stats.set_int(MPX .. "AWD_FM_GOLF_BIRDIES", 25)
stats.set_int(MPX .. "AWD_FM_GOLF_WON", 25)
stats.set_int(MPX .. "AWD_FM_GTA_RACES_WON", 50)
stats.set_int(MPX .. "AWD_FM_RACE_LAST_FIRST", 25)
stats.set_int(MPX .. "AWD_FM_RACES_FASTEST_LAP", 50)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_CT_WON", 25)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_RT_WON", 25)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_TG_WON", 25)
stats.set_int(MPX .. "AWD_FM_TDM_MVP", 50)
stats.set_int(MPX .. "AWD_FM_TDM_WINS", 50)
stats.set_int(MPX .. "AWD_FM_TENNIS_ACE", 25)
stats.set_int(MPX .. "AWD_FM_TENNIS_WON", 25)
stats.set_int(MPX .. "AWD_FMBASEJMP", 25)
stats.set_int(MPX .. "AWD_FMBBETWIN", 50000)
stats.set_int(MPX .. "AWD_FMCRATEDROPS", 25)
stats.set_int(MPX .. "AWD_FMDRIVEWITHOUTCRASH", 30)
stats.set_int(MPX .. "AWD_FMHORDWAVESSURVIVE", 10)
stats.set_int(MPX .. "AWD_FMKILLBOUNTY", 25)
stats.set_int(MPX .. "AWD_FMRALLYWONDRIVE", 25)
stats.set_int(MPX .. "AWD_FMRALLYWONNAV", 25)
stats.set_int(MPX .. "AWD_FMREVENGEKILLSD", 50)
stats.set_int(MPX .. "AWD_FMSHOOTDOWNCOPHELI", 25)
stats.set_int(MPX .. "AWD_FMWINAIRRACE", 25)
stats.set_int(MPX .. "AWD_FMWINRACETOPOINTS", 25)
stats.set_int(MPX .. "AWD_FMWINSEARACE", 25)
stats.set_int(MPX .. "AWD_HOLD_UP_SHOPS", 20)
stats.set_int(MPX .. "AWD_KILL_CARRIER_CAPTURE", 100)
stats.set_int(MPX .. "AWD_KILL_PSYCHOPATHS", 100)
stats.set_int(MPX .. "AWD_KILL_TEAM_YOURSELF_LTS", 25)
stats.set_int(MPX .. "AWD_LAPDANCES", 25)
stats.set_int(MPX .. "AWD_LESTERDELIVERVEHICLES", 25)
stats.set_int(MPX .. "AWD_MENTALSTATE_TO_NORMAL", 50)
stats.set_int(MPX .. "AWD_NIGHTVISION_KILLS", 100)
stats.set_int(MPX .. "AWD_NO_HAIRCUTS", 25)
stats.set_int(MPX .. "AWD_ODISTRACTCOPSNOEATH", 25)
stats.set_int(MPX .. "AWD_ONLY_PLAYER_ALIVE_LTS", 50)
stats.set_int(MPX .. "AWD_PARACHUTE_JUMPS_20M", 25)
stats.set_int(MPX .. "AWD_PARACHUTE_JUMPS_50M", 25)
stats.set_int(MPX .. "AWD_PASSENGERTIME", 4)
stats.set_int(MPX .. "AWD_PICKUP_CAP_PACKAGES", 100)
stats.set_int(MPX .. "AWD_RACES_WON", 50)
stats.set_int(MPX .. "AWD_SECURITY_CARS_ROBBED", 25)
stats.set_int(MPX .. "AWD_TAKEDOWNSMUGPLANE", 50)
stats.set_int(MPX .. "AWD_TIME_IN_HELICOPTER", 4)
stats.set_int(MPX .. "AWD_TRADE_IN_YOUR_PROPERTY", 25)
stats.set_int(MPX .. "AWD_VEHICLES_JACKEDR", 500)
stats.set_int(MPX .. "AWD_WIN_AT_DARTS", 25)
stats.set_int(MPX .. "AWD_WIN_CAPTURE_DONT_DYING", 25)
stats.set_int(MPX .. "AWD_WIN_CAPTURES", 50)
stats.set_int(MPX .. "AWD_WIN_GOLD_MEDAL_HEISTS", 25)
stats.set_int(MPX .. "AWD_WIN_LAST_TEAM_STANDINGS", 50)
stats.set_int(MPX .. "BOTTLE_IN_POSSESSION", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_3_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_4_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_5_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_6_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_7_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_VEHICLE_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_VEHICLE_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_ADDON_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_ADDON_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_ADDON_3_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_ADDON_4_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_ADDON_5_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED2", -1)
stats.set_int(MPX .. "CHAR_KIT_10_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_11_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_12_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_1_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_2_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_3_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_4_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_5_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_6_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_7_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_8_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_9_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE10", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE11", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE12", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE2", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE3", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE4", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE5", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE6", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE7", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE8", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE9", -1)
stats.set_int(MPX .. "CHAR_WANTED_LEVEL_TIME5STAR", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE2", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_BERD", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_BERD_1", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_BERD_2", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_BERD_3", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_BERD_4", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_BERD_5", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_BERD_6", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_DECL", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_FEET", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_FEET_1", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_FEET_2", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_FEET_3", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_FEET_4", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_FEET_5", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_FEET_6", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_FEET_7", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_JBIB", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_JBIB_1", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_JBIB_2", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_JBIB_3", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_JBIB_4", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_JBIB_5", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_JBIB_6", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_JBIB_7", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_LEGS", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_LEGS_1", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_LEGS_2", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_LEGS_3", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_LEGS_4", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_LEGS_5", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_LEGS_6", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_LEGS_7", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_OUTFIT", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS_1", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS_10", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS_2", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS_3", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS_4", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS_5", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS_6", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS_7", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS_8", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS_9", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL2", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL2_1", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL_1", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL_2", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL_3", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL_4", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL_5", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL_6", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL_7", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_TEETH", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_TEETH_1", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_TEETH_2", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_TORSO", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_BERD", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_BERD_1", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_BERD_2", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_BERD_3", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_BERD_4", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_BERD_5", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_BERD_6", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_BERD_7", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_DECL", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_FEET", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_FEET_1", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_FEET_2", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_FEET_3", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_FEET_4", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_FEET_5", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_FEET_6", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_FEET_7", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_HAIR", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_HAIR_1", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_HAIR_2", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_HAIR_3", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_HAIR_4", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_HAIR_5", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_HAIR_6", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_HAIR_7", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_JBIB", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_JBIB_1", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_JBIB_2", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_JBIB_3", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_JBIB_4", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_JBIB_5", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_JBIB_6", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_JBIB_7", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_LEGS", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_LEGS_1", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_LEGS_2", -1)
end)
RONECLICKMenu:add_action("Stats Part 2", function()
stats.set_int(MPX .. "SAVESTRA_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "SAVESTRA_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "STROMBERG_MG_KILLS", 500)
stats.set_int(MPX .. "STROMBERG_MG_DEATHS", 100)
stats.set_int(MPX .. "STROMBERG_MG_SHOTS", 500)
stats.set_int(MPX .. "STROMBERG_MG_HITS", 500)
stats.set_int(MPX .. "STROMBERG_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "STROMBERG_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "STROMBERG_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "STROMBERG_MISS_KILLS", 500)
stats.set_int(MPX .. "STROMBERG_MISS_DEATHS", 100)
stats.set_int(MPX .. "STROMBERG_MISS_SHOTS", 500)
stats.set_int(MPX .. "STROMBERG_MISS_HITS", 500)
stats.set_int(MPX .. "STROMBERG_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "STROMBERG_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "STROMBERG_TORP_KILLS", 500)
stats.set_int(MPX .. "STROMBERG_TORP_DEATHS", 100)
stats.set_int(MPX .. "STROMBERG_TORP_SHOTS", 500)
stats.set_int(MPX .. "STROMBERG_TORP_HITS", 500)
stats.set_int(MPX .. "STROMBERG_TORP_HELDTIME", 5963259)
stats.set_int(MPX .. "STROMBERG_TORP_ENEMY_KILLS", 500)
stats.set_int(MPX .. "THRUSTER_MG_KILLS", 500)
stats.set_int(MPX .. "THRUSTER_MG_DEATHS", 100)
stats.set_int(MPX .. "THRUSTER_MG_SHOTS", 500)
stats.set_int(MPX .. "THRUSTER_MG_HITS", 500)
stats.set_int(MPX .. "THRUSTER_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "THRUSTER_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "THRUSTER_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "THRUSTER_MISS_KILLS", 500)
stats.set_int(MPX .. "THRUSTER_MISS_DEATHS", 100)
stats.set_int(MPX .. "THRUSTER_MISS_SHOTS", 500)
stats.set_int(MPX .. "THRUSTER_MISS_HITS", 500)
stats.set_int(MPX .. "THRUSTER_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "THRUSTER_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VISERIS_MG_KILLS", 500)
stats.set_int(MPX .. "VISERIS_MG_DEATHS", 100)
stats.set_int(MPX .. "VISERIS_MG_SHOTS", 500)
stats.set_int(MPX .. "VISERIS_MG_HITS", 500)
stats.set_int(MPX .. "VISERIS_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "VISERIS_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "VISERIS_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VOLATOL_MG_KILLS", 500)
stats.set_int(MPX .. "VOLATOL_MG_DEATHS", 100)
stats.set_int(MPX .. "VOLATOL_MG_SHOTS", 500)
stats.set_int(MPX .. "VOLATOL_MG_HITS", 500)
stats.set_int(MPX .. "VOLATOL_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "VOLATOL_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "VOLATOL_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MULE4_MG_KILLS", 500)
stats.set_int(MPX .. "MULE4_MG_DEATHS", 100)
stats.set_int(MPX .. "MULE4_MG_SHOTS", 500)
stats.set_int(MPX .. "MULE4_MG_HITS", 500)
stats.set_int(MPX .. "MULE4_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "MULE4_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "MULE4_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MULE4_MISS_KILLS", 500)
stats.set_int(MPX .. "MULE4_MISS_DEATHS", 100)
stats.set_int(MPX .. "MULE4_MISS_SHOTS", 500)
stats.set_int(MPX .. "MULE4_MISS_HITS", 500)
stats.set_int(MPX .. "MULE4_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "MULE4_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MULE4_GL_KILLS", 500)
stats.set_int(MPX .. "MULE4_GL_DEATHS", 100)
stats.set_int(MPX .. "MULE4_GL_SHOTS", 500)
stats.set_int(MPX .. "MULE4_GL_HITS", 500)
stats.set_int(MPX .. "MULE4_GL_HELDTIME", 5963259)
stats.set_int(MPX .. "MULE4_GL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MENACER_MG_KILLS", 500)
stats.set_int(MPX .. "MENACER_MG_DEATHS", 100)
stats.set_int(MPX .. "MENACER_MG_SHOTS", 500)
stats.set_int(MPX .. "MENACER_MG_HITS", 500)
stats.set_int(MPX .. "MENACER_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "MENACER_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "MENACER_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MENACER_TURR_KILLS", 500)
stats.set_int(MPX .. "MENACER_TURR_DEATHS", 100)
stats.set_int(MPX .. "MENACER_TURR_SHOTS", 500)
stats.set_int(MPX .. "MENACER_TURR_HITS", 500)
stats.set_int(MPX .. "MENACER_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "MENACER_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "MENACER_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MENACER_MINI_KILLS", 500)
stats.set_int(MPX .. "MENACER_MINI_DEATHS", 100)
stats.set_int(MPX .. "MENACER_MINI_SHOTS", 500)
stats.set_int(MPX .. "MENACER_MINI_HITS", 500)
stats.set_int(MPX .. "MENACER_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "MENACER_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "MENACER_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "OPPRESSOR2_MG_KILLS", 500)
stats.set_int(MPX .. "OPPRESSOR2_MG_DEATHS", 100)
stats.set_int(MPX .. "OPPRESSOR2_MG_SHOTS", 500)
stats.set_int(MPX .. "OPPRESSOR2_MG_HITS", 500)
stats.set_int(MPX .. "OPPRESSOR2_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "OPPRESSOR2_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "OPPRESSOR2_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "OPPRESSOR2_CANN_KILLS", 500)
stats.set_int(MPX .. "OPPRESSOR2_CANN_DEATHS", 100)
stats.set_int(MPX .. "OPPRESSOR2_CANN_SHOTS", 500)
stats.set_int(MPX .. "OPPRESSOR2_CANN_HITS", 500)
stats.set_int(MPX .. "OPPRESSOR2_CANN_HELDTIME", 5963259)
stats.set_int(MPX .. "OPPRESSOR2_CANN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "OPPRESSOR2_MISS_KILLS", 500)
stats.set_int(MPX .. "OPPRESSOR2_MISS_DEATHS", 100)
stats.set_int(MPX .. "OPPRESSOR2_MISS_SHOTS", 500)
stats.set_int(MPX .. "OPPRESSOR2_MISS_HITS", 500)
stats.set_int(MPX .. "OPPRESSOR2_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "OPPRESSOR2_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BRUISER_MG50_KILLS", 500)
stats.set_int(MPX .. "BRUISER_MG50_DEATHS", 100)
stats.set_int(MPX .. "BRUISER_MG50_SHOTS", 500)
stats.set_int(MPX .. "BRUISER_MG50_HITS", 500)
stats.set_int(MPX .. "BRUISER_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "BRUISER_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "BRUISER_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BRUISER2_MG50_KILLS", 500)
stats.set_int(MPX .. "BRUISER2_MG50_DEATHS", 100)
stats.set_int(MPX .. "BRUISER2_MG50_SHOTS", 500)
stats.set_int(MPX .. "BRUISER2_MG50_HITS", 500)
stats.set_int(MPX .. "BRUISER2_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "BRUISER2_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "BRUISER2_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BRUISER2_LAS_KILLS", 500)
stats.set_int(MPX .. "BRUISER2_LAS_DEATHS", 100)
stats.set_int(MPX .. "BRUISER2_LAS_SHOTS", 500)
stats.set_int(MPX .. "BRUISER2_LAS_HITS", 500)
stats.set_int(MPX .. "BRUISER2_LAS_HEADSHOTS", 500)
stats.set_int(MPX .. "BRUISER2_LAS_HELDTIME", 5963259)
stats.set_int(MPX .. "BRUISER2_LAS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BRUISER3_MG50_KILLS", 500)
stats.set_int(MPX .. "BRUISER3_MG50_DEATHS", 100)
stats.set_int(MPX .. "BRUISER3_MG50_SHOTS", 500)
stats.set_int(MPX .. "BRUISER3_MG50_HITS", 500)
stats.set_int(MPX .. "BRUISER3_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "BRUISER3_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "BRUISER3_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BRUTUS_MG50_KILLS", 500)
stats.set_int(MPX .. "BRUTUS_MG50_DEATHS", 100)
stats.set_int(MPX .. "BRUTUS_MG50_SHOTS", 500)
stats.set_int(MPX .. "BRUTUS_MG50_HITS", 500)
stats.set_int(MPX .. "BRUTUS_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "BRUTUS_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BRUTUS2_MG50_KILLS", 500)
stats.set_int(MPX .. "BRUTUS2_MG50_DEATHS", 100)
stats.set_int(MPX .. "BRUTUS2_MG50_SHOTS", 500)
stats.set_int(MPX .. "BRUTUS2_MG50_HITS", 500)
stats.set_int(MPX .. "BRUTUS2_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "BRUTUS2_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "BRUTUS2_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BRUTUS2_LAS_KILLS", 500)
stats.set_int(MPX .. "BRUTUS2_LAS_DEATHS", 100)
stats.set_int(MPX .. "BRUTUS2_LAS_SHOTS", 500)
stats.set_int(MPX .. "BRUTUS2_LAS_HITS", 500)
stats.set_int(MPX .. "BRUTUS2_LAS_HEADSHOTS", 500)
stats.set_int(MPX .. "BRUTUS2_LAS_HELDTIME", 5963259)
stats.set_int(MPX .. "BRUTUS2_LAS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BRUTUS3_MG50_KILLS", 500)
stats.set_int(MPX .. "BRUTUS3_MG50_DEATHS", 100)
stats.set_int(MPX .. "BRUTUS3_MG50_SHOTS", 500)
stats.set_int(MPX .. "BRUTUS3_MG50_HITS", 500)
stats.set_int(MPX .. "BRUTUS3_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "BRUTUS3_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "BRUTUS3_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CERBERUS_FLAME_KILLS", 500)
stats.set_int(MPX .. "CERBERUS_FLAME_DEATHS", 100)
stats.set_int(MPX .. "CERBERUS_FLAME_SHOTS", 500)
stats.set_int(MPX .. "CERBERUS_FLAME_HITS", 500)
stats.set_int(MPX .. "CERBERUS_FLAME_HEADSHOTS", 500)
stats.set_int(MPX .. "CERBERUS_FLAME_HELDTIME", 5963259)
stats.set_int(MPX .. "CERBERUS_FLAME_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CERBERUS2_FLAME_KILLS", 500)
stats.set_int(MPX .. "CERBERUS2_FLAME_DEATHS", 100)
stats.set_int(MPX .. "CERBERUS2_FLAME_SHOTS", 500)
stats.set_int(MPX .. "CERBERUS2_FLAME_HITS", 500)
stats.set_int(MPX .. "CERBERUS2_FLAME_HEADSHOTS", 500)
stats.set_int(MPX .. "CERBERUS2_FLAME_HELDTIME", 5963259)
stats.set_int(MPX .. "CERBERUS2_FLAME_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CERBERUS3_FLAME_KILLS", 500)
stats.set_int(MPX .. "CERBERUS3_FLAME_DEATHS", 100)
stats.set_int(MPX .. "CERBERUS3_FLAME_SHOTS", 500)
stats.set_int(MPX .. "CERBERUS3_FLAME_HITS", 500)
stats.set_int(MPX .. "CERBERUS3_FLAME_HEADSHOTS", 500)
stats.set_int(MPX .. "CERBERUS3_FLAME_HELDTIME", 5963259)
stats.set_int(MPX .. "CERBERUS3_FLAME_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DEATHBIKE_MINI_KILLS", 500)
stats.set_int(MPX .. "DEATHBIKE_MINI_DEATHS", 100)
stats.set_int(MPX .. "DEATHBIKE_MINI_SHOTS", 500)
stats.set_int(MPX .. "DEATHBIKE_MINI_HITS", 500)
stats.set_int(MPX .. "DEATHBIKE_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "DEATHBIKE_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "DEATHBIKE_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DEATHBIKE2_LAS_KILLS", 500)
stats.set_int(MPX .. "DEATHBIKE2_LAS_DEATHS", 100)
stats.set_int(MPX .. "DEATHBIKE2_LAS_SHOTS", 500)
stats.set_int(MPX .. "DEATHBIKE2_LAS_HITS", 500)
stats.set_int(MPX .. "DEATHBIKE2_LAS_HEADSHOTS", 500)
stats.set_int(MPX .. "DEATHBIKE2_LAS_HELDTIME", 5963259)
stats.set_int(MPX .. "DEATHBIKE2_LAS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DEATHBIKE3_MINI_KILLS", 500)
stats.set_int(MPX .. "DEATHBIKE3_MINI_DEATHS", 100)
stats.set_int(MPX .. "DEATHBIKE3_MINI_SHOTS", 500)
stats.set_int(MPX .. "DEATHBIKE3_MINI_HITS", 500)
stats.set_int(MPX .. "DEATHBIKE3_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "DEATHBIKE3_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "DEATHBIKE3_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DOMINATOR4_MG50_KILLS", 500)
stats.set_int(MPX .. "DOMINATOR4_MG50_DEATHS", 100)
stats.set_int(MPX .. "DOMINATOR4_MG50_SHOTS", 500)
stats.set_int(MPX .. "DOMINATOR4_MG50_HITS", 500)
stats.set_int(MPX .. "DOMINATOR4_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "DOMINATOR4_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "DOMINATOR4_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DOMINATOR5_MG50_KILLS", 500)
stats.set_int(MPX .. "DOMINATOR5_MG50_DEATHS", 100)
stats.set_int(MPX .. "DOMINATOR5_MG50_SHOTS", 500)
stats.set_int(MPX .. "DOMINATOR5_MG50_HITS", 500)
stats.set_int(MPX .. "DOMINATOR5_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "DOMINATOR5_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "DOMINATOR5_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DOMINATOR5_LAS_KILLS", 500)
stats.set_int(MPX .. "DOMINATOR5_LAS_DEATHS", 100)
stats.set_int(MPX .. "DOMINATOR5_LAS_SHOTS", 500)
stats.set_int(MPX .. "DOMINATOR5_LAS_HITS", 500)
stats.set_int(MPX .. "DOMINATOR5_LAS_HEADSHOTS", 500)
stats.set_int(MPX .. "DOMINATOR5_LAS_HELDTIME", 5963259)
stats.set_int(MPX .. "DOMINATOR5_LAS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DOMINATOR6_MG50_KILLS", 500)
stats.set_int(MPX .. "DOMINATOR6_MG50_DEATHS", 100)
stats.set_int(MPX .. "DOMINATOR6_MG50_SHOTS", 500)
stats.set_int(MPX .. "DOMINATOR6_MG50_HITS", 500)
stats.set_int(MPX .. "DOMINATOR6_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "DOMINATOR6_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "DOMINATOR6_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "IMPALER2_MG50_KILLS", 500)
stats.set_int(MPX .. "IMPALER2_MG50_DEATHS", 100)
stats.set_int(MPX .. "IMPALER2_MG50_SHOTS", 500)
stats.set_int(MPX .. "IMPALER2_MG50_HITS", 500)
stats.set_int(MPX .. "IMPALER2_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "IMPALER2_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "IMPALER2_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "IMPALER3_MG50_KILLS", 500)
stats.set_int(MPX .. "IMPALER3_MG50_DEATHS", 100)
stats.set_int(MPX .. "IMPALER3_MG50_SHOTS", 500)
stats.set_int(MPX .. "IMPALER3_MG50_HITS", 500)
stats.set_int(MPX .. "IMPALER3_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "IMPALER3_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "IMPALER3_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "IMPALER3_LAS_KILLS", 500)
stats.set_int(MPX .. "IMPALER3_LAS_DEATHS", 100)
stats.set_int(MPX .. "IMPALER3_LAS_SHOTS", 500)
stats.set_int(MPX .. "IMPALER3_LAS_HITS", 500)
stats.set_int(MPX .. "IMPALER3_LAS_HEADSHOTS", 500)
stats.set_int(MPX .. "IMPALER3_LAS_HELDTIME", 5963259)
stats.set_int(MPX .. "IMPALER3_LAS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "IMPALER4_MG50_KILLS", 500)
stats.set_int(MPX .. "IMPALER4_MG50_DEATHS", 100)
stats.set_int(MPX .. "IMPALER4_MG50_SHOTS", 500)
stats.set_int(MPX .. "IMPALER4_MG50_HITS", 500)
stats.set_int(MPX .. "IMPALER4_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "IMPALER4_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "IMPALER4_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR_MG50_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR_MG50_DEATHS", 100)
stats.set_int(MPX .. "IMPERATOR_MG50_SHOTS", 500)
stats.set_int(MPX .. "IMPERATOR_MG50_HITS", 500)
stats.set_int(MPX .. "IMPERATOR_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "IMPERATOR_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "IMPERATOR_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR_KIN_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR_KIN_DEATHS", 100)
stats.set_int(MPX .. "IMPERATOR_KIN_SHOTS", 500)
stats.set_int(MPX .. "IMPERATOR_KIN_HITS", 500)
stats.set_int(MPX .. "IMPERATOR_KIN_HELDTIME", 5963259)
stats.set_int(MPX .. "IMPERATOR_KIN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR2_MG50_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR2_MG50_DEATHS", 100)
stats.set_int(MPX .. "IMPERATOR2_MG50_SHOTS", 500)
stats.set_int(MPX .. "IMPERATOR2_MG50_HITS", 500)
stats.set_int(MPX .. "IMPERATOR2_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "IMPERATOR2_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "IMPERATOR2_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR2_KIN_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR2_KIN_DEATHS", 100)
stats.set_int(MPX .. "IMPERATOR2_KIN_SHOTS", 500)
stats.set_int(MPX .. "IMPERATOR2_KIN_HITS", 500)
stats.set_int(MPX .. "IMPERATOR2_KIN_HELDTIME", 5963259)
stats.set_int(MPX .. "IMPERATOR2_KIN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR2_LAS_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR2_LAS_DEATHS", 100)
stats.set_int(MPX .. "IMPERATOR2_LAS_SHOTS", 500)
stats.set_int(MPX .. "IMPERATOR2_LAS_HITS", 500)
stats.set_int(MPX .. "IMPERATOR2_LAS_HEADSHOTS", 500)
stats.set_int(MPX .. "IMPERATOR2_LAS_HELDTIME", 5963259)
stats.set_int(MPX .. "IMPERATOR2_LAS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR3_MG50_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR3_MG50_DEATHS", 100)
stats.set_int(MPX .. "IMPERATOR3_MG50_SHOTS", 500)
stats.set_int(MPX .. "IMPERATOR3_MG50_HITS", 500)
stats.set_int(MPX .. "IMPERATOR3_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "IMPERATOR3_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "IMPERATOR3_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR3_KIN_KILLS", 500)
stats.set_int(MPX .. "IMPERATOR3_KIN_DEATHS", 100)
stats.set_int(MPX .. "IMPERATOR3_KIN_SHOTS", 500)
stats.set_int(MPX .. "IMPERATOR3_KIN_HITS", 500)
stats.set_int(MPX .. "IMPERATOR3_KIN_HELDTIME", 5963259)
stats.set_int(MPX .. "IMPERATOR3_KIN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VALKYRIE_CANNON_KILLS", 500)
stats.set_int(MPX .. "VALKYRIE_CANNON_DEATHS", 100)
stats.set_int(MPX .. "VALKYRIE_CANNON_SHOTS", 500)
stats.set_int(MPX .. "VALKYRIE_CANNON_HITS", 500)
stats.set_int(MPX .. "VALKYRIE_CANNON_HEADSHOTS", 500)
stats.set_int(MPX .. "VALKYRIE_CANNON_HELDTIME", 5963259)
stats.set_int(MPX .. "VALKYRIE_CANNON_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VALKYRIE_TURR_KILLS", 500)
stats.set_int(MPX .. "VALKYRIE_TURR_DEATHS", 100)
stats.set_int(MPX .. "VALKYRIE_TURR_SHOTS", 500)
stats.set_int(MPX .. "VALKYRIE_TURR_HITS", 500)
stats.set_int(MPX .. "VALKYRIE_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "VALKYRIE_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "VALKYRIE_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "JB7002_MG_KILLS", 500)
stats.set_int(MPX .. "JB7002_MG_DEATHS", 100)
stats.set_int(MPX .. "JB7002_MG_SHOTS", 500)
stats.set_int(MPX .. "JB7002_MG_HITS", 500)
stats.set_int(MPX .. "JB7002_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "JB7002_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "JB7002_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MINITANK_MG_KILLS", 500)
stats.set_int(MPX .. "MINITANK_MG_DEATHS", 100)
stats.set_int(MPX .. "MINITANK_MG_SHOTS", 500)
stats.set_int(MPX .. "MINITANK_MG_HITS", 500)
stats.set_int(MPX .. "MINITANK_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "MINITANK_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "MINITANK_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MINITANK_FL_KILLS", 500)
stats.set_int(MPX .. "MINITANK_FL_DEATHS", 100)
stats.set_int(MPX .. "MINITANK_FL_SHOTS", 500)
stats.set_int(MPX .. "MINITANK_FL_HITS", 500)
stats.set_int(MPX .. "MINITANK_FL_HELDTIME", 5963259)
stats.set_int(MPX .. "MINITANK_FL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MINITANK_RK_KILLS", 500)
stats.set_int(MPX .. "MINITANK_RK_DEATHS", 100)
stats.set_int(MPX .. "MINITANK_RK_SHOTS", 500)
stats.set_int(MPX .. "MINITANK_RK_HITS", 500)
stats.set_int(MPX .. "MINITANK_RK_HELDTIME", 5963259)
stats.set_int(MPX .. "MINITANK_RK_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MINITANK_LZ_KILLS", 500)
stats.set_int(MPX .. "MINITANK_LZ_DEATHS", 100)
stats.set_int(MPX .. "MINITANK_LZ_SHOTS", 500)
stats.set_int(MPX .. "MINITANK_LZ_HITS", 500)
stats.set_int(MPX .. "MINITANK_LZ_HEADSHOTS", 500)
stats.set_int(MPX .. "MINITANK_LZ_HELDTIME", 5963259)
stats.set_int(MPX .. "MINITANK_LZ_ENEMY_KILLS", 500)
stats.set_int(MPX .. "FLAREGUN_KILLS", 500)
stats.set_int(MPX .. "FLAREGUN_DEATHS", 100)
stats.set_int(MPX .. "FLAREGUN_SHOTS", 500)
stats.set_int(MPX .. "FLAREGUN_HITS", 500)
stats.set_int(MPX .. "FLAREGUN_HEADSHOTS", 500)
stats.set_int(MPX .. "FLAREGUN_HELDTIME", 5963259)
stats.set_int(MPX .. "FLAREGUN_DB_HELDTIME", 5963259)
stats.set_int(MPX .. "FLAREGUN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "INSURGENT_TURR_KILLS", 500)
stats.set_int(MPX .. "INSURGENT_TURR_DEATHS", 100)
stats.set_int(MPX .. "INSURGENT_TURR_SHOTS", 500)
stats.set_int(MPX .. "INSURGENT_TURR_HITS", 500)
stats.set_int(MPX .. "INSURGENT_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "INSURGENT_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "INSURGENT_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SAVAGE_ROCKET_KILLS", 500)
stats.set_int(MPX .. "SAVAGE_ROCKET_DEATHS", 100)
stats.set_int(MPX .. "SAVAGE_ROCKET_SHOTS", 500)
stats.set_int(MPX .. "SAVAGE_ROCKET_HITS", 500)
stats.set_int(MPX .. "SAVAGE_ROCKET_HELDTIME", 5963259)
stats.set_int(MPX .. "SAVAGE_ROCKET_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SAVAGE_BULLET_KILLS", 500)
stats.set_int(MPX .. "SAVAGE_BULLET_DEATHS", 100)
stats.set_int(MPX .. "SAVAGE_BULLET_SHOTS", 500)
stats.set_int(MPX .. "SAVAGE_BULLET_HITS", 500)
stats.set_int(MPX .. "SAVAGE_BULLET_HEADSHOTS", 500)
stats.set_int(MPX .. "SAVAGE_BULLET_HELDTIME", 5963259)
stats.set_int(MPX .. "SAVAGE_BULLET_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TECHNICAL_TURR_KILLS", 500)
stats.set_int(MPX .. "TECHNICAL_TURR_DEATHS", 100)
stats.set_int(MPX .. "TECHNICAL_TURR_SHOTS", 500)
stats.set_int(MPX .. "TECHNICAL_TURR_HITS", 500)
stats.set_int(MPX .. "TECHNICAL_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "TECHNICAL_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "TECHNICAL_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VEHBOMB_KILLS", 500)
stats.set_int(MPX .. "VEHBOMB_DEATHS", 100)
stats.set_int(MPX .. "VEHBOMB_SHOTS", 500)
stats.set_int(MPX .. "VEHBOMB_HITS", 500)
stats.set_int(MPX .. "VEHBOMB_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VEHBOMB_C_KILLS", 500)
stats.set_int(MPX .. "VEHBOMB_C_DEATHS", 100)
stats.set_int(MPX .. "VEHBOMB_C_SHOTS", 500)
stats.set_int(MPX .. "VEHBOMB_C_HITS", 500)
stats.set_int(MPX .. "VEHBOMB_C_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VEHBOMB_G_KILLS", 500)
stats.set_int(MPX .. "VEHBOMB_G_DEATHS", 100)
stats.set_int(MPX .. "VEHBOMB_G_SHOTS", 500)
stats.set_int(MPX .. "VEHBOMB_G_HITS", 500)
stats.set_int(MPX .. "VEHBOMB_G_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VEHBOMB_I_KILLS", 500)
stats.set_int(MPX .. "VEHBOMB_I_DEATHS", 100)
stats.set_int(MPX .. "VEHBOMB_I_SHOTS", 500)
stats.set_int(MPX .. "VEHBOMB_I_HITS", 500)
stats.set_int(MPX .. "VEHBOMB_I_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BOMBUSHKA_CANN_KILLS", 500)
stats.set_int(MPX .. "BOMBUSHKA_CANN_DEATHS", 100)
stats.set_int(MPX .. "BOMBUSHKA_CANN_SHOTS", 500)
stats.set_int(MPX .. "BOMBUSHKA_CANN_HITS", 500)
stats.set_int(MPX .. "BOMBUSHKA_CANN_HELDTIME", 5963259)
stats.set_int(MPX .. "BOMBUSHKA_CANN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BOMBUSHKA_DUAL_KILLS", 500)
stats.set_int(MPX .. "BOMBUSHKA_DUAL_DEATHS", 100)
stats.set_int(MPX .. "BOMBUSHKA_DUAL_SHOTS", 500)
stats.set_int(MPX .. "BOMBUSHKA_DUAL_HITS", 500)
stats.set_int(MPX .. "BOMBUSHKA_DUAL_HEADSHOTS", 500)
stats.set_int(MPX .. "BOMBUSHKA_DUAL_HELDTIME", 5963259)
stats.set_int(MPX .. "BOMBUSHKA_DUAL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "HAVOK_MINI_KILLS", 500)
stats.set_int(MPX .. "HAVOK_MINI_DEATHS", 100)
stats.set_int(MPX .. "HAVOK_MINI_SHOTS", 500)
stats.set_int(MPX .. "HAVOK_MINI_HITS", 500)
stats.set_int(MPX .. "HAVOK_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "HAVOK_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "HAVOK_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "HUNTER_BARR_KILLS", 500)
stats.set_int(MPX .. "HUNTER_BARR_DEATHS", 100)
stats.set_int(MPX .. "HUNTER_BARR_SHOTS", 500)
stats.set_int(MPX .. "HUNTER_BARR_HITS", 500)
stats.set_int(MPX .. "HUNTER_BARR_HELDTIME", 5963259)
stats.set_int(MPX .. "HUNTER_BARR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "HUNTER_CANNON_KILLS", 500)
stats.set_int(MPX .. "HUNTER_CANNON_DEATHS", 100)
stats.set_int(MPX .. "HUNTER_CANNON_SHOTS", 500)
stats.set_int(MPX .. "HUNTER_CANNON_HITS", 500)
stats.set_int(MPX .. "HUNTER_CANNON_HELDTIME", 5963259)
stats.set_int(MPX .. "HUNTER_CANNON_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MICROLIGHT_MG_KILLS", 500)
stats.set_int(MPX .. "MICROLIGHT_MG_DEATHS", 100)
stats.set_int(MPX .. "MICROLIGHT_MG_SHOTS", 500)
stats.set_int(MPX .. "MICROLIGHT_MG_HITS", 500)
stats.set_int(MPX .. "MICROLIGHT_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "MICROLIGHT_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "MICROLIGHT_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MOGUL_NOSE_KILLS", 500)
stats.set_int(MPX .. "MOGUL_NOSE_DEATHS", 100)
stats.set_int(MPX .. "MOGUL_NOSE_SHOTS", 500)
stats.set_int(MPX .. "MOGUL_NOSE_HITS", 500)
stats.set_int(MPX .. "MOGUL_NOSE_HEADSHOTS", 500)
stats.set_int(MPX .. "MOGUL_NOSE_HELDTIME", 5963259)
stats.set_int(MPX .. "MOGUL_NOSE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MOGUL_DNOSE_KILLS", 500)
stats.set_int(MPX .. "MOGUL_DNOSE_DEATHS", 100)
stats.set_int(MPX .. "MOGUL_DNOSE_SHOTS", 500)
stats.set_int(MPX .. "MOGUL_DNOSE_HITS", 500)
stats.set_int(MPX .. "MOGUL_DNOSE_HEADSHOTS", 500)
stats.set_int(MPX .. "MOGUL_DNOSE_HELDTIME", 5963259)
stats.set_int(MPX .. "MOGUL_DNOSE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MOGUL_TURR_KILLS", 500)
stats.set_int(MPX .. "MOGUL_TURR_DEATHS", 100)
stats.set_int(MPX .. "MOGUL_TURR_SHOTS", 500)
stats.set_int(MPX .. "MOGUL_TURR_HITS", 500)
stats.set_int(MPX .. "MOGUL_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "MOGUL_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "MOGUL_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MOGUL_DTURR_KILLS", 500)
stats.set_int(MPX .. "MOGUL_DTURR_DEATHS", 100)
stats.set_int(MPX .. "MOGUL_DTURR_SHOTS", 500)
stats.set_int(MPX .. "MOGUL_DTURR_HITS", 500)
stats.set_int(MPX .. "MOGUL_DTURR_HEADSHOTS", 500)
stats.set_int(MPX .. "MOGUL_DTURR_HELDTIME", 5963259)
stats.set_int(MPX .. "MOGUL_DTURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MOLOTOK_MG_KILLS", 500)
stats.set_int(MPX .. "MOLOTOK_MG_DEATHS", 100)
stats.set_int(MPX .. "MOLOTOK_MG_SHOTS", 500)
stats.set_int(MPX .. "MOLOTOK_MG_HITS", 500)
stats.set_int(MPX .. "MOLOTOK_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "MOLOTOK_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "MOLOTOK_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MOLOTOK_MISS_KILLS", 500)
stats.set_int(MPX .. "MOLOTOK_MISS_DEATHS", 100)
stats.set_int(MPX .. "MOLOTOK_MISS_SHOTS", 500)
stats.set_int(MPX .. "MOLOTOK_MISS_HITS", 500)
stats.set_int(MPX .. "MOLOTOK_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "MOLOTOK_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "NOKOTA_MG_KILLS", 500)
stats.set_int(MPX .. "NOKOTA_MG_DEATHS", 100)
stats.set_int(MPX .. "NOKOTA_MG_SHOTS", 500)
stats.set_int(MPX .. "NOKOTA_MG_HITS", 500)
stats.set_int(MPX .. "NOKOTA_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "NOKOTA_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "NOKOTA_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "NOKOTA_MISS_KILLS", 500)
stats.set_int(MPX .. "NOKOTA_MISS_DEATHS", 100)
stats.set_int(MPX .. "NOKOTA_MISS_SHOTS", 500)
stats.set_int(MPX .. "NOKOTA_MISS_HITS", 500)
stats.set_int(MPX .. "NOKOTA_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "NOKOTA_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "PYRO_MG_KILLS", 500)
stats.set_int(MPX .. "PYRO_MG_DEATHS", 100)
stats.set_int(MPX .. "PYRO_MG_SHOTS", 500)
stats.set_int(MPX .. "PYRO_MG_HITS", 500)
stats.set_int(MPX .. "PYRO_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "PYRO_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "PYRO_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "PYRO_MISS_KILLS", 500)
stats.set_int(MPX .. "PYRO_MISS_DEATHS", 100)
stats.set_int(MPX .. "PYRO_MISS_SHOTS", 500)
stats.set_int(MPX .. "PYRO_MISS_HITS", 500)
stats.set_int(MPX .. "PYRO_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "PYRO_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ROGUE_MG_KILLS", 500)
stats.set_int(MPX .. "ROGUE_MG_DEATHS", 100)
stats.set_int(MPX .. "ROGUE_MG_SHOTS", 500)
stats.set_int(MPX .. "ROGUE_MG_HITS", 500)
stats.set_int(MPX .. "ROGUE_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "ROGUE_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "ROGUE_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ROGUE_CANN_KILLS", 500)
stats.set_int(MPX .. "ROGUE_CANN_DEATHS", 100)
stats.set_int(MPX .. "ROGUE_CANN_SHOTS", 500)
stats.set_int(MPX .. "ROGUE_CANN_HITS", 500)
stats.set_int(MPX .. "ROGUE_CANN_HELDTIME", 5963259)
stats.set_int(MPX .. "ROGUE_CANN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ROGUE_MISS_KILLS", 500)
stats.set_int(MPX .. "ROGUE_MISS_DEATHS", 100)
stats.set_int(MPX .. "ROGUE_MISS_SHOTS", 500)
stats.set_int(MPX .. "ROGUE_MISS_HITS", 500)
stats.set_int(MPX .. "ROGUE_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "ROGUE_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "STARLING_MG_KILLS", 500)
stats.set_int(MPX .. "STARLING_MG_DEATHS", 100)
stats.set_int(MPX .. "STARLING_MG_SHOTS", 500)
stats.set_int(MPX .. "STARLING_MG_HITS", 500)
stats.set_int(MPX .. "STARLING_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "STARLING_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "STARLING_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "STARLING_MISS_KILLS", 500)
stats.set_int(MPX .. "STARLING_MISS_DEATHS", 100)
stats.set_int(MPX .. "STARLING_MISS_SHOTS", 500)
stats.set_int(MPX .. "STARLING_MISS_HITS", 500)
stats.set_int(MPX .. "STARLING_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "STARLING_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SEABREEZE_MG_KILLS", 500)
stats.set_int(MPX .. "SEABREEZE_MG_DEATHS", 100)
stats.set_int(MPX .. "SEABREEZE_MG_SHOTS", 500)
stats.set_int(MPX .. "SEABREEZE_MG_HITS", 500)
stats.set_int(MPX .. "SEABREEZE_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "SEABREEZE_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "SEABREEZE_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TULA_MG_KILLS", 500)
stats.set_int(MPX .. "TULA_MG_DEATHS", 100)
stats.set_int(MPX .. "TULA_MG_SHOTS", 500)
stats.set_int(MPX .. "TULA_MG_HITS", 500)
stats.set_int(MPX .. "TULA_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "TULA_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "TULA_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TULA_SINGLEMG_KILLS", 500)
stats.set_int(MPX .. "TULA_SINGLEMG_DEATHS", 100)
stats.set_int(MPX .. "TULA_SINGLEMG_SHOTS", 500)
stats.set_int(MPX .. "TULA_SINGLEMG_HITS", 500)
stats.set_int(MPX .. "TULA_SINGLEMG_HEADSHOTS", 500)
stats.set_int(MPX .. "TULA_SINGLEMG_HELDTIME", 5963259)
stats.set_int(MPX .. "TULA_SINGLEMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TULA_DUALMG_KILLS", 500)
stats.set_int(MPX .. "TULA_DUALMG_DEATHS", 100)
stats.set_int(MPX .. "TULA_DUALMG_SHOTS", 500)
stats.set_int(MPX .. "TULA_DUALMG_HITS", 500)
stats.set_int(MPX .. "TULA_DUALMG_HEADSHOTS", 500)
stats.set_int(MPX .. "TULA_DUALMG_HELDTIME", 5963259)
stats.set_int(MPX .. "TULA_DUALMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TULA_MINI_KILLS", 500)
stats.set_int(MPX .. "TULA_MINI_DEATHS", 100)
stats.set_int(MPX .. "TULA_MINI_SHOTS", 500)
stats.set_int(MPX .. "TULA_MINI_HITS", 500)
stats.set_int(MPX .. "TULA_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "TULA_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "TULA_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VIGILANTE_MG_KILLS", 500)
stats.set_int(MPX .. "VIGILANTE_MG_DEATHS", 100)
stats.set_int(MPX .. "VIGILANTE_MG_SHOTS", 500)
stats.set_int(MPX .. "VIGILANTE_MG_HITS", 500)
stats.set_int(MPX .. "VIGILANTE_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "VIGILANTE_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "VIGILANTE_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VIGILANTE_MISS_KILLS", 500)
stats.set_int(MPX .. "VIGILANTE_MISS_DEATHS", 100)
stats.set_int(MPX .. "VIGILANTE_MISS_SHOTS", 500)
stats.set_int(MPX .. "VIGILANTE_MISS_HITS", 500)
stats.set_int(MPX .. "VIGILANTE_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "VIGILANTE_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BOXVILLE5_TURR_KILLS", 500)
stats.set_int(MPX .. "BOXVILLE5_TURR_DEATHS", 100)
stats.set_int(MPX .. "BOXVILLE5_TURR_SHOTS", 500)
stats.set_int(MPX .. "BOXVILLE5_TURR_HITS", 500)
stats.set_int(MPX .. "BOXVILLE5_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "BOXVILLE5_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "BOXVILLE5_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BLAZER5_CANNON_KILLS", 500)
stats.set_int(MPX .. "BLAZER5_CANNON_DEATHS", 100)
stats.set_int(MPX .. "BLAZER5_CANNON_SHOTS", 500)
stats.set_int(MPX .. "BLAZER5_CANNON_HITS", 500)
stats.set_int(MPX .. "BLAZER5_CANNON_HEADSHOTS", 500)
stats.set_int(MPX .. "BLAZER5_CANNON_HELDTIME", 5963259)
stats.set_int(MPX .. "BLAZER5_CANNON_ENEMY_KILLS", 500)
stats.set_int(MPX .. "RUINER2_BULLET_KILLS", 500)
stats.set_int(MPX .. "RUINER2_BULLET_DEATHS", 100)
stats.set_int(MPX .. "RUINER2_BULLET_SHOTS", 500)
stats.set_int(MPX .. "RUINER2_BULLET_HITS", 500)
stats.set_int(MPX .. "RUINER2_BULLET_HEADSHOTS", 500)
stats.set_int(MPX .. "RUINER2_BULLET_HELDTIME", 5963259)
stats.set_int(MPX .. "RUINER2_BULLET_ENEMY_KILLS", 500)
stats.set_int(MPX .. "RUINER2_ROCKET_KILLS", 500)
stats.set_int(MPX .. "RUINER2_ROCKET_DEATHS", 100)
stats.set_int(MPX .. "RUINER2_ROCKET_SHOTS", 500)
stats.set_int(MPX .. "RUINER2_ROCKET_HITS", 500)
stats.set_int(MPX .. "RUINER2_ROCKET_HEADSHOTS", 500)
stats.set_int(MPX .. "RUINER2_ROCKET_HELDTIME", 5963259)
stats.set_int(MPX .. "RUINER2_ROCKET_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TECHNICAL2_TURR_KILLS", 500)
stats.set_int(MPX .. "TECHNICAL2_TURR_DEATHS", 100)
stats.set_int(MPX .. "TECHNICAL2_TURR_SHOTS", 500)
stats.set_int(MPX .. "TECHNICAL2_TURR_HITS", 500)
stats.set_int(MPX .. "TECHNICAL2_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "TECHNICAL2_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "TECHNICAL2_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CRARMWREST", 500)
stats.set_int(MPX .. "CRBASEJUMP", 500)
stats.set_int(MPX .. "CRDARTS", 500)
stats.set_int(MPX .. "CRDM", 500)
stats.set_int(MPX .. "CRGANGHIDE", 500)
stats.set_int(MPX .. "CRGOLF", 500)
stats.set_int(MPX .. "CRHORDE", 500)
stats.set_int(MPX .. "CRMISSION", 500)
stats.set_int(MPX .. "CRSHOOTRNG", 500)
stats.set_int(MPX .. "CRTENNIS", 500)
stats.set_int(MPX .. "NO_TIMES_CINEMA", 500)
stats.set_int(MPX .. "AWD_CONTRACTOR", 50)
stats.set_int(MPX .. "AWD_COLD_CALLER", 50)
stats.set_int(MPX .. "AWD_PRODUCER", 60)
stats.set_int(MPX .. "FIXERTELEPHONEHITSCOMPL", 10)
stats.set_int(MPX .. "PAYPHONE_BONUS_KILL_METHOD", -1)
stats.set_int(MPX .. "TWR_INITIALS_0", 69644)
stats.set_int(MPX .. "TWR_INITIALS_1", 69644)
stats.set_int(MPX .. "TWR_INITIALS_2", 69644)
stats.set_int(MPX .. "TWR_INITIALS_3", 69644)
stats.set_int(MPX .. "TWR_INITIALS_4", 69644)
stats.set_int(MPX .. "TWR_INITIALS_5", 69644)
stats.set_int(MPX .. "TWR_INITIALS_6", 69644)
stats.set_int(MPX .. "TWR_INITIALS_7", 69644)
stats.set_int(MPX .. "TWR_INITIALS_8", 69644)
stats.set_int(MPX .. "TWR_INITIALS_9", 69644)
stats.set_int(MPX .. "TWR_SCORE_0", 50)
stats.set_int(MPX .. "TWR_SCORE_1", 50)
stats.set_int(MPX .. "TWR_SCORE_2", 50)
stats.set_int(MPX .. "TWR_SCORE_3", 50)
stats.set_int(MPX .. "TWR_SCORE_4", 50)
stats.set_int(MPX .. "TWR_SCORE_5", 50)
stats.set_int(MPX .. "TWR_SCORE_6", 50)
stats.set_int(MPX .. "TWR_SCORE_7", 50)
stats.set_int(MPX .. "TWR_SCORE_8", 50)
stats.set_int(MPX .. "TWR_SCORE_9", 50)
stats.set_int(MPX .. "GGSM_INITIALS_0", 69644)
stats.set_int(MPX .. "GGSM_INITIALS_1", 69644)
stats.set_int(MPX .. "GGSM_INITIALS_2", 69644)
stats.set_int(MPX .. "GGSM_INITIALS_3", 69644)
stats.set_int(MPX .. "GGSM_INITIALS_4", 69644)
stats.set_int(MPX .. "GGSM_INITIALS_5", 69644)
stats.set_int(MPX .. "GGSM_INITIALS_6", 69644)
stats.set_int(MPX .. "GGSM_INITIALS_7", 69644)
stats.set_int(MPX .. "GGSM_INITIALS_8", 69644)
stats.set_int(MPX .. "GGSM_INITIALS_9", 69644)
stats.set_int(MPX .. "GGSM_SCORE_0", 50)
stats.set_int(MPX .. "GGSM_SCORE_1", 50)
stats.set_int(MPX .. "GGSM_SCORE_2", 50)
stats.set_int(MPX .. "GGSM_SCORE_3", 50)
stats.set_int(MPX .. "GGSM_SCORE_4", 50)
stats.set_int(MPX .. "GGSM_SCORE_5", 50)
stats.set_int(MPX .. "GGSM_SCORE_6", 50)
stats.set_int(MPX .. "GGSM_SCORE_7", 50)
stats.set_int(MPX .. "GGSM_SCORE_8", 50)
stats.set_int(MPX .. "GGSM_SCORE_9", 50)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_0", 69644)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_1", 69644)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_2", 69644)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_3", 69644)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_4", 69644)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_5", 69644)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_6", 69644)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_7", 69644)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_8", 69644)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_9", 69644)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_0", 50)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_1", 50)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_2", 50)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_3", 50)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_4", 50)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_5", 50)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_6", 50)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_7", 50)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_8", 50)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_9", 50)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_0", 69644)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_1", 69644)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_2", 69644)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_3", 69644)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_4", 69644)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_5", 69644)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_6", 69644)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_7", 69644)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_8", 69644)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_9", 69644)
stats.set_int(MPX .. "DG_MONKEY_SCORE_0", 50)
stats.set_int(MPX .. "DG_MONKEY_SCORE_1", 50)
stats.set_int(MPX .. "DG_MONKEY_SCORE_2", 50)
stats.set_int(MPX .. "DG_MONKEY_SCORE_3", 50)
stats.set_int(MPX .. "DG_MONKEY_SCORE_4", 50)
stats.set_int(MPX .. "DG_MONKEY_SCORE_5", 50)
stats.set_int(MPX .. "DG_MONKEY_SCORE_6", 50)
stats.set_int(MPX .. "DG_MONKEY_SCORE_7", 50)
stats.set_int(MPX .. "DG_MONKEY_SCORE_8", 50)
stats.set_int(MPX .. "DG_MONKEY_SCORE_9", 50)
stats.set_int(MPX .. "CH_ARC_CAB_CLAW_TROPHY", -1)
stats.set_int(MPX .. "CH_ARC_CAB_LOVE_TROPHY", -1)
stats.set_int(MPX .. "AWD_PREPARATION", 40)
stats.set_int(MPX .. "AWD_ASLEEPONJOB", 20)
stats.set_int(MPX .. "AWD_DAICASHCRAB", 100000)
stats.set_int(MPX .. "AWD_BIGBRO", 40)
stats.set_int(MPX .. "AWD_SHARPSHOOTER", 40)
stats.set_int(MPX .. "AWD_RACECHAMP", 40)
stats.set_int(MPX .. "AWD_BATSWORD", 1000000)
stats.set_int(MPX .. "AWD_COINPURSE", 950000)
stats.set_int(MPX .. "AWD_ASTROCHIMP", 3000000)
stats.set_int(MPX .. "AWD_MASTERFUL", 40000)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_0", 50)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_1", 50)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_2", 501)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_3", 50)
stats.set_int(MPX .. "IAP_MA0_MOON_DIST", 2147483647)
stats.set_int(MPX .. "AWD_FACES_OF_DEATH", 47)
stats.set_int(MPX .. "IAP_INITIALS_0", 50)
stats.set_int(MPX .. "IAP_INITIALS_1", 50)
stats.set_int(MPX .. "IAP_INITIALS_2", 50)
stats.set_int(MPX .. "IAP_INITIALS_3", 50)
stats.set_int(MPX .. "IAP_INITIALS_4", 50)
stats.set_int(MPX .. "IAP_INITIALS_5", 50)
stats.set_int(MPX .. "IAP_INITIALS_6", 50)
stats.set_int(MPX .. "IAP_INITIALS_7", 50)
stats.set_int(MPX .. "IAP_INITIALS_8", 50)
stats.set_int(MPX .. "IAP_INITIALS_9", 50)
stats.set_int(MPX .. "IAP_SCORE_0", 69644)
stats.set_int(MPX .. "IAP_SCORE_1", 50333)
stats.set_int(MPX .. "IAP_SCORE_2", 63512)
stats.set_int(MPX .. "IAP_SCORE_3", 46136)
stats.set_int(MPX .. "IAP_SCORE_4", 21638)
stats.set_int(MPX .. "IAP_SCORE_5", 2133)
stats.set_int(MPX .. "IAP_SCORE_6", 1215)
stats.set_int(MPX .. "IAP_SCORE_7", 2444)
stats.set_int(MPX .. "IAP_SCORE_8", 38023)
stats.set_int(MPX .. "IAP_SCORE_9", 2233)
stats.set_int(MPX .. "SCGW_SCORE_1", 50)
stats.set_int(MPX .. "SCGW_SCORE_2", 50)
stats.set_int(MPX .. "SCGW_SCORE_3", 50)
stats.set_int(MPX .. "SCGW_SCORE_4", 50)
stats.set_int(MPX .. "SCGW_SCORE_5", 50)
stats.set_int(MPX .. "SCGW_SCORE_6", 50)
stats.set_int(MPX .. "SCGW_SCORE_7", 50)
stats.set_int(MPX .. "SCGW_SCORE_8", 50)
stats.set_int(MPX .. "SCGW_SCORE_9", 50)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_0", 69644)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_1", 69644)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_2", 69644)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_3", 69644)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_4", 69644)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_5", 69644)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_6", 69644)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_7", 69644)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_8", 69644)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_9", 69644)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_0", 50)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_1", 50)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_2", 50)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_3", 50)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_4", 50)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_5", 50)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_6", 50)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_7", 50)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_8", 50)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_9", 50)
stats.set_int(MPX .. "AWD_CAR_CLUB_MEM", 100)
stats.set_int(MPX .. "AWD_SPRINTRACER", 50)
stats.set_int(MPX .. "AWD_STREETRACER", 50)
stats.set_int(MPX .. "AWD_PURSUITRACER", 50)
stats.set_int(MPX .. "AWD_TEST_CAR", 240)
stats.set_int(MPX .. "AWD_AUTO_SHOP", 50)
stats.set_int(MPX .. "AWD_CAR_EXPORT", 100)
stats.set_int(MPX .. "AWD_GROUNDWORK", 40)
stats.set_int(MPX .. "AWD_ROBBERY_CONTRACT", 100)
stats.set_int(MPX .. "AWD_FACES_OF_DEATH", 100)
end)
RONECLICKMenu:add_action("Stats Part 3", function()
stats.set_int(MPX .. "CLTHS_AVAILABLE_LEGS_3", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_LEGS_4", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_LEGS_5", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_LEGS_6", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_LEGS_7", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_OUTFIT", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS_1", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS_10", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS_2", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS_3", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS_4", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS_5", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS_6", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS_7", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS_8", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS_9", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL2", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL2_1", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL_1", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL_2", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL_3", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL_4", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL_5", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL_6", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL_7", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_TEETH", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_TEETH_1", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_TEETH_2", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_TORSO", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_0", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_1", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_10", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_11", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_12", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_13", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_14", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_15", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_16", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_17", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_18", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_19", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_2", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_20", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_21", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_22", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_23", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_24", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_25", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_26", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_27", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_28", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_29", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_3", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_30", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_31", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_32", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_33", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_34", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_35", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_36", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_37", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_38", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_39", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_4", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_40", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_5", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_6", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_7", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_8", -1)
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_9", -1)
stats.set_int(MPX .. "GRENADE_ENEMY_KILLS", 50)
stats.set_int(MPX .. "MICROSMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ASLTSMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ASLTRIFLE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CRBNRIFLE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ADVRIFLE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CMBTMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ASLTMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "RPG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "LONGEST_WHEELIE_DIST", 1000)
stats.set_int(MPX .. "MOST_ARM_WRESTLING_WINS", 25)
stats.set_int(MPX .. "NO_CARS_REPAIR", 1000)
stats.set_int(MPX .. "VEHICLES_SPRAYED", 500)
stats.set_int(MPX .. "NUMBER_NEAR_MISS_NOCRASH", 500)
stats.set_int(MPX .. "USJS_FOUND", 50)
stats.set_int(MPX .. "USJS_FOUND_MASK", 50)
stats.set_int(MPX .. "USJS_COMPLETED", 50)
stats.set_int(MPX .. "USJS_TOTAL_COMPLETED", 50)
stats.set_int(MPX .. "USJS_COMPLETED_MASK", 50)
stats.set_int(MPX .. "MOST_FLIPS_IN_ONE_JUMP", 5)
stats.set_int(MPX .. "MOST_SPINS_IN_ONE_JUMP", 5)
stats.set_int(MPX .. "NUMBER_SLIPSTREAMS_IN_RACE", 100)
stats.set_int(MPX .. "NUMBER_TURBO_STARTS_IN_RACE", 50)
stats.set_int(MPX .. "PASS_DB_PLAYER_KILLS", 100)
stats.set_int(MPX .. "PISTOL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "PLAYER_HEADSHOTS", 500)
stats.set_int(MPX .. "RACES_WON", 50)
stats.set_int(MPX .. "SAWNOFF_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SCRIPT_INCREASE_DRIV", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_FLY", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_LUNG", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_MECH", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_SHO", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_STAM", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_STL", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_STRN", 100)
stats.set_int(MPX .. "STKYBMB_ENEMY_KILLS", 50)
stats.set_int(MPX .. "UNARMED_ENEMY_KILLS", 50)
stats.set_int(MPX .. "USJS_COMPLETED", 50)
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH", -1)
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH2", -1)
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH3", -1)
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH4", -1)
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH5", -1)
stats.set_int(MPX .. "CRDEADLINE", 5)
stats.set_int(MPX .. "CHAR_FM_ABILITY_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_3_UNLCK", -1)
stats.set_int(MPX .. "CHAR_ABILITY_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_ABILITY_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_ABILITY_3_UNLCK", -1)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_COMPLET", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_UNDERTA", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_COMPLET", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_UNDERTA", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_COMPLET1", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_UNDERTA1", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_COMPLET1", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_UNDERTA1", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_COMPLET2", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_UNDERTA2", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_COMPLET2", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_UNDERTA2", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_COMPLET3", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_UNDERTA3", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_COMPLET3", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_UNDERTA3", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_COMPLET4", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_UNDERTA4", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_COMPLET4", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_UNDERTA4", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_COMPLET5", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_BUY_UNDERTA5", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_COMPLET5", 1000)
stats.set_int(MPX .. "LIFETIME_BIKER_SELL_UNDERTA5", 1000)
stats.set_int(MPX .. "LIFETIME_BKR_SELL_EARNINGS0", 20000000)
stats.set_int(MPX .. "LIFETIME_BKR_SELL_EARNINGS1", 20000000)
stats.set_int(MPX .. "LIFETIME_BKR_SELL_EARNINGS2", 20000000)
stats.set_int(MPX .. "LIFETIME_BKR_SELL_EARNINGS3", 20000000)
stats.set_int(MPX .. "LIFETIME_BKR_SELL_EARNINGS4", 20000000)
stats.set_int(MPX .. "LFETIME_IE_EXPORT_COMPLETED", 1000)
stats.set_int(MPX .. "LFETIME_IE_MISSION_EARNINGS", 20000000)
stats.set_int(MPX .. "LFETIME_HANGAR_SEL_UNDETAK", 1000)
stats.set_int(MPX .. "LFETIME_HANGAR_SEL_COMPLET", 1000)
stats.set_int(MPX .. "LFETIME_HANGAR_EARNINGS", 20000000)
stats.set_int(MPX .. "SR_HIGHSCORE_1", 690)
stats.set_int(MPX .. "SR_HIGHSCORE_2", 1860)
stats.set_int(MPX .. "SR_HIGHSCORE_3", 2690)
stats.set_int(MPX .. "SR_HIGHSCORE_4", 2660)
stats.set_int(MPX .. "SR_HIGHSCORE_5", 2650)
stats.set_int(MPX .. "SR_HIGHSCORE_6", 450)
stats.set_int(MPX .. "SR_TARGETS_HIT", 269)
stats.set_int(MPX .. "SR_WEAPON_BIT_SET", -1)
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", 9999)
stats.set_int(MPX .. "NO_BOUGHT_YUM_SNACKS", 1000)
stats.set_int(MPX .. "AWD_DANCE_TO_SOLOMUN", 100)
stats.set_int(MPX .. "AWD_DANCE_TO_TALEOFUS", 100)
stats.set_int(MPX .. "AWD_DANCE_TO_DIXON", 100)
stats.set_int(MPX .. "AWD_DANCE_TO_BLKMAD", 100)
stats.set_int(MPX .. "AWD_CLUB_DRUNK", 200)
stats.set_int(MPX .. "NUMUNIQUEPLYSINCLUB", 100)
stats.set_int(MPX .. "DANCETODIFFDJS", 4)
stats.set_int(MPX .. "DANCEPERFECTOWNCLUB", 100)
stats.set_int(MPX .. "NIGHTCLUB_HOTSPOT_TIME_MS", 3600000)
stats.set_int(MPX .. "AWD_WATCH_YOUR_STEP", 50)
stats.set_int(MPX .. "AWD_TOWER_OFFENSE", 50)
stats.set_int(MPX .. "AWD_READY_FOR_WAR", 60)
stats.set_int(MPX .. "AWD_THROUGH_A_LENS", 60)
stats.set_int(MPX .. "AWD_SPINNER", 60)
stats.set_int(MPX .. "AWD_YOUMEANBOOBYTRAPS", 50)
stats.set_int(MPX .. "AWD_MASTER_BANDITO", 50)
stats.set_int(MPX .. "AWD_SITTING_DUCK", 60)
stats.set_int(MPX .. "AWD_CROWDPARTICIPATION", 60)
stats.set_int(MPX .. "AWD_KILL_OR_BE_KILLED", 60)
stats.set_int(MPX .. "AWD_MASSIVE_SHUNT", 60)
stats.set_int(MPX .. "AWD_YOURE_OUTTA_HERE", 200)
stats.set_int(MPX .. "AWD_WEVE_GOT_ONE", 52)
stats.set_int(MPX .. "AWD_ARENA_WAGEWORKER", 20000000)
stats.set_int(MPX .. "AWD_TIME_SERVED", 1000)
stats.set_int(MPX .. "AWD_TOP_SCORE", 500000)
stats.set_int(MPX .. "AWD_CAREER_WINNER", 1000)
stats.set_int(MPX .. "ARENAWARS_SKILL_LEVEL", 20)
stats.set_int(MPX .. "ARENAWARS_AP_TIER", 1000)
stats.set_int(MPX .. "ARENAWARS_AP_LIFETIME", 47551850)
stats.set_int(MPX .. "ARN_W_THEME_SCIFI", 1000)
stats.set_int(MPX .. "ARN_W_THEME_APOC", 1000)
stats.set_int(MPX .. "ARN_W_THEME_CONS", 1000)
stats.set_int(MPX .. "ARN_W_PASS_THE_BOMB", 1000)
stats.set_int(MPX .. "ARN_W_DETONATION", 1000)
stats.set_int(MPX .. "ARN_W_ARCADE_RACE", 1000)
stats.set_int(MPX .. "ARN_W_CTF", 1000)
stats.set_int(MPX .. "ARN_W_TAG_TEAM", 1000)
stats.set_int(MPX .. "ARN_W_DESTR_DERBY", 1000)
stats.set_int(MPX .. "ARN_W_CARNAGE", 1000)
stats.set_int(MPX .. "ARN_W_MONSTER_JAM", 1000)
stats.set_int(MPX .. "ARN_W_GAMES_MASTERS", 1000)
stats.set_int(MPX .. "ARN_L_PASS_THE_BOMB", 500)
stats.set_int(MPX .. "ARN_L_DETONATION", 500)
stats.set_int(MPX .. "ARN_L_ARCADE_RACE", 500)
stats.set_int(MPX .. "ARN_L_CTF", 500)
stats.set_int(MPX .. "ARN_L_TAG_TEAM", 500)
stats.set_int(MPX .. "ARN_L_DESTR_DERBY", 500)
stats.set_int(MPX .. "ARN_L_CARNAGE", 500)
stats.set_int(MPX .. "ARN_L_MONSTER_JAM", 500)
stats.set_int(MPX .. "ARN_L_GAMES_MASTERS", 500)
stats.set_int(MPX .. "NUMBER_OF_CHAMP_BOUGHT", 1000)
stats.set_int(MPX .. "ARN_SPECTATOR_KILLS", 1000)
stats.set_int(MPX .. "ARN_LIFETIME_KILLS", 1000)
stats.set_int(MPX .. "ARN_LIFETIME_DEATHS", 500)
stats.set_int(MPX .. "ARENAWARS_CARRER_WINS", 1000)
stats.set_int(MPX .. "ARENAWARS_CARRER_WINT", 1000)
stats.set_int(MPX .. "ARENAWARS_MATCHES_PLYD", 1000)
stats.set_int(MPX .. "ARENAWARS_MATCHES_PLYDT", 1000)
stats.set_int(MPX .. "ARN_SPECTATOR_DRONE", 1000)
stats.set_int(MPX .. "ARN_SPECTATOR_CAMS", 1000)
stats.set_int(MPX .. "ARN_SMOKE", 1000)
stats.set_int(MPX .. "ARN_DRINK", 1000)
stats.set_int(MPX .. "ARN_VEH_MONSTER3", 1000)
stats.set_int(MPX .. "ARN_VEH_MONSTER4", 1000)
stats.set_int(MPX .. "ARN_VEH_MONSTER5", 1000)
stats.set_int(MPX .. "ARN_VEH_CERBERUS", 1000)
stats.set_int(MPX .. "ARN_VEH_CERBERUS2", 1000)
stats.set_int(MPX .. "ARN_VEH_CERBERUS3", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUISER", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUISER2", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUISER3", 1000)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN4", 1000)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN5", 1000)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN6", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUTUS", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUTUS2", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUTUS3", 1000)
stats.set_int(MPX .. "ARN_VEH_SCARAB", 1000)
stats.set_int(MPX .. "ARN_VEH_SCARAB2", 1000)
stats.set_int(MPX .. "ARN_VEH_SCARAB3", 1000)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR4", 1000)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR5", 1000)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR6", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPALER2", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPALER3", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPALER4", 1000)
stats.set_int(MPX .. "ARN_VEH_ISSI4", 1000)
stats.set_int(MPX .. "ARN_VEH_ISSI5", 1000)
stats.set_int(MPX .. "ARN_VEH_ISSI6", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR2", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR3", 1000)
stats.set_int(MPX .. "ARN_VEH_ZR380", 1000)
stats.set_int(MPX .. "ARN_VEH_ZR3802", 1000)
stats.set_int(MPX .. "ARN_VEH_ZR3803", 1000)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE", 1000)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE2", 1000)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE3", 1000)
stats.set_int(MPX .. "NO_BOUGHT_HEALTH_SNACKS", 1000)
stats.set_int(MPX .. "NO_BOUGHT_EPIC_SNACKS", 1000)
stats.set_int(MPX .. "NUMBER_OF_ORANGE_BOUGHT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_1_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_2_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_3_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_4_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_5_COUNT", 1000)
stats.set_int(MPX .. "NUMBER_OF_BOURGE_BOUGHT", 1000)
stats.set_int(MPX .. "CIGARETTES_BOUGHT", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_1_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_1_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_1_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_BLUE", 1000)
stats.set_int(MPX .. "FM_ACT_PHN", -1)
stats.set_int(MPX .. "FM_ACT_PH2", -1)
stats.set_int(MPX .. "FM_ACT_PH3", -1)
stats.set_int(MPX .. "FM_ACT_PH4", -1)
stats.set_int(MPX .. "FM_ACT_PH5", -1)
stats.set_int(MPX .. "FM_VEH_TX1", -1)
stats.set_int(MPX .. "FM_ACT_PH6", -1)
stats.set_int(MPX .. "FM_ACT_PH7", -1)
stats.set_int(MPX .. "FM_ACT_PH8", -1)
stats.set_int(MPX .. "FM_ACT_PH9", -1)
stats.set_int(MPX .. "LOWRIDER_FLOW_COMPLETE", 3)
stats.set_int(MPX .. "LOW_FLOW_CURRENT_PROG", 9)
stats.set_int(MPX .. "LOW_FLOW_CURRENT_CALL", 9)
stats.set_int(MPX .. "CR_GANGOP_MORGUE", 10)
stats.set_int(MPX .. "CR_GANGOP_DELUXO", 10)
stats.set_int(MPX .. "CR_GANGOP_SERVERFARM", 10)
stats.set_int(MPX .. "CR_GANGOP_IAABASE_FIN", 10)
stats.set_int(MPX .. "CR_GANGOP_STEALOSPREY", 10)
stats.set_int(MPX .. "CR_GANGOP_FOUNDRY", 10)
stats.set_int(MPX .. "CR_GANGOP_RIOTVAN", 10)
stats.set_int(MPX .. "CR_GANGOP_SUBMARINECAR", 10)
stats.set_int(MPX .. "CR_GANGOP_SUBMARINE_FIN", 10)
stats.set_int(MPX .. "CR_GANGOP_PREDATOR", 10)
stats.set_int(MPX .. "CR_GANGOP_BMLAUNCHER", 10)
stats.set_int(MPX .. "CR_GANGOP_BCCUSTOM", 10)
stats.set_int(MPX .. "CR_GANGOP_STEALTHTANKS", 10)
stats.set_int(MPX .. "CR_GANGOP_SPYPLANE", 10)
stats.set_int(MPX .. "CR_GANGOP_FINALE", 10)
stats.set_int(MPX .. "CR_GANGOP_FINALE_P2", 10)
stats.set_int(MPX .. "CR_GANGOP_FINALE_P3", 10)
stats.set_int(MPX .. "SNIPERRFL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "HVYSNIPER_ENEMY_KILLS", 500)
stats.set_int(MPX .. "KILLS_COP", 4500)
stats.set_int(MPX .. "KILLS_SWAT", 500)
stats.set_int(MPX .. "CHAR_WANTED_LEVEL_TIME", 5000)
stats.set_int(MPX .. "NUMBER_STOLEN_COP_VEHICLE", 200)
stats.set_int(MPX .. "NUMBER_STOLEN_CARS", 200)
stats.set_int(MPX .. "NUMBER_STOLEN_BIKES", 200)
stats.set_int(MPX .. "NUMBER_STOLEN_BOATS", 200)
stats.set_int(MPX .. "NUMBER_STOLEN_HELIS", 200)
stats.set_int(MPX .. "NUMBER_STOLEN_PLANES", 200)
stats.set_int(MPX .. "NUMBER_STOLEN_QUADBIKES", 200)
stats.set_int(MPX .. "NUMBER_STOLEN_BICYCLES", 200)
stats.set_int(MPX .. "STARS_ATTAINED", 5000)
stats.set_int(MPX .. "STARS_EVADED", 4000)
stats.set_int(MPX .. "VEHEXPORTED", 500)
stats.set_int(MPX .. "TOTAL_NO_SHOPS_HELD_UP", 100)
stats.set_int(MPX .. "KILLS_ENEMY_GANG_MEMBERS", 500)
stats.set_int(MPX .. "KILLS_FRIENDLY_GANG_MEMBERS", 500)
stats.set_int(MPX .. "CR_GANGATTACK_CITY", 500)
stats.set_int(MPX .. "CR_GANGATTACK_COUNTRY", 500)
stats.set_int(MPX .. "CR_GANGATTACK_LOST", 500)
stats.set_int(MPX .. "CR_GANGATTACK_VAGOS", 500)
stats.set_int(MPX .. "HORDKILLS", 500)
stats.set_int(MPX .. "GHKILLS", 500)
stats.set_int(MPX .. "NO_NON_CONTRACT_RACE_WIN", 500)
stats.set_int(MPX .. "DB_SHOTTIME", 596)
stats.set_int(MPX .. "DB_KILLS", 500)
stats.set_int(MPX .. "DB_PLAYER_KILLS", 500)
stats.set_int(MPX .. "DB_SHOTS", 500)
stats.set_int(MPX .. "DB_HITS", 500)
stats.set_int(MPX .. "DB_HITS_PEDS_VEHICLES", 500)
stats.set_int(MPX .. "DB_HEADSHOTS", 500)
stats.set_int(MPX .. "LFETIME_BIKER_BUY_COMPLET5", 14)
stats.set_int(MPX .. "USJS_COMPLETED", 25)
stats.set_int(MPX .. "AWD_FM_RACES_FASTEST_LAP", 50)
stats.set_int(MPX .. "NUMBER_SLIPSTREAMS_IN_RACE", 1000)
stats.set_int(MPX .. "AWD_WIN_CAPTURES", 500)
stats.set_int(MPX .. "AWD_DROPOFF_CAP_PACKAGES", 100)
stats.set_int(MPX .. "AWD_KILL_CARRIER_CAPTURE", 100)
stats.set_int(MPX .. "AWD_FINISH_HEISTS", 50)
stats.set_int(MPX .. "AWD_FINISH_HEIST_SETUP_JOB", 50)
stats.set_int(MPX .. "AWD_NIGHTVISION_KILLS", 100)
stats.set_int(MPX .. "AWD_WIN_LAST_TEAM_STANDINGS", 50)
stats.set_int(MPX .. "AWD_ONLY_PLAYER_ALIVE_LTS", 50)
stats.set_int(MPX .. "AWD_FMRALLYWONDRIVE", 25)
stats.set_int(MPX .. "AWD_FMRALLYWONNAV", 25)
stats.set_int(MPX .. "AWD_FMWINAIRRACE", 25)
stats.set_int(MPX .. "AWD_FMWINSEARACE", 25)
stats.set_int(MPX .. "RACES_WON", 50)
stats.set_int(MPX .. "FAVOUTFITBIKETIMECURRENT", 884483972)
stats.set_int(MPX .. "FAVOUTFITBIKETIME1ALLTIME", 884483972)
stats.set_int(MPX .. "FAVOUTFITBIKETYPECURRENT", 884483972)
stats.set_int(MPX .. "FAVOUTFITBIKETYPEALLTIME", 884483972)
stats.set_int(MPX .. "LIFETIME_BUY_COMPLETE", 1000)
stats.set_int(MPX .. "LIFETIME_BUY_UNDERTAKEN", 1000)
stats.set_int(MPX .. "LIFETIME_SELL_COMPLETE", 1000)
stats.set_int(MPX .. "LIFETIME_SELL_UNDERTAKEN", 1000)
stats.set_int(MPX .. "LIFETIME_CONTRA_EARNINGS", 30000000)
stats.set_int(MPX .. "TATTOO_FM_CURRENT_32", 32768)
stats.set_int(MPX .. "TATTOO_FM_CURRENT_32", 67108864)
stats.set_int(MPX .. "DELUXO_BULLET_HITS", 500)
stats.set_int(MPX .. "DELUXO_BULLET_HEADSHOTS", 500)
stats.set_int(MPX .. "DELUXO_BULLET_HELDTIME", 5963259)
stats.set_int(MPX .. "DELUXO_BULLET_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DELUXO_ROCKET_KILLS", 500)
stats.set_int(MPX .. "DELUXO_ROCKET_DEATHS", 100)
stats.set_int(MPX .. "DELUXO_ROCKET_SHOTS", 500)
stats.set_int(MPX .. "DELUXO_ROCKET_HITS", 500)
stats.set_int(MPX .. "DELUXO_ROCKET_HELDTIME", 5963259)
stats.set_int(MPX .. "DELUXO_ROCKET_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DELUXO_BULLET_KILLS", 500)
stats.set_int(MPX .. "DELUXO_BULLET_DEATHS", 100)
stats.set_int(MPX .. "DELUXO_BULLET_SHOTS", 500)
stats.set_int(MPX .. "COMET4_MG_KILLS", 500)
stats.set_int(MPX .. "COMET4_MG_DEATHS", 100)
stats.set_int(MPX .. "COMET4_MG_SHOTS", 500)
stats.set_int(MPX .. "COMET4_MG_HITS", 500)
stats.set_int(MPX .. "COMET4_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "COMET4_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "COMET4_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CHERNOBOG_MISS_KILLS", 500)
stats.set_int(MPX .. "CHERNOBOG_MISS_DEATHS", 100)
stats.set_int(MPX .. "CHERNOBOG_MISS_SHOTS", 500)
stats.set_int(MPX .. "CHERNOBOG_MISS_HITS", 500)
stats.set_int(MPX .. "CHERNOBOG_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "CHERNOBOG_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BARRAGE_R_MG_KILLS", 500)
stats.set_int(MPX .. "BARRAGE_R_MG_DEATHS", 100)
stats.set_int(MPX .. "BARRAGE_R_MG_SHOTS", 500)
stats.set_int(MPX .. "BARRAGE_R_MG_HITS", 500)
stats.set_int(MPX .. "BARRAGE_R_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "BARRAGE_R_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "BARRAGE_R_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BARRAGE_R_MINI_KILLS", 500)
stats.set_int(MPX .. "BARRAGE_R_MINI_DEATHS", 100)
stats.set_int(MPX .. "BARRAGE_R_MINI_SHOTS", 500)
stats.set_int(MPX .. "BARRAGE_R_MINI_HITS", 500)
stats.set_int(MPX .. "BARRAGE_R_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "BARRAGE_R_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "BARRAGE_R_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BARRAGE_R_GL_KILLS", 500)
stats.set_int(MPX .. "BARRAGE_R_GL_DEATHS", 100)
stats.set_int(MPX .. "BARRAGE_R_GL_SHOTS", 500)
stats.set_int(MPX .. "BARRAGE_R_GL_HITS", 500)
stats.set_int(MPX .. "BARRAGE_R_GL_HELDTIME", 5963259)
stats.set_int(MPX .. "BARRAGE_R_GL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BARRAGE_T_MG_KILLS", 500)
stats.set_int(MPX .. "BARRAGE_T_MG_DEATHS", 100)
stats.set_int(MPX .. "BARRAGE_T_MG_SHOTS", 500)
stats.set_int(MPX .. "BARRAGE_T_MG_HITS", 500)
stats.set_int(MPX .. "BARRAGE_T_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "BARRAGE_T_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "BARRAGE_T_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "BARRAGE_T_MINI_KILLS", 500)
stats.set_int(MPX .. "BARRAGE_T_MINI_DEATHS", 100)
stats.set_int(MPX .. "BARRAGE_T_MINI_SHOTS", 500)
stats.set_int(MPX .. "BARRAGE_T_MINI_HITS", 500)
stats.set_int(MPX .. "BARRAGE_T_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "BARRAGE_T_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "BARRAGE_T_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AVENGER_CANNON_KILLS", 500)
stats.set_int(MPX .. "AVENGER_CANNON_DEATHS", 100)
stats.set_int(MPX .. "AVENGER_CANNON_SHOTS", 500)
stats.set_int(MPX .. "AVENGER_CANNON_HITS", 500)
stats.set_int(MPX .. "AVENGER_CANNON_HELDTIME", 5963259)
stats.set_int(MPX .. "AVENGER_CANNON_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AKULA_TURR_KILLS", 500)
stats.set_int(MPX .. "AKULA_TURR_DEATHS", 100)
stats.set_int(MPX .. "AKULA_TURR_SHOTS", 500)
stats.set_int(MPX .. "AKULA_TURR_HITS", 500)
stats.set_int(MPX .. "AKULA_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "AKULA_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "AKULA_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AKULA_DTURR_KILLS", 500)
stats.set_int(MPX .. "AKULA_DTURR_DEATHS", 100)
stats.set_int(MPX .. "AKULA_DTURR_SHOTS", 500)
stats.set_int(MPX .. "AKULA_DTURR_HITS", 500)
stats.set_int(MPX .. "AKULA_DTURR_HEADSHOTS", 500)
stats.set_int(MPX .. "AKULA_DTURR_HELDTIME", 5963259)
stats.set_int(MPX .. "AKULA_DTURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AKULA_MINI_KILLS", 500)
stats.set_int(MPX .. "AKULA_MINI_DEATHS", 100)
stats.set_int(MPX .. "AKULA_MINI_SHOTS", 500)
stats.set_int(MPX .. "AKULA_MINI_HITS", 500)
stats.set_int(MPX .. "AKULA_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "AKULA_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "AKULA_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AKULA_BARR_KILLS", 500)
stats.set_int(MPX .. "AKULA_BARR_DEATHS", 100)
stats.set_int(MPX .. "AKULA_BARR_SHOTS", 500)
stats.set_int(MPX .. "AKULA_BARR_HITS", 500)
stats.set_int(MPX .. "AKULA_BARR_HELDTIME", 5963259)
stats.set_int(MPX .. "AKULA_BARR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AKULA_ROCKET_KILLS", 500)
stats.set_int(MPX .. "AKULA_ROCKET_DEATHS", 100)
stats.set_int(MPX .. "AKULA_ROCKET_SHOTS", 500)
stats.set_int(MPX .. "AKULA_ROCKET_HITS", 500)
stats.set_int(MPX .. "AKULA_ROCKET_HELDTIME", 5963259)
stats.set_int(MPX .. "AKULA_ROCKET_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ARENA_MG_KILLS", 500)
stats.set_int(MPX .. "ARENA_MG_DEATHS", 100)
stats.set_int(MPX .. "ARENA_MG_SHOTS", 500)
stats.set_int(MPX .. "ARENA_MG_HITS", 500)
stats.set_int(MPX .. "ARENA_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "ARENA_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "ARENA_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ARENA_HM_KILLS", 500)
stats.set_int(MPX .. "ARENA_HM_DEATHS", 100)
stats.set_int(MPX .. "ARENA_HM_SHOTS", 500)
stats.set_int(MPX .. "ARENA_HM_HITS", 500)
stats.set_int(MPX .. "ARENA_HM_HELDTIME", 5963259)
stats.set_int(MPX .. "RCMINE_KIN_KILLS", 500)
stats.set_int(MPX .. "RCMINE_KIN_DEATHS", 100)
stats.set_int(MPX .. "RCMINE_KIN_SHOTS", 500)
stats.set_int(MPX .. "RCMINE_KIN_HITS", 500)
stats.set_int(MPX .. "RCMINE_KIN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "RCMINE_EMP_KILLS", 500)
stats.set_int(MPX .. "RCMINE_EMP_DEATHS", 100)
stats.set_int(MPX .. "RCMINE_EMP_SHOTS", 500)
stats.set_int(MPX .. "RCMINE_EMP_HITS", 500)
stats.set_int(MPX .. "RCMINE_EMP_ENEMY_KILLS", 500)
stats.set_int(MPX .. "RCMINE_SPI_KILLS", 500)
stats.set_int(MPX .. "RCMINE_SPI_DEATHS", 100)
stats.set_int(MPX .. "RCMINE_SPI_SHOTS", 500)
stats.set_int(MPX .. "RCMINE_SPI_HITS", 500)
stats.set_int(MPX .. "RCMINE_SPI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "RCMINE_SLI_KILLS", 500)
stats.set_int(MPX .. "RCMINE_SLI_DEATHS", 100)
stats.set_int(MPX .. "RCMINE_SLI_SHOTS", 500)
stats.set_int(MPX .. "RCMINE_SLI_HITS", 500)
stats.set_int(MPX .. "RCMINE_SLI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "RCMINE_TAR_KILLS", 500)
stats.set_int(MPX .. "RCMINE_TAR_DEATHS", 100)
stats.set_int(MPX .. "RCMINE_TAR_SHOTS", 500)
stats.set_int(MPX .. "RCMINE_TAR_HITS", 500)
stats.set_int(MPX .. "RCMINE_TAR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_DEATHS", 100)
stats.set_int(MPX .. "VEHMINE_SHOTS", 500)
stats.set_int(MPX .. "VEHMINE_HITS", 500)
stats.set_int(MPX .. "VEHMINE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_KIN_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_KIN_DEATHS", 100)
stats.set_int(MPX .. "VEHMINE_KIN_SHOTS", 500)
stats.set_int(MPX .. "VEHMINE_KIN_HITS", 500)
stats.set_int(MPX .. "VEHMINE_KIN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_EMP_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_EMP_DEATHS", 100)
stats.set_int(MPX .. "VEHMINE_EMP_SHOTS", 500)
stats.set_int(MPX .. "VEHMINE_EMP_HITS", 500)
stats.set_int(MPX .. "VEHMINE_EMP_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_SPI_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_SPI_DEATHS", 100)
stats.set_int(MPX .. "VEHMINE_SPI_SHOTS", 500)
stats.set_int(MPX .. "VEHMINE_SPI_HITS", 500)
stats.set_int(MPX .. "VEHMINE_SPI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_SLI_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_SLI_DEATHS", 100)
stats.set_int(MPX .. "VEHMINE_SLI_SHOTS", 500)
stats.set_int(MPX .. "VEHMINE_SLI_HITS", 500)
stats.set_int(MPX .. "VEHMINE_SLI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_TAR_KILLS", 500)
stats.set_int(MPX .. "VEHMINE_TAR_DEATHS", 100)
stats.set_int(MPX .. "VEHMINE_TAR_SHOTS", 500)
stats.set_int(MPX .. "VEHMINE_TAR_HITS", 500)
stats.set_int(MPX .. "VEHMINE_TAR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ZR3803_MG50_KILLS", 500)
stats.set_int(MPX .. "ZR3803_MG50_DEATHS", 100)
stats.set_int(MPX .. "ZR3803_MG50_SHOTS", 500)
stats.set_int(MPX .. "ZR3803_MG50_HITS", 500)
stats.set_int(MPX .. "ZR3803_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "ZR3803_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "ZR3803_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ZR3802_MG50_KILLS", 500)
stats.set_int(MPX .. "ZR3802_MG50_DEATHS", 100)
stats.set_int(MPX .. "ZR3802_MG50_SHOTS", 500)
stats.set_int(MPX .. "ZR3802_MG50_HITS", 500)
stats.set_int(MPX .. "ZR3802_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "ZR3802_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "ZR3802_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ZR3802_LAS_KILLS", 500)
stats.set_int(MPX .. "ZR3802_LAS_DEATHS", 100)
stats.set_int(MPX .. "ZR3802_LAS_SHOTS", 500)
stats.set_int(MPX .. "ZR3802_LAS_HITS", 500)
stats.set_int(MPX .. "ZR3802_LAS_HEADSHOTS", 500)
stats.set_int(MPX .. "ZR3802_LAS_HELDTIME", 5963259)
stats.set_int(MPX .. "ZR3802_LAS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ZR380_MG50_KILLS", 500)
stats.set_int(MPX .. "ZR380_MG50_DEATHS", 100)
stats.set_int(MPX .. "ZR380_MG50_SHOTS", 500)
stats.set_int(MPX .. "ZR380_MG50_HITS", 500)
stats.set_int(MPX .. "ZR380_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "ZR380_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "ZR380_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SLAMVAN4_MG50_KILLS", 500)
stats.set_int(MPX .. "SLAMVAN4_MG50_DEATHS", 100)
stats.set_int(MPX .. "SLAMVAN4_MG50_SHOTS", 500)
stats.set_int(MPX .. "SLAMVAN4_MG50_HITS", 500)
stats.set_int(MPX .. "SLAMVAN4_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "SLAMVAN4_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "SLAMVAN4_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SLAMVAN5_MG50_KILLS", 500)
stats.set_int(MPX .. "SLAMVAN5_MG50_DEATHS", 100)
stats.set_int(MPX .. "SLAMVAN5_MG50_SHOTS", 500)
stats.set_int(MPX .. "SLAMVAN5_MG50_HITS", 500)
stats.set_int(MPX .. "SLAMVAN5_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "SLAMVAN5_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "SLAMVAN5_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SLAMVAN5_LAS_KILLS", 500)
stats.set_int(MPX .. "SLAMVAN5_LAS_DEATHS", 100)
stats.set_int(MPX .. "SLAMVAN5_LAS_SHOTS", 500)
stats.set_int(MPX .. "SLAMVAN5_LAS_HITS", 500)
stats.set_int(MPX .. "SLAMVAN5_LAS_HEADSHOTS", 500)
stats.set_int(MPX .. "SLAMVAN5_LAS_HELDTIME", 5963259)
stats.set_int(MPX .. "SLAMVAN5_LAS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SLAMVAN6_MG50_KILLS", 500)
stats.set_int(MPX .. "SLAMVAN6_MG50_DEATHS", 100)
stats.set_int(MPX .. "SLAMVAN6_MG50_SHOTS", 500)
stats.set_int(MPX .. "SLAMVAN6_MG50_HITS", 500)
stats.set_int(MPX .. "SLAMVAN6_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "SLAMVAN6_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "SLAMVAN6_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SCARAB_MG50_KILLS", 500)
stats.set_int(MPX .. "SCARAB_MG50_DEATHS", 100)
stats.set_int(MPX .. "SCARAB_MG50_SHOTS", 500)
stats.set_int(MPX .. "SCARAB_MG50_HITS", 500)
stats.set_int(MPX .. "SCARAB_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "SCARAB_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "SCARAB_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SCARAB2_MG50_KILLS", 500)
stats.set_int(MPX .. "SCARAB2_MG50_DEATHS", 100)
stats.set_int(MPX .. "SCARAB2_MG50_SHOTS", 500)
stats.set_int(MPX .. "SCARAB2_MG50_HITS", 500)
stats.set_int(MPX .. "SCARAB2_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "SCARAB2_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "SCARAB2_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SCARAB2_LAS_KILLS", 500)
stats.set_int(MPX .. "SCARAB2_LAS_DEATHS", 100)
stats.set_int(MPX .. "SCARAB2_LAS_SHOTS", 500)
stats.set_int(MPX .. "SCARAB2_LAS_HITS", 500)
stats.set_int(MPX .. "SCARAB2_LAS_HEADSHOTS", 500)
stats.set_int(MPX .. "SCARAB2_LAS_HELDTIME", 5963259)
stats.set_int(MPX .. "SCARAB2_LAS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SCARAB3_MG50_KILLS", 500)
stats.set_int(MPX .. "SCARAB3_MG50_DEATHS", 100)
stats.set_int(MPX .. "SCARAB3_MG50_SHOTS", 500)
stats.set_int(MPX .. "SCARAB3_MG50_HITS", 500)
stats.set_int(MPX .. "SCARAB3_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "SCARAB3_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "SCARAB3_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MONSTER3_KIN_KILLS", 500)
stats.set_int(MPX .. "MONSTER3_KIN_DEATHS", 100)
stats.set_int(MPX .. "MONSTER3_KIN_SHOTS", 500)
stats.set_int(MPX .. "MONSTER3_KIN_HITS", 500)
stats.set_int(MPX .. "MONSTER3_KIN_HELDTIME", 5963259)
stats.set_int(MPX .. "MONSTER3_KIN_ENEMY_KILL", 500)
stats.set_int(MPX .. "MONSTER4_KIN_KILLS", 500)
stats.set_int(MPX .. "MONSTER4_KIN_DEATHS", 100)
stats.set_int(MPX .. "MONSTER4_KIN_SHOTS", 500)
stats.set_int(MPX .. "MONSTER4_KIN_HITS", 500)
stats.set_int(MPX .. "MONSTER4_KIN_HELDTIME", 5963259)
stats.set_int(MPX .. "MONSTER4_KIN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MONSTER5_KIN_KILLS", 500)
stats.set_int(MPX .. "MONSTER5_KIN_DEATHS", 100)
stats.set_int(MPX .. "MONSTER5_KIN_SHOTS", 500)
stats.set_int(MPX .. "MONSTER5_KIN_HITS", 500)
stats.set_int(MPX .. "MONSTER5_KIN_HELDTIME", 5963259)
stats.set_int(MPX .. "MONSTER5_KIN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ISSI4_MG50_KILLS", 500)
stats.set_int(MPX .. "ISSI4_MG50_DEATHS", 100)
stats.set_int(MPX .. "ISSI4_MG50_SHOTS", 500)
stats.set_int(MPX .. "ISSI4_MG50_HITS", 500)
stats.set_int(MPX .. "ISSI4_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "ISSI4_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "ISSI4_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ISSI4_KIN_KILLS", 500)
stats.set_int(MPX .. "ISSI4_KIN_DEATHS", 100)
stats.set_int(MPX .. "ISSI4_KIN_SHOTS", 500)
stats.set_int(MPX .. "ISSI4_KIN_HITS", 500)
stats.set_int(MPX .. "ISSI4_KIN_HELDTIME", 5963259)
stats.set_int(MPX .. "ISSI4_KIN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ISSI5_MG50_KILLS", 500)
stats.set_int(MPX .. "ISSI5_MG50_DEATHS", 100)
stats.set_int(MPX .. "ISSI5_MG50_SHOTS", 500)
stats.set_int(MPX .. "ISSI5_MG50_HITS", 500)
stats.set_int(MPX .. "ISSI5_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "ISSI5_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "ISSI5_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ISSI5_LAS_KILLS", 500)
stats.set_int(MPX .. "ISSI5_LAS_DEATHS", 100)
stats.set_int(MPX .. "ISSI5_LAS_SHOTS", 500)
stats.set_int(MPX .. "ISSI5_LAS_HITS", 500)
stats.set_int(MPX .. "ISSI5_LAS_HEADSHOTS", 500)
stats.set_int(MPX .. "ISSI5_LAS_HELDTIME", 5963259)
stats.set_int(MPX .. "ISSI5_LAS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ISSI5_KIN_KILLS", 500)
stats.set_int(MPX .. "ISSI5_KIN_DEATHS", 100)
stats.set_int(MPX .. "ISSI5_KIN_SHOTS", 500)
stats.set_int(MPX .. "ISSI5_KIN_HITS", 500)
stats.set_int(MPX .. "ISSI5_KIN_HELDTIME", 5963259)
stats.set_int(MPX .. "ISSI5_KIN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ISSI6_MG50_KILLS", 500)
stats.set_int(MPX .. "ISSI6_MG50_DEATHS", 100)
stats.set_int(MPX .. "ISSI6_MG50_SHOTS", 500)
stats.set_int(MPX .. "ISSI6_MG50_HITS", 500)
stats.set_int(MPX .. "ISSI6_MG50_HEADSHOTS", 500)
stats.set_int(MPX .. "ISSI6_MG50_HELDTIME", 5963259)
stats.set_int(MPX .. "ISSI6_MG50_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ISSI6_KIN_KILLS", 500)
stats.set_int(MPX .. "ISSI6_KIN_DEATHS", 100)
stats.set_int(MPX .. "ISSI6_KIN_SHOTS", 500)
stats.set_int(MPX .. "ISSI6_KIN_HITS", 500)
stats.set_int(MPX .. "ISSI6_KIN_HELDTIME", 5963259)
stats.set_int(MPX .. "ISSI6_KIN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ARN_SPECTATOR_KILLS", 500)
stats.set_int(MPX .. "ARN_LIFETIME_KILLS", 500)
stats.set_int(MPX .. "ARN_LIFETIME_DEATHS", 100)
stats.set_int(MPX .. "TRSMALL2_QUAD_KILLS", 500)
stats.set_int(MPX .. "TRSMALL2_QUAD_DEATHS", 100)
stats.set_int(MPX .. "TRSMALL2_QUAD_SHOTS", 500)
stats.set_int(MPX .. "TRSMALL2_QUAD_HITS", 500)
stats.set_int(MPX .. "TRSMALL2_QUAD_HEADSHOTS", 500)
stats.set_int(MPX .. "TRSMALL2_QUAD_HELDTIME", 5963259)
stats.set_int(MPX .. "TRSMALL2_QUAD_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TRSMALL2_DUAL_KILLS", 500)
stats.set_int(MPX .. "TRSMALL2_DUAL_DEATHS", 100)
stats.set_int(MPX .. "TRSMALL2_DUAL_SHOTS", 500)
stats.set_int(MPX .. "TRSMALL2_DUAL_HITS", 500)
stats.set_int(MPX .. "TRSMALL2_DUAL_HELDTIME", 5963259)
stats.set_int(MPX .. "TRSMALL2_DUAL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TRSMALL2_MISS_KILLS", 500)
stats.set_int(MPX .. "TRSMALL2_MISS_DEATHS", 100)
stats.set_int(MPX .. "TRSMALL2_MISS_SHOTS", 500)
stats.set_int(MPX .. "TRSMALL2_MISS_HITS", 500)
stats.set_int(MPX .. "TRSMALL2_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "TRSMALL2_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TRLARGE_CANNON_KILLS", 500)
stats.set_int(MPX .. "TRLARGE_CANNON_DEATHS", 100)
stats.set_int(MPX .. "TRLARGE_CANNON_SHOTS", 500)
stats.set_int(MPX .. "TRLARGE_CANNON_HITS", 500)
stats.set_int(MPX .. "TRLARGE_CANNON_HELDTIME", 5963259)
stats.set_int(MPX .. "TRLARGE_CANNON_ENEMY_KILLS", 500)
stats.set_int(MPX .. "POUNDER2_MINI_KILLS", 500)
stats.set_int(MPX .. "POUNDER2_MINI_DEATHS", 100)
stats.set_int(MPX .. "POUNDER2_MINI_SHOTS", 500)
stats.set_int(MPX .. "POUNDER2_MINI_HITS", 500)
stats.set_int(MPX .. "POUNDER2_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "POUNDER2_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "POUNDER2_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "POUNDER2_MISS_KILLS", 500)
stats.set_int(MPX .. "POUNDER2_MISS_DEATHS", 100)
stats.set_int(MPX .. "POUNDER2_MISS_SHOTS", 500)
stats.set_int(MPX .. "POUNDER2_MISS_HITS", 500)
stats.set_int(MPX .. "POUNDER2_MISS_HEADSHOTS", 500)
stats.set_int(MPX .. "POUNDER2_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "POUNDER2_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "POUNDER2_BARR_KILLS", 500)
stats.set_int(MPX .. "POUNDER2_BARR_DEATHS", 100)
stats.set_int(MPX .. "POUNDER2_BARR_SHOTS", 500)
stats.set_int(MPX .. "POUNDER2_BARR_HITS", 500)
stats.set_int(MPX .. "POUNDER2_BARR_HELDTIME", 5963259)
stats.set_int(MPX .. "POUNDER2_BARR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "POUNDER2_GL_KILLS", 500)
stats.set_int(MPX .. "POUNDER2_GL_DEATHS", 100)
stats.set_int(MPX .. "POUNDER2_GL_SHOTS", 500)
stats.set_int(MPX .. "POUNDER2_GL_HITS", 500)
stats.set_int(MPX .. "POUNDER2_GL_HELDTIME", 5963259)
stats.set_int(MPX .. "POUNDER2_GL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SCRAMJET_MG_KILLS", 500)
stats.set_int(MPX .. "SCRAMJET_MG_DEATHS", 100)
stats.set_int(MPX .. "SCRAMJET_MG_SHOTS", 500)
stats.set_int(MPX .. "SCRAMJET_MG_HITS", 500)
stats.set_int(MPX .. "SCRAMJET_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "SCRAMJET_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "SCRAMJET_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SCRAMJET_MISS_KILLS", 500)
stats.set_int(MPX .. "SCRAMJET_MISS_DEATHS", 100)
stats.set_int(MPX .. "SCRAMJET_MISS_SHOTS", 500)
stats.set_int(MPX .. "SCRAMJET_MISS_HITS", 500)
stats.set_int(MPX .. "SCRAMJET_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "SCRAMJET_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SPEEDO4_MG_KILLS", 500)
stats.set_int(MPX .. "SPEEDO4_MG_DEATHS", 100)
stats.set_int(MPX .. "SPEEDO4_MG_SHOTS", 500)
stats.set_int(MPX .. "SPEEDO4_MG_HITS", 500)
stats.set_int(MPX .. "SPEEDO4_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "SPEEDO4_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "SPEEDO4_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SPEEDO4_TURR_KILLS", 500)
stats.set_int(MPX .. "SPEEDO4_TURR_DEATHS", 100)
stats.set_int(MPX .. "SPEEDO4_TURR_SHOTS", 500)
stats.set_int(MPX .. "SPEEDO4_TURR_HITS", 500)
stats.set_int(MPX .. "SPEEDO4_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "SPEEDO4_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "SPEEDO4_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SPEEDO4_MINI_KILLS", 500)
stats.set_int(MPX .. "SPEEDO4_MINI_DEATHS", 100)
stats.set_int(MPX .. "SPEEDO4_MINI_SHOTS", 500)
stats.set_int(MPX .. "SPEEDO4_MINI_HITS", 500)
stats.set_int(MPX .. "SPEEDO4_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "SPEEDO4_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "SPEEDO4_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "STRIKEFORCE_BAR_KILLS", 500)
stats.set_int(MPX .. "STRIKEFORCE_BAR_DEATHS", 100)
stats.set_int(MPX .. "STRIKEFORCE_BAR_SHOTS", 500)
stats.set_int(MPX .. "STRIKEFORCE_BAR_HITS", 500)
stats.set_int(MPX .. "STRIKEFORCE_BAR_HELDTIME", 5963259)
stats.set_int(MPX .. "STRIKEFORCE_BAR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "STRIKEFORCE_CAN_KILLS", 500)
stats.set_int(MPX .. "STRIKEFORCE_CAN_DEATHS", 100)
stats.set_int(MPX .. "STRIKEFORCE_CAN_SHOTS", 500)
stats.set_int(MPX .. "STRIKEFORCE_CAN_HITS", 500)
stats.set_int(MPX .. "STRIKEFORCE_CAN_HELDTIME", 5963259)
stats.set_int(MPX .. "STRIKEFORCE_CAN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "STRIKEFORCE_MIS_KILLS", 500)
stats.set_int(MPX .. "STRIKEFORCE_MIS_DEATHS", 100)
stats.set_int(MPX .. "STRIKEFORCE_MIS_SHOTS", 500)
stats.set_int(MPX .. "STRIKEFORCE_MIS_HITS", 500)
stats.set_int(MPX .. "STRIKEFORCE_MIS_HELDTIME", 5963259)
stats.set_int(MPX .. "STRIKEFORCE_MIS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TERBYTE_MISS_KILLS", 500)
stats.set_int(MPX .. "TERBYTE_MISS_DEATHS", 100)
stats.set_int(MPX .. "TERBYTE_MISS_SHOTS", 500)
stats.set_int(MPX .. "TERBYTE_MISS_HITS", 500)
stats.set_int(MPX .. "TERBYTE_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "TERBYTE_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TERBYTE_HMISS_KILLS", 500)
stats.set_int(MPX .. "TERBYTE_HMISS_DEATHS", 100)
stats.set_int(MPX .. "TERBYTE_HMISS_SHOTS", 500)
stats.set_int(MPX .. "TERBYTE_HMISS_HITS", 500)
stats.set_int(MPX .. "TERBYTE_HMISS_HELDTIME", 5963259)
stats.set_int(MPX .. "TERBYTE_HMISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CARACARA_MINI_KILLS", 500)
stats.set_int(MPX .. "CARACARA_MINI_DEATHS", 100)
stats.set_int(MPX .. "CARACARA_MINI_SHOTS", 500)
stats.set_int(MPX .. "CARACARA_MINI_HITS", 500)
stats.set_int(MPX .. "CARACARA_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "CARACARA_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "CARACARA_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CARACARA_TURR_KILLS", 500)
stats.set_int(MPX .. "CARACARA_TURR_DEATHS", 100)
stats.set_int(MPX .. "CARACARA_TURR_SHOTS", 500)
stats.set_int(MPX .. "CARACARA_TURR_HITS", 500)
stats.set_int(MPX .. "CARACARA_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "CARACARA_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "CARACARA_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SPARROW_MINI_KILLS", 500)
stats.set_int(MPX .. "SPARROW_MINI_DEATHS", 100)
stats.set_int(MPX .. "SPARROW_MINI_SHOTS", 500)
stats.set_int(MPX .. "SPARROW_MINI_HITS", 500)
stats.set_int(MPX .. "SPARROW_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "SPARROW_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "SPARROW_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SPARROW_ROCKET_KILLS", 500)
stats.set_int(MPX .. "SPARROW_ROCKET_DEATHS", 100)
stats.set_int(MPX .. "SPARROW_ROCKET_SHOTS", 500)
stats.set_int(MPX .. "SPARROW_ROCKET_HITS", 500)
stats.set_int(MPX .. "SPARROW_ROCKET_HELDTIME", 5963259)
stats.set_int(MPX .. "SPARROW_ROCKET_ENEMY_KILLS", 500)
stats.set_int(MPX .. "APC_CANN_KILLS", 500)
stats.set_int(MPX .. "APC_CANN_DEATHS", 100)
stats.set_int(MPX .. "APC_CANN_SHOTS", 500)
stats.set_int(MPX .. "APC_CANN_HITS", 500)
stats.set_int(MPX .. "APC_CANN_HELDTIME", 5963259)
stats.set_int(MPX .. "APC_CANN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "APC_MISS_KILLS", 500)
stats.set_int(MPX .. "APC_MISS_DEATHS", 100)
stats.set_int(MPX .. "APC_MISS_SHOTS", 500)
stats.set_int(MPX .. "APC_MISS_HITS", 500)
stats.set_int(MPX .. "APC_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "APC_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "APC_MG_KILLS", 500)
stats.set_int(MPX .. "APC_MG_DEATHS", 100)
stats.set_int(MPX .. "APC_MG_SHOTS", 500)
stats.set_int(MPX .. "APC_MG_HITS", 500)
stats.set_int(MPX .. "APC_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "APC_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "APC_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ARDENT_MG_KILLS", 500)
stats.set_int(MPX .. "ARDENT_MG_DEATHS", 100)
stats.set_int(MPX .. "ARDENT_MG_SHOTS", 500)
stats.set_int(MPX .. "ARDENT_MG_HITS", 500)
stats.set_int(MPX .. "ARDENT_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "ARDENT_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "ARDENT_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DUNE3_MG_KILLS", 500)
stats.set_int(MPX .. "DUNE3_MG_DEATHS", 100)
stats.set_int(MPX .. "DUNE3_MG_SHOTS", 500)
stats.set_int(MPX .. "DUNE3_MG_HITS", 500)
stats.set_int(MPX .. "DUNE3_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "DUNE3_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "DUNE3_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DUNE3_GL_KILLS", 500)
stats.set_int(MPX .. "DUNE3_GL_DEATHS", 100)
stats.set_int(MPX .. "DUNE3_GL_SHOTS", 500)
stats.set_int(MPX .. "DUNE3_GL_HITS", 500)
stats.set_int(MPX .. "DUNE3_GL_HELDTIME", 5963259)
stats.set_int(MPX .. "DUNE3_GL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "DUNE3_MINI_KILLS", 500)
stats.set_int(MPX .. "DUNE3_MINI_DEATHS", 100)
stats.set_int(MPX .. "DUNE3_MINI_SHOTS", 500)
stats.set_int(MPX .. "DUNE3_MINI_HITS", 500)
stats.set_int(MPX .. "DUNE3_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "DUNE3_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "DUNE3_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "HALFTRACK_DUAL_KILLS", 500)
stats.set_int(MPX .. "HALFTRACK_DUAL_DEATHS", 100)
stats.set_int(MPX .. "HALFTRACK_DUAL_SHOTS", 500)
stats.set_int(MPX .. "HALFTRACK_DUAL_HITS", 500)
stats.set_int(MPX .. "HALFTRACK_DUAL_HEADSHOTS", 500)
stats.set_int(MPX .. "HALFTRACK_DUAL_HELDTIME", 5963259)
stats.set_int(MPX .. "HALFTRACK_DUAL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "HALFTRACK_QUAD_KILLS", 500)
stats.set_int(MPX .. "HALFTRACK_QUAD_DEATHS", 100)
stats.set_int(MPX .. "HALFTRACK_QUAD_SHOTS", 500)
stats.set_int(MPX .. "HALFTRACK_QUAD_HITS", 500)
stats.set_int(MPX .. "HALFTRACK_QUAD_HEADSHOTS", 500)
stats.set_int(MPX .. "HALFTRACK_QUAD_HELDTIME", 5963259)
stats.set_int(MPX .. "HALFTRACK_QUAD_ENEMY_KILLS", 500)
stats.set_int(MPX .. "INSURGENT3_MINI_KILLS", 500)
stats.set_int(MPX .. "INSURGENT3_MINI_DEATHS", 100)
stats.set_int(MPX .. "INSURGENT3_MINI_SHOTS", 500)
stats.set_int(MPX .. "INSURGENT3_MINI_HITS", 500)
stats.set_int(MPX .. "INSURGENT3_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "INSURGENT3_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "INSURGENT3_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "INSURGENT3_TURR_KILLS", 500)
stats.set_int(MPX .. "INSURGENT3_TURR_DEATHS", 100)
stats.set_int(MPX .. "INSURGENT3_TURR_SHOTS", 500)
stats.set_int(MPX .. "INSURGENT3_TURR_HITS", 500)
stats.set_int(MPX .. "INSURGENT3_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "INSURGENT3_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "INSURGENT3_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "NIGHTSHARK_MG_KILLS", 500)
stats.set_int(MPX .. "NIGHTSHARK_MG_DEATHS", 100)
stats.set_int(MPX .. "NIGHTSHARK_MG_SHOTS", 500)
stats.set_int(MPX .. "NIGHTSHARK_MG_HITS", 500)
stats.set_int(MPX .. "NIGHTSHARK_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "NIGHTSHARK_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "NIGHTSHARK_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "OPPRESSOR_MG_KILLS", 500)
stats.set_int(MPX .. "OPPRESSOR_MG_DEATHS", 100)
stats.set_int(MPX .. "OPPRESSOR_MG_SHOTS", 500)
stats.set_int(MPX .. "OPPRESSOR_MG_HITS", 500)
stats.set_int(MPX .. "OPPRESSOR_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "OPPRESSOR_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "OPPRESSOR_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "OPPRESSOR_MISS_KILLS", 500)
stats.set_int(MPX .. "OPPRESSOR_MISS_DEATHS", 100)
stats.set_int(MPX .. "OPPRESSOR_MISS_SHOTS", 500)
stats.set_int(MPX .. "OPPRESSOR_MISS_HITS", 500)
stats.set_int(MPX .. "OPPRESSOR_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "OPPRESSOR_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TAMPA3_MISS_KILLS", 500)
stats.set_int(MPX .. "TAMPA3_MISS_DEATHS", 100)
stats.set_int(MPX .. "TAMPA3_MISS_SHOTS", 500)
stats.set_int(MPX .. "TAMPA3_MISS_HITS", 500)
stats.set_int(MPX .. "TAMPA3_MISS_HELDTIME", 5963259)
stats.set_int(MPX .. "TAMPA3_MISS_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TAMPA3_MORT_KILLS", 500)
stats.set_int(MPX .. "TAMPA3_MORT_DEATHS", 100)
stats.set_int(MPX .. "TAMPA3_MORT_SHOTS", 500)
stats.set_int(MPX .. "TAMPA3_MORT_HITS", 500)
stats.set_int(MPX .. "TAMPA3_MORT_HELDTIME", 5963259)
stats.set_int(MPX .. "TAMPA3_MORT_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TAMPA3_FMINI_KILLS", 500)
stats.set_int(MPX .. "TAMPA3_FMINI_DEATHS", 100)
stats.set_int(MPX .. "TAMPA3_FMINI_SHOTS", 500)
stats.set_int(MPX .. "TAMPA3_FMINI_HITS", 500)
stats.set_int(MPX .. "TAMPA3_FMINI_HEADSHOTS", 500)
stats.set_int(MPX .. "TAMPA3_FMINI_HELDTIME", 5963259)
stats.set_int(MPX .. "TAMPA3_FMINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TAMPA3_DMINI_KILLS", 500)
stats.set_int(MPX .. "TAMPA3_DMINI_DEATHS", 100)
stats.set_int(MPX .. "TAMPA3_DMINI_SHOTS", 500)
stats.set_int(MPX .. "TAMPA3_DMINI_HITS", 500)
stats.set_int(MPX .. "TAMPA3_DMINI_HEADSHOTS", 500)
stats.set_int(MPX .. "TAMPA3_DMINI_HELDTIME", 5963259)
stats.set_int(MPX .. "TAMPA3_DMINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TECHNICAL3_MINI_KILLS", 500)
stats.set_int(MPX .. "TECHNICAL3_MINI_DEATHS", 100)
stats.set_int(MPX .. "TECHNICAL3_MINI_SHOTS", 500)
stats.set_int(MPX .. "TECHNICAL3_MINI_HITS", 500)
stats.set_int(MPX .. "TECHNICAL3_MINI_HEADSHOTS", 500)
stats.set_int(MPX .. "TECHNICAL3_MINI_HELDTIME", 5963259)
stats.set_int(MPX .. "TECHNICAL3_MINI_ENEMY_KILLS", 500)
stats.set_int(MPX .. "TECHNICAL3_TURR_KILLS", 500)
stats.set_int(MPX .. "TECHNICAL3_TURR_DEATHS", 100)
stats.set_int(MPX .. "TECHNICAL3_TURR_SHOTS", 500)
stats.set_int(MPX .. "TECHNICAL3_TURR_HITS", 500)
stats.set_int(MPX .. "TECHNICAL3_TURR_HEADSHOTS", 500)
stats.set_int(MPX .. "TECHNICAL3_TURR_HELDTIME", 5963259)
stats.set_int(MPX .. "TECHNICAL3_TURR_ENEMY_KILLS", 500)
stats.set_int(MPX .. "KHANJALI_ROCKET_KILLS", 500)
stats.set_int(MPX .. "KHANJALI_ROCKET_DEATHS", 100)
stats.set_int(MPX .. "KHANJALI_ROCKET_SHOTS", 500)
stats.set_int(MPX .. "KHANJALI_ROCKET_HITS", 500)
stats.set_int(MPX .. "KHANJALI_ROCKET_HELDTIME", 5963259)
stats.set_int(MPX .. "KHANJALI_ROCKET_ENEMY_KILLS", 500)
stats.set_int(MPX .. "KHANJALI_HCANN_KILLS", 500)
stats.set_int(MPX .. "KHANJALI_HCANN_DEATHS", 100)
stats.set_int(MPX .. "KHANJALI_HCANN_SHOTS", 500)
stats.set_int(MPX .. "KHANJALI_HCANN_HITS", 500)
stats.set_int(MPX .. "KHANJALI_HCANN_HELDTIME", 5963259)
stats.set_int(MPX .. "KHANJALI_HCANN_ENEMY_KILLS", 500)
stats.set_int(MPX .. "KHANJALI_MG_KILLS", 500)
stats.set_int(MPX .. "KHANJALI_MG_DEATHS", 100)
stats.set_int(MPX .. "KHANJALI_MG_SHOTS", 500)
stats.set_int(MPX .. "KHANJALI_MG_HITS", 500)
stats.set_int(MPX .. "KHANJALI_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "KHANJALI_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "KHANJALI_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "KHANJALI_GL_KILLS", 500)
stats.set_int(MPX .. "KHANJALI_GL_DEATHS", 100)
stats.set_int(MPX .. "KHANJALI_GL_SHOTS", 500)
stats.set_int(MPX .. "KHANJALI_GL_HITS", 500)
stats.set_int(MPX .. "KHANJALI_GL_HELDTIME", 5963259)
stats.set_int(MPX .. "KHANJALI_GL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "REVOLTER_MG_KILLS", 500)
stats.set_int(MPX .. "REVOLTER_MG_DEATHS", 100)
stats.set_int(MPX .. "REVOLTER_MG_SHOTS", 500)
stats.set_int(MPX .. "REVOLTER_MG_HITS", 500)
stats.set_int(MPX .. "REVOLTER_MG_HEADSHOTS", 500)
stats.set_int(MPX .. "REVOLTER_MG_HELDTIME", 5963259)
stats.set_int(MPX .. "REVOLTER_MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SAVESTRA_MG_KILLS", 500)
stats.set_int(MPX .. "SAVESTRA_MG_DEATHS", 100)
stats.set_int(MPX .. "SAVESTRA_MG_SHOTS", 500)
stats.set_int(MPX .. "SAVESTRA_MG_HITS", 500)
stats.set_int(MPX .. "SAVESTRA_MG_HEADSHOTS", 500)
end)
RONECLICKMenu:add_action("Stats Part 4", function()
stats.set_int("MPPLY_NUM_CAPTURES_CREATED", 100)
stats.set_int("MPPLY_PILOT_SCHOOL_MEDAL_0", -1)
stats.set_int("MPPLY_PILOT_SCHOOL_MEDAL_1", -1)
stats.set_int("MPPLY_PILOT_SCHOOL_MEDAL_2", -1)
stats.set_int("MPPLY_PILOT_SCHOOL_MEDAL_3", -1)
stats.set_int("MPPLY_PILOT_SCHOOL_MEDAL_4", -1)
stats.set_int("MPPLY_PILOT_SCHOOL_MEDAL_5", -1)
stats.set_int("MPPLY_PILOT_SCHOOL_MEDAL_6", -1)
stats.set_int("MPPLY_PILOT_SCHOOL_MEDAL_7", -1)
stats.set_int("MPPLY_PILOT_SCHOOL_MEDAL_8", -1)
stats.set_int("MPPLY_PILOT_SCHOOL_MEDAL_9", -1)
stats.set_int("MPPLY_HEIST_ACH_TRACKER", -1)
stats.set_int("MPPLY_GANGOPS_ALLINORDER", 100)
stats.set_int("MPPLY_GANGOPS_LOYALTY", 100)
stats.set_int("MPPLY_GANGOPS_CRIMMASMD", 100)
stats.set_int("MPPLY_GANGOPS_LOYALTY2", 100)
stats.set_int("MPPLY_GANGOPS_LOYALTY3", 100)
stats.set_int("MPPLY_GANGOPS_CRIMMASMD2", 100)
stats.set_int("MPPLY_GANGOPS_CRIMMASMD3", 100)
stats.set_int("MPPLY_GANGOPS_SUPPORT", 100)
stats.set_int("MPPLY_AWD_FM_CR_DM_MADE", 600)
stats.set_int("MPPLY_AWD_FM_CR_RACES_MADE", 1000)
stats.set_int("MPPLY_AWD_FM_CR_MISSION_SCORE", 100)
stats.set_int("MPPLY_TOTAL_RACES_WON", 500)
stats.set_int("MPPLY_TOTAL_RACES_LOST", 250)
stats.set_int("MPPLY_TOTAL_CUSTOM_RACES_WON", 500)
stats.set_int("MPPLY_TOTAL_DEATHMATCH_LOST", 250)
stats.set_int("MPPLY_TOTAL_DEATHMATCH_WON", 500)
stats.set_int("MPPLY_TOTAL_TDEATHMATCH_LOST", 250)
stats.set_int("MPPLY_TOTAL_TDEATHMATCH_WON", 500)
stats.set_int("MPPLY_SHOOTINGRANGE_WINS", 500)
stats.set_int("MPPLY_SHOOTINGRANGE_LOSSES", 250)
stats.set_int("MPPLY_TENNIS_MATCHES_WON", 500)
stats.set_int("MPPLY_TENNIS_MATCHES_LOST", 250)
stats.set_int("MPPLY_GOLF_WINS", 500)
stats.set_int("MPPLY_GOLF_LOSSES", 250)
stats.set_int("MPPLY_DARTS_TOTAL_WINS", 500)
stats.set_int("MPPLY_DARTS_TOTAL_MATCHES", 750)
stats.set_int("MPPLY_SHOOTINGRANGE_TOTAL_MATCH", 800)
stats.set_int("MPPLY_BJ_WINS", 500)
stats.set_int("MPPLY_BJ_LOST", 250)
stats.set_int("MPPLY_RACE_2_POINT_WINS", 500)
stats.set_int("MPPLY_RACE_2_POINT_LOST", 250)
stats.set_int("MPPLY_KILLS_PLAYERS", 3593)
stats.set_int("MPPLY_DEATHS_PLAYER", 1002)
stats.set_int("MPPLY_MISSIONS_CREATED", 500)
stats.set_int("MPPLY_LTS_CREATED", 500)
stats.set_int("MPPLY_AWD_FM_CR_PLAYED_BY_PEEP", 1598)
stats.set_int("MPPLY_FM_MISSION_LIKES", 1500)
end)
Text("==========================")
RONECLICKMenu:add_action("Time Related Stats 1", function()
stats.set_int("MPPLY_TOTAL_PLAYING_TIME", 2073600000)
stats.set_int("MPPLY_LEADERBOARD_PLAYING_TIME", 2073600000)
stats.set_int("MPPLY_MP_PLAYING_TIME_NEW", 2073600000)
stats.set_int("MPPLY_LONGEST_PLAYING_TIME", 2073600000)
stats.set_int("MPPLY_TIME_DRIVING_CAR", 2073600000)
stats.set_int("MPPLY_TIME_DRIVING_PLANE", 2073600000)
stats.set_int("MPPLY_TIME_DRIVING_HELI", 2073600000)
stats.set_int("MPPLY_TIME_DRIVING_QUADBIKE", 2073600000)
stats.set_int("MPPLY_TIME_DRIVING_BIKE", 2073600000)
stats.set_int("MPPLY_TIME_DRIVING_BICYCLE", 2073600000)
stats.set_int("MPPLY_TIME_DRIVING_BOAT", 2073600000)
stats.set_int("MPPLY_TIME_DRIVING_SUBMARINE", 2073600000)
stats.set_int("MPPLY_TIME_SWIMMING", 2073600000)
stats.set_int("MPPLY_TIME_WALKING", 2073600000)
stats.set_int("MPPLY_TIME_UNDERWATER", 2073600000)
stats.set_int("MPPLY_TIME_IN_WATER", 2073600000)
stats.set_int("MPPLY_TIME_IN_COVER", 2073600000)
stats.set_int("MPPLY_TIME_DRIVING_PASSENGER", 2073600000)
stats.set_int("MPPLY_TOTAL_TIME_SPENT_ON_PHONE", 2073600000)
stats.set_int("MPPLY_TIME_AS_A_PASSENGER", 2073600000)
stats.set_int("MPPLY_TIME_AS_A_DRIVER", 2073600000)
stats.set_int("MPPLY_TIME_SPENT_FLYING", 2073600000)
stats.set_int("MPPLY_TIME_IN_CAR", 2073600000)
stats.set_int("MPPLY_TOTAL_TIME_SPENT_DEATHMAT", 2073600000)
stats.set_int("MPPLY_TOTAL_TIME_SPENT_FREEMODE", 2073600000)
stats.set_int("MPPLY_TOTAL_TIME_MISSION_CREATO", 2073600000)
stats.set_int("MPPLY_TOTAL_TIME_SPENT_RACES", 2073600000)
stats.set_int("MPPLY_TOTAL_TIME_SPENT_ON_MISS", 2073600000)
stats.set_int("MPPLY_TOTAL_TIME_UNDERWATER", 2073600000)
stats.set_int("MPPLY_TOTAL_TIME_CINEMA", 2073600000)
stats.set_int("MPPLY_TOTAL_TIME_LOAD_SCREEN", 2073600000)
stats.set_int("MPPLY_TOTAL_TIME_IN_LOBBY", 2073600000)
stats.set_int("MPPLY_TOTAL_TIME_SPENT_DEATHMAT", 2147483647)
stats.set_int("MPPLY_TOTAL_TIME_SPENT_RACES", 2147483647)
stats.set_int("MPPLY_TOTAL_TIME_LOAD_SCREEN", 1047483647)
stats.set_int("MPPLY_TOTAL_TIME_IN_LOBBY", 1047483647)
end)
RONECLICKMenu:add_action("Time Related Stats 2", function()
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
stats.set_int(MPX .. "TIME_AS_A_DRIVER", 2147483647)
stats.set_int(MPX .. "TIME_SPENT_FLYING", 2147483647)
stats.set_int(MPX .. "TIME_IN_CAR", 2147483647)
stats.set_int(MPX .. "TIME_AS_A_PASSENGER", 2147483647)
stats.set_int(MPX .. "TOTAL_TIME_CINEMA", 2147483647)
stats.set_int(MPX .. "TOTAL_CHASE_TIME", 432000000)
stats.set_int(MPX .. "ARN_SPEC_BOX_TIME_MS", 86400000)
stats.set_int(MPX .. "LONGEST_PLAYING_TIME", 1047483647)
stats.set_int(MPX .. "TIME_DRIVING_CAR", 1047483647)
stats.set_int(MPX .. "TIME_DRIVING_PLANE", 1047483647)
stats.set_int(MPX .. "TIME_DRIVING_HELI", 1047483647)
stats.set_int(MPX .. "TIME_DRIVING_QUADBIKE", 1047483647)
stats.set_int(MPX .. "TIME_DRIVING_BIKE", 1047483647)
stats.set_int(MPX .. "TIME_DRIVING_BICYCLE", 1047483647)
stats.set_int(MPX .. "TIME_DRIVING_BOAT", 1047483647)
stats.set_int(MPX .. "TIME_DRIVING_SUBMARINE", 1047483647)
stats.set_int(MPX .. "TIME_SWIMMING", 1047483647)
stats.set_int(MPX .. "TIME_WALKING", 1047483647)
stats.set_int(MPX .. "TIME_UNDERWATER", 1047483647)
stats.set_int(MPX .. "TIME_IN_WATER", 1047483647)
stats.set_int(MPX .. "TIME_IN_COVER", 1047483647)
stats.set_int(MPX .. "TIME_DRIVING_PASSENGER", 1047483647)
stats.set_int(MPX .. "TOTAL_TIME_SPENT_ON_PHONE", 1047483647)
stats.set_int(MPX .. "TIME_AS_A_PASSENGER", 1047483647)
stats.set_int(MPX .. "TIME_AS_A_DRIVER", 1047483647)
stats.set_int(MPX .. "TIME_SPENT_FLYING", 1047483647)
stats.set_int(MPX .. "TIME_IN_CAR", 1047483647)
stats.set_int(MPX .. "TOTAL_TIME_UNDERWATER", 1047483647)
stats.set_int(MPX .. "TOTAL_TIME_CINEMA", 1047483647)
end)
Text("==========================")
RONECLICKMenu:add_action("Bools Part 1", function()
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
stats.set_bool(MPX .. "AWD_TEEING_OFF", true)
stats.set_bool(MPX .. "AWD_PARTY_NIGHT", true)
stats.set_bool(MPX .. "AWD_BILLIONAIRE_GAMES", true)
stats.set_bool(MPX .. "AWD_HOOD_PASS", true)
stats.set_bool(MPX .. "AWD_STUDIO_TOUR", true)
stats.set_bool(MPX .. "AWD_DONT_MESS_DRE", true)
stats.set_bool(MPX .. "AWD_BACKUP", true)
stats.set_bool(MPX .. "AWD_SHORTFRANK_1", true)
stats.set_bool(MPX .. "AWD_SHORTFRANK_2", true)
stats.set_bool(MPX .. "AWD_SHORTFRANK_3", true)
stats.set_bool(MPX .. "AWD_CONTR_KILLER", true)
stats.set_bool(MPX .. "AWD_DOGS_BEST_FRIEND", true)
stats.set_bool(MPX .. "AWD_MUSIC_STUDIO", true)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_1", true)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_2", true)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_3", true)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_0", true)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_1", true)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_SETUP", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_STRAND", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY_F", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL_F", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD_F", true)
stats.set_bool(MPX .. "AWD_SCOPEOUT", true)
stats.set_bool(MPX .. "AWD_CREWEDUP", true)
stats.set_bool(MPX .. "AWD_MOVINGON", true)
stats.set_bool(MPX .. "AWD_PROMOCAMP", true)
stats.set_bool(MPX .. "AWD_GUNMAN", true)
stats.set_bool(MPX .. "AWD_SMASHNGRAB", true)
stats.set_bool(MPX .. "AWD_INPLAINSI", true)
stats.set_bool(MPX .. "AWD_UNDETECTED", true)
stats.set_bool(MPX .. "AWD_ALLROUND", true)
stats.set_bool(MPX .. "AWD_ELITETHEIF", true)
stats.set_bool(MPX .. "AWD_PRO", true)
stats.set_bool(MPX .. "AWD_SUPPORTACT", true)
stats.set_bool(MPX .. "AWD_SHAFTED", true)
stats.set_bool(MPX .. "AWD_COLLECTOR", true)
stats.set_bool(MPX .. "AWD_DEADEYE", true)
stats.set_bool(MPX .. "AWD_PISTOLSATDAWN", true)
stats.set_bool(MPX .. "AWD_TRAFFICAVOI", true)
stats.set_bool(MPX .. "AWD_CANTCATCHBRA", true)
stats.set_bool(MPX .. "AWD_WIZHARD", true)
stats.set_bool(MPX .. "AWD_APEESCAP", true)
stats.set_bool(MPX .. "AWD_MONKEYKIND", true)
stats.set_bool(MPX .. "AWD_AQUAAPE", true)
stats.set_bool(MPX .. "AWD_KEEPFAITH", true)
stats.set_bool(MPX .. "AWD_TRUELOVE", true)
stats.set_bool(MPX .. "AWD_NEMESIS", true)
stats.set_bool(MPX .. "AWD_FRIENDZONED", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_0", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_1", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_2v", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_3", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_4v", true)
stats.set_bool(MPX .. "IAP_GOLD_TANK", true)
stats.set_bool(MPX .. "SCGW_WON_NO_DEATHS", true)
stats.set_bool(MPX .. "AWD_KINGOFQUB3D", true)
stats.set_bool(MPX .. "AWD_QUBISM", true)
stats.set_bool(MPX .. "AWD_QUIBITS", true)
stats.set_bool(MPX .. "AWD_GODOFQUB3D", true)
stats.set_bool(MPX .. "AWD_STRAIGHT_TO_VIDEO", true)
stats.set_bool(MPX .. "AWD_MONKEY_C_MONKEY_DO", true)
stats.set_bool(MPX .. "AWD_TRAINED_TO_KILL", true)
stats.set_bool(MPX .. "AWD_DIRECTOR", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_RSC_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_BWL_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_MTG_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_OIL_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_DEF_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_FIN_SEEN", true)
stats.set_bool(MPX .. "WAS_CHAR_TRANSFERED", true)
stats.set_bool(MPX .. "CL_RACE_MODDED_CAR", true)
stats.set_bool(MPX .. "CL_DRIVE_RALLY", true)
stats.set_bool(MPX .. "CL_PLAY_GTA_RACE", true)
stats.set_bool(MPX .. "CL_PLAY_BOAT_RACE", true)
stats.set_bool(MPX .. "CL_PLAY_FOOT_RACE", true)
stats.set_bool(MPX .. "CL_PLAY_TEAM_DM", true)
stats.set_bool(MPX .. "CL_PLAY_VEHICLE_DM", true)
stats.set_bool(MPX .. "CL_PLAY_MISSION_CONTACT", true)
stats.set_bool(MPX .. "CL_PLAY_A_PLAYLIST", true)
stats.set_bool(MPX .. "CL_PLAY_POINT_TO_POINT", true)
stats.set_bool(MPX .. "CL_PLAY_ONE_ON_ONE_DM", true)
stats.set_bool(MPX .. "CL_PLAY_ONE_ON_ONE_RACE", true)
stats.set_bool(MPX .. "CL_SURV_A_BOUNTY", true)
stats.set_bool(MPX .. "CL_SET_WANTED_LVL_ON_PLAY", true)
stats.set_bool(MPX .. "CL_GANG_BACKUP_GANGS", true)
stats.set_bool(MPX .. "CL_GANG_BACKUP_LOST", true)
stats.set_bool(MPX .. "CL_GANG_BACKUP_VAGOS", true)
stats.set_bool(MPX .. "CL_CALL_MERCENARIES", true)
stats.set_bool(MPX .. "CL_PHONE_MECH_DROP_CAR", true)
stats.set_bool(MPX .. "CL_GONE_OFF_RADAR", true)
stats.set_bool(MPX .. "CL_FILL_TITAN", true)
stats.set_bool(MPX .. "CL_MOD_CAR_USING_APP", true)
stats.set_bool(MPX .. "CL_MOD_CAR_USING_APP", true)
stats.set_bool(MPX .. "CL_BUY_INSURANCE", true)
stats.set_bool(MPX .. "CL_BUY_GARAGE", true)
stats.set_bool(MPX .. "CL_ENTER_FRIENDS_HOUSE", true)
stats.set_bool(MPX .. "CL_CALL_STRIPPER_HOUSE", true)
stats.set_bool(MPX .. "CL_CALL_FRIEND", true)
stats.set_bool(MPX .. "CL_SEND_FRIEND_REQUEST", true)
stats.set_bool(MPX .. "CL_W_WANTED_PLAYER_TV", true)
stats.set_bool(MPX .. "PILOT_ASPASSEDLESSON_0", true)
stats.set_bool(MPX .. "PILOT_ASPASSEDLESSON_1", true)
stats.set_bool(MPX .. "PILOT_ASPASSEDLESSON_2", true)
stats.set_bool(MPX .. "PILOT_ASPASSEDLESSON_3", true)
stats.set_bool(MPX .. "PILOT_ASPASSEDLESSON_4", true)
stats.set_bool(MPX .. "PILOT_ASPASSEDLESSON_5", true)
stats.set_bool(MPX .. "PILOT_ASPASSEDLESSON_6", true)
stats.set_bool(MPX .. "PILOT_ASPASSEDLESSON_7", true)
stats.set_bool(MPX .. "PILOT_ASPASSEDLESSON_8", true)
stats.set_bool(MPX .. "PILOT_ASPASSEDLESSON_9", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME1", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME2", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME3", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME4", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME5", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME6", true)
stats.set_bool(MPX .. "AWD_ALL_IN_ORDER", true)
stats.set_bool(MPX .. "AWD_SUPPORTING_ROLE", true)
stats.set_bool(MPX .. "AWD_ACTIVATE_2_PERSON_KEY", true)
stats.set_bool(MPX .. "AWD_ALL_ROLES_HEIST", true)
stats.set_bool(MPX .. "AWD_LEADER", true)
stats.set_bool(MPX .. "AWD_SURVIVALIST", true)
stats.set_bool(MPX .. "AWD_BUY_EVERY_GUN", true)
stats.set_bool(MPX .. "AWD_DAILYOBJMONTHBONUS", true)
stats.set_bool(MPX .. "AWD_DAILYOBJWEEKBONUS", true)
stats.set_bool(MPX .. "AWD_DRIVELESTERCAR5MINS", true)
stats.set_bool(MPX .. "AWD_FINISH_HEIST_NO_DAMAGE", true)
stats.set_bool(MPX .. "AWD_FM25DIFFERENTDM", true)
stats.set_bool(MPX .. "AWD_FM25DIFFERENTRACES", true)
stats.set_bool(MPX .. "AWD_FM25DIFITEMSCLOTHES", true)
stats.set_bool(MPX .. "AWD_FMFURTHESTWHEELIE", true)
stats.set_bool(MPX .. "AWD_FM6DARTCHKOUT", true)
stats.set_bool(MPX .. "AWD_FM_GOLF_HOLE_IN_1", true)
stats.set_bool(MPX .. "AWD_FM_SHOOTRANG_GRAN_WON", true)
stats.set_bool(MPX .. "AWD_FM_TENNIS_5_SET_WINS", true)
stats.set_bool(MPX .. "AWD_FMATTGANGHQ", true)
stats.set_bool(MPX .. "AWD_FMFULLYMODDEDCAR", true)
stats.set_bool(MPX .. "AWD_FMKILL3ANDWINGTARACE", true)
stats.set_bool(MPX .. "AWD_FMKILLSTREAKSDM", true)
stats.set_bool(MPX .. "AWD_FMMOSTKILLSGANGHIDE", true)
stats.set_bool(MPX .. "AWD_FMMOSTKILLSSURVIVE", true)
stats.set_bool(MPX .. "AWD_FMPICKUPDLCCRATE1ST", true)
stats.set_bool(MPX .. "AWD_FMRACEWORLDRECHOLDER", true)
stats.set_bool(MPX .. "AWD_FMTATTOOALLBODYPARTS", true)
stats.set_bool(MPX .. "AWD_FMWINALLRACEMODES", true)
stats.set_bool(MPX .. "AWD_FMWINCUSTOMRACE", true)
stats.set_bool(MPX .. "AWD_FMWINEVERYGAMEMODE", true)
stats.set_bool(MPX .. "AWD_SPLIT_HEIST_TAKE_EVENLY", true)
stats.set_bool(MPX .. "AWD_STORE_20_CAR_IN_GARAGES", true)
stats.set_bool(MPX .. "SR_TIER_1_REWARD", true)
stats.set_bool(MPX .. "SR_TIER_3_REWARD", true)
stats.set_bool(MPX .. "SR_INCREASE_THROW_CAP", true)
stats.set_bool(MPX .. "AWD_CLUB_COORD", true)
stats.set_bool(MPX .. "AWD_CLUB_HOTSPOT", true)
stats.set_bool(MPX .. "AWD_CLUB_CLUBBER", true)
stats.set_bool(MPX .. "AWD_BEGINNER", true)
stats.set_bool(MPX .. "AWD_FIELD_FILLER", true)
stats.set_bool(MPX .. "AWD_ARMCHAIR_RACER", true)
stats.set_bool(MPX .. "AWD_LEARNER", true)
stats.set_bool(MPX .. "AWD_SUNDAY_DRIVER", true)
stats.set_bool(MPX .. "AWD_THE_ROOKIE", true)
stats.set_bool(MPX .. "AWD_BUMP_AND_RUN", true)
stats.set_bool(MPX .. "AWD_GEAR_HEAD", true)
stats.set_bool(MPX .. "AWD_DOOR_SLAMMER", true)
stats.set_bool(MPX .. "AWD_HOT_LAP", true)
stats.set_bool(MPX .. "AWD_ARENA_AMATEUR", true)
stats.set_bool(MPX .. "AWD_PAINT_TRADER", true)
stats.set_bool(MPX .. "AWD_SHUNTER", true)
stats.set_bool(MPX .. "AWD_JOCK", true)
stats.set_bool(MPX .. "AWD_WARRIOR", true)
stats.set_bool(MPX .. "AWD_T_BONE", true)
stats.set_bool(MPX .. "AWD_MAYHEM", true)
stats.set_bool(MPX .. "AWD_WRECKER", true)
stats.set_bool(MPX .. "AWD_CRASH_COURSE", true)
stats.set_bool(MPX .. "AWD_ARENA_LEGEND", true)
stats.set_bool(MPX .. "AWD_PEGASUS", true)
stats.set_bool(MPX .. "AWD_CONTACT_SPORT", true)
stats.set_bool(MPX .. "AWD_UNSTOPPABLE", true)
stats.set_bool(MPX .. "LOW_FLOW_CS_DRV_SEEN", true)
stats.set_bool(MPX .. "LOW_FLOW_CS_TRA_SEEN", true)
stats.set_bool(MPX .. "LOW_FLOW_CS_FUN_SEEN", true)
stats.set_bool(MPX .. "LOW_FLOW_CS_PHO_SEEN", true)
stats.set_bool(MPX .. "LOW_FLOW_CS_FIN_SEEN", true)
stats.set_bool(MPX .. "LOW_BEN_INTRO_CS_SEEN", true)
stats.set_bool(MPX .. "CASINOPSTAT_BOOL0", true)
stats.set_bool(MPX .. "CASINOPSTAT_BOOL1", true)
stats.set_bool(MPX .. "FILM4SHIRTUNLOCK", true)
stats.set_bool(MPX .. "FILM5SHIRTUNLOCK", true)
stats.set_bool(MPX .. "FILM6SHIRTUNLOCK", true)
stats.set_bool(MPX .. "FILM7SHIRTUNLOCK", true)
stats.set_bool(MPX .. "FILM8SHIRTUNLOCK", true)
stats.set_bool(MPX .. "FILM9SHIRTUNLOCK", true)
stats.set_bool(MPX .. "ACCOUNTANTSHIRTUNLOCK", true)
stats.set_bool(MPX .. "BAHAMAMAMASHIRTUNLOCK", true)
stats.set_bool(MPX .. "DRONESHIRTUNLOCK", true)
stats.set_bool(MPX .. "GROTTISHIRTUNLOCK", true)
stats.set_bool(MPX .. "GOLFSHIRTUNLOCK", true)
stats.set_bool(MPX .. "MAISONETTESHIRTUNLOCK", true)
stats.set_bool(MPX .. "MANOPAUSESHIRTUNLOCK", true)
stats.set_bool(MPX .. "MELTDOWNSHIRTUNLOCK", true)
stats.set_bool(MPX .. "PACIFICBLUFFSSHIRTUNLOCK", true)
stats.set_bool(MPX .. "PROLAPSSHIRTUNLOCK", true)
stats.set_bool(MPX .. "TENNISSHIRTUNLOCK", true)
stats.set_bool(MPX .. "TOESHOESSHIRTUNLOCK", true)
stats.set_bool(MPX .. "VANILLAUNICORNSHIRTUNLOCK", true)
stats.set_bool(MPX .. "MARLOWESHIRTUNLOCK", true)
stats.set_bool(MPX .. "CRESTSHIRTUNLOCK", true)
end)
RONECLICKMenu:add_action("Bools Part 2", function()
stats.set_bool("MPPLY_AWD_GANGOPS_ALLINORDER", true)
stats.set_bool("MPPLY_AWD_GANGOPS_SUPPORT", true)
stats.set_bool("MPPLY_AWD_GANGOPS_LOYALTY2", true)
stats.set_bool("MPPLY_AWD_GANGOPS_CRIMMASMD2", true)
stats.set_bool("MPPLY_AWD_GANGOPS_LOYALTY3", true)
stats.set_bool("MPPLY_AWD_GANGOPS_CRIMMASMD3", true)
stats.set_bool("MPPLY_AWD_GANGOPS_LOYALTY", true)
stats.set_bool("MPPLY_AWD_GANGOPS_CRIMMASMD", true)
stats.set_bool("MPPLY_MELEECHLENGECOMPLETED", true)
stats.set_bool("MPPLY_HEADSHOTCHLENGECOMPLETED", true)
stats.set_bool("MPPLY_AWD_COMPLET_HEIST_MEM", true)
stats.set_bool("MPPLY_AWD_COMPLET_HEIST_1STPER", true)
stats.set_bool("MPPLY_AWD_FLEECA_FIN", true)
stats.set_bool("MPPLY_AWD_HST_ORDER", true)
stats.set_bool("MPPLY_AWD_HST_SAME_TEAM", true)
stats.set_bool("MPPLY_AWD_HST_ULT_CHAL", true)
stats.set_bool("MPPLY_AWD_HUMANE_FIN", true)
stats.set_bool("MPPLY_AWD_PACIFIC_FIN", true)
stats.set_bool("MPPLY_AWD_PRISON_FIN", true)
stats.set_bool("MPPLY_AWD_SERIESA_FIN", true)
stats.set_bool("MPPLY_AWD_GANGOPS_IAA", true)
stats.set_bool("MPPLY_AWD_GANGOPS_SUBMARINE", true)
stats.set_bool("MPPLY_AWD_GANGOPS_MISSILE", true)
end)
MPX = PI
PI = stats.get_int("MPPLY_LAST_MP_CHAR")
if PI == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
RONECLICKMenu:add_action("Unlock Diamond Casino Heist Outfits", function()
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL1", true, 63) -- Refuse Collectors
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 0) -- Undertakers
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 1) -- Valet Outfits
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 3) -- Prison Guards
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 4) -- FIB Suits
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 6) -- Gruppe Sechs Gear
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 7) -- Bugstars Uniforms
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 8) -- Maintenance
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 9) -- Yung Ancestors
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 10) -- Firefighter Gear
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 11) -- Orderly Armor
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 12) -- Upscale Armor
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 13) -- Evening Armor
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 14) -- Reinforced: Padded Combat
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 15) -- Reinforced: Bulk Combat
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 16) -- Reinforced: Compact Combat
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 17) -- Balaclava Crook
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 18) -- Classic Crook
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 19) -- High-end Crook
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 20) -- Infiltration: Upgraded Tech
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 21) -- Infiltration: Advanced Tech
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL2", true, 22) -- Infiltration: Modernized Tech
end)
RONECLICKMenu:add_action("Unlock Taxi Livery for Eudora", function()
stats.set_masked_int(MPX .. "DLC22022PSTAT_INT536", 10, 16, 8)
end)
RONECLICKMenu:add_action("Unlock Taxi Livery for Broadway", function()
stats.set_int(MPX .. "AWD_TAXIDRIVER", 50)
end)
RONECLICKMenu:add_action("Unlock Oppressor MKII Trade Price", function()
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 5, 5, 5) --Pegassi Oppressor Mk II (Trade Price)
end)
Text("Join New Session Once And")
Text("Notifications Will Stop")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
---Full Account Unlocker Tool---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
FAUT = RecoveryMenu:add_submenu("Full Account Unlock Menu")
--Character's Stats-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CSU = FAUT:add_submenu("Character's Stats")
AcMenu = CSU:add_submenu("Achievements")
Acv0 = false
AG = 4543384 + 1
local function AchUnlock()
while Acv0 == true do
for i = 1, 78 do
globals.set_int(4543384 + 1, i)
end
end
end
AcMenu:add_toggle("Unlock All", function()
return Acv0
end, function()
Acv0 = not Acv0
AchUnlock(Acv0)
end)
AcMMenu = AcMenu:add_submenu("Unlock One By One")
AcMMenu:add_action("Welcome to Los Santos", function()
globals.set_int(AG, 1)
end)
AcMMenu:add_action("A Friendship Resurrected", function()
globals.set_int(AG, 2)
end)
AcMMenu:add_action("A Fair Day's Pay", function()
globals.set_int(AG, 3)
end)
AcMMenu:add_action("The Moment of Truth", function()
globals.set_int(AG, 4)
end)
AcMMenu:add_action("To Live or Die in Los Santos", function()
globals.set_int(AG, 5)
end)
AcMMenu:add_action("Diamond Hard", function()
globals.set_int(AG, 6)
end)
AcMMenu:add_action("Subversive", function()
globals.set_int(AG, 7)
end)
AcMMenu:add_action("Blitzed", function()
globals.set_int(AG, 8)
end)
AcMMenu:add_action("Small Town, Big Job", function()
globals.set_int(AG, 9)
end)
AcMMenu:add_action("The Government Gimps", function()
globals.set_int(AG, 10)
end)
AcMMenu:add_action("The Big One!", function()
globals.set_int(AG, 11)
end)
AcMMenu:add_action("Solid Gold, Baby!", function()
globals.set_int(AG, 12)
end)
AcMMenu:add_action("Career Criminal", function()
globals.set_int(AG, 13)
end)
AcMMenu:add_action("San Andreas Sightseer", function()
globals.set_int(AG, 14)
end)
AcMMenu:add_action("All's Fare in Love and War", function()
globals.set_int(AG, 15)
end)
AcMMenu:add_action("TP Industries Arms Race", function()
globals.set_int(AG, 16)
end)
AcMMenu:add_action("Multi-Disciplined", function()
globals.set_int(AG, 17)
end)
AcMMenu:add_action("From Beyond the Stars", function()
globals.set_int(AG, 18)
end)
AcMMenu:add_action("A Mystery, Solved", function()
globals.set_int(AG, 19)
end)
AcMMenu:add_action("Waste Management", function()
globals.set_int(AG, 20)
end)
AcMMenu:add_action("Red Mist", function()
globals.set_int(AG, 21)
end)
AcMMenu:add_action("Show Off", function()
globals.set_int(AG, 22)
end)
AcMMenu:add_action("Kifflom!", function()
globals.set_int(AG, 23)
end)
AcMMenu:add_action("Three Man Army", function()
globals.set_int(AG, 24)
end)
AcMMenu:add_action("Out of Your Depth", function()
globals.set_int(AG, 25)
end)
AcMMenu:add_action("Altruist Acolyte", function()
globals.set_int(AG, 26)
end)
AcMMenu:add_action("A Lot of Cheddar", function()
globals.set_int(AG, 27)
end)
AcMMenu:add_action("Trading Pure Alpha", function()
globals.set_int(AG, 28)
end)
AcMMenu:add_action("Pimp My Sidearm", function()
globals.set_int(AG, 29)
end)
AcMMenu:add_action("Wanted: Alive Or Alive", function()
globals.set_int(AG, 30)
end)
AcMMenu:add_action("Los Santos Customs", function()
globals.set_int(AG, 31)
end)
AcMMenu:add_action("Close Shave", function()
globals.set_int(AG, 32)
end)
AcMMenu:add_action("Off the Plane", function()
globals.set_int(AG, 33)
end)
AcMMenu:add_action("Three-Bit Gangster", function()
globals.set_int(AG, 34)
end)
AcMMenu:add_action("Making Moves", function()
globals.set_int(AG, 35)
end)
AcMMenu:add_action("Above the Law", function()
globals.set_int(AG, 36)
end)
AcMMenu:add_action("Numero Uno", function()
globals.set_int(AG, 37)
end)
AcMMenu:add_action("The Midnight Club", function()
globals.set_int(AG, 38)
end)
AcMMenu:add_action("Unnatural Selection", function()
globals.set_int(AG, 39)
end)
AcMMenu:add_action("Backseat Driver", function()
globals.set_int(AG, 40)
end)
AcMMenu:add_action("Run Like The Wind", function()
globals.set_int(AG, 41)
end)
AcMMenu:add_action("Clean Sweep", function()
globals.set_int(AG, 42)
end)
AcMMenu:add_action("Decorated", function()
globals.set_int(AG, 43)
end)
AcMMenu:add_action("Stick Up Kid", function()
globals.set_int(AG, 44)
end)
AcMMenu:add_action("Enjoy Your Stay", function()
globals.set_int(AG, 45)
end)
AcMMenu:add_action("Crew Cut", function()
globals.set_int(AG, 46)
end)
AcMMenu:add_action("Full Refund", function()
globals.set_int(AG, 47)
end)
AcMMenu:add_action("Dialling Digits", function()
globals.set_int(AG, 48)
end)
AcMMenu:add_action("American Dream", function()
globals.set_int(AG, 49)
end)
AcMMenu:add_action("A New Perspective", function()
globals.set_int(AG, 50)
end)
AcMMenu:add_action("Be Prepared", function()
globals.set_int(AG, 51)
end)
AcMMenu:add_action("In the Name of Science", function()
globals.set_int(AG, 52)
end)
AcMMenu:add_action("Dead Presidents", function()
globals.set_int(AG, 53)
end)
AcMMenu:add_action("Parole Day", function()
globals.set_int(AG, 54)
end)
AcMMenu:add_action("Shot Caller", function()
globals.set_int(AG, 55)
end)
AcMMenu:add_action("Four Way", function()
globals.set_int(AG, 56)
end)
AcMMenu:add_action("Live a Little", function()
globals.set_int(AG, 57)
end)
AcMMenu:add_action("Can't Touch This", function()
globals.set_int(AG, 58)
end)
AcMMenu:add_action("Mastermind", function()
globals.set_int(AG, 59)
end)
AcMMenu:add_action("Vinewood Visionary", function()
globals.set_int(AG, 60)
end)
AcMMenu:add_action("Majestic", function()
globals.set_int(AG, 61)
end)
AcMMenu:add_action("Humans of Los Santos", function()
globals.set_int(AG, 62)
end)
AcMMenu:add_action("First Time Director", function()
globals.set_int(AG, 63)
end)
AcMMenu:add_action("Animal Lover", function()
globals.set_int(AG, 64)
end)
AcMMenu:add_action("Ensemble Piece", function()
globals.set_int(AG, 65)
end)
AcMMenu:add_action("Cult Movie", function()
globals.set_int(AG, 66)
end)
AcMMenu:add_action("Location Scout", function()
globals.set_int(AG, 67)
end)
AcMMenu:add_action("Method Actor", function()
globals.set_int(AG, 68)
end)
AcMMenu:add_action("Cryptozoologist", function()
globals.set_int(AG, 69)
end)
AcMMenu:add_action("Getting Started", function()
globals.set_int(AG, 70)
end)
AcMMenu:add_action("The Data Breaches", function()
globals.set_int(AG, 71)
end)
AcMMenu:add_action("The Bogdan Problem", function()
globals.set_int(AG, 72)
end)
AcMMenu:add_action("The Doomsday Scenario", function()
globals.set_int(AG, 73)
end)
AcMMenu:add_action("A World Worth Saving", function()
globals.set_int(AG, 74)
end)
AcMMenu:add_action("Orbital Obliteration", function()
globals.set_int(AG, 75)
end)
AcMMenu:add_action("Elitist", function()
globals.set_int(AG, 76)
end)
AcMMenu:add_action("Masterminds", function()
globals.set_int(AG, 77)
end)
AcMenu:add_action("", function() end)
AcNote = AcMenu:add_submenu("Read Me")
AcNote:add_action(" Unlock All:", function() end)
AcNote:add_action(" Unlocks all achievements auto; ≈10 mins;", function() end)
AcNote:add_action(" to turn off the option,", function() end)
AcNote:add_action(" close the menu via «Menu Settings»", function() end)
AMenu = CSU:add_submenu("Awards")
AMenu:add_action("Unlock All", function()
stats.set_int(MPX .. "AWD_FM_DM_WINS", 50)
stats.set_int(MPX .. "AWD_FM_TDM_WINS", 50)
stats.set_int(MPX .. "AWD_FM_TDM_MVP", 50)
stats.set_int(MPX .. "AWD_RACES_WON", 50)
stats.set_int(MPX .. "AWD_FMWINAIRRACE", 25)
stats.set_int(MPX .. "AWD_FMWINSEARACE", 25)
stats.set_int(MPX .. "AWD_FM_GTA_RACES_WON", 50)
stats.set_bool(MPX .. "AWD_FMKILL3ANDWINGTARACE", true)
stats.set_int(MPX .. "AWD_FMRALLYWONDRIVE", 25)
stats.set_int(MPX .. "AWD_FMRALLYWONNAV", 25)
stats.set_bool(MPX .. "AWD_FMWINCUSTOMRACE", true)
stats.set_int(MPX .. "AWD_FMWINRACETOPOINTS", 25)
stats.set_bool(MPX .. "CL_RACE_MODDED_CAR", true)
stats.set_int(MPX .. "AWD_FM_RACE_LAST_FIRST", 25)
stats.set_bool(MPX .. "AWD_FMRACEWORLDRECHOLDER", true)
stats.set_int(MPX .. "AWD_FM_RACES_FASTEST_LAP", 50)
stats.set_bool(MPX .. "AWD_FMWINALLRACEMODES", true)
stats.set_int(MPX .. "AWD_FMHORDWAVESSURVIVE", 10)
stats.set_int(MPX .. "NUMBER_SLIPSTREAMS_IN_RACE", 100)
stats.set_int(MPX .. "NUMBER_TURBO_STARTS_IN_RACE", 50)
stats.set_int(MPX .. "AWD_NO_ARMWRESTLING_WINS", 25)
stats.set_int(MPX .. "MOST_ARM_WRESTLING_WINS", 25)
stats.set_int(MPX .. "AWD_WIN_AT_DARTS", 25)
stats.set_int(MPX .. "AWD_FM_GOLF_WON", 25)
stats.set_int(MPX .. "AWD_FM_TENNIS_WON", 25)
stats.set_bool(MPX .. "AWD_FM_TENNIS_5_SET_WINS", true)
stats.set_bool(MPX .. "AWD_FM_TENNIS_STASETWIN", true)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_CT_WON", 25)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_RT_WON", 25)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_TG_WON", 25)
stats.set_bool(MPX .. "AWD_FM_SHOOTRANG_GRAN_WON", true)
stats.set_bool(MPX .. "AWD_FMWINEVERYGAMEMODE", true)
stats.set_int(MPX .. "AWD_WIN_CAPTURES", 50)
stats.set_int(MPX .. "AWD_WIN_CAPTURE_DONT_DYING", 25)
stats.set_int(MPX .. "AWD_WIN_LAST_TEAM_STANDINGS", 50)
stats.set_int(MPX .. "AWD_ONLY_PLAYER_ALIVE_LTS", 50)
stats.set_int(MPX .. "AWD_KILL_TEAM_YOURSELF_LTS", 25)
stats.set_int(MPX .. "AIR_LAUNCHES_OVER_40M", 25)
stats.set_int(MPX .. "AWD_CARS_EXPORTED", 50)
stats.set_int(MPX .. "AWD_LESTERDELIVERVEHICLES", 25)
stats.set_int(MPX .. "TOTAL_RACES_WON", 500)
stats.set_int(MPX .. "TOTAL_RACES_LOST", 250)
stats.set_int(MPX .. "TOTAL_CUSTOM_RACES_WON", 500)
stats.set_int(MPX .. "TOTAL_DEATHMATCH_LOST", 250)
stats.set_int(MPX .. "TOTAL_DEATHMATCH_WON", 500)
stats.set_int(MPX .. "TOTAL_TDEATHMATCH_LOST", 250)
stats.set_int(MPX .. "TOTAL_TDEATHMATCH_WON", 500)
stats.set_int(MPX .. "SHOOTINGRANGE_WINS", 500)
stats.set_int(MPX .. "SHOOTINGRANGE_LOSSES", 250)
stats.set_int(MPX .. "TENNIS_MATCHES_WON", 500)
stats.set_int(MPX .. "TENNIS_MATCHES_LOST", 250)
stats.set_int(MPX .. "GOLF_WINS", 500)
stats.set_int(MPX .. "GOLF_LOSSES", 250)
stats.set_int(MPX .. "DARTS_TOTAL_WINS", 500)
stats.set_int(MPX .. "DARTS_TOTAL_MATCHES", 750)
stats.set_int(MPX .. "SHOOTINGRANGE_TOTAL_MATCH", 800)
stats.set_int(MPX .. "BJ_WINS", 500)
stats.set_int(MPX .. "BJ_LOST", 250)
stats.set_int(MPX .. "RACE_2_POINT_WINS", 500)
stats.set_int(MPX .. "RACE_2_POINT_LOST", 250)
stats.set_int(MPX .. "KILLS_PLAYERS", 3593)
stats.set_int(MPX .. "DEATHS_PLAYER", 1002)
stats.set_int(MPX .. "MISSIONS_CREATED", 500)
stats.set_int(MPX .. "LTS_CREATED", 500)
stats.set_int(MPX .. "FM_MISSION_LIKES", 1500)
stats.set_bool(MPX .. "AWD_FM25DIFFERENTDM", true)
stats.set_int(MPX .. "CR_DIFFERENT_DM", 25)
stats.set_bool(MPX .. "AWD_FM25DIFFERENTRACES", true)
stats.set_int(MPX .. "CR_DIFFERENT_RACES", 25)
stats.set_int(MPX .. "AWD_PARACHUTE_JUMPS_20M", 25)
stats.set_int(MPX .. "AWD_PARACHUTE_JUMPS_50M", 25)
stats.set_int(MPX .. "AWD_FMBASEJMP", 25)
stats.set_bool(MPX .. "AWD_FMATTGANGHQ", true)
stats.set_bool(MPX .. "AWD_FM6DARTCHKOUT", true)
stats.set_int(MPX .. "AWD_FM_GOLF_BIRDIES", 25)
stats.set_bool(MPX .. "AWD_FM_GOLF_HOLE_IN_1", true)
stats.set_int(MPX .. "AWD_FM_TENNIS_ACE", 25)
stats.set_int(MPX .. "AWD_FMBBETWIN", 50000)
stats.set_int(MPX .. "AWD_LAPDANCES", 25)
stats.set_int(MPX .. "AWD_FMCRATEDROPS", 25)
stats.set_bool(MPX .. "AWD_FMPICKUPDLCCRATE1ST", true)
stats.set_bool(MPX .. "AWD_FM25DIFITEMSCLOTHES", true)
stats.set_int(MPX .. "AWD_NO_HAIRCUTS", 25)
stats.set_bool(MPX .. "AWD_BUY_EVERY_GUN", true)
stats.set_bool(MPX .. "AWD_DRIVELESTERCAR5MINS", true)
stats.set_bool(MPX .. "AWD_FMTATTOOALLBODYPARTS", true)
stats.set_int(MPX .. "AWD_DROPOFF_CAP_PACKAGES", 100)
stats.set_int(MPX .. "AWD_PICKUP_CAP_PACKAGES", 100)
stats.set_int(MPX .. "AWD_MENTALSTATE_TO_NORMAL", 50)
stats.set_bool(MPX .. "AWD_STORE_20_CAR_IN_GARAGES", true)
stats.set_int(MPX .. "AWD_TRADE_IN_YOUR_PROPERTY", 25)
stats.set_bool(MPX .. "AWD_DAILYOBJWEEKBONUS", true)
stats.set_bool(MPX .. "AWD_DAILYOBJMONTHBONUS", true)
stats.set_int(MPX .. "AWD_FM_CR_DM_MADE", 25)
stats.set_int(MPX .. "AWD_FM_CR_RACES_MADE", 25)
stats.set_int(MPX .. "AWD_FM_CR_PLAYED_BY_PEEP", 1598)
stats.set_int(MPX .. "AWD_FM_CR_MISSION_SCORE", 100)
stats.set_bool(MPX .. "CL_DRIVE_RALLY", true)
stats.set_bool(MPX .. "CL_PLAY_GTA_RACE", true)
stats.set_bool(MPX .. "CL_PLAY_BOAT_RACE", true)
stats.set_bool(MPX .. "CL_PLAY_FOOT_RACE", true)
stats.set_bool(MPX .. "CL_PLAY_TEAM_DM", true)
stats.set_bool(MPX .. "CL_PLAY_VEHICLE_DM", true)
stats.set_bool(MPX .. "CL_PLAY_MISSION_CONTACT", true)
stats.set_bool(MPX .. "CL_PLAY_A_PLAYLIST", true)
stats.set_bool(MPX .. "CL_PLAY_POINT_TO_POINT", true)
stats.set_bool(MPX .. "CL_PLAY_ONE_ON_ONE_DM", true)
stats.set_bool(MPX .. "CL_PLAY_ONE_ON_ONE_RACE", true)
stats.set_bool(MPX .. "CL_SURV_A_BOUNTY", true)
stats.set_bool(MPX .. "CL_SET_WANTED_LVL_ON_PLAY", true)
stats.set_bool(MPX .. "CL_GANG_BACKUP_GANGS", true)
stats.set_bool(MPX .. "CL_GANG_BACKUP_LOST", true)
stats.set_bool(MPX .. "CL_GANG_BACKUP_VAGOS", true)
stats.set_bool(MPX .. "CL_CALL_MERCENARIES", true)
stats.set_bool(MPX .. "CL_PHONE_MECH_DROP_CAR", true)
stats.set_bool(MPX .. "CL_GONE_OFF_RADAR", true)
stats.set_bool(MPX .. "CL_FILL_TITAN", true)
stats.set_bool(MPX .. "CL_MOD_CAR_USING_APP", true)
stats.set_bool(MPX .. "CL_MOD_CAR_USING_APP", true)
stats.set_bool(MPX .. "CL_BUY_INSURANCE", true)
stats.set_bool(MPX .. "CL_BUY_GARAGE", true)
stats.set_bool(MPX .. "CL_ENTER_FRIENDS_HOUSE", true)
stats.set_bool(MPX .. "CL_CALL_STRIPPER_HOUSE", true)
stats.set_bool(MPX .. "CL_CALL_FRIEND", true)
stats.set_bool(MPX .. "CL_SEND_FRIEND_REQUEST", true)
stats.set_bool(MPX .. "CL_W_WANTED_PLAYER_TV", true)
stats.set_bool(MPX .. "FM_INTRO_CUT_DONE", true)
stats.set_bool(MPX .. "FM_INTRO_MISS_DONE", true)
stats.set_bool(MPX .. "SHOOTINGRANGE_SEEN_TUT", true)
stats.set_bool(MPX .. "TENNIS_SEEN_TUTORIAL", true)
stats.set_bool(MPX .. "DARTS_SEEN_TUTORIAL", true)
stats.set_bool(MPX .. "ARMWRESTLING_SEEN_TUTORIAL", true)
stats.set_bool(MPX .. "HAS_WATCHED_BENNY_CUTSCE", true)
stats.set_int(MPX .. "NO_PHOTOS_TAKEN", 100)
stats.set_int(MPX .. "BOUNTSONU", 200)
stats.set_int(MPX .. "BOUNTPLACED", 500)
stats.set_int(MPX .. "BETAMOUNT", 500)
stats.set_int(MPX .. "CRARMWREST", 500)
stats.set_int(MPX .. "CRBASEJUMP", 500)
stats.set_int(MPX .. "CRDARTS", 500)
stats.set_int(MPX .. "CRDM", 500)
stats.set_int(MPX .. "CRGANGHIDE", 500)
stats.set_int(MPX .. "CRGOLF", 500)
stats.set_int(MPX .. "CRHORDE", 500)
stats.set_int(MPX .. "CRMISSION", 500)
stats.set_int(MPX .. "CRSHOOTRNG", 500)
stats.set_int(MPX .. "CRTENNIS", 500)
stats.set_int(MPX .. "NO_TIMES_CINEMA", 500)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED", -1)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED2", -1)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED3", -1)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED4", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_3_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_4_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_FREE", -1)
stats.set_int(MPX .. "CHAR_WEAP_FREE2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE3", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE4", -1)
stats.set_int(MPX .. "CHAR_WEAP_PURCHASED", -1)
stats.set_int(MPX .. "CHAR_WEAP_PURCHASED2", -1)
stats.set_int(MPX .. "WEAPON_PICKUP_BITSET", -1)
stats.set_int(MPX .. "WEAPON_PICKUP_BITSET2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED", -1)
stats.set_int(MPX .. "NO_WEAPONS_UNLOCK", -1)
stats.set_int(MPX .. "NO_WEAPON_MODS_UNLOCK", -1)
stats.set_int(MPX .. "NO_WEAPON_CLR_MOD_UNLOCK", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED3", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED4", -1)
stats.set_int(MPX .. "CHAR_KIT_1_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_2_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_3_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_4_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_5_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_6_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_7_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_8_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_9_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_10_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_11_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_12_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE2", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE3", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE4", -1)
stats.set_int(MPX .. "FIREWORK_TYPE_1_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_1_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_1_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_BLUE", 1000)
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH", -1)
for i = 2, 19 do
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH" .. i, -1)
end
for j = 1, 19 do
stats.set_int(MPX .. "CHAR_FM_WEAP_ADDON_" .. j .. "_UNLCK", -1)
end
for m = 1, 41 do
stats.set_int(MPX .. "CHAR_KIT_" .. m .. "_FM_UNLCK", -1)
end
for l = 2, 41 do
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE" .. l, -1)
end
stats.set_int(MPX .. "AWD_FMTIME5STARWANTED", 120)
stats.set_int(MPX .. "AWD_5STAR_WANTED_AVOIDANCE", 50)
stats.set_int(MPX .. "AWD_FMSHOOTDOWNCOPHELI", 25)
stats.set_int(MPX .. "AWD_VEHICLES_JACKEDR", 500)
stats.set_int(MPX .. "AWD_SECURITY_CARS_ROBBED", 25)
stats.set_int(MPX .. "AWD_HOLD_UP_SHOPS", 20)
stats.set_int(MPX .. "AWD_ODISTRACTCOPSNOEATH", 25)
stats.set_int(MPX .. "AWD_ENEMYDRIVEBYKILLS", 100)
stats.set_int(MPX .. "CHAR_WANTED_LEVEL_TIME5STAR", 18000000)
stats.set_int(MPX .. "CARS_COPS_EXPLODED", 300)
stats.set_int(MPX .. "BIKES_EXPLODED", 100)
stats.set_int(MPX .. "BOATS_EXPLODED", 168)
stats.set_int(MPX .. "HELIS_EXPLODED", 98)
stats.set_int(MPX .. "PLANES_EXPLODED", 138)
stats.set_int(MPX .. "QUADBIKE_EXPLODED", 50)
stats.set_int(MPX .. "BICYCLE_EXPLODED", 48)
stats.set_int(MPX .. "SUBMARINE_EXPLODED", 28)
stats.set_int(MPX .. "TIRES_POPPED_BY_GUNSHOT", 500)
stats.set_int(MPX .. "NUMBER_CRASHES_CARS", 300)
stats.set_int(MPX .. "NUMBER_CRASHES_BIKES", 300)
stats.set_int(MPX .. "BAILED_FROM_VEHICLE", 300)
stats.set_int(MPX .. "NUMBER_CRASHES_QUADBIKES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_COP_VEHICLE", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_CARS", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_BIKES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_BOATS", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_HELIS", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_PLANES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_QUADBIKES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_BICYCLES", 300)
stats.set_int(MPX .. "MC_CONTRIBUTION_POINTS", 1000)
stats.set_int(MPX .. "MEMBERSMARKEDFORDEATH", 700)
stats.set_int(MPX .. "MCKILLS", 500)
stats.set_int(MPX .. "MCDEATHS", 700)
stats.set_int(MPX .. "RIVALPRESIDENTKILLS", 700)
stats.set_int(MPX .. "RIVALCEOANDVIPKILLS", 700)
stats.set_int(MPX .. "CLUBHOUSECONTRACTSCOMPLETE", 700)
stats.set_int(MPX .. "CLUBHOUSECONTRACTEARNINGS", 32698547)
stats.set_int(MPX .. "CLUBCHALLENGESCOMPLETED", 700)
stats.set_int(MPX .. "MEMBERCHALLENGESCOMPLETED", 700)
stats.set_int(MPX .. "GHKILLS", 500)
stats.set_int(MPX .. "HORDELVL", 10)
stats.set_int(MPX .. "HORDKILLS", 500)
stats.set_int(MPX .. "UNIQUECRATES", 500)
stats.set_int(MPX .. "BJWINS", 500)
stats.set_int(MPX .. "HORDEWINS", 500)
stats.set_int(MPX .. "MCMWINS", 500)
stats.set_int(MPX .. "GANGHIDWINS", 500)
stats.set_int(MPX .. "KILLS", 800)
stats.set_int(MPX .. "HITS_PEDS_VEHICLES", 100)
stats.set_int(MPX .. "SHOTS", 1000)
stats.set_int(MPX .. "HEADSHOTS", 100)
stats.set_int(MPX .. "KILLS_ARMED", 650)
stats.set_int(MPX .. "SUCCESSFUL_COUNTERS", 100)
stats.set_int(MPX .. "KILLS_PLAYERS", 3593)
stats.set_int(MPX .. "DEATHS_PLAYER", 1002)
stats.set_int(MPX .. "KILLS_STEALTH", 100)
stats.set_int(MPX .. "KILLS_INNOCENTS", 500)
stats.set_int(MPX .. "KILLS_ENEMY_GANG_MEMBERS", 500)
stats.set_int(MPX .. "KILLS_FRIENDLY_GANG_MEMBERS", 500)
stats.set_int(MPX .. "KILLS_BY_OTHERS", 100)
stats.set_int(MPX .. "BIGGEST_VICTIM_KILLS", 500)
stats.set_int(MPX .. "ARCHENEMY_KILLS", 500)
stats.set_int(MPX .. "KILLS_COP", 4500)
stats.set_int(MPX .. "KILLS_SWAT", 500)
stats.set_int(MPX .. "STARS_ATTAINED", 5000)
stats.set_int(MPX .. "STARS_EVADED", 4000)
stats.set_int(MPX .. "VEHEXPORTED", 500)
stats.set_int(MPX .. "TOTAL_NO_SHOPS_HELD_UP", 100)
stats.set_int(MPX .. "CR_GANGATTACK_CITY", 1000)
stats.set_int(MPX .. "CR_GANGATTACK_COUNTRY", 1000)
stats.set_int(MPX .. "CR_GANGATTACK_LOST", 1000)
stats.set_int(MPX .. "CR_GANGATTACK_VAGOS", 1000)
stats.set_int(MPX .. "NO_NON_CONTRACT_RACE_WIN", 500)
stats.set_int(MPX .. "DIED_IN_DROWNING", 833)
stats.set_int(MPX .. "DIED_IN_DROWNINGINVEHICLE", 833)
stats.set_int(MPX .. "DIED_IN_EXPLOSION", 833)
stats.set_int(MPX .. "DIED_IN_FALL", 833)
stats.set_int(MPX .. "DIED_IN_FIRE", 833)
stats.set_int(MPX .. "DIED_IN_ROAD", 833)
stats.set_int(MPX .. "GRENADE_ENEMY_KILLS", 50)
stats.set_int(MPX .. "MICROSMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ASLTSMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CRBNRIFLE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ADVRIFLE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CMBTMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ASLTMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "RPG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "PISTOL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "PLAYER_HEADSHOTS", 500)
stats.set_int(MPX .. "SAWNOFF_ENEMY_KILLS", 500)
stats.set_int(MPX .. "STKYBMB_ENEMY_KILLS", 50)
stats.set_int(MPX .. "UNARMED_ENEMY_KILLS", 50)
stats.set_int(MPX .. "SNIPERRFL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "HVYSNIPER_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AWD_50_VEHICLES_BLOWNUP", 500)
stats.set_int(MPX .. "CARS_EXPLODED", 500)
stats.set_int(MPX .. "AWD_CAR_EXPORT", 100)
stats.set_int(MPX .. "AWD_FMDRIVEWITHOUTCRASH", 30)
stats.set_int(MPX .. "AWD_PASSENGERTIME", 4)
stats.set_int(MPX .. "AWD_TIME_IN_HELICOPTER", 4)
stats.set_int(MPX .. "AWD_VEHICLE_JUMP_OVER_40M", 25)
stats.set_int(MPX .. "MOST_FLIPS_IN_ONE_JUMP", 5)
stats.set_int(MPX .. "MOST_SPINS_IN_ONE_JUMP", 5)
stats.set_int(MPX .. "CHAR_FM_VEHICLE_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_VEHICLE_2_UNLCK", -1)
stats.set_int(MPX .. "NO_CARS_REPAIR", 1000)
stats.set_int(MPX .. "VEHICLES_SPRAYED", 500)
stats.set_int(MPX .. "NUMBER_NEAR_MISS_NOCRASH", 500)
stats.set_int(MPX .. "USJS_FOUND", 50)
stats.set_int(MPX .. "USJS_COMPLETED", 50)
stats.set_int(MPX .. "USJS_TOTAL_COMPLETED", 50)
stats.set_int(MPX .. "CRDEADLINE", 5)
stats.set_int(MPX .. "FAVOUTFITBIKETIMECURRENT", 2069146067)
stats.set_int(MPX .. "FAVOUTFITBIKETIME1ALLTIME", 2069146067)
stats.set_int(MPX .. "FAVOUTFITBIKETYPECURRENT", 2069146067)
stats.set_int(MPX .. "FAVOUTFITBIKETYPEALLTIME", 2069146067)
stats.set_int(MPX .. "LONGEST_WHEELIE_DIST", 1000)
stats.set_int(MPX .. "RACES_WON", 50)
stats.set_int(MPX .. "COUNT_HOTRING_RACE", 20)
stats.set_bool(MPX .. "AWD_FMFURTHESTWHEELIE", true)
stats.set_bool(MPX .. "AWD_FMFULLYMODDEDCAR", true)
stats.set_int(MPX .. "AWD_100_HEADSHOTS", 500)
stats.set_int(MPX .. "AWD_FMOVERALLKILLS", 1000)
stats.set_int(MPX .. "AWD_FMKILLBOUNTY", 25)
stats.set_int(MPX .. "AWD_FM_DM_3KILLSAMEGUY", 50)
stats.set_int(MPX .. "AWD_FM_DM_KILLSTREAK", 100)
stats.set_int(MPX .. "AWD_FM_DM_STOLENKILL", 50)
stats.set_int(MPX .. "AWD_FM_DM_TOTALKILLS", 500)
stats.set_bool(MPX .. "AWD_FMKILLSTREAKSDM", true)
stats.set_bool(MPX .. "AWD_FMMOSTKILLSGANGHIDE", true)
stats.set_bool(MPX .. "AWD_FMMOSTKILLSSURVIVE", true)
stats.set_int(MPX .. "AWD_FMREVENGEKILLSDM", 50)
stats.set_int(MPX .. "AWD_KILL_CARRIER_CAPTURE", 100)
stats.set_int(MPX .. "AWD_NIGHTVISION_KILLS", 100)
stats.set_int(MPX .. "AWD_KILL_PSYCHOPATHS", 100)
stats.set_int(MPX .. "AWD_TAKEDOWNSMUGPLANE", 50)
stats.set_int(MPX .. "AWD_100_KILLS_PISTOL", 500)
stats.set_int(MPX .. "AWD_100_KILLS_SMG", 500)
stats.set_int(MPX .. "AWD_100_KILLS_SHOTGUN", 500)
stats.set_int(MPX .. "ASLTRIFLE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AWD_100_KILLS_SNIPER", 500)
stats.set_int(MPX .. "MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AWD_25_KILLS_STICKYBOMBS", 50)
stats.set_int(MPX .. "AWD_50_KILLS_GRENADES", 50)
stats.set_int(MPX .. "AWD_50_KILLS_ROCKETLAUNCH", 50)
stats.set_int(MPX .. "AWD_20_KILLS_MELEE", 50)
stats.set_int(MPX .. "AWD_CAR_BOMBS_ENEMY_KILLS", 25)
stats.set_int(MPX .. "MELEEKILLS", 700)
stats.set_int(MPX .. "HITS", 10000)
stats.set_int(MPX .. "DEATHS", 499)
stats.set_int(MPX .. "HIGHEST_SKITTLES", 900)
stats.set_int(MPX .. "NUMBER_NEAR_MISS", 1000)
stats.set_int(MPX .. "AWD_FINISH_HEISTS", 50)
stats.set_int(MPX .. "AWD_FINISH_HEIST_SETUP_JOB", 50)
stats.set_int(MPX .. "AWD_COMPLETE_HEIST_NOT_DIE", -1)
stats.set_bool(MPX .. "AWD_FINISH_HEIST_NO_DAMAGE", true)
stats.set_int(MPX .. "AWD_WIN_GOLD_MEDAL_HEISTS", 25)
stats.set_int(MPX .. "AWD_DO_HEIST_AS_MEMBER", 25)
stats.set_int(MPX .. "AWD_DO_HEIST_AS_THE_LEADER", 25)
stats.set_bool(MPX .. "AWD_SPLIT_HEIST_TAKE_EVENLY", true)
stats.set_bool(MPX .. "AWD_ACTIVATE_2_PERSON_KEY", true)
stats.set_int(MPX .. "AWD_CONTROL_CROWDS", 25)
stats.set_bool(MPX .. "AWD_ALL_ROLES_HEIST", true)
stats.set_int(MPX .. "HEIST_COMPLETION", 25)
stats.set_int(MPX .. "HEISTS_ORGANISED", -1)
stats.set_int(MPX .. "HEIST_START", -1)
stats.set_int(MPX .. "HEIST_END", -1)
stats.set_int(MPX .. "CUTSCENE_MID_PRISON", -1)
stats.set_int(MPX .. "CUTSCENE_MID_HUMANE", -1)
stats.set_int(MPX .. "CUTSCENE_MID_NARC", -1)
stats.set_int(MPX .. "CUTSCENE_MID_ORNATE", -1)
stats.set_int(MPX .. "CR_FLEECA_PREP_1", -1)
stats.set_int(MPX .. "CR_FLEECA_PREP_2", -1)
stats.set_int(MPX .. "CR_FLEECA_FINALE", -1)
stats.set_int(MPX .. "CR_PRISON_PLANE", -1)
stats.set_int(MPX .. "CR_PRISON_BUS", -1)
stats.set_int(MPX .. "CR_PRISON_STATION", -1)
stats.set_int(MPX .. "CR_PRISON_UNFINISHED_BIZ", -1)
stats.set_int(MPX .. "CR_PRISON_FINALE", -1)
stats.set_int(MPX .. "CR_HUMANE_KEY_CODES", -1)
stats.set_int(MPX .. "CR_HUMANE_ARMORDILLOS", -1)
stats.set_int(MPX .. "CR_HUMANE_EMP", -1)
stats.set_int(MPX .. "CR_HUMANE_VALKYRIE", -1)
stats.set_int(MPX .. "CR_HUMANE_FINALE", -1)
stats.set_int(MPX .. "CR_NARC_COKE", -1)
stats.set_int(MPX .. "CR_NARC_TRASH_TRUCK", -1)
stats.set_int(MPX .. "CR_NARC_BIKERS", -1)
stats.set_int(MPX .. "CR_NARC_WEED", -1)
stats.set_int(MPX .. "CR_NARC_STEAL_METH", -1)
stats.set_int(MPX .. "CR_NARC_FINALE", -1)
stats.set_int(MPX .. "CR_PACIFIC_TRUCKS", -1)
stats.set_int(MPX .. "CR_PACIFIC_WITSEC", -1)
stats.set_int(MPX .. "CR_PACIFIC_HACK", -1)
stats.set_int(MPX .. "CR_PACIFIC_BIKES", -1)
stats.set_int(MPX .. "CR_PACIFIC_CONVOY", -1)
stats.set_int(MPX .. "CR_PACIFIC_FINALE", -1)
stats.set_int(MPX .. "HEIST_ACH_TRACKER", -1)
stats.set_int(MPX .. "WIN_GOLD_MEDAL_HEISTS", 25)
stats.set_bool(MPX .. "AWD_FLEECA_FIN", true)
stats.set_bool(MPX .. "AWD_PRISON_FIN", true)
stats.set_bool(MPX .. "AWD_HUMANE_FIN", true)
stats.set_bool(MPX .. "AWD_SERIESA_FIN", true)
stats.set_bool(MPX .. "AWD_PACIFIC_FIN", true)
stats.set_bool(MPX .. "AWD_HST_ORDER", true)
stats.set_bool(MPX .. "AWD_COMPLET_HEIST_MEM", true)
stats.set_bool(MPX .. "AWD_COMPLET_HEIST_1STPER", true)
stats.set_bool(MPX .. "AWD_HST_SAME_TEAM", true)
stats.set_bool(MPX .. "AWD_HST_ULT_CHAL", true)
stats.set_bool(MPX .. "AWD_MATCHING_OUTFIT_HEIST", true)
stats.set_bool(MPX .. "HEIST_PLANNING_DONE_PRINT", true)
stats.set_bool(MPX .. "HEIST_PLANNING_DONE_HELP_0", true)
stats.set_bool(MPX .. "HEIST_PLANNING_DONE_HELP_1", true)
stats.set_bool(MPX .. "HEIST_PRE_PLAN_DONE_HELP_0", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_FINALE", true)
stats.set_bool(MPX .. "HEIST_IS_TUTORIAL", true)
stats.set_bool(MPX .. "HEIST_STRAND_INTRO_DONE", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_ORNATE", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_PRISON", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_BIOLAB", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_NARCOTIC", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_TUTORIAL", true)
stats.set_bool(MPX .. "HEIST_AWARD_DONE_PREP", true)
stats.set_bool(MPX .. "HEIST_AWARD_BOUGHT_IN", true)
stats.set_int(MPX .. "HEIST_PLANNING_STAGE", -1)
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", -1)
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", -229384)
stats.set_int(MPX .. "GANGOPS_FM_MISSION_PROG", -1)
stats.set_int(MPX .. "GANGOPS_FLOW_MISSION_PROG", -1)
stats.set_int(MPX .. "GANGOPS_ALLINORDER", 100)
stats.set_int(MPX .. "GANGOPS_LOYALTY", 100)
stats.set_int(MPX .. "GANGOPS_CRIMMASMD", 100)
stats.set_int(MPX .. "GANGOPS_LOYALTY2", 100)
stats.set_int(MPX .. "GANGOPS_LOYALTY3", 100)
stats.set_int(MPX .. "GANGOPS_CRIMMASMD2", 100)
stats.set_int(MPX .. "GANGOPS_CRIMMASMD3", 100)
stats.set_int(MPX .. "GANGOPS_SUPPORT", 100)
stats.set_int(MPX .. "CR_GANGOP_MORGUE", 10)
stats.set_int(MPX .. "CR_GANGOP_DELUXO", 10)
stats.set_int(MPX .. "CR_GANGOP_SERVERFARM", 10)
stats.set_int(MPX .. "CR_GANGOP_IAABASE_FIN", 10)
stats.set_int(MPX .. "CR_GANGOP_STEALOSPREY", 10)
stats.set_int(MPX .. "CR_GANGOP_FOUNDRY", 10)
stats.set_int(MPX .. "CR_GANGOP_RIOTVAN", 10)
stats.set_int(MPX .. "CR_GANGOP_SUBMARINECAR", 10)
stats.set_int(MPX .. "CR_GANGOP_SUBMARINE_FIN", 10)
stats.set_int(MPX .. "CR_GANGOP_PREDATOR", 10)
stats.set_int(MPX .. "CR_GANGOP_BMLAUNCHER", 10)
stats.set_int(MPX .. "CR_GANGOP_BCCUSTOM", 10)
stats.set_int(MPX .. "CR_GANGOP_STEALTHTANKS", 10)
stats.set_int(MPX .. "CR_GANGOP_SPYPLANE", 10)
stats.set_int(MPX .. "CR_GANGOP_FINALE", 10)
stats.set_int(MPX .. "CR_GANGOP_FINALE_P2", 10)
stats.set_int(MPX .. "CR_GANGOP_FINALE_P3", 10)
stats.set_bool(MPX .. "AWD_GANGOPS_IAA", true)
stats.set_bool(MPX .. "AWD_GANGOPS_SUBMARINE", true)
stats.set_bool(MPX .. "AWD_GANGOPS_MISSILE", true)
stats.set_bool(MPX .. "AWD_GANGOPS_ALLINORDER", true)
stats.set_bool(MPX .. "AWD_GANGOPS_LOYALTY", true)
stats.set_bool(MPX .. "AWD_GANGOPS_LOYALTY2", true)
stats.set_bool(MPX .. "AWD_GANGOPS_LOYALTY3", true)
stats.set_bool(MPX .. "AWD_GANGOPS_CRIMMASMD", true)
stats.set_bool(MPX .. "AWD_GANGOPS_CRIMMASMD2", true)
stats.set_bool(MPX .. "AWD_GANGOPS_CRIMMASMD3", true)
stats.set_bool(MPX .. "AWD_GANGOPS_SUPPORT", true)
for j = 0, 63 do
stats.set_bool_masked(MPX .. "GANGOPSPSTAT_BOOL0", true, j, MPX)
end
stats.set_masked_int(MPX .. "DLCSMUGCHARPSTAT_INT260", 3, 16, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT260", 3, 24, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT260", 3, 32, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT260", 3, 40, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT260", 3, 48, 8)
stats.set_int(MPX .. "AWD_DANCE_TO_SOLOMUN", 120)
stats.set_int(MPX .. "AWD_DANCE_TO_TALEOFUS", 120)
stats.set_int(MPX .. "AWD_DANCE_TO_DIXON", 120)
stats.set_int(MPX .. "AWD_DANCE_TO_BLKMAD", 120)
stats.set_int(MPX .. "AWD_CLUB_DRUNK", 200)
stats.set_int(MPX .. "NIGHTCLUB_VIP_APPEAR", 700)
stats.set_int(MPX .. "NIGHTCLUB_JOBS_DONE", 700)
stats.set_int(MPX .. "NIGHTCLUB_EARNINGS", 5721002)
stats.set_int(MPX .. "HUB_SALES_COMPLETED", 1001)
stats.set_int(MPX .. "HUB_EARNINGS", 20721002)
stats.set_int(MPX .. "DANCE_COMBO_DURATION_MINS", 3600000)
stats.set_int(MPX .. "NIGHTCLUB_PLAYER_APPEAR", 100)
stats.set_int(MPX .. "LIFETIME_HUB_GOODS_SOLD", 784672)
stats.set_int(MPX .. "LIFETIME_HUB_GOODS_MADE", 507822)
stats.set_int(MPX .. "DANCEPERFECTOWNCLUB", 120)
stats.set_int(MPX .. "NUMUNIQUEPLYSINCLUB", 120)
stats.set_int(MPX .. "DANCETODIFFDJS", 4)
stats.set_int(MPX .. "NIGHTCLUB_HOTSPOT_TIME_MS", 3600000)
stats.set_int(MPX .. "NIGHTCLUB_CONT_TOTAL", 20)
stats.set_int(MPX .. "NIGHTCLUB_CONT_MISSION", -1)
stats.set_int(MPX .. "CLUB_CONTRABAND_MISSION", 1000)
stats.set_int(MPX .. "HUB_CONTRABAND_MISSION", 1000)
stats.set_bool(MPX .. "AWD_CLUB_HOTSPOT", true)
stats.set_bool(MPX .. "AWD_CLUB_CLUBBER", true)
stats.set_bool(MPX .. "AWD_CLUB_COORD", true)
for j = 0, 63 do
stats.set_bool_masked(MPX .. "BUSINESSBATPSTAT_BOOL0", true, j, MPX)
stats.set_bool_masked(MPX .. "BUSINESSBATPSTAT_BOOL1", true, j, MPX)
end
if stats.get_masked_int(MPX .. "BUSINESSBATPSTAT_INT380", 0, 8) < 20 then
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT380", 20, 0, 8)
end
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 50, 8, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 100, 16, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 20, 24, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 80, 32, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 60, 40, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 40, 48, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 10, 56, 8)
stats.set_int(MPX .. "ARN_BS_TRINKET_TICKERS", -1)
stats.set_int(MPX .. "ARN_BS_TRINKET_SAVED", -1)
stats.set_int(MPX .. "AWD_WATCH_YOUR_STEP", 50)
stats.set_int(MPX .. "AWD_TOWER_OFFENSE", 50)
stats.set_int(MPX .. "AWD_READY_FOR_WAR", 50)
stats.set_int(MPX .. "AWD_THROUGH_A_LENS", 50)
stats.set_int(MPX .. "AWD_SPINNER", 50)
stats.set_int(MPX .. "AWD_YOUMEANBOOBYTRAPS", 50)
stats.set_int(MPX .. "AWD_MASTER_BANDITO", 50)
stats.set_int(MPX .. "AWD_SITTING_DUCK", 50)
stats.set_int(MPX .. "AWD_CROWDPARTICIPATION", 50)
stats.set_int(MPX .. "AWD_KILL_OR_BE_KILLED", 50)
stats.set_int(MPX .. "AWD_MASSIVE_SHUNT", 50)
stats.set_int(MPX .. "AWD_YOURE_OUTTA_HERE", 200)
stats.set_int(MPX .. "AWD_WEVE_GOT_ONE", 50)
stats.set_int(MPX .. "AWD_ARENA_WAGEWORKER", 1000000)
stats.set_int(MPX .. "AWD_TIME_SERVED", 1000)
stats.set_int(MPX .. "AWD_TOP_SCORE", 55000)
stats.set_int(MPX .. "AWD_CAREER_WINNER", 1000)
stats.set_int(MPX .. "ARENAWARS_SP", 0)
stats.set_int(MPX .. "ARENAWARS_SKILL_LEVEL", 20)
stats.set_int(MPX .. "ARENAWARS_SP_LIFETIME", 100)
stats.set_int(MPX .. "ARENAWARS_AP", 0)
stats.set_int(MPX .. "ARENAWARS_AP_TIER", 1000)
stats.set_int(MPX .. "ARENAWARS_AP_LIFETIME", 5055000)
stats.set_int(MPX .. "ARENAWARS_CARRER_UNLK", -1)
stats.set_int(MPX .. "ARN_W_THEME_SCIFI", 1000)
stats.set_int(MPX .. "ARN_W_THEME_APOC", 1000)
stats.set_int(MPX .. "ARN_W_THEME_CONS", 1000)
stats.set_int(MPX .. "ARN_W_PASS_THE_BOMB", 1000)
stats.set_int(MPX .. "ARN_W_DETONATION", 1000)
stats.set_int(MPX .. "ARN_W_ARCADE_RACE", 1000)
stats.set_int(MPX .. "ARN_W_CTF", 1000)
stats.set_int(MPX .. "ARN_W_TAG_TEAM", 1000)
stats.set_int(MPX .. "ARN_W_DESTR_DERBY", 1000)
stats.set_int(MPX .. "ARN_W_CARNAGE", 1000)
stats.set_int(MPX .. "ARN_W_MONSTER_JAM", 1000)
stats.set_int(MPX .. "ARN_W_GAMES_MASTERS", 1000)
stats.set_int(MPX .. "ARN_L_PASS_THE_BOMB", 500)
stats.set_int(MPX .. "ARN_L_DETONATION", 500)
stats.set_int(MPX .. "ARN_L_ARCADE_RACE", 500)
stats.set_int(MPX .. "ARN_L_CTF", 500)
stats.set_int(MPX .. "ARN_L_TAG_TEAM", 500)
stats.set_int(MPX .. "ARN_L_DESTR_DERBY", 500)
stats.set_int(MPX .. "ARN_L_CARNAGE", 500)
stats.set_int(MPX .. "ARN_L_MONSTER_JAM", 500)
stats.set_int(MPX .. "ARN_L_GAMES_MASTERS", 500)
stats.set_int(MPX .. "NUMBER_OF_CHAMP_BOUGHT", 1000)
stats.set_int(MPX .. "ARN_SPECTATOR_KILLS", 1000)
stats.set_int(MPX .. "ARN_LIFETIME_KILLS", 1000)
stats.set_int(MPX .. "ARN_LIFETIME_DEATHS", 500)
stats.set_int(MPX .. "ARENAWARS_CARRER_WINS", 1000)
stats.set_int(MPX .. "ARENAWARS_CARRER_WINT", 1000)
stats.set_int(MPX .. "ARENAWARS_MATCHES_PLYD", 1000)
stats.set_int(MPX .. "ARENAWARS_MATCHES_PLYDT", 1000)
stats.set_int(MPX .. "ARN_SPEC_BOX_TIME_MS", 86400000)
stats.set_int(MPX .. "ARN_SPECTATOR_DRONE", 1000)
stats.set_int(MPX .. "ARN_SPECTATOR_CAMS", 1000)
stats.set_int(MPX .. "ARN_SMOKE", 1000)
stats.set_int(MPX .. "ARN_DRINK", 1000)
stats.set_int(MPX .. "ARN_VEH_MONSTER", 1000)
stats.set_int(MPX .. "ARN_VEH_MONSTER", 1000)
stats.set_int(MPX .. "ARN_VEH_MONSTER", 1000)
stats.set_int(MPX .. "ARN_VEH_CERBERUS", 1000)
stats.set_int(MPX .. "ARN_VEH_CERBERUS2", 1000)
stats.set_int(MPX .. "ARN_VEH_CERBERUS3", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUISER", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUISER2", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUISER3", 1000)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN4", 1000)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN5", 1000)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN6", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUTUS", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUTUS2", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUTUS3", 1000)
stats.set_int(MPX .. "ARN_VEH_SCARAB", 1000)
stats.set_int(MPX .. "ARN_VEH_SCARAB2", 1000)
stats.set_int(MPX .. "ARN_VEH_SCARAB3", 1000)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR4", 1000)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR5", 1000)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR6", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPALER2", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPALER3", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPALER4", 1000)
stats.set_int(MPX .. "ARN_VEH_ISSI4", 1000)
stats.set_int(MPX .. "ARN_VEH_ISSI5", 1000)
stats.set_int(MPX .. "ARN_VEH_ISSI", 61000)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR2", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR3", 1000)
stats.set_int(MPX .. "ARN_VEH_ZR380", 1000)
stats.set_int(MPX .. "ARN_VEH_ZR3802", 1000)
stats.set_int(MPX .. "ARN_VEH_ZR3803", 1000)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE", 1000)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE2", 1000)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE3", 1000)
stats.set_bool(MPX .. "AWD_BEGINNER", true)
stats.set_bool(MPX .. "AWD_FIELD_FILLER", true)
stats.set_bool(MPX .. "AWD_ARMCHAIR_RACER", true)
stats.set_bool(MPX .. "AWD_LEARNER", true)
stats.set_bool(MPX .. "AWD_SUNDAY_DRIVER", true)
stats.set_bool(MPX .. "AWD_THE_ROOKIE", true)
stats.set_bool(MPX .. "AWD_BUMP_AND_RUN", true)
stats.set_bool(MPX .. "AWD_GEAR_HEAD", true)
stats.set_bool(MPX .. "AWD_DOOR_SLAMMER", true)
stats.set_bool(MPX .. "AWD_HOT_LAP", true)
stats.set_bool(MPX .. "AWD_ARENA_AMATEUR", true)
stats.set_bool(MPX .. "AWD_PAINT_TRADER", true)
stats.set_bool(MPX .. "AWD_SHUNTER", true)
stats.set_bool(MPX .. "AWD_JOCK", true)
stats.set_bool(MPX .. "AWD_WARRIOR", true)
stats.set_bool(MPX .. "AWD_T_BONE", true)
stats.set_bool(MPX .. "AWD_MAYHEM", true)
stats.set_bool(MPX .. "AWD_WRECKER", true)
stats.set_bool(MPX .. "AWD_CRASH_COURSE", true)
stats.set_bool(MPX .. "AWD_ARENA_LEGEND", true)
stats.set_bool(MPX .. "AWD_PEGASUS", true)
stats.set_bool(MPX .. "AWD_UNSTOPPABLE", true)
stats.set_bool(MPX .. "AWD_CONTACT_SPORT", true)
stats.set_masked_int(MPX .. "ARENAWARSPSTAT_INT", 1, 35, 8)
for i = 0, 8 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL" .. i, true, j, MPX)
end
end
stats.set_int(MPX .. "AWD_ODD_JOBS", 50)
stats.set_int(MPX .. "VCM_FLOW_PROGRESS", -1)
stats.set_int(MPX .. "VCM_STORY_PROGRESS", 5)
stats.set_bool(MPX .. "AWD_FIRST_TIME1", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME2", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME3", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME4", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME5", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME6", true)
stats.set_bool(MPX .. "AWD_ALL_IN_ORDER", true)
stats.set_bool(MPX .. "AWD_SUPPORTING_ROLE", true)
stats.set_bool(MPX .. "AWD_LEADER", true)
stats.set_bool(MPX .. "AWD_SURVIVALIST", true)
Paragon = stats.get_bool(MPX .. "CAS_VEHICLE_REWARD")
if Paragon == true then
stats.set_bool(MPX .. "CAS_VEHICLE_REWARD", true)
else
stats.set_bool(MPX .. "CAS_VEHICLE_REWARD", false)
end
for i = 0, 6 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "CASINOPSTAT_BOOL" .. i, true, j, MPX)
end
end
stats.set_int(MPX .. "CAS_HEIST_NOTS", -1)
stats.set_int(MPX .. "CAS_HEIST_FLOW", -1)
stats.set_int(MPX .. "SIGNAL_JAMMERS_COLLECTED", 50)
stats.set_int(MPX .. "AWD_PREPARATION", 40)
stats.set_int(MPX .. "AWD_ASLEEPONJOB", 20)
stats.set_int(MPX .. "AWD_DAICASHCRAB", 100000)
stats.set_int(MPX .. "AWD_BIGBRO", 40)
stats.set_int(MPX .. "AWD_SHARPSHOOTER", 40)
stats.set_int(MPX .. "AWD_RACECHAMP", 40)
stats.set_int(MPX .. "AWD_BATSWORD", 1000000)
stats.set_int(MPX .. "AWD_COINPURSE", 950000)
stats.set_int(MPX .. "AWD_ASTROCHIMP", 3000000)
stats.set_int(MPX .. "AWD_MASTERFUL", 40000)
stats.set_int(MPX .. "H3_BOARD_DIALOGUE0", -1)
stats.set_int(MPX .. "H3_BOARD_DIALOGUE1", -1)
stats.set_int(MPX .. "H3_BOARD_DIALOGUE2", -1)
stats.set_int(MPX .. "H3_VEHICLESUSED", -1)
stats.set_int(MPX .. "H3_CR_STEALTH_1A", 100)
stats.set_int(MPX .. "H3_CR_STEALTH_2B_RAPP", 100)
stats.set_int(MPX .. "H3_CR_STEALTH_2C_SIDE", 100)
stats.set_int(MPX .. "H3_CR_STEALTH_3A", 100)
stats.set_int(MPX .. "H3_CR_STEALTH_4A", 100)
stats.set_int(MPX .. "H3_CR_STEALTH_5A", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_1A", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_2A", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_2B", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_3A", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_3B", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_4A", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_5A", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_1A", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_2A1", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_2A2", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_2BP", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_2C", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_3A", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_4A", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_5A", 100)
stats.set_int(MPX .. "CR_ORDER", 100)
stats.set_bool(MPX .. "AWD_SCOPEOUT", true)
stats.set_bool(MPX .. "AWD_CREWEDUP", true)
stats.set_bool(MPX .. "AWD_MOVINGON", true)
stats.set_bool(MPX .. "AWD_PROMOCAMP", true)
stats.set_bool(MPX .. "AWD_GUNMAN", true)
stats.set_bool(MPX .. "AWD_SMASHNGRAB", true)
stats.set_bool(MPX .. "AWD_INPLAINSI", true)
stats.set_bool(MPX .. "AWD_UNDETECTED", true)
stats.set_bool(MPX .. "AWD_ALLROUND", true)
stats.set_bool(MPX .. "AWD_ELITETHEIF", true)
stats.set_bool(MPX .. "AWD_PRO", true)
stats.set_bool(MPX .. "AWD_SUPPORTACT", true)
stats.set_bool(MPX .. "AWD_SHAFTED", true)
stats.set_bool(MPX .. "AWD_COLLECTOR", true)
stats.set_bool(MPX .. "AWD_DEADEYE", true)
stats.set_bool(MPX .. "AWD_PISTOLSATDAWN", true)
stats.set_bool(MPX .. "AWD_TRAFFICAVOI", true)
stats.set_bool(MPX .. "AWD_CANTCATCHBRA", true)
stats.set_bool(MPX .. "AWD_WIZHARD", true)
stats.set_bool(MPX .. "AWD_APEESCAPE", true)
stats.set_bool(MPX .. "AWD_MONKEYKIND", true)
stats.set_bool(MPX .. "AWD_AQUAAPE", true)
stats.set_bool(MPX .. "AWD_KEEPFAITH", true)
stats.set_bool(MPX .. "AWD_TRUELOVE", true)
stats.set_bool(MPX .. "AWD_NEMESIS", true)
stats.set_bool(MPX .. "AWD_FRIENDZONED", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_RSC_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_BWL_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_MTG_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_OIL_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_DEF_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_FIN_SEEN", true)
stats.set_bool(MPX .. "HELP_FURIA", true)
stats.set_bool(MPX .. "HELP_MINITAN", true)
stats.set_bool(MPX .. "HELP_YOSEMITE2", true)
stats.set_bool(MPX .. "HELP_ZHABA", true)
stats.set_bool(MPX .. "HELP_IMORGEN", true)
stats.set_bool(MPX .. "HELP_SULTAN2", true)
stats.set_bool(MPX .. "HELP_VAGRANT", true)
stats.set_bool(MPX .. "HELP_VSTR", true)
stats.set_bool(MPX .. "HELP_STRYDER", true)
stats.set_bool(MPX .. "HELP_SUGOI", true)
stats.set_bool(MPX .. "HELP_KANJO", true)
stats.set_bool(MPX .. "HELP_FORMULA", true)
stats.set_bool(MPX .. "HELP_FORMULA2", true)
stats.set_bool(MPX .. "HELP_JB7002", true)
for i = 0, 4 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL" .. i, true, j, MPX)
end
end
stats.set_int(MPX .. "AWD_PREPARATION", 50)
stats.set_int(MPX .. "AWD_ASLEEPONJOB", 20)
stats.set_int(MPX .. "AWD_DAICASHCRAB", 100000)
stats.set_int(MPX .. "AWD_BIGBRO", 40)
stats.set_int(MPX .. "AWD_SHARPSHOOTER", 40)
stats.set_int(MPX .. "AWD_RACECHAMP", 40)
stats.set_int(MPX .. "AWD_BATSWORD", 1000000)
stats.set_int(MPX .. "AWD_COINPURSE", 950000)
stats.set_int(MPX .. "AWD_ASTROCHIMP", 3000000)
stats.set_int(MPX .. "AWD_MASTERFUL", 40000)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_0", 50)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_1", 50)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_2", 50)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_3", 50)
stats.set_int(MPX .. "CH_ARC_CAB_CLAW_TROPHY", -1)
stats.set_int(MPX .. "CH_ARC_CAB_LOVE_TROPHY", -1)
stats.set_int(MPX .. "IAP_MAX_MOON_DIST", 2147483647)
stats.set_int(MPX .. "SCGW_INITIALS_0", 69644)
stats.set_int(MPX .. "SCGW_INITIALS_1", 50333)
stats.set_int(MPX .. "SCGW_INITIALS_2", 63512)
stats.set_int(MPX .. "SCGW_INITIALS_3", 46136)
stats.set_int(MPX .. "SCGW_INITIALS_4", 21638)
stats.set_int(MPX .. "SCGW_INITIALS_5", 2133)
stats.set_int(MPX .. "SCGW_INITIALS_6", 1215)
stats.set_int(MPX .. "SCGW_INITIALS_7", 2444)
stats.set_int(MPX .. "SCGW_INITIALS_8", 38023)
stats.set_int(MPX .. "SCGW_INITIALS_9", 2233)
stats.set_int(MPX .. "FOOTAGE_INITIALS_0", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_1", 64)
stats.set_int(MPX .. "FOOTAGE_INITIALS_2", 8457)
stats.set_int(MPX .. "FOOTAGE_INITIALS_3", 91275)
stats.set_int(MPX .. "FOOTAGE_INITIALS_4", 53260)
stats.set_int(MPX .. "FOOTAGE_INITIALS_5", 78663)
stats.set_int(MPX .. "FOOTAGE_INITIALS_6", 25103)
stats.set_int(MPX .. "FOOTAGE_INITIALS_7", 102401)
stats.set_int(MPX .. "FOOTAGE_INITIALS_8", 12672)
stats.set_int(MPX .. "FOOTAGE_INITIALS_9", 74380)
stats.set_int(MPX .. "FOOTAGE_SCORE_0", 284544)
stats.set_int(MPX .. "FOOTAGE_SCORE_1", 275758)
stats.set_int(MPX .. "FOOTAGE_SCORE_2", 100000)
stats.set_int(MPX .. "FOOTAGE_SCORE_3", 90000)
stats.set_int(MPX .. "FOOTAGE_SCORE_4", 80000)
stats.set_int(MPX .. "FOOTAGE_SCORE_5", 70000)
stats.set_int(MPX .. "FOOTAGE_SCORE_6", 60000)
stats.set_int(MPX .. "FOOTAGE_SCORE_7", 50000)
stats.set_int(MPX .. "FOOTAGE_SCORE_8", 40000)
stats.set_int(MPX .. "FOOTAGE_SCORE_9", 30000)
for i = 0, 9 do
stats.set_int(MPX .. "IAP_INITIALS_" .. i, 50)
stats.set_int(MPX .. "IAP_SCORE_" .. i, 50)
stats.set_int(MPX .. "IAP_SCORE_" .. i, 50)
stats.set_int(MPX .. "SCGW_SCORE_" .. i, 50)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_" .. i, 69644)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_" .. i, 50)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_" .. i, 69644)
stats.set_int(MPX .. "DG_MONKEY_SCORE_" .. i, 50)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_" .. i, 69644)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_" .. i, 50)
stats.set_int(MPX .. "GGSM_INITIALS_" .. i, 69644)
stats.set_int(MPX .. "GGSM_SCORE_" .. i, 50)
stats.set_int(MPX .. "TWR_INITIALS_" .. i, 69644)
stats.set_int(MPX .. "TWR_SCORE_" .. i, 50)
end
stats.set_bool(MPX .. "AWD_SCOPEOUT", true)
stats.set_bool(MPX .. "AWD_CREWEDUP", true)
stats.set_bool(MPX .. "AWD_MOVINGON", true)
stats.set_bool(MPX .. "AWD_PROMOCAMP", true)
stats.set_bool(MPX .. "AWD_GUNMAN", true)
stats.set_bool(MPX .. "AWD_SMASHNGRAB", true)
stats.set_bool(MPX .. "AWD_INPLAINSI", true)
stats.set_bool(MPX .. "AWD_UNDETECTED", true)
stats.set_bool(MPX .. "AWD_ALLROUND", true)
stats.set_bool(MPX .. "AWD_ELITETHEIF", true)
stats.set_bool(MPX .. "AWD_PRO", true)
stats.set_bool(MPX .. "AWD_SUPPORTACT", true)
stats.set_bool(MPX .. "AWD_SHAFTED", true)
stats.set_bool(MPX .. "AWD_COLLECTOR", true)
stats.set_bool(MPX .. "AWD_DEADEYE", true)
stats.set_bool(MPX .. "AWD_PISTOLSATDAWN", true)
stats.set_bool(MPX .. "AWD_TRAFFICAVOI", true)
stats.set_bool(MPX .. "AWD_CANTCATCHBRA", true)
stats.set_bool(MPX .. "AWD_WIZHARD", true)
stats.set_bool(MPX .. "AWD_APEESCAP", true)
stats.set_bool(MPX .. "AWD_MONKEYKIND", true)
stats.set_bool(MPX .. "AWD_AQUAAPE", true)
stats.set_bool(MPX .. "AWD_KEEPFAITH", true)
stats.set_bool(MPX .. "AWD_TRUELOVE", true)
stats.set_bool(MPX .. "AWD_NEMESIS", true)
stats.set_bool(MPX .. "AWD_FRIENDZONED", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_0", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_1", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_2", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_3", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_4", true)
stats.set_bool(MPX .. "IAP_GOLD_TANK", true)
stats.set_bool(MPX .. "SCGW_WON_NO_DEATHS", true)
for j = 290449, 290468 do
globals.set_int(j, 1)
end
for i = 0, 4 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL" .. i, true, j, MPX)
end
end
for i = 0, 6 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "CASINOPSTAT_BOOL" .. i, true, j, MPX)
end
end
stats.set_bool(MPX .. "AWD_KINGOFQUB3D", true)
stats.set_bool(MPX .. "AWD_QUBISM", true)
stats.set_bool(MPX .. "AWD_QUIBITS", true)
stats.set_bool(MPX .. "AWD_GODOFQUB3D", true)
stats.set_bool(MPX .. "AWD_ELEVENELEVEN", true)
stats.set_bool(MPX .. "AWD_GOFOR11TH", true)
stats.set_masked_int(MPX .. "SU20PSTAT_INT", 1, 35, 8)
for i = 0, 1 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "SU20PSTAT_BOOL" .. i, true, j, MPX)
stats.set_bool_masked(MPX .. "SU20TATTOOSTAT_BOOL" .. i, true, j, MPX)
end
end
stats.set_bool(MPX .. "AWD_INTELGATHER", true)
stats.set_bool(MPX .. "AWD_COMPOUNDINFILT", true)
stats.set_bool(MPX .. "AWD_LOOT_FINDER", true)
stats.set_bool(MPX .. "AWD_MAX_DISRUPT", true)
stats.set_bool(MPX .. "AWD_THE_ISLAND_HEIST", true)
stats.set_bool(MPX .. "AWD_GOING_ALONE", true)
stats.set_bool(MPX .. "AWD_TEAM_WORK", true)
stats.set_bool(MPX .. "AWD_MIXING_UP", true)
stats.set_bool(MPX .. "AWD_TEAM_WORK", true)
stats.set_bool(MPX .. "AWD_MIXING_UP", true)
stats.set_bool(MPX .. "AWD_PRO_THIEF", true)
stats.set_bool(MPX .. "AWD_CAT_BURGLAR", true)
stats.set_bool(MPX .. "AWD_ONE_OF_THEM", true)
stats.set_bool(MPX .. "AWD_GOLDEN_GUN", true)
stats.set_bool(MPX .. "AWD_ELITE_THIEF", true)
stats.set_bool(MPX .. "AWD_PROFESSIONAL", true)
stats.set_bool(MPX .. "AWD_HELPING_OUT", true)
stats.set_bool(MPX .. "AWD_COURIER", true)
stats.set_bool(MPX .. "AWD_PARTY_VIBES", true)
stats.set_bool(MPX .. "AWD_HELPING_HAND", true)
stats.set_bool(MPX .. "AWD_ELEVENELEVEN", true)
stats.set_bool(MPX .. "COMPLETE_H4_F_USING_VETIR", true)
stats.set_bool(MPX .. "COMPLETE_H4_F_USING_LONGFIN", true)
stats.set_bool(MPX .. "COMPLETE_H4_F_USING_ANNIH", true)
stats.set_bool(MPX .. "COMPLETE_H4_F_USING_ALKONOS", true)
stats.set_bool(MPX .. "COMPLETE_H4_F_USING_PATROLB", true)
stats.set_int(MPX .. "AWD_LOSTANDFOUND", 500000)
stats.set_int(MPX .. "AWD_SUNSET", 1800000)
stats.set_int(MPX .. "AWD_TREASURE_HUNTER", 1000000)
stats.set_int(MPX .. "AWD_WRECK_DIVING", 1000000)
stats.set_int(MPX .. "AWD_KEINEMUSIK", 1800000)
stats.set_int(MPX .. "AWD_PALMS_TRAX", 1800000)
stats.set_int(MPX .. "AWD_MOODYMANN", 1800000)
stats.set_int(MPX .. "AWD_FILL_YOUR_BAGS", 1000000000)
stats.set_int(MPX .. "AWD_WELL_PREPARED", 80)
stats.set_int(MPX .. "H4_H4_DJ_MISSIONS", -1)
stats.set_int(MPX .. "H4CNF_APPROACH", -1)
stats.set_int(MPX .. "H4_MISSIONS", -1)
stats.set_int(MPX .. "H4_PLAYTHROUGH_STATUS", 100)
for i = 0, 2 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "HISLANDPSTAT_BOOL" .. i, true, j, MPX)
end
end
stats.set_int(MPX .. "AWD_CAR_CLUB_MEM", 100)
stats.set_int(MPX .. "AWD_SPRINTRACER", 50)
stats.set_int(MPX .. "AWD_STREETRACER", 50)
stats.set_int(MPX .. "AWD_PURSUITRACER", 50)
stats.set_int(MPX .. "AWD_TEST_CAR", 240)
stats.set_int(MPX .. "AWD_AUTO_SHOP", 50)
stats.set_int(MPX .. "AWD_GROUNDWORK", 40)
stats.set_int(MPX .. "AWD_CAR_EXPORT", 100)
stats.set_int(MPX .. "AWD_ROBBERY_CONTRACT", 100)
stats.set_int(MPX .. "AWD_FACES_OF_DEATH", 100)
stats.set_bool(MPX .. "AWD_CAR_CLUB", true)
stats.set_bool(MPX .. "AWD_PRO_CAR_EXPORT", true)
stats.set_bool(MPX .. "AWD_UNION_DEPOSITORY", true)
stats.set_bool(MPX .. "AWD_MILITARY_CONVOY", true)
stats.set_bool(MPX .. "AWD_FLEECA_BANK", true)
stats.set_bool(MPX .. "AWD_FREIGHT_TRAIN", true)
stats.set_bool(MPX .. "AWD_BOLINGBROKE_ASS", true)
stats.set_bool(MPX .. "AWD_IAA_RAID", true)
stats.set_bool(MPX .. "AWD_METH_JOB", true)
stats.set_bool(MPX .. "AWD_BUNKER_RAID", true)
stats.set_bool(MPX .. "AWD_STRAIGHT_TO_VIDEO", true)
stats.set_bool(MPX .. "AWD_MONKEY_C_MONKEY_DO", true)
stats.set_bool(MPX .. "AWD_TRAINED_TO_KILL", true)
stats.set_bool(MPX .. "AWD_DIRECTOR", true)
for i = 0, 8 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "TUNERPSTAT_BOOL" .. i, true, j, MPX)
end
end
stats.set_int(MPX .. "AWD_CONTRACTOR", 50)
stats.set_int(MPX .. "AWD_COLD_CALLER", 50)
stats.set_int(MPX .. "AWD_PRODUCER", 60)
stats.set_int(MPX .. "FIXERTELEPHONEHITSCOMPL", 10)
stats.set_int(MPX .. "PAYPHONE_BONUS_KILL_METHOD", 10)
stats.set_int(MPX .. "PAYPHONE_BONUS_KILL_METHOD", -1)
stats.set_int(MPX .. "FIXER_GENERAL_BS", -1)
stats.set_int(MPX .. "FIXER_COMPLETED_BS", -1)
stats.set_int(MPX .. "FIXER_STORY_BS", -1)
stats.set_int(MPX .. "FIXER_STORY_STRAND", -1)
stats.set_int(MPX .. "FIXER_STORY_COOLDOWN", -1)
stats.set_int(MPX .. "FIXER_COUNT", 510)
stats.set_int(MPX .. "FIXER_SC_VEH_RECOVERED", 85)
stats.set_int(MPX .. "FIXER_SC_VAL_RECOVERED", 85)
stats.set_int(MPX .. "FIXER_SC_GANG_TERMINATED", 85)
stats.set_int(MPX .. "FIXER_SC_VIP_RESCUED", 85)
stats.set_int(MPX .. "FIXER_SC_ASSETS_PROTECTED", 85)
stats.set_int(MPX .. "FIXER_SC_EQ_DESTROYED", 85)
stats.set_int(MPX .. "FIXER_EARNINGS", 19734860)
stats.set_bool(MPX .. "AWD_TEEING_OFF", true)
stats.set_bool(MPX .. "AWD_PARTY_NIGHT", true)
stats.set_bool(MPX .. "AWD_BILLIONAIRE_GAMES", true)
stats.set_bool(MPX .. "AWD_HOOD_PASS", true)
stats.set_bool(MPX .. "AWD_STUDIO_TOUR", true)
stats.set_bool(MPX .. "AWD_DONT_MESS_DRE", true)
stats.set_bool(MPX .. "AWD_BACKUP", true)
stats.set_bool(MPX .. "AWD_SHORTFRANK_1", true)
stats.set_bool(MPX .. "AWD_SHORTFRANK_2", true)
stats.set_bool(MPX .. "AWD_SHORTFRANK_3", true)
stats.set_bool(MPX .. "AWD_CONTR_KILLER", true)
stats.set_bool(MPX .. "AWD_DOGS_BEST_FRIEND", true)
stats.set_bool(MPX .. "AWD_MUSIC_STUDIO", true)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_1", true)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_2", true)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_3", true)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_0", true)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_1", true)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_SETUP", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_STRAND", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY_F", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL_F", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD_F", true)
for j = 0, 63 do
stats.set_bool_masked(MPX .. "FIXERPSTAT_BOOL0", true, j, MPX)
stats.set_bool_masked(MPX .. "FIXERPSTAT_BOOL1", true, j, MPX)
stats.set_bool_masked(MPX .. "FIXERTATTOOSTAT_BOOL0", true, j, MPX)
end
end)
AMMenu = AMenu:add_submenu("Unlock One By One")
AMMenu:add_action("Victory", function()
stats.set_int(MPX .. "AWD_FM_DM_WINS", 50)
stats.set_int(MPX .. "AWD_FM_TDM_WINS", 50)
stats.set_int(MPX .. "AWD_FM_TDM_MVP", 50)
stats.set_int(MPX .. "AWD_RACES_WON", 50)
stats.set_int(MPX .. "AWD_FMWINAIRRACE", 25)
stats.set_int(MPX .. "AWD_FMWINSEARACE", 25)
stats.set_int(MPX .. "AWD_FM_GTA_RACES_WON", 50)
stats.set_bool(MPX .. "AWD_FMKILL3ANDWINGTARACE", true)
stats.set_int(MPX .. "AWD_FMRALLYWONDRIVE", 25)
stats.set_int(MPX .. "AWD_FMRALLYWONNAV", 25)
stats.set_bool(MPX .. "AWD_FMWINCUSTOMRACE", true)
stats.set_int(MPX .. "AWD_FMWINRACETOPOINTS", 25)
stats.set_bool(MPX .. "CL_RACE_MODDED_CAR", true)
stats.set_int(MPX .. "AWD_FM_RACE_LAST_FIRST", 25)
stats.set_bool(MPX .. "AWD_FMRACEWORLDRECHOLDER", true)
stats.set_int(MPX .. "AWD_FM_RACES_FASTEST_LAP", 50)
stats.set_bool(MPX .. "AWD_FMWINALLRACEMODES", true)
stats.set_int(MPX .. "AWD_FMHORDWAVESSURVIVE", 10)
stats.set_int(MPX .. "NUMBER_SLIPSTREAMS_IN_RACE", 100)
stats.set_int(MPX .. "NUMBER_TURBO_STARTS_IN_RACE", 50)
stats.set_int(MPX .. "AWD_NO_ARMWRESTLING_WINS", 25)
stats.set_int(MPX .. "MOST_ARM_WRESTLING_WINS", 25)
stats.set_int(MPX .. "AWD_WIN_AT_DARTS", 25)
stats.set_int(MPX .. "AWD_FM_GOLF_WON", 25)
stats.set_int(MPX .. "AWD_FM_TENNIS_WON", 25)
stats.set_bool(MPX .. "AWD_FM_TENNIS_5_SET_WINS", true)
stats.set_bool(MPX .. "AWD_FM_TENNIS_STASETWIN", true)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_CT_WON", 25)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_RT_WON", 25)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_TG_WON", 25)
stats.set_bool(MPX .. "AWD_FM_SHOOTRANG_GRAN_WON", true)
stats.set_bool(MPX .. "AWD_FMWINEVERYGAMEMODE", true)
stats.set_int(MPX .. "AWD_WIN_CAPTURES", 50)
stats.set_int(MPX .. "AWD_WIN_CAPTURE_DONT_DYING", 25)
stats.set_int(MPX .. "AWD_WIN_LAST_TEAM_STANDINGS", 50)
stats.set_int(MPX .. "AWD_ONLY_PLAYER_ALIVE_LTS", 50)
stats.set_int(MPX .. "AWD_KILL_TEAM_YOURSELF_LTS", 25)
stats.set_int(MPX .. "AIR_LAUNCHES_OVER_40M", 25)
stats.set_int(MPX .. "AWD_CARS_EXPORTED", 50)
stats.set_int(MPX .. "AWD_LESTERDELIVERVEHICLES", 25)
stats.set_int(MPX .. "TOTAL_RACES_WON", 500)
stats.set_int(MPX .. "TOTAL_RACES_LOST", 250)
stats.set_int(MPX .. "TOTAL_CUSTOM_RACES_WON", 500)
stats.set_int(MPX .. "TOTAL_DEATHMATCH_LOST", 250)
stats.set_int(MPX .. "TOTAL_DEATHMATCH_WON", 500)
stats.set_int(MPX .. "TOTAL_TDEATHMATCH_LOST", 250)
stats.set_int(MPX .. "TOTAL_TDEATHMATCH_WON", 500)
stats.set_int(MPX .. "SHOOTINGRANGE_WINS", 500)
stats.set_int(MPX .. "SHOOTINGRANGE_LOSSES", 250)
stats.set_int(MPX .. "TENNIS_MATCHES_WON", 500)
stats.set_int(MPX .. "TENNIS_MATCHES_LOST", 250)
stats.set_int(MPX .. "GOLF_WINS", 500)
stats.set_int(MPX .. "GOLF_LOSSES", 250)
stats.set_int(MPX .. "DARTS_TOTAL_WINS", 500)
stats.set_int(MPX .. "DARTS_TOTAL_MATCHES", 750)
stats.set_int(MPX .. "SHOOTINGRANGE_TOTAL_MATCH", 800)
stats.set_int(MPX .. "BJ_WINS", 500)
stats.set_int(MPX .. "BJ_LOST", 250)
stats.set_int(MPX .. "RACE_2_POINT_WINS", 500)
stats.set_int(MPX .. "RACE_2_POINT_LOST", 250)
stats.set_int(MPX .. "KILLS_PLAYERS", 3593)
stats.set_int(MPX .. "DEATHS_PLAYER", 1002)
stats.set_int(MPX .. "MISSIONS_CREATED", 500)
stats.set_int(MPX .. "LTS_CREATED", 500)
stats.set_int(MPX .. "FM_MISSION_LIKES", 1500)
end)
AMMenu:add_action("General", function()
stats.set_bool(MPX .. "AWD_FM25DIFFERENTDM", true)
stats.set_int(MPX .. "CR_DIFFERENT_DM", 25)
stats.set_bool(MPX .. "AWD_FM25DIFFERENTRACES", true)
stats.set_int(MPX .. "CR_DIFFERENT_RACES", 25)
stats.set_int(MPX .. "AWD_PARACHUTE_JUMPS_20M", 25)
stats.set_int(MPX .. "AWD_PARACHUTE_JUMPS_50M", 25)
stats.set_int(MPX .. "AWD_FMBASEJMP", 25)
stats.set_bool(MPX .. "AWD_FMATTGANGHQ", true)
stats.set_bool(MPX .. "AWD_FM6DARTCHKOUT", true)
stats.set_int(MPX .. "AWD_FM_GOLF_BIRDIES", 25)
stats.set_bool(MPX .. "AWD_FM_GOLF_HOLE_IN_1", true)
stats.set_int(MPX .. "AWD_FM_TENNIS_ACE", 25)
stats.set_int(MPX .. "AWD_FMBBETWIN", 50000)
stats.set_int(MPX .. "AWD_LAPDANCES", 25)
stats.set_int(MPX .. "AWD_FMCRATEDROPS", 25)
stats.set_bool(MPX .. "AWD_FMPICKUPDLCCRATE1ST", true)
stats.set_bool(MPX .. "AWD_FM25DIFITEMSCLOTHES", true)
stats.set_int(MPX .. "AWD_NO_HAIRCUTS", 25)
stats.set_bool(MPX .. "AWD_BUY_EVERY_GUN", true)
stats.set_bool(MPX .. "AWD_DRIVELESTERCAR5MINS", true)
stats.set_bool(MPX .. "AWD_FMTATTOOALLBODYPARTS", true)
stats.set_int(MPX .. "AWD_DROPOFF_CAP_PACKAGES", 100)
stats.set_int(MPX .. "AWD_PICKUP_CAP_PACKAGES", 100)
stats.set_int(MPX .. "AWD_MENTALSTATE_TO_NORMAL", 50)
stats.set_bool(MPX .. "AWD_STORE_20_CAR_IN_GARAGES", true)
stats.set_int(MPX .. "AWD_TRADE_IN_YOUR_PROPERTY", 25)
stats.set_bool(MPX .. "AWD_DAILYOBJWEEKBONUS", true)
stats.set_bool(MPX .. "AWD_DAILYOBJMONTHBONUS", true)
stats.set_int(MPX .. "AWD_FM_CR_DM_MADE", 25)
stats.set_int(MPX .. "AWD_FM_CR_RACES_MADE", 25)
stats.set_int(MPX .. "AWD_FM_CR_PLAYED_BY_PEEP", 1598)
stats.set_int(MPX .. "AWD_FM_CR_MISSION_SCORE", 100)
stats.set_bool(MPX .. "CL_DRIVE_RALLY", true)
stats.set_bool(MPX .. "CL_PLAY_GTA_RACE", true)
stats.set_bool(MPX .. "CL_PLAY_BOAT_RACE", true)
stats.set_bool(MPX .. "CL_PLAY_FOOT_RACE", true)
stats.set_bool(MPX .. "CL_PLAY_TEAM_DM", true)
stats.set_bool(MPX .. "CL_PLAY_VEHICLE_DM", true)
stats.set_bool(MPX .. "CL_PLAY_MISSION_CONTACT", true)
stats.set_bool(MPX .. "CL_PLAY_A_PLAYLIST", true)
stats.set_bool(MPX .. "CL_PLAY_POINT_TO_POINT", true)
stats.set_bool(MPX .. "CL_PLAY_ONE_ON_ONE_DM", true)
stats.set_bool(MPX .. "CL_PLAY_ONE_ON_ONE_RACE", true)
stats.set_bool(MPX .. "CL_SURV_A_BOUNTY", true)
stats.set_bool(MPX .. "CL_SET_WANTED_LVL_ON_PLAY", true)
stats.set_bool(MPX .. "CL_GANG_BACKUP_GANGS", true)
stats.set_bool(MPX .. "CL_GANG_BACKUP_LOST", true)
stats.set_bool(MPX .. "CL_GANG_BACKUP_VAGOS", true)
stats.set_bool(MPX .. "CL_CALL_MERCENARIES", true)
stats.set_bool(MPX .. "CL_PHONE_MECH_DROP_CAR", true)
stats.set_bool(MPX .. "CL_GONE_OFF_RADAR", true)
stats.set_bool(MPX .. "CL_FILL_TITAN", true)
stats.set_bool(MPX .. "CL_MOD_CAR_USING_APP", true)
stats.set_bool(MPX .. "CL_MOD_CAR_USING_APP", true)
stats.set_bool(MPX .. "CL_BUY_INSURANCE", true)
stats.set_bool(MPX .. "CL_BUY_GARAGE", true)
stats.set_bool(MPX .. "CL_ENTER_FRIENDS_HOUSE", true)
stats.set_bool(MPX .. "CL_CALL_STRIPPER_HOUSE", true)
stats.set_bool(MPX .. "CL_CALL_FRIEND", true)
stats.set_bool(MPX .. "CL_SEND_FRIEND_REQUEST", true)
stats.set_bool(MPX .. "CL_W_WANTED_PLAYER_TV", true)
stats.set_bool(MPX .. "FM_INTRO_CUT_DONE", true)
stats.set_bool(MPX .. "FM_INTRO_MISS_DONE", true)
stats.set_bool(MPX .. "SHOOTINGRANGE_SEEN_TUT", true)
stats.set_bool(MPX .. "TENNIS_SEEN_TUTORIAL", true)
stats.set_bool(MPX .. "DARTS_SEEN_TUTORIAL", true)
stats.set_bool(MPX .. "ARMWRESTLING_SEEN_TUTORIAL", true)
stats.set_bool(MPX .. "HAS_WATCHED_BENNY_CUTSCE", true)
stats.set_int(MPX .. "NO_PHOTOS_TAKEN", 100)
stats.set_int(MPX .. "BOUNTSONU", 200)
stats.set_int(MPX .. "BOUNTPLACED", 500)
stats.set_int(MPX .. "BETAMOUNT", 500)
stats.set_int(MPX .. "CRARMWREST", 500)
stats.set_int(MPX .. "CRBASEJUMP", 500)
stats.set_int(MPX .. "CRDARTS", 500)
stats.set_int(MPX .. "CRDM", 500)
stats.set_int(MPX .. "CRGANGHIDE", 500)
stats.set_int(MPX .. "CRGOLF", 500)
stats.set_int(MPX .. "CRHORDE", 500)
stats.set_int(MPX .. "CRMISSION", 500)
stats.set_int(MPX .. "CRSHOOTRNG", 500)
stats.set_int(MPX .. "CRTENNIS", 500)
stats.set_int(MPX .. "NO_TIMES_CINEMA", 500)
end)
AMMenu:add_action("Weapons", function()
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED", -1)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED2", -1)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED3", -1)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED4", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_3_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_4_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_FREE", -1)
stats.set_int(MPX .. "CHAR_WEAP_FREE2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE3", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE4", -1)
stats.set_int(MPX .. "CHAR_WEAP_PURCHASED", -1)
stats.set_int(MPX .. "CHAR_WEAP_PURCHASED2", -1)
stats.set_int(MPX .. "WEAPON_PICKUP_BITSET", -1)
stats.set_int(MPX .. "WEAPON_PICKUP_BITSET2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED", -1)
stats.set_int(MPX .. "NO_WEAPONS_UNLOCK", -1)
stats.set_int(MPX .. "NO_WEAPON_MODS_UNLOCK", -1)
stats.set_int(MPX .. "NO_WEAPON_CLR_MOD_UNLOCK", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED3", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED4", -1)
stats.set_int(MPX .. "CHAR_KIT_1_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_2_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_3_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_4_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_5_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_6_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_7_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_8_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_9_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_10_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_11_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_12_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE2", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE3", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE4", -1)
stats.set_int(MPX .. "FIREWORK_TYPE_1_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_1_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_1_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_BLUE", 1000)
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH", -1)
for i = 2, 19 do
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH" .. i, -1)
end
for j = 1, 19 do
stats.set_int(MPX .. "CHAR_FM_WEAP_ADDON_" .. j .. "_UNLCK", -1)
end
for m = 1, 41 do
stats.set_int(MPX .. "CHAR_KIT_" .. m .. "_FM_UNLCK", -1)
end
for l = 2, 41 do
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE" .. l, -1)
end
end)
AMMenu:add_action("Crimes", function()
stats.set_int(MPX .. "AWD_FMTIME5STARWANTED", 120)
stats.set_int(MPX .. "AWD_5STAR_WANTED_AVOIDANCE", 50)
stats.set_int(MPX .. "AWD_FMSHOOTDOWNCOPHELI", 25)
stats.set_int(MPX .. "AWD_VEHICLES_JACKEDR", 500)
stats.set_int(MPX .. "AWD_SECURITY_CARS_ROBBED", 25)
stats.set_int(MPX .. "AWD_HOLD_UP_SHOPS", 20)
stats.set_int(MPX .. "AWD_ODISTRACTCOPSNOEATH", 25)
stats.set_int(MPX .. "AWD_ENEMYDRIVEBYKILLS", 100)
stats.set_int(MPX .. "CHAR_WANTED_LEVEL_TIME5STAR", 18000000)
stats.set_int(MPX .. "CARS_COPS_EXPLODED", 300)
stats.set_int(MPX .. "BIKES_EXPLODED", 100)
stats.set_int(MPX .. "BOATS_EXPLODED", 168)
stats.set_int(MPX .. "HELIS_EXPLODED", 98)
stats.set_int(MPX .. "PLANES_EXPLODED", 138)
stats.set_int(MPX .. "QUADBIKE_EXPLODED", 50)
stats.set_int(MPX .. "BICYCLE_EXPLODED", 48)
stats.set_int(MPX .. "SUBMARINE_EXPLODED", 28)
stats.set_int(MPX .. "TIRES_POPPED_BY_GUNSHOT", 500)
stats.set_int(MPX .. "NUMBER_CRASHES_CARS", 300)
stats.set_int(MPX .. "NUMBER_CRASHES_BIKES", 300)
stats.set_int(MPX .. "BAILED_FROM_VEHICLE", 300)
stats.set_int(MPX .. "NUMBER_CRASHES_QUADBIKES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_COP_VEHICLE", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_CARS", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_BIKES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_BOATS", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_HELIS", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_PLANES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_QUADBIKES", 300)
stats.set_int(MPX .. "NUMBER_STOLEN_BICYCLES", 300)
stats.set_int(MPX .. "MC_CONTRIBUTION_POINTS", 1000)
stats.set_int(MPX .. "MEMBERSMARKEDFORDEATH", 700)
stats.set_int(MPX .. "MCKILLS", 500)
stats.set_int(MPX .. "MCDEATHS", 700)
stats.set_int(MPX .. "RIVALPRESIDENTKILLS", 700)
stats.set_int(MPX .. "RIVALCEOANDVIPKILLS", 700)
stats.set_int(MPX .. "CLUBHOUSECONTRACTSCOMPLETE", 700)
stats.set_int(MPX .. "CLUBHOUSECONTRACTEARNINGS", 32698547)
stats.set_int(MPX .. "CLUBCHALLENGESCOMPLETED", 700)
stats.set_int(MPX .. "MEMBERCHALLENGESCOMPLETED", 700)
stats.set_int(MPX .. "GHKILLS", 500)
stats.set_int(MPX .. "HORDELVL", 10)
stats.set_int(MPX .. "HORDKILLS", 500)
stats.set_int(MPX .. "UNIQUECRATES", 500)
stats.set_int(MPX .. "BJWINS", 500)
stats.set_int(MPX .. "HORDEWINS", 500)
stats.set_int(MPX .. "MCMWINS", 500)
stats.set_int(MPX .. "GANGHIDWINS", 500)
stats.set_int(MPX .. "KILLS", 800)
stats.set_int(MPX .. "HITS_PEDS_VEHICLES", 100)
stats.set_int(MPX .. "SHOTS", 1000)
stats.set_int(MPX .. "HEADSHOTS", 100)
stats.set_int(MPX .. "KILLS_ARMED", 650)
stats.set_int(MPX .. "SUCCESSFUL_COUNTERS", 100)
stats.set_int(MPX .. "KILLS_PLAYERS", 3593)
stats.set_int(MPX .. "DEATHS_PLAYER", 1002)
stats.set_int(MPX .. "KILLS_STEALTH", 100)
stats.set_int(MPX .. "KILLS_INNOCENTS", 500)
stats.set_int(MPX .. "KILLS_ENEMY_GANG_MEMBERS", 500)
stats.set_int(MPX .. "KILLS_FRIENDLY_GANG_MEMBERS", 500)
stats.set_int(MPX .. "KILLS_BY_OTHERS", 100)
stats.set_int(MPX .. "BIGGEST_VICTIM_KILLS", 500)
stats.set_int(MPX .. "ARCHENEMY_KILLS", 500)
stats.set_int(MPX .. "KILLS_COP", 4500)
stats.set_int(MPX .. "KILLS_SWAT", 500)
stats.set_int(MPX .. "STARS_ATTAINED", 5000)
stats.set_int(MPX .. "STARS_EVADED", 4000)
stats.set_int(MPX .. "VEHEXPORTED", 500)
stats.set_int(MPX .. "TOTAL_NO_SHOPS_HELD_UP", 100)
stats.set_int(MPX .. "CR_GANGATTACK_CITY", 1000)
stats.set_int(MPX .. "CR_GANGATTACK_COUNTRY", 1000)
stats.set_int(MPX .. "CR_GANGATTACK_LOST", 1000)
stats.set_int(MPX .. "CR_GANGATTACK_VAGOS", 1000)
stats.set_int(MPX .. "NO_NON_CONTRACT_RACE_WIN", 500)
stats.set_int(MPX .. "DIED_IN_DROWNING", 833)
stats.set_int(MPX .. "DIED_IN_DROWNINGINVEHICLE", 833)
stats.set_int(MPX .. "DIED_IN_EXPLOSION", 833)
stats.set_int(MPX .. "DIED_IN_FALL", 833)
stats.set_int(MPX .. "DIED_IN_FIRE", 833)
stats.set_int(MPX .. "DIED_IN_ROAD", 833)
stats.set_int(MPX .. "GRENADE_ENEMY_KILLS", 50)
stats.set_int(MPX .. "MICROSMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "SMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ASLTSMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CRBNRIFLE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ADVRIFLE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "CMBTMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "ASLTMG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "RPG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "PISTOL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "PLAYER_HEADSHOTS", 500)
stats.set_int(MPX .. "SAWNOFF_ENEMY_KILLS", 500)
stats.set_int(MPX .. "STKYBMB_ENEMY_KILLS", 50)
stats.set_int(MPX .. "UNARMED_ENEMY_KILLS", 50)
stats.set_int(MPX .. "SNIPERRFL_ENEMY_KILLS", 500)
stats.set_int(MPX .. "HVYSNIPER_ENEMY_KILLS", 500)
end)
AMMenu:add_action("Vehicles", function()
stats.set_int(MPX .. "AWD_50_VEHICLES_BLOWNUP", 500)
stats.set_int(MPX .. "CARS_EXPLODED", 500)
stats.set_int(MPX .. "AWD_CAR_EXPORT", 100)
stats.set_int(MPX .. "AWD_FMDRIVEWITHOUTCRASH", 30)
stats.set_int(MPX .. "AWD_PASSENGERTIME", 4)
stats.set_int(MPX .. "AWD_TIME_IN_HELICOPTER", 4)
stats.set_int(MPX .. "AWD_VEHICLE_JUMP_OVER_40M", 25)
stats.set_int(MPX .. "MOST_FLIPS_IN_ONE_JUMP", 5)
stats.set_int(MPX .. "MOST_SPINS_IN_ONE_JUMP", 5)
stats.set_int(MPX .. "CHAR_FM_VEHICLE_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_VEHICLE_2_UNLCK", -1)
stats.set_int(MPX .. "NO_CARS_REPAIR", 1000)
stats.set_int(MPX .. "VEHICLES_SPRAYED", 500)
stats.set_int(MPX .. "NUMBER_NEAR_MISS_NOCRASH", 500)
stats.set_int(MPX .. "USJS_FOUND", 50)
stats.set_int(MPX .. "USJS_COMPLETED", 50)
stats.set_int(MPX .. "USJS_TOTAL_COMPLETED", 50)
stats.set_int(MPX .. "CRDEADLINE", 5)
stats.set_int(MPX .. "FAVOUTFITBIKETIMECURRENT", 2069146067)
stats.set_int(MPX .. "FAVOUTFITBIKETIME1ALLTIME", 2069146067)
stats.set_int(MPX .. "FAVOUTFITBIKETYPECURRENT", 2069146067)
stats.set_int(MPX .. "FAVOUTFITBIKETYPEALLTIME", 2069146067)
stats.set_int(MPX .. "LONGEST_WHEELIE_DIST", 1000)
stats.set_int(MPX .. "RACES_WON", 50)
stats.set_int(MPX .. "COUNT_HOTRING_RACE", 20)
stats.set_bool(MPX .. "AWD_FMFURTHESTWHEELIE", true)
stats.set_bool(MPX .. "AWD_FMFULLYMODDEDCAR", true)
end)
AMMenu:add_action("Combat", function()
stats.set_int(MPX .. "AWD_100_HEADSHOTS", 500)
stats.set_int(MPX .. "AWD_FMOVERALLKILLS", 1000)
stats.set_int(MPX .. "AWD_FMKILLBOUNTY", 25)
stats.set_int(MPX .. "AWD_FM_DM_3KILLSAMEGUY", 50)
stats.set_int(MPX .. "AWD_FM_DM_KILLSTREAK", 100)
stats.set_int(MPX .. "AWD_FM_DM_STOLENKILL", 50)
stats.set_int(MPX .. "AWD_FM_DM_TOTALKILLS", 500)
stats.set_bool(MPX .. "AWD_FMKILLSTREAKSDM", true)
stats.set_bool(MPX .. "AWD_FMMOSTKILLSGANGHIDE", true)
stats.set_bool(MPX .. "AWD_FMMOSTKILLSSURVIVE", true)
stats.set_int(MPX .. "AWD_FMREVENGEKILLSDM", 50)
stats.set_int(MPX .. "AWD_KILL_CARRIER_CAPTURE", 100)
stats.set_int(MPX .. "AWD_NIGHTVISION_KILLS", 100)
stats.set_int(MPX .. "AWD_KILL_PSYCHOPATHS", 100)
stats.set_int(MPX .. "AWD_TAKEDOWNSMUGPLANE", 50)
stats.set_int(MPX .. "AWD_100_KILLS_PISTOL", 500)
stats.set_int(MPX .. "AWD_100_KILLS_SMG", 500)
stats.set_int(MPX .. "AWD_100_KILLS_SHOTGUN", 500)
stats.set_int(MPX .. "ASLTRIFLE_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AWD_100_KILLS_SNIPER", 500)
stats.set_int(MPX .. "MG_ENEMY_KILLS", 500)
stats.set_int(MPX .. "AWD_25_KILLS_STICKYBOMBS", 50)
stats.set_int(MPX .. "AWD_50_KILLS_GRENADES", 50)
stats.set_int(MPX .. "AWD_50_KILLS_ROCKETLAUNCH", 50)
stats.set_int(MPX .. "AWD_20_KILLS_MELEE", 50)
stats.set_int(MPX .. "AWD_CAR_BOMBS_ENEMY_KILLS", 25)
stats.set_int(MPX .. "MELEEKILLS", 700)
stats.set_int(MPX .. "HITS", 10000)
stats.set_int(MPX .. "DEATHS", 499)
stats.set_int(MPX .. "HIGHEST_SKITTLES", 900)
stats.set_int(MPX .. "NUMBER_NEAR_MISS", 1000)
end)
AMMenu:add_action("Heists", function()
stats.set_int(MPX .. "AWD_FINISH_HEISTS", 50)
stats.set_int(MPX .. "AWD_FINISH_HEIST_SETUP_JOB", 50)
stats.set_int(MPX .. "AWD_COMPLETE_HEIST_NOT_DIE", -1)
stats.set_bool(MPX .. "AWD_FINISH_HEIST_NO_DAMAGE", true)
stats.set_int(MPX .. "AWD_WIN_GOLD_MEDAL_HEISTS", 25)
stats.set_int(MPX .. "AWD_DO_HEIST_AS_MEMBER", 25)
stats.set_int(MPX .. "AWD_DO_HEIST_AS_THE_LEADER", 25)
stats.set_bool(MPX .. "AWD_SPLIT_HEIST_TAKE_EVENLY", true)
stats.set_bool(MPX .. "AWD_ACTIVATE_2_PERSON_KEY", true)
stats.set_int(MPX .. "AWD_CONTROL_CROWDS", 25)
stats.set_bool(MPX .. "AWD_ALL_ROLES_HEIST", true)
stats.set_int(MPX .. "HEIST_COMPLETION", 25)
stats.set_int(MPX .. "HEISTS_ORGANISED", -1)
stats.set_int(MPX .. "HEIST_START", -1)
stats.set_int(MPX .. "HEIST_END", -1)
stats.set_int(MPX .. "CUTSCENE_MID_PRISON", -1)
stats.set_int(MPX .. "CUTSCENE_MID_HUMANE", -1)
stats.set_int(MPX .. "CUTSCENE_MID_NARC", -1)
stats.set_int(MPX .. "CUTSCENE_MID_ORNATE", -1)
stats.set_int(MPX .. "CR_FLEECA_PREP_1", -1)
stats.set_int(MPX .. "CR_FLEECA_PREP_2", -1)
stats.set_int(MPX .. "CR_FLEECA_FINALE", -1)
stats.set_int(MPX .. "CR_PRISON_PLANE", -1)
stats.set_int(MPX .. "CR_PRISON_BUS", -1)
stats.set_int(MPX .. "CR_PRISON_STATION", -1)
stats.set_int(MPX .. "CR_PRISON_UNFINISHED_BIZ", -1)
stats.set_int(MPX .. "CR_PRISON_FINALE", -1)
stats.set_int(MPX .. "CR_HUMANE_KEY_CODES", -1)
stats.set_int(MPX .. "CR_HUMANE_ARMORDILLOS", -1)
stats.set_int(MPX .. "CR_HUMANE_EMP", -1)
stats.set_int(MPX .. "CR_HUMANE_VALKYRIE", -1)
stats.set_int(MPX .. "CR_HUMANE_FINALE", -1)
stats.set_int(MPX .. "CR_NARC_COKE", -1)
stats.set_int(MPX .. "CR_NARC_TRASH_TRUCK", -1)
stats.set_int(MPX .. "CR_NARC_BIKERS", -1)
stats.set_int(MPX .. "CR_NARC_WEED", -1)
stats.set_int(MPX .. "CR_NARC_STEAL_METH", -1)
stats.set_int(MPX .. "CR_NARC_FINALE", -1)
stats.set_int(MPX .. "CR_PACIFIC_TRUCKS", -1)
stats.set_int(MPX .. "CR_PACIFIC_WITSEC", -1)
stats.set_int(MPX .. "CR_PACIFIC_HACK", -1)
stats.set_int(MPX .. "CR_PACIFIC_BIKES", -1)
stats.set_int(MPX .. "CR_PACIFIC_CONVOY", -1)
stats.set_int(MPX .. "CR_PACIFIC_FINALE", -1)
stats.set_int("MPPLY_HEIST_ACH_TRACKER", -1)
stats.set_int("MPPLY_WIN_GOLD_MEDAL_HEISTS", 25)
stats.set_bool("MPPLY_AWD_FLEECA_FIN", true)
stats.set_bool("MPPLY_AWD_PRISON_FIN", true)
stats.set_bool("MPPLY_AWD_HUMANE_FIN", true)
stats.set_bool("MPPLY_AWD_SERIESA_FIN", true)
stats.set_bool("MPPLY_AWD_PACIFIC_FIN", true)
stats.set_bool("MPPLY_AWD_HST_ORDER", true)
stats.set_bool("MPPLY_AWD_COMPLET_HEIST_MEM", true)
stats.set_bool("MPPLY_AWD_COMPLET_HEIST_1STPER", true)
stats.set_bool("MPPLY_AWD_HST_SAME_TEAM", true)
stats.set_bool("MPPLY_AWD_HST_ULT_CHAL", true)
stats.set_bool(MPX .. "AWD_MATCHING_OUTFIT_HEIST", true)
stats.set_bool(MPX .. "HEIST_PLANNING_DONE_PRINT", true)
stats.set_bool(MPX .. "HEIST_PLANNING_DONE_HELP_0", true)
stats.set_bool(MPX .. "HEIST_PLANNING_DONE_HELP_1", true)
stats.set_bool(MPX .. "HEIST_PRE_PLAN_DONE_HELP_0", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_FINALE", true)
stats.set_bool(MPX .. "HEIST_IS_TUTORIAL", true)
stats.set_bool(MPX .. "HEIST_STRAND_INTRO_DONE", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_ORNATE", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_PRISON", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_BIOLAB", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_NARCOTIC", true)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_TUTORIAL", true)
stats.set_bool(MPX .. "HEIST_AWARD_DONE_PREP", true)
stats.set_bool(MPX .. "HEIST_AWARD_BOUGHT_IN", true)
stats.set_int(MPX .. "HEIST_PLANNING_STAGE", -1)
end)
AMMenu:add_action("Doomsday", function()
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", -1)
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", -229384)
stats.set_int(MPX .. "GANGOPS_FM_MISSION_PROG", -1)
stats.set_int(MPX .. "GANGOPS_FLOW_MISSION_PROG", -1)
stats.set_int("MPPLY_GANGOPS_ALLINORDER", 100)
stats.set_int("MPPLY_GANGOPS_LOYALTY", 100)
stats.set_int("MPPLY_GANGOPS_CRIMMASMD", 100)
stats.set_int("MPPLY_GANGOPS_LOYALTY2", 100)
stats.set_int("MPPLY_GANGOPS_LOYALTY3", 100)
stats.set_int("MPPLY_GANGOPS_CRIMMASMD2", 100)
stats.set_int("MPPLY_GANGOPS_CRIMMASMD3", 100)
stats.set_int("MPPLY_GANGOPS_SUPPORT", 100)
stats.set_int(MPX .. "CR_GANGOP_MORGUE", 10)
stats.set_int(MPX .. "CR_GANGOP_DELUXO", 10)
stats.set_int(MPX .. "CR_GANGOP_SERVERFARM", 10)
stats.set_int(MPX .. "CR_GANGOP_IAABASE_FIN", 10)
stats.set_int(MPX .. "CR_GANGOP_STEALOSPREY", 10)
stats.set_int(MPX .. "CR_GANGOP_FOUNDRY", 10)
stats.set_int(MPX .. "CR_GANGOP_RIOTVAN", 10)
stats.set_int(MPX .. "CR_GANGOP_SUBMARINECAR", 10)
stats.set_int(MPX .. "CR_GANGOP_SUBMARINE_FIN", 10)
stats.set_int(MPX .. "CR_GANGOP_PREDATOR", 10)
stats.set_int(MPX .. "CR_GANGOP_BMLAUNCHER", 10)
stats.set_int(MPX .. "CR_GANGOP_BCCUSTOM", 10)
stats.set_int(MPX .. "CR_GANGOP_STEALTHTANKS", 10)
stats.set_int(MPX .. "CR_GANGOP_SPYPLANE", 10)
stats.set_int(MPX .. "CR_GANGOP_FINALE", 10)
stats.set_int(MPX .. "CR_GANGOP_FINALE_P2", 10)
stats.set_int(MPX .. "CR_GANGOP_FINALE_P3", 10)
stats.set_bool("MPPLY_AWD_GANGOPS_IAA", true)
stats.set_bool("MPPLY_AWD_GANGOPS_SUBMARINE", true)
stats.set_bool("MPPLY_AWD_GANGOPS_MISSILE", true)
stats.set_bool("MPPLY_AWD_GANGOPS_ALLINORDER", true)
stats.set_bool("MPPLY_AWD_GANGOPS_LOYALTY", true)
stats.set_bool("MPPLY_AWD_GANGOPS_LOYALTY2", true)
stats.set_bool("MPPLY_AWD_GANGOPS_LOYALTY3", true)
stats.set_bool("MPPLY_AWD_GANGOPS_CRIMMASMD", true)
stats.set_bool("MPPLY_AWD_GANGOPS_CRIMMASMD2", true)
stats.set_bool("MPPLY_AWD_GANGOPS_CRIMMASMD3", true)
stats.set_bool("MPPLY_AWD_GANGOPS_SUPPORT", true)
for j = 0, 63 do
stats.set_bool_masked(MPX .. "GANGOPSPSTAT_BOOL0", true, j, MPX)
end
stats.set_masked_int(MPX .. "DLCSMUGCHARPSTAT_INT260", 3, 16, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT260", 3, 24, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT260", 3, 32, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT260", 3, 40, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT260", 3, 48, 8)
end)
AMMenu:add_action("After Hours", function()
stats.set_int(MPX .. "AWD_DANCE_TO_SOLOMUN", 120)
stats.set_int(MPX .. "AWD_DANCE_TO_TALEOFUS", 120)
stats.set_int(MPX .. "AWD_DANCE_TO_DIXON", 120)
stats.set_int(MPX .. "AWD_DANCE_TO_BLKMAD", 120)
stats.set_int(MPX .. "AWD_CLUB_DRUNK", 200)
stats.set_int(MPX .. "NIGHTCLUB_VIP_APPEAR", 700)
stats.set_int(MPX .. "NIGHTCLUB_JOBS_DONE", 700)
stats.set_int(MPX .. "NIGHTCLUB_EARNINGS", 5721002)
stats.set_int(MPX .. "HUB_SALES_COMPLETED", 1001)
stats.set_int(MPX .. "HUB_EARNINGS", 20721002)
stats.set_int(MPX .. "DANCE_COMBO_DURATION_MINS", 3600000)
stats.set_int(MPX .. "NIGHTCLUB_PLAYER_APPEAR", 100)
stats.set_int(MPX .. "LIFETIME_HUB_GOODS_SOLD", 784672)
stats.set_int(MPX .. "LIFETIME_HUB_GOODS_MADE", 507822)
stats.set_int(MPX .. "DANCEPERFECTOWNCLUB", 120)
stats.set_int(MPX .. "NUMUNIQUEPLYSINCLUB", 120)
stats.set_int(MPX .. "DANCETODIFFDJS", 4)
stats.set_int(MPX .. "NIGHTCLUB_HOTSPOT_TIME_MS", 3600000)
stats.set_int(MPX .. "NIGHTCLUB_CONT_TOTAL", 20)
stats.set_int(MPX .. "NIGHTCLUB_CONT_MISSION", -1)
stats.set_int(MPX .. "CLUB_CONTRABAND_MISSION", 1000)
stats.set_int(MPX .. "HUB_CONTRABAND_MISSION", 1000)
stats.set_bool(MPX .. "AWD_CLUB_HOTSPOT", true)
stats.set_bool(MPX .. "AWD_CLUB_CLUBBER", true)
stats.set_bool(MPX .. "AWD_CLUB_COORD", true)
for j = 0, 63 do
stats.set_bool_masked(MPX .. "BUSINESSBATPSTAT_BOOL0", true, j, MPX)
stats.set_bool_masked(MPX .. "BUSINESSBATPSTAT_BOOL1", true, j, MPX)
end
if stats.get_masked_int(MPX .. "BUSINESSBATPSTAT_INT380", 0, 8) < 20 then
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT380", 20, 0, 8)
end
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 50, 8, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 100, 16, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 20, 24, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 80, 32, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 60, 40, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 40, 48, 8)
stats.set_masked_int(MPX .. "BUSINESSBATPSTAT_INT379", 10, 56, 8)
end)
AMMenu:add_action("Arena War", function()
stats.set_int(MPX .. "ARN_BS_TRINKET_TICKERS", -1)
stats.set_int(MPX .. "ARN_BS_TRINKET_SAVED", -1)
stats.set_int(MPX .. "AWD_WATCH_YOUR_STEP", 50)
stats.set_int(MPX .. "AWD_TOWER_OFFENSE", 50)
stats.set_int(MPX .. "AWD_READY_FOR_WAR", 50)
stats.set_int(MPX .. "AWD_THROUGH_A_LENS", 50)
stats.set_int(MPX .. "AWD_SPINNER", 50)
stats.set_int(MPX .. "AWD_YOUMEANBOOBYTRAPS", 50)
stats.set_int(MPX .. "AWD_MASTER_BANDITO", 50)
stats.set_int(MPX .. "AWD_SITTING_DUCK", 50)
stats.set_int(MPX .. "AWD_CROWDPARTICIPATION", 50)
stats.set_int(MPX .. "AWD_KILL_OR_BE_KILLED", 50)
stats.set_int(MPX .. "AWD_MASSIVE_SHUNT", 50)
stats.set_int(MPX .. "AWD_YOURE_OUTTA_HERE", 200)
stats.set_int(MPX .. "AWD_WEVE_GOT_ONE", 50)
stats.set_int(MPX .. "AWD_ARENA_WAGEWORKER", 1000000)
stats.set_int(MPX .. "AWD_TIME_SERVED", 1000)
stats.set_int(MPX .. "AWD_TOP_SCORE", 55000)
stats.set_int(MPX .. "AWD_CAREER_WINNER", 1000)
stats.set_int(MPX .. "ARENAWARS_SP", 0)
stats.set_int(MPX .. "ARENAWARS_SKILL_LEVEL", 20)
stats.set_int(MPX .. "ARENAWARS_SP_LIFETIME", 100)
stats.set_int(MPX .. "ARENAWARS_AP", 0)
stats.set_int(MPX .. "ARENAWARS_AP_TIER", 1000)
stats.set_int(MPX .. "ARENAWARS_AP_LIFETIME", 5055000)
stats.set_int(MPX .. "ARENAWARS_CARRER_UNLK", -1)
stats.set_int(MPX .. "ARN_W_THEME_SCIFI", 1000)
stats.set_int(MPX .. "ARN_W_THEME_APOC", 1000)
stats.set_int(MPX .. "ARN_W_THEME_CONS", 1000)
stats.set_int(MPX .. "ARN_W_PASS_THE_BOMB", 1000)
stats.set_int(MPX .. "ARN_W_DETONATION", 1000)
stats.set_int(MPX .. "ARN_W_ARCADE_RACE", 1000)
stats.set_int(MPX .. "ARN_W_CTF", 1000)
stats.set_int(MPX .. "ARN_W_TAG_TEAM", 1000)
stats.set_int(MPX .. "ARN_W_DESTR_DERBY", 1000)
stats.set_int(MPX .. "ARN_W_CARNAGE", 1000)
stats.set_int(MPX .. "ARN_W_MONSTER_JAM", 1000)
stats.set_int(MPX .. "ARN_W_GAMES_MASTERS", 1000)
stats.set_int(MPX .. "ARN_L_PASS_THE_BOMB", 500)
stats.set_int(MPX .. "ARN_L_DETONATION", 500)
stats.set_int(MPX .. "ARN_L_ARCADE_RACE", 500)
stats.set_int(MPX .. "ARN_L_CTF", 500)
stats.set_int(MPX .. "ARN_L_TAG_TEAM", 500)
stats.set_int(MPX .. "ARN_L_DESTR_DERBY", 500)
stats.set_int(MPX .. "ARN_L_CARNAGE", 500)
stats.set_int(MPX .. "ARN_L_MONSTER_JAM", 500)
stats.set_int(MPX .. "ARN_L_GAMES_MASTERS", 500)
stats.set_int(MPX .. "NUMBER_OF_CHAMP_BOUGHT", 1000)
stats.set_int(MPX .. "ARN_SPECTATOR_KILLS", 1000)
stats.set_int(MPX .. "ARN_LIFETIME_KILLS", 1000)
stats.set_int(MPX .. "ARN_LIFETIME_DEATHS", 500)
stats.set_int(MPX .. "ARENAWARS_CARRER_WINS", 1000)
stats.set_int(MPX .. "ARENAWARS_CARRER_WINT", 1000)
stats.set_int(MPX .. "ARENAWARS_MATCHES_PLYD", 1000)
stats.set_int(MPX .. "ARENAWARS_MATCHES_PLYDT", 1000)
stats.set_int(MPX .. "ARN_SPEC_BOX_TIME_MS", 86400000)
stats.set_int(MPX .. "ARN_SPECTATOR_DRONE", 1000)
stats.set_int(MPX .. "ARN_SPECTATOR_CAMS", 1000)
stats.set_int(MPX .. "ARN_SMOKE", 1000)
stats.set_int(MPX .. "ARN_DRINK", 1000)
stats.set_int(MPX .. "ARN_VEH_MONSTER", 1000)
stats.set_int(MPX .. "ARN_VEH_MONSTER", 1000)
stats.set_int(MPX .. "ARN_VEH_MONSTER", 1000)
stats.set_int(MPX .. "ARN_VEH_CERBERUS", 1000)
stats.set_int(MPX .. "ARN_VEH_CERBERUS2", 1000)
stats.set_int(MPX .. "ARN_VEH_CERBERUS3", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUISER", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUISER2", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUISER3", 1000)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN4", 1000)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN5", 1000)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN6", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUTUS", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUTUS2", 1000)
stats.set_int(MPX .. "ARN_VEH_BRUTUS3", 1000)
stats.set_int(MPX .. "ARN_VEH_SCARAB", 1000)
stats.set_int(MPX .. "ARN_VEH_SCARAB2", 1000)
stats.set_int(MPX .. "ARN_VEH_SCARAB3", 1000)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR4", 1000)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR5", 1000)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR6", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPALER2", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPALER3", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPALER4", 1000)
stats.set_int(MPX .. "ARN_VEH_ISSI4", 1000)
stats.set_int(MPX .. "ARN_VEH_ISSI5", 1000)
stats.set_int(MPX .. "ARN_VEH_ISSI", 61000)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR2", 1000)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR3", 1000)
stats.set_int(MPX .. "ARN_VEH_ZR380", 1000)
stats.set_int(MPX .. "ARN_VEH_ZR3802", 1000)
stats.set_int(MPX .. "ARN_VEH_ZR3803", 1000)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE", 1000)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE2", 1000)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE3", 1000)
stats.set_bool(MPX .. "AWD_BEGINNER", true)
stats.set_bool(MPX .. "AWD_FIELD_FILLER", true)
stats.set_bool(MPX .. "AWD_ARMCHAIR_RACER", true)
stats.set_bool(MPX .. "AWD_LEARNER", true)
stats.set_bool(MPX .. "AWD_SUNDAY_DRIVER", true)
stats.set_bool(MPX .. "AWD_THE_ROOKIE", true)
stats.set_bool(MPX .. "AWD_BUMP_AND_RUN", true)
stats.set_bool(MPX .. "AWD_GEAR_HEAD", true)
stats.set_bool(MPX .. "AWD_DOOR_SLAMMER", true)
stats.set_bool(MPX .. "AWD_HOT_LAP", true)
stats.set_bool(MPX .. "AWD_ARENA_AMATEUR", true)
stats.set_bool(MPX .. "AWD_PAINT_TRADER", true)
stats.set_bool(MPX .. "AWD_SHUNTER", true)
stats.set_bool(MPX .. "AWD_JOCK", true)
stats.set_bool(MPX .. "AWD_WARRIOR", true)
stats.set_bool(MPX .. "AWD_T_BONE", true)
stats.set_bool(MPX .. "AWD_MAYHEM", true)
stats.set_bool(MPX .. "AWD_WRECKER", true)
stats.set_bool(MPX .. "AWD_CRASH_COURSE", true)
stats.set_bool(MPX .. "AWD_ARENA_LEGEND", true)
stats.set_bool(MPX .. "AWD_PEGASUS", true)
stats.set_bool(MPX .. "AWD_UNSTOPPABLE", true)
stats.set_bool(MPX .. "AWD_CONTACT_SPORT", true)
stats.set_masked_int(MPX .. "ARENAWARSPSTAT_INT", 1, 35, 8)
for i = 0, 8 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "ARENAWARSPSTAT_BOOL" .. i, true, j, MPX)
end
end
end)
AMMenu:add_action("Diamond Casino n Resort", function()
stats.set_int(MPX .. "AWD_ODD_JOBS", 50)
stats.set_int(MPX .. "VCM_FLOW_PROGRESS", -1)
stats.set_int(MPX .. "VCM_STORY_PROGRESS", 5)
stats.set_bool(MPX .. "AWD_FIRST_TIME1", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME2", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME3", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME4", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME5", true)
stats.set_bool(MPX .. "AWD_FIRST_TIME6", true)
stats.set_bool(MPX .. "AWD_ALL_IN_ORDER", true)
stats.set_bool(MPX .. "AWD_SUPPORTING_ROLE", true)
stats.set_bool(MPX .. "AWD_LEADER", true)
stats.set_bool(MPX .. "AWD_SURVIVALIST", true)
Paragon = stats.get_bool(MPX .. "CAS_VEHICLE_REWARD")
if Paragon == true then
stats.set_bool(MPX .. "CAS_VEHICLE_REWARD", true)
else
stats.set_bool(MPX .. "CAS_VEHICLE_REWARD", false)
end
for i = 0, 6 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "CASINOPSTAT_BOOL" .. i, true, j, MPX)
end
end
end)
AMMenu:add_action("Diamond Casino Heist", function()
stats.set_int(MPX .. "CAS_HEIST_NOTS", -1)
stats.set_int(MPX .. "CAS_HEIST_FLOW", -1)
stats.set_int(MPX .. "SIGNAL_JAMMERS_COLLECTED", 50)
stats.set_int(MPX .. "AWD_PREPARATION", 40)
stats.set_int(MPX .. "AWD_ASLEEPONJOB", 20)
stats.set_int(MPX .. "AWD_DAICASHCRAB", 100000)
stats.set_int(MPX .. "AWD_BIGBRO", 40)
stats.set_int(MPX .. "AWD_SHARPSHOOTER", 40)
stats.set_int(MPX .. "AWD_RACECHAMP", 40)
stats.set_int(MPX .. "AWD_BATSWORD", 1000000)
stats.set_int(MPX .. "AWD_COINPURSE", 950000)
stats.set_int(MPX .. "AWD_ASTROCHIMP", 3000000)
stats.set_int(MPX .. "AWD_MASTERFUL", 40000)
stats.set_int(MPX .. "H3_BOARD_DIALOGUE0", -1)
stats.set_int(MPX .. "H3_BOARD_DIALOGUE1", -1)
stats.set_int(MPX .. "H3_BOARD_DIALOGUE2", -1)
stats.set_int(MPX .. "H3_VEHICLESUSED", -1)
stats.set_int(MPX .. "H3_CR_STEALTH_1A", 100)
stats.set_int(MPX .. "H3_CR_STEALTH_2B_RAPP", 100)
stats.set_int(MPX .. "H3_CR_STEALTH_2C_SIDE", 100)
stats.set_int(MPX .. "H3_CR_STEALTH_3A", 100)
stats.set_int(MPX .. "H3_CR_STEALTH_4A", 100)
stats.set_int(MPX .. "H3_CR_STEALTH_5A", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_1A", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_2A", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_2B", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_3A", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_3B", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_4A", 100)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_5A", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_1A", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_2A1", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_2A2", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_2BP", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_2C", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_3A", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_4A", 100)
stats.set_int(MPX .. "H3_CR_DIRECT_5A", 100)
stats.set_int(MPX .. "CR_ORDER", 100)
stats.set_bool(MPX .. "AWD_SCOPEOUT", true)
stats.set_bool(MPX .. "AWD_CREWEDUP", true)
stats.set_bool(MPX .. "AWD_MOVINGON", true)
stats.set_bool(MPX .. "AWD_PROMOCAMP", true)
stats.set_bool(MPX .. "AWD_GUNMAN", true)
stats.set_bool(MPX .. "AWD_SMASHNGRAB", true)
stats.set_bool(MPX .. "AWD_INPLAINSI", true)
stats.set_bool(MPX .. "AWD_UNDETECTED", true)
stats.set_bool(MPX .. "AWD_ALLROUND", true)
stats.set_bool(MPX .. "AWD_ELITETHEIF", true)
stats.set_bool(MPX .. "AWD_PRO", true)
stats.set_bool(MPX .. "AWD_SUPPORTACT", true)
stats.set_bool(MPX .. "AWD_SHAFTED", true)
stats.set_bool(MPX .. "AWD_COLLECTOR", true)
stats.set_bool(MPX .. "AWD_DEADEYE", true)
stats.set_bool(MPX .. "AWD_PISTOLSATDAWN", true)
stats.set_bool(MPX .. "AWD_TRAFFICAVOI", true)
stats.set_bool(MPX .. "AWD_CANTCATCHBRA", true)
stats.set_bool(MPX .. "AWD_WIZHARD", true)
stats.set_bool(MPX .. "AWD_APEESCAPE", true)
stats.set_bool(MPX .. "AWD_MONKEYKIND", true)
stats.set_bool(MPX .. "AWD_AQUAAPE", true)
stats.set_bool(MPX .. "AWD_KEEPFAITH", true)
stats.set_bool(MPX .. "AWD_TRUELOVE", true)
stats.set_bool(MPX .. "AWD_NEMESIS", true)
stats.set_bool(MPX .. "AWD_FRIENDZONED", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_RSC_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_BWL_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_MTG_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_OIL_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_DEF_SEEN", true)
stats.set_bool(MPX .. "VCM_FLOW_CS_FIN_SEEN", true)
stats.set_bool(MPX .. "HELP_FURIA", true)
stats.set_bool(MPX .. "HELP_MINITAN", true)
stats.set_bool(MPX .. "HELP_YOSEMITE2", true)
stats.set_bool(MPX .. "HELP_ZHABA", true)
stats.set_bool(MPX .. "HELP_IMORGEN", true)
stats.set_bool(MPX .. "HELP_SULTAN2", true)
stats.set_bool(MPX .. "HELP_VAGRANT", true)
stats.set_bool(MPX .. "HELP_VSTR", true)
stats.set_bool(MPX .. "HELP_STRYDER", true)
stats.set_bool(MPX .. "HELP_SUGOI", true)
stats.set_bool(MPX .. "HELP_KANJO", true)
stats.set_bool(MPX .. "HELP_FORMULA", true)
stats.set_bool(MPX .. "HELP_FORMULA2", true)
stats.set_bool(MPX .. "HELP_JB7002", true)
for i = 0, 4 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL" .. i, true, j, MPX)
end
end
end)
AMMenu:add_action("Arcade", function()
stats.set_int(MPX .. "AWD_PREPARATION", 50)
stats.set_int(MPX .. "AWD_ASLEEPONJOB", 20)
stats.set_int(MPX .. "AWD_DAICASHCRAB", 100000)
stats.set_int(MPX .. "AWD_BIGBRO", 40)
stats.set_int(MPX .. "AWD_SHARPSHOOTER", 40)
stats.set_int(MPX .. "AWD_RACECHAMP", 40)
stats.set_int(MPX .. "AWD_BATSWORD", 1000000)
stats.set_int(MPX .. "AWD_COINPURSE", 950000)
stats.set_int(MPX .. "AWD_ASTROCHIMP", 3000000)
stats.set_int(MPX .. "AWD_MASTERFUL", 40000)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_0", 50)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_1", 50)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_2", 50)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_3", 50)
stats.set_int(MPX .. "CH_ARC_CAB_CLAW_TROPHY", -1)
stats.set_int(MPX .. "CH_ARC_CAB_LOVE_TROPHY", -1)
stats.set_int(MPX .. "IAP_MAX_MOON_DIST", 2147483647)
stats.set_int(MPX .. "SCGW_INITIALS_0", 69644)
stats.set_int(MPX .. "SCGW_INITIALS_1", 50333)
stats.set_int(MPX .. "SCGW_INITIALS_2", 63512)
stats.set_int(MPX .. "SCGW_INITIALS_3", 46136)
stats.set_int(MPX .. "SCGW_INITIALS_4", 21638)
stats.set_int(MPX .. "SCGW_INITIALS_5", 2133)
stats.set_int(MPX .. "SCGW_INITIALS_6", 1215)
stats.set_int(MPX .. "SCGW_INITIALS_7", 2444)
stats.set_int(MPX .. "SCGW_INITIALS_8", 38023)
stats.set_int(MPX .. "SCGW_INITIALS_9", 2233)
stats.set_int(MPX .. "FOOTAGE_INITIALS_0", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_1", 64)
stats.set_int(MPX .. "FOOTAGE_INITIALS_2", 8457)
stats.set_int(MPX .. "FOOTAGE_INITIALS_3", 91275)
stats.set_int(MPX .. "FOOTAGE_INITIALS_4", 53260)
stats.set_int(MPX .. "FOOTAGE_INITIALS_5", 78663)
stats.set_int(MPX .. "FOOTAGE_INITIALS_6", 25103)
stats.set_int(MPX .. "FOOTAGE_INITIALS_7", 102401)
stats.set_int(MPX .. "FOOTAGE_INITIALS_8", 12672)
stats.set_int(MPX .. "FOOTAGE_INITIALS_9", 74380)
stats.set_int(MPX .. "FOOTAGE_SCORE_0", 284544)
stats.set_int(MPX .. "FOOTAGE_SCORE_1", 275758)
stats.set_int(MPX .. "FOOTAGE_SCORE_2", 100000)
stats.set_int(MPX .. "FOOTAGE_SCORE_3", 90000)
stats.set_int(MPX .. "FOOTAGE_SCORE_4", 80000)
stats.set_int(MPX .. "FOOTAGE_SCORE_5", 70000)
stats.set_int(MPX .. "FOOTAGE_SCORE_6", 60000)
stats.set_int(MPX .. "FOOTAGE_SCORE_7", 50000)
stats.set_int(MPX .. "FOOTAGE_SCORE_8", 40000)
stats.set_int(MPX .. "FOOTAGE_SCORE_9", 30000)
for i = 0, 9 do
stats.set_int(MPX .. "IAP_INITIALS_" .. i, 50)
stats.set_int(MPX .. "IAP_SCORE_" .. i, 50)
stats.set_int(MPX .. "IAP_SCORE_" .. i, 50)
stats.set_int(MPX .. "SCGW_SCORE_" .. i, 50)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_" .. i, 69644)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_" .. i, 50)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_" .. i, 69644)
stats.set_int(MPX .. "DG_MONKEY_SCORE_" .. i, 50)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_" .. i, 69644)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_" .. i, 50)
stats.set_int(MPX .. "GGSM_INITIALS_" .. i, 69644)
stats.set_int(MPX .. "GGSM_SCORE_" .. i, 50)
stats.set_int(MPX .. "TWR_INITIALS_" .. i, 69644)
stats.set_int(MPX .. "TWR_SCORE_" .. i, 50)
end
stats.set_bool(MPX .. "AWD_SCOPEOUT", true)
stats.set_bool(MPX .. "AWD_CREWEDUP", true)
stats.set_bool(MPX .. "AWD_MOVINGON", true)
stats.set_bool(MPX .. "AWD_PROMOCAMP", true)
stats.set_bool(MPX .. "AWD_GUNMAN", true)
stats.set_bool(MPX .. "AWD_SMASHNGRAB", true)
stats.set_bool(MPX .. "AWD_INPLAINSI", true)
stats.set_bool(MPX .. "AWD_UNDETECTED", true)
stats.set_bool(MPX .. "AWD_ALLROUND", true)
stats.set_bool(MPX .. "AWD_ELITETHEIF", true)
stats.set_bool(MPX .. "AWD_PRO", true)
stats.set_bool(MPX .. "AWD_SUPPORTACT", true)
stats.set_bool(MPX .. "AWD_SHAFTED", true)
stats.set_bool(MPX .. "AWD_COLLECTOR", true)
stats.set_bool(MPX .. "AWD_DEADEYE", true)
stats.set_bool(MPX .. "AWD_PISTOLSATDAWN", true)
stats.set_bool(MPX .. "AWD_TRAFFICAVOI", true)
stats.set_bool(MPX .. "AWD_CANTCATCHBRA", true)
stats.set_bool(MPX .. "AWD_WIZHARD", true)
stats.set_bool(MPX .. "AWD_APEESCAP", true)
stats.set_bool(MPX .. "AWD_MONKEYKIND", true)
stats.set_bool(MPX .. "AWD_AQUAAPE", true)
stats.set_bool(MPX .. "AWD_KEEPFAITH", true)
stats.set_bool(MPX .. "AWD_TRUELOVE", true)
stats.set_bool(MPX .. "AWD_NEMESIS", true)
stats.set_bool(MPX .. "AWD_FRIENDZONED", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_0", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_1", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_2", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_3", true)
stats.set_bool(MPX .. "IAP_CHALLENGE_4", true)
stats.set_bool(MPX .. "IAP_GOLD_TANK", true)
stats.set_bool(MPX .. "SCGW_WON_NO_DEATHS", true)
for j = 290449, 290468 do
globals.set_int(j, 1)
end
for i = 0, 4 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "CASINOHSTPSTAT_BOOL" .. i, true, j, MPX)
end
end
for i = 0, 6 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "CASINOPSTAT_BOOL" .. i, true, j, MPX)
end
end
end)
AMMenu:add_action("LS Summer Special", function()
stats.set_bool(MPX .. "AWD_KINGOFQUB3D", true)
stats.set_bool(MPX .. "AWD_QUBISM", true)
stats.set_bool(MPX .. "AWD_QUIBITS", true)
stats.set_bool(MPX .. "AWD_GODOFQUB3D", true)
stats.set_bool(MPX .. "AWD_ELEVENELEVEN", true)
stats.set_bool(MPX .. "AWD_GOFOR11TH", true)
stats.set_masked_int(MPX .. "SU20PSTAT_INT", 1, 35, 8)
for i = 0, 1 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "SU20PSTAT_BOOL" .. i, true, j, MPX)
stats.set_bool_masked(MPX .. "SU20TATTOOSTAT_BOOL" .. i, true, j, MPX)
end
end
end)
AMMenu:add_action("Cayo Perico", function()
stats.set_bool(MPX .. "AWD_INTELGATHER", true)
stats.set_bool(MPX .. "AWD_COMPOUNDINFILT", true)
stats.set_bool(MPX .. "AWD_LOOT_FINDER", true)
stats.set_bool(MPX .. "AWD_MAX_DISRUPT", true)
stats.set_bool(MPX .. "AWD_THE_ISLAND_HEIST", true)
stats.set_bool(MPX .. "AWD_GOING_ALONE", true)
stats.set_bool(MPX .. "AWD_TEAM_WORK", true)
stats.set_bool(MPX .. "AWD_MIXING_UP", true)
stats.set_bool(MPX .. "AWD_TEAM_WORK", true)
stats.set_bool(MPX .. "AWD_MIXING_UP", true)
stats.set_bool(MPX .. "AWD_PRO_THIEF", true)
stats.set_bool(MPX .. "AWD_CAT_BURGLAR", true)
stats.set_bool(MPX .. "AWD_ONE_OF_THEM", true)
stats.set_bool(MPX .. "AWD_GOLDEN_GUN", true)
stats.set_bool(MPX .. "AWD_ELITE_THIEF", true)
stats.set_bool(MPX .. "AWD_PROFESSIONAL", true)
stats.set_bool(MPX .. "AWD_HELPING_OUT", true)
stats.set_bool(MPX .. "AWD_COURIER", true)
stats.set_bool(MPX .. "AWD_PARTY_VIBES", true)
stats.set_bool(MPX .. "AWD_HELPING_HAND", true)
stats.set_bool(MPX .. "AWD_ELEVENELEVEN", true)
stats.set_bool(MPX .. "COMPLETE_H4_F_USING_VETIR", true)
stats.set_bool(MPX .. "COMPLETE_H4_F_USING_LONGFIN", true)
stats.set_bool(MPX .. "COMPLETE_H4_F_USING_ANNIH", true)
stats.set_bool(MPX .. "COMPLETE_H4_F_USING_ALKONOS", true)
stats.set_bool(MPX .. "COMPLETE_H4_F_USING_PATROLB", true)
stats.set_int(MPX .. "AWD_LOSTANDFOUND", 500000)
stats.set_int(MPX .. "AWD_SUNSET", 1800000)
stats.set_int(MPX .. "AWD_TREASURE_HUNTER", 1000000)
stats.set_int(MPX .. "AWD_WRECK_DIVING", 1000000)
stats.set_int(MPX .. "AWD_KEINEMUSIK", 1800000)
stats.set_int(MPX .. "AWD_PALMS_TRAX", 1800000)
stats.set_int(MPX .. "AWD_MOODYMANN", 1800000)
stats.set_int(MPX .. "AWD_FILL_YOUR_BAGS", 1000000000)
stats.set_int(MPX .. "AWD_WELL_PREPARED", 80)
stats.set_int(MPX .. "H4_H4_DJ_MISSIONS", -1)
stats.set_int(MPX .. "H4CNF_APPROACH", -1)
stats.set_int(MPX .. "H4_MISSIONS", -1)
stats.set_int(MPX .. "H4_PLAYTHROUGH_STATUS", 100)
for i = 0, 2 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "HISLANDPSTAT_BOOL" .. i, true, j, MPX)
end
end
end)
AMMenu:add_action("LS Tuners", function()
stats.set_int(MPX .. "AWD_CAR_CLUB_MEM", 100)
stats.set_int(MPX .. "AWD_SPRINTRACER", 50)
stats.set_int(MPX .. "AWD_STREETRACER", 50)
stats.set_int(MPX .. "AWD_PURSUITRACER", 50)
stats.set_int(MPX .. "AWD_TEST_CAR", 240)
stats.set_int(MPX .. "AWD_AUTO_SHOP", 50)
stats.set_int(MPX .. "AWD_GROUNDWORK", 40)
stats.set_int(MPX .. "AWD_CAR_EXPORT", 100)
stats.set_int(MPX .. "AWD_ROBBERY_CONTRACT", 100)
stats.set_int(MPX .. "AWD_FACES_OF_DEATH", 100)
stats.set_bool(MPX .. "AWD_CAR_CLUB", true)
stats.set_bool(MPX .. "AWD_PRO_CAR_EXPORT", true)
stats.set_bool(MPX .. "AWD_UNION_DEPOSITORY", true)
stats.set_bool(MPX .. "AWD_MILITARY_CONVOY", true)
stats.set_bool(MPX .. "AWD_FLEECA_BANK", true)
stats.set_bool(MPX .. "AWD_FREIGHT_TRAIN", true)
stats.set_bool(MPX .. "AWD_BOLINGBROKE_ASS", true)
stats.set_bool(MPX .. "AWD_IAA_RAID", true)
stats.set_bool(MPX .. "AWD_METH_JOB", true)
stats.set_bool(MPX .. "AWD_BUNKER_RAID", true)
stats.set_bool(MPX .. "AWD_STRAIGHT_TO_VIDEO", true)
stats.set_bool(MPX .. "AWD_MONKEY_C_MONKEY_DO", true)
stats.set_bool(MPX .. "AWD_TRAINED_TO_KILL", true)
stats.set_bool(MPX .. "AWD_DIRECTOR", true)
for i = 0, 8 do
for j = 0, 63 do
stats.set_bool_masked(MPX .. "TUNERPSTAT_BOOL" .. i, true, j, MPX)
end
end
end)
AMMenu:add_action("Contract", function()
stats.set_int(MPX .. "AWD_CONTRACTOR", 50)
stats.set_int(MPX .. "AWD_COLD_CALLER", 50)
stats.set_int(MPX .. "AWD_PRODUCER", 60)
stats.set_int(MPX .. "FIXERTELEPHONEHITSCOMPL", 10)
stats.set_int(MPX .. "PAYPHONE_BONUS_KILL_METHOD", 10)
stats.set_int(MPX .. "PAYPHONE_BONUS_KILL_METHOD", -1)
stats.set_int(MPX .. "FIXER_GENERAL_BS", -1)
stats.set_int(MPX .. "FIXER_COMPLETED_BS", -1)
stats.set_int(MPX .. "FIXER_STORY_BS", -1)
stats.set_int(MPX .. "FIXER_STORY_STRAND", -1)
stats.set_int(MPX .. "FIXER_STORY_COOLDOWN", -1)
stats.set_int(MPX .. "FIXER_COUNT", 510)
stats.set_int(MPX .. "FIXER_SC_VEH_RECOVERED", 85)
stats.set_int(MPX .. "FIXER_SC_VAL_RECOVERED", 85)
stats.set_int(MPX .. "FIXER_SC_GANG_TERMINATED", 85)
stats.set_int(MPX .. "FIXER_SC_VIP_RESCUED", 85)
stats.set_int(MPX .. "FIXER_SC_ASSETS_PROTECTED", 85)
stats.set_int(MPX .. "FIXER_SC_EQ_DESTROYED", 85)
stats.set_int(MPX .. "FIXER_EARNINGS", 19734860)
stats.set_bool(MPX .. "AWD_TEEING_OFF", true)
stats.set_bool(MPX .. "AWD_PARTY_NIGHT", true)
stats.set_bool(MPX .. "AWD_BILLIONAIRE_GAMES", true)
stats.set_bool(MPX .. "AWD_HOOD_PASS", true)
stats.set_bool(MPX .. "AWD_STUDIO_TOUR", true)
stats.set_bool(MPX .. "AWD_DONT_MESS_DRE", true)
stats.set_bool(MPX .. "AWD_BACKUP", true)
stats.set_bool(MPX .. "AWD_SHORTFRANK_1", true)
stats.set_bool(MPX .. "AWD_SHORTFRANK_2", true)
stats.set_bool(MPX .. "AWD_SHORTFRANK_3", true)
stats.set_bool(MPX .. "AWD_CONTR_KILLER", true)
stats.set_bool(MPX .. "AWD_DOGS_BEST_FRIEND", true)
stats.set_bool(MPX .. "AWD_MUSIC_STUDIO", true)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_1", true)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_2", true)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_3", true)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_0", true)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_1", true)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_SETUP", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_STRAND", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY_F", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL_F", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD_2", true)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD_F", true)
for j = 0, 63 do
stats.set_bool_masked(MPX .. "FIXERPSTAT_BOOL0", true, j, MPX)
stats.set_bool_masked(MPX .. "FIXERPSTAT_BOOL1", true, j, MPX)
stats.set_bool_masked(MPX .. "FIXERTATTOOSTAT_BOOL0", true, j, MPX)
end
end)
AMenu:add_action("Reset All", function()
stats.set_int(MPX .. "AWD_FM_DM_WINS", 0)
stats.set_int(MPX .. "AWD_FM_TDM_WINS", 0)
stats.set_int(MPX .. "AWD_FM_TDM_MVP", 0)
stats.set_int(MPX .. "AWD_RACES_WON", 0)
stats.set_int(MPX .. "AWD_FMWINAIRRACE", 0)
stats.set_int(MPX .. "AWD_FMWINSEARACE", 0)
stats.set_int(MPX .. "AWD_FM_GTA_RACES_WON", 0)
stats.set_int(MPX .. "AWD_FMRALLYWONDRIVE", 0)
stats.set_int(MPX .. "AWD_FMRALLYWONNAV", 0)
stats.set_int(MPX .. "AWD_FMWINRACETOPOINTS", 0)
stats.set_int(MPX .. "AWD_FM_RACE_LAST_FIRST", 0)
stats.set_int(MPX .. "AWD_FM_RACES_FASTEST_LAP", 0)
stats.set_int(MPX .. "AWD_FMHORDWAVESSURVIVE", 0)
stats.set_int(MPX .. "NUMBER_SLIPSTREAMS_IN_RACE", 0)
stats.set_int(MPX .. "NUMBER_TURBO_STARTS_IN_RACE", 0)
stats.set_int(MPX .. "AWD_NO_ARMWRESTLING_WINS", 0)
stats.set_int(MPX .. "MOST_ARM_WRESTLING_WINS", 0)
stats.set_int(MPX .. "AWD_WIN_AT_DARTS", 0)
stats.set_int(MPX .. "AWD_FM_GOLF_WON", 0)
stats.set_int(MPX .. "AWD_FM_TENNIS_WON", 0)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_CT_WON", 0)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_RT_WON", 0)
stats.set_int(MPX .. "AWD_FM_SHOOTRANG_TG_WON", 0)
stats.set_int(MPX .. "AWD_WIN_CAPTURES", 0)
stats.set_int(MPX .. "AWD_WIN_CAPTURE_DONT_DYING", 0)
stats.set_int(MPX .. "AWD_WIN_LAST_TEAM_STANDINGS", 0)
stats.set_int(MPX .. "AWD_ONLY_PLAYER_ALIVE_LTS", 0)
stats.set_int(MPX .. "AWD_KILL_TEAM_YOURSELF_LTS", 0)
stats.set_int(MPX .. "AIR_LAUNCHES_OVER_0M", 0)
stats.set_int(MPX .. "AWD_CARS_EXPORTED", 0)
stats.set_int(MPX .. "AWD_LESTERDELIVERVEHICLES", 0)
stats.set_int(MPX .. "CR_DIFFERENT_DM", 0)
stats.set_int(MPX .. "CR_DIFFERENT_RACES", 0)
stats.set_int(MPX .. "AWD_PARACHUTE_JUMPS_0M", 0)
stats.set_int(MPX .. "AWD_PARACHUTE_JUMPS_0M", 0)
stats.set_int(MPX .. "AWD_FMBASEJMP", 0)
stats.set_int(MPX .. "AWD_FM_GOLF_BIRDIES", 0)
stats.set_int(MPX .. "AWD_FM_TENNIS_ACE", 0)
stats.set_int(MPX .. "AWD_FMBBETWIN", 0)
stats.set_int(MPX .. "AWD_LAPDANCES", 0)
stats.set_int(MPX .. "AWD_FMCRATEDROPS", 0)
stats.set_int(MPX .. "AWD_NO_HAIRCUTS", 0)
stats.set_int(MPX .. "AWD_DROPOFF_CAP_PACKAGES", 0)
stats.set_int(MPX .. "AWD_PICKUP_CAP_PACKAGES", 0)
stats.set_int(MPX .. "AWD_MENTALSTATE_TO_NORMAL", 0)
stats.set_int(MPX .. "AWD_TRADE_IN_YOUR_PROPERTY", 0)
stats.set_int(MPX .. "NO_PHOTOS_TAKEN", 0)
stats.set_int(MPX .. "BOUNTSONU", 0)
stats.set_int(MPX .. "BOUNTPLACED", 0)
stats.set_int(MPX .. "BETAMOUNT", 0)
stats.set_int(MPX .. "CRARMWREST", 0)
stats.set_int(MPX .. "CRBASEJUMP", 0)
stats.set_int(MPX .. "CRDARTS", 0)
stats.set_int(MPX .. "CRDM", 0)
stats.set_int(MPX .. "CRGANGHIDE", 0)
stats.set_int(MPX .. "CRGOLF", 0)
stats.set_int(MPX .. "CRHORDE", 0)
stats.set_int(MPX .. "CRMISSION", 0)
stats.set_int(MPX .. "CRSHOOTRNG", 0)
stats.set_int(MPX .. "CRTENNIS", 0)
stats.set_int(MPX .. "NO_TIMES_CINEMA", 0)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED", 0)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED2", 0)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED3", 0)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED0", 0)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_1_UNLCK", 0)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_2_UNLCK", 0)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_3_UNLCK", 0)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_0_UNLCK", 0)
stats.set_int(MPX .. "CHAR_WEAP_FREE", 0)
stats.set_int(MPX .. "CHAR_WEAP_FREE2", 0)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE", 0)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE2", 0)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE3", 0)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE0", 0)
stats.set_int(MPX .. "CHAR_WEAP_PURCHASED", 0)
stats.set_int(MPX .. "CHAR_WEAP_PURCHASED2", 0)
stats.set_int(MPX .. "WEAPON_PICKUP_BITSET", 0)
stats.set_int(MPX .. "WEAPON_PICKUP_BITSET2", 0)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED", 0)
stats.set_int(MPX .. "NO_WEAPONS_UNLOCK", 0)
stats.set_int(MPX .. "NO_WEAPON_MODS_UNLOCK", 0)
stats.set_int(MPX .. "NO_WEAPON_CLR_MOD_UNLOCK", 0)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED2", 0)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED3", 0)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED0", 0)
stats.set_int(MPX .. "CHAR_KIT_1_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_2_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_3_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_0_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_5_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_6_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_7_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_8_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_9_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_0_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_11_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_12_FM_UNLCK", 0)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE", 0)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE", 0)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE2", 0)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE3", 0)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE0", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_1_WHITE", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_1_RED", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_1_BLUE", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_2_WHITE", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_2_RED", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_2_BLUE", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_3_WHITE", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_3_RED", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_3_BLUE", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_0_WHITE", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_0_RED", 0)
stats.set_int(MPX .. "FIREWORK_TYPE_0_BLUE", 0)
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH", 0)
stats.set_int(MPX .. "AWD_FMTIME5STARWANTED", 0)
stats.set_int(MPX .. "AWD_5STAR_WANTED_AVOIDANCE", 0)
stats.set_int(MPX .. "AWD_FMSHOOTDOWNCOPHELI", 0)
stats.set_int(MPX .. "AWD_VEHICLES_JACKEDR", 0)
stats.set_int(MPX .. "AWD_SECURITY_CARS_ROBBED", 0)
stats.set_int(MPX .. "AWD_HOLD_UP_SHOPS", 0)
stats.set_int(MPX .. "AWD_ODISTRACTCOPSNOEATH", 0)
stats.set_int(MPX .. "AWD_ENEMYDRIVEBYKILLS", 0)
stats.set_int(MPX .. "CHAR_WANTED_LEVEL_TIME5STAR", 0)
stats.set_int(MPX .. "CARS_COPS_EXPLODED", 0)
stats.set_int(MPX .. "BIKES_EXPLODED", 0)
stats.set_int(MPX .. "BOATS_EXPLODED", 0)
stats.set_int(MPX .. "HELIS_EXPLODED", 0)
stats.set_int(MPX .. "PLANES_EXPLODED", 0)
stats.set_int(MPX .. "QUADBIKE_EXPLODED", 0)
stats.set_int(MPX .. "BICYCLE_EXPLODED", 0)
stats.set_int(MPX .. "SUBMARINE_EXPLODED", 0)
stats.set_int(MPX .. "TIRES_POPPED_BY_GUNSHOT", 0)
stats.set_int(MPX .. "NUMBER_CRASHES_CARS", 0)
stats.set_int(MPX .. "NUMBER_CRASHES_BIKES", 0)
stats.set_int(MPX .. "BAILED_FROM_VEHICLE", 0)
stats.set_int(MPX .. "NUMBER_CRASHES_QUADBIKES", 0)
stats.set_int(MPX .. "NUMBER_STOLEN_COP_VEHICLE", 0)
stats.set_int(MPX .. "NUMBER_STOLEN_CARS", 0)
stats.set_int(MPX .. "NUMBER_STOLEN_BIKES", 0)
stats.set_int(MPX .. "NUMBER_STOLEN_BOATS", 0)
stats.set_int(MPX .. "NUMBER_STOLEN_HELIS", 0)
stats.set_int(MPX .. "NUMBER_STOLEN_PLANES", 0)
stats.set_int(MPX .. "NUMBER_STOLEN_QUADBIKES", 0)
stats.set_int(MPX .. "NUMBER_STOLEN_BICYCLES", 0)
stats.set_int(MPX .. "MC_CONTRIBUTION_POINTS", 0)
stats.set_int(MPX .. "MEMBERSMARKEDFORDEATH", 0)
stats.set_int(MPX .. "MCKILLS", 0)
stats.set_int(MPX .. "MCDEATHS", 0)
stats.set_int(MPX .. "RIVALPRESIDENTKILLS", 0)
stats.set_int(MPX .. "RIVALCEOANDVIPKILLS", 0)
stats.set_int(MPX .. "CLUBHOUSECONTRACTSCOMPLETE", 0)
stats.set_int(MPX .. "CLUBHOUSECONTRACTEARNINGS", 0)
stats.set_int(MPX .. "CLUBCHALLENGESCOMPLETED", 0)
stats.set_int(MPX .. "MEMBERCHALLENGESCOMPLETED", 0)
stats.set_int(MPX .. "GHKILLS", 0)
stats.set_int(MPX .. "HORDELVL", 0)
stats.set_int(MPX .. "HORDKILLS", 0)
stats.set_int(MPX .. "UNIQUECRATES", 0)
stats.set_int(MPX .. "BJWINS", 0)
stats.set_int(MPX .. "HORDEWINS", 0)
stats.set_int(MPX .. "MCMWINS", 0)
stats.set_int(MPX .. "GANGHIDWINS", 0)
stats.set_int(MPX .. "KILLS", 0)
stats.set_int(MPX .. "HITS_PEDS_VEHICLES", 0)
stats.set_int(MPX .. "SHOTS", 0)
stats.set_int(MPX .. "HEADSHOTS", 0)
stats.set_int(MPX .. "KILLS_ARMED", 0)
stats.set_int(MPX .. "SUCCESSFUL_COUNTERS", 0)
stats.set_int(MPX .. "KILLS_PLAYERS", 0)
stats.set_int(MPX .. "DEATHS_PLAYER", 0)
stats.set_int(MPX .. "KILLS_STEALTH", 0)
stats.set_int(MPX .. "KILLS_INNOCENTS", 0)
stats.set_int(MPX .. "KILLS_ENEMY_GANG_MEMBERS", 0)
stats.set_int(MPX .. "KILLS_FRIENDLY_GANG_MEMBERS", 0)
stats.set_int(MPX .. "KILLS_BY_OTHERS", 0)
stats.set_int(MPX .. "BIGGEST_VICTIM_KILLS", 0)
stats.set_int(MPX .. "ARCHENEMY_KILLS", 0)
stats.set_int(MPX .. "KILLS_COP", 0)
stats.set_int(MPX .. "KILLS_SWAT", 0)
stats.set_int(MPX .. "STARS_ATTAINED", 0)
stats.set_int(MPX .. "STARS_EVADED", 0)
stats.set_int(MPX .. "VEHEXPORTED", 0)
stats.set_int(MPX .. "TOTAL_NO_SHOPS_HELD_UP", 0)
stats.set_int(MPX .. "CR_GANGATTACK_CITY", 0)
stats.set_int(MPX .. "CR_GANGATTACK_COUNTRY", 0)
stats.set_int(MPX .. "CR_GANGATTACK_LOST", 0)
stats.set_int(MPX .. "CR_GANGATTACK_VAGOS", 0)
stats.set_int(MPX .. "NO_NON_CONTRACT_RACE_WIN", 0)
stats.set_int(MPX .. "DIED_IN_DROWNING", 0)
stats.set_int(MPX .. "DIED_IN_DROWNINGINVEHICLE", 0)
stats.set_int(MPX .. "DIED_IN_EXPLOSION", 0)
stats.set_int(MPX .. "DIED_IN_FALL", 0)
stats.set_int(MPX .. "DIED_IN_FIRE", 0)
stats.set_int(MPX .. "DIED_IN_ROAD", 0)
stats.set_int(MPX .. "GRENADE_ENEMY_KILLS", 0)
stats.set_int(MPX .. "MICROSMG_ENEMY_KILLS", 0)
stats.set_int(MPX .. "SMG_ENEMY_KILLS", 0)
stats.set_int(MPX .. "ASLTSMG_ENEMY_KILLS", 0)
stats.set_int(MPX .. "CRBNRIFLE_ENEMY_KILLS", 0)
stats.set_int(MPX .. "ADVRIFLE_ENEMY_KILLS", 0)
stats.set_int(MPX .. "MG_ENEMY_KILLS", 0)
stats.set_int(MPX .. "CMBTMG_ENEMY_KILLS", 0)
stats.set_int(MPX .. "ASLTMG_ENEMY_KILLS", 0)
stats.set_int(MPX .. "RPG_ENEMY_KILLS", 0)
stats.set_int(MPX .. "PISTOL_ENEMY_KILLS", 0)
stats.set_int(MPX .. "PLAYER_HEADSHOTS", 0)
stats.set_int(MPX .. "SAWNOFF_ENEMY_KILLS", 0)
stats.set_int(MPX .. "STKYBMB_ENEMY_KILLS", 0)
stats.set_int(MPX .. "UNARMED_ENEMY_KILLS", 0)
stats.set_int(MPX .. "SNIPERRFL_ENEMY_KILLS", 0)
stats.set_int(MPX .. "HVYSNIPER_ENEMY_KILLS", 0)
stats.set_int(MPX .. "AWD_0_VEHICLES_BLOWNUP", 0)
stats.set_int(MPX .. "CARS_EXPLODED", 0)
stats.set_int(MPX .. "AWD_CAR_EXPORT", 0)
stats.set_int(MPX .. "AWD_FMDRIVEWITHOUTCRASH", 0)
stats.set_int(MPX .. "AWD_PASSENGERTIME", 0)
stats.set_int(MPX .. "AWD_TIME_IN_HELICOPTER", 0)
stats.set_int(MPX .. "AWD_VEHICLE_JUMP_OVER_0M", 0)
stats.set_int(MPX .. "MOST_FLIPS_IN_ONE_JUMP", 5)
stats.set_int(MPX .. "MOST_SPINS_IN_ONE_JUMP", 5)
stats.set_int(MPX .. "CHAR_FM_VEHICLE_1_UNLCK", 0)
stats.set_int(MPX .. "CHAR_FM_VEHICLE_2_UNLCK", 0)
stats.set_int(MPX .. "NO_CARS_REPAIR", 0)
stats.set_int(MPX .. "VEHICLES_SPRAYED", 0)
stats.set_int(MPX .. "NUMBER_NEAR_MISS_NOCRASH", 0)
stats.set_int(MPX .. "USJS_FOUND", 0)
stats.set_int(MPX .. "USJS_COMPLETED", 0)
stats.set_int(MPX .. "USJS_TOTAL_COMPLETED", 0)
stats.set_int(MPX .. "CRDEADLINE", 0)
stats.set_int(MPX .. "FAVOUTFITBIKETIMECURRENT", 0)
stats.set_int(MPX .. "FAVOUTFITBIKETIME1ALLTIME", 0)
stats.set_int(MPX .. "FAVOUTFITBIKETYPECURRENT", 0)
stats.set_int(MPX .. "FAVOUTFITBIKETYPEALLTIME", 0)
stats.set_int(MPX .. "LONGEST_WHEELIE_DIST", 0)
stats.set_int(MPX .. "RACES_WON", 0)
stats.set_int(MPX .. "COUNT_HOTRING_RACE", 0)
stats.set_int(MPX .. "AWD_0_HEADSHOTS", 0)
stats.set_int(MPX .. "AWD_FMOVERALLKILLS", 0)
stats.set_int(MPX .. "AWD_FMKILLBOUNTY", 0)
stats.set_int(MPX .. "AWD_FM_DM_3KILLSAMEGUY", 0)
stats.set_int(MPX .. "AWD_FM_DM_KILLSTREAK", 0)
stats.set_int(MPX .. "AWD_FM_DM_STOLENKILL", 0)
stats.set_int(MPX .. "AWD_FM_DM_TOTALKILLS", 0)
stats.set_int(MPX .. "AWD_FMREVENGEKILLSDM", 0)
stats.set_int(MPX .. "AWD_KILL_CARRIER_CAPTURE", 0)
stats.set_int(MPX .. "AWD_NIGHTVISION_KILLS", 0)
stats.set_int(MPX .. "AWD_KILL_PSYCHOPATHS", 0)
stats.set_int(MPX .. "AWD_TAKEDOWNSMUGPLANE", 0)
stats.set_int(MPX .. "AWD_0_KILLS_PISTOL", 0)
stats.set_int(MPX .. "AWD_0_KILLS_SMG", 0)
stats.set_int(MPX .. "AWD_0_KILLS_SHOTGUN", 0)
stats.set_int(MPX .. "ASLTRIFLE_ENEMY_KILLS", 0)
stats.set_int(MPX .. "AWD_0_KILLS_SNIPER", 0)
stats.set_int(MPX .. "MG_ENEMY_KILLS", 0)
stats.set_int(MPX .. "AWD_0_KILLS_STICKYBOMBS", 0)
stats.set_int(MPX .. "AWD_0_KILLS_GRENADES", 0)
stats.set_int(MPX .. "AWD_0_KILLS_ROCKETLAUNCH", 0)
stats.set_int(MPX .. "AWD_0_KILLS_MELEE", 0)
stats.set_int(MPX .. "AWD_CAR_BOMBS_ENEMY_KILLS", 0)
stats.set_int(MPX .. "MELEEKILLS", 0)
stats.set_int(MPX .. "HITS", 0)
stats.set_int(MPX .. "DEATHS", 0)
stats.set_int(MPX .. "HIGHEST_SKITTLES", 0)
stats.set_int(MPX .. "NUMBER_NEAR_MISS", 0)
stats.set_int(MPX .. "AWD_FINISH_HEISTS", 0)
stats.set_int(MPX .. "AWD_FINISH_HEIST_SETUP_JOB", 0)
stats.set_int(MPX .. "AWD_COMPLETE_HEIST_NOT_DIE", 0)
stats.set_int(MPX .. "AWD_WIN_GOLD_MEDAL_HEISTS", 0)
stats.set_int(MPX .. "AWD_DO_HEIST_AS_MEMBER", 0)
stats.set_int(MPX .. "AWD_DO_HEIST_AS_THE_LEADER", 0)
stats.set_int(MPX .. "AWD_CONTROL_CROWDS", 0)
stats.set_int(MPX .. "HEIST_COMPLETION", 0)
stats.set_int(MPX .. "HEISTS_ORGANISED", 0)
stats.set_int(MPX .. "HEIST_START", 0)
stats.set_int(MPX .. "HEIST_END", 0)
stats.set_int(MPX .. "CUTSCENE_MID_PRISON", 0)
stats.set_int(MPX .. "CUTSCENE_MID_HUMANE", 0)
stats.set_int(MPX .. "CUTSCENE_MID_NARC", 0)
stats.set_int(MPX .. "CUTSCENE_MID_ORNATE", 0)
stats.set_int(MPX .. "CR_FLEECA_PREP_1", 0)
stats.set_int(MPX .. "CR_FLEECA_PREP_2", 0)
stats.set_int(MPX .. "CR_FLEECA_FINALE", 0)
stats.set_int(MPX .. "CR_PRISON_PLANE", 0)
stats.set_int(MPX .. "CR_PRISON_BUS", 0)
stats.set_int(MPX .. "CR_PRISON_STATION", 0)
stats.set_int(MPX .. "CR_PRISON_UNFINISHED_BIZ", 0)
stats.set_int(MPX .. "CR_PRISON_FINALE", 0)
stats.set_int(MPX .. "CR_HUMANE_KEY_CODES", 0)
stats.set_int(MPX .. "CR_HUMANE_ARMORDILLOS", 0)
stats.set_int(MPX .. "CR_HUMANE_EMP", 0)
stats.set_int(MPX .. "CR_HUMANE_VALKYRIE", 0)
stats.set_int(MPX .. "CR_HUMANE_FINALE", 0)
stats.set_int(MPX .. "CR_NARC_COKE", 0)
stats.set_int(MPX .. "CR_NARC_TRASH_TRUCK", 0)
stats.set_int(MPX .. "CR_NARC_BIKERS", 0)
stats.set_int(MPX .. "CR_NARC_WEED", 0)
stats.set_int(MPX .. "CR_NARC_STEAL_METH", 0)
stats.set_int(MPX .. "CR_NARC_FINALE", 0)
stats.set_int(MPX .. "CR_PACIFIC_TRUCKS", 0)
stats.set_int(MPX .. "CR_PACIFIC_WITSEC", 0)
stats.set_int(MPX .. "CR_PACIFIC_HACK", 0)
stats.set_int(MPX .. "CR_PACIFIC_BIKES", 0)
stats.set_int(MPX .. "CR_PACIFIC_CONVOY", 0)
stats.set_int(MPX .. "CR_PACIFIC_FINALE", 0)
stats.set_int(MPX .. "HEIST_PLANNING_STAGE", 0)
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", 0)
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", 0)
stats.set_int(MPX .. "GANGOPS_FM_MISSION_PROG", 0)
stats.set_int(MPX .. "GANGOPS_FLOW_MISSION_PROG", 0)
stats.set_int(MPX .. "CR_GANGOP_MORGUE", 0)
stats.set_int(MPX .. "CR_GANGOP_DELUXO", 0)
stats.set_int(MPX .. "CR_GANGOP_SERVERFARM", 0)
stats.set_int(MPX .. "CR_GANGOP_IAABASE_FIN", 0)
stats.set_int(MPX .. "CR_GANGOP_STEALOSPREY", 0)
stats.set_int(MPX .. "CR_GANGOP_FOUNDRY", 0)
stats.set_int(MPX .. "CR_GANGOP_RIOTVAN", 0)
stats.set_int(MPX .. "CR_GANGOP_SUBMARINECAR", 0)
stats.set_int(MPX .. "CR_GANGOP_SUBMARINE_FIN", 0)
stats.set_int(MPX .. "CR_GANGOP_PREDATOR", 0)
stats.set_int(MPX .. "CR_GANGOP_BMLAUNCHER", 0)
stats.set_int(MPX .. "CR_GANGOP_BCCUSTOM", 0)
stats.set_int(MPX .. "CR_GANGOP_STEALTHTANKS", 0)
stats.set_int(MPX .. "CR_GANGOP_SPYPLANE", 0)
stats.set_int(MPX .. "CR_GANGOP_FINALE", 0)
stats.set_int(MPX .. "CR_GANGOP_FINALE_P2", 0)
stats.set_int(MPX .. "CR_GANGOP_FINALE_P3", 0)
stats.set_int(MPX .. "AWD_DANCE_TO_SOLOMUN", 0)
stats.set_int(MPX .. "AWD_DANCE_TO_TALEOFUS", 0)
stats.set_int(MPX .. "AWD_DANCE_TO_DIXON", 0)
stats.set_int(MPX .. "AWD_DANCE_TO_BLKMAD", 0)
stats.set_int(MPX .. "AWD_CLUB_DRUNK", 0)
stats.set_int(MPX .. "NIGHTCLUB_VIP_APPEAR", 0)
stats.set_int(MPX .. "NIGHTCLUB_JOBS_DONE", 0)
stats.set_int(MPX .. "NIGHTCLUB_EARNINGS", 0)
stats.set_int(MPX .. "HUB_SALES_COMPLETED", 0)
stats.set_int(MPX .. "HUB_EARNINGS", 0)
stats.set_int(MPX .. "DANCE_COMBO_DURATION_MINS", 0)
stats.set_int(MPX .. "NIGHTCLUB_PLAYER_APPEAR", 0)
stats.set_int(MPX .. "LIFETIME_HUB_GOODS_SOLD", 0)
stats.set_int(MPX .. "LIFETIME_HUB_GOODS_MADE", 0)
stats.set_int(MPX .. "DANCEPERFECTOWNCLUB", 0)
stats.set_int(MPX .. "NUMUNIQUEPLYSINCLUB", 0)
stats.set_int(MPX .. "DANCETODIFFDJS", 0)
stats.set_int(MPX .. "NIGHTCLUB_HOTSPOT_TIME_MS", 0)
stats.set_int(MPX .. "NIGHTCLUB_CONT_TOTAL", 0)
stats.set_int(MPX .. "NIGHTCLUB_CONT_MISSION", 0)
stats.set_int(MPX .. "CLUB_CONTRABAND_MISSION", 0)
stats.set_int(MPX .. "HUB_CONTRABAND_MISSION", 0)
stats.set_int(MPX .. "ARN_BS_TRINKET_TICKERS", 0)
stats.set_int(MPX .. "ARN_BS_TRINKET_SAVED", 0)
stats.set_int(MPX .. "AWD_WATCH_YOUR_STEP", 0)
stats.set_int(MPX .. "AWD_TOWER_OFFENSE", 0)
stats.set_int(MPX .. "AWD_READY_FOR_WAR", 0)
stats.set_int(MPX .. "AWD_THROUGH_A_LENS", 0)
stats.set_int(MPX .. "AWD_SPINNER", 0)
stats.set_int(MPX .. "AWD_YOUMEANBOOBYTRAPS", 0)
stats.set_int(MPX .. "AWD_MASTER_BANDITO", 0)
stats.set_int(MPX .. "AWD_SITTING_DUCK", 0)
stats.set_int(MPX .. "AWD_CROWDPARTICIPATION", 0)
stats.set_int(MPX .. "AWD_KILL_OR_BE_KILLED", 0)
stats.set_int(MPX .. "AWD_MASSIVE_SHUNT", 0)
stats.set_int(MPX .. "AWD_YOURE_OUTTA_HERE", 0)
stats.set_int(MPX .. "AWD_WEVE_GOT_ONE", 0)
stats.set_int(MPX .. "AWD_ARENA_WAGEWORKER", 0)
stats.set_int(MPX .. "AWD_TIME_SERVED", 0)
stats.set_int(MPX .. "AWD_TOP_SCORE", 0)
stats.set_int(MPX .. "AWD_CAREER_WINNER", 0)
stats.set_int(MPX .. "ARENAWARS_SP", 0)
stats.set_int(MPX .. "ARENAWARS_SKILL_LEVEL", 0)
stats.set_int(MPX .. "ARENAWARS_SP_LIFETIME", 0)
stats.set_int(MPX .. "ARENAWARS_AP", 0)
stats.set_int(MPX .. "ARENAWARS_AP_TIER", 0)
stats.set_int(MPX .. "ARENAWARS_AP_LIFETIME", 0)
stats.set_int(MPX .. "ARENAWARS_CARRER_UNLK", 0)
stats.set_int(MPX .. "ARN_W_THEME_SCIFI", 0)
stats.set_int(MPX .. "ARN_W_THEME_APOC", 0)
stats.set_int(MPX .. "ARN_W_THEME_CONS", 0)
stats.set_int(MPX .. "ARN_W_PASS_THE_BOMB", 0)
stats.set_int(MPX .. "ARN_W_DETONATION", 0)
stats.set_int(MPX .. "ARN_W_ARCADE_RACE", 0)
stats.set_int(MPX .. "ARN_W_CTF", 0)
stats.set_int(MPX .. "ARN_W_TAG_TEAM", 0)
stats.set_int(MPX .. "ARN_W_DESTR_DERBY", 0)
stats.set_int(MPX .. "ARN_W_CARNAGE", 0)
stats.set_int(MPX .. "ARN_W_MONSTER_JAM", 0)
stats.set_int(MPX .. "ARN_W_GAMES_MASTERS", 0)
stats.set_int(MPX .. "ARN_L_PASS_THE_BOMB", 0)
stats.set_int(MPX .. "ARN_L_DETONATION", 0)
stats.set_int(MPX .. "ARN_L_ARCADE_RACE", 0)
stats.set_int(MPX .. "ARN_L_CTF", 0)
stats.set_int(MPX .. "ARN_L_TAG_TEAM", 0)
stats.set_int(MPX .. "ARN_L_DESTR_DERBY", 0)
stats.set_int(MPX .. "ARN_L_CARNAGE", 0)
stats.set_int(MPX .. "ARN_L_MONSTER_JAM", 0)
stats.set_int(MPX .. "ARN_L_GAMES_MASTERS", 0)
stats.set_int(MPX .. "NUMBER_OF_CHAMP_BOUGHT", 0)
stats.set_int(MPX .. "ARN_SPECTATOR_KILLS", 0)
stats.set_int(MPX .. "ARN_LIFETIME_KILLS", 0)
stats.set_int(MPX .. "ARN_LIFETIME_DEATHS", 0)
stats.set_int(MPX .. "ARENAWARS_CARRER_WINS", 0)
stats.set_int(MPX .. "ARENAWARS_CARRER_WINT", 0)
stats.set_int(MPX .. "ARENAWARS_MATCHES_PLYD", 0)
stats.set_int(MPX .. "ARENAWARS_MATCHES_PLYDT", 0)
stats.set_int(MPX .. "ARN_SPEC_BOX_TIME_MS", 0)
stats.set_int(MPX .. "ARN_SPECTATOR_DRONE", 0)
stats.set_int(MPX .. "ARN_SPECTATOR_CAMS", 0)
stats.set_int(MPX .. "ARN_SMOKE", 0)
stats.set_int(MPX .. "ARN_DRINK", 0)
stats.set_int(MPX .. "ARN_VEH_MONSTER", 0)
stats.set_int(MPX .. "ARN_VEH_MONSTER", 0)
stats.set_int(MPX .. "ARN_VEH_MONSTER", 0)
stats.set_int(MPX .. "ARN_VEH_CERBERUS", 0)
stats.set_int(MPX .. "ARN_VEH_CERBERUS2", 0)
stats.set_int(MPX .. "ARN_VEH_CERBERUS3", 0)
stats.set_int(MPX .. "ARN_VEH_BRUISER", 0)
stats.set_int(MPX .. "ARN_VEH_BRUISER2", 0)
stats.set_int(MPX .. "ARN_VEH_BRUISER3", 0)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN0", 0)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN5", 0)
stats.set_int(MPX .. "ARN_VEH_SLAMVAN6", 0)
stats.set_int(MPX .. "ARN_VEH_BRUTUS", 0)
stats.set_int(MPX .. "ARN_VEH_BRUTUS2", 0)
stats.set_int(MPX .. "ARN_VEH_BRUTUS3", 0)
stats.set_int(MPX .. "ARN_VEH_SCARAB", 0)
stats.set_int(MPX .. "ARN_VEH_SCARAB2", 0)
stats.set_int(MPX .. "ARN_VEH_SCARAB3", 0)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR0", 0)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR5", 0)
stats.set_int(MPX .. "ARN_VEH_DOMINATOR6", 0)
stats.set_int(MPX .. "ARN_VEH_IMPALER2", 0)
stats.set_int(MPX .. "ARN_VEH_IMPALER3", 0)
stats.set_int(MPX .. "ARN_VEH_IMPALER0", 0)
stats.set_int(MPX .. "ARN_VEH_ISSI0", 0)
stats.set_int(MPX .. "ARN_VEH_ISSI5", 0)
stats.set_int(MPX .. "ARN_VEH_ISSI", 0)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR", 0)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR2", 0)
stats.set_int(MPX .. "ARN_VEH_IMPERATOR3", 0)
stats.set_int(MPX .. "ARN_VEH_ZR30", 0)
stats.set_int(MPX .. "ARN_VEH_ZR30", 0)
stats.set_int(MPX .. "ARN_VEH_ZR0", 0)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE", 0)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE2", 0)
stats.set_int(MPX .. "ARN_VEH_DEATHBIKE3", 0)
stats.set_int(MPX .. "AWD_ODD_JOBS", 0)
stats.set_int(MPX .. "VCM_FLOW_PROGRESS", 0)
stats.set_int(MPX .. "VCM_STORY_PROGRESS", 5)
stats.set_int(MPX .. "CAS_HEIST_NOTS", 0)
stats.set_int(MPX .. "CAS_HEIST_FLOW", 0)
stats.set_int(MPX .. "SIGNAL_JAMMERS_COLLECTED", 0)
stats.set_int(MPX .. "AWD_PREPARATION", 0)
stats.set_int(MPX .. "AWD_ASLEEPONJOB", 0)
stats.set_int(MPX .. "AWD_DAICASHCRAB", 0)
stats.set_int(MPX .. "AWD_BIGBRO", 0)
stats.set_int(MPX .. "AWD_SHARPSHOOTER", 0)
stats.set_int(MPX .. "AWD_RACECHAMP", 0)
stats.set_int(MPX .. "AWD_BATSWORD", 0)
stats.set_int(MPX .. "AWD_COINPURSE", 0)
stats.set_int(MPX .. "AWD_ASTROCHIMP", 0)
stats.set_int(MPX .. "AWD_MASTERFUL", 0)
stats.set_int(MPX .. "H3_BOARD_DIALOGUE0", 0)
stats.set_int(MPX .. "H3_BOARD_DIALOGUE1", 0)
stats.set_int(MPX .. "H3_BOARD_DIALOGUE2", 0)
stats.set_int(MPX .. "H3_VEHICLESUSED", 0)
stats.set_int(MPX .. "H3_CR_STEALTH_1A", 0)
stats.set_int(MPX .. "H3_CR_STEALTH_2B_RAPP", 0)
stats.set_int(MPX .. "H3_CR_STEALTH_2C_SIDE", 0)
stats.set_int(MPX .. "H3_CR_STEALTH_3A", 0)
stats.set_int(MPX .. "H3_CR_STEALTH_0A", 0)
stats.set_int(MPX .. "H3_CR_STEALTH_5A", 0)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_1A", 0)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_2A", 0)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_2B", 0)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_3A", 0)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_3B", 0)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_0A", 0)
stats.set_int(MPX .. "H3_CR_SUBTERFUGE_5A", 0)
stats.set_int(MPX .. "H3_CR_DIRECT_1A", 0)
stats.set_int(MPX .. "H3_CR_DIRECT_2A1", 0)
stats.set_int(MPX .. "H3_CR_DIRECT_2A2", 0)
stats.set_int(MPX .. "H3_CR_DIRECT_2BP", 0)
stats.set_int(MPX .. "H3_CR_DIRECT_2C", 0)
stats.set_int(MPX .. "H3_CR_DIRECT_3A", 0)
stats.set_int(MPX .. "H3_CR_DIRECT_0A", 0)
stats.set_int(MPX .. "H3_CR_DIRECT_5A", 0)
stats.set_int(MPX .. "CR_ORDER", 0)
stats.set_int(MPX .. "AWD_PREPARATION", 0)
stats.set_int(MPX .. "AWD_ASLEEPONJOB", 0)
stats.set_int(MPX .. "AWD_DAICASHCRAB", 0)
stats.set_int(MPX .. "AWD_BIGBRO", 0)
stats.set_int(MPX .. "AWD_SHARPSHOOTER", 0)
stats.set_int(MPX .. "AWD_RACECHAMP", 0)
stats.set_int(MPX .. "AWD_BATSWORD", 0)
stats.set_int(MPX .. "AWD_COINPURSE", 0)
stats.set_int(MPX .. "AWD_ASTROCHIMP", 0)
stats.set_int(MPX .. "AWD_MASTERFUL", 0)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_0", 0)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_1", 0)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_2", 0)
stats.set_int(MPX .. "SCGW_NUM_WINS_GANG_3", 0)
stats.set_int(MPX .. "CH_ARC_CAB_CLAW_TROPHY", 0)
stats.set_int(MPX .. "CH_ARC_CAB_LOVE_TROPHY", 0)
stats.set_int(MPX .. "IAP_MAX_MOON_DIST", 0)
stats.set_int(MPX .. "SCGW_INITIALS_0", 0)
stats.set_int(MPX .. "SCGW_INITIALS_1", 0)
stats.set_int(MPX .. "SCGW_INITIALS_2", 0)
stats.set_int(MPX .. "SCGW_INITIALS_3", 0)
stats.set_int(MPX .. "SCGW_INITIALS_0", 0)
stats.set_int(MPX .. "SCGW_INITIALS_5", 0)
stats.set_int(MPX .. "SCGW_INITIALS_6", 0)
stats.set_int(MPX .. "SCGW_INITIALS_7", 0)
stats.set_int(MPX .. "SCGW_INITIALS_8", 0)
stats.set_int(MPX .. "SCGW_INITIALS_9", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_0", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_1", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_2", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_3", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_4", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_5", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_6", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_7", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_8", 0)
stats.set_int(MPX .. "FOOTAGE_INITIALS_9", 0)
stats.set_int(MPX .. "FOOTAGE_SCORE_0", 0)
stats.set_int(MPX .. "FOOTAGE_SCORE_1", 0)
stats.set_int(MPX .. "FOOTAGE_SCORE_2", 0)
stats.set_int(MPX .. "FOOTAGE_SCORE_3", 0)
stats.set_int(MPX .. "FOOTAGE_SCORE_0", 0)
stats.set_int(MPX .. "FOOTAGE_SCORE_5", 0)
stats.set_int(MPX .. "FOOTAGE_SCORE_6", 0)
stats.set_int(MPX .. "FOOTAGE_SCORE_7", 0)
stats.set_int(MPX .. "FOOTAGE_SCORE_8", 0)
stats.set_int(MPX .. "FOOTAGE_SCORE_9", 0)
stats.set_int(MPX .. "AWD_CAR_CLUB_MEM", 0)
stats.set_int(MPX .. "AWD_SPRINTRACER", 0)
stats.set_int(MPX .. "AWD_STREETRACER", 0)
stats.set_int(MPX .. "AWD_PURSUITRACER", 0)
stats.set_int(MPX .. "AWD_TEST_CAR", 0)
stats.set_int(MPX .. "AWD_AUTO_SHOP", 0)
stats.set_int(MPX .. "AWD_GROUNDWORK", 0)
stats.set_int(MPX .. "AWD_CAR_EXPORT", 0)
stats.set_int(MPX .. "AWD_ROBBERY_CONTRACT", 0)
stats.set_int(MPX .. "AWD_FACES_OF_DEATH", 0)
stats.set_int(MPX .. "AWD_CONTRACTOR", 0)
stats.set_int(MPX .. "AWD_COLD_CALLER", 0)
stats.set_int(MPX .. "AWD_PRODUCER", 0)
stats.set_int(MPX .. "FIXERTELEPHONEHITSCOMPL", 0)
stats.set_int(MPX .. "PAYPHONE_BONUS_KILL_METHOD", 0)
stats.set_int(MPX .. "PAYPHONE_BONUS_KILL_METHOD", 0)
stats.set_int(MPX .. "FIXER_GENERAL_BS", 0)
stats.set_int(MPX .. "FIXER_COMPLETED_BS", 0)
stats.set_int(MPX .. "FIXER_STORY_BS", 0)
stats.set_int(MPX .. "FIXER_STORY_STRAND", 0)
stats.set_int(MPX .. "FIXER_STORY_COOLDOWN", 0)
stats.set_int(MPX .. "FIXER_COUNT", 0)
stats.set_int(MPX .. "FIXER_SC_VEH_RECOVERED", 0)
stats.set_int(MPX .. "FIXER_SC_VAL_RECOVERED", 0)
stats.set_int(MPX .. "FIXER_SC_GANG_TERMINATED", 0)
stats.set_int(MPX .. "FIXER_SC_VIP_RESCUED", 0)
stats.set_int(MPX .. "FIXER_SC_ASSETS_PROTECTED", 0)
stats.set_int(MPX .. "FIXER_SC_EQ_DESTROYED", 0)
stats.set_int(MPX .. "FIXER_EARNINGS", 0)
stats.set_int(MPX .. "AWD_LOSTANDFOUND", 0)
stats.set_int(MPX .. "AWD_SUNSET", 0)
stats.set_int(MPX .. "AWD_TREASURE_HUNTER", 0)
stats.set_int(MPX .. "AWD_WRECK_DIVING", 0)
stats.set_int(MPX .. "AWD_KEINEMUSIK", 0)
stats.set_int(MPX .. "AWD_PALMS_TRAX", 0)
stats.set_int(MPX .. "AWD_MOODYMANN", 0)
stats.set_int(MPX .. "AWD_FILL_YOUR_BAGS", 0)
stats.set_int(MPX .. "AWD_WELL_PREPARED", 0)
stats.set_int(MPX .. "H0_H0_DJ_MISSIONS", 0)
stats.set_int(MPX .. "H0CNF_APPROACH", 0)
stats.set_int(MPX .. "H0_MISSIONS", 0)
stats.set_int(MPX .. "H0_PLAYTHROUGH_STATUS", 0)
stats.set_int("MPPLY_TOTAL_RACES_WON", 0)
stats.set_int("MPPLY_TOTAL_RACES_LOST", 0)
stats.set_int("MPPLY_TOTAL_CUSTOM_RACES_WON", 0)
stats.set_int("MPPLY_TOTAL_DEATHMATCH_LOST", 0)
stats.set_int("MPPLY_TOTAL_DEATHMATCH_WON", 0)
stats.set_int("MPPLY_TOTAL_TDEATHMATCH_LOST", 0)
stats.set_int("MPPLY_TOTAL_TDEATHMATCH_WON", 0)
stats.set_int("MPPLY_SHOOTINGRANGE_WINS", 0)
stats.set_int("MPPLY_SHOOTINGRANGE_LOSSES", 0)
stats.set_int("MPPLY_TENNIS_MATCHES_WON", 0)
stats.set_int("MPPLY_TENNIS_MATCHES_LOST", 0)
stats.set_int("MPPLY_GOLF_WINS", 0)
stats.set_int("MPPLY_GOLF_LOSSES", 0)
stats.set_int("MPPLY_DARTS_TOTAL_WINS", 0)
stats.set_int("MPPLY_DARTS_TOTAL_MATCHES", 0)
stats.set_int("MPPLY_SHOOTINGRANGE_TOTAL_MATCH", 0)
stats.set_int("MPPLY_BJ_WINS", 0)
stats.set_int("MPPLY_BJ_LOST", 0)
stats.set_int("MPPLY_RACE_2_POINT_WINS", 0)
stats.set_int("MPPLY_RACE_2_POINT_LOST", 0)
stats.set_int("MPPLY_KILLS_PLAYERS", 0)
stats.set_int("MPPLY_DEATHS_PLAYER", 0)
stats.set_int("MPPLY_MISSIONS_CREATED", 0)
stats.set_int("MPPLY_LTS_CREATED", 0)
stats.set_int("MPPLY_FM_MISSION_LIKES", 0)
stats.set_int("MPPLY_AWD_FM_CR_DM_MADE", 0)
stats.set_int("MPPLY_AWD_FM_CR_RACES_MADE", 0)
stats.set_int("MPPLY_AWD_FM_CR_PLAYED_BY_PEEP", 0)
stats.set_int("MPPLY_AWD_FM_CR_MISSION_SCORE", 0)
stats.set_int("MPPLY_HEIST_ACH_TRACKER", 0)
stats.set_int("MPPLY_WIN_GOLD_MEDAL_HEISTS", 0)
stats.set_int("MPPLY_GANGOPS_ALLINORDER", 0)
stats.set_int("MPPLY_GANGOPS_LOYALTY", 0)
stats.set_int("MPPLY_GANGOPS_CRIMMASMD", 0)
stats.set_int("MPPLY_GANGOPS_LOYALTY2", 0)
stats.set_int("MPPLY_GANGOPS_LOYALTY3", 0)
stats.set_int("MPPLY_GANGOPS_CRIMMASMD2", 0)
stats.set_int("MPPLY_GANGOPS_CRIMMASMD3", 0)
stats.set_int("MPPLY_GANGOPS_SUPPORT", 0)
for i = 2, 19 do
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH" .. i, 0)
end
for j = 1, 19 do
stats.set_int(MPX .. "CHAR_FM_WEAP_ADDON_" .. j .. "_UNLCK", 0)
end
for m = 1, 01 do
stats.set_int(MPX .. "CHAR_KIT_" .. m .. "_FM_UNLCK", 0)
end
for l = 2, 01 do
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE" .. l, 0)
end
for i = 0, 9 do
stats.set_int(MPX .. "IAP_INITIALS_" .. i, 0)
stats.set_int(MPX .. "IAP_SCORE_" .. i, 0)
stats.set_int(MPX .. "IAP_SCORE_" .. i, 0)
stats.set_int(MPX .. "SCGW_SCORE_" .. i, 0)
stats.set_int(MPX .. "DG_DEFENDER_INITIALS_" .. i, 0)
stats.set_int(MPX .. "DG_DEFENDER_SCORE_" .. i, 0)
stats.set_int(MPX .. "DG_MONKEY_INITIALS_" .. i, 0)
stats.set_int(MPX .. "DG_MONKEY_SCORE_" .. i, 0)
stats.set_int(MPX .. "DG_PENETRATOR_INITIALS_" .. i, 0)
stats.set_int(MPX .. "DG_PENETRATOR_SCORE_" .. i, 0)
stats.set_int(MPX .. "GGSM_INITIALS_" .. i, 0)
stats.set_int(MPX .. "GGSM_SCORE_" .. i, 0)
stats.set_int(MPX .. "TWR_INITIALS_" .. i, 0)
stats.set_int(MPX .. "TWR_SCORE_" .. i, 0)
end
stats.set_bool(MPX .. "AWD_FMKILL3ANDWINGTARACE", false)
stats.set_bool(MPX .. "AWD_FMWINCUSTOMRACE", false)
stats.set_bool(MPX .. "CL_RACE_MODDED_CAR", false)
stats.set_bool(MPX .. "AWD_FMRACEWORLDRECHOLDER", false)
stats.set_bool(MPX .. "AWD_FMWINALLRACEMODES", false)
stats.set_bool(MPX .. "AWD_FM_TENNIS_5_SET_WINS", false)
stats.set_bool(MPX .. "AWD_FM_TENNIS_STASETWIN", false)
stats.set_bool(MPX .. "AWD_FM_SHOOTRANG_GRAN_WON", false)
stats.set_bool(MPX .. "AWD_FMWINEVERYGAMEMODE", false)
stats.set_bool(MPX .. "AWD_FM0DIFFERENTDM", false)
stats.set_bool(MPX .. "AWD_FM0DIFFERENTRACES", false)
stats.set_bool(MPX .. "AWD_FMATTGANGHQ", false)
stats.set_bool(MPX .. "AWD_FM6DARTCHKOUT", false)
stats.set_bool(MPX .. "AWD_FM_GOLF_HOLE_IN_1", false)
stats.set_bool(MPX .. "AWD_FMPICKUPDLCCRATE1ST", false)
stats.set_bool(MPX .. "AWD_FM0DIFITEMSCLOTHES", false)
stats.set_bool(MPX .. "AWD_BUY_EVERY_GUN", false)
stats.set_bool(MPX .. "AWD_DRIVELESTERCAR5MINS", false)
stats.set_bool(MPX .. "AWD_FMTATTOOALLBODYPARTS", false)
stats.set_bool(MPX .. "AWD_STORE_0_CAR_IN_GARAGES", false)
stats.set_bool(MPX .. "AWD_DAILYOBJWEEKBONUS", false)
stats.set_bool(MPX .. "AWD_DAILYOBJMONTHBONUS", false)
stats.set_bool(MPX .. "CL_DRIVE_RALLY", false)
stats.set_bool(MPX .. "CL_PLAY_GTA_RACE", false)
stats.set_bool(MPX .. "CL_PLAY_BOAT_RACE", false)
stats.set_bool(MPX .. "CL_PLAY_FOOT_RACE", false)
stats.set_bool(MPX .. "CL_PLAY_TEAM_DM", false)
stats.set_bool(MPX .. "CL_PLAY_VEHICLE_DM", false)
stats.set_bool(MPX .. "CL_PLAY_MISSION_CONTACT", false)
stats.set_bool(MPX .. "CL_PLAY_A_PLAYLIST", false)
stats.set_bool(MPX .. "CL_PLAY_POINT_TO_POINT", false)
stats.set_bool(MPX .. "CL_PLAY_ONE_ON_ONE_DM", false)
stats.set_bool(MPX .. "CL_PLAY_ONE_ON_ONE_RACE", false)
stats.set_bool(MPX .. "CL_SURV_A_BOUNTY", false)
stats.set_bool(MPX .. "CL_SET_WANTED_LVL_ON_PLAY", false)
stats.set_bool(MPX .. "CL_GANG_BACKUP_GANGS", false)
stats.set_bool(MPX .. "CL_GANG_BACKUP_LOST", false)
stats.set_bool(MPX .. "CL_GANG_BACKUP_VAGOS", false)
stats.set_bool(MPX .. "CL_CALL_MERCENARIES", false)
stats.set_bool(MPX .. "CL_PHONE_MECH_DROP_CAR", false)
stats.set_bool(MPX .. "CL_GONE_OFF_RADAR", false)
stats.set_bool(MPX .. "CL_FILL_TITAN", false)
stats.set_bool(MPX .. "CL_MOD_CAR_USING_APP", false)
stats.set_bool(MPX .. "CL_MOD_CAR_USING_APP", false)
stats.set_bool(MPX .. "CL_BUY_INSURANCE", false)
stats.set_bool(MPX .. "CL_BUY_GARAGE", false)
stats.set_bool(MPX .. "CL_ENTER_FRIENDS_HOUSE", false)
stats.set_bool(MPX .. "CL_CALL_STRIPPER_HOUSE", false)
stats.set_bool(MPX .. "CL_CALL_FRIEND", false)
stats.set_bool(MPX .. "CL_SEND_FRIEND_REQUEST", false)
stats.set_bool(MPX .. "CL_W_WANTED_PLAYER_TV", false)
stats.set_bool(MPX .. "FM_INTRO_CUT_DONE", false)
stats.set_bool(MPX .. "FM_INTRO_MISS_DONE", false)
stats.set_bool(MPX .. "SHOOTINGRANGE_SEEN_TUT", false)
stats.set_bool(MPX .. "TENNIS_SEEN_TUTORIAL", false)
stats.set_bool(MPX .. "DARTS_SEEN_TUTORIAL", false)
stats.set_bool(MPX .. "ARMWRESTLING_SEEN_TUTORIAL", false)
stats.set_bool(MPX .. "HAS_WATCHED_BENNY_CUTSCE", false)
stats.set_bool(MPX .. "AWD_FMFURTHESTWHEELIE", false)
stats.set_bool(MPX .. "AWD_FMFULLYMODDEDCAR", false)
stats.set_bool(MPX .. "AWD_FMKILLSTREAKSDM", false)
stats.set_bool(MPX .. "AWD_FMMOSTKILLSGANGHIDE", false)
stats.set_bool(MPX .. "AWD_FMMOSTKILLSSURVIVE", false)
stats.set_bool(MPX .. "AWD_FINISH_HEIST_NO_DAMAGE", false)
stats.set_bool(MPX .. "AWD_SPLIT_HEIST_TAKE_EVENLY", false)
stats.set_bool(MPX .. "AWD_ACTIVATE_2_PERSON_KEY", false)
stats.set_bool(MPX .. "AWD_ALL_ROLES_HEIST", false)
stats.set_bool(MPX .. "HEIST_PLANNING_DONE_PRINT", false)
stats.set_bool(MPX .. "HEIST_PLANNING_DONE_HELP_0", false)
stats.set_bool(MPX .. "HEIST_PLANNING_DONE_HELP_1", false)
stats.set_bool(MPX .. "HEIST_PRE_PLAN_DONE_HELP_0", false)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_FINALE", false)
stats.set_bool(MPX .. "HEIST_IS_TUTORIAL", false)
stats.set_bool(MPX .. "HEIST_STRAND_INTRO_DONE", false)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_ORNATE", false)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_PRISON", false)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_BIOLAB", false)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_NARCOTIC", false)
stats.set_bool(MPX .. "HEIST_CUTS_DONE_TUTORIAL", false)
stats.set_bool(MPX .. "HEIST_AWARD_DONE_PREP", false)
stats.set_bool(MPX .. "HEIST_AWARD_BOUGHT_IN", false)
stats.set_bool(MPX .. "AWD_MATCHING_OUTFIT_HEIST", false)
stats.set_bool(MPX .. "AWD_CLUB_HOTSPOT", false)
stats.set_bool(MPX .. "AWD_CLUB_CLUBBER", false)
stats.set_bool(MPX .. "AWD_CLUB_COORD", false)
stats.set_bool(MPX .. "AWD_BEGINNER", false)
stats.set_bool(MPX .. "AWD_FIELD_FILLER", false)
stats.set_bool(MPX .. "AWD_ARMCHAIR_RACER", false)
stats.set_bool(MPX .. "AWD_LEARNER", false)
stats.set_bool(MPX .. "AWD_SUNDAY_DRIVER", false)
stats.set_bool(MPX .. "AWD_THE_ROOKIE", false)
stats.set_bool(MPX .. "AWD_BUMP_AND_RUN", false)
stats.set_bool(MPX .. "AWD_GEAR_HEAD", false)
stats.set_bool(MPX .. "AWD_DOOR_SLAMMER", false)
stats.set_bool(MPX .. "AWD_HOT_LAP", false)
stats.set_bool(MPX .. "AWD_ARENA_AMATEUR", false)
stats.set_bool(MPX .. "AWD_PAINT_TRADER", false)
stats.set_bool(MPX .. "AWD_SHUNTER", false)
stats.set_bool(MPX .. "AWD_JOCK", false)
stats.set_bool(MPX .. "AWD_WARRIOR", false)
stats.set_bool(MPX .. "AWD_T_BONE", false)
stats.set_bool(MPX .. "AWD_MAYHEM", false)
stats.set_bool(MPX .. "AWD_WRECKER", false)
stats.set_bool(MPX .. "AWD_CRASH_COURSE", false)
stats.set_bool(MPX .. "AWD_ARENA_LEGEND", false)
stats.set_bool(MPX .. "AWD_PEGASUS", false)
stats.set_bool(MPX .. "AWD_UNSTOPPABLE", false)
stats.set_bool(MPX .. "AWD_CONTACT_SPORT", false)
stats.set_bool(MPX .. "AWD_FIRST_TIME1", false)
stats.set_bool(MPX .. "AWD_FIRST_TIME2", false)
stats.set_bool(MPX .. "AWD_FIRST_TIME3", false)
stats.set_bool(MPX .. "AWD_FIRST_TIME0", false)
stats.set_bool(MPX .. "AWD_FIRST_TIME5", false)
stats.set_bool(MPX .. "AWD_FIRST_TIME6", false)
stats.set_bool(MPX .. "AWD_ALL_IN_ORDER", false)
stats.set_bool(MPX .. "AWD_SUPPORTING_ROLE", false)
stats.set_bool(MPX .. "AWD_LEADER", false)
stats.set_bool(MPX .. "AWD_SURVIVALIST", false)
Paragon = stats.get_bool(MPX .. "CAS_VEHICLE_REWARD")
if Paragon == false then
stats.set_bool(MPX .. "CAS_VEHICLE_REWARD", false)
else
stats.set_bool(MPX .. "CAS_VEHICLE_REWARD", false)
end
stats.set_bool(MPX .. "AWD_SCOPEOUT", false)
stats.set_bool(MPX .. "AWD_CREWEDUP", false)
stats.set_bool(MPX .. "AWD_MOVINGON", false)
stats.set_bool(MPX .. "AWD_PROMOCAMP", false)
stats.set_bool(MPX .. "AWD_GUNMAN", false)
stats.set_bool(MPX .. "AWD_SMASHNGRAB", false)
stats.set_bool(MPX .. "AWD_INPLAINSI", false)
stats.set_bool(MPX .. "AWD_UNDETECTED", false)
stats.set_bool(MPX .. "AWD_ALLROUND", false)
stats.set_bool(MPX .. "AWD_ELITETHEIF", false)
stats.set_bool(MPX .. "AWD_PRO", false)
stats.set_bool(MPX .. "AWD_SUPPORTACT", false)
stats.set_bool(MPX .. "AWD_SHAFTED", false)
stats.set_bool(MPX .. "AWD_COLLECTOR", false)
stats.set_bool(MPX .. "AWD_DEADEYE", false)
stats.set_bool(MPX .. "AWD_PISTOLSATDAWN", false)
stats.set_bool(MPX .. "AWD_TRAFFICAVOI", false)
stats.set_bool(MPX .. "AWD_CANTCATCHBRA", false)
stats.set_bool(MPX .. "AWD_WIZHARD", false)
stats.set_bool(MPX .. "AWD_APEESCAPE", false)
stats.set_bool(MPX .. "AWD_MONKEYKIND", false)
stats.set_bool(MPX .. "AWD_AQUAAPE", false)
stats.set_bool(MPX .. "AWD_KEEPFAITH", false)
stats.set_bool(MPX .. "AWD_falseLOVE", false)
stats.set_bool(MPX .. "AWD_NEMESIS", false)
stats.set_bool(MPX .. "AWD_FRIENDZONED", false)
stats.set_bool(MPX .. "VCM_FLOW_CS_RSC_SEEN", false)
stats.set_bool(MPX .. "VCM_FLOW_CS_BWL_SEEN", false)
stats.set_bool(MPX .. "VCM_FLOW_CS_MTG_SEEN", false)
stats.set_bool(MPX .. "VCM_FLOW_CS_OIL_SEEN", false)
stats.set_bool(MPX .. "VCM_FLOW_CS_DEF_SEEN", false)
stats.set_bool(MPX .. "VCM_FLOW_CS_FIN_SEEN", false)
stats.set_bool(MPX .. "HELP_FURIA", false)
stats.set_bool(MPX .. "HELP_MINITAN", false)
stats.set_bool(MPX .. "HELP_YOSEMITE2", false)
stats.set_bool(MPX .. "HELP_ZHABA", false)
stats.set_bool(MPX .. "HELP_IMORGEN", false)
stats.set_bool(MPX .. "HELP_SULTAN2", false)
stats.set_bool(MPX .. "HELP_VAGRANT", false)
stats.set_bool(MPX .. "HELP_VSTR", false)
stats.set_bool(MPX .. "HELP_STRYDER", false)
stats.set_bool(MPX .. "HELP_SUGOI", false)
stats.set_bool(MPX .. "HELP_KANJO", false)
stats.set_bool(MPX .. "HELP_FORMULA", false)
stats.set_bool(MPX .. "HELP_FORMULA2", false)
stats.set_bool(MPX .. "HELP_JB0", false)
stats.set_bool(MPX .. "AWD_SCOPEOUT", false)
stats.set_bool(MPX .. "AWD_CREWEDUP", false)
stats.set_bool(MPX .. "AWD_MOVINGON", false)
stats.set_bool(MPX .. "AWD_PROMOCAMP", false)
stats.set_bool(MPX .. "AWD_GUNMAN", false)
stats.set_bool(MPX .. "AWD_SMASHNGRAB", false)
stats.set_bool(MPX .. "AWD_INPLAINSI", false)
stats.set_bool(MPX .. "AWD_UNDETECTED", false)
stats.set_bool(MPX .. "AWD_ALLROUND", false)
stats.set_bool(MPX .. "AWD_ELITETHEIF", false)
stats.set_bool(MPX .. "AWD_PRO", false)
stats.set_bool(MPX .. "AWD_SUPPORTACT", false)
stats.set_bool(MPX .. "AWD_SHAFTED", false)
stats.set_bool(MPX .. "AWD_COLLECTOR", false)
stats.set_bool(MPX .. "AWD_DEADEYE", false)
stats.set_bool(MPX .. "AWD_PISTOLSATDAWN", false)
stats.set_bool(MPX .. "AWD_TRAFFICAVOI", false)
stats.set_bool(MPX .. "AWD_CANTCATCHBRA", false)
stats.set_bool(MPX .. "AWD_WIZHARD", false)
stats.set_bool(MPX .. "AWD_APEESCAP", false)
stats.set_bool(MPX .. "AWD_MONKEYKIND", false)
stats.set_bool(MPX .. "AWD_AQUAAPE", false)
stats.set_bool(MPX .. "AWD_KEEPFAITH", false)
stats.set_bool(MPX .. "AWD_falseLOVE", false)
stats.set_bool(MPX .. "AWD_NEMESIS", false)
stats.set_bool(MPX .. "AWD_FRIENDZONED", false)
stats.set_bool(MPX .. "IAP_CHALLENGE_0", false)
stats.set_bool(MPX .. "IAP_CHALLENGE_1", false)
stats.set_bool(MPX .. "IAP_CHALLENGE_2", false)
stats.set_bool(MPX .. "IAP_CHALLENGE_3", false)
stats.set_bool(MPX .. "IAP_CHALLENGE_0", false)
stats.set_bool(MPX .. "IAP_GOLD_TANK", false)
stats.set_bool(MPX .. "SCGW_WON_NO_DEATHS", false)
stats.set_bool(MPX .. "AWD_KINGOFQUB3D", false)
stats.set_bool(MPX .. "AWD_QUBISM", false)
stats.set_bool(MPX .. "AWD_QUIBITS", false)
stats.set_bool(MPX .. "AWD_GODOFQUB3D", false)
stats.set_bool(MPX .. "AWD_ELEVENELEVEN", false)
stats.set_bool(MPX .. "AWD_GOFOR11TH", false)
stats.set_bool(MPX .. "AWD_INTELGATHER", false)
stats.set_bool(MPX .. "AWD_COMPOUNDINFILT", false)
stats.set_bool(MPX .. "AWD_LOOT_FINDER", false)
stats.set_bool(MPX .. "AWD_MAX_DISRUPT", false)
stats.set_bool(MPX .. "AWD_THE_ISLAND_HEIST", false)
stats.set_bool(MPX .. "AWD_GOING_ALONE", false)
stats.set_bool(MPX .. "AWD_TEAM_WORK", false)
stats.set_bool(MPX .. "AWD_MIXING_UP", false)
stats.set_bool(MPX .. "AWD_TEAM_WORK", false)
stats.set_bool(MPX .. "AWD_MIXING_UP", false)
stats.set_bool(MPX .. "AWD_PRO_THIEF", false)
stats.set_bool(MPX .. "AWD_CAT_BURGLAR", false)
stats.set_bool(MPX .. "AWD_ONE_OF_THEM", false)
stats.set_bool(MPX .. "AWD_GOLDEN_GUN", false)
stats.set_bool(MPX .. "AWD_ELITE_THIEF", false)
stats.set_bool(MPX .. "AWD_PROFESSIONAL", false)
stats.set_bool(MPX .. "AWD_HELPING_OUT", false)
stats.set_bool(MPX .. "AWD_COURIER", false)
stats.set_bool(MPX .. "AWD_PARTY_VIBES", false)
stats.set_bool(MPX .. "AWD_HELPING_HAND", false)
stats.set_bool(MPX .. "AWD_ELEVENELEVEN", false)
stats.set_bool(MPX .. "COMPLETE_H0_F_USING_VETIR", false)
stats.set_bool(MPX .. "COMPLETE_H0_F_USING_LONGFIN", false)
stats.set_bool(MPX .. "COMPLETE_H0_F_USING_ANNIH", false)
stats.set_bool(MPX .. "COMPLETE_H0_F_USING_ALKONOS", false)
stats.set_bool(MPX .. "COMPLETE_H0_F_USING_PATROLB", false)
stats.set_bool(MPX .. "AWD_CAR_CLUB", false)
stats.set_bool(MPX .. "AWD_PRO_CAR_EXPORT", false)
stats.set_bool(MPX .. "AWD_UNION_DEPOSITORY", false)
stats.set_bool(MPX .. "AWD_MILITARY_CONVOY", false)
stats.set_bool(MPX .. "AWD_FLEECA_BANK", false)
stats.set_bool(MPX .. "AWD_FREIGHT_TRAIN", false)
stats.set_bool(MPX .. "AWD_BOLINGBROKE_ASS", false)
stats.set_bool(MPX .. "AWD_IAA_RAID", false)
stats.set_bool(MPX .. "AWD_METH_JOB", false)
stats.set_bool(MPX .. "AWD_BUNKER_RAID", false)
stats.set_bool(MPX .. "AWD_STRAIGHT_TO_VIDEO", false)
stats.set_bool(MPX .. "AWD_MONKEY_C_MONKEY_DO", false)
stats.set_bool(MPX .. "AWD_TRAINED_TO_KILL", false)
stats.set_bool(MPX .. "AWD_DIRECTOR", false)
stats.set_bool(MPX .. "AWD_TEEING_OFF", false)
stats.set_bool(MPX .. "AWD_PARTY_NIGHT", false)
stats.set_bool(MPX .. "AWD_BILLIONAIRE_GAMES", false)
stats.set_bool(MPX .. "AWD_HOOD_PASS", false)
stats.set_bool(MPX .. "AWD_STUDIO_TOUR", false)
stats.set_bool(MPX .. "AWD_DONT_MESS_DRE", false)
stats.set_bool(MPX .. "AWD_BACKUP", false)
stats.set_bool(MPX .. "AWD_SHORTFRANK_1", false)
stats.set_bool(MPX .. "AWD_SHORTFRANK_2", false)
stats.set_bool(MPX .. "AWD_SHORTFRANK_3", false)
stats.set_bool(MPX .. "AWD_CONTR_KILLER", false)
stats.set_bool(MPX .. "AWD_DOGS_BEST_FRIEND", false)
stats.set_bool(MPX .. "AWD_MUSIC_STUDIO", false)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_1", false)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_2", false)
stats.set_bool(MPX .. "AWD_SHORTLAMAR_3", false)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_0", false)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_1", false)
stats.set_bool(MPX .. "BS_FRANKLIN_DIALOGUE_2", false)
stats.set_bool(MPX .. "BS_IMANI_D_APP_SETUP", false)
stats.set_bool(MPX .. "BS_IMANI_D_APP_STRAND", false)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY", false)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY_2", false)
stats.set_bool(MPX .. "BS_IMANI_D_APP_PARTY_F", false)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL", false)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL_2", false)
stats.set_bool(MPX .. "BS_IMANI_D_APP_BILL_F", false)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD", false)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD_2", false)
stats.set_bool(MPX .. "BS_IMANI_D_APP_HOOD_F", false)
stats.set_bool("MPPLY_AWD_FLEECA_FIN", false)
stats.set_bool("MPPLY_AWD_PRISON_FIN", false)
stats.set_bool("MPPLY_AWD_HUMANE_FIN", false)
stats.set_bool("MPPLY_AWD_SERIESA_FIN", false)
stats.set_bool("MPPLY_AWD_PACIFIC_FIN", false)
stats.set_bool("MPPLY_AWD_HST_ORDER", false)
stats.set_bool("MPPLY_AWD_COMPLET_HEIST_MEM", false)
stats.set_bool("MPPLY_AWD_COMPLET_HEIST_1STPER", false)
stats.set_bool("MPPLY_AWD_HST_SAME_TEAM", false)
stats.set_bool("MPPLY_AWD_HST_ULT_CHAL", false)
stats.set_bool("MPPLY_AWD_GANGOPS_IAA", false)
stats.set_bool("MPPLY_AWD_GANGOPS_SUBMARINE", false)
stats.set_bool("MPPLY_AWD_GANGOPS_MISSILE", false)
stats.set_bool("MPPLY_AWD_GANGOPS_ALLINORDER", false)
stats.set_bool("MPPLY_AWD_GANGOPS_LOYALTY", false)
stats.set_bool("MPPLY_AWD_GANGOPS_LOYALTY2", false)
stats.set_bool("MPPLY_AWD_GANGOPS_LOYALTY3", false)
stats.set_bool("MPPLY_AWD_GANGOPS_CRIMMASMD", false)
stats.set_bool("MPPLY_AWD_GANGOPS_CRIMMASMD2", false)
stats.set_bool("MPPLY_AWD_GANGOPS_CRIMMASMD3", false)
stats.set_bool("MPPLY_AWD_GANGOPS_SUPPORT", false)
end)
AMenu:add_action("", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
OnlineServices = L7NEG:add_submenu("Online Services")
CasinoServices = OnlineServices:add_submenu("Casino Services")
prizes_id = {
-1, -- Nothing
0, -- Clothing 1
8, -- Clothing 2
12, -- Clothing 3
16, -- Clothing 4
1, -- 2,500 RP
5, -- 5,000 RP
9, -- 7,500 RP
13, -- 10,000 RP
17, -- 15,000 RP
2, -- $20,000
6, -- $30,000
14, -- $40,000
19, -- $50,000
3, -- 10,000 Chips
7, -- 15,000 Chips
10, -- 20,000 Chips
15, -- 25,000 Chips
4, -- Discount
11, -- Mystery
18, -- Vehicle
}
prizes_name = {
"Select",
"Clothing (1)",
"Clothing (2)",
"Clothing (3)",
"Clothing (4)",
"2,500 RP",
"5,000 RP",
"7,500 RP",
"10,000 RP",
"15,000 RP",
"$20,000",
"$30,000",
"$40,000",
"$50,000",
"10,000 Chips",
"15,000 Chips",
"20,000 Chips",
"25,000 Chips",
"Discount",
"Mystery prize",
"Vehicle prize",
}
b23 = 1
CasinoServices:add_array_item("Select Prize (before «S»)", prizes_name, function()
return b23
end, function(SelLucPri)
CMLWPl = 117 + 1 + (PlayerID * 5)
if CLW:get_int(CMLWPl) ~= -1 then
b23 = SelLucPri
CLW:set_int(CMLWPl, prizes_id[b23])
end
end)
b26 = 1
CasinoServices:add_array_item("⚠ Get Lucky Wheel Prize", prizes_name, function()
return b26
end, function(GivLucPri)
b26 = GivLucPri
CLW:set_int(CMGLPl1, prizes_id[b26])
CLW:set_int(CMGLPl2, 11)
b26 = 1
end)
CasinoServices:add_action("⚠ Rig Slot Machines", function()
for i = 3, 196 do
if i ~= 67 and i ~= 132 then
CS:set_int(CMSRRTl + i, 6)
end
end
end)
CasinoServices:add_action("Lose Slot Machines", function()
for i = 3, 196 do
if i ~= 67 and i ~= 132 then
CS:set_int(CMSRRTl + i, 0)
end
end
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
MoneyRemoveRecoveryMenu = L7NEG:add_submenu("Money Remover Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
MoneyRemoveRecoveryMenu:add_int_range("Set Ballistic Value", 1000000, 1000000, 2147483647, function()
return globals.get_int(BV)
end, function(value)
globals.set_int(BV, value)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
MoneyRemoveRecoveryMenu:add_int_range("Set Casino Chips Buy Limit", 1000000, 0, 2147483647, function()
return globals.get_int(CCBL1)
end, function(value)
globals.set_int(CCBL0, value)
globals.set_int(CCBL1, value)
end)
MoneyRemoveRecoveryMenu:add_action("Set Max Casino Chips Buy Limit", function()
globals.set_int(CCBL0, 2147483647)
globals.set_int(CCBL1, 2147483647)
end)
MoneyRemoveRecoveryMenu:add_action("Remove Casino Chips Cooldown", function()
stats.set_int("MPPLY_CASINO_CHIPS_PUR_GD", 0)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Cash Remover------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CashRemover = MoneyRemoveRecoveryMenu:add_submenu("Instant Cash Remover Menu")
NumberList = { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9" }
DefNum1 = NumberList[1]
DefNum1Cur = 1
CashRemover:add_array_item("Char #1", NumberList, function()
return DefNum1Cur
end, function(NewNum1)
DefNum1 = NumberList[NewNum1]
DefNum1Cur = NewNum1
end)
DefNum2 = NumberList[1]
DefNum2Cur = 1
CashRemover:add_array_item("Char #2", NumberList, function()
return DefNum2Cur
end, function(NewNum2)
DefNum2 = NumberList[NewNum2]
DefNum2Cur = NewNum2
end)
DefNum3 = NumberList[1]
DefNum3Cur = 1
CashRemover:add_array_item("Char #3", NumberList, function()
return DefNum3Cur
end, function(NewNum3)
DefNum3 = NumberList[NewNum3]
DefNum3Cur = NewNum3
end)
DefNum4 = NumberList[1]
DefNum4Cur = 1
CashRemover:add_array_item("Char #4", NumberList, function()
return DefNum4Cur
end, function(NewNum4)
DefNum4 = NumberList[NewNum4]
DefNum4Cur = NewNum4
end)
DefNum5 = NumberList[1]
DefNum5Cur = 1
CashRemover:add_array_item("Char #5", NumberList, function()
return DefNum5Cur
end, function(NewNum5)
DefNum5 = NumberList[NewNum5]
DefNum5Cur = NewNum5
end)
DefNum6 = NumberList[1]
DefNum6Cur = 1
CashRemover:add_array_item("Char #6", NumberList, function()
return DefNum6Cur
end, function(NewNum6)
DefNum6 = NumberList[NewNum6]
DefNum6Cur = NewNum6
end)
DefNum7 = NumberList[1]
DefNum7Cur = 1
CashRemover:add_array_item("Char #7", NumberList, function()
return DefNum7Cur
end, function(NewNum7)
DefNum7 = NumberList[NewNum7]
DefNum7Cur = NewNum7
end)
DefNum8 = NumberList[1]
DefNum8Cur = 1
CashRemover:add_array_item("Char #8", NumberList, function()
return DefNum8Cur
end, function(NewNum8)
DefNum8 = NumberList[NewNum8]
DefNum8Cur = NewNum8
end)
DefNum9 = NumberList[1]
DefNum9Cur = 1
CashRemover:add_array_item("Char #9", NumberList, function()
return DefNum9Cur
end, function(NewNum9)
DefNum9 = NumberList[NewNum9]
DefNum9Cur = NewNum9
end)
DefNum10 = NumberList[1]
DefNum10Cur = 1
CashRemover:add_array_item("Char #10", NumberList, function()
return DefNum10Cur
end, function(NewNum10)
DefNum10 = NumberList[NewNum10]
DefNum10Cur = NewNum10
end)
CashRemover:add_bare_item("", function()
CashToRemove = tonumber(
DefNum1 .. DefNum2 .. DefNum3 .. DefNum4 .. DefNum5 .. DefNum6 .. DefNum7 .. DefNum8 .. DefNum9 .. DefNum10
)
if CashToRemove == 0 then
CashToRemove = "0"
end
return "Remove Cash: $" .. FormatMoney(CashToRemove)
end, function()
globals.set_int(2707037 + 36, CashToRemove)
sleep(1)
DefNum1Cur = 1
DefNum2Cur = 1
DefNum3Cur = 1
DefNum4Cur = 1
DefNum5Cur = 1
DefNum6Cur = 1
DefNum7Cur = 1
DefNum8Cur = 1
DefNum9Cur = 1
DefNum10Cur = 1
DefNum1 = NumberList[1]
DefNum2 = NumberList[1]
DefNum3 = NumberList[1]
DefNum4 = NumberList[1]
DefNum5 = NumberList[1]
DefNum6 = NumberList[1]
DefNum7 = NumberList[1]
DefNum8 = NumberList[1]
DefNum9 = NumberList[1]
DefNum10 = NumberList[1]
end, function() end, function() end)
CashRemover:add_action("----------------------------------------------------", function() end)
CashRemover:add_action("---Special Thx To Silent For This W---", function() end)
CashRemover:add_action("---Feature---", function() end)
CashRemover:add_action("---Click On Remove Cash After You---", function() end)
CashRemover:add_action("---Have Set All Starting From Char#10---", function() end)
CashRemover:add_action("---To Char#1---", function() end)
CashRemover:add_action("----------------------------------------------------", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
UltimateMoneyMethodsMenu = L7NEG:add_submenu("Ultimate Money Methods Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
VehiclesMenu:add_array_item("Request Services", {
"M.O.C",
"Avenger",
"TerrorByte",
"Kosatka",
"Dinghy",
"Acid Lab",
"Acid Lab Bike",
"Ballastic Equipment",
"Ammo Drop",
}, function()
return xox_1
end, function(v)
if v == 1 then
globals.set_int(REQS1 + 945, 1)
elseif v == 2 then
globals.set_int(REQS1 + 953, 1)
elseif v == 3 then
globals.set_int(REQS1 + 958, 1)
elseif v == 4 then
globals.set_int(REQS1 + 975, 1)
elseif v == 5 then
globals.set_int(REQS1 + 987, 1)
elseif v == 6 then
globals.set_int(REQS1 + 959, 1)
elseif v == 7 then
globals.set_int(REQS1 + 1009, 1)
elseif v == 8 then
globals.set_int(REQS1 + 916, 1)
else
globals.set_int(REQS1 + 906, 1)
end
xox_1 = v
end)
VehGodMode = false
VehiclesMenu:add_toggle("Vehicle God Mode", function()
if localplayer ~= nil and localplayer:is_in_vehicle() == true then
if localplayer:get_current_vehicle():get_godmode() == true then
VehGodMode = true
return true
else
VehGodMode = false
return false
end
end
end, function()
VehGodMode = not VehGodMode
if VehGodMode then
if localplayer ~= nil and localplayer:is_in_vehicle() == true then
localplayer:get_current_vehicle():set_godmode(true)
end
else
if localplayer ~= nil and localplayer:is_in_vehicle() == true then
localplayer:get_current_vehicle():set_godmode(false)
end
end
end)
SeatbeltState = false
VehiclesMenu:add_toggle("Seatbelt", function()
SeatbeltState = localplayer:get_seatbelt()
return SeatbeltState
end, function()
SeatbeltState = not SeatbeltState
localplayer:set_seatbelt(SeatbeltState)
end)
VehiclesMenu:add_action("Repair Vehicle", function()
menu.repair_online_vehicle()
end)
VehiclesMenu:add_action("Remove Insurance Claims", function()
menu.remove_insurance_claims()
end)
VehiclesMenu:add_action("Deliver Your Personal Vehicle", function()
menu.deliver_personal_vehicle()
end)
VehiclesMenu:add_action("Enter Your Personal Vehicle", function()
menu.enter_personal_vehicle()
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
carmod = VehiclesMenu:add_submenu("Wheels Mod Section")
F1Mod = false
OldF1Hash = 0
carmod:add_toggle("F1 - Covers", function()
return F1Mod
end, function()
F1Mod = not F1Mod
if F1Mod then
if localplayer ~= nil then
if localplayer:is_in_vehicle() then
OldF1Hash = localplayer:get_current_vehicle():get_model_hash()
localplayer:get_current_vehicle():set_model_hash(1492612435)
end
end
else
if localplayer ~= nil then
if localplayer:is_in_vehicle() then
localplayer:get_current_vehicle():set_model_hash(OldF1Hash)
end
end
end
end)
BennyMod = false
OldBennyHash = 0
carmod:add_toggle("Bennys - Covers", function()
return BennyMod
end, function()
BennyMod = not BennyMod
if BennyMod then
if localplayer ~= nil then
if localplayer:is_in_vehicle() then
OldBennyHash = localplayer:get_current_vehicle():get_model_hash()
localplayer:get_current_vehicle():set_model_hash(196747873)
end
end
else
if localplayer ~= nil then
if localplayer:is_in_vehicle() then
localplayer:get_current_vehicle():set_model_hash(OldBennyHash)
end
end
end
end)
HHDs = VehiclesMenu:add_submenu("Custom Plate")
PlateChar = {
"0",
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9",
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H",
"I",
"J",
"K",
"L",
"M",
"N",
"O",
"P",
"Q",
"R",
"S",
"T",
"U",
"V",
"W",
"X",
"Y",
"Z",
"",
}
PI1 = PlateChar[1]
PI1Current = 1
HHDs:add_array_item("Char #1", PlateChar, function()
if localplayer ~= nil and localplayer:is_in_vehicle() then
return PI1Current
end
end, function(value)
PI1 = PlateChar[value]
PI1Current = value
end)
PI2 = PlateChar[1]
PI2Current = 1
HHDs:add_array_item("Char #2", PlateChar, function()
if localplayer ~= nil and localplayer:is_in_vehicle() then
return PI2Current
end
end, function(value)
PI2 = PlateChar[value]
PI2Current = value
end)
PI3 = PlateChar[1]
PI3Current = 1
HHDs:add_array_item("Char #3", PlateChar, function()
if localplayer ~= nil and localplayer:is_in_vehicle() then
return PI3Current
end
end, function(value)
PI3 = PlateChar[value]
PI3Current = value
end)
PI4 = PlateChar[1]
PI4Current = 1
HHDs:add_array_item("Char #4", PlateChar, function()
if localplayer ~= nil and localplayer:is_in_vehicle() then
return PI4Current
end
end, function(value)
PI4 = PlateChar[value]
PI4Current = value
end)
PI5 = PlateChar[1]
PI5Current = 1
HHDs:add_array_item("Char #5", PlateChar, function()
if localplayer ~= nil and localplayer:is_in_vehicle() then
return PI5Current
end
end, function(value)
PI5 = PlateChar[value]
PI5Current = value
end)
PI6 = PlateChar[1]
PI6Current = 1
HHDs:add_array_item("Char #6", PlateChar, function()
if localplayer ~= nil and localplayer:is_in_vehicle() then
return PI6Current
end
end, function(value)
PI6 = PlateChar[value]
PI6Current = value
end)
PI7 = PlateChar[1]
PI7Current = 1
HHDs:add_array_item("Char #7", PlateChar, function()
if localplayer ~= nil and localplayer:is_in_vehicle() then
return PI7Current
end
end, function(value)
PI7 = PlateChar[value]
PI7Current = value
end)
PI8 = PlateChar[1]
PI8Current = 1
HHDs:add_array_item("Char #8", PlateChar, function()
if localplayer ~= nil and localplayer:is_in_vehicle() then
return PI8Current
end
end, function(value)
PI8 = PlateChar[value]
PI8Current = value
end)
HHDs:add_bare_item("", function()
return "Apply plate: " .. PI1 .. PI2 .. PI3 .. PI4 .. PI5 .. PI6 .. PI7 .. PI8
end, function()
if localplayer ~= nil and localplayer:is_in_vehicle() then
localplayer:get_current_vehicle():set_number_plate_text(PI1 .. PI2 .. PI3 .. PI4 .. PI5 .. PI6 .. PI7 .. PI8)
end
end, function() end, function() end)
HHDs7 = VehiclesMenu:add_submenu("Car Speed Menu")
local function superChargeVehicle()
if localplayer == nil then
return
end
current_vehicle = localplayer:get_current_vehicle()
if current_vehicle ~= nil then
current_vehicle:set_acceleration(1.59)
current_vehicle:set_gravity(16.8)
end
end
HHDs7:add_action("Active Car Speed Hack", superChargeVehicle)
-- This script was made & developed by Goose#0484. Please do not reproduce the script under your name.--------------------------------------------------------------------------------------------------------------------
local CarDirectory = VehiclesMenu:add_submenu("Ultimate Vehicle Spawner Menu")
local CurrentHash = nil
local SavedVehicles = 0
local vehicle = nil
-- Vehicle Types
local CarSubBoat = CarDirectory:add_submenu("Boats | 20")
local CarSubCompacts = CarDirectory:add_submenu("Compacts | 10")
local CarSubCoupes = CarDirectory:add_submenu("Coupes | 16")
local CarSubCycles = CarDirectory:add_submenu("Cycles | 7")
local CarSubEmergency = CarDirectory:add_submenu("Emergency | 22")
local CarSubHelicopters = CarDirectory:add_submenu("Helicopters | 20")
local CarSubIndustrial = CarDirectory:add_submenu("Industrial | 11")
local CarSubMilitary = CarDirectory:add_submenu("Military | 8")
local CarSubMotorcycles = CarDirectory:add_submenu("Motorcycles | 48")
local CarSubMuscle = CarDirectory:add_submenu("Muscle | 49")
local CarSubOffRoad = CarDirectory:add_submenu("Off-Road | 38")
local CarSubPlanes = CarDirectory:add_submenu("Planes | 21")
local CarSubSedans = CarDirectory:add_submenu("Sedans | 28")
local CarSubService = CarDirectory:add_submenu("Service | 11")
local CarSubSports = CarDirectory:add_submenu("Sports | 61")
local CarSubSUV = CarDirectory:add_submenu("SUVs | 27")
local CarSubUtility = CarDirectory:add_submenu("Utility | 20")
local CarSubVans = CarDirectory:add_submenu("Vans | 35")
local CarSubCommercial = CarDirectory:add_submenu("Commercial | 16")
local CarSubSuperVehicles = CarDirectory:add_submenu("Supervehicles | 4")
local CarSubSpecial = CarDirectory:add_submenu("Special Vehicles | 3")
local CarSubSaves = CarDirectory:add_submenu("Saved Vehicles")
local Other = CarDirectory:add_submenu("Other Options")
local Credits = Other:add_submenu("Credits")
local Logs = Other:add_submenu("Logs")
Logs:add_action("Ultimate Vehicle Spawner | Loaded", function()
sleep(0.1)
end)
-- MAIN SYSTEM ()
function SpawnVehicle(Hash)
local pos = localplayer:get_position()
globals.set_int(2640096 + 48, Hash)
globals.set_float(2640096 + 44, pos.x)
globals.set_float(2640096 + 45, pos.y)
globals.set_float(2640096 + 46, pos.z)
globals.set_boolean(2640096 + 43, true)
sleep(0.5)
menu.send_key_press(70)
Logs:add_action("Vehicle Spawned | " .. Hash, function()
SpawnVehicle(Hash)
end)
end
function SaveVehicle()
vehicle = localplayer:get_current_vehicle()
CurrentHash = vehicle:get_model_hash()
SavedVehicles = SavedVehicles + 1
CarSubSaves:add_action("Saved Vehicle #" .. SavedVehicles .. "| " .. CurrentHash, function()
SpawnVehicle(CurrentHash)
end)
Logs:add_action("Vehicle Saved | " .. CurrentHash, function()
SpawnVehicle(CurrentHash)
end)
end
function SaveNearestVehicle()
vehicle = localplayer:get_nearest_vehicle()
CurrentHash = vehicle:get_model_hash()
SavedVehicles = SavedVehicles + 1
CarSubSaves:add_action("Saved Nearest Vehicle #" .. SavedVehicles .. "| " .. CurrentHash, function()
SpawnVehicle(CurrentHash)
end)
Logs:add_action("Vehicle Saved | " .. CurrentHash, function()
SpawnVehicle(CurrentHash)
end)
end
-- Saves
CarSubSaves:add_action("Save Vehicle", function()
SaveVehicle()
end)
CarSubSaves:add_action("Save Nearest Vehicle", function()
SaveNearestVehicle()
end)
-- Credits
Credits:add_action("Goose#0484 | Developer", function()
sleep(1)
end)
Credits:add_action("Kíllà'B#2348 | Debug Help", function()
sleep(1)
end)
Credits:add_action("Bababoiiiii#7176 | Debug Help", function()
sleep(1)
end)
Credits:add_action("mopsfl. | fixed the hash number xd", function()
sleep(1)
end)
Credits:add_action("L7NEG | 1.68 Globals And New Dlc Vehicles", function()
sleep(1)
end)
-- Supervehicles
CarSubSuperVehicles:add_action("Spawn Avenger", function()
menu.deliver_avenger()
end)
CarSubSuperVehicles:add_action("Spawn Kosatska", function()
menu.deliver_kosatka()
end)
CarSubSuperVehicles:add_action("Spawn Mobile Command Center", function()
menu.deliver_moc()
end)
CarSubSuperVehicles:add_action("Spawn Terrorbyte", function()
menu.deliver_terrorbyte()
end)
-- Special
CarSubSpecial:add_action("Deliver Kosatka Avisa Submarine", function()
menu.deliver_avisa()
end)
CarSubSpecial:add_action("Deliver Kosatka Dinghy", function()
menu.deliver_dinghy()
end)
CarSubSpecial:add_action("Deliver Kostaka Sea Sparrow", function()
menu.deliver_sparrow()
end)
-- Boats
CarSubBoat:add_action("Spawn Dinghy1", function()
SpawnVehicle(1033245328)
end)
CarSubBoat:add_action("Spawn Dinghy2", function()
SpawnVehicle(276773164)
end)
CarSubBoat:add_action("Spawn Dinghy3", function()
SpawnVehicle(509498602)
end)
CarSubBoat:add_action("Spawn Dinghy4", function()
SpawnVehicle(867467158)
end)
CarSubBoat:add_action("Spawn Jetmax", function()
SpawnVehicle(861409633)
end)
CarSubBoat:add_action("Spawn Marquis", function()
SpawnVehicle(-1043459709)
end)
CarSubBoat:add_action("Spawn SeaShark", function()
SpawnVehicle(-1030275036)
end)
CarSubBoat:add_action("Spawn SeaShark2", function()
SpawnVehicle(-616331036)
end)
CarSubBoat:add_action("Spawn SeaShark3", function()
SpawnVehicle(-311022263)
end)
CarSubBoat:add_action("Spawn Speeder", function()
SpawnVehicle(231083307)
end)
CarSubBoat:add_action("Spawn Speeder2", function()
SpawnVehicle(437538602)
end)
CarSubBoat:add_action("Spawn Squalo", function()
SpawnVehicle(400514754)
end)
CarSubBoat:add_action("Spawn Submersible", function()
SpawnVehicle(771711535)
end)
CarSubBoat:add_action("Spawn Submersible2", function()
SpawnVehicle(-1066334226)
end)
CarSubBoat:add_action("Spawn Suntrap", function()
SpawnVehicle(-282946103)
end)
CarSubBoat:add_action("Spawn Toro", function()
SpawnVehicle(1070967343)
end)
CarSubBoat:add_action("Spawn Toro2", function()
SpawnVehicle(908897389)
end)
CarSubBoat:add_action("Spawn Tropic", function()
SpawnVehicle(290013743)
end)
CarSubBoat:add_action("Spawn Tropic2", function()
SpawnVehicle(1448677353)
end)
CarSubBoat:add_action("Spawn Tug", function()
SpawnVehicle(-2100640717)
end)
-- Compacts
CarSubCompacts:add_action("Spawn Blista", function()
SpawnVehicle(-344943009)
end)
CarSubCompacts:add_action("Spawn Blista2", function()
SpawnVehicle(1039032026)
end)
CarSubCompacts:add_action("Spawn Blista3", function()
SpawnVehicle(-591651781)
end)
CarSubCompacts:add_action("Spawn Brioso", function()
SpawnVehicle(1549126457)
end)
CarSubCompacts:add_action("Spawn Dilettante", function()
SpawnVehicle(-1130810103)
end)
CarSubCompacts:add_action("Spawn Dilettante2", function()
SpawnVehicle(1682114128)
end)
CarSubCompacts:add_action("Spawn Issi2", function()
SpawnVehicle(-1177863319)
end)
CarSubCompacts:add_action("Spawn Panto", function()
SpawnVehicle(-431692672)
end)
CarSubCompacts:add_action("Spawn Prairie", function()
SpawnVehicle(-1450650718)
end)
CarSubCompacts:add_action("Spawn Rhapsody", function()
SpawnVehicle(841808271)
end)
-- Coupes
CarSubCoupes:add_action("Spawn CogCabrio", function()
SpawnVehicle(330661258)
end)
CarSubCoupes:add_action("Spawn Exemplar", function()
SpawnVehicle(-5153954)
end)
CarSubCoupes:add_action("Spawn F620", function()
SpawnVehicle(-591610296)
end)
CarSubCoupes:add_action("Spawn Felon", function()
SpawnVehicle(-391594584)
end)
CarSubCoupes:add_action("Spawn Felon2", function()
SpawnVehicle(-89291282)
end)
CarSubCoupes:add_action("Spawn Jackal", function()
SpawnVehicle(-624529134)
end)
CarSubCoupes:add_action("Spawn Kanjo", function()
SpawnVehicle(64075878)
end)
CarSubCoupes:add_action("Spawn Oracle", function()
SpawnVehicle(1348744438)
end)
CarSubCoupes:add_action("Spawn Oracle2", function()
SpawnVehicle(-511601230)
end)
CarSubCoupes:add_action("Spawn Postlude", function()
SpawnVehicle(294678663)
end)
CarSubCoupes:add_action("Spawn Sentinel", function()
SpawnVehicle(1349725314)
end)
CarSubCoupes:add_action("Spawn Sentinel2", function()
SpawnVehicle(873639469)
end)
CarSubCoupes:add_action("Spawn Windsor", function()
SpawnVehicle(1581459400)
end)
CarSubCoupes:add_action("Spawn Windsor2", function()
SpawnVehicle(1930048799)
end)
CarSubCoupes:add_action("Spawn Zion", function()
SpawnVehicle(-1122289213)
end)
CarSubCoupes:add_action("Spawn Zion2", function()
SpawnVehicle(-1193103848)
end)
-- Cycles
CarSubCycles:add_action("Spawn BMX", function()
SpawnVehicle(1131912276)
end)
CarSubCycles:add_action("Spawn Cruiser", function()
SpawnVehicle(448402357)
end)
CarSubCycles:add_action("Spawn Fixter", function()
SpawnVehicle(-836512833)
end)
CarSubCycles:add_action("Spawn Scorcher", function()
SpawnVehicle(-186537451)
end)
CarSubCycles:add_action("Spawn TriBike", function()
SpawnVehicle(1127861609)
end)
CarSubCycles:add_action("Spawn TriBike2", function()
SpawnVehicle(-1233807380)
end)
CarSubCycles:add_action("Spawn TriBike3", function()
SpawnVehicle(-400295096)
end)
-- Emergency
CarSubEmergency:add_action("Spawn Ambulance", function()
SpawnVehicle(1171614426)
end)
CarSubEmergency:add_action("Spawn FBI", function()
SpawnVehicle(1127131465)
end)
CarSubEmergency:add_action("Spawn FBI2", function()
SpawnVehicle(-1647941228)
end)
CarSubEmergency:add_action("Spawn FireTruck", function()
SpawnVehicle(1938952078)
end)
CarSubEmergency:add_action("Spawn PrisonBus", function()
SpawnVehicle(-2007026063)
end)
CarSubEmergency:add_action("Spawn Police", function()
SpawnVehicle(2046537925)
end)
CarSubEmergency:add_action("Spawn Police2", function()
SpawnVehicle(-1627000575)
end)
CarSubEmergency:add_action("Spawn Police3", function()
SpawnVehicle(1912215274)
end)
CarSubEmergency:add_action("Spawn Police4", function()
SpawnVehicle(-1973172295)
end)
CarSubEmergency:add_action("Spawn PoliceOld1", function()
SpawnVehicle(-1536924937)
end)
CarSubEmergency:add_action("Spawn PoliceOld2", function()
SpawnVehicle(-1779120616)
end)
CarSubEmergency:add_action("Spawn PoliceTransport", function()
SpawnVehicle(456714581)
end)
CarSubEmergency:add_action("Spawn PoliceBike", function()
SpawnVehicle(-34623805)
end)
CarSubEmergency:add_action("Spawn PoliceHelicopter", function()
SpawnVehicle(353883353)
end)
CarSubEmergency:add_action("Spawn ParkRanger", function()
SpawnVehicle(741586030)
end)
CarSubEmergency:add_action("Spawn Predator", function()
SpawnVehicle(-488123221)
end)
CarSubEmergency:add_action("Spawn Riot", function()
SpawnVehicle(-1205689942)
end)
CarSubEmergency:add_action("Spawn Sheriff", function()
SpawnVehicle(-1683328900)
end)
CarSubEmergency:add_action("Spawn Sheriff2", function()
SpawnVehicle(1922257928)
end)
CarSubEmergency:add_action("Spawn Gauntlet Interceptor", function()
SpawnVehicle(-1233767450)
end)
CarSubEmergency:add_action("Spawn Police Riot", function()
SpawnVehicle(-1205689942)
end)
CarSubEmergency:add_action("Spawn LE Cruiser", function()
SpawnVehicle(-1674384553)
end)
-- Helicopters
CarSubHelicopters:add_action("Spawn Annihilator", function()
SpawnVehicle(837858166)
end)
CarSubHelicopters:add_action("Spawn Buzzard", function()
SpawnVehicle(788747387)
end)
CarSubHelicopters:add_action("Spawn Buzzard2", function()
SpawnVehicle(745926877)
end)
CarSubHelicopters:add_action("Spawn Cargobob", function()
SpawnVehicle(-50547061)
end)
CarSubHelicopters:add_action("Spawn Cargobob2", function()
SpawnVehicle(1621617168)
end)
CarSubHelicopters:add_action("Spawn Cargobob3", function()
SpawnVehicle(1394036463)
end)
CarSubHelicopters:add_action("Spawn Cargobob4", function()
SpawnVehicle(2025593404)
end)
CarSubHelicopters:add_action("Spawn Canoda", function()
SpawnVehicle(-477831899)
end)
CarSubHelicopters:add_action("Spawn Frogger", function()
SpawnVehicle(744705981)
end)
CarSubHelicopters:add_action("Spawn Frogger2", function()
SpawnVehicle(1949211328)
end)
CarSubHelicopters:add_action("Spawn Maverick", function()
SpawnVehicle(-1660661558)
end)
CarSubHelicopters:add_action("Spawn Savage", function()
SpawnVehicle(-82626025)
end)
CarSubHelicopters:add_action("Spawn Skylift", function()
SpawnVehicle(1044954915)
end)
CarSubHelicopters:add_action("Spawn Supervolito", function()
SpawnVehicle(710198397)
end)
CarSubHelicopters:add_action("Spawn Supervolito2", function()
SpawnVehicle(-1671539132)
end)
CarSubHelicopters:add_action("Spawn Swift", function()
SpawnVehicle(-339587598)
end)
CarSubHelicopters:add_action("Spawn Swift2", function()
SpawnVehicle(1075432268)
end)
CarSubHelicopters:add_action("Spawn Valkyrie", function()
SpawnVehicle(-1600252419)
end)
CarSubHelicopters:add_action("Spawn Valkyrie2", function()
SpawnVehicle(1543134283)
end)
CarSubHelicopters:add_action("Spawn Volatus", function()
SpawnVehicle(-1845487887)
end)
-- Industrial
CarSubIndustrial:add_action("Spawn Bulldozer", function()
SpawnVehicle(1886712733)
end)
CarSubIndustrial:add_action("Spawn Cutter", function()
SpawnVehicle(-1006919392)
end)
CarSubIndustrial:add_action("Spawn Dump", function()
SpawnVehicle(-2130482718)
end)
CarSubIndustrial:add_action("Spawn Flatbed", function()
SpawnVehicle(1353720154)
end)
CarSubIndustrial:add_action("Spawn Guardian", function()
SpawnVehicle(-2107990196)
end)
CarSubIndustrial:add_action("Spawn Handler", function()
SpawnVehicle(444583674)
end)
CarSubIndustrial:add_action("Spawn Mixer", function()
SpawnVehicle(-784816453)
end)
CarSubIndustrial:add_action("Spawn Mixer2", function()
SpawnVehicle(475220373)
end)
CarSubIndustrial:add_action("Spawn Rubble", function()
SpawnVehicle(-1705304628)
end)
CarSubIndustrial:add_action("Spawn TipTruck", function()
SpawnVehicle(48339065)
end)
CarSubIndustrial:add_action("Spawn TipTruck2", function()
SpawnVehicle(-947761570)
end)
-- Military
CarSubMilitary:add_action("Spawn APC", function()
SpawnVehicle(562680400)
end)
CarSubMilitary:add_action("Spawn Barracks", function()
SpawnVehicle(-823509173)
end)
CarSubMilitary:add_action("Spawn Barracks2", function()
SpawnVehicle(1074326203)
end)
CarSubMilitary:add_action("Spawn Barracks3", function()
SpawnVehicle(630371791)
end)
CarSubMilitary:add_action("Spawn Crusader", function()
SpawnVehicle(321739290)
end)
CarSubMilitary:add_action("Spawn Halftrack", function()
SpawnVehicle(-32236122)
end)
CarSubMilitary:add_action("Spawn Rhino", function()
SpawnVehicle(782665360)
end)
CarSubMilitary:add_action("Spawn Trailersmall2", function()
SpawnVehicle(-1881846085)
end)
-- Motorcycles
CarSubMotorcycles:add_action("Spawn Akuma", function()
SpawnVehicle(1672195559)
end)
CarSubMotorcycles:add_action("Spawn Avarus", function()
SpawnVehicle(-2115793025)
end)
CarSubMotorcycles:add_action("Spawn Bagger", function()
SpawnVehicle(-2140431165)
end)
CarSubMotorcycles:add_action("Spawn Bati2", function()
SpawnVehicle(-891462355)
end)
CarSubMotorcycles:add_action("Spawn Bati", function()
SpawnVehicle(-114291515)
end)
CarSubMotorcycles:add_action("Spawn BF400", function()
SpawnVehicle(86520421)
end)
CarSubMotorcycles:add_action("Spawn Blazer4", function()
SpawnVehicle(-440768424)
end)
CarSubMotorcycles:add_action("Spawn CarbonRS", function()
SpawnVehicle(11251904)
end)
CarSubMotorcycles:add_action("Spawn Chimera", function()
SpawnVehicle(6774487)
end)
CarSubMotorcycles:add_action("Spawn Cliffhanger", function()
SpawnVehicle(390201602)
end)
CarSubMotorcycles:add_action("Spawn Daemon2", function()
SpawnVehicle(-1404136503)
end)
CarSubMotorcycles:add_action("Spawn Daemon", function()
SpawnVehicle(2006142190)
end)
CarSubMotorcycles:add_action("Spawn Defiler", function()
SpawnVehicle(822018448)
end)
CarSubMotorcycles:add_action("Spawn Double", function()
SpawnVehicle(-1670998136)
end)
CarSubMotorcycles:add_action("Spawn Enduro", function()
SpawnVehicle(1753414259)
end)
CarSubMotorcycles:add_action("Spawn Esskey", function()
SpawnVehicle(2035069708)
end)
CarSubMotorcycles:add_action("Spawn Faggio", function()
SpawnVehicle(-1842748181)
end)
CarSubMotorcycles:add_action("Spawn Faggio2", function()
SpawnVehicle(55628203)
end)
CarSubMotorcycles:add_action("Spawn Faggio3", function()
SpawnVehicle(-1289178744)
end)
CarSubMotorcycles:add_action("Spawn Fcr2", function()
SpawnVehicle(-757735410)
end)
CarSubMotorcycles:add_action("Spawn Fcr", function()
SpawnVehicle(627535535)
end)
CarSubMotorcycles:add_action("Spawn Gargoyle", function()
SpawnVehicle(741090084)
end)
CarSubMotorcycles:add_action("Spawn Hakuchou2", function()
SpawnVehicle(-255678177)
end)
CarSubMotorcycles:add_action("Spawn Hakuchou", function()
SpawnVehicle(1265391242)
end)
CarSubMotorcycles:add_action("Spawn Hexer", function()
SpawnVehicle(301427732)
end)
CarSubMotorcycles:add_action("Spawn Innovation", function()
SpawnVehicle(-159126838)
end)
CarSubMotorcycles:add_action("Spawn Lectro", function()
SpawnVehicle(640818791)
end)
CarSubMotorcycles:add_action("Spawn Manchez", function()
SpawnVehicle(-1523428744)
end)
CarSubMotorcycles:add_action("Spawn Manchez2", function()
SpawnVehicle(1384502824)
end)
CarSubMotorcycles:add_action("Spawn Nemesis", function()
SpawnVehicle(-634879114)
end)
CarSubMotorcycles:add_action("Spawn Nightblade", function()
SpawnVehicle(-1606187161)
end)
CarSubMotorcycles:add_action("Spawn Oppressor", function()
SpawnVehicle(884483972)
end)
CarSubMotorcycles:add_action("Spawn OppressorMK2", function()
SpawnVehicle(884483972)
end)
CarSubMotorcycles:add_action("Spawn PCJ", function()
SpawnVehicle(-909201658)
end)
CarSubMotorcycles:add_action("Spawn Ratbike", function()
SpawnVehicle(1873600305)
end)
CarSubMotorcycles:add_action("Spawn Ruffian", function()
SpawnVehicle(-893578776)
end)
CarSubMotorcycles:add_action("Spawn Sanchez2", function()
SpawnVehicle(-1453280962)
end)
CarSubMotorcycles:add_action("Spawn Sanchez", function()
SpawnVehicle(788045382)
end)
CarSubMotorcycles:add_action("Spawn Sanctus", function()
SpawnVehicle(1491277511)
end)
CarSubMotorcycles:add_action("Spawn Shotaro", function()
SpawnVehicle(-405626514)
end)
CarSubMotorcycles:add_action("Spawn Sovereign", function()
SpawnVehicle(743478836)
end)
CarSubMotorcycles:add_action("Spawn Thrust", function()
SpawnVehicle(1836027715)
end)
CarSubMotorcycles:add_action("Spawn Vader", function()
SpawnVehicle(-140902153)
end)
CarSubMotorcycles:add_action("Spawn Vindicator", function()
SpawnVehicle(-1353081087)
end)
CarSubMotorcycles:add_action("Spawn Vortex", function()
SpawnVehicle(-609625092)
end)
CarSubMotorcycles:add_action("Spawn Wolfsbane", function()
SpawnVehicle(-618617997)
end)
CarSubMotorcycles:add_action("Spawn Zombiea", function()
SpawnVehicle(-1009268949)
end)
CarSubMotorcycles:add_action("Spawn Zombieb", function()
SpawnVehicle(-570033273)
end)
-- Muscle
CarSubMuscle:add_action("Spawn Blade", function()
SpawnVehicle(-1205801634)
end)
CarSubMuscle:add_action("Spawn Buccaneer", function()
SpawnVehicle(-682211828)
end)
CarSubMuscle:add_action("Spawn Buccaneer2", function()
SpawnVehicle(-1013450936)
end)
CarSubMuscle:add_action("Spawn Broadway", function()
SpawnVehicle(-1933242328)
end)
CarSubMuscle:add_action("Spawn Chino", function()
SpawnVehicle(349605904)
end)
CarSubMuscle:add_action("Spawn Chino2", function()
SpawnVehicle(-1361687965)
end)
CarSubMuscle:add_action("Spawn Dominator", function()
SpawnVehicle(80636076)
end)
CarSubMuscle:add_action("Spawn Dominator2", function()
SpawnVehicle(-915704871)
end)
CarSubMuscle:add_action("Spawn Dukes", function()
SpawnVehicle(723973206)
end)
CarSubMuscle:add_action("Spawn Dukes2", function()
SpawnVehicle(-326143852)
end)
CarSubMuscle:add_action("Spawn Eudora", function()
SpawnVehicle(-1249788006)
end)
CarSubMuscle:add_action("Spawn Faction", function()
SpawnVehicle(-2119578145)
end)
CarSubMuscle:add_action("Spawn Faction2", function()
SpawnVehicle(-1790546981)
end)
CarSubMuscle:add_action("Spawn Faction3", function()
SpawnVehicle(-2039755226)
end)
CarSubMuscle:add_action("Spawn Gauntlet", function()
SpawnVehicle(-1800170043)
end)
CarSubMuscle:add_action("Spawn Gauntlet2", function()
SpawnVehicle(349315417)
end)
CarSubMuscle:add_action("Spawn Greenwood", function()
SpawnVehicle(40817712)
end)
CarSubMuscle:add_action("Spawn Hotknife", function()
SpawnVehicle(37348240)
end)
CarSubMuscle:add_action("Spawn Ruinerzz8", function()
SpawnVehicle(51706945532)
end)
CarSubMuscle:add_action("Spawn Lurcher", function()
SpawnVehicle(2068293287)
end)
CarSubMuscle:add_action("Spawn Moonbeam", function()
SpawnVehicle(525509695)
end)
CarSubMuscle:add_action("Spawn Moonbeam2", function()
SpawnVehicle(1896491931)
end)
CarSubMuscle:add_action("Spawn Nightshade", function()
SpawnVehicle(-1943285540)
end)
CarSubMuscle:add_action("Spawn Phoenix", function()
SpawnVehicle(-2095439403)
end)
CarSubMuscle:add_action("Spawn Picador", function()
SpawnVehicle(1507916787)
end)
CarSubMuscle:add_action("Spawn RatLoader", function()
SpawnVehicle(-667151410)
end)
CarSubMuscle:add_action("Spawn RatLoader2", function()
SpawnVehicle(-589178377)
end)
CarSubMuscle:add_action("Spawn Ruiner", function()
SpawnVehicle(-227741703)
end)
CarSubMuscle:add_action("Spawn Ruiner2", function()
SpawnVehicle(941494461)
end)
CarSubMuscle:add_action("Spawn SabreGT", function()
SpawnVehicle(-1685021548)
end)
CarSubMuscle:add_action("Spawn SabreGT2", function()
SpawnVehicle(223258115)
end)
CarSubMuscle:add_action("Spawn Sadler2", function()
SpawnVehicle(734217681)
end)
CarSubMuscle:add_action("Spawn SlamVan", function()
SpawnVehicle(729783779)
end)
CarSubMuscle:add_action("Spawn SlamVan2", function()
SpawnVehicle(833469436)
end)
CarSubMuscle:add_action("Spawn SlamVan3", function()
SpawnVehicle(1119641113)
end)
CarSubMuscle:add_action("Spawn Stalion", function()
SpawnVehicle(1923400478)
end)
CarSubMuscle:add_action("Spawn Stalion2", function()
SpawnVehicle(-401643538)
end)
CarSubMuscle:add_action("Spawn Tampa", function()
SpawnVehicle(972671128)
end)
CarSubMuscle:add_action("Spawn Tampa3", function()
SpawnVehicle(-1210451983)
end)
CarSubMuscle:add_action("Spawn Tahoma", function()
SpawnVehicle(461850249)
end)
CarSubMuscle:add_action("Spawn Tulip", function()
SpawnVehicle(268758436)
end)
CarSubMuscle:add_action("Spawn Vigero", function()
SpawnVehicle(-825837129)
end)
CarSubMuscle:add_action("Spawn Vigero2", function()
SpawnVehicle(1758379524)
end)
CarSubMuscle:add_action("Spawn Virgo", function()
SpawnVehicle(-498054846)
end)
CarSubMuscle:add_action("Spawn Virgo2", function()
SpawnVehicle(-899509638)
end)
CarSubMuscle:add_action("Spawn Virgo3", function()
SpawnVehicle(16646064)
end)
CarSubMuscle:add_action("Spawn Voodoo", function()
SpawnVehicle(2006667053)
end)
CarSubMuscle:add_action("Spawn Voodoo2", function()
SpawnVehicle(523724515)
end)
CarSubMuscle:add_action("Spawn Weevil", function()
SpawnVehicle(1644055914)
end)
-- OffRoad
CarSubOffRoad:add_action("Spawn BfInjection", function()
SpawnVehicle(1126868326)
end)
CarSubOffRoad:add_action("Spawn Bifta", function()
SpawnVehicle(-349601129)
end)
CarSubOffRoad:add_action("Spawn Blazer", function()
SpawnVehicle(-2128233223)
end)
CarSubOffRoad:add_action("Spawn Blazer2", function()
SpawnVehicle(-48031959)
end)
CarSubOffRoad:add_action("Spawn Blazer3", function()
SpawnVehicle(-1269889662)
end)
CarSubOffRoad:add_action("Spawn Blazer5", function()
SpawnVehicle(-1590337689)
end)
CarSubOffRoad:add_action("Spawn Bodhi2", function()
SpawnVehicle(-1435919434)
end)
CarSubOffRoad:add_action("Spawn Brawler", function()
SpawnVehicle(-1479664699)
end)
CarSubOffRoad:add_action("Spawn Boar", function()
SpawnVehicle(996383885)
end)
CarSubOffRoad:add_action("Spawn DLoader", function()
SpawnVehicle(1770332643)
end)
CarSubOffRoad:add_action("Spawn Dune", function()
SpawnVehicle(-1661854193)
end)
CarSubOffRoad:add_action("Spawn Dune2", function()
SpawnVehicle(534258863)
end)
CarSubOffRoad:add_action("Spawn Dune3", function()
SpawnVehicle(1897744184)
end)
CarSubOffRoad:add_action("Spawn Dune4", function()
SpawnVehicle(-827162039)
end)
CarSubOffRoad:add_action("Spawn Dune5", function()
SpawnVehicle(-312295511)
end)
CarSubOffRoad:add_action("Spawn Drauger", function()
SpawnVehicle(768236378)
end)
CarSubOffRoad:add_action("Spawn Insurgent", function()
SpawnVehicle(-1860900134)
end)
CarSubOffRoad:add_action("Spawn Insurgent2", function()
SpawnVehicle(2071877360)
end)
CarSubOffRoad:add_action("Spawn Insurgent3", function()
SpawnVehicle(-1924433270)
end)
CarSubOffRoad:add_action("Spawn Kalahari", function()
SpawnVehicle(92612664)
end)
CarSubOffRoad:add_action("Spawn Lifeguard", function()
SpawnVehicle(469291905)
end)
CarSubOffRoad:add_action("Spawn Marshall", function()
SpawnVehicle(1233534620)
end)
CarSubOffRoad:add_action("Spawn Mesa", function()
SpawnVehicle(914654722)
end)
CarSubOffRoad:add_action("Spawn Mesa2", function()
SpawnVehicle(-748008636)
end)
CarSubOffRoad:add_action("Spawn Mesa3", function()
SpawnVehicle(-2064372143)
end)
CarSubOffRoad:add_action("Spawn Monster", function()
SpawnVehicle(-845961253)
end)
CarSubOffRoad:add_action("Spawn Nightshark", function()
SpawnVehicle(433954513)
end)
CarSubOffRoad:add_action("Spawn RancherXL", function()
SpawnVehicle(-2064372143)
end)
CarSubOffRoad:add_action("Spawn RancherXL2", function()
SpawnVehicle(-845961253)
end)
CarSubOffRoad:add_action("Spawn Rebel", function()
SpawnVehicle(-1207771834)
end)
CarSubOffRoad:add_action("Spawn Rebel2", function()
SpawnVehicle(-2045594037)
end)
CarSubOffRoad:add_action("Spawn Sandking", function()
SpawnVehicle(-1189015600)
end)
CarSubOffRoad:add_action("Spawn Sandking2", function()
SpawnVehicle(989381445)
end)
CarSubOffRoad:add_action("Spawn Technical", function()
SpawnVehicle(-2096818938)
end)
CarSubOffRoad:add_action("Spawn Technical2", function()
SpawnVehicle(1180875963)
end)
CarSubOffRoad:add_action("Spawn Technical3", function()
SpawnVehicle(1356124575)
end)
CarSubOffRoad:add_action("Spawn TrophyTruck", function()
SpawnVehicle(101905590)
end)
CarSubOffRoad:add_action("Spawn TrophyTruck2", function()
SpawnVehicle(-663299102)
end)
-- Planes
CarSubPlanes:add_action("Spawn Besra", function()
SpawnVehicle(1824880165)
end)
CarSubPlanes:add_action("Spawn Blimp", function()
SpawnVehicle(-150975354)
end)
CarSubPlanes:add_action("Spawn Blimp2", function()
SpawnVehicle(-613725916)
end)
CarSubPlanes:add_action("Spawn CargoPlane", function()
SpawnVehicle(368211810)
end)
CarSubPlanes:add_action("Spawn Cuban800", function()
SpawnVehicle(-644710429)
end)
CarSubPlanes:add_action("Spawn Dodo", function()
SpawnVehicle(-901163259)
end)
CarSubPlanes:add_action("Spawn Duster", function()
SpawnVehicle(-970356638)
end)
CarSubPlanes:add_action("Spawn Hydra", function()
SpawnVehicle(970385471)
end)
CarSubPlanes:add_action("Spawn Jet", function()
SpawnVehicle(1058115860)
end)
CarSubPlanes:add_action("Spawn Lazer", function()
SpawnVehicle(-1281684762)
end)
CarSubPlanes:add_action("Spawn Luxor", function()
SpawnVehicle(621481054)
end)
CarSubPlanes:add_action("Spawn Luxor2", function()
SpawnVehicle(-1214293858)
end)
CarSubPlanes:add_action("Spawn Mammatus", function()
SpawnVehicle(-1746576111)
end)
CarSubPlanes:add_action("Spawn Miljet", function()
SpawnVehicle(165154707)
end)
CarSubPlanes:add_action("Spawn Nimbus", function()
SpawnVehicle(-1295027632)
end)
CarSubPlanes:add_action("Spawn Shamal", function()
SpawnVehicle(-1214505995)
end)
CarSubPlanes:add_action("Spawn Stunt", function()
SpawnVehicle(-2122757008)
end)
CarSubPlanes:add_action("Spawn Titan", function()
SpawnVehicle(1981688531)
end)
CarSubPlanes:add_action("Spawn Velum", function()
SpawnVehicle(-1673356438)
end)
CarSubPlanes:add_action("Spawn Velum2", function()
SpawnVehicle(1077420264)
end)
CarSubPlanes:add_action("Spawn Vestra", function()
SpawnVehicle(1341619767)
end)
-- Sedans
CarSubSedans:add_action("Spawn Asea", function()
SpawnVehicle(-1809822327)
end)
CarSubSedans:add_action("Spawn Asea2", function()
SpawnVehicle(-1807623979)
end)
CarSubSedans:add_action("Spawn Asterope", function()
SpawnVehicle(-1903012613)
end)
CarSubSedans:add_action("Spawn Cog55", function()
SpawnVehicle(906642318)
end)
CarSubSedans:add_action("Spawn Cog552", function()
SpawnVehicle(704435172)
end)
CarSubSedans:add_action("Spawn Cognoscenti", function()
SpawnVehicle(-2030171296)
end)
CarSubSedans:add_action("Spawn Cognoscenti2", function()
SpawnVehicle(-604842630)
end)
CarSubSedans:add_action("Spawn Emperor", function()
SpawnVehicle(-685276541)
end)
CarSubSedans:add_action("Spawn Emperor2", function()
SpawnVehicle(-1883002148)
end)
CarSubSedans:add_action("Spawn Emperor3", function()
SpawnVehicle(-1241712818)
end)
CarSubSedans:add_action("Spawn Fugitive", function()
SpawnVehicle(1909141499)
end)
CarSubSedans:add_action("Spawn Glendale", function()
SpawnVehicle(75131841)
end)
CarSubSedans:add_action("Spawn Ingot", function()
SpawnVehicle(-1289722222)
end)
CarSubSedans:add_action("Spawn Intruder", function()
SpawnVehicle(886934177)
end)
CarSubSedans:add_action("Spawn Limo2", function()
SpawnVehicle(-114627507)
end)
CarSubSedans:add_action("Spawn Premier", function()
SpawnVehicle(-1883869285)
end)
CarSubSedans:add_action("Spawn Primo", function()
SpawnVehicle(-1150599089)
end)
CarSubSedans:add_action("Spawn Primo2", function()
SpawnVehicle(-2040426790)
end)
CarSubSedans:add_action("Spawn Regina", function()
SpawnVehicle(-14495224)
end)
CarSubSedans:add_action("Spawn Romero", function()
SpawnVehicle(627094268)
end)
CarSubSedans:add_action("Spawn Rhinehart", function()
SpawnVehicle(1855505138)
end)
CarSubSedans:add_action("Spawn Stanier", function()
SpawnVehicle(-1477580979)
end)
CarSubSedans:add_action("Spawn Stratum", function()
SpawnVehicle(1723137093)
end)
CarSubSedans:add_action("Spawn Stretch", function()
SpawnVehicle(-1961627517)
end)
CarSubSedans:add_action("Spawn Surge", function()
SpawnVehicle(-1894894188)
end)
CarSubSedans:add_action("Spawn Tailgater", function()
SpawnVehicle(-1008861746)
end)
CarSubSedans:add_action("Spawn Warrener", function()
SpawnVehicle(1373123368)
end)
CarSubSedans:add_action("Spawn Washington", function()
SpawnVehicle(1777363799)
end)
-- Service
CarSubService:add_action("Spawn Airbus", function()
SpawnVehicle(1283517198)
end)
CarSubService:add_action("Spawn Brickade", function()
SpawnVehicle(-305727417)
end)
CarSubService:add_action("Spawn Brickade2 | (Acid Lab)", function()
SpawnVehicle(-1576586413)
end)
CarSubService:add_action("Spawn Bus", function()
SpawnVehicle(-713569950)
end)
CarSubService:add_action("Spawn Coach", function()
SpawnVehicle(-2072933068)
end)
CarSubService:add_action("Spawn Rallytruck", function()
SpawnVehicle(-2103821244)
end)
CarSubService:add_action("Spawn RentalBus", function()
SpawnVehicle(-1098802077)
end)
CarSubService:add_action("Spawn Taxi", function()
SpawnVehicle(-956048545)
end)
CarSubService:add_action("Spawn Tourbus", function()
SpawnVehicle(1941029835)
end)
CarSubService:add_action("Spawn Trash", function()
SpawnVehicle(1917016601)
end)
CarSubService:add_action("Spawn Trash2", function()
SpawnVehicle(-1255698084)
end)
-- Sports
CarSubSports:add_action("Spawn 300R", function()
SpawnVehicle(1076201208)
end)
CarSubSports:add_action("Spawn Alpha", function()
SpawnVehicle(767087018)
end)
CarSubSports:add_action("Spawn Banshee", function()
SpawnVehicle(-1041692462)
end)
CarSubSports:add_action("Spawn Banshee2", function()
SpawnVehicle(633712403)
end)
CarSubSports:add_action("Spawn BestiaGTS", function()
SpawnVehicle(1274868363)
end)
CarSubSports:add_action("Spawn Buffalo", function()
SpawnVehicle(-304802106)
end)
CarSubSports:add_action("Spawn Buffalo2", function()
SpawnVehicle(736902334)
end)
CarSubSports:add_action("Spawn Buffalo3", function()
SpawnVehicle(237764926)
end)
CarSubSports:add_action("Spawn Carbonizzare", function()
SpawnVehicle(2072687711)
end)
CarSubSports:add_action("Spawn Comet2", function()
SpawnVehicle(-1045541610)
end)
CarSubSports:add_action("Spawn Comet3", function()
SpawnVehicle(-2022483795)
end)
CarSubSports:add_action("Spawn Corsita", function()
SpawnVehicle(754687673)
end)
CarSubSports:add_action("Spawn Coquette", function()
SpawnVehicle(108773431)
end)
CarSubSports:add_action("Spawn Elegy", function()
SpawnVehicle(196747873)
end)
CarSubSports:add_action("Spawn Elegy2", function()
SpawnVehicle(-566387422)
end)
CarSubSports:add_action("Spawn Entity", function()
SpawnVehicle(1748565021)
end)
CarSubSports:add_action("Spawn Everon", function()
SpawnVehicle(-131348178)
end)
CarSubSports:add_action("Spawn Feltzer2", function()
SpawnVehicle(-1995326987)
end)
CarSubSports:add_action("Spawn Feltzer3", function()
SpawnVehicle(-1566741232)
end)
CarSubSports:add_action("Spawn Furoregt", function()
SpawnVehicle(-1089039904)
end)
CarSubSports:add_action("Spawn Fusilade", function()
SpawnVehicle(499169875)
end)
CarSubSports:add_action("Spawn Futo", function()
SpawnVehicle(2016857647)
end)
CarSubSports:add_action("Spawn Infernus2", function()
SpawnVehicle(-1405937764)
end)
CarSubSports:add_action("Spawn Jester", function()
SpawnVehicle(-1297672541)
end)
CarSubSports:add_action("Spawn Jester2", function()
SpawnVehicle(-1106353882)
end)
CarSubSports:add_action("Spawn Khamelion", function()
SpawnVehicle(544021352)
end)
CarSubSports:add_action("Spawn Kuruma", function()
SpawnVehicle(-1372848492)
end)
CarSubSports:add_action("Spawn ArmoredKuruma", function()
SpawnVehicle(410882957)
end)
CarSubSports:add_action("Spawn LM87", function()
SpawnVehicle(10917683)
end)
CarSubSports:add_action("Spawn Lynx", function()
SpawnVehicle(482197771)
end)
CarSubSports:add_action("Spawn Massacro", function()
SpawnVehicle(-142942670)
end)
CarSubSports:add_action("Spawn Massacro2", function()
SpawnVehicle(-631760477)
end)
CarSubSports:add_action("Spawn Ninef", function()
SpawnVehicle(1032823388)
end)
CarSubSports:add_action("Spawn Ninef2", function()
SpawnVehicle(-1461482751)
end)
CarSubSports:add_action("Spawn tenf", function()
SpawnVehicle(893984159)
end)
CarSubSports:add_action("Spawn tenf2", function()
SpawnVehicle(274946574)
end)
CarSubSports:add_action("Spawn Omnis", function()
SpawnVehicle(-777172681)
end)
CarSubSports:add_action("Spawn Omnisegt", function()
SpawnVehicle(505223465)
end)
CarSubSports:add_action("Spawn Panthere", function()
SpawnVehicle(2100457220)
end)
CarSubSports:add_action("Spawn Penumbra", function()
SpawnVehicle(-377465520)
end)
CarSubSports:add_action("Spawn RapidGT", function()
SpawnVehicle(-1934452204)
end)
CarSubSports:add_action("Spawn RapidGT2", function()
SpawnVehicle(1737773231)
end)
CarSubSports:add_action("Spawn Raptor", function()
SpawnVehicle(-674927303)
end)
CarSubSports:add_action("Spawn Ruston", function()
SpawnVehicle(719660200)
end)
CarSubSports:add_action("Spawn Schafter2", function()
SpawnVehicle(-1255452397)
end)
CarSubSports:add_action("Spawn Schafter3", function()
SpawnVehicle(-1485523546)
end)
CarSubSports:add_action("Spawn Schafter4", function()
SpawnVehicle(1489967196)
end)
CarSubSports:add_action("Spawn Schafter5", function()
SpawnVehicle(-888242983)
end)
CarSubSports:add_action("Spawn Schafter6", function()
SpawnVehicle(1922255844)
end)
CarSubSports:add_action("Spawn Schwarzer", function()
SpawnVehicle(-746882698)
end)
CarSubSports:add_action("Spawn Seven70", function()
SpawnVehicle(-1757836725)
end)
CarSubSports:add_action("Spawn Specter", function()
SpawnVehicle(1886268224)
end)
CarSubSports:add_action("Spawn Specter2", function()
SpawnVehicle(1074745671)
end)
CarSubSports:add_action("Spawn Sultan", function()
SpawnVehicle(970598228)
end)
CarSubSports:add_action("Spawn Surano", function()
SpawnVehicle(384071873)
end)
CarSubSports:add_action("Spawn sm722", function()
SpawnVehicle(775514032)
end)
CarSubSports:add_action("Spawn Tampa2", function()
SpawnVehicle(-1071380347)
end)
CarSubSports:add_action("Spawn Torero", function()
SpawnVehicle(165394758)
end)
CarSubSports:add_action("Spawn Tropos", function()
SpawnVehicle(1887331236)
end)
CarSubSports:add_action("Spawn Verlierer2", function()
SpawnVehicle(1102544804)
end)
CarSubSports:add_action("Spawn Virtue", function()
SpawnVehicle(669204833)
end)
-- SUV
CarSubSUV:add_action("Spawn BJXL", function()
SpawnVehicle(850565707)
end)
CarSubSUV:add_action("Spawn Baller", function()
SpawnVehicle(-808831384)
end)
CarSubSUV:add_action("Spawn Baller2", function()
SpawnVehicle(142944341)
end)
CarSubSUV:add_action("Spawn Baller3", function()
SpawnVehicle(1878062887)
end)
CarSubSUV:add_action("Spawn Baller4", function()
SpawnVehicle(634118882)
end)
CarSubSUV:add_action("Spawn Baller5", function()
SpawnVehicle(470404958)
end)
CarSubSUV:add_action("Spawn Baller6", function()
SpawnVehicle(666166960)
end)
CarSubSUV:add_action("Spawn Cavalcade", function()
SpawnVehicle(2006918058)
end)
CarSubSUV:add_action("Spawn Cavalcade2", function()
SpawnVehicle(-789894171)
end)
CarSubSUV:add_action("Spawn Contender", function()
SpawnVehicle(683047626)
end)
CarSubSUV:add_action("Spawn Dubsta", function()
SpawnVehicle(1177543287)
end)
CarSubSUV:add_action("Spawn Dubsta2", function()
SpawnVehicle(-394074634)
end)
CarSubSUV:add_action("Spawn Dubsta3", function()
SpawnVehicle(-1237253773)
end)
CarSubSUV:add_action("Spawn FQ2", function()
SpawnVehicle(-1137532101)
end)
CarSubSUV:add_action("Spawn Granger", function()
SpawnVehicle(-1775728740)
end)
CarSubSUV:add_action("Spawn Gresley", function()
SpawnVehicle(-1543762099)
end)
CarSubSUV:add_action("Spawn Habanero", function()
SpawnVehicle(884422927)
end)
CarSubSUV:add_action("Spawn Huntley", function()
SpawnVehicle(486987393)
end)
CarSubSUV:add_action("Spawn Issi", function()
SpawnVehicle(1550581940)
end)
CarSubSUV:add_action("Spawn Landstalker", function()
SpawnVehicle(1269098716)
end)
CarSubSUV:add_action("Spawn Patriot", function()
SpawnVehicle(-808457413)
end)
CarSubSUV:add_action("Spawn Radi", function()
SpawnVehicle(-1651067813)
end)
CarSubSUV:add_action("Spawn Rocoto", function()
SpawnVehicle(2136773105)
end)
CarSubSUV:add_action("Spawn Seminole", function()
SpawnVehicle(1221512915)
end)
CarSubSUV:add_action("Spawn Serrano", function()
SpawnVehicle(1337041428)
end)
CarSubSUV:add_action("Spawn XLS", function()
SpawnVehicle(1203490606)
end)
CarSubSUV:add_action("Spawn XLS2", function()
SpawnVehicle(-432008408)
end)
-- Utility
CarSubUtility:add_action("Spawn Airtug", function()
SpawnVehicle(1560980623)
end)
CarSubUtility:add_action("Spawn Caddy", function()
SpawnVehicle(1147287684)
end)
CarSubUtility:add_action("Spawn Caddy2", function()
SpawnVehicle(-537896628)
end)
CarSubUtility:add_action("Spawn Caddy3", function()
SpawnVehicle(-769147461)
end)
CarSubUtility:add_action("Spawn Docktug", function()
SpawnVehicle(-884690486)
end)
CarSubUtility:add_action("Spawn Forklift", function()
SpawnVehicle(1491375716)
end)
CarSubUtility:add_action("Spawn Mower", function()
SpawnVehicle(1783355638)
end)
CarSubUtility:add_action("Spawn Ripley", function()
SpawnVehicle(-845979911)
end)
CarSubUtility:add_action("Spawn Sadler", function()
SpawnVehicle(-599568815)
end)
CarSubUtility:add_action("Spawn Scrap", function()
SpawnVehicle(-1700801569)
end)
CarSubUtility:add_action("Spawn TowTruck", function()
SpawnVehicle(-1323100960)
end)
CarSubUtility:add_action("Spawn TowTruck2", function()
SpawnVehicle(-442313018)
end)
CarSubUtility:add_action("Spawn Tractor", function()
SpawnVehicle(1641462412)
end)
CarSubUtility:add_action("Spawn Tractor2", function()
SpawnVehicle(-2076478498)
end)
CarSubUtility:add_action("Spawn Tractor3", function()
SpawnVehicle(1445631933)
end)
CarSubUtility:add_action("Spawn TrailerLarge", function()
SpawnVehicle(1502869817)
end)
CarSubUtility:add_action("Spawn TrailerS4", function()
SpawnVehicle(-1100548694)
end)
CarSubUtility:add_action("Spawn UtilliTruck", function()
SpawnVehicle(516990260)
end)
CarSubUtility:add_action("Spawn UtilliTruck2", function()
SpawnVehicle(887537515)
end)
CarSubUtility:add_action("Spawn UtilliTruck3", function()
SpawnVehicle(2132890591)
end)
-- Vans
CarSubVans:add_action("Spawn Bison", function()
SpawnVehicle(-16948145)
end)
CarSubVans:add_action("Spawn Bison2", function()
SpawnVehicle(2072156101)
end)
CarSubVans:add_action("Spawn Bison3", function()
SpawnVehicle(1739845664)
end)
CarSubVans:add_action("Spawn BobcatXL", function()
SpawnVehicle(1069929536)
end)
CarSubVans:add_action("Spawn Boxville", function()
SpawnVehicle(-1987130134)
end)
CarSubVans:add_action("Spawn Boxville2", function()
SpawnVehicle(-233098306)
end)
CarSubVans:add_action("Spawn Boxville3", function()
SpawnVehicle(121658888)
end)
CarSubVans:add_action("Spawn Boxville4", function()
SpawnVehicle(444171386)
end)
CarSubVans:add_action("Spawn Boxville5", function()
SpawnVehicle(682434785)
end)
CarSubVans:add_action("Spawn Burrito", function()
SpawnVehicle(-1346687836)
end)
CarSubVans:add_action("Spawn Burrito2", function()
SpawnVehicle(-907477130)
end)
CarSubVans:add_action("Spawn Burrito3", function()
SpawnVehicle(-1743316013)
end)
CarSubVans:add_action("Spawn Burrito4", function()
SpawnVehicle(893081117)
end)
CarSubVans:add_action("Spawn Burrito5", function()
SpawnVehicle(1132262048)
end)
CarSubVans:add_action("Spawn Camper", function()
SpawnVehicle(1876516712)
end)
CarSubVans:add_action("Spawn GBurrito", function()
SpawnVehicle(-1745203402)
end)
CarSubVans:add_action("Spawn GBurrito2", function()
SpawnVehicle(296357396)
end)
CarSubVans:add_action("Spawn Journey", function()
SpawnVehicle(296357396)
end)
CarSubVans:add_action("Spawn Journey2", function()
SpawnVehicle(-1627077503)
end)
CarSubVans:add_action("Spawn Minivan", function()
SpawnVehicle(-310465116)
end)
CarSubVans:add_action("Spawn Minivan2", function()
SpawnVehicle(-1126264336)
end)
CarSubVans:add_action("Spawn Paradise", function()
SpawnVehicle(1488164764)
end)
CarSubVans:add_action("Spawn Pony", function()
SpawnVehicle(-119658072)
end)
CarSubVans:add_action("Spawn Pony2", function()
SpawnVehicle(943752001)
end)
CarSubVans:add_action("Spawn Rumpo", function()
SpawnVehicle(1162065741)
end)
CarSubVans:add_action("Spawn Rumpo2", function()
SpawnVehicle(-1776615689)
end)
CarSubVans:add_action("Spawn Rumpo3", function()
SpawnVehicle(1475773103)
end)
CarSubVans:add_action("Spawn Speedo", function()
SpawnVehicle(-810318068)
end)
CarSubVans:add_action("Spawn Speedo2", function()
SpawnVehicle(728614474)
end)
CarSubVans:add_action("Spawn Surfer", function()
SpawnVehicle(699456151)
end)
CarSubVans:add_action("Spawn Surfer2", function()
SpawnVehicle(-1311240698)
end)
CarSubVans:add_action("Spawn Surfer3", function()
SpawnVehicle(-1035489563)
end)
CarSubVans:add_action("Spawn Taco", function()
SpawnVehicle(1951180813)
end)
CarSubVans:add_action("Spawn Youga", function()
SpawnVehicle(65402552)
end)
CarSubVans:add_action("Spawn Youga2", function()
SpawnVehicle(1026149675)
end)
-- Commercial
CarSubCommercial:add_action("Spawn Benson", function()
SpawnVehicle(2053223216)
end)
CarSubCommercial:add_action("Spawn Biff", function()
SpawnVehicle(850991848)
end)
CarSubCommercial:add_action("Spawn Hauler", function()
SpawnVehicle(1518533038)
end)
CarSubCommercial:add_action("Spawn Hauler2", function()
SpawnVehicle(387748548)
end)
CarSubCommercial:add_action("Spawn Mule", function()
SpawnVehicle(904750859)
end)
CarSubCommercial:add_action("Spawn Mule2", function()
SpawnVehicle(-1050465301)
end)
CarSubCommercial:add_action("Spawn Mule3", function()
SpawnVehicle(-2052737935)
end)
CarSubCommercial:add_action("Spawn Packer", function()
SpawnVehicle(569305213)
end)
CarSubCommercial:add_action("Spawn Phantom", function()
SpawnVehicle(-2137348917)
end)
CarSubCommercial:add_action("Spawn Phantom2", function()
SpawnVehicle(-1649536104)
end)
CarSubCommercial:add_action("Spawn Phantom3", function()
SpawnVehicle(177270108)
end)
CarSubCommercial:add_action("Spawn Phantom Christmas", function()
SpawnVehicle(-129283887)
end)
CarSubCommercial:add_action("Spawn Trailer Christmas", function()
SpawnVehicle(-1334453816)
end)
CarSubCommercial:add_action("Spawn Pounder", function()
SpawnVehicle(2112052861)
end)
CarSubCommercial:add_action("Spawn Stockade", function()
SpawnVehicle(1747439474)
end)
CarSubCommercial:add_action("Spawn Stockade2", function()
SpawnVehicle(-214455498)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
WeaponsMenu:add_action("Full Ammo ", function()
menu.max_all_ammo()
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
WeaponsDataEditoRecoveryMenu = WeaponsMenu:add_submenu("Weapone Data Editor")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local weapon_data = {}
local enabled = false
local function increaseBulletDamageWhenShooting()
if not enabled then
return
end
local weapon = localplayer:get_current_weapon()
local bullet = weapon:get_bullet_damage()
if bullet < 100000 then
weapon_data[weapon:get_name_hash()] = force
weapon:set_bullet_damage(999900000)
end
end
local hotkey
local function supraABullet()
if not localplayer or localplayer == nil then
return
end
enabled = not enabled
if enabled then
menu.register_hotkey(1, increaseBulletDamageWhenShooting)
else
end
end
WeaponsDataEditoRecoveryMenu:add_toggle("Enable Super Bullet Shoot", function()
return enabled
end, supraABullet)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local enable_thermal = false
local hotkey = nil
local version = 2
-- https://wiki.rage.mp/index.php?title=Player_Config_Flags
local PED_FLAG_IS_SNIPER_SCOPE_ACTIVE = 72
local PED_FLAG_IS_AIMING = 78
function handle_thermal_v1()
if
not localplayer:is_in_vehicle()
and not menu.get_thermalvision()
and localplayer:get_config_flag(PED_FLAG_IS_AIMING)
then
menu.set_thermalvision(true)
end
sleep(0.2)
if menu.get_thermalvision() and not localplayer:get_config_flag(PED_FLAG_IS_AIMING) then
menu.set_thermalvision(false)
end
end
function handle_thermal_v2()
if not menu.get_thermalvision() and localplayer:get_config_flag(PED_FLAG_IS_AIMING) then
menu.set_thermalvision(true)
return
end
sleep(0.2)
if menu.get_thermalvision() then
menu.set_thermalvision(false)
return
end
end
function handle_hotkey()
if enable_thermal then
if version == 1 then
hotkey = menu.register_hotkey(2, handle_thermal_v1)
else
hotkey = menu.register_hotkey(69, handle_thermal_v2)
end
elseif hotkey ~= nil then
menu.set_thermalvision(false)
menu.remove_hotkey(hotkey)
end
end
handle_hotkey()
WeaponsDataEditoRecoveryMenu:add_toggle("Enable Thermal Aim", function()
return enable_thermal
end, function()
enable_thermal = not enable_thermal
handle_hotkey()
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local enable_SG = false
local enable_on_select = true
local exclude_map = {
[joaat("WEAPON_RAILGUN")] = 1,
}
local SG_map = {}
-- SG_map[3] = "Molotov"
SG_map[12] = "Flame"
SG_map[20] = "Teargas"
SG_map[22] = "Flare"
-- SG_map[36] = "Railgun"
-- SG_map[64] = "Kinetic"
SG_map[65] = "EMP"
-- Trollings
-- SG_map[11] = "Steam"
-- SG_map[13] = "Water"
-- SG_map[38] = "Firework"
SG_map[45] = "ExpAmmo" -- weaker than railgun
-- SG_map[67] = "Slick"
-- SG_map[68] = "Tar"
SG_map[70] = "Atomizer" -- dmg: kine>atmoizer for veh, vice versa for ped
-- More at https://altv.stuyk.com/docs/articles/tables/explosions.html
local active_type = 45
local gun_map = {}
function ResetWeaponStats(oldWeapon, og_exp, og_dmg_t, og_dmg_v)
oldWeapon:set_explosion_type(og_exp)
oldWeapon:set_damage_type(og_dmg_t)
oldWeapon:set_bullet_damage(og_dmg_v)
end
function ResetAllWeaponStats()
sleep(0.2)
for w, p in pairs(gun_map) do
ResetWeaponStats(w, p[1], p[2], p[3])
end
end
local function OnWeaponChanged(oldWeapon, newWeapon)
if oldWeapon ~= nil and gun_map[oldWeapon] ~= nil then
p = gun_map[oldWeapon]
ResetWeaponStats(oldWeapon, p[1], p[2])
end
if newWeapon ~= nil and exclude_map[newWeapon:get_name_hash()] == nil then
local original_explosion_type = newWeapon:get_explosion_type()
local original_damage_type = newWeapon:get_damage_type()
local original_damage_val = newWeapon:get_bullet_damage()
if original_damage_type == 3 then
newWeapon:set_explosion_type(active_type)
newWeapon:set_damage_type(5)
if active_type == 22 then
newWeapon:set_bullet_damage(0)
end
gun_map[newWeapon] = { original_explosion_type, original_damage_type, original_damage_val }
end
end
end
------
if SGcallback then
menu.remove_callback(SGcallback)
end
local SGcallback = nil
if enable_SG then
local SGcallback = menu.register_callback("OnWeaponChanged", OnWeaponChanged)
end
local function Handle_SG(e)
if e then
SGcallback = menu.register_callback("OnWeaponChanged", OnWeaponChanged)
OnWeaponChanged(nil, localplayer:get_current_weapon())
else
menu.remove_callback(SGcallback)
ResetAllWeaponStats()
end
end
WeaponsDataEditoRecoveryMenu:add_toggle("Enable Special Gun", function()
return enable_SG
end, function()
enable_SG = not enable_SG
Handle_SG(enable_SG)
end)
WeaponsDataEditoRecoveryMenu:add_array_item("Select Special Gun Type", SG_map, function()
return active_type
end, function(value)
active_type = value
if enable_SG then
ResetAllWeaponStats()
OnWeaponChanged(nil, localplayer:get_current_weapon())
elseif enable_on_select then
enable_SG = true
Handle_SG(enable_SG)
end
end)
-- uncomment the below to reset all guns used during SG=true. For debug
-- menu.add_action("Reset All Guns", function()
-- enable_SG = false
-- ResetAllWeaponStats()
-- end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
TeleportsMenu = L7NEG:add_submenu("Teleports")
TeleportsMenu:add_action("Teleport To WayPoint", function()
menu.teleport_to_waypoint()
end)
TeleportsMenu:add_action("Teleport To Objective", function()
menu.teleport_to_objective()
end)
TeleportsMenu:add_action("Teleport Forward", function()
menu.teleport_forward()
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
TunMenu = L7NEG:add_submenu("Tunables")
TunMenu:add_float_range("RP", 1, 0, 100000, function()
return globals.get_float(262145 + 1)
end, function(v)
globals.set_float(262145 + 1, v)
end)
TunMenu:add_float_range("AP", 1, 0, 100000, function()
return globals.get_float(262145 + 25490)
end, function(v)
globals.set_float(262145 + 25490, v)
end)
TunMenu:add_float_range("Street Races", 1, 0, 100000, function()
return globals.get_float(262145 + 30980)
end, function(v)
globals.set_float(262145 + 30980, v)
end)
TunMenu:add_float_range("Pursuits", 1, 0, 100000, function()
return globals.get_float(262145 + 30981)
end, function(v)
globals.set_float(262145 + 30981, v)
end)
TunMenu:add_float_range("Face2Face", 1, 0, 100000, function()
return globals.get_float(262145 + 30982)
end, function(v)
globals.set_float(262145 + 30982, v)
end)
TunMenu:add_float_range("LS Car Meet", 1, 0, 100000, function()
return globals.get_float(262145 + 30983)
end, function(v)
globals.set_float(262145 + 30983, v)
end)
TunMenu:add_float_range("LS Car Meet on track", 1, 0, 100000, function()
return globals.get_float(262145 + 30984)
end, function(v)
globals.set_float(262145 + 30984, v)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
WorldMenu = L7NEG:add_submenu("World")
NpcsMenu = WorldMenu:add_submenu("Npcs Menu")
NpcsMenu:add_action("Kill All Npcs", function()
menu.kill_all_npcs()
end)
NpcsMenu:add_action("Kill Mission Npcs", function()
menu.kill_all_mission_peds()
end)
local FreezeAllNpcsMenu = NpcsMenu:add_submenu("Freeze All Npcs Menu")
FreezeAllNpcsMenu:add_action("Enable", function()
for p in replayinterface.get_peds() do
if p ~= nil and p ~= localplayer then
p:set_freeze_momentum(true)
end
end
end)
FreezeAllNpcsMenu:add_action("Disable", function()
for p in replayinterface.get_peds() do
if p ~= nil and p ~= localplayer then
p:set_freeze_momentum(false)
end
end
end)
funcmenu = WorldMenu:add_submenu("Cars Menu")
local repaiRecoveryMenu = funcmenu:add_submenu("Revive And Destroy Menu")
repaiRecoveryMenu:add_action("Destroy All Cars", function()
for v in replayinterface.get_vehicles() do
if v ~= nil then
v:set_health(0)
end
end
end)
repaiRecoveryMenu:add_action("Revive All Dead Cars", function()
for v in replayinterface.get_vehicles() do
if v ~= nil then
v:set_health(1000)
end
end
end)
WorldMenu:add_action("End Cutscene", function()
menu.end_cutscene()
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
ReportsMenu = L7NEG:add_submenu("Reports Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
ReportsMenu:add_bare_item("", function()
return "Griefing:" .. (string.format("%03d", stats.get_int("MPPLY_GRIEFING")))
end, function() end, function() end, function()
return
end)
ReportsMenu:add_bare_item("", function()
return "Exploits:" .. (string.format("%03d", stats.get_int("MPPLY_EXPLOITS")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Bug Exploits:" .. (string.format("%03d", stats.get_int("MPPLY_GAME_EXPLOITS")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Text Chat:Annoying Me:" .. (string.format("%03d", stats.get_int("MPPLY_TC_ANNOYINGME")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Text Chat:Using Hate Speech:" .. (string.format("%03d", stats.get_int("MPPLY_TC_HATE")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Voice Chat:Annoying Me:" .. (string.format("%03d", stats.get_int("MPPLY_VC_ANNOYINGME")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Voice Chat:Using Hate Speech:" .. (string.format("%03d", stats.get_int("MPPLY_VC_HATE")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Offensive Language:" .. (string.format("%03d", stats.get_int("MPPLY_OFFENSIVE_LANGUAGE")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Offensive Tagplate:" .. (string.format("%03d", stats.get_int("MPPLY_OFFENSIVE_TAGPLATE")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Offensive Content:" .. (string.format("%03d", stats.get_int("MPPLY_OFFENSIVE_UGC")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Bad Crew Name:" .. (string.format("%03d", stats.get_int("MPPLY_BAD_CREW_NAME")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Bad Crew Motto:" .. (string.format("%03d", stats.get_int("MPPLY_BAD_CREW_MOTTO")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Bad Crew Status:" .. (string.format("%03d", stats.get_int("MPPLY_BAD_CREW_STATUS")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Bad Crew Emblem:" .. (string.format("%03d", stats.get_int("MPPLY_BAD_CREW_EMBLEM")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Friendly:" .. (string.format("%03d", stats.get_int("MPPLY_FRIENDLY")))
end, function() end, function() end, function() end)
ReportsMenu:add_bare_item("", function()
return "Helpful:" .. (string.format("%03d", stats.get_int("MPPLY_HELPFUL")))
end, function() end, function() end, function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
HeistsDataEditoRecoveryMenu = L7NEG:add_submenu("Heists Data Editor Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
ContractsDataEditoRecoveryMenu = L7NEG:add_submenu("Contracts Data Editor Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
a1 = 1
AgencyContracts = {
"Select",
"The Nightclub",
"The Marina",
"Nightlife Leak",
"The Country Club",
"Guest List",
"High Society Leak",
"Davis",
"The Ballas",
"The South Central Leak",
"Studio Time",
"Don't Fuck With Dre",
}
ContractsDataEditoRecoveryMenu:add_array_item("VIP Contract", AgencyContracts, function()
return a1
end, function(VIPCon)
if VIPCon == 1 then
a1 = 1
elseif VIPCon == 2 then
stats.set_int(MPX .. "FIXER_STORY_BS", 3)
elseif VIPCon == 3 then
stats.set_int(MPX .. "FIXER_STORY_BS", 4)
elseif VIPCon == 4 then
stats.set_int(MPX .. "FIXER_STORY_BS", 12)
elseif VIPCon == 5 then
stats.set_int(MPX .. "FIXER_STORY_BS", 28)
elseif VIPCon == 6 then
stats.set_int(MPX .. "FIXER_STORY_BS", 60)
elseif VIPCon == 7 then
stats.set_int(MPX .. "FIXER_STORY_BS", 124)
elseif VIPCon == 8 then
stats.set_int(MPX .. "FIXER_STORY_BS", 252)
elseif VIPCon == 9 then
stats.set_int(MPX .. "FIXER_STORY_BS", 508)
elseif VIPCon == 10 then
stats.set_int(MPX .. "FIXER_STORY_BS", 2044)
elseif VIPCon == 11 then
stats.set_int(MPX .. "FIXER_STORY_BS", 4095)
elseif VIPCon == 12 then
stats.set_int(MPX .. "FIXER_STORY_BS", -1)
stats.set_int(MPX .. "FIXER_STORY_STRAND", -1)
end
a1 = VIPCon
end)
ContractsDataEditoRecoveryMenu:add_action("Complete Preps", function()
stats.set_int(MPX .. "FIXER_GENERAL_BS", -1)
stats.set_int(MPX .. "FIXER_COMPLETED_BS", -1)
stats.set_int(MPX .. "FIXER_STORY_COOLDOWN", -1)
end)
a2 = false
local function AgencyMaxPayout(Enabled)
if not localplayer then
return
end
if Enabled then
globals.set_int(262145 + 32466, 2500000)
else
globals.set_int(262145 + 32466, 1000000)
end
end
ContractsDataEditoRecoveryMenu:add_toggle("Max Payout (after start)", function()
return a2
end, function()
a2 = not a2
AgencyMaxPayout(a2)
end)
ContractsDataEditoRecoveryMenu:add_action("Cooldown Killer", function()
globals.set_int(262145 + 32500, 0)
end)
ContractsDataEditoRecoveryMenu:add_action("", function() end)
local function teleport_myself(x, y, z)
localplayer:set_position((vector3(x, y, z)))
end
ContractsDataEditoRecoveryMenu:add_action("-------------- Teleport Dre --------------------", function() end)
ContractsDataEditoRecoveryMenu:add_action("Dre 1", function()
teleport_myself(507.766602, -605.932678, 23.451139)
end)
ContractsDataEditoRecoveryMenu:add_action("Dre 2", function()
teleport_myself(-927.370483, -2923.859131, 12.644426)
end)
ContractsDataEditoRecoveryMenu:add_action("Dre 3", function()
teleport_myself(-933.519897, -3010.231201, 18.540413)
end)
ContractsDataEditoRecoveryMenu:add_action("Dre 4", function()
teleport_myself(-3036.250488, 111.499924, 10.599296)
end)
ContractsDataEditoRecoveryMenu:add_action("-------No. of security contracts done------", function() end)
ContractsDataEditoRecoveryMenu:add_int_range("Asset Protection", 1, 0, 500, function()
return stats.get_int(MPX .. "FIXER_SC_ASSETS_PROTECTED")
end, function(v)
stats.set_int(MPX .. "FIXER_SC_ASSETS_PROTECTED", v)
end)
ContractsDataEditoRecoveryMenu:add_int_range("Gang Termination", 1, 0, 500, function()
return stats.get_int(MPX .. "FIXER_SC_GANG_TERMINATED")
end, function(v)
stats.set_int(MPX .. "FIXER_SC_GANG_TERMINATED", v)
end)
ContractsDataEditoRecoveryMenu:add_int_range("Liquidize Assets", 1, 0, 500, function()
return stats.get_int(MPX .. "FIXER_SC_EQ_DESTROYED")
end, function(v)
stats.set_int(MPX .. "FIXER_SC_EQ_DESTROYED", v)
end)
ContractsDataEditoRecoveryMenu:add_int_range("Recover Valuables", 1, 0, 500, function()
return stats.get_int(MPX .. "FIXER_SC_VAL_RECOVERED")
end, function(v)
stats.set_int(MPX .. "FIXER_SC_VAL_RECOVERED", v)
end)
ContractsDataEditoRecoveryMenu:add_int_range("Rescue Operation", 1, 0, 500, function()
return stats.get_int(MPX .. "FIXER_SC_VIP_RESCUED")
end, function(v)
stats.set_int(MPX .. "FIXER_SC_VIP_RESCUED", v)
end)
ContractsDataEditoRecoveryMenu:add_int_range("Vehicle Recovery", 1, 0, 500, function()
return stats.get_int(MPX .. "FIXER_SC_VEH_RECOVERED")
end, function(v)
stats.set_int(MPX .. "FIXER_SC_VEH_RECOVERED", v)
end)
ContractsDataEditoRecoveryMenu:add_int_range("Contract Earnings", 250000, 0, 20000000, function()
return stats.get_int(MPX .. "FIXER_EARNINGS")
end, function(v)
stats.set_int(MPX .. "FIXER_EARNINGS", v)
end)
ContractsDataEditoRecoveryMenu:add_action("------------Payphone Hits Stats-------------", function() end)
ContractsDataEditoRecoveryMenu:add_int_range("Payphone hits Completed", 1, 0, 999, function()
return stats.get_int(MPX .. "FIXERTELEPHONEHITSCOMPL")
end, function(v)
stats.set_int(MPX .. "FIXERTELEPHONEHITSCOMPL", v)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
AutoShopPrepsMenu = ContractsDataEditoRecoveryMenu:add_submenu("Auto Shop Preps Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
SkipAutoShopPrepsMenu = AutoShopPrepsMenu:add_submenu("Skip Auto Shop Preps Menu")
SkipAutoShopPrepsMenu:add_array_item("Prep Skip", {
"The Union Depository Contract",
"The Superdollar Deal",
"The Bank Contract",
"The ECU Job",
"The Prison Contract",
"The Agency Deal",
"The Lost Contract",
"The Data Contract",
}, function()
return xox_4
end, function(value)
if value == 1 then
stats.set_int(MPX .. "TUNER_GEN_BS", 12543)
stats.set_int(MPX .. "TUNER_CURRENT", 0)
elseif value == 2 then
stats.set_int(MPX .. "TUNER_GEN_BS", 4351)
stats.set_int(MPX .. "TUNER_CURRENT", 1)
elseif value == 3 then
stats.set_int(MPX .. "TUNER_GEN_BS", 12543)
stats.set_int(MPX .. "TUNER_CURRENT", 2)
elseif value == 4 then
stats.set_int(MPX .. "TUNER_GEN_BS", 12543)
stats.set_int(MPX .. "TUNER_CURRENT", 3)
elseif value == 5 then
stats.set_int(MPX .. "TUNER_GEN_BS", 12543)
stats.set_int(MPX .. "TUNER_CURRENT", 4)
elseif value == 6 then
stats.set_int(MPX .. "TUNER_GEN_BS", 12543)
stats.set_int(MPX .. "TUNER_CURRENT", 5)
elseif value == 7 then
stats.set_int(MPX .. "TUNER_GEN_BS", 12543)
stats.set_int(MPX .. "TUNER_CURRENT", 6)
else
stats.set_int(MPX .. "TUNER_GEN_BS", 12543)
stats.set_int(MPX .. "TUNER_CURRENT", 7)
end
xox_4 = value
end)
MissionsToolsMenu = AutoShopPrepsMenu:add_submenu("Missions Tools")
MissionsToolsMenu:add_action("-----------Contracts Stats Editor-----------", function() end)
MissionsToolsMenu:add_int_range("Contracts Done", 1, 0, 9999, function()
return stats.get_int(MPX .. "TUNER_COUNT")
end, function(v)
stats.set_int(MPX .. "TUNER_COUNT", v)
end)
MissionsToolsMenu:add_int_range("Contracts Earnings", 500000, 0, 1000000000, function()
return stats.get_int(MPX .. "TUNER_EARNINGS")
end, function(v)
stats.set_int(MPX .. "TUNER_EARNINGS", v)
end)
MissionsToolsMenu:add_action("----------------------------------------------------", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
ContractsDataEditorReadMeMenu = ContractsDataEditoRecoveryMenu:add_submenu("Read Me")
ContractsDataEditorReadMeMenu:add_action(" After all choices and", function() end)
ContractsDataEditorReadMeMenu:add_action(" pressing «Complete Preps»", function() end)
ContractsDataEditorReadMeMenu:add_action(" just wait some time", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
ApartmentDataEditorMenu = HeistsDataEditoRecoveryMenu:add_submenu("Apartment Data Editor Menu")
ApartmentDataEditorMenu:add_action("Skip Current Apartment Heist Preps", function()
stats.set_int(MPX .. "HEIST_PLANNING_STAGE", -1)
end)
ApartmentDataEditorMenu:add_action("Bypass Fleeca Hack", function()
FMC:set_int(11778 + 24, 7)
end)
ApartmentDataEditorMenu:add_action("Bypass Fleeca Drill", function()
FMC:set_float(10069 + 11, 100)
end)
ApartmentDataEditorMenu:add_action("Instant Finish (Self Only)", function()
FMC:set_int(19746, 12)
FMC:set_int(28365 + 1, 99999)
FMC:set_int(31621 + 69, 99999)
end)
ApartmentNormalCutsEditorMenu = ApartmentDataEditorMenu:add_submenu("Apartment Normal Cuts Editor Menu")
ApartmentNormalCutsEditorMenu:add_int_range("Apt Player 1", 1.0, 15, 100, function()
return globals.get_int(1928958 + 1 + 1) --MAX_HEIST_CUT_AMOUNT
end, function(value)
globals.set_int(1928958 + 1 + 1, value)
end)
ApartmentNormalCutsEditorMenu:add_int_range("Apt Player 2", 1.0, 15, 100, function()
return globals.get_int(1928958 + 1 + 1 + 1) --MAX_HEIST_CUT_AMOUNT
end, function(value)
globals.set_int(1928958 + 1 + 1 + 1, value)
end)
ApartmentNormalCutsEditorMenu:add_int_range("Apt Player 3", 1.0, 15, 100, function()
return globals.get_int(1928958 + 1 + 1 + 1 + 1) --MAX_HEIST_CUT_AMOUNT
end, function(value)
globals.set_int(1928958 + 1 + 1 + 1 + 1, value)
end)
ApartmentNormalCutsEditorMenu:add_int_range("Apt Player 4", 1.0, 15, 100, function()
return globals.get_int(1928958 + 1 + 1 + 1 + 1 + 1) --MAX_HEIST_CUT_AMOUNT
end, function(value)
globals.set_int(1928958 + 1 + 1 + 1 + 1 + 1, value)
end)
ApartmentNormalCutsEditorMenu:add_int_range("Self Cut (Non-Host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639)
end, function(value)
globals.set_int(2685444 + 6639, value)
end)
ApartmentNormalCutsEditorMenu:add_action("All 100", function()
for i = 1930926 + 3008 + 1, 1930926 + 3008 + 1 + 1 + 1 + 1 do
globals.set_int(i, 100)
end
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local CasinoHeistMenu = HeistsDataEditoRecoveryMenu:add_submenu("Casino Heist")
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
local function Text(text)
CasinoHeistMenu:add_action(text, function() end)
end
Text(" ___________Casino Setup________")
CasinoHeistMenu:add_int_range("Target - Cash1/Gold2/Art3/Diam4", 1, 1, 4, function()
return stats.get_int(MPX .. "H3OPT_TARGET")
end, function(TGT)
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
if TGT == 1 then
H3t = 0
elseif TGT == 2 then
H3t = 1
elseif TGT == 3 then
H3t = 2
elseif TGT == 4 then
H3t = 3
end
stats.set_int(MPX .. "H3OPT_TARGET", H3t)
end)
CasinoHeistMenu:add_int_range("Random Approach - Normal/Hard", 1, 1, 2, function()
return 1
end, function(H3lvl)
LstAp = stats.get_int(MPX .. "H3_LAST_APPROACH")
HrdAp = stats.get_int(MPX .. "H3_HARD_APPROACH")
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
if H3lvl == 2 then
Apr = HrdAp
else
if LstAp == 2 and HrdAp == 3 then
Apr = 1
elseif LstAp == 3 and HrdAp == 2 then
Apr = 1
elseif LstAp == 3 and HrdAp == 1 then
Apr = 2
elseif LstAp == 1 and HrdAp == 3 then
Apr = 2
else
Apr = 3
end
end
stats.set_int(MPX .. "H3OPT_APPROACH", Apr)
end)
CasinoHeistMenu:add_int_range("EasyApproach - Snk/BgCon/Aggr", 1, 1, 3, function()
return 1
end, function(Approach)
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
if Approach == 1 then
LastApproach = 3
HardApproach = 2
Weapon = 1
elseif Approach == 2 then
LastApproach = 3
HardApproach = 1
Weapon = 0
else
LastApproach = 1
HardApproach = 2
Weapon = 0
end
stats.set_int(MPX .. "H3_LAST_APPROACH", LastApproach)
stats.set_int(MPX .. "H3_HARD_APPROACH", HardApproach)
stats.set_int(MPX .. "H3OPT_APPROACH", Approach)
end)
CasinoHeistMenu:add_int_range("HardApproach - Snk/BgCon/Aggr", 1, 1, 3, function()
return stats.get_int(MPX .. "H3_HARD_APPROACH")
end, function(Approach)
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
if Approach == 1 then
LastApproach = 3
HardApproach = 1
elseif Approach == 2 then
LastApproach = 3
HardApproach = 2
else
LastApproach = 1
HardApproach = 3
end
stats.set_int(MPX .. "H3_LAST_APPROACH", LastApproach)
stats.set_int(MPX .. "H3_HARD_APPROACH", Approach)
stats.set_int(MPX .. "H3OPT_APPROACH", Approach)
end)
CasinoHeistMenu:add_action(" ---[[Complete Board1]]---", function()
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
stats.set_int(MPX .. "H3OPT_BITSET1", -1)
end)
CasinoHeistMenu:add_int_range("Hacker - Rickie 3%/Avi 10%/Paige 9%", 1, 1, 3, function()
return stats.get_int(MPX .. "H3OPT_CREWHACKER")
end, function(Hkr)
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
if Hkr == 1 then
H3Hcr = 1
elseif Hkr == 2 then
H3Hcr = 4
else
H3Hcr = 5
end
stats.set_int(MPX .. "H3OPT_CREWHACKER", H3Hcr)
end)
CasinoHeistMenu:add_int_range("Grlla/Clwn/Anml9/Riot/OniF/Hockey", 1, 1, 12, function()
return stats.get_int(MPX .. "H3OPT_MASKS")
end, function(H3Msk)
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
-- hMsk = H3Msk
stats.set_int(MPX .. "H3OPT_MASKS", H3Msk)
end)
CasinoHeistMenu:add_int_range("Weap-Karl/Gus/Char/Ches/Pat", 1, 1, 5, function()
return stats.get_int(MPX .. "H3OPT_CREWWEAP")
end, function(H3Weap)
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
-- hWeap = H3Weap
stats.set_int(MPX .. "H3OPT_CREWWEAP", H3Weap)
end)
CasinoHeistMenu:add_action(" ---[[Complete Board2 - Finale]]---", function()
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
stats.set_int(MPX .. "H3OPT_DISRUPTSHIP", 3)
stats.set_int(MPX .. "H3OPT_KEYLEVELS", 2)
stats.set_int(MPX .. "H3OPT_CREWWEAP", 1)
stats.set_int(MPX .. "H3OPT_CREWDRIVER", 1)
stats.set_int(MPX .. "H3OPT_VEHS", 3)
stats.set_int(MPX .. "H3OPT_WEAPS", 0)
stats.set_int(MPX .. "H3OPT_BITSET0", -129)
end)
local function Text(text)
CasinoHeistMenu:add_action(text, function() end)
end
local function Text(text)
menu.add_action(text, function() end)
end
local MPX = stats.get_int("MPPLY_LAST_MP_CHAR")
local Weapon = 0
local function Text(text)
CasinoHeistMenu:add_action(text, function() end)
end
Text("--------------Casino Cuts--------------------")
CasinoHeistMenu:add_int_range("Casino Player1 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1)
end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1, value)
H3C1 = p1
end)
CasinoHeistMenu:add_int_range("Casino Player2 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1 + 1)
end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1 + 1, value)
H3C2 = p2
end)
CasinoHeistMenu:add_int_range("Casino Player3 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1)
end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1, value)
H3C3 = p3
end)
CasinoHeistMenu:add_int_range("Casino Player4 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1 + 1)
end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1 + 1, value)
H3C4 = p4
end)
CasinoHeistMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639)
end, function(value)
globals.set_int(2685444 + 6639, value)
end)
CasinoHeistMenu:add_int_range("Casino Lifes - Self", 1, 1, 999999999, function()
return FMC:get_int(26172 + 1325 + 1)
end, function(life)
if FMC and FMC:is_active() then
FMC:set_int(26172 + 1325 + 1, life)
end
end)
local function Cctv(e)
if not localplayer then
return
end
if e then
menu.remove_cctvs()
else
menu.remove_cctvs(nil)
end
end
CasinoHeistMenu:add_toggle("Remove CCTV", function()
return e6
end, function()
e6 = not e6
Cctv(e6)
end)
local STRKM52 = 53019
CasinoHeistMenu:add_action("Crack Casino Fingerprint", function()
local heist_script = script("fm_mission_controller")
if heist_script and heist_script:is_active() then
if heist_script:get_int(STRKM52) == 3 or heist_script:get_int(STRKM52) == 4 then
heist_script:set_int(STRKM52, 5)
end
end
end)
local STRKM51 = 54085
CasinoHeistMenu:add_action("Crack Casino Keypads", function()
local heist_script = script("fm_mission_controller")
if heist_script and heist_script:is_active() then
if heist_script:get_int(STRKM51) >= 3 or heist_script:get_int(STRKM51) < 100 then
heist_script:set_int(STRKM51, 5)
end
end
end)
CasinoHeistMenu:add_action("Cooldown Killer", function()
stats.set_int(MPX .. "H3_COMPLETEDPOSIX", -1)
stats.set_int("MPPLY_H3_COOLDOWN", -1)
end)
CasinoHeistMenu:add_action("Reset Preps", function()
stats.set_int(MPX .. "H3OPT_BITSET1", 0)
stats.set_int(MPX .. "H3OPT_BITSET0", 0)
end)
CasinoHeistMenu:add_action("", null)
CasinoHeistMenuNote = CasinoHeistMenu:add_submenu("Read Me")
CasinoHeistMenuNote:add_action(" After all choices and", null)
CasinoHeistMenuNote:add_action(" pressing «Complete Preps»", null)
CasinoHeistMenuNote:add_action(" just wait some time", null)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CayoPericoHeistMenu = HeistsDataEditoRecoveryMenu:add_submenu("Cayo Perico Heist")
CayoPericoHeistMenu:add_array_item(
"Presets (Easy Mode)",
{ "N.Panther Only", "N.PinkD Only", "N.B.Bonds Only", "N.R.Necklace Only", "N.Tequila Only" },
function()
return 1
end,
function(v)
if v == 1 then
stats.set_int(MPX .. "H4_PROGRESS", 126823)
stats.set_int(MPX .. "H4_MISSIONS", 65535)
stats.set_int(MPX .. "H4CNF_TARGET", 5)
stats.set_int(MPX .. "H4CNF_WEAPONS", 2)
stats.set_int(MPX .. "H4CNF_UNIFORM", -1)
stats.set_int(MPX .. "H4CNF_TROJAN", 5)
stats.set_int(MPX .. "H4LOOT_GOLD_C", 0)
stats.set_int(MPX .. "H4LOOT_GOLD_C_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_PAINT", 0)
stats.set_int(MPX .. "H4LOOT_PAINT_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_CASH_I", 0)
stats.set_int(MPX .. "H4LOOT_CASH_C", 0)
stats.set_int(MPX .. "H4LOOT_WEED_I", 0)
stats.set_int(MPX .. "H4LOOT_COKE_I", 0)
elseif v == 2 then
stats.set_int(MPX .. "H4_PROGRESS", 126823)
stats.set_int(MPX .. "H4_MISSIONS", 65535)
stats.set_int(MPX .. "H4CNF_TARGET", 3)
stats.set_int(MPX .. "H4CNF_WEAPONS", 2)
stats.set_int(MPX .. "H4CNF_UNIFORM", -1)
stats.set_int(MPX .. "H4CNF_TROJAN", 5)
stats.set_int(MPX .. "H4LOOT_GOLD_C", 0)
stats.set_int(MPX .. "H4LOOT_GOLD_C_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_PAINT", 0)
stats.set_int(MPX .. "H4LOOT_PAINT_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_CASH_I", 0)
stats.set_int(MPX .. "H4LOOT_CASH_C", 0)
stats.set_int(MPX .. "H4LOOT_WEED_I", 0)
stats.set_int(MPX .. "H4LOOT_COKE_I", 0)
elseif v == 3 then
stats.set_int(MPX .. "H4_PROGRESS", 126823)
stats.set_int(MPX .. "H4_MISSIONS", 65535)
stats.set_int(MPX .. "H4CNF_TARGET", 2)
stats.set_int(MPX .. "H4CNF_WEAPONS", 2)
stats.set_int(MPX .. "H4CNF_UNIFORM", -1)
stats.set_int(MPX .. "H4CNF_TROJAN", 5)
stats.set_int(MPX .. "H4LOOT_GOLD_C", 0)
stats.set_int(MPX .. "H4LOOT_GOLD_C_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_PAINT", 0)
stats.set_int(MPX .. "H4LOOT_PAINT_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_CASH_I", 0)
stats.set_int(MPX .. "H4LOOT_CASH_C", 0)
stats.set_int(MPX .. "H4LOOT_WEED_I", 0)
stats.set_int(MPX .. "H4LOOT_COKE_I", 0)
elseif v == 4 then
stats.set_int(MPX .. "H4_PROGRESS", 126823)
stats.set_int(MPX .. "H4_MISSIONS", 65535)
stats.set_int(MPX .. "H4CNF_TARGET", 1)
stats.set_int(MPX .. "H4CNF_WEAPONS", 2)
stats.set_int(MPX .. "H4CNF_UNIFORM", -1)
stats.set_int(MPX .. "H4CNF_TROJAN", 5)
stats.set_int(MPX .. "H4LOOT_GOLD_C", 0)
stats.set_int(MPX .. "H4LOOT_GOLD_C_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_PAINT", 0)
stats.set_int(MPX .. "H4LOOT_PAINT_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_PAINT_V", 403500)
stats.set_int(MPX .. "H4LOOT_CASH_I", 0)
stats.set_int(MPX .. "H4LOOT_CASH_C", 0)
stats.set_int(MPX .. "H4LOOT_WEED_I", 0)
stats.set_int(MPX .. "H4LOOT_COKE_I", 0)
elseif v == 5 then
stats.set_int(MPX .. "H4_PROGRESS", 126823)
stats.set_int(MPX .. "H4_MISSIONS", 65535)
stats.set_int(MPX .. "H4CNF_TARGET", 0)
stats.set_int(MPX .. "H4CNF_WEAPONS", 2)
stats.set_int(MPX .. "H4CNF_UNIFORM", -1)
stats.set_int(MPX .. "H4CNF_TROJAN", 5)
stats.set_int(MPX .. "H4LOOT_GOLD_C", 0)
stats.set_int(MPX .. "H4LOOT_GOLD_C_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_PAINT", 0)
stats.set_int(MPX .. "H4LOOT_PAINT_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_CASH_I", 0)
stats.set_int(MPX .. "H4LOOT_CASH_C", 0)
stats.set_int(MPX .. "H4LOOT_WEED_I", 0)
end
end
)
CayoPericoHeistMenu:add_array_item(
"Presets (Hard Mode)",
{ "H.Panther Only", "H.PinkD Only", "H.Bonds Only", "H.Necklace Only", "H.Tequila Only" },
function()
return 1
end,
function(Value)
if Value == 1 then
-- PANTHER
stats.set_int(MPX .. "H4_PROGRESS", 131055)
stats.set_int(MPX .. "H4_MISSIONS", 65535)
stats.set_int(MPX .. "H4CNF_TARGET", 5)
stats.set_int(MPX .. "H4CNF_WEAPONS", 2)
stats.set_int(MPX .. "H4CNF_UNIFORM", -1)
stats.set_int(MPX .. "H4CNF_TROJAN", 5)
stats.set_int(MPX .. "H4LOOT_GOLD_C", 0)
stats.set_int(MPX .. "H4LOOT_GOLD_C_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_PAINT", 0)
stats.set_int(MPX .. "H4LOOT_PAINT_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_PAINT_V", 403500)
stats.set_int(MPX .. "H4LOOT_CASH_I", 0)
stats.set_int(MPX .. "H4LOOT_CASH_C", 0)
stats.set_int(MPX .. "H4LOOT_WEED_I", 0)
stats.set_int(MPX .. "H4LOOT_COKE_I", 0)
elseif Value == 2 then
-- pink diamond
stats.set_int(MPX .. "H4_PROGRESS", 131055)
stats.set_int(MPX .. "H4_MISSIONS", 65535)
stats.set_int(MPX .. "H4CNF_TARGET", 3)
stats.set_int(MPX .. "H4CNF_WEAPONS", 2)
stats.set_int(MPX .. "H4CNF_UNIFORM", -1)
stats.set_int(MPX .. "H4CNF_TROJAN", 5)
stats.set_int(MPX .. "H4LOOT_GOLD_C", 0)
stats.set_int(MPX .. "H4LOOT_GOLD_C_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_PAINT", 0)
stats.set_int(MPX .. "H4LOOT_PAINT_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_CASH_I", 0)
stats.set_int(MPX .. "H4LOOT_CASH_C", 0)
stats.set_int(MPX .. "H4LOOT_WEED_I", 0)
stats.set_int(MPX .. "H4LOOT_COKE_I", 0)
elseif Value == 3 then
-- bonds
stats.set_int(MPX .. "H4_PROGRESS", 131055)
stats.set_int(MPX .. "H4_MISSIONS", 65535)
stats.set_int(MPX .. "H4CNF_TARGET", 2)
stats.set_int(MPX .. "H4CNF_WEAPONS", 2)
stats.set_int(MPX .. "H4CNF_UNIFORM", -1)
stats.set_int(MPX .. "H4CNF_TROJAN", 5)
stats.set_int(MPX .. "H4LOOT_GOLD_C", 0)
stats.set_int(MPX .. "H4LOOT_GOLD_C_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_PAINT", 0)
stats.set_int(MPX .. "H4LOOT_PAINT_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_CASH_I", 0)
stats.set_int(MPX .. "H4LOOT_CASH_C", 0)
stats.set_int(MPX .. "H4LOOT_WEED_I", 0)
stats.set_int(MPX .. "H4LOOT_COKE_I", 0)
elseif Value == 4 then
-- necklace
stats.set_int(MPX .. "H4_PROGRESS", 131055)
stats.set_int(MPX .. "H4_MISSIONS", 65535)
stats.set_int(MPX .. "H4CNF_TARGET", 1)
stats.set_int(MPX .. "H4CNF_WEAPONS", 2)
stats.set_int(MPX .. "H4CNF_UNIFORM", -1)
stats.set_int(MPX .. "H4CNF_TROJAN", 5)
stats.set_int(MPX .. "H4LOOT_GOLD_C", 0)
stats.set_int(MPX .. "H4LOOT_GOLD_C_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_PAINT", 0)
stats.set_int(MPX .. "H4LOOT_PAINT_SCOPED", 0)
stats.set_int(MPX .. "H4LOOT_CASH_I", 0)
stats.set_int(MPX .. "H4LOOT_CASH_C", 0)
stats.set_int(MPX .. "H4LOOT_WEED_I", 0)
stats.set_int(MPX .. "H4LOOT_COKE_I", 0)
end
end
)
-- setup
local setupcayo = CayoPericoHeistMenu:add_submenu("Custom Setup Menu")
setupcayo:add_array_item(
"Primary Target",
{ "Tequila", "Ruby Necklace", "Bearer Bonds", "Pink Diamond", "Panther Statue" },
function()
return 1
end,
function(value)
if value == 1 then
stats.set_int(MPX .. "H4CNF_TARGET", 0)
elseif value == 2 then
stats.set_int(MPX .. "H4CNF_TARGET", 1)
elseif value == 3 then
stats.set_int(MPX .. "H4CNF_TARGET", 2)
elseif value == 4 then
stats.set_int(MPX .. "H4CNF_TARGET", 3)
elseif value == 5 then
stats.set_int(MPX .. "H4CNF_TARGET", 5)
end
end
)
setupcayo:add_array_item("Sec Loot (All Compound)", { "Gold", "Paintings", "Cocaine", "Weed", "Cash" }, function()
return 1
end, function(value)
if value == 1 then
stats.set_int(MPX .. "H4LOOT_GOLD_C", 255)
stats.set_int(MPX .. "H4LOOT_GOLD_C_SCOPED", 255)
stats.set_int(MPX .. "H4LOOT_GOLD_V", 1191817)
elseif value == 2 then
stats.set_int(MPX .. "H4LOOT_PAINT", -1)
stats.set_int(MPX .. "H4LOOT_PAINT_SCOPED", -1)
stats.set_int(MPX .. "H4LOOT_PAINT_V", 403500)
elseif value == 3 then
stats.set_int(MPX .. "H4LOOT_COKE_C", -1)
stats.set_int(MPX .. "H4LOOT_COKE_C_SCOPED", -1)
elseif value == 4 then
stats.set_int(MPX .. "H4LOOT_WEED_C", -1)
stats.set_int(MPX .. "H4LOOT_WEED_C_SCOPED", -1)
elseif value == 5 then
stats.set_int(MPX .. "H4LOOT_CASH_C", -1)
stats.set_int(MPX .. "H4LOOT_CASH_C_SCOPED", -1)
end
end)
setupcayo:add_array_item("All Island Storages Loot", { "Gold", "Cocaine", "Weed", "Cash" }, function()
return 1
end, function(value)
if value == 1 then
stats.set_int(MPX .. "H4LOOT_GOLD_I", -1)
stats.set_int(MPX .. "H4LOOT_GOLD_V", 1191817)
stats.set_int(MPX .. "H4LOOT_GOLD_I_SCOPED", -1)
elseif value == 2 then
stats.set_int(MPX .. "H4LOOT_COKE_I", -1)
stats.set_int(MPX .. "H4LOOT_COKE_I_SCOPED", -1)
elseif value == 3 then
stats.set_int(MPX .. "H4LOOT_WEED_I", -1)
stats.set_int(MPX .. "H4LOOT_WEED_I_SCOPED", -1)
elseif value == 4 then
stats.set_int(MPX .. "H4LOOT_CASH_I", -1)
stats.set_int(MPX .. "H4LOOT_CASH_I_SCOPED", -1)
end
end)
setupcayo:add_array_item("Set Weapons", { "Aggressor", "Conspirator", "Crackshot", "Saboteur", "Marksman" }, function()
return 1
end, function(value)
if value == 1 then
stats.set_int(MPX .. "H4CNF_WEAPONS", 1)
elseif value == 2 then
stats.set_int(MPX .. "H4CNF_WEAPONS", 2)
elseif value == 3 then
stats.set_int(MPX .. "H4CNF_WEAPONS", 3)
elseif value == 4 then
stats.set_int(MPX .. "H4CNF_WEAPONS", 4)
elseif value == 5 then
stats.set_int(MPX .. "H4CNF_WEAPONS", 5)
end
end)
setupcayo:add_array_item("Difficulty", { "Normal", "Hard" }, function()
return 1
end, function(value)
print("Setting Difficulty")
if value == 1 then
stats.set_int(MPX .. "H4_PROGRESS", 126823)
elseif value == 2 then
stats.set_int(MPX .. "H4_PROGRESS", 131055)
end
end)
setupcayo:add_action("Complete Preps Finale", function()
stats.set_int(MPX .. "H4CNF_UNIFORM", -1)
stats.set_int(MPX .. "H4CNF_GRAPPEL", -1)
stats.set_int(MPX .. "H4CNF_TROJAN", 5)
stats.set_int(MPX .. "H4CNF_WEP_DISRP", 3)
stats.set_int(MPX .. "H4CNF_ARM_DISRP", 3)
stats.set_int(MPX .. "H4CNF_HEL_DISRP", 3)
end)
setupcayo:add_action("Complete All POI", function()
stats.set_int(MPX .. "H4CNF_BS_GEN", -1)
stats.set_int(MPX .. "H4CNF_BS_ENTR", 63)
stats.set_int(MPX .. "H4CNF_APPROACH", -1)
end)
CayoPericoHeistMenu:add_action("Reset Preps", function()
if HIP:is_active() then
HIP:set_int(1544, 2)
end
end)
CayoPericoHeistMenu:add_action("Instant Finish $$", function()
FMC2020:set_int(50150, 9)
FMC2020:set_int(50150 + 1770 + 1, 50)
end)
CayoPericoHeistMenu:add_action("---", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CayoPericoHeistMenu1911 = CayoPericoHeistMenu:add_submenu("Skip Cayo Perico Cooldown Menu")
CayoPericoHeistMenu1911:add_action("Skip Cayo Cooldown (Solo Mode)", function()
stats.set_int(MPX .. "H4_TARGET_POSIX", 1659643454)
stats.set_int(MPX .. "H4_COOLDOWN", 0)
stats.set_int(MPX .. "H4_COOLDOWN_HARD", 0)
end)
CayoPericoHeistMenu1911:add_action("Skip Cayo Cooldown (Friends Mode)", function()
stats.set_int(MPX .. "H4_TARGET_POSIX", 1659429119)
stats.set_int(MPX .. "H4_COOLDOWN", 0)
stats.set_int(MPX .. "H4_COOLDOWN_HARD", 0)
end)
a13 = 1
CayoPericoHeistMenu1911:add_array_item("Session", { "Go Offline", "Go Online" }, function()
return a13
end, function(Ses)
if Ses == 1 then
menu.disconnect_session()
sleep(0.01)
menu.send_key_press(13)
elseif Ses == 2 then
globals.set_int(1575035, 8)
globals.set_int(1574589, 1)
sleep(3)
globals.set_int(1574589, 0)
end
a13 = Ses
end)
CayoPericoHeistMenu1911:add_action("", null)
CayoPericoHeistMenu1911Note = CayoPericoHeistMenu1911:add_submenu("Read Me")
CayoPericoHeistMenu1911Note:add_action(" Choose a cooldown, Then go offline", null)
CayoPericoHeistMenu1911Note:add_action(" and Then come back online", null)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local function Cctv(e)
if not localplayer then
return
end
if e then
menu.remove_cctvs()
else
menu.remove_cctvs(nil)
end
end
CayoPericoHeistMenu:add_toggle("Remove CCTV", function()
return e6
end, function()
e6 = not e6
Cctv(e6)
end)
CayoPericoHeistMenu:add_action("Skip Drainage cut", function()
if FMC2020:is_active() then
if FMC2020:get_int(29700) >= 4 then
FMC2020:set_int(29700, 6)
end
end
end)
CayoPericoHeistMenu:add_action("Bypass Fingerprint Scanner", function()
if FMC2020 and FMC2020:is_active() then
if FMC2020:get_int(24880) == 4 then
FMC2020:set_int(24880, 5)
end
end
end)
CayoPericoHeistMenu:add_action("Skip Plasma Cutter", function()
FMC2020:set_float(30939 + 3, 100.0)
end)
CayoPericoHeistMenu:add_action("Kill mission npcs", function()
menu.kill_all_mission_peds()
end)
CayoPericoHeistMenu:add_action("Kill all npcs", function()
menu.kill_all_npcs()
end)
RestartKosatkaBoard = 1546
CayoPericoHeistMenu:add_action("Reset Kosatka Board", function()
if script("heist_island_planning"):is_active() then
script("heist_island_planning"):set_int(RestartKosatkaBoard, 2)
end
end)
CayoPericoHeistMenu:add_action("---", function() end)
CayoPericoHeistMenu:add_array_item("TP's Scope Out", {
"Communications Tower",
"Control Tower",
"Power Station",
"Bolt Cutters #1",
"Bolt Cutters #2",
"Bolt Cutters #3",
"Bolt Cutters #4",
"Bolt Cutters #5",
"Bolt Cutters #6",
"Bolt Cutters #7",
"Bolt Cutters #8",
"Bolt Cutters #9",
"Bolt Cutters #10",
"Bolt Cutters #11",
"Bolt Cutters #12",
"Bolt Cutters #13",
"Bolt Cutters #14",
"Bolt Cutters #15",
"Cutting Powder #1",
"Cutting Powder #2",
"Cutting Powder #3",
"Grappling Hook #1",
"Grappling Hook #2",
"Grappling Hook #3",
"Grappling Hook #4",
"Grappling Hook #5",
"Grappling Hook #6",
"Grappling Hook #7",
"Grappling Hook #8",
"Grappling Hook #9",
"Grappling Hook #10",
"Guard Clothes #1",
"Guard Clothes #2",
"Guard Clothes #3",
"Guard Clothes #4",
"Guard Clothes #5",
"Guard Clothes #6",
"Guard Clothes #7",
"Signal Box #1",
"Signal Box #2",
"Signal Box #3",
"Supply Truck #1",
"Supply Truck #2",
"Supply Truck #3",
"Supply Truck #4",
"Water Tower #1 (North Dock)",
"Water Tower #2 (Main Dock)",
}, function()
return xox_2
end, function(value)
if value == 1 then
TP(5266.797363, -5427.772461, 139.746445, -0.943473, 0.000000, -0.000000)
elseif value == 2 then
TP(4350.219238, -4577.410645, 2.899095, -1.119934, -0.000000, 0.000000)
elseif value == 3 then
TP(4478.291992, -4580.129883, 4.258523, -2.885009, -0.000000, 0.000000)
elseif value == 4 then
TP(5097.452637, -4620.177734, 1.193875, -2.592525, -0.000000, 0.000000)
elseif value == 5 then
TP(4880.295898, -5112.941406, 1.053022, 1.313561, -0.000346, 0.000020)
elseif value == 6 then
TP(4537.624512, -4542.424805, 3.546365, 1.941974, 0.000004, -0.000007)
elseif value == 7 then
TP(5466.320801, -5230.169922, 25.993027, 2.763307, -0.000000, 0.000000)
elseif value == 8 then
TP(4075.548828, -4663.984863, 2.994547, -2.552265, -0.000000, 0.000000)
elseif value == 9 then
TP(4522.588867, -4509.868652, 3.188455, -2.631163, -0.000000, 0.000000)
elseif value == 10 then
TP(4506.013672, -4656.211914, 10.579565, -0.049160, -0.000000, 0.000000)
elseif value == 11 then
TP(4803.885742, -4317.895020, 6.201560, -0.422076, -0.000000, 0.000000)
elseif value == 12 then
TP(5071.072266, -4639.869629, 2.112077, 0.523910, 0.000000, -0.000000)
elseif value == 13 then
TP(5179.191895, -4669.967285, 5.832691, -2.465155, -0.000000, 0.000000)
elseif value == 14 then
TP(5214.377441, -5126.496582, 4.925748, -1.519287, -0.000000, 0.000000)
elseif value == 15 then
TP(4954.719727, -5180.171875, 2.966018, -2.558609, -0.000000, 0.000000)
elseif value == 16 then
TP(4903.507812, -5345.524414, 8.850177, 2.197429, -0.000000, 0.000000)
elseif value == 17 then
TP(4756.349609, -5539.995605, 17.625168, 2.077786, -0.000000, 0.000000)
elseif value == 18 then
TP(5365.069336, -5438.819824, 47.831707, 0.996262, -0.000000, 0.000000)
elseif value == 19 then
TP(5404.111328, -5171.486328, 30.132875, -0.749873, -0.000000, 0.000000)
elseif value == 20 then
TP(5214.664551, -5131.837402, 4.938407, -1.654735, -0.000000, 0.000000)
elseif value == 21 then
TP(4924.137695, -5271.690918, 4.351841, -2.826915, -0.000000, 0.000000)
elseif value == 22 then
TP(4901.115723, -5332.090820, 27.841076, -0.469437, -0.000000, 0.000000)
elseif value == 23 then
TP(4882.464355, -4487.831543, 8.713233, 1.552495, -0.000000, 0.000000)
elseif value == 24 then
TP(5609.771484, -5653.084473, 8.651618, -2.502223, -0.000000, 0.000000)
elseif value == 25 then
TP(5125.838379, -5095.626953, 0.893209, 2.800476, -0.000000, 0.000000)
elseif value == 26 then
TP(4529.709961, -4700.855957, 3.120182, 2.906318, -0.000000, 0.000000)
elseif value == 27 then
TP(3901.137451, -4690.617676, 2.826484, 2.661214, -0.000000, 0.000000)
elseif value == 28 then
TP(5404.485840, -5170.345215, 30.130934, -1.991591, -0.000000, 0.000000)
elseif value == 29 then
TP(5333.016602, -5264.369629, 31.446018, 1.854885, -0.000000, 0.000000)
elseif value == 30 then
TP(5110.171387, -4579.133301, 28.417776, 0.901852, -0.000000, 0.000000)
elseif value == 31 then
TP(5267.243164, -5429.493164, 139.747177, 2.378908, -0.000000, 0.000000)
elseif value == 32 then
TP(5059.213867, -4592.870605, 1.595251, -0.291761, -0.000000, 0.000000)
elseif value == 33 then
TP(4949.736328, -5320.138672, 6.776219, 3.108989, -0.000000, 0.000000)
elseif value == 34 then
TP(4884.802734, -5452.898926, 29.437197, -2.087807, -0.000000, 0.000000)
elseif value == 35 then
TP(4764.295898, -4781.471680, 2.501517, -0.586741, -0.000000, 0.000000)
elseif value == 36 then
TP(5170.228516, -4677.545898, 1.122545, -0.371411, -0.000000, 0.000000)
elseif value == 37 then
TP(5161.595215, -4993.595215, 11.394773, -2.397844, -0.000000, 0.000000)
elseif value == 38 then
TP(5128.021484, -5530.752930, 52.743076, 1.605217, -0.000000, 0.000000)
elseif value == 39 then
TP(5262.136719, -5432.140625, 64.297203, 2.467814, -0.000000, 0.000000)
elseif value == 40 then
TP(5265.863281, -5421.060059, 64.297638, 0.805274, -0.000000, 0.000000)
elseif value == 41 then
TP(5266.750977, -5426.982910, 139.746857, -0.631726, -0.000000, 0.000000)
elseif value == 42 then
TP(4517.433105, -4531.979492, 2.820656, -1.275829, -0.000000, 0.000000)
elseif value == 43 then
TP(5148.460938, -4620.099121, 1.108461, -1.422905, -0.000000, 0.000000)
elseif value == 44 then
TP(4901.324219, -5216.216797, 2.768269, -2.631163, -0.000000, 0.000000)
elseif value == 45 then
TP(5152.886719, -5143.897949, 0.997772, -0.205993, -0.000000, 0.000000)
elseif value == 46 then
TP(5108.437012, -4580.132812, 28.417776, 1.720010, -0.000000, 0.000000)
elseif value == 47 then
TP(4903.939453, -5337.220703, 34.306366, 0.821753, -0.000000, 0.000000)
end
xox_2 = value
end)
CayoPericoHeistMenu:add_array_item("TP's Heist", {
"Drainage Pipe",
"Entry Drain",
"Cayo Office",
"Cayo Primary",
"Basement Storage",
"North Storage",
"West Storage",
"South Storage",
"Cayo Gate",
"Escaped",
}, function()
return xox_3
end, function(value)
if value == 1 then
menu.end_cutscene()
TP(5045.980957, -5816.833984, -11.489866, 0.884011, -0.000000, 0.000121)
elseif value == 2 then
TP(5052.879395, -5771.335938, -6.004176, 1.169803, -0.000000, 0.001638)
elseif value == 3 then
menu.end_cutscene()
TP(5005.557617, -5754.321289, 27.545269, 2.586560, -0.000000, 0.000000)
elseif value == 4 then
menu.end_cutscene()
TP(5007.763184, -5756.029785, 14.184443, 2.467127, -0.000000, 0.000000)
elseif value == 5 then
menu.end_cutscene()
TP(4999.613281, -5749.913086, 13.540487, 2.613005, -0.000000, 0.000000)
elseif value == 6 then
TP(5080.862305, -5756.300781, 14.529651, -0.575850, -0.000000, 0.000000)
elseif value == 7 then
TP(5030.722168, -5736.470703, 16.565588, 2.439484, -0.000000, 0.000000)
elseif value == 8 then
TP(5007.434570, -5787.255859, 16.531698, 0.680315, -0.000000, 0.000000)
elseif value == 9 then
menu.end_cutscene()
TP(4990.194824, -5716.448730, 18.580215, 0.946360, -0.000000, 0.000000)
elseif value == 10 then
menu.end_cutscene()
TP(4639.124023, -6010.004883, -7.475036, 1.930023, -0.000000, -0.000000)
end
xox_3 = value
end)
cutsMenu = CayoPericoHeistMenu:add_submenu("Cuts")
cutsMenu:add_array_item(
"Preset cuts",
{ "65 all", "80 all", "90 all", "100 all", "138 all-Panther only", "202 all-PinkD only" },
function()
return xox_13
end,
function(G)
if G == 1 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
globals.set_int(i, 65)
end
elseif G == 2 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
globals.set_int(i, 80)
end
elseif G == 3 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
globals.set_int(i, 90)
end
elseif G == 4 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
globals.set_int(i, 100)
end
elseif G == 5 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
globals.set_int(i, 138)
end
elseif G == 6 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
globals.set_int(i, 202)
end
end
xox_13 = value
end
)
cutsMenu:add_int_range("Player 1", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 1)
end, function(value)
globals.set_int(1971648 + 831 + 56 + 1, value)
end)
cutsMenu:add_int_range("Player 2", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 2)
end, function(value)
globals.set_int(1971648 + 831 + 56 + 2, value)
end)
cutsMenu:add_int_range("Player 3", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 3)
end, function(value)
globals.set_int(1971648 + 831 + 56 + 3, value)
end)
cutsMenu:add_int_range("Player 4", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 4)
end, function(value)
globals.set_int(1971648 + 831 + 56 + 4, value)
end)
cutsMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639)
end, function(value)
globals.set_int(2685444 + 6639, value)
end)
CPVMenu = CayoPericoHeistMenu:add_submenu("Size/Value Editor")
CPVMenu:add_action("Max Bag Size", function()
globals.set_int(BAS1, 2147483646)
end)
CPVMenu:add_int_range("Bag Size", 900.0, 1800, 2147483646, function()
return globals.get_int(BAS1)
end, function(value)
globals.set_int(BAS1, value)
end)
CPVMenu:add_int_range("Panther Statue", 50000, 1900000, 25500000, function()
return globals.get_int(PSV)
end, function(value)
globals.set_int(PSV, value)
end)
CPVMenu:add_int_range("Pink Diamond", 50000, 1300000, 25500000, function()
return globals.get_int(PDIAMOND)
end, function(value)
globals.set_int(PDIAMOND, value)
end)
CPVMenu:add_int_range("Bearer Bonds", 50000, 1100000, 25500000, function()
return globals.get_int(BB)
end, function(value)
globals.set_int(BB, value)
end)
CPVMenu:add_int_range("Ruby Necklace", 50000, 1000000, 25500000, function()
return globals.get_int(RN)
end, function(value)
globals.set_int(RN, value)
end)
CPVMenu:add_int_range("Tequila", 50000, 900000, 25500000, function()
return globals.get_int(TEQUILA)
end, function(value)
globals.set_int(TEQUILA, value)
end)
CPVMenu:add_int_range("Gold", 82587, 330350, 5000000, function()
return stats.get_int(MPX .. "H4LOOT_GOLD_V")
end, function(value)
stats.set_int(MPX .. "H4LOOT_GOLD_V", value)
end)
CPVMenu:add_int_range("Paintings", 50000, 189500, 5000000, function()
return stats.get_int(MPX .. "H4LOOT_PAINT_V")
end, function(value)
stats.set_int(MPX .. "H4LOOT_PAINT_V", value)
end)
CPVMenu:add_int_range("Cocaine", 50000, 200095, 5000000, function()
return stats.get_int(MPX .. "H4LOOT_COKE_V")
end, function(value)
stats.set_int(MPX .. "H4LOOT_COKE_V", value)
end)
CPVMenu:add_int_range("Weed", 50000, 147870, 5000000, function()
return stats.get_int(MPX .. "H4LOOT_WEED_V")
end, function(value)
stats.set_int(MPX .. "H4LOOT_WEED_V", value)
end)
CPVMenu:add_int_range("Cash", 50000, 90000, 5000000, function()
return stats.get_int(MPX .. "H4LOOT_CASH_V")
end, function(value)
stats.set_int(MPX .. "H4LOOT_CASH_V", value)
end)
CPVMenu:add_action("--For default values, Dont Change", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
DoomsdayHeistEditoRecoveryMenu = HeistsDataEditoRecoveryMenu:add_submenu("Doomsday Heist Editor")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
DoomsdayHeistEditoRecoveryMenu:add_array_item(
"Doomsday Act",
{ "I:Data Breaches", "II:Bogdan Problem", "III:Doomsday Senario" },
function()
return xox_5
end,
function(value)
xox_5 = value
if value == 1 then
GGP = 503
GGS = 229383
elseif value == 2 then
GGP = 240
GGS = 229378
elseif value == 3 then
GGP = 16368
GGS = 229380
end
stats.set_int(MPX .. "GANGOPS_FLOW_MISSION_PROG", GGP)
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", GGS)
stats.set_int(MPX .. "GANGOPS_FLOW_NOTIFICATIONS", 1557)
end
)
DoomsdayHeistEditoRecoveryMenu:add_action("Complete All", function()
stats.set_int(MPX .. "GANGOPS_FM_MISSION_PROG", -1)
end)
DoomsdayHeistEditoRecoveryMenu:add_action("Reset Preps", function()
stats.set_int(MPX .. "GANGOPS_FLOW_MISSION_PROG", 240)
stats.set_int(MPX .. "GANGOPS_HEIST_STATUS", 0)
stats.set_int(MPX .. "GANGOPS_FLOW_NOTIFICATIONS", 1557)
end)
DoomsdayHeistEditoRecoveryMenu:add_action("-----", function() end)
DoomsdayHeistEditoRecoveryMenu:add_action("Instant Finish $$", function()
FMC:set_int(19746, 12)
FMC:set_int(19746 + 2686, 10000000)
FMC:set_int(28365 + 1, 99999)
FMC:set_int(31621 + 69, 99999)
end)
DoomsdayHeistEditoRecoveryMenu:add_action("(Wait 5 secs to use after loading, press", function() end)
DoomsdayHeistEditoRecoveryMenu:add_action("again 5 secs after loading inside building)", function() end)
DoomsdayHeistEditoRecoveryMenu:add_action("-----", function() end)
DoomsdayHeistEditoRecoveryMenu:add_action("Bypass Act III Hack", function()
FMC:set_int(1271 + 135, 3)
end)
DoomsdayHeistEditoRecoveryMenu:add_action("Kill mission npcs", function()
menu.kill_all_mission_peds()
end)
DoomsdayHeistEditoRecoveryMenu:add_action("Kill all npcs", function()
menu.kill_all_npcs()
end)
ddCMenu = DoomsdayHeistEditoRecoveryMenu:add_submenu("Cuts")
ddCMenu:add_array_item(
"Max Cuts All Players",
{ "I:Data Breaches", "II:Bogdan Problem", "III:Doomsday Senario" },
function()
return xox_6
end,
function(value)
if value == 1 then
globals.set_int(1960755 + 812 + 50 + 1, 209)
globals.set_int(1960755 + 812 + 50 + 2, 209)
globals.set_int(1960755 + 812 + 50 + 3, 209)
globals.set_int(1960755 + 812 + 50 + 4, 209)
elseif value == 2 then
globals.set_int(1960755 + 812 + 50 + 1, 143)
globals.set_int(1960755 + 812 + 50 + 2, 143)
globals.set_int(1960755 + 812 + 50 + 3, 143)
globals.set_int(1960755 + 812 + 50 + 4, 143)
elseif value == 3 then
globals.set_int(1960755 + 812 + 50 + 1, 113)
globals.set_int(1960755 + 812 + 50 + 2, 113)
globals.set_int(1960755 + 812 + 50 + 3, 113)
globals.set_int(1960755 + 812 + 50 + 4, 113)
end
xox_6 = value
end
)
ddCMenu:add_action(" ~Manual Cuts ", function() end)
ddCMenu:add_int_range("Doomsday Player 1", 1.0, 15, 313, function()
return globals.get_int(1960755 + 812 + 50 + 1)
end, function(value)
globals.set_int(1960755 + 812 + 50 + 1, value)
end)
ddCMenu:add_int_range("Doomsday Player 2", 1.0, 15, 313, function()
return globals.get_int(1960755 + 812 + 50 + 2)
end, function(value)
globals.set_int(1960755 + 812 + 50 + 2, value)
end)
ddCMenu:add_int_range("Doomsday Player 3", 1.0, 15, 313, function()
return globals.get_int(1960755 + 812 + 50 + 3)
end, function(value)
globals.set_int(1960755 + 812 + 50 + 3, value)
end)
ddCMenu:add_int_range("Doomsday Player 4", 1.0, 15, 313, function()
return globals.get_int(1960755 + 812 + 50 + 4)
end, function(value)
globals.set_int(1960755 + 812 + 50 + 4, value)
end)
ddCMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639)
end, function(value)
globals.set_int(2685444 + 6639, value)
end)
DoomsdayHeistEditoRecoveryMenu:add_action("-----", function() end)
DoomsdayHeistEditoRecoveryMenuNote = DoomsdayHeistEditoRecoveryMenu:add_submenu("Read Me")
DoomsdayHeistEditoRecoveryMenuNote:add_action(" After all choices and", null)
DoomsdayHeistEditoRecoveryMenuNote:add_action(" pressing «Complete Preps»", null)
DoomsdayHeistEditoRecoveryMenuNote:add_action(" leave your base and come back in", null)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CasinoT = TeleportsMenu:add_submenu("Casino Locations Menu ")
local function teleport_myself(x, y, z)
localplayer:set_position((vector3(x, y, z)))
end
CasinoT:add_action("Diamond Casino - Hack Vault 1", function()
teleport_myself(2510.261475, -224.366699, -72.037163)
end)
CasinoT:add_action("Diamond Casino - Hack Vault 2", function()
teleport_myself(2533.521729, -225.209366, -72.037163)
end)
CasinoT:add_action("Diamond Casino - Hack Vault 3", function()
teleport_myself(2537.823486, -237.452118, -72.037163)
end)
CasinoT:add_action("Diamond Casino - Hack Vault 4", function()
teleport_myself(2534.049561, -248.194931, -72.037163)
end)
CasinoT:add_action("Diamond Casino - Hack Vault 5", function()
teleport_myself(2520.342773, -255.425705, -72.037178)
end)
CasinoT:add_action("Diamond Casino - Hack Vault 6", function()
teleport_myself(2509.844238, -250.968552, -72.037170)
end)
CasinoT:add_action("Diamond Casino - Cash Vault Lobby Enter", function()
teleport_myself(2521.761719, -287.359192, -60.022976)
end)
CasinoT:add_action("Diamond Casino - Cash Vault Lobby Exit", function()
teleport_myself(2521.876709, -284.334869, -60.022999)
end)
CayoT = TeleportsMenu:add_submenu("Cayo Perlco Locations Menu ")
local function teleport_myself(x, y, z)
localplayer:set_position((vector3(x, y, z)))
end
CayoT:add_action("CayoPerico - Main Dock", function()
teleport_myself(4947.496094, -5168.458008, 1.234270)
end)
CayoT:add_action("CayoPerico - Main Loot", function()
teleport_myself(5010.065430, -5751.291504, 14.184451)
end)
CayoT:add_action("CayoPerico - Office", function()
teleport_myself(5010.203613, -5753.518555, 27.545284)
end)
CayoT:add_action("CayoPerico - Vault Loot", function()
teleport_myself(4999.764160, -5747.863770, 14.840000)
end)
CayoT:add_action("CayoPerico - Main Loot Gate", function()
teleport_myself(5009.156738, -5753.715820, 14.173852)
end)
CayoT:add_action("CayoPerico - North Safe Point", function()
teleport_myself(4961.050781, -5791.280762, 24.966309)
end)
CayoT:add_action("CayoPerico - StorageRoom1", function()
teleport_myself(5080.922852, -5756.109375, 14.529856)
end)
CayoT:add_action("CayoPerico - StorageRoom2", function()
teleport_myself(5028.794922, -5735.571777, 16.565603)
end)
CayoT:add_action("CayoPerico - StorageRoom3", function()
teleport_myself(5008.020020, -5787.345215, 16.531713)
end)
CayoT:add_action("CayoPerico - StorageRoom4", function()
teleport_myself(5000.289062, -5749.532715, 13.540483)
end)
CayoT:add_action("CayoPerico - PowerStation", function()
teleport_myself(4477.102539, -4597.295898, 4.283014)
end)
CayoT:add_action("CayoPerico - CommTower", function()
teleport_myself(5266.018555, -5427.736328, 64.297134)
end)
CayoT:add_action("CayoPerico - Main Dock Loot #01", function()
teleport_myself(4924.384766, -5243.334473, 1.223530)
end)
CayoT:add_action("CayoPerico - Main Dock Loot #02", function()
teleport_myself(4999.082520, -5165.239746, 1.464267)
end)
CayoT:add_action("CayoPerico - Main Dock Loot #03", function()
teleport_myself(4504.116211, -4555.046387, 2.871900)
end)
CayoT:add_action("CayoPerico - Main Dock Loot #04", function()
teleport_myself(4437.779785, -4447.757812, 3.028435)
end)
CayoT:add_action("CayoPerico - Main Dock Loot #05", function()
teleport_myself(5136.357910, -4607.321289, 1.332651)
end)
CayoT:add_action("CayoPerico - Main Dock Loot #06", function()
teleport_myself(5064.508789, -4596.458008, 1.552215)
end)
CayoT:add_action("CayoPerico - Main Dock Loot #07", function()
teleport_myself(5090.897949, -4682.269043, 1.107239)
end)
CayoT:add_action("CayoPerico - Main Dock Loot #08", function()
teleport_myself(5194.034668, -5135.017090, 2.046481)
end)
CayoT:add_action("CayoPerico - Main Dock Loot #09", function()
teleport_myself(5330.440918, -5270.056641, 31.886101)
end)
CayoT:add_action("CayoPerico - Main Dock Loot #10", function()
teleport_myself(4999.170898, -5165.166504, 1.464278)
end)
CayoT:add_action("CayoPerico - Main Dock Loot #11", function()
teleport_myself(4961.721680, -5108.724609, 1.681915)
end)
CayoT:add_action("CayoPerico - Hack Tower #01", function()
teleport_myself(5265.228516, -5429.266113, 107.849457)
end)
CayoT:add_action("CayoPerico - Hack Tower #02", function()
teleport_myself(5266.385742, -5431.791992, 89.423813)
end)
CayoT:add_action("CayoPerico - Hack Tower #03", function()
teleport_myself(5265.713867, -5427.803711, 139.747101)
end)
CayoT:add_action("CayoPerico - Exit", function()
teleport_myself(4990.778809, -5716.004395, 18.580210)
end)
Teleports1 = TeleportsMenu:add_submenu("Criminal Enterprises Locations Menu")
local function teleport_myself(x, y, z)
localplayer:set_position((vector3(x, y, z)))
end
Teleports1:add_action("ULP Missions Place", function()
teleport_myself(101.928909, -662.696899, 43.792946)
end)
Teleports1:add_action("Intelligence (A)", function()
teleport_myself(102.285995, -743.904236, 44.454739)
end)
Teleports1:add_action("Intelligence (B)", function()
teleport_myself(853.439697, -2339.465088, 29.033638)
end)
Teleports1:add_action("Intelligence (Form)", function()
teleport_myself(135.506348, -411.055298, 39.800133)
end)
Teleports1:add_action("Asset Seizure Junmps (A)", function()
teleport_myself(326.487152, 247.269836, 120.999054)
end)
Teleports1:add_action("Asset Seizure Junmps (B)", function()
teleport_myself(322.510529, -1021.790039, 65.800781)
end)
Teleports1:add_action("Asset Seizure Junmps (C)", function()
teleport_myself(944.160217, -1276.162720, 37.575909)
end)
Teleports1:add_action("Asset Seizure Junmps (D)", function()
teleport_myself(474.824829, -1491.969238, 41.093029)
end)
Teleports1:add_action("Asset Seizure Junmps (E)", function()
teleport_myself(-1151.569336, -1464.594971, 13.410949)
end)
Teleports1:add_action("Place The Duggan (04)", function()
teleport_myself(948.105835, -967.375183, 57.794834)
end)
Teleports1:add_action("Cleanup Fuses #1", function()
teleport_myself(272.998596, 6255.754395, -161.522446)
end)
Teleports1:add_action("Cleanup Fuses #2", function()
teleport_myself(255.795135, 6226.052734, -160.722565)
end)
Teleports1:add_action("Cleanup Fuses #3", function()
teleport_myself(269.060669, 6227.046875, -161.320480)
end)
Teleports1:add_action("Cleanup Fuses #4", function()
teleport_myself(304.902069, 6283.410156, -161.322891)
end)
Teleports1:add_action("Cleanup Hacker #1", function()
teleport_myself(207.937408, 6191.559570, -155.720383)
end)
Teleports1:add_action("Cleanup Hacker #2", function()
teleport_myself(281.390625, 6191.603516, -155.720322)
end)
Teleports1:add_action("Cleanup Hacker #3", function()
teleport_myself(280.475342, 6135.657715, -155.720428)
end)
Teleports1:add_action("Cleanup Hacker #4", function()
teleport_myself(210.218964, 6136.259766, -155.720383)
end)
Teleports1:add_action("Exit Cleanup", function()
teleport_myself(369.282410, 6318.566895, -161.227356)
end)
Teleports2 = TeleportsMenu:add_submenu("M14 Locations Menu")
Teleports2:add_action("#1 Possible Location", function()
if localplayer ~= nil then
localplayer:set_position(660.8411, -2956.858, 10)
end
end)
Teleports2:add_action("#2 Possible Location", function()
if localplayer ~= nil then
localplayer:set_position(792.0984, -501.4656, 35)
end
end)
Teleports2:add_action("#3 Possible Location", function()
if localplayer ~= nil then
localplayer:set_position(-413.1981, 259.6958, 85)
end
end)
Teleports2:add_action("#4 Possible Location", function()
if localplayer ~= nil then
localplayer:set_position(-277.6784, -1164.282, 30)
end
end)
Teleports2:add_action("#5 Possible Location", function()
if localplayer ~= nil then
localplayer:set_position(-1495.806, -889.3169, 15)
end
end)
Teleports2:add_action("#6 Possible Location", function()
if localplayer ~= nil then
localplayer:set_position(-2953.693, 406.7237, 15)
end
end)
Teleports2:add_action("#7 Possible Location", function()
if localplayer ~= nil then
localplayer:set_position(857.9775, 3638.053, 35)
end
end)
Teleports2:add_action("#8 Possible Location", function()
if localplayer ~= nil then
localplayer:set_position(2548.596, 2636.489, 40)
end
end)
Teleports2:add_action("#9 Possible Location", function()
if localplayer ~= nil then
localplayer:set_position(1816.777, 4594.512, 40)
end
end)
Teleports2:add_action("#10 Possible Location", function()
if localplayer ~= nil then
localplayer:set_position(-193.6185, 6395.78, 35)
end
end)
DLC164 = TeleportsMenu:add_submenu("Gun Van Locations Menu")
DLC164:add_action("#1 - Paleto Bay", function()
if localplayer ~= nil then
localplayer:set_position(-29.532, 6435.136, 31.162)
end
end)
DLC164:add_action("#2 - Grapeseed Discount Store", function()
if localplayer ~= nil then
localplayer:set_position(1705.214, 4819.167, 41.75)
end
end)
DLC164:add_action("#3 - Sandy Shores", function()
if localplayer ~= nil then
localplayer:set_position(1795.522, 3899.753, 33.869)
end
end)
DLC164:add_action("#4 - Grand Senora Desert by the airstrip", function()
if localplayer ~= nil then
localplayer:set_position(1335.536, 2758.746, 51.099)
end
end)
DLC164:add_action("#5 - Vinewood Sign", function()
if localplayer ~= nil then
localplayer:set_position(795.583, 1210.78, 338.962)
end
end)
DLC164:add_action("#6 - Chumash Plaza", function()
if localplayer ~= nil then
localplayer:set_position(-3192.67, 1077.205, 20.594)
end
end)
DLC164:add_action("#7 - Paleto Forest near the sawmill", function()
if localplayer ~= nil then
localplayer:set_position(-789.719, 5400.921, 33.915)
end
end)
DLC164:add_action("#8 - Ortega's trailer", function()
if localplayer ~= nil then
localplayer:set_position(-24.384, 3048.167, 40.703)
end
end)
DLC164:add_action("#9 - Powerplant", function()
if localplayer ~= nil then
localplayer:set_position(2666.786, 1469.324, 24.237)
end
end)
DLC164:add_action("#10 - Powerplant", function()
if localplayer ~= nil then
localplayer:set_position(-1454.966, 2667.503, 3.2)
end
end)
DLC164:add_action("#11 - Grand Senora Desert Scrapyard", function()
if localplayer ~= nil then
localplayer:set_position(2340.418, 3054.188, 47.888)
end
end)
DLC164:add_action("#12 - El Burro Heights scrapyard", function()
if localplayer ~= nil then
localplayer:set_position(1509.183, -2146.795, 76.853)
end
end)
DLC164:add_action("#13 - Murrieta Heights", function()
if localplayer ~= nil then
localplayer:set_position(1137.404, -1358.654, 34.322)
end
end)
DLC164:add_action("#14 - Elysian Island", function()
if localplayer ~= nil then
localplayer:set_position(-57.208, -2658.793, 5.737)
end
end)
DLC164:add_action("#15 - Reservwar", function()
if localplayer ~= nil then
localplayer:set_position(1905.017, 565.222, 175.558)
end
end)
DLC164:add_action("#16 - La Mesa", function()
if localplayer ~= nil then
localplayer:set_position(974.484, -1718.798, 30.296)
end
end)
DLC164:add_action("#17 - Dock Terminal", function()
if localplayer ~= nil then
localplayer:set_position(779.077, -3266.297, 5.719)
end
end)
DLC164:add_action("#18 - la Puerta junkyard", function()
if localplayer ~= nil then
localplayer:set_position(-587.728, -1637.208, 19.611)
end
end)
DLC164:add_action("#19 - La Mesa", function()
if localplayer ~= nil then
localplayer:set_position(733.99, -736.803, 26.165)
end
end)
DLC164:add_action("#20 - La Mesa", function()
if localplayer ~= nil then
localplayer:set_position(-1694.632, -454.082, 40.712)
end
end)
DLC164:add_action("#21 - Vespucci Beach", function()
if localplayer ~= nil then
localplayer:set_position(-1330.726, -1163.948, 4.313)
end
end)
DLC164:add_action("#22 - West Vinewood", function()
if localplayer ~= nil then
localplayer:set_position(-496.618, 40.231, 52.316)
end
end)
DLC164:add_action("#23 - Downtown Vinewood", function()
if localplayer ~= nil then
localplayer:set_position(275.527, 66.509, 94.108)
end
end)
DLC164:add_action("#24 - Pillbox Hill", function()
if localplayer ~= nil then
localplayer:set_position(260.928, -763.35, 30.559)
end
end)
DLC164:add_action("#25 - Little Seoul", function()
if localplayer ~= nil then
localplayer:set_position(-478.025, -741.45, 30.299)
end
end)
DLC164:add_action("#26 - Alamo Sea", function()
if localplayer ~= nil then
localplayer:set_position(894.94, 3603.911, 32.56)
end
end)
DLC164:add_action("#27 - Hookies", function()
if localplayer ~= nil then
localplayer:set_position(-2166.511, 4289.503, 48.733)
end
end)
DLC164:add_action("#28 - Mt. Chilliad Truck terminal", function()
if localplayer ~= nil then
localplayer:set_position(1465.633, 6553.67, 13.771)
end
end)
DLC164:add_action("#29 - Mirror Park", function()
if localplayer ~= nil then
localplayer:set_position(1101.032, -335.172, 66.944)
end
end)
DLC164:add_action("#30 - Davis", function()
if localplayer ~= nil then
localplayer:set_position(149.683, -1655.674, 29.028)
end
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local location_0 = 1
Peyote = TeleportsMenu:add_submenu("Peyote Plants Menu")
Peyote:add_action("Enable Event", function()
globals.set_int(262145 + 28150, 1)
end)
Peyote:add_array_item("Location No.", {
"01",
"02",
"03",
"04",
"05",
"06",
"07",
"08",
"09",
"10",
"11",
"12",
"13",
"14",
"15",
"16",
"17",
"18",
"19",
"20",
"21",
"22",
"23",
"24",
"25",
"26",
"27",
"28",
"29",
"30",
"31",
"32",
"33",
"34",
"35",
"36",
"37",
"38",
"39",
"40",
"41",
"42",
"43",
"44",
"45",
"46",
"47",
"48",
"49",
"50",
"51",
"52",
"53",
"54",
"55",
"56",
"57",
"58",
"59",
"60",
"61",
"62",
"63",
"64",
"65",
"66",
"67",
"68",
"69",
"70",
"71",
"72",
"73",
"74",
"75",
"76",
}, function()
return location_0
end, function(location_1)
if location_1 == 1 then
localplayer:set_position(vector3(171.36, -1925.84, 20.00))
elseif location_1 == 2 then
localplayer:set_position(vector3(-234.66, -1516.68, 31.00))
elseif location_1 == 3 then
localplayer:set_position(vector3(-213.58, 6455.25, 31.00))
elseif location_1 == 4 then
localplayer:set_position(vector3(327.07, 6430.81, 31.00))
elseif location_1 == 5 then
localplayer:set_position(vector3(2267.81, 4597.43, 34.00))
elseif location_1 == 6 then
localplayer:set_position(vector3(3102.38, 6034.42, 122.00))
elseif location_1 == 7 then
localplayer:set_position(vector3(-35.24, 2868.39, 58.20))
elseif location_1 == 8 then
localplayer:set_position(vector3(1733.02, 3850.13, 34.00))
elseif location_1 == 9 then
localplayer:set_position(vector3(340.03, 3565.61, 32.40))
elseif location_1 == 10 then
localplayer:set_position(vector3(-1858.72, 4806.63, 3.00))
elseif location_1 == 11 then
localplayer:set_position(vector3(490.59, 5529.93, 778.00))
elseif location_1 == 12 then
localplayer:set_position(vector3(-2792.46, 1432.48, 100.12))
elseif location_1 == 13 then
localplayer:set_position(vector3(-2999.09, 769.18, 26.32))
elseif location_1 == 14 then
localplayer:set_position(vector3(-855.47, 572.06, 96.00))
elseif location_1 == 15 then
localplayer:set_position(vector3(1021.67, 2910.83, 40.67))
elseif location_1 == 16 then
localplayer:set_position(vector3(-3078.12, 3202.83, 2.00))
elseif location_1 == 17 then
localplayer:set_position(vector3(-1557.40, 2581.65, 0.95))
elseif location_1 == 18 then
localplayer:set_position(vector3(2578.65, 5548.08, 60.46))
elseif location_1 == 19 then
localplayer:set_position(vector3(2573.03, 1250.68, 43.57))
elseif location_1 == 20 then
localplayer:set_position(vector3(-922.25, 4583.20, 230.00))
elseif location_1 == 21 then
localplayer:set_position(vector3(2820.14, -759.33, 2.50))
elseif location_1 == 22 then
localplayer:set_position(vector3(2385.43, 3335.04, 47.38))
elseif location_1 == 23 then
localplayer:set_position(vector3(-1275.06, 1895.22, 102.39))
elseif location_1 == 24 then
localplayer:set_position(vector3(1545.86, 1685.54, 109.90))
elseif location_1 == 25 then
localplayer:set_position(vector3(727.61, -235.30, 66.31))
elseif location_1 == 26 then
localplayer:set_position(vector3(-111.26, -413.31, 35.68))
elseif location_1 == 27 then
localplayer:set_position(vector3(-1881.59, -607.46, 15.74))
elseif location_1 == 28 then
localplayer:set_position(vector3(1071.73, -686.22, 57.72))
elseif location_1 == 29 then
localplayer:set_position(vector3(2066.76, 1940.26, 82.82))
elseif location_1 == 30 then
localplayer:set_position(vector3(1614.38, 6611.25, 15.62))
elseif location_1 == 31 then
localplayer:set_position(vector3(-1179.61, 3854.49, 489.52))
elseif location_1 == 32 then
localplayer:set_position(vector3(2940.20, 2745.01, 43.26))
elseif location_1 == 33 then
localplayer:set_position(vector3(1288.92, -1059.64, 39.27))
elseif location_1 == 34 then
localplayer:set_position(vector3(-1678.24, 357.73, 84.74))
elseif location_1 == 35 then
localplayer:set_position(vector3(-778.95, 117.04, 56.31))
elseif location_1 == 36 then
localplayer:set_position(vector3(-794.23, -727.48, 27.57))
elseif location_1 == 37 then
localplayer:set_position(vector3(330.13, 440.72, 145.52))
elseif location_1 == 38 then
localplayer:set_position(vector3(-1314.87, -424.85, 35.49))
elseif location_1 == 39 then
localplayer:set_position(vector3(224.59, 49.05, 84.32))
elseif location_1 == 40 then
localplayer:set_position(vector3(1276.21, -1720.49, 54.94))
elseif location_1 == 41 then
localplayer:set_position(vector3(-960.93, -2034.24, 9.55))
elseif location_1 == 42 then
localplayer:set_position(vector3(-838.78, -1217.12, 6.90))
elseif location_1 == 43 then
localplayer:set_position(vector3(2029.60, 498.10, 164.20))
elseif location_1 == 44 then
localplayer:set_position(vector3(2764.29, -1600.15, 1.71))
elseif location_1 == 45 then
localplayer:set_position(vector3(1498.74, -2722.50, 2.96))
elseif location_1 == 46 then
localplayer:set_position(vector3(217.21, -980.86, 29.82))
elseif location_1 == 47 then
localplayer:set_position(vector3(686.64, -1109.49, 22.51))
elseif location_1 == 48 then
localplayer:set_position(vector3(-220.79, 1006.58, 232.63))
elseif location_1 == 49 then
localplayer:set_position(vector3(493.73, 1439.80, 351.79))
elseif location_1 == 50 then
localplayer:set_position(vector3(-995.65, 6258.87, 2.46))
elseif location_1 == 51 then
localplayer:set_position(vector3(-2871.96, 2605.60, -8.69))
elseif location_1 == 52 then
localplayer:set_position(vector3(56.27, 7365.27, -4.06))
elseif location_1 == 53 then
localplayer:set_position(vector3(-2861.12, 3900.56, -32.52))
elseif location_1 == 54 then
localplayer:set_position(vector3(-1588.69, 5312.98, -3.88))
elseif location_1 == 55 then
localplayer:set_position(vector3(475.39, 6946.06, -6.03))
elseif location_1 == 56 then
localplayer:set_position(vector3(2453.26, 6692.05, -12.92))
elseif location_1 == 57 then
localplayer:set_position(vector3(4235.62, 4105.97, -30.12))
elseif location_1 == 58 then
localplayer:set_position(vector3(-138.20, 4060.70, 27.47))
elseif location_1 == 59 then
localplayer:set_position(vector3(3395.23, 2252.51, -13.35))
elseif location_1 == 60 then
localplayer:set_position(vector3(2946.11, 812.03, -9.74))
elseif location_1 == 61 then
localplayer:set_position(vector3(3194.64, -356.94, -31.81))
elseif location_1 == 62 then
localplayer:set_position(vector3(-1745.94, -1277.37, -18.53))
elseif location_1 == 63 then
localplayer:set_position(vector3(-3320.88, 1335.26, -15.97))
elseif location_1 == 64 then
localplayer:set_position(vector3(2183.96, -2714.10, -27.94))
elseif location_1 == 65 then
localplayer:set_position(vector3(-169.74, -2890.41, -23.59))
elseif location_1 == 66 then
localplayer:set_position(vector3(-164.66, -2309.28, -27.76))
elseif location_1 == 67 then
localplayer:set_position(vector3(618.84, -2192.55, -7.27))
elseif location_1 == 68 then
localplayer:set_position(vector3(649.53, -3232.57, -15.51))
elseif location_1 == 69 then
localplayer:set_position(vector3(-3078.02, -104.28, -17.02))
elseif location_1 == 70 then
localplayer:set_position(vector3(-2205.30, -682.45, -9.19))
elseif location_1 == 71 then
localplayer:set_position(vector3(825.27, -2790.57, -20.90))
elseif location_1 == 72 then
localplayer:set_position(vector3(3415.27, 5253.47, -10.81))
elseif location_1 == 73 then
localplayer:set_position(vector3(1219.19, 4119.48, 15.09))
elseif location_1 == 74 then
localplayer:set_position(vector3(-1014.59, -1707.17, -7.97))
elseif location_1 == 75 then
localplayer:set_position(vector3(1674.98, 5141.88, 150.59))
elseif location_1 == 76 then
localplayer:set_position(vector3(-21.09, -1424.03, 30.73))
end
location_0 = location_1
end)
Snowman = TeleportsMenu:add_submenu("Snowman Menu")
Snowman:add_array_item("⌨ Location", {
"01",
"02",
"03",
"04",
"05",
"06",
"07",
"08",
"09",
"10",
"11",
"12",
"13",
"14",
"15",
"16",
"17",
"18",
"19",
"20",
"21",
"22",
"23",
"24",
"25",
}, function()
return location_0
end, function(location_1)
if location_1 == 1 then
localplayer:set_position(vector3(-955.5352, -782.4186, 15.925326))
elseif location_1 == 2 then
localplayer:set_position(vector3(-819.9067, 165.35524, 71.26295))
elseif location_1 == 3 then
localplayer:set_position(vector3(-247.92003, -1561.2175, 32.22973))
elseif location_1 == 4 then
localplayer:set_position(vector3(901.3996, -288.05026, 65.643715))
elseif location_1 == 5 then
localplayer:set_position(vector3(1275.6772, -642.3789, 68.208786))
elseif location_1 == 6 then
localplayer:set_position(vector3(1993.1008, 3829.6396, 32.167336))
elseif location_1 == 7 then
localplayer:set_position(vector3(-375.47916, 6230.158, 31.490055))
elseif location_1 == 8 then
localplayer:set_position(vector3(-1414.4647, 5094.9272, 60.674263))
elseif location_1 == 9 then
localplayer:set_position(vector3(-1946.0231, 594.93756, 119.79223))
elseif location_1 == 10 then
localplayer:set_position(vector3(-1100.889, -1401.0138, 5.215467))
elseif location_1 == 11 then
localplayer:set_position(vector3(-780.418, 877.2859, 203.18001))
elseif location_1 == 12 then
localplayer:set_position(vector3(-455.12027, 1130.5625, 325.89175))
elseif location_1 == 13 then
localplayer:set_position(vector3(221.46722, -107.01075, 69.763985))
elseif location_1 == 14 then
localplayer:set_position(vector3(1560.3787, 6447.053, 23.9866))
elseif location_1 == 15 then
localplayer:set_position(vector3(3301.7886, 5149.8853, 18.34274))
elseif location_1 == 16 then
localplayer:set_position(vector3(1703.0568, 4671.928, 43.15301))
elseif location_1 == 17 then
localplayer:set_position(vector3(224.9161, 3107.3345, 42.18394))
elseif location_1 == 18 then
localplayer:set_position(vector3(2360.0037, 2522.7166, 46.66731))
elseif location_1 == 19 then
localplayer:set_position(vector3(1510.8555, 1725.0353, 109.89355))
elseif location_1 == 20 then
localplayer:set_position(vector3(-48.96374, 1964.4028, 189.87181))
elseif location_1 == 21 then
localplayer:set_position(vector3(-1516.2083, 2140.2168, 56.11924))
elseif location_1 == 22 then
localplayer:set_position(vector3(-2826.2356, 1424.6211, 100.706116))
elseif location_1 == 23 then
localplayer:set_position(vector3(-2957.531, 723.6389, 28.792404))
elseif location_1 == 24 then
localplayer:set_position(vector3(1341.4302, -1583.5093, 54.135414))
elseif location_1 == 25 then
localplayer:set_position(vector3(178.00232, -895.9712, 30.69326))
end
location_0 = location_1
end)
Lantern = TeleportsMenu:add_submenu("Jack o'Lantern Menu")
Lantern:add_action("Enable Event", function()
globals.set_int(262145 + 33099, 1)
end)
Lantern:add_array_item("Location No.", {
"01",
"02",
"03",
"04",
"05",
"06",
"07",
"08",
"09",
"10",
"11",
"12",
"13",
"14",
"15",
"16",
"17",
"18",
"19",
"20",
"21",
"22",
"23",
"24",
"25",
"26",
"27",
"28",
"29",
"30",
"31",
"32",
"33",
"34",
"35",
"36",
"37",
"38",
"39",
"40",
"41",
"42",
"43",
"44",
"45",
"46",
"47",
"48",
"49",
"50",
"51",
"52",
"53",
"54",
"55",
"56",
"57",
"58",
"59",
"60",
"61",
"62",
"63",
"64",
"65",
"66",
"67",
"68",
"69",
"70",
"71",
"72",
"73",
"74",
"75",
"76",
"77",
"78",
"79",
"80",
"81",
"82",
"83",
"84",
"85",
"86",
"87",
"88",
"89",
"90",
"91",
"92",
"93",
"94",
"95",
"96",
"97",
"98",
"99",
"100",
"101",
"102",
"103",
"104",
"105",
"106",
"107",
"108",
"109",
"110",
"111",
"112",
"113",
"114",
"115",
"116",
"117",
"118",
"119",
"120",
"121",
"122",
"123",
"124",
"125",
"126",
"127",
"128",
"129",
"130",
"131",
"132",
"133",
"134",
"135",
"136",
"137",
"138",
"139",
"140",
"141",
"142",
"143",
"144",
"145",
"146",
"147",
"148",
"149",
"150",
"151",
"152",
"153",
"154",
"155",
"156",
"157",
"158",
"159",
"160",
"161",
"162",
"163",
"164",
"165",
"166",
"167",
"168",
"169",
"170",
"171",
"172",
"173",
"174",
"175",
"176",
"177",
"178",
"179",
"180",
"181",
"182",
"183",
"184",
"185",
"186",
"187",
"188",
"189",
"190",
"191",
"192",
"193",
"194",
"195",
"196",
"197",
"198",
"199",
"200",
}, function()
return location_0
end, function(location_1)
if location_1 == 1 then
localplayer:set_position(vector3(1434.581177, -1494.808960, 61.924484))
elseif location_1 == 2 then
localplayer:set_position(vector3(1318.091797, -1557.906860, 49.406536))
elseif location_1 == 3 then
localplayer:set_position(vector3(1297.748535, -1621.982666, 52.924953))
elseif location_1 == 4 then
localplayer:set_position(vector3(1312.340576, -1701.004272, 56.537983))
elseif location_1 == 5 then
localplayer:set_position(vector3(1256.791260, -1760.271851, 47.959789))
elseif location_1 == 6 then
localplayer:set_position(vector3(1204.294312, -1672.812622, 41.058277))
elseif location_1 == 7 then
localplayer:set_position(vector3(1232.604492, -1593.003418, 52.067909))
elseif location_1 == 8 then
localplayer:set_position(vector3(1152.968140, -1529.164673, 33.691978))
elseif location_1 == 9 then
localplayer:set_position(vector3(1183.517090, -1461.732788, 33.594597))
elseif location_1 == 10 then
localplayer:set_position(vector3(1210.140625, -1390.762085, 34.076641))
elseif location_1 == 11 then
localplayer:set_position(vector3(411.362427, -1485.312622, 28.570503))
elseif location_1 == 12 then
localplayer:set_position(vector3(323.141052, -1759.944092, 28.016262))
elseif location_1 == 13 then
localplayer:set_position(vector3(428.983459, -1723.205811, 27.929178))
elseif location_1 == 14 then
localplayer:set_position(vector3(495.846832, -1817.259521, 27.187927))
elseif location_1 == 15 then
localplayer:set_position(vector3(387.837158, -1883.815430, 24.304468))
elseif location_1 == 16 then
localplayer:set_position(vector3(326.185211, -1947.658691, 23.467230))
elseif location_1 == 17 then
localplayer:set_position(vector3(379.337311, -2069.736328, 19.941431))
elseif location_1 == 18 then
localplayer:set_position(vector3(294.090973, -2098.108154, 15.802926))
elseif location_1 == 19 then
localplayer:set_position(vector3(221.574402, -2036.115112, 16.712660))
elseif location_1 == 20 then
localplayer:set_position(vector3(180.028915, -1930.020508, 19.712641))
elseif location_1 == 21 then
localplayer:set_position(vector3(150.242844, -1868.382568, 22.930975))
elseif location_1 == 22 then
localplayer:set_position(vector3(25.318865, -1894.664185, 21.286211))
elseif location_1 == 23 then
localplayer:set_position(vector3(-18.668180, -1855.332764, 23.662672))
elseif location_1 == 24 then
localplayer:set_position(vector3(-79.454300, -1641.520874, 28.009012))
elseif location_1 == 25 then
localplayer:set_position(vector3(-158.293228, -1680.115479, 35.666103))
elseif location_1 == 26 then
localplayer:set_position(vector3(-193.209412, -1609.052246, 32.701607))
elseif location_1 == 27 then
localplayer:set_position(vector3(-63.751331, -1452.771973, 30.823833))
elseif location_1 == 28 then
localplayer:set_position(vector3(-123.541191, -1490.525513, 32.473259))
elseif location_1 == 29 then
localplayer:set_position(vector3(-223.600693, -1500.161133, 30.692902))
elseif location_1 == 30 then
localplayer:set_position(vector3(-294.518921, -1332.482910, 29.970270))
elseif location_1 == 31 then
localplayer:set_position(vector3(1014.117920, -423.848389, 63.675259))
elseif location_1 == 32 then
localplayer:set_position(vector3(1266.007446, -428.332397, 68.079376))
elseif location_1 == 33 then
localplayer:set_position(vector3(1370.628906, -558.052185, 73.039597))
elseif location_1 == 34 then
localplayer:set_position(vector3(1324.806519, -580.172913, 71.912575))
elseif location_1 == 35 then
localplayer:set_position(vector3(1204.557251, -620.731323, 64.821854))
elseif location_1 == 36 then
localplayer:set_position(vector3(967.759155, -547.430298, 58.004089))
elseif location_1 == 37 then
localplayer:set_position(vector3(961.077148, -594.268860, 58.192711))
elseif location_1 == 38 then
localplayer:set_position(vector3(999.061157, -727.578979, 56.227200))
elseif location_1 == 39 then
localplayer:set_position(vector3(1143.774292, -981.787659, 44.845215))
elseif location_1 == 40 then
localplayer:set_position(vector3(845.798950, -1019.603210, 26.234652))
elseif location_1 == 41 then
localplayer:set_position(vector3(805.100342, -1075.361694, 27.369886))
elseif location_1 == 42 then
localplayer:set_position(vector3(480.726227, -975.737000, 26.683889))
elseif location_1 == 43 then
localplayer:set_position(vector3(389.172333, -972.175659, 28.140848))
elseif location_1 == 44 then
localplayer:set_position(vector3(360.894836, -1070.573853, 28.238062))
elseif location_1 == 45 then
localplayer:set_position(vector3(244.050507, -1071.695679, 27.986931))
elseif location_1 == 46 then
localplayer:set_position(vector3(264.044403, -1028.192871, 27.911451))
elseif location_1 == 47 then
localplayer:set_position(vector3(75.252281, -1026.460449, 28.174519))
elseif location_1 == 48 then
localplayer:set_position(vector3(-16.975662, -977.996521, 28.062405))
elseif location_1 == 49 then
localplayer:set_position(vector3(66.998047, -961.704041, 28.057564))
elseif location_1 == 50 then
localplayer:set_position(vector3(130.983887, -567.115417, 42.440754))
elseif location_1 == 51 then
localplayer:set_position(vector3(-191.763809, -764.868286, 29.154016))
elseif location_1 == 52 then
localplayer:set_position(vector3(-232.445236, -911.110535, 31.010803))
elseif location_1 == 53 then
localplayer:set_position(vector3(-552.145813, -815.285950, 29.390755))
elseif location_1 == 54 then
localplayer:set_position(vector3(-731.544312, -676.678467, 28.973450))
elseif location_1 == 55 then
localplayer:set_position(vector3(-1025.704224, -921.141296, 3.741233))
elseif location_1 == 56 then
localplayer:set_position(vector3(-962.515381, -942.297180, 0.845313))
elseif location_1 == 57 then
localplayer:set_position(vector3(-841.248718, -1206.873657, 5.163064))
elseif location_1 == 58 then
localplayer:set_position(vector3(-969.639954, -1094.212158, 0.8505334))
elseif location_1 == 59 then
localplayer:set_position(vector3(-1075.960327, -1026.114990, 3.245211))
elseif location_1 == 60 then
localplayer:set_position(vector3(-1150.731567, -992.529785, 0.850194))
elseif location_1 == 61 then
localplayer:set_position(vector3(-1125.693848, -1090.169067, 0.850338))
elseif location_1 == 62 then
localplayer:set_position(vector3(-1207.256836, -1136.133057, 6.418141))
elseif location_1 == 63 then
localplayer:set_position(vector3(-1185.031738, -1560.465698, 3.061427))
elseif location_1 == 64 then
localplayer:set_position(vector3(-1337.111938, -1282.580566, 3.536002))
elseif location_1 == 65 then
localplayer:set_position(vector3(-1291.436401, -1115.384399, 5.380210))
elseif location_1 == 66 then
localplayer:set_position(vector3(-1505.406006, -938.584167, 8.059047))
elseif location_1 == 67 then
localplayer:set_position(vector3(-1581.442627, -951.199219, 11.717396))
elseif location_1 == 68 then
localplayer:set_position(vector3(-1187.069458, -564.099121, 26.317165))
elseif location_1 == 69 then
localplayer:set_position(vector3(-1340.669434, -408.527100, 35.059433))
elseif location_1 == 70 then
localplayer:set_position(vector3(-1534.179565, -425.168396, 34.291149))
elseif location_1 == 71 then
localplayer:set_position(vector3(-1977.575928, -534.048889, 10.412008))
elseif location_1 == 72 then
localplayer:set_position(vector3(-1886.251953, -367.071625, 47.764736))
elseif location_1 == 73 then
localplayer:set_position(vector3(-1686.079102, -292.055634, 50.593338))
elseif location_1 == 74 then
localplayer:set_position(vector3(-1729.297974, -191.002090, 57.047939))
elseif location_1 == 75 then
localplayer:set_position(vector3(-1549.251831, -89.285751, 53.629169))
elseif location_1 == 76 then
localplayer:set_position(vector3(-1465.009766, -30.447273, 53.408463))
elseif location_1 == 77 then
localplayer:set_position(vector3(-1473.790649, 62.652233, 51.955498))
elseif location_1 == 78 then
localplayer:set_position(vector3(-1565.397949, 41.662537, 57.540710))
elseif location_1 == 79 then
localplayer:set_position(vector3(-1539.457520, 128.534393, 55.480267))
elseif location_1 == 80 then
localplayer:set_position(vector3(-1649.843994, 148.785080, 60.872307))
elseif location_1 == 81 then
localplayer:set_position(vector3(749.970276, 220.890854, 85.730003))
elseif location_1 == 82 then
localplayer:set_position(vector3(348.487152, 442.021454, 146.400879))
elseif location_1 == 83 then
localplayer:set_position(vector3(327.944977, 536.017639, 152.462311))
elseif location_1 == 84 then
localplayer:set_position(vector3(215.329636, 621.132812, 186.248245))
elseif location_1 == 85 then
localplayer:set_position(vector3(7.990458, 544.689697, 174.240616))
elseif location_1 == 86 then
localplayer:set_position(vector3(56.627422, 454.376404, 145.430801))
elseif location_1 == 87 then
localplayer:set_position(vector3(169.621765, 488.189667, 141.616394))
elseif location_1 == 88 then
localplayer:set_position(vector3(125.038742, 64.603813, 78.442604))
elseif location_1 == 89 then
localplayer:set_position(vector3(85.067253, -93.484367, 59.143009))
elseif location_1 == 90 then
localplayer:set_position(vector3(14.717505, -5.760206, 68.813988))
elseif location_1 == 91 then
localplayer:set_position(vector3(-436.087738, -67.952057, 41.706535))
elseif location_1 == 92 then
localplayer:set_position(vector3(-373.813538, 44.969456, 53.129925))
elseif location_1 == 93 then
localplayer:set_position(vector3(-175.594559, 89.340088, 68.998276))
elseif location_1 == 94 then
localplayer:set_position(vector3(-565.616150, 168.983398, 65.538330))
elseif location_1 == 95 then
localplayer:set_position(vector3(-598.232544, 275.290619, 80.810440))
elseif location_1 == 96 then
localplayer:set_position(vector3(-146.931183, 288.287903, 95.503975))
elseif location_1 == 97 then
localplayer:set_position(vector3(-87.271278, 425.587616, 111.912392))
elseif location_1 == 98 then
localplayer:set_position(vector3(-252.625534, 397.004730, 109.946564))
elseif location_1 == 99 then
localplayer:set_position(vector3(-369.354126, 347.407196, 108.114899))
elseif location_1 == 100 then
localplayer:set_position(vector3(-573.230042, 402.716095, 99.368492))
elseif location_1 == 101 then
localplayer:set_position(vector3(-584.765686, 496.261749, 105.802574))
elseif location_1 == 102 then
localplayer:set_position(vector3(-352.459045, 469.861053, 111.272270))
elseif location_1 == 103 then
localplayer:set_position(vector3(-178.125549, 503.593872, 135.551987))
elseif location_1 == 104 then
localplayer:set_position(vector3(-136.874252, 595.974915, 203.303223))
elseif location_1 == 105 then
localplayer:set_position(vector3(-247.243790, 619.652405, 186.510178))
elseif location_1 == 106 then
localplayer:set_position(vector3(-346.281616, 625.225159, 170.056915))
elseif location_1 == 107 then
localplayer:set_position(vector3(-445.562164, 684.065796, 151.650650))
elseif location_1 == 108 then
localplayer:set_position(vector3(-491.010986, 740.993591, 161.535828))
elseif location_1 == 109 then
localplayer:set_position(vector3(-579.493774, 736.161072, 182.526932))
elseif location_1 == 110 then
localplayer:set_position(vector3(-549.261047, 827.965210, 196.220291))
elseif location_1 == 111 then
localplayer:set_position(vector3(-149.519211, 995.026306, 235.537567))
elseif location_1 == 112 then
localplayer:set_position(vector3(-821.168213, 814.200195, 199.545700))
elseif location_1 == 113 then
localplayer:set_position(vector3(-703.407898, 591.646423, 140.869995))
elseif location_1 == 114 then
localplayer:set_position(vector3(-716.630310, 490.652618, 107.965691))
elseif location_1 == 115 then
localplayer:set_position(vector3(-821.048706, 268.837524, 84.892586))
elseif location_1 == 116 then
localplayer:set_position(vector3(-863.629517, 387.783356, 86.129707))
elseif location_1 == 117 then
localplayer:set_position(vector3(-882.328552, 518.721924, 91.141586))
elseif location_1 == 118 then
localplayer:set_position(vector3(-937.415100, 589.408447, 100.195312))
elseif location_1 == 119 then
localplayer:set_position(vector3(-887.551086, 701.678711, 149.417191))
elseif location_1 == 120 then
localplayer:set_position(vector3(-1020.178894, 716.203674, 162.686401))
elseif location_1 == 121 then
localplayer:set_position(vector3(-1166.027588, 729.194946, 154.211594))
elseif location_1 == 122 then
localplayer:set_position(vector3(-1291.383911, 648.885010, 140.199905))
elseif location_1 == 123 then
localplayer:set_position(vector3(-1124.626709, 575.734802, 103.055000))
elseif location_1 == 124 then
localplayer:set_position(vector3(-1024.506104, 502.218384, 79.255287))
elseif location_1 == 125 then
localplayer:set_position(vector3(-966.512451, 434.859009, 78.671555))
elseif location_1 == 126 then
localplayer:set_position(vector3(-1023.245361, 359.682251, 70.056602))
elseif location_1 == 127 then
localplayer:set_position(vector3(-1130.484985, 391.969757, 69.441147))
elseif location_1 == 128 then
localplayer:set_position(vector3(-1178.350708, 290.212646, 68.198738))
elseif location_1 == 129 then
localplayer:set_position(vector3(-1215.850708, 460.558350, 90.553658))
elseif location_1 == 130 then
localplayer:set_position(vector3(-1312.920288, 452.977936, 97.879066))
elseif location_1 == 131 then
localplayer:set_position(vector3(-1499.075195, 520.862732, 116.972198))
elseif location_1 == 132 then
localplayer:set_position(vector3(-1813.917847, 344.151672, 87.253471))
elseif location_1 == 133 then
localplayer:set_position(vector3(-1961.207275, 249.182205, 83.922012))
elseif location_1 == 134 then
localplayer:set_position(vector3(-2005.261841, 447.706787, 100.982285))
elseif location_1 == 135 then
localplayer:set_position(vector3(-1974.006348, 627.074402, 121.236298))
elseif location_1 == 136 then
localplayer:set_position(vector3(-1523.962524, 854.170227, 180.294525))
elseif location_1 == 137 then
localplayer:set_position(vector3(-3084.227539, 222.587875, 12.690159))
elseif location_1 == 138 then
localplayer:set_position(vector3(-3034.164795, 492.005524, 5.467818))
elseif location_1 == 139 then
localplayer:set_position(vector3(-2999.262695, 694.002991, 24.150764))
elseif location_1 == 140 then
localplayer:set_position(vector3(-3234.858887, 934.295593, 15.850909))
elseif location_1 == 141 then
localplayer:set_position(vector3(-3202.787109, 1151.574829, 8.355104))
elseif location_1 == 142 then
localplayer:set_position(vector3(-3180.688232, 1291.906372, 13.120326))
elseif location_1 == 143 then
localplayer:set_position(vector3(-2551.712402, 1912.145386, 167.768417))
elseif location_1 == 144 then
localplayer:set_position(vector3(-1872.429932, 2029.911011, 138.037140))
elseif location_1 == 145 then
localplayer:set_position(vector3(-1112.209106, 2686.990479, 17.318859))
elseif location_1 == 146 then
localplayer:set_position(vector3(-262.114075, 2194.963135, 129.098648))
elseif location_1 == 147 then
localplayer:set_position(vector3(-267.503265, 2626.278564, 60.810768))
elseif location_1 == 148 then
localplayer:set_position(vector3(-462.839874, 2856.521973, 33.321205))
elseif location_1 == 149 then
localplayer:set_position(vector3(-327.331085, 2820.612305, 57.069534))
elseif location_1 == 150 then
localplayer:set_position(vector3(-289.165649, 2837.083496, 54.012520))
elseif location_1 == 151 then
localplayer:set_position(vector3(-38.089405, 2866.223145, 57.879650))
elseif location_1 == 152 then
localplayer:set_position(vector3(200.134537, 3031.658691, 42.007084))
elseif location_1 == 153 then
localplayer:set_position(vector3(245.562866, 3167.225342, 41.543571))
elseif location_1 == 154 then
localplayer:set_position(vector3(36.286015, 3668.123779, 38.331520))
elseif location_1 == 155 then
localplayer:set_position(vector3(92.681717, 3741.556885, 38.248653))
elseif location_1 == 156 then
localplayer:set_position(vector3(439.687134, 3574.860352, 31.938606))
elseif location_1 == 157 then
localplayer:set_position(vector3(470.906616, 2611.910889, 41.949657))
elseif location_1 == 158 then
localplayer:set_position(vector3(561.570679, 2599.967529, 41.738277))
elseif location_1 == 159 then
localplayer:set_position(vector3(734.955811, 2523.633057, 71.924843))
elseif location_1 == 160 then
localplayer:set_position(vector3(721.653381, 2332.206543, 50.450310))
elseif location_1 == 161 then
localplayer:set_position(vector3(790.147888, 2182.331055, 50.818352))
elseif location_1 == 162 then
localplayer:set_position(vector3(841.859131, 2114.335449, 51.001461))
elseif location_1 == 163 then
localplayer:set_position(vector3(1352.933716, 1147.012451, 112.459045))
elseif location_1 == 164 then
localplayer:set_position(vector3(1529.204956, 1728.803955, 108.681503))
elseif location_1 == 165 then
localplayer:set_position(vector3(1531.197266, 2219.515381, 75.833237))
elseif location_1 == 166 then
localplayer:set_position(vector3(1421.380981, 3666.921387, 38.428417))
elseif location_1 == 167 then
localplayer:set_position(vector3(1664.273926, 3824.378662, 33.593254))
elseif location_1 == 168 then
localplayer:set_position(vector3(1762.277954, 3872.228516, 33.132488))
elseif location_1 == 169 then
localplayer:set_position(vector3(1925.091553, 3917.555664, 31.198433))
elseif location_1 == 170 then
localplayer:set_position(vector3(1914.172241, 3825.941162, 31.136677))
elseif location_1 == 171 then
localplayer:set_position(vector3(1773.624268, 3740.501953, 33.356308))
elseif location_1 == 172 then
localplayer:set_position(vector3(1856.470215, 3681.635254, 32.958481))
elseif location_1 == 173 then
localplayer:set_position(vector3(1999.776611, 3776.771484, 30.880787))
elseif location_1 == 174 then
localplayer:set_position(vector3(1991.811035, 3057.610840, 45.760735))
elseif location_1 == 175 then
localplayer:set_position(vector3(2168.261475, 3380.211670, 45.134487))
elseif location_1 == 176 then
localplayer:set_position(vector3(2178.444824, 3499.422119, 44.197418))
elseif location_1 == 177 then
localplayer:set_position(vector3(2590.153320, 3169.243896, 49.646759))
elseif location_1 == 178 then
localplayer:set_position(vector3(2620.696533, 3282.523926, 53.951210))
elseif location_1 == 179 then
localplayer:set_position(vector3(2985.502930, 3484.042236, 70.081779))
elseif location_1 == 180 then
localplayer:set_position(vector3(2420.516602, 4020.245605, 35.535358))
elseif location_1 == 181 then
localplayer:set_position(vector3(2638.094482, 4247.965332, 43.502384))
elseif location_1 == 182 then
localplayer:set_position(vector3(3689.367188, 4563.361328, 23.881674))
elseif location_1 == 183 then
localplayer:set_position(vector3(3315.741455, 5172.885254, 17.129362))
elseif location_1 == 184 then
localplayer:set_position(vector3(2234.621094, 5609.286133, 53.348442))
elseif location_1 == 185 then
localplayer:set_position(vector3(2451.511963, 4961.811035, 44.201416))
elseif location_1 == 186 then
localplayer:set_position(vector3(1967.214966, 4621.931641, 39.482288))
elseif location_1 == 187 then
localplayer:set_position(vector3(1664.723511, 4773.646973, 40.687389))
elseif location_1 == 188 then
localplayer:set_position(vector3(1723.661011, 4642.196777, 42.564026))
elseif location_1 == 189 then
localplayer:set_position(vector3(1311.947632, 4361.838867, 39.552631))
elseif location_1 == 190 then
localplayer:set_position(vector3(724.281311, 4185.006348, 39.409229))
elseif location_1 == 191 then
localplayer:set_position(vector3(-771.858582, 5511.423340, 33.605061))
elseif location_1 == 192 then
localplayer:set_position(vector3(-342.642487, 6163.851074, 30.190174))
elseif location_1 == 193 then
localplayer:set_position(vector3(-402.742828, 6314.299805, 27.649906))
elseif location_1 == 194 then
localplayer:set_position(vector3(-306.322205, 6331.539551, 31.189320))
elseif location_1 == 195 then
localplayer:set_position(vector3(-245.945114, 6410.604492, 29.897928))
elseif location_1 == 196 then
localplayer:set_position(vector3(-105.598267, 6313.783691, 30.190372))
elseif location_1 == 197 then
localplayer:set_position(vector3(-112.187599, 6460.697266, 30.168459))
elseif location_1 == 198 then
localplayer:set_position(vector3(-50.652882, 6582.884766, 29.876881))
elseif location_1 == 199 then
localplayer:set_position(vector3(54.402122, 6642.595215, 30.223076))
elseif location_1 == 200 then
localplayer:set_position(vector3(1706.896240, 6422.760254, 31.335125))
end
location_0 = location_1
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
UpdateUnlockeRecoveryMenu = L7NEG:add_submenu("1.69 Unlocker Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
UpdateUnlockeRecoveryMenu:add_action("Unlock Police Cars Trade Price", function()
stats.set_int(MPX .. "MOST_TIME_ON_3_PLUS_STARS", 300000)
stats.set_int(MPX .. "SALV23_SCOPE_BS", -1)
stats.set_int(MPX .. "SALV23_INST_PROG", -1)
end)
UpdateUnlockeRecoveryMenu:add_action("Fix Salvage Heist", function()
stats.set_int(MPX .. "SALV23_GEN_BS", 0)
end)
UpdateUnlockeRecoveryMenu:add_action("Unlock Ecola And Sprunk Plates", function()
stats.set_int("MPPLY_XMAS23_PLATES0", -1)
end)
UpdateUnlockeRecoveryMenu:add_action("Unlock baseball n knife Skins In GunVan", function()
globals.set_int(262145 + 33309, 0)
globals.set_int(262145 + 33273 + 9, -1716189206) ----- Knife
globals.set_int(262145 + 33273 + 10, -1786099057) ----- BaseBall Bat
end)
UpdateUnlockeRecoveryMenu:add_action("Unlock Police Cars Price Trade", function()
stats.set_int(MPX .. "MOST_TIME_ON_3_PLUS_STARS", 300000)
stats.set_int(MPX .. "SALV23_SCOPE_BS", -1)
stats.set_int(MPX .. "SALV23_INST_PROG", -1)
end)
local isEnabled = false
function toggleDV()
isEnabled = not isEnabled
globals.set_boolean(262145 + 25366, isEnabled)
globals.set_boolean(262145 + 25367, isEnabled)
globals.set_boolean(262145 + 25368, isEnabled)
globals.set_boolean(262145 + 25369, isEnabled)
globals.set_boolean(262145 + 25370, isEnabled)
globals.set_boolean(262145 + 25371, isEnabled)
globals.set_boolean(262145 + 25372, isEnabled)
globals.set_boolean(262145 + 25377, isEnabled)
globals.set_boolean(262145 + 25378, isEnabled)
globals.set_boolean(262145 + 25379, isEnabled)
globals.set_boolean(262145 + 25380, isEnabled)
globals.set_boolean(262145 + 25381, isEnabled)
globals.set_boolean(262145 + 25382, isEnabled)
globals.set_boolean(262145 + 25383, isEnabled)
globals.set_boolean(262145 + 25384, isEnabled)
globals.set_boolean(262145 + 25385, isEnabled)
globals.set_boolean(262145 + 25386, isEnabled)
globals.set_boolean(262145 + 25387, isEnabled)
globals.set_boolean(262145 + 25388, isEnabled)
globals.set_boolean(262145 + 25389, isEnabled)
globals.set_boolean(262145 + 25390, isEnabled)
globals.set_boolean(262145 + 25391, isEnabled)
globals.set_boolean(262145 + 25392, isEnabled)
globals.set_boolean(262145 + 25393, isEnabled)
globals.set_boolean(262145 + 25394, isEnabled)
globals.set_boolean(262145 + 25395, isEnabled)
globals.set_boolean(262145 + 25396, isEnabled)
globals.set_boolean(262145 + 25397, isEnabled)
globals.set_boolean(262145 + 26329, isEnabled)
globals.set_boolean(262145 + 26330, isEnabled)
globals.set_boolean(262145 + 32412, isEnabled)
globals.set_boolean(262145 + 32413, isEnabled)
globals.set_boolean(262145 + 32414, isEnabled)
globals.set_boolean(262145 + 32415, isEnabled)
globals.set_boolean(262145 + 32416, isEnabled)
globals.set_boolean(262145 + 32417, isEnabled)
globals.set_boolean(262145 + 32418, isEnabled)
globals.set_boolean(262145 + 32419, isEnabled)
globals.set_boolean(262145 + 32420, isEnabled)
globals.set_boolean(262145 + 32421, isEnabled)
globals.set_boolean(262145 + 32422, isEnabled)
globals.set_boolean(262145 + 32423, isEnabled)
globals.set_boolean(262145 + 32424, isEnabled)
globals.set_boolean(262145 + 32425, isEnabled)
globals.set_boolean(262145 + 32426, isEnabled)
globals.set_boolean(262145 + 32427, isEnabled)
globals.set_boolean(262145 + 32428, isEnabled)
globals.set_boolean(262145 + 32429, isEnabled)
globals.set_boolean(262145 + 32430, isEnabled)
globals.set_boolean(262145 + 33374, isEnabled)
globals.set_boolean(262145 + 33375, isEnabled)
globals.set_boolean(262145 + 33376, isEnabled)
globals.set_boolean(262145 + 33377, isEnabled)
globals.set_boolean(262145 + 33378, isEnabled)
globals.set_boolean(262145 + 33379, isEnabled)
globals.set_boolean(262145 + 33380, isEnabled)
globals.set_boolean(262145 + 33381, isEnabled)
globals.set_boolean(262145 + 33382, isEnabled)
globals.set_boolean(262145 + 33383, isEnabled)
globals.set_boolean(262145 + 33384, isEnabled)
globals.set_boolean(262145 + 33385, isEnabled)
globals.set_boolean(262145 + 33386, isEnabled)
globals.set_boolean(262145 + 33387, isEnabled)
globals.set_boolean(262145 + 33388, isEnabled)
globals.set_boolean(262145 + 33389, isEnabled)
globals.set_boolean(262145 + 35172, isEnabled)
globals.set_boolean(262145 + 35173, isEnabled)
globals.set_boolean(262145 + 35174, isEnabled)
globals.set_boolean(262145 + 35175, isEnabled)
globals.set_boolean(262145 + 35176, isEnabled)
globals.set_boolean(262145 + 35177, isEnabled)
globals.set_boolean(262145 + 35178, isEnabled)
globals.set_boolean(262145 + 35179, isEnabled)
globals.set_boolean(262145 + 35180, isEnabled)
globals.set_boolean(262145 + 35181, isEnabled)
globals.set_boolean(262145 + 35182, isEnabled)
globals.set_boolean(262145 + 35183, isEnabled)
globals.set_boolean(262145 + 35184, isEnabled)
globals.set_boolean(262145 + 35185, isEnabled)
globals.set_boolean(262145 + 35186, isEnabled)
globals.set_boolean(262145 + 35187, isEnabled)
globals.set_boolean(262145 + 35188, isEnabled)
globals.set_boolean(262145 + 35189, isEnabled)
globals.set_boolean(262145 + 35190, isEnabled)
globals.set_boolean(262145 + 35191, isEnabled)
globals.set_boolean(262145 + 35405, isEnabled)
globals.set_boolean(262145 + 28169, isEnabled)
globals.set_boolean(262145 + 28170, isEnabled)
globals.set_boolean(262145 + 28171, isEnabled)
globals.set_boolean(262145 + 28172, isEnabled)
globals.set_boolean(262145 + 28173, isEnabled)
globals.set_boolean(262145 + 28174, isEnabled)
globals.set_boolean(262145 + 28175, isEnabled)
globals.set_boolean(262145 + 28176, isEnabled)
globals.set_boolean(262145 + 28177, isEnabled)
globals.set_boolean(262145 + 28178, isEnabled)
globals.set_boolean(262145 + 28179, isEnabled)
globals.set_boolean(262145 + 28180, isEnabled)
globals.set_boolean(262145 + 28181, isEnabled)
globals.set_boolean(262145 + 28182, isEnabled)
globals.set_boolean(262145 + 28183, isEnabled)
globals.set_boolean(262145 + 28184, isEnabled)
globals.set_boolean(262145 + 28185, isEnabled)
globals.set_boolean(262145 + 28186, isEnabled)
globals.set_boolean(262145 + 28187, isEnabled)
globals.set_boolean(262145 + 28188, isEnabled)
globals.set_boolean(262145 + 28189, isEnabled)
globals.set_boolean(262145 + 28190, isEnabled)
globals.set_boolean(262145 + 28191, isEnabled)
globals.set_boolean(262145 + 28193, isEnabled)
globals.set_boolean(262145 + 28196, isEnabled)
globals.set_boolean(262145 + 28201, isEnabled)
globals.set_boolean(262145 + 28202, isEnabled)
globals.set_boolean(262145 + 28203, isEnabled)
globals.set_boolean(262145 + 29589, isEnabled)
globals.set_boolean(262145 + 29590, isEnabled)
globals.set_boolean(262145 + 29591, isEnabled)
globals.set_boolean(262145 + 29592, isEnabled)
globals.set_boolean(262145 + 29593, isEnabled)
globals.set_boolean(262145 + 29594, isEnabled)
globals.set_boolean(262145 + 29595, isEnabled)
globals.set_boolean(262145 + 29596, isEnabled)
globals.set_boolean(262145 + 29597, isEnabled)
globals.set_boolean(262145 + 29598, isEnabled)
globals.set_boolean(262145 + 29599, isEnabled)
globals.set_boolean(262145 + 29600, isEnabled)
globals.set_boolean(262145 + 29601, isEnabled)
globals.set_boolean(262145 + 29602, isEnabled)
globals.set_boolean(262145 + 29603, isEnabled)
globals.set_boolean(262145 + 29604, isEnabled)
globals.set_boolean(262145 + 29605, isEnabled)
globals.set_boolean(262145 + 30305, isEnabled)
globals.set_boolean(262145 + 30306, isEnabled)
globals.set_boolean(262145 + 30307, isEnabled)
globals.set_boolean(262145 + 30308, isEnabled)
globals.set_boolean(262145 + 30309, isEnabled)
globals.set_boolean(262145 + 30310, isEnabled)
globals.set_boolean(262145 + 30311, isEnabled)
globals.set_boolean(262145 + 30312, isEnabled)
globals.set_boolean(262145 + 30313, isEnabled)
globals.set_boolean(262145 + 30314, isEnabled)
globals.set_boolean(262145 + 30315, isEnabled)
globals.set_boolean(262145 + 30316, isEnabled)
globals.set_boolean(262145 + 30317, isEnabled)
globals.set_boolean(262145 + 30318, isEnabled)
globals.set_boolean(262145 + 30319, isEnabled)
globals.set_boolean(262145 + 30320, isEnabled)
globals.set_boolean(262145 + 30321, isEnabled)
globals.set_boolean(262145 + 31212, isEnabled)
globals.set_boolean(262145 + 31213, isEnabled)
globals.set_boolean(262145 + 31214, isEnabled)
globals.set_boolean(262145 + 31215, isEnabled)
globals.set_boolean(262145 + 31216, isEnabled)
globals.set_boolean(262145 + 31217, isEnabled)
globals.set_boolean(262145 + 31218, isEnabled)
globals.set_boolean(262145 + 31219, isEnabled)
globals.set_boolean(262145 + 31220, isEnabled)
globals.set_boolean(262145 + 31221, isEnabled)
globals.set_boolean(262145 + 31222, isEnabled)
globals.set_boolean(262145 + 31223, isEnabled)
globals.set_boolean(262145 + 31224, isEnabled)
globals.set_boolean(262145 + 31225, isEnabled)
globals.set_boolean(262145 + 31226, isEnabled)
globals.set_boolean(262145 + 34323, isEnabled)
globals.set_boolean(262145 + 34325, isEnabled)
globals.set_boolean(262145 + 34327, isEnabled)
globals.set_boolean(262145 + 34329, isEnabled)
globals.set_boolean(262145 + 34331, isEnabled)
globals.set_boolean(262145 + 34333, isEnabled)
globals.set_boolean(262145 + 34335, isEnabled)
globals.set_boolean(262145 + 34337, isEnabled)
globals.set_boolean(262145 + 34339, isEnabled)
globals.set_boolean(262145 + 34341, isEnabled)
globals.set_boolean(262145 + 34343, isEnabled)
globals.set_boolean(262145 + 34345, isEnabled)
globals.set_boolean(262145 + 34347, isEnabled)
globals.set_boolean(262145 + 34349, isEnabled)
globals.set_boolean(262145 + 34351, isEnabled)
globals.set_boolean(262145 + 34353, isEnabled)
globals.set_boolean(262145 + 34355, isEnabled)
globals.set_boolean(262145 + 34357, isEnabled)
globals.set_boolean(262145 + 34359, isEnabled)
globals.set_boolean(262145 + 34361, isEnabled)
globals.set_boolean(262145 + 34363, isEnabled)
globals.set_boolean(262145 + 34365, isEnabled)
globals.set_boolean(262145 + 34367, isEnabled)
globals.set_boolean(262145 + 34369, isEnabled)
globals.set_boolean(262145 + 34371, isEnabled)
globals.set_boolean(262145 + 34373, isEnabled)
globals.set_boolean(262145 + 34375, isEnabled)
globals.set_boolean(262145 + 34377, isEnabled)
globals.set_boolean(262145 + 34379, isEnabled)
globals.set_boolean(262145 + 34381, isEnabled)
globals.set_boolean(262145 + 34383, isEnabled)
globals.set_boolean(262145 + 34385, isEnabled)
globals.set_boolean(262145 + 34387, isEnabled)
globals.set_boolean(262145 + 34389, isEnabled)
globals.set_boolean(262145 + 34391, isEnabled)
globals.set_boolean(262145 + 34393, isEnabled)
globals.set_boolean(262145 + 34395, isEnabled)
globals.set_boolean(262145 + 34397, isEnabled)
globals.set_boolean(262145 + 34399, isEnabled)
globals.set_boolean(262145 + 34401, isEnabled)
globals.set_boolean(262145 + 34403, isEnabled)
globals.set_boolean(262145 + 34405, isEnabled)
globals.set_boolean(262145 + 34407, isEnabled)
globals.set_boolean(262145 + 34409, isEnabled)
globals.set_boolean(262145 + 34411, isEnabled)
globals.set_boolean(262145 + 34413, isEnabled)
globals.set_boolean(262145 + 34415, isEnabled)
globals.set_boolean(262145 + 34417, isEnabled)
globals.set_boolean(262145 + 34419, isEnabled)
globals.set_boolean(262145 + 34421, isEnabled)
globals.set_boolean(262145 + 34423, isEnabled)
globals.set_boolean(262145 + 34425, isEnabled)
globals.set_boolean(262145 + 34427, isEnabled)
globals.set_boolean(262145 + 34429, isEnabled)
globals.set_boolean(262145 + 34431, isEnabled)
globals.set_boolean(262145 + 34433, isEnabled)
globals.set_boolean(262145 + 34435, isEnabled)
globals.set_boolean(262145 + 34437, isEnabled)
globals.set_boolean(262145 + 34439, isEnabled)
globals.set_boolean(262145 + 34441, isEnabled)
globals.set_boolean(262145 + 34443, isEnabled)
globals.set_boolean(262145 + 34445, isEnabled)
globals.set_boolean(262145 + 34447, isEnabled)
globals.set_boolean(262145 + 34449, isEnabled)
globals.set_boolean(262145 + 34451, isEnabled)
globals.set_boolean(262145 + 34453, isEnabled)
globals.set_boolean(262145 + 34455, isEnabled)
globals.set_boolean(262145 + 34457, isEnabled)
globals.set_boolean(262145 + 34459, isEnabled)
globals.set_boolean(262145 + 34461, isEnabled)
globals.set_boolean(262145 + 34463, isEnabled)
globals.set_boolean(262145 + 34465, isEnabled)
globals.set_boolean(262145 + 34467, isEnabled)
globals.set_boolean(262145 + 34469, isEnabled)
globals.set_boolean(262145 + 34471, isEnabled)
globals.set_boolean(262145 + 34473, isEnabled)
globals.set_boolean(262145 + 34475, isEnabled)
globals.set_boolean(262145 + 34477, isEnabled)
globals.set_boolean(262145 + 34479, isEnabled)
globals.set_boolean(262145 + 34481, isEnabled)
globals.set_boolean(262145 + 34483, isEnabled)
globals.set_boolean(262145 + 34485, isEnabled)
globals.set_boolean(262145 + 34487, isEnabled)
globals.set_boolean(262145 + 34489, isEnabled)
globals.set_boolean(262145 + 34491, isEnabled)
globals.set_boolean(262145 + 34493, isEnabled)
globals.set_boolean(262145 + 34495, isEnabled)
globals.set_boolean(262145 + 34497, isEnabled)
globals.set_boolean(262145 + 34499, isEnabled)
globals.set_boolean(262145 + 34501, isEnabled)
globals.set_boolean(262145 + 34503, isEnabled)
globals.set_boolean(262145 + 34505, isEnabled)
globals.set_boolean(262145 + 34507, isEnabled)
globals.set_boolean(262145 + 34509, isEnabled)
globals.set_boolean(262145 + 34511, isEnabled)
globals.set_boolean(262145 + 34513, isEnabled)
globals.set_boolean(262145 + 34515, isEnabled)
globals.set_boolean(262145 + 34517, isEnabled)
globals.set_boolean(262145 + 34519, isEnabled)
globals.set_boolean(262145 + 34521, isEnabled)
globals.set_boolean(262145 + 34523, isEnabled)
globals.set_boolean(262145 + 34525, isEnabled)
globals.set_boolean(262145 + 34527, isEnabled)
globals.set_boolean(262145 + 34529, isEnabled)
globals.set_boolean(262145 + 34531, isEnabled)
globals.set_boolean(262145 + 34533, isEnabled)
globals.set_boolean(262145 + 34535, isEnabled)
globals.set_boolean(262145 + 34537, isEnabled)
globals.set_boolean(262145 + 34539, isEnabled)
globals.set_boolean(262145 + 34541, isEnabled)
globals.set_boolean(262145 + 34543, isEnabled)
globals.set_boolean(262145 + 34545, isEnabled)
globals.set_boolean(262145 + 34547, isEnabled)
globals.set_boolean(262145 + 34549, isEnabled)
globals.set_boolean(262145 + 34551, isEnabled)
globals.set_boolean(262145 + 34553, isEnabled)
globals.set_boolean(262145 + 34555, isEnabled)
globals.set_boolean(262145 + 34557, isEnabled)
globals.set_boolean(262145 + 34559, isEnabled)
globals.set_boolean(262145 + 34561, isEnabled)
globals.set_boolean(262145 + 34563, isEnabled)
globals.set_boolean(262145 + 34565, isEnabled)
globals.set_boolean(262145 + 34567, isEnabled)
globals.set_boolean(262145 + 34569, isEnabled)
globals.set_boolean(262145 + 34571, isEnabled)
globals.set_boolean(262145 + 34573, isEnabled)
globals.set_boolean(262145 + 34575, isEnabled)
globals.set_boolean(262145 + 34577, isEnabled)
globals.set_boolean(262145 + 34579, isEnabled)
globals.set_boolean(262145 + 34581, isEnabled)
globals.set_boolean(262145 + 34583, isEnabled)
globals.set_boolean(262145 + 34585, isEnabled)
globals.set_boolean(262145 + 34587, isEnabled)
globals.set_boolean(262145 + 34589, isEnabled)
globals.set_boolean(262145 + 34591, isEnabled)
globals.set_boolean(262145 + 34593, isEnabled)
globals.set_boolean(262145 + 34595, isEnabled)
globals.set_boolean(262145 + 34597, isEnabled)
globals.set_boolean(262145 + 34599, isEnabled)
globals.set_boolean(262145 + 34605, isEnabled)
globals.set_boolean(262145 + 34606, isEnabled)
globals.set_boolean(262145 + 34607, isEnabled)
globals.set_boolean(262145 + 34608, isEnabled)
globals.set_boolean(262145 + 34609, isEnabled)
globals.set_boolean(262145 + 34610, isEnabled)
globals.set_boolean(262145 + 34611, isEnabled)
globals.set_boolean(262145 + 34612, isEnabled)
globals.set_boolean(262145 + 34613, isEnabled)
globals.set_boolean(262145 + 34614, isEnabled)
globals.set_boolean(262145 + 34615, isEnabled)
globals.set_boolean(262145 + 34616, isEnabled)
globals.set_boolean(262145 + 34617, isEnabled)
globals.set_boolean(262145 + 35629, isEnabled)
globals.set_boolean(262145 + 35630, isEnabled)
globals.set_boolean(262145 + 35631, isEnabled)
globals.set_boolean(262145 + 35632, isEnabled)
globals.set_boolean(262145 + 35633, isEnabled)
globals.set_boolean(262145 + 35634, isEnabled)
globals.set_boolean(262145 + 35635, isEnabled)
globals.set_boolean(262145 + 35636, isEnabled)
globals.set_boolean(262145 + 35637, isEnabled)
globals.set_boolean(262145 + 35638, isEnabled)
globals.set_boolean(262145 + 35639, isEnabled)
globals.set_boolean(262145 + 35640, isEnabled)
globals.set_boolean(262145 + 35641, isEnabled)
globals.set_boolean(262145 + 35642, isEnabled)
globals.set_boolean(262145 + 35643, isEnabled)
end
UpdateUnlockeRecoveryMenu:add_toggle("Enable Deleted Vehicles", function()
return globals.get_boolean(262145 + 34323)
end, toggleDV)
UpdateUnlockeRecoveryMenu:add_action("Enable Xmass 2023 Gifts", function()
globals.set_int(262145 + 35157, 1) --XMASGIFTS2023
globals.set_int(262145 + 35158, 1) --NEWYEARSGIFTS2023
end)
UpdateUnlockeRecoveryMenu:add_action("Unlock Missed Guns In The GunVan", function()
globals.set_int(262145 + 33273 + 5, -22923932) ----- RailGun XM22_GUN_VAN_SLOT_WEAPON_TYPE_5
globals.set_int(262145 + 33273 + 6, -1238556825) ----- WidoMaker
globals.set_int(262145 + 33273 + 7, -1355376991) ----- RayPistol
globals.set_int(262145 + 33273 + 8, 1198256469) ----- HellBringer
globals.set_int(262145 + 33273 + 9, 350597077) ----- TecPistol
globals.set_int(262145 + 33273 + 10, 2138347493) ----- FireWork Launcher
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
EventsMenu = L7NEG:add_submenu("Events Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
tempMenu = CSU:add_submenu("Temporary Unlocks")
tempMenu:add_toggle("Unlock Hats", function()
return globals.get_boolean(HA1)
end, function(value)
for i = HA1, HA2 do
globals.set_boolean(i, value)
end
globals.set_boolean(HA3, value)
globals.set_boolean(HA4, value)
globals.set_boolean(HA5, value)
globals.set_boolean(HA6, value)
globals.set_boolean(HA7, value)
globals.set_boolean(HA8, value)
globals.set_boolean(HA9, value)
globals.set_boolean(HA10, value)
globals.set_boolean(HA11, value)
globals.set_boolean(HA12, value)
end)
tempMenu:add_toggle("Unlock Brand Shirts", function()
return globals.get_boolean(BS1)
end, function(value)
for i = BS1, BS2 do
globals.set_boolean(i, value)
end
for j = BS3, BS4 do
globals.set_boolean(j, value)
end
for k = BS5, BS6 do
globals.set_boolean(k, value)
end
for l = BS7, BS8 do
globals.set_boolean(l, value)
end
globals.set_boolean(BS9, value)
globals.set_boolean(BS10, value)
globals.set_boolean(BS11, value)
globals.set_boolean(BS12, value)
globals.set_boolean(BS13, value)
end)
tempMenu:add_toggle("Unlock Knock Offs T-shirts", function()
return globals.get_boolean(KT1)
end, function(value)
for i = KT1, KT2 do
globals.set_boolean(i, value)
end
end)
tempMenu:add_toggle("Unlock Manufactures Clothing", function()
return globals.get_boolean(MC1)
end, function(value)
globals.set_boolean(MC1, value)
for i = MC2, MC3 do
globals.set_boolean(i, value)
end
end)
tempMenu:add_toggle("Unlock Movie Shirts", function()
return globals.get_boolean(MS1)
end, function(value)
globals.set_boolean(MS3, value)
for i = MS1, MS2 do
globals.set_boolean(i, value)
end
for j = MS4, MS5 do
globals.set_boolean(j, value)
end
end)
tempMenu:add_toggle("Unlock Radio Station T-shirts", function()
return globals.get_boolean(RS1)
end, function(value)
globals.set_boolean(RS1, value)
globals.set_boolean(RS2, value)
globals.set_boolean(RS3, value)
globals.set_boolean(RS4, value)
globals.set_boolean(RS5, value)
globals.set_boolean(RS6, value)
globals.set_boolean(RS7, value)
for i = RS8, RS9 do
globals.set_boolean(i, value)
end
end)
tempMenu:add_toggle("Unlock Clubs T-shirts", function()
return globals.get_boolean(CT1)
end, function(value)
for i = CT1, CT2 do
globals.set_boolean(i, value)
end
end)
tempMenu:add_toggle("Unlock Shirts", function()
return globals.get_boolean(SH1)
end, function(value)
globals.set_boolean(SH1, value)
globals.set_boolean(SH2, value)
globals.set_boolean(SH3, value)
globals.set_boolean(SH4, value)
globals.set_boolean(SH5, value)
globals.set_boolean(SH6, value)
globals.set_boolean(SH7, value)
globals.set_boolean(SH8, value)
globals.set_boolean(SH9, value)
globals.set_boolean(SH10, value)
globals.set_boolean(SH11, value)
globals.set_boolean(SH12, value)
for i = HO8, SH13 do
globals.set_boolean(i, value)
end
end)
tempMenu:add_toggle("Arcade and Casino Clothing", function()
return globals.get_boolean(AR1)
end, function(value)
for i = AR1, AR2 do
globals.set_boolean(i, value)
end
end)
local function INDU(e)
if not localplayer then
return
end
if e then
globals.set_int(IND1, 1)
for i = IND2, IND3 do
globals.set_int(i, 1)
end
for j = IND4, IND5 do
globals.set_int(j, 1)
end
else
globals.set_int(IND1, 0)
for i = IND2, IND3 do
globals.set_int(i, 0)
end
for j = IND4, IND5 do
globals.set_int(j, 0)
end
end
end
tempMenu:add_toggle("Independence Day Unlocks", function()
return e38
end, function()
e38 = not e38
INDU(e38)
end)
tempMenu:add_int_range("Get All Clothing", 1, 1, 4, function()
return 1
end, function(CltH)
if CltH == 1 then
stats.set_int(MPX .. "DCTL_WINS", 500)
stats.set_int(MPX .. "DCTL_PLAY_COUNT", 750)
stats.set_bool(MPX .. "FILM4SHIRTUNLOCK", true)
stats.set_bool(MPX .. "FILM5SHIRTUNLOCK", true)
stats.set_bool(MPX .. "FILM6SHIRTUNLOCK", true)
stats.set_bool(MPX .. "FILM7SHIRTUNLOCK", true)
stats.set_bool(MPX .. "FILM8SHIRTUNLOCK", true)
stats.set_bool(MPX .. "FILM9SHIRTUNLOCK", true)
stats.set_bool(MPX .. "ACCOUNTANTSHIRTUNLOCK", true)
stats.set_bool(MPX .. "UNLOCK_RACE_HIPSTER_TSHIRT", true)
stats.set_bool(MPX .. "UNLOCK_DM_HIPSTER_TSHIRT", true)
stats.set_bool(MPX .. "UNLOCK_HIPSTER_TSHIRT_DOG", true)
stats.set_bool(MPX .. "UNLOCK_HIPSTER_TSHIRT_VINYL", true)
stats.set_bool(MPX .. "UNLOCK_HIPSTER_TSHIRT_MESS", true)
stats.set_bool(MPX .. "BAHAMAMAMASHIRTUNLOCK", true)
stats.set_bool(MPX .. "DRONESHIRTUNLOCK", true)
stats.set_bool(MPX .. "GROTTISHIRTUNLOCK", true)
stats.set_bool(MPX .. "GOLFSHIRTUNLOCK", true)
stats.set_bool(MPX .. "MAISONETTESHIRTUNLOCK", true)
stats.set_bool(MPX .. "MANOPAUSESHIRTUNLOCK", true)
stats.set_bool(MPX .. "MELTDOWNSHIRTUNLOCK", true)
stats.set_bool(MPX .. "PACIFICBLUFFSSHIRTUNLOCK", true)
stats.set_bool(MPX .. "PROLAPSSHIRTUNLOCK", true)
stats.set_bool(MPX .. "TENNISSHIRTUNLOCK", true)
stats.set_bool(MPX .. "TOESHOESSHIRTUNLOCK", true)
stats.set_bool(MPX .. "VANILLAUNICORNSHIRTUNLOCK", true)
stats.set_bool(MPX .. "MARLOWESHIRTUNLOCK", true)
stats.set_bool(MPX .. "CRESTSHIRTUNLOCK", true)
for i = 0, 250 do
stats.set_int(MPX .. "DLC_APPAREL_ACQUIRED_" .. i, -1)
end
elseif CltH == 2 then
for i = 1, 6 do
for k = 1, 10 do
for j = 1, 7 do
stats.set_int(MPX .. "CLTHS_ACQUIRED_BERD", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_DECL", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_FEET", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_JBIB", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_LEGS", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_OUTFIT", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL2", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL2_1", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_TORSO", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_TEETH", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_TEETH_1", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_TEETH_2", -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_BERD_" .. i, -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_FEET_" .. j, -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_JBIB_" .. j, -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_LEGS_" .. j, -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_SPECIAL_" .. j, -1)
stats.set_int(MPX .. "CLTHS_ACQUIRED_PROPS_" .. k, -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_DECL", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_FEET", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_HAIR", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_JBIB", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_LEGS", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_BERD", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_OUTFIT", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL2", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL2_1", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_TEETH", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_TEETH_1", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_TEETH_2", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_TORSO", -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_BERD_" .. j, -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_FEET_" .. j, -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_HAIR_" .. j, -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_JBIB_" .. j, -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_LEGS_" .. j, -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_SPECIAL_" .. j, -1)
stats.set_int(MPX .. "CLTHS_AVAILABLE_PROPS_" .. k, -1)
stats.set_int(MPX .. "CLTHS_USED_HAIR", -1)
stats.set_int(MPX .. "CLTHS_USED_HAIR_" .. j, -1)
stats.set_int(MPX .. "CLTHS_USED_JBIB", -1)
stats.set_int(MPX .. "CLTHS_USED_JBIB_" .. j, -1)
stats.set_int(MPX .. "CLTHS_USED_LEGS", -1)
stats.set_int(MPX .. "CLTHS_USED_LEGS_" .. j, -1)
stats.set_int(MPX .. "CLTHS_USED_FEET", -1)
stats.set_int(MPX .. "CLTHS_USED_FEET_" .. j, -1)
stats.set_int(MPX .. "CLTHS_USED_BERD", -1)
stats.set_int(MPX .. "CLTHS_USED_BERD_" .. j, -1)
stats.set_int(MPX .. "CLTHS_USED_PROPS", -1)
stats.set_int(MPX .. "CLTHS_USED_PROPS_" .. k, -1)
stats.set_int(MPX .. "CLTHS_USED_OUTFIT", -1)
stats.set_int(MPX .. "CLTHS_USED_TORSO", -1)
stats.set_int(MPX .. "CLTHS_USED_SPECIAL", -1)
stats.set_int(MPX .. "CLTHS_USED_SPECIAL_" .. j, -1)
stats.set_int(MPX .. "CLTHS_USED_SPECIAL2", -1)
stats.set_int(MPX .. "CLTHS_USED_SPECIAL2_1", -1)
stats.set_int(MPX .. "CLTHS_USED_DECL", -1)
stats.set_int(MPX .. "CLTHS_USED_TEETH", -1)
stats.set_int(MPX .. "CLTHS_USED_TEETH_1", -1)
stats.set_int(MPX .. "CLTHS_USED_TEETH_2", -1)
end
end
end
elseif CltH == 3 then
stats.set_int(MPX .. "CHAR_FM_CLOTHES_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_3_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_4_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_5_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_6_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_7_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_8_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_9_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_10_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_11_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_1_OWNED", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_2_OWNED", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_3_OWNED", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_4_OWNED", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_5_OWNED", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_6_OWNED", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_7_OWNED", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_8_OWNED", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_9_OWNED", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_10_OWNED", -1)
stats.set_int(MPX .. "CHAR_FM_CLOTHES_11_OWNED", -1)
for i = 0, 250 do
stats.set_int(MPX .. "DLC_APPAREL_USED_" .. i, -1)
end
elseif CltH == 4 then
for i = 1, 40 do
stats.set_int(MPX .. "ADMIN_CLOTHES_GV_BS_" .. i, -1)
stats.set_int(MPX .. "ADMIN_CLOTHES_RM_BS_" .. i, -1)
end
end
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
ANote = AMenu:add_submenu("Read Me")
ANote:add_action(" Unlocking «After Hours» awards will ", function() end)
ANote:add_action(" cause a transaction error multiple times;", function() end)
ANote:add_action(" Some awards can be temporarily", function() end)
ColMenu = CSU:add_submenu("Collectibles Menu")
ColTMenu = ColMenu:add_submenu("Unlock All (Temporarily)")
ColTMenu:add_bare_item("", function()
return "Action Figures (" .. globals.get_int(2708057 + 209) .. "/100)"
end, function()
globals.set_int(2708057 + 209, 100)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "LD Organics (" .. globals.get_int(2708057 + 593) .. "/100)"
end, function()
globals.set_int(2708057 + 593, 100)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Playing Cards (" .. globals.get_int(2708057 + 210) .. "/54)"
end, function()
globals.set_int(2708057 + 210, 54)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Signal Jammers (" .. globals.get_int(2708057 + 211) .. "/50)"
end, function()
globals.set_int(2708057 + 211, 50)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Treasure Chests (" .. globals.get_int(2708057 + 506) .. "/30)"
end, function()
globals.set_int(2708057 + 506, 30)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Snowmen (" .. globals.get_int(2708057 + 600) .. "/25)"
end, function()
globals.set_int(2708057 + 600, 25)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Buried Stashes (" .. globals.get_int(2708057 + 553) .. "/10)"
end, function()
globals.set_int(2708057 + 553, 10)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Hidden Caches (" .. globals.get_int(2708057 + 504) .. "/10)"
end, function()
globals.set_int(2708057 + 504, 10)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Jack o Lantern (" .. globals.get_int(2708057 + 591) .. "/10)"
end, function()
globals.set_int(2708057 + 591, 10)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Movie Props (" .. globals.get_int(2708057 + 494) .. "/10)"
end, function()
globals.set_int(2708057 + 494, 10)
end, function() end, function() end)
ColPMenu = ColMenu:add_submenu("Unlock All (Permanently)")
ColPMenu:add_bare_item("", function()
return "Action Figures (" .. globals.get_int(2708057 + 209) .. "/100)"
end, function()
globals.set_int(2708057 + 209, 99)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "LD Organics (" .. globals.get_int(2708057 + 593) .. "/100)"
end, function()
globals.set_int(2708057 + 593, 99)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Playing Cards (" .. globals.get_int(2708057 + 210) .. "/54)"
end, function()
globals.set_int(2708057 + 210, 53)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Signal Jammers (" .. globals.get_int(2708057 + 211) .. "/50)"
end, function()
globals.set_int(2708057 + 211, 49)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Treasure Chests (" .. globals.get_int(2708057 + 506) .. "/30)"
end, function()
globals.set_int(2708057 + 506, 29)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Snowmen (" .. globals.get_int(2708057 + 600) .. "/25)"
end, function()
globals.set_int(2708057 + 600, 24)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Buried Stashes (" .. globals.get_int(2708057 + 553) .. "/10)"
end, function()
globals.set_int(2708057 + 553, 9)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Hidden Caches (" .. globals.get_int(2708057 + 504) .. "/10)"
end, function()
globals.set_int(2708057 + 504, 9)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Jack o Lantern (" .. globals.get_int(2708057 + 591) .. "/10)"
end, function()
globals.set_int(2708057 + 591, 9)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Movie Props (" .. globals.get_int(2708057 + 494) .. "/10)"
end, function()
globals.set_int(2708057 + 494, 9)
end, function() end, function() end)
ColPMenu:add_action("", function() end)
ColPNote = ColPMenu:add_submenu("Read Me")
ColPNote:add_action(" First, find the item you want, select", function() end)
ColPNote:add_action(" an option, and then pick up the item", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
ChaRecoveryMenu = Self:add_submenu("Character Stats Editor Menu")
ChaRecoveryMenu:add_toggle("Max Stats", function()
Get = stats.get_int
if
Get(MPX .. "STAMINA") == 100
and Get(MPX .. "SHOOTING_ABILITY") == 100
and Get(MPX .. "SHOOTING_ABILITY")
and Get(MPX .. "STRENGTH") == 100
and Get(MPX .. "STEALTH_ABILITY") == 100
and Get(MPX .. "FLYING_ABILITY") == 100
and Get(MPX .. "WHEELIE_ABILITY") == 100
and Get(MPX .. "LUNG_CAPACITY") == 100
then
return true
else
return false
end
end, function()
stats.set_int(MPX .. "SCRIPT_INCREASE_DRIV", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_FLY", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_LUNG", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_SHO", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_STAM", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_STL", 100)
stats.set_int(MPX .. "SCRIPT_INCREASE_STRN", 100)
end)
ChaRecoveryMenu:add_bare_item("", function()
stamina = stats.get_int(MPX .. "STAMINA")
if stamina <= 25 then
status = "(lung cancer)"
elseif stamina > 25 and stamina <= 50 then
status = "(fat ass)"
elseif stamina > 50 and stamina <= 75 then
status = "(athlete)"
elseif stamina > 75 and stamina <= 99 then
status = "(pro)"
else
status = "(Usain Bolt)"
end
return "Stamina: " .. stamina .. "/100 " .. status
end, null, null, null)
ChaRecoveryMenu:add_bare_item("", function()
shooting = stats.get_int(MPX .. "SHOOTING_ABILITY")
if shooting <= 25 then
status = "(cataract)"
elseif shooting > 25 and shooting <= 50 then
status = "(american)"
elseif shooting > 50 and shooting <= 75 then
status = "(policeman)"
elseif shooting > 75 and shooting <= 99 then
status = "(pvp kid)"
else
status = "(John Wick)"
end
return "Shooting: " .. shooting .. "/100 " .. status
end, null, null, null)
ChaRecoveryMenu:add_bare_item("", function()
strength = stats.get_int(MPX .. "STRENGTH")
if strength <= 25 then
status = "(anorexia)"
elseif strength > 25 and strength <= 50 then
status = "(weak af)"
elseif strength > 50 and strength <= 75 then
status = "(boxer)"
elseif strength > 75 and strength <= 99 then
status = "(builder)"
else
status = "(Gym Rat)"
end
return "Strength: " .. strength .. "/100 " .. status
end, null, null, null)
ChaRecoveryMenu:add_bare_item("", function()
stealth = stats.get_int(MPX .. "STEALTH_ABILITY")
if stealth <= 25 then
status = "(gorlock the destroyer)"
elseif stealth > 25 and stealth <= 50 then
status = "(drunk teenager)"
elseif stealth > 50 and stealth <= 75 then
status = "(thief)"
elseif stealth > 75 and stealth <= 99 then
status = "(assassin)"
else
status = "(Agent 47)"
end
return "Stealth: " .. stealth .. "/100 " .. status
end, null, null, null)
ChaRecoveryMenu:add_bare_item("", function()
flying = stats.get_int(MPX .. "FLYING_ABILITY")
if flying <= 25 then
status = "(kamikaze)"
elseif flying > 25 and flying <= 50 then
status = "(german)"
elseif flying > 50 and flying <= 75 then
status = "(pilot)"
elseif flying > 75 and flying <= 99 then
status = "(war thunder enjoyer)"
else
status = "(«Maverick» Mitchell)"
end
return "Flying: " .. flying .. "/100 " .. status
end, null, null, null)
ChaRecoveryMenu:add_bare_item("", function()
driving = stats.get_int(MPX .. "WHEELIE_ABILITY")
if driving <= 25 then
status = "(grandma)"
elseif driving > 25 and driving <= 50 then
status = "(amateur)"
elseif driving > 50 and driving <= 75 then
status = "(taxi driver)"
elseif driving > 75 and driving <= 99 then
status = "(drifter)"
else
status = "(Ken Block)"
end
return "Driving: " .. driving .. "/100 " .. status
end, null, null, null)
ChaRecoveryMenu:add_bare_item("", function()
swimming = stats.get_int(MPX .. "LUNG_CAPACITY")
if swimming <= 25 then
status = "(rock)"
elseif swimming > 25 and swimming <= 50 then
status = "(wood)"
elseif swimming > 50 and swimming <= 75 then
status = "(fisherman)"
elseif swimming > 75 and swimming <= 99 then
status = "(dolphine)"
else
status = "(Poseidon)"
end
return "Swimming: " .. swimming .. "/100 " .. status
end, null, null, null)
ChaRecoveryMenu:add_float_range("Mental State", 1, 0, 100, function()
return stats.get_float(MPX .. "PLAYER_MENTAL_STATE")
end, function(Men)
stats.set_float(MPX .. "PLAYER_MENTAL_STATE", Men)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
---Facilities Unlocks Section---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
FUMenu = FAUT:add_submenu("Facilities Unlocks")
LSCMenu = FUMenu:add_submenu("LS Customs")
UnlockGunsMenu = FUMenu:add_submenu("Unlock Guns Menu")
FUMenu:add_action("Unlock Hidden Cars Skins", function()
stats.set_int("MPPLY_XMASLIVERIES", -1)
for i = 1, 20 do
stats.set_int("MPPLY_XMASLIVERIES" .. i, -1)
end
end)
FUMenu:add_action("Unlock All Flight School", function()
stats.set_int("MPPLY_NUM_CAPTURES_CREATED", 100)
for i = 0, 9 do
stats.set_int("MPPLY_PILOT_SCHOOL_MEDAL_" .. i, -1)
stats.set_int(MPX .. "PILOT_SCHOOL_MEDAL_" .. i, -1)
stats.set_bool(MPX .. "PILOT_ASPASSEDLESSON_" .. i, true)
end
end)
FUMenu:add_action("Unlock All Bunker Shooting Range", function()
stats.set_int(MPX .. "SR_HIGHSCORE_1", 690)
stats.set_int(MPX .. "SR_HIGHSCORE_2", 1860)
stats.set_int(MPX .. "SR_HIGHSCORE_3", 2690)
stats.set_int(MPX .. "SR_HIGHSCORE_4", 2660)
stats.set_int(MPX .. "SR_HIGHSCORE_5", 2650)
stats.set_int(MPX .. "SR_HIGHSCORE_6", 450)
stats.set_int(MPX .. "SR_TARGETS_HIT", 269)
stats.set_int(MPX .. "SR_WEAPON_BIT_SET", -1)
stats.set_bool(MPX .. "SR_TIER_1_REWARD", true)
stats.set_bool(MPX .. "SR_TIER_3_REWARD", true)
stats.set_bool(MPX .. "SR_INCREASE_THROW_CAP", true)
end)
FUMenu:add_action("Unlock All Bunker Research", function()
for j = 0, 63 do
stats.set_bool_masked(MPX .. "DLCGUNPSTAT_BOOL0", true, j, MPX)
stats.set_bool_masked(MPX .. "DLCGUNPSTAT_BOOL1", true, j, MPX)
stats.set_bool_masked(MPX .. "DLCGUNPSTAT_BOOL2", true, j, MPX)
stats.set_bool_masked(MPX .. "GUNTATPSTAT_BOOL0", true, j, MPX)
stats.set_bool_masked(MPX .. "GUNTATPSTAT_BOOL1", true, j, MPX)
stats.set_bool_masked(MPX .. "GUNTATPSTAT_BOOL2", true, j, MPX)
stats.set_bool_masked(MPX .. "GUNTATPSTAT_BOOL3", true, j, MPX)
stats.set_bool_masked(MPX .. "GUNTATPSTAT_BOOL4", true, j, MPX)
stats.set_bool_masked(MPX .. "GUNTATPSTAT_BOOL5", true, j, MPX)
end
local bitSize = 8
for j = 0, 64 / bitSize - 1 do
stats.set_masked_int(MPX .. "GUNRPSTAT_INT0", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT1", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT2", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT3", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT4", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT5", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT6", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT7", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT8", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT9", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT10", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT11", -1, j * bitSize, bitSize)
stats.set_masked_int(MPX .. "GUNRPSTAT_INT12", -1, j * bitSize, bitSize)
end
end)
FUMenu:add_action("Unlock All Tattos", function()
stats.set_int(MPX .. "TATTOO_FM_CURRENT_32", -1)
for i = 0, 53 do
stats.set_int(MPX .. "TATTOO_FM_UNLOCKS_" .. i, -1)
end
end)
FUMenu:add_action("Unlock Skull Tatoo", function()
stats.set_bool(MPX .. "AWD_500_HEADSHOTS", true)
end)
LSCMenu:add_action("Unlock All", function()
stats.set_int(MPX .. "CHAR_FM_CARMOD_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_3_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_4_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_5_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_6_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_CARMOD_7_UNLCK", -1)
stats.set_int(MPX .. "AWD_WIN_CAPTURES", 50)
stats.set_int(MPX .. "AWD_DROPOFF_CAP_PACKAGES", 100)
stats.set_int(MPX .. "AWD_KILL_CARRIER_CAPTURE", 100)
stats.set_int(MPX .. "AWD_FINISH_HEISTS", 50)
stats.set_int(MPX .. "AWD_FINISH_HEIST_SETUP_JOB", 50)
stats.set_int(MPX .. "AWD_NIGHTVISION_KILLS", 100)
stats.set_int(MPX .. "AWD_WIN_LAST_TEAM_STANDINGS", 50)
stats.set_int(MPX .. "AWD_ONLY_PLAYER_ALIVE_LTS", 50)
stats.set_int(MPX .. "AWD_FMRALLYWONDRIVE", 25)
stats.set_int(MPX .. "AWD_FMRALLYWONNAV", 25)
stats.set_int(MPX .. "AWD_FMWINSEARACE", 25)
stats.set_int(MPX .. "AWD_RACES_WON", 50)
stats.set_int(MPX .. "MOST_FLIPS_IN_ONE_JUMP", 5)
stats.set_int(MPX .. "MOST_SPINS_IN_ONE_JUMP", 5)
stats.set_int(MPX .. "NUMBER_SLIPSTREAMS_IN_RACE", 100)
stats.set_int(MPX .. "NUMBER_TURBO_STARTS_IN_RACE", 50)
stats.set_int(MPX .. "RACES_WON", 50)
stats.set_int(MPX .. "USJS_COMPLETED", 50)
stats.set_int(MPX .. "USJS_FOUND", 50)
stats.set_int(MPX .. "USJS_TOTAL_COMPLETED", 50)
stats.set_int(MPX .. "AWD_FM_GTA_RACES_WON", 50)
stats.set_int(MPX .. "AWD_FM_RACE_LAST_FIRST", 25)
stats.set_int(MPX .. "AWD_FM_RACES_FASTEST_LAP", 50)
stats.set_int(MPX .. "AWD_FMBASEJMP", 25)
stats.set_int(MPX .. "AWD_FMWINAIRRACE", 25)
stats.set_int(MPX .. "TOTAL_RACES_WON", 50)
end)
LSCMenu:add_action("", function() end)
LSCNote = LSCMenu:add_submenu("Read Me")
LSCNote:add_action(" Some colors may not be saved", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
LSCMUnlockeRecoveryMenu = Self:add_submenu("LSCM Unlocker Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local enable = false
local speed = 2
local function up()
if not enable then
return
end
local newpos = localplayer:get_position() + vector3(0, 0, speed)
if not localplayer:is_in_vehicle() then
localplayer:set_position(newpos)
else
vehicle = localplayer:get_current_vehicle()
vehicle:set_position(newpos)
end
end
local function down()
if not enable then
return
end
local newpos = localplayer:get_position() + vector3(0, 0, speed * -1)
if not localplayer:is_in_vehicle() then
localplayer:set_position(newpos)
else
vehicle = localplayer:get_current_vehicle()
vehicle:set_position(newpos)
end
end
local function forward()
if not enable then
return
end
local dir = localplayer:get_heading()
local newpos = localplayer:get_position() + (dir * speed)
if not localplayer:is_in_vehicle() then
localplayer:set_position(newpos)
else
vehicle = localplayer:get_current_vehicle()
vehicle:set_position(newpos)
end
end
local function backward()
if not enable then
return
end
local dir = localplayer:get_heading()
local newpos = localplayer:get_position() + (dir * speed * -1)
if not localplayer:is_in_vehicle() then
localplayer:set_position(newpos)
else
vehicle = localplayer:get_current_vehicle()
vehicle:set_position(newpos)
end
end
local function turnleft()
if not enable then
return
end
local dir = localplayer:get_rotation()
if not localplayer:is_in_vehicle() then
localplayer:set_rotation(dir + vector3(0.25, 0, 0))
else
vehicle = localplayer:get_current_vehicle()
vehicle:set_rotation(dir + vector3(0.25, 0, 0))
end
end
local function turnright()
if not enable then
return
end
local dir = localplayer:get_rotation()
if not localplayer:is_in_vehicle() then
localplayer:set_rotation(dir + vector3(0.25 * -1, 0, 0))
else
vehicle = localplayer:get_current_vehicle()
vehicle:set_rotation(dir + vector3(0.25 * -1, 0, 0))
end
end
local function increasespeed()
speed = speed + 1
end
local function decreasespeed()
speed = speed - 1
end
local up_hotkey
local down_hotkey
local forward_hotkey
local backward_hotkey
local turnleft_hotkey
local turnright_hotkey
local increasespeed_hotkey
local decreasespeed_hotkey
local function NoClip(e)
if not localplayer then
return
end
if e then
localplayer:set_freeze_momentum(true)
localplayer:set_no_ragdoll(true)
localplayer:set_config_flag(292, true)
up_hotkey = menu.register_hotkey(go_up, up)
down_hotkey = menu.register_hotkey(go_down, down)
forward_hotkey = menu.register_hotkey(go_forward, forward)
backward_hotkey = menu.register_hotkey(go_back, backward)
turnleft_hotkey = menu.register_hotkey(turn_left, turnleft)
turnright_hotkey = menu.register_hotkey(turn_right, turnright)
increasespeed_hotkey = menu.register_hotkey(inc_speed, increasespeed)
decreasespeed_hotkey = menu.register_hotkey(dec_speed, decreasespeed)
else
localplayer:set_freeze_momentum(false)
localplayer:set_no_ragdoll(false)
localplayer:set_config_flag(292, false)
menu.remove_hotkey(up_hotkey)
menu.remove_hotkey(down_hotkey)
menu.remove_hotkey(forward_hotkey)
menu.remove_hotkey(backward_hotkey)
menu.remove_hotkey(turnleft_hotkey)
menu.remove_hotkey(turnright_hotkey)
menu.remove_hotkey(increasespeed_hotkey)
menu.remove_hotkey(decreasespeed_hotkey)
end
end
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
pedMenu = Self:add_submenu("Change Player Model Menu")
local PedModelAnimal = {}
PedModelAnimal[joaat("a_c_cat_01")] = "Cat"
PedModelAnimal[joaat("a_c_chimp")] = "Chimp Black"
PedModelAnimal[joaat("a_c_chop")] = "Chop"
PedModelAnimal[joaat("a_c_cow")] = "Cow"
PedModelAnimal[joaat("a_c_coyote")] = "Coyote"
PedModelAnimal[joaat("a_c_deer")] = "Deer"
PedModelAnimal[joaat("a_c_husky")] = "Husky"
PedModelAnimal[joaat("a_c_mtlion")] = "Mountian Lion"
PedModelAnimal[joaat("a_c_panther")] = "Panther"
PedModelAnimal[joaat("a_c_pig")] = "Pig"
PedModelAnimal[joaat("a_c_poodle")] = "Poodle"
PedModelAnimal[joaat("a_c_pug")] = "Pug"
PedModelAnimal[joaat("a_c_rabbit_01")] = "Rabbit"
PedModelAnimal[joaat("a_c_rat")] = "Rat"
PedModelAnimal[joaat("a_c_retriever")] = "Retriever"
PedModelAnimal[joaat("a_c_rhesus")] = "Rhesus Monkey"
PedModelAnimal[joaat("a_c_rottweiler")] = "Rottweiler"
PedModelAnimal[joaat("a_c_shepherd")] = "Shepherd"
PedModelAnimal[joaat("a_c_westy")] = "Westy"
local PedModelSeaAnimal = {}
PedModelSeaAnimal[joaat("a_c_dolphin")] = "Dolphin"
PedModelSeaAnimal[joaat("a_c_fish")] = "Fish"
PedModelSeaAnimal[joaat("a_c_stingray")] = "Sting Ray"
PedModelSeaAnimal[joaat("a_c_sharktiger")] = "Tiger Shark"
PedModelSeaAnimal[joaat("a_c_humpback")] = "Humpback"
PedModelSeaAnimal[joaat("a_c_sharkhammer")] = "Hammer Shark"
PedModelSeaAnimal[joaat("a_c_killerwhale")] = "Killer Whale"
local PedModelBird = {}
PedModelBird[joaat("a_c_seagull")] = "Seagull"
PedModelBird[joaat("a_c_pigeon")] = "Pigeon"
PedModelBird[joaat("a_c_crow")] = "Crow"
PedModelBird[joaat("a_c_hen")] = "Hen"
PedModelBird[joaat("a_c_cormorant")] = "Cormorant"
PedModelBird[joaat("a_c_chickenhawk")] = "Hawk Eagle"
local PedModel1 = {}
PedModel1[joaat("player_one")] = "Franklin"
PedModel1[joaat("player_two")] = "Trevor"
PedModel1[joaat("player_zero")] = "Michael"
PedModel1[joaat("a_f_m_beach_01")] = "a_f_m_beach_01"
PedModel1[joaat("a_f_m_bevhill")] = "a_f_m_bevhill"
PedModel1[joaat("a_f_m_bevhills_02")] = "Ponsonbys Cashier"
PedModel1[joaat("a_f_m_bodybuild_01")] = "a_f_m_bodybuild_01"
PedModel1[joaat("a_f_m_business_02")] = "a_f_m_business_02"
PedModel1[joaat("a_f_m_downtown_01")] = "a_f_m_downtown_01"
PedModel1[joaat("a_f_m_eastsa_01")] = "a_f_m_eastsa_01"
PedModel1[joaat("a_f_m_eastsa_02")] = "a_f_m_eastsa_02"
PedModel1[joaat("a_f_m_fatbla_01")] = "a_f_m_fatbla_01"
PedModel1[joaat("a_f_m_fatcult_01")] = "a_f_m_fatcult_01"
PedModel1[joaat("a_f_m_fatwhite_01")] = "a_f_m_fatwhite_01"
PedModel1[joaat("a_f_m_ktown_01")] = "a_f_m_ktown_01"
PedModel1[joaat("a_f_m_ktown_02")] = "a_f_m_ktown_02"
PedModel1[joaat("a_f_m_prolhost_01")] = "a_f_m_prolhost_01"
PedModel1[joaat("a_f_m_salton_01")] = "a_f_m_salton_01"
PedModel1[joaat("a_f_m_skidrow_01")] = "a_f_m_skidrow_01"
PedModel1[joaat("a_f_m_soucent_01")] = "a_f_m_soucent_01"
PedModel1[joaat("a_f_m_soucent_02")] = "a_f_m_soucent_02"
PedModel1[joaat("a_f_m_soucentmc_01")] = "a_f_m_soucentmc_01"
PedModel1[joaat("a_f_m_tourist_01")] = "a_f_m_tourist_01"
PedModel1[joaat("a_f_m_tramp_01")] = "a_f_m_tramp_01"
PedModel1[joaat("a_f_m_trampbeac_01")] = "a_f_m_trampbeac_01"
PedModel1[joaat("a_f_o_genstreet_01")] = "a_f_o_genstreet_01"
PedModel1[joaat("a_f_o_indian_01")] = "a_f_o_indian_01"
PedModel1[joaat("a_f_o_ktown_01")] = "a_f_o_ktown_01"
PedModel1[joaat("a_f_o_salton_01")] = "a_f_o_salton_01"
PedModel1[joaat("a_f_o_soucent_01")] = "a_f_o_soucent_01"
PedModel1[joaat("a_f_o_soucent_02")] = "a_f_o_soucent_02"
PedModel1[joaat("a_f_y_beach_01")] = "a_f_y_beach_01"
PedModel1[joaat("a_f_y_beach_02")] = "a_f_y_beach_02"
PedModel1[joaat("a_f_y_bevhills_01")] = "a_f_y_bevhills_01"
PedModel1[joaat("a_f_y_bevhills_02")] = "a_f_y_bevhills_02"
PedModel1[joaat("a_f_y_bevhills_03")] = "a_f_y_bevhills_03"
PedModel1[joaat("a_f_y_bevhills_04")] = "a_f_y_bevhills_04"
PedModel1[joaat("a_f_y_bevhills_05")] = "a_f_y_bevhills_05"
PedModel1[joaat("a_f_y_business_01")] = "a_f_y_business_01"
PedModel1[joaat("a_f_y_business_02")] = "a_f_y_business_02"
PedModel1[joaat("a_f_y_business_03")] = "a_f_y_business_03"
PedModel1[joaat("a_f_y_business_04")] = "a_f_y_business_04"
PedModel1[joaat("a_f_y_clubcust_01")] = "a_f_y_clubcust_01"
PedModel1[joaat("a_f_y_clubcust_02")] = "a_f_y_clubcust_02"
PedModel1[joaat("a_f_y_clubcust_03")] = "a_f_y_clubcust_03"
PedModel1[joaat("a_f_y_clubcust_04")] = "a_f_y_clubcust_04"
PedModel1[joaat("a_f_y_eastsa_01")] = "a_f_y_eastsa_01"
PedModel1[joaat("a_f_y_eastsa_02")] = "a_f_y_eastsa_02"
PedModel1[joaat("a_f_y_eastsa_03")] = "a_f_y_eastsa_03"
PedModel1[joaat("a_f_y_epsilon_01")] = "a_f_y_epsilon_01"
PedModel1[joaat("a_f_y_femaleagent")] = "a_f_y_femaleagent"
PedModel1[joaat("a_f_y_fitness_01")] = "a_f_y_fitness_01"
PedModel1[joaat("a_f_y_fitness_02")] = "a_f_y_fitness_02"
PedModel1[joaat("a_f_y_gencaspat_01")] = "a_f_y_gencaspat_01"
PedModel1[joaat("a_f_y_genhot_01")] = "a_f_y_genhot_01"
PedModel1[joaat("a_f_y_golfer_01")] = "a_f_y_golfer_01"
PedModel1[joaat("a_f_y_hiker_01")] = "a_f_y_hiker_01"
PedModel1[joaat("a_f_y_hippie_01")] = "a_f_y_hippie_01"
PedModel1[joaat("a_f_y_hipster_01")] = "a_f_y_hipster_01"
PedModel1[joaat("a_f_y_hipster_02")] = "Binco Cashier"
PedModel1[joaat("a_f_y_hipster_03")] = "a_f_y_hipster_03"
PedModel1[joaat("a_f_y_hipster_04")] = "a_f_y_hipster_04"
PedModel1[joaat("a_f_y_indian_01")] = "a_f_y_indian_01"
PedModel1[joaat("a_f_y_juggalo_01")] = "a_f_y_juggalo_01"
PedModel1[joaat("a_f_y_runner_01")] = "a_f_y_runner_01"
PedModel1[joaat("a_f_y_rurmeth_01")] = "a_f_y_rurmeth_01"
PedModel1[joaat("a_f_y_scdressy_01")] = "a_f_y_scdressy_01"
PedModel1[joaat("a_f_y_skater_01")] = "a_f_y_skater_01"
PedModel1[joaat("a_f_y_smartcaspat_01")] = "a_f_y_smartcaspat_01"
PedModel1[joaat("a_f_y_soucent_01")] = "a_f_y_soucent_01"
PedModel1[joaat("a_f_y_soucent_02")] = "a_f_y_soucent_02"
PedModel1[joaat("a_f_y_soucent_03")] = "a_f_y_soucent_03"
PedModel1[joaat("a_f_y_tennis_01")] = "a_f_y_tennis_01"
PedModel1[joaat("a_f_y_topless_01")] = "a_f_y_topless_01"
PedModel1[joaat("a_f_y_tourist_01")] = "a_f_y_tourist_01"
PedModel1[joaat("a_f_y_tourist_02")] = "a_f_y_tourist_02"
PedModel1[joaat("a_f_y_vinewood_01")] = "a_f_y_vinewood_01"
PedModel1[joaat("a_f_y_vinewood_02")] = "a_f_y_vinewood_02"
PedModel1[joaat("a_f_y_vinewood_03")] = "a_f_y_vinewood_03"
PedModel1[joaat("a_f_y_vinewood_04")] = "a_f_y_vinewood_04"
PedModel1[joaat("a_f_y_yoga_01")] = "a_f_y_yoga_01"
PedModel1[joaat("a_m_m_acult_01")] = "a_m_m_acult_01"
PedModel1[joaat("a_m_m_afriamer_01")] = "a_m_m_afriamer_01"
PedModel1[joaat("a_m_m_beach_01")] = "a_m_m_beach_01"
PedModel1[joaat("a_m_m_beach_02")] = "a_m_m_beach_02"
PedModel1[joaat("a_m_m_bevhills_01")] = "a_m_m_bevhills_01"
PedModel1[joaat("a_m_m_bevhills_02")] = "a_m_m_bevhills_02"
PedModel1[joaat("a_m_m_business_01")] = "a_m_m_business_01"
PedModel1[joaat("a_m_m_eastsa_01")] = "a_m_m_eastsa_01"
PedModel1[joaat("a_m_m_eastsa_02")] = "a_m_m_eastsa_02"
PedModel1[joaat("a_m_m_farmer_01")] = "a_m_m_farmer_01"
PedModel1[joaat("a_m_m_fatlatin_01")] = "a_m_m_fatlatin_01"
PedModel1[joaat("a_m_m_genfat_01")] = "a_m_m_genfat_01"
PedModel1[joaat("a_m_m_genfat_02")] = "a_m_m_genfat_02"
PedModel1[joaat("a_m_m_golfer_01")] = "a_m_m_golfer_01"
PedModel1[joaat("a_m_m_hasjew_01")] = "a_m_m_hasjew_01"
PedModel1[joaat("a_m_m_hillbilly_01")] = "a_m_m_hillbilly_01"
PedModel1[joaat("a_m_m_hillbilly_02")] = "a_m_m_hillbilly_02"
PedModel1[joaat("a_m_m_indian_01")] = "a_m_m_indian_01"
PedModel1[joaat("a_m_m_ktown_01")] = "a_m_m_ktown_01"
PedModel1[joaat("a_m_m_malibu_01")] = "a_m_m_malibu_01"
PedModel1[joaat("a_m_m_mexcntry_01")] = "a_m_m_mexcntry_01"
PedModel1[joaat("a_m_m_mexlabor_01")] = "a_m_m_mexlabor_01"
PedModel1[joaat("a_m_m_mlcrisis_01")] = "a_m_m_mlcrisis_01"
PedModel1[joaat("a_m_m_og_boss_01")] = "a_m_m_og_boss_01"
PedModel1[joaat("a_m_m_paparazzi_01")] = "a_m_m_paparazzi_01"
PedModel1[joaat("a_m_m_polynesian_01")] = "a_m_m_polynesian_01"
PedModel1[joaat("a_m_m_prolhost_01")] = "a_m_m_prolhost_01"
PedModel1[joaat("a_m_m_rurmeth_01")] = "a_m_m_rurmeth_01"
PedModel1[joaat("a_m_m_salton_01")] = "a_m_m_salton_01"
PedModel1[joaat("a_m_m_salton_02")] = "a_m_m_salton_02"
PedModel1[joaat("a_m_m_salton_03")] = "a_m_m_salton_03"
PedModel1[joaat("a_m_m_salton_04")] = "a_m_m_salton_04"
PedModel1[joaat("a_m_m_skater_01")] = "a_m_m_skater_01"
PedModel1[joaat("a_m_m_skidrow_01")] = "a_m_m_skidrow_01"
PedModel1[joaat("a_m_m_socenlat_01")] = "a_m_m_socenlat_01"
PedModel1[joaat("a_m_m_soucent_01")] = "a_m_m_soucent_01"
PedModel1[joaat("a_m_m_soucent_02")] = "a_m_m_soucent_02"
PedModel1[joaat("a_m_m_soucent_03")] = "a_m_m_soucent_03"
PedModel1[joaat("a_m_m_soucent_04")] = "a_m_m_soucent_04"
PedModel1[joaat("a_m_m_stlat_02")] = "a_m_m_stlat_02"
PedModel1[joaat("a_m_m_tennis_01")] = "a_m_m_tennis_01"
PedModel1[joaat("a_m_m_tourist_01")] = "a_m_m_tourist_01"
PedModel1[joaat("a_m_m_tramp_01")] = "a_m_m_tramp_01"
PedModel1[joaat("a_m_m_trampbeac_01")] = "a_m_m_trampbeac_01"
PedModel1[joaat("a_m_m_tranvest_01")] = "a_m_m_tranvest_01"
PedModel1[joaat("a_m_m_tranvest_02")] = "a_m_m_tranvest_02"
PedModel1[joaat("a_m_o_acult_01")] = "a_m_o_acult_01"
PedModel1[joaat("a_m_o_acult_02")] = "a_m_o_acult_02"
PedModel1[joaat("a_m_o_beach_01")] = "a_m_o_beach_01"
PedModel1[joaat("a_m_o_beach_02")] = "a_m_o_beach_02"
PedModel1[joaat("a_m_o_genstreet_01")] = "a_m_o_genstreet_01"
PedModel1[joaat("a_m_o_ktown_01")] = "a_m_o_ktown_01"
PedModel1[joaat("a_m_o_salton_01")] = "a_m_o_salton_01"
PedModel1[joaat("a_m_o_soucent_01")] = "a_m_o_soucent_01"
PedModel1[joaat("a_m_o_soucent_02")] = "a_m_o_soucent_02"
PedModel1[joaat("a_m_o_soucent_03")] = "a_m_o_soucent_03"
PedModel1[joaat("a_m_o_tramp_01")] = "a_m_o_tramp_01"
PedModel1[joaat("a_m_y_acult_01")] = "a_m_y_acult_01"
PedModel1[joaat("a_m_y_acult_02")] = "a_m_y_acult_02"
PedModel1[joaat("a_m_y_beach_01")] = "a_m_y_beach_01"
PedModel1[joaat("a_m_y_beach_02")] = "a_m_y_beach_02"
PedModel1[joaat("a_m_y_beach_03")] = "a_m_y_beach_03"
PedModel1[joaat("a_m_y_beach_04")] = "a_m_y_beach_04"
PedModel1[joaat("a_m_y_beachvesp_01")] = "a_m_y_beachvesp_01"
PedModel1[joaat("a_m_y_beachvesp_02")] = "a_m_y_beachvesp_02"
PedModel1[joaat("a_m_y_bevhills_01")] = "a_m_y_bevhills_01"
PedModel1[joaat("a_m_y_bevhills_02")] = "a_m_y_bevhills_02"
PedModel1[joaat("a_m_y_breakdance_01")] = "a_m_y_breakdance_01"
PedModel1[joaat("a_m_y_busicas_01")] = "a_m_y_busicas_01"
PedModel1[joaat("a_m_y_business_01")] = "a_m_y_business_01"
PedModel1[joaat("a_m_y_business_02")] = "a_m_y_business_02"
PedModel1[joaat("a_m_y_business_03")] = "a_m_y_business_03"
PedModel1[joaat("a_m_y_clubcust_01")] = "a_m_y_clubcust_01"
PedModel1[joaat("a_m_y_clubcust_02")] = "a_m_y_clubcust_02"
PedModel1[joaat("a_m_y_clubcust_03")] = "a_m_y_clubcust_03"
PedModel1[joaat("a_m_y_clubcust_04")] = "a_m_y_clubcust_04"
PedModel1[joaat("a_m_y_cyclist_01")] = "a_m_y_cyclist_01"
PedModel1[joaat("a_m_y_dhill_01")] = "a_m_y_dhill_01"
PedModel1[joaat("a_m_y_downtown_01")] = "a_m_y_downtown_01"
PedModel1[joaat("a_m_y_eastsa_01")] = "a_m_y_eastsa_01"
PedModel1[joaat("a_m_y_eastsa_02")] = "a_m_y_eastsa_02"
PedModel1[joaat("a_m_y_epsilon_01")] = "a_m_y_epsilon_01"
PedModel1[joaat("a_m_y_epsilon_02")] = "a_m_y_epsilon_02"
PedModel1[joaat("a_m_y_gay_01")] = "a_m_y_gay_01"
PedModel1[joaat("a_m_y_gay_02")] = "a_m_y_gay_02"
PedModel1[joaat("a_m_y_gencaspat_01")] = "a_m_y_gencaspat_01"
PedModel1[joaat("a_m_y_genstreet_01")] = "a_m_y_genstreet_01"
PedModel1[joaat("a_m_y_genstreet_02")] = "a_m_y_genstreet_02"
PedModel1[joaat("a_m_y_golfer_01")] = "a_m_y_golfer_01"
PedModel1[joaat("a_m_y_hasjew_01")] = "a_m_y_hasjew_01"
PedModel1[joaat("a_m_y_hiker_01")] = "a_m_y_hiker_01"
PedModel1[joaat("a_m_y_hippy_01")] = "a_m_y_hippy_01"
PedModel1[joaat("a_m_y_hipster_01")] = "a_m_y_hipster_01"
PedModel1[joaat("a_m_y_hipster_02")] = "a_m_y_hipster_02"
PedModel1[joaat("a_m_y_hipster_03")] = "a_m_y_hipster_03"
PedModel1[joaat("a_m_y_indian_01")] = "a_m_y_indian_01"
PedModel1[joaat("a_m_y_jetski_01")] = "a_m_y_jetski_01"
PedModel1[joaat("a_m_y_juggalo_01")] = "a_m_y_juggalo_01"
PedModel1[joaat("a_m_y_ktown_01")] = "a_m_y_ktown_01"
PedModel1[joaat("a_m_y_ktown_02")] = "a_m_y_ktown_02"
PedModel1[joaat("a_m_y_latino_01")] = "a_m_y_latino_01"
PedModel1[joaat("a_m_y_methhead_01")] = "a_m_y_methhead_01"
PedModel1[joaat("a_m_y_mexthug_01")] = "a_m_y_mexthug_01"
PedModel1[joaat("a_m_y_motox_01")] = "a_m_y_motox_01"
PedModel1[joaat("a_m_y_motox_02")] = "a_m_y_motox_02"
PedModel1[joaat("a_m_y_musclbeac_01")] = "a_m_y_musclbeac_01"
PedModel1[joaat("a_m_y_musclbeac_02")] = "a_m_y_musclbeac_02"
PedModel1[joaat("a_m_y_polynesian_01")] = "a_m_y_polynesian_01"
PedModel1[joaat("a_m_y_roadcyc_01")] = "a_m_y_roadcyc_01"
PedModel1[joaat("a_m_y_runner_01")] = "a_m_y_runner_01"
PedModel1[joaat("a_m_y_runner_02")] = "a_m_y_runner_02"
PedModel1[joaat("a_m_y_salton_01")] = "a_m_y_salton_01"
PedModel1[joaat("a_m_y_skater_01")] = "a_m_y_skater_01"
PedModel1[joaat("a_m_y_skater_02")] = "a_m_y_skater_02"
PedModel1[joaat("a_m_y_smartcaspat_01")] = "a_m_y_smartcaspat_01"
PedModel1[joaat("a_m_y_soucent_01")] = "a_m_y_soucent_01"
PedModel1[joaat("a_m_y_soucent_02")] = "a_m_y_soucent_02"
PedModel1[joaat("a_m_y_soucent_03")] = "a_m_y_soucent_03"
PedModel1[joaat("a_m_y_soucent_04")] = "a_m_y_soucent_04"
PedModel1[joaat("a_m_y_stbla_01")] = "a_m_y_stbla_01"
PedModel1[joaat("a_m_y_stbla_02")] = "a_m_y_stbla_02"
PedModel1[joaat("a_m_y_stlat_01")] = "a_m_y_stlat_01"
PedModel1[joaat("a_m_y_stwhi_01")] = "a_m_y_stwhi_01"
PedModel1[joaat("a_m_y_stwhi_02")] = "a_m_y_stwhi_02"
PedModel1[joaat("a_m_y_sunbathe_01")] = "a_m_y_sunbathe_01"
PedModel1[joaat("a_m_y_surfer_01")] = "a_m_y_surfer_01"
PedModel1[joaat("a_m_y_vindouche_01")] = "a_m_y_vindouche_01"
PedModel1[joaat("a_m_y_vinewood_01")] = "a_m_y_vinewood_01"
PedModel1[joaat("a_m_y_vinewood_02")] = "a_m_y_vinewood_02"
PedModel1[joaat("a_m_y_vinewood_03")] = "a_m_y_vinewood_03"
PedModel1[joaat("a_m_y_vinewood_04")] = "a_m_y_vinewood_04"
PedModel1[joaat("a_m_y_yoga_01")] = "a_m_y_yoga_01"
PedModel1[joaat("cs_amandatownley")] = "Amanda"
PedModel1[joaat("cs_andreas")] = "cs_andreas"
PedModel1[joaat("cs_ashley")] = "cs_ashley"
PedModel1[joaat("cs_bankman")] = "cs_bankman"
PedModel1[joaat("cs_barry")] = "cs_barry"
PedModel1[joaat("cs_beverly")] = "cs_beverly"
PedModel1[joaat("cs_brad")] = "cs_brad"
PedModel1[joaat("cs_bradcadaver")] = "cs_bradcadaver"
PedModel1[joaat("cs_carbuyer")] = "cs_carbuyer"
PedModel1[joaat("cs_casey")] = "cs_casey"
PedModel1[joaat("cs_chengsr")] = "cs_chengsr"
PedModel1[joaat("cs_chrisformage")] = "cs_chrisformage"
PedModel1[joaat("cs_clay")] = "cs_clay"
PedModel1[joaat("cs_dale")] = "cs_dale"
PedModel1[joaat("Dave Norton")] = "cs_davenorton"
PedModel1[joaat("cs_debra")] = "cs_debra"
PedModel1[joaat("cs_denise")] = "cs_denise"
PedModel1[joaat("cs_devin")] = "cs_devin"
PedModel1[joaat("cs_dom")] = "cs_dom"
PedModel1[joaat("cs_dreyfuss")] = "cs_dreyfuss"
PedModel1[joaat("cs_drfriedlander")] = "Isiah Friedlander"
PedModel1[joaat("cs_fabien")] = "cs_fabien"
PedModel1[joaat("cs_fbisuit_01")] = "cs_fbisuit_01"
PedModel1[joaat("cs_floyd")] = "cs_floyd"
PedModel1[joaat("cs_guadalope")] = "cs_guadalope"
PedModel1[joaat("cs_gurk")] = "cs_gurk"
PedModel1[joaat("cs_hunter")] = "cs_hunter"
PedModel1[joaat("cs_janet")] = "cs_janet"
PedModel1[joaat("cs_jewelass")] = "cs_jewelass"
PedModel1[joaat("cs_jimmyboston")] = "cs_jimmyboston"
PedModel1[joaat("cs_jimmydisanto")] = "cs_jimmydisanto"
PedModel1[joaat("cs_jimmydisanto2")] = "cs_jimmydisanto2"
PedModel1[joaat("cs_joeminuteman")] = "cs_joeminuteman"
PedModel1[joaat("cs_johnnyklebitz")] = "cs_johnnyklebitz"
PedModel1[joaat("cs_josef")] = "cs_josef"
PedModel1[joaat("cs_josh")] = "cs_josh"
PedModel1[joaat("cs_karen_daniels")] = "cs_karen_daniels"
PedModel1[joaat("cs_lamardavis")] = "cs_lamardavis"
PedModel1[joaat("cs_lazlow")] = "Lazlow 1"
PedModel1[joaat("cs_lazlow_2")] = "cs_lazlow_2"
PedModel1[joaat("cs_lestercrest")] = "cs_lestercrest"
PedModel1[joaat("cs_lestercrest_2")] = "cs_lestercrest_2"
PedModel1[joaat("cs_lestercrest_3")] = "cs_lestercrest_3"
PedModel1[joaat("cs_lifeinvad_01")] = "cs_lifeinvad_01"
PedModel1[joaat("cs_magenta")] = "cs_magenta"
PedModel1[joaat("cs_manuel")] = "cs_manuel"
PedModel1[joaat("cs_marnie")] = "cs_marnie"
PedModel1[joaat("cs_martinmadrazo")] = "cs_martinmadrazo"
PedModel1[joaat("cs_maryann")] = "cs_maryann"
PedModel1[joaat("cs_michelle")] = "cs_michelle"
PedModel1[joaat("cs_milton")] = "cs_milton"
PedModel1[joaat("cs_molly")] = "cs_molly"
PedModel1[joaat("cs_movpremf_01")] = "cs_movpremf_01"
PedModel1[joaat("cs_movpremmale")] = "cs_movpremmale"
PedModel1[joaat("cs_mrk")] = "cs_mrk"
PedModel1[joaat("cs_mrs_thornhill")] = "cs_mrs_thornhill"
PedModel1[joaat("cs_mrsphillips")] = "cs_mrsphillips"
PedModel1[joaat("cs_natalia")] = "cs_natalia"
PedModel1[joaat("cs_nervousron")] = "cs_nervousron"
PedModel1[joaat("cs_nigel")] = "cs_nigel"
PedModel1[joaat("cs_old_man1a")] = "cs_old_man1a"
PedModel1[joaat("cs_old_man2")] = "cs_old_man2"
PedModel1[joaat("cs_omega")] = "cs_omega"
PedModel1[joaat("cs_orleans")] = "cs_orleans"
PedModel1[joaat("cs_paper")] = "cs_paper"
PedModel1[joaat("cs_patricia")] = "cs_patricia"
PedModel1[joaat("cs_patricia_02")] = "cs_patricia_02"
PedModel1[joaat("cs_priest")] = "cs_priest"
PedModel1[joaat("cs_prolsec_02")] = "cs_prolsec_02"
PedModel1[joaat("cs_russiandrunk")] = "cs_russiandrunk"
PedModel1[joaat("cs_siemonyetarian")] = "cs_siemonyetarian"
PedModel1[joaat("cs_solomon")] = "cs_solomon"
PedModel1[joaat("cs_stevehains")] = "Steven Haines"
PedModel1[joaat("cs_stretch")] = "Stretch"
PedModel1[joaat("cs_tanisha")] = "cs_tanisha"
PedModel1[joaat("cs_taocheng")] = "Tao Cheng"
PedModel1[joaat("cs_taocheng2")] = "cs_taocheng2"
PedModel1[joaat("cs_taostranslator")] = "cs_taostranslator"
PedModel1[joaat("cs_taostranslator2")] = "cs_taostranslator2"
PedModel1[joaat("cs_tenniscoach")] = "cs_tenniscoach"
PedModel1[joaat("cs_terry")] = "cs_terry"
PedModel1[joaat("cs_tom")] = "cs_tom"
PedModel1[joaat("cs_tomepsilon")] = "cs_tomepsilon"
PedModel1[joaat("cs_tracydisanto")] = "cs_tracydisanto"
PedModel1[joaat("cs_wade")] = "cs_wade"
PedModel1[joaat("cs_zimbor")] = "cs_zimbor"
PedModel1[joaat("csb_abigail")] = "Abigail"
PedModel1[joaat("csb_agatha")] = "csb_agatha"
PedModel1[joaat("csb_agent")] = "csb_agent"
PedModel1[joaat("csb_alan")] = "csb_alan"
PedModel1[joaat("csb_anita")] = "csb_anita"
PedModel1[joaat("csb_anton")] = "csb_anton"
PedModel1[joaat("csb_ary")] = "csb_ary"
PedModel1[joaat("csb_avery")] = "csb_avery"
PedModel1[joaat("csb_avon")] = "csb_avon"
PedModel1[joaat("csb_ballasog")] = "csb_ballasog"
PedModel1[joaat("csb_bogdan")] = "csb_bogdan"
PedModel1[joaat("csb_bride")] = "csb_bride"
PedModel1[joaat("csb_brucie2")] = "csb_brucie2"
PedModel1[joaat("csb_bryony")] = "csb_bryony"
PedModel1[joaat("csb_burgerdrug")] = "csb_burgerdrug"
PedModel1[joaat("csb_car3guy1")] = "csb_car3guy1"
PedModel1[joaat("csb_car3guy2")] = "csb_car3guy2"
PedModel1[joaat("csb_celeb_01")] = "csb_celeb_01"
PedModel1[joaat("csb_chef")] = "csb_chef"
PedModel1[joaat("csb_chef2")] = "csb_chef2"
PedModel1[joaat("csb_chin_goon")] = "csb_chin_goon"
PedModel1[joaat("csb_cletus")] = "csb_cletus"
PedModel1[joaat("csb_cop")] = "csb_cop"
PedModel1[joaat("csb_customer")] = "csb_customer"
PedModel1[joaat("csb_denise_friend")] = "csb_denise_friend"
PedModel1[joaat("csb_dix")] = "csb_dix"
PedModel1[joaat("csb_djblamadon")] = "csb_djblamadon"
PedModel1[joaat("csb_englishdave")] = "English Dave"
PedModel1[joaat("csb_englishdave_02")] = "csb_englishdave_02"
PedModel1[joaat("csb_fos_rep")] = "csb_fos_rep"
PedModel1[joaat("csb_g")] = "Gerald 2"
PedModel1[joaat("csb_georginacheng")] = "csb_georginacheng"
PedModel1[joaat("csb_groom")] = "csb_groom"
PedModel1[joaat("csb_grove_str_dlr")] = "csb_grove_str_dlr"
PedModel1[joaat("csb_gustavo")] = "Gustavo"
PedModel1[joaat("csb_hao")] = "Hao"
PedModel1[joaat("csb_helmsmanpavel")] = "Pavel"
PedModel1[joaat("csb_huang")] = "csb_huang"
PedModel1[joaat("csb_hugh")] = "csb_hugh"
PedModel1[joaat("csb_imran")] = "csb_imran"
PedModel1[joaat("csb_isldj_00")] = "csb_isldj_00"
PedModel1[joaat("csb_isldj_01")] = "csb_isldj_01"
PedModel1[joaat("csb_isldj_02")] = "csb_isldj_02"
PedModel1[joaat("csb_isldj_03")] = "csb_isldj_03"
PedModel1[joaat("csb_isldj_04")] = "csb_isldj_04"
PedModel1[joaat("csb_jackhowitzer")] = "csb_jackhowitzer"
PedModel1[joaat("csb_janitor")] = "csb_janitor"
PedModel1[joaat("csb_jio")] = "Jimmy Iovine"
PedModel1[joaat("csb_juanstrickler")] = "csb_juanstrickler"
PedModel1[joaat("csb_maude")] = "csb_maude"
PedModel1[joaat("csb_miguelmadrazo")] = "csb_miguelmadrazo"
PedModel1[joaat("csb_mjo")] = "DJ Pooh"
PedModel1[joaat("csb_money")] = "Avi Schwartzman"
PedModel1[joaat("csb_mp_agent14")] = "csb_mp_agent14"
PedModel1[joaat("csb_mrs_r")] = "Mrs Rackman"
PedModel1[joaat("csb_mweather")] = "csb_mweather"
PedModel1[joaat("csb_ortega")] = "csb_ortega"
PedModel1[joaat("csb_oscar")] = "csb_oscar"
PedModel1[joaat("csb_paige")] = "csb_paige"
PedModel1[joaat("csb_popov")] = "csb_popov"
PedModel1[joaat("csb_porndudes")] = "csb_porndudes"
PedModel1[joaat("csb_prologuedriver")] = "csb_prologuedriver"
PedModel1[joaat("csb_prolsec")] = "csb_prolsec"
PedModel1[joaat("csb_ramp_gang")] = "csb_ramp_gang"
PedModel1[joaat("csb_ramp_hic")] = "csb_ramp_hic"
PedModel1[joaat("csb_ramp_hipster")] = "csb_ramp_hipster"
PedModel1[joaat("csb_ramp_marine")] = "csb_ramp_marine"
PedModel1[joaat("csb_ramp_mex")] = "csb_ramp_mex"
PedModel1[joaat("csb_rashcosvki")] = "csb_rashcosvki"
PedModel1[joaat("csb_reporter")] = "csb_reporter"
PedModel1[joaat("csb_roccopelosi")] = "csb_roccopelosi"
PedModel1[joaat("csb_screen_writer")] = "csb_screen_writer"
PedModel1[joaat("csb_sol")] = "csb_sol"
PedModel1[joaat("csb_sss")] = "csb_sss"
PedModel1[joaat("csb_stripper_01")] = "csb_stripper_01"
PedModel1[joaat("csb_stripper_02")] = "csb_stripper_02"
PedModel1[joaat("csb_talcc")] = "csb_talcc"
PedModel1[joaat("csb_talmm")] = "csb_talmm"
PedModel1[joaat("csb_thornton")] = "csb_thornton"
PedModel1[joaat("csb_tomcasino")] = "csb_tomcasino"
PedModel1[joaat("csb_tonya")] = "csb_tonya"
PedModel1[joaat("csb_tonyprince")] = "csb_tonyprince"
PedModel1[joaat("csb_trafficwarden")] = "csb_trafficwarden"
PedModel1[joaat("csb_undercover")] = "csb_undercover"
PedModel1[joaat("csb_vagspeak")] = "csb_vagspeak"
PedModel1[joaat("csb_vincent")] = "csb_vincent"
PedModel1[joaat("csb_vincent_2")] = "Vincent 2"
PedModel1[joaat("csb_wendy")] = "csb_wendy"
PedModel1[joaat("g_f_importexport_01")] = "g_f_importexport_01"
PedModel1[joaat("g_f_y_ballas_01")] = "g_f_y_ballas_01"
PedModel1[joaat("g_f_y_families_01")] = "g_f_y_families_01"
PedModel1[joaat("g_f_y_lost_01")] = "g_f_y_lost_01"
PedModel1[joaat("g_f_y_vagos_01")] = "g_f_y_vagos_01"
PedModel1[joaat("g_m_importexport_01")] = "g_m_importexport_01"
PedModel1[joaat("g_m_m_armboss_01")] = "g_m_m_armboss_01"
PedModel1[joaat("g_m_m_armgoon_01")] = "g_m_m_armgoon_01"
PedModel1[joaat("g_m_m_armlieut_01")] = "g_m_m_armlieut_01"
PedModel1[joaat("g_m_m_cartelguards_01")] = "g_m_m_cartelguards_01"
PedModel1[joaat("g_m_m_cartelguards_02")] = "g_m_m_cartelguards_02"
PedModel1[joaat("g_m_m_casrn_01")] = "g_m_m_casrn_01"
PedModel1[joaat("g_m_m_chemwork_01")] = "g_m_m_chemwork_01"
PedModel1[joaat("g_m_m_chiboss_01")] = "g_m_m_chiboss_01"
PedModel1[joaat("g_m_m_chicold_01")] = "g_m_m_chicold_01"
PedModel1[joaat("g_m_m_chigoon_01")] = "g_m_m_chigoon_01"
PedModel1[joaat("g_m_m_chigoon_02")] = "g_m_m_chigoon_02"
PedModel1[joaat("g_m_m_korboss_01")] = "g_m_m_korboss_01"
PedModel1[joaat("g_m_m_mexboss_01")] = "g_m_m_mexboss_01"
PedModel1[joaat("g_m_m_mexboss_02")] = "g_m_m_mexboss_02"
PedModel1[joaat("g_m_y_armgoon_02")] = "g_m_y_armgoon_02"
PedModel1[joaat("g_m_y_azteca_01")] = "g_m_y_azteca_01"
PedModel1[joaat("g_m_y_ballaeast_01")] = "g_m_y_ballaeast_01"
PedModel1[joaat("g_m_y_ballaorig_01")] = "g_m_y_ballaorig_01"
PedModel1[joaat("g_m_y_ballasout_01")] = "g_m_y_ballasout_01"
PedModel1[joaat("g_m_y_famca_01")] = "g_m_y_famca_01"
PedModel1[joaat("g_m_y_famdnf_01")] = "g_m_y_famdnf_01"
PedModel1[joaat("g_m_y_famfor_01")] = "g_m_y_famfor_01"
PedModel1[joaat("g_m_y_korean_01")] = "g_m_y_korean_01"
PedModel1[joaat("g_m_y_korean_02")] = "g_m_y_korean_02"
PedModel1[joaat("g_m_y_korlieut_01")] = "g_m_y_korlieut_01"
PedModel1[joaat("g_m_y_lost_01")] = "g_m_y_lost_01"
PedModel1[joaat("g_m_y_lost_02")] = "g_m_y_lost_02"
PedModel1[joaat("g_m_y_lost_03")] = "g_m_y_lost_03"
PedModel1[joaat("g_m_y_mexgang_01")] = "g_m_y_mexgang_01"
PedModel1[joaat("g_m_y_mexgoon_01")] = "g_m_y_mexgoon_01"
PedModel1[joaat("g_m_y_mexgoon_02")] = "g_m_y_mexgoon_02"
PedModel1[joaat("g_m_y_mexgoon_03")] = "g_m_y_mexgoon_03"
PedModel1[joaat("g_m_y_pologoon_01")] = "g_m_y_pologoon_01"
PedModel1[joaat("g_m_y_pologoon_02")] = "g_m_y_pologoon_02"
PedModel1[joaat("g_m_y_salvaboss_01")] = "g_m_y_salvaboss_01"
PedModel1[joaat("g_m_y_salvagoon_01")] = "g_m_y_salvagoon_01"
PedModel1[joaat("g_m_y_salvagoon_02")] = "g_m_y_salvagoon_02"
PedModel1[joaat("g_m_y_salvagoon_03")] = "g_m_y_salvagoon_03"
PedModel1[joaat("g_m_y_strpunk_01")] = "g_m_y_strpunk_01"
PedModel1[joaat("g_m_y_strpunk_02")] = "g_m_y_strpunk_02"
PedModel1[joaat("hc_driver")] = "hc_driver"
PedModel1[joaat("hc_gunman")] = "hc_gunman"
PedModel1[joaat("hc_hacker")] = "hc_hacker"
PedModel1[joaat("ig_abigail")] = "Abigail"
PedModel1[joaat("ig_agatha")] = "Agatha"
PedModel1[joaat("ig_agent")] = "Agent"
PedModel1[joaat("ig_amandatownley")] = "Amanda 1"
PedModel1[joaat("ig_andreas")] = "Andreas"
PedModel1[joaat("ig_ary")] = "Ary"
PedModel1[joaat("ig_ashley")] = "Ashley"
PedModel1[joaat("ig_avery")] = "Avery"
PedModel1[joaat("ig_avon")] = "Avon Hertz"
PedModel1[joaat("ig_ballasog")] = "Ballas Chilli D"
PedModel1[joaat("ig_bankman")] = "Bankman"
PedModel1[joaat("ig_barry")] = "Barry"
PedModel1[joaat("ig_benny")] = "Benny"
PedModel1[joaat("ig_bestmen")] = "Bestmen"
PedModel1[joaat("ig_beverly")] = "Beverly"
PedModel1[joaat("ig_brad")] = "Brad"
PedModel1[joaat("ig_bride")] = "ig_bride"
PedModel1[joaat("ig_brucie2")] = "Brucie 2"
PedModel1[joaat("ig_car3guy1")] = "ig_car3guy1"
PedModel1[joaat("ig_car3guy2")] = "ig_car3guy2"
PedModel1[joaat("ig_casey")] = "Casey"
PedModel1[joaat("ig_celeb_01")] = "ig_celeb_01"
PedModel1[joaat("ig_chef")] = "ig_chef"
PedModel1[joaat("ig_chef2")] = "ig_chef2"
PedModel1[joaat("ig_chengsr")] = "Cheng Sr"
PedModel1[joaat("ig_chrisformage")] = "Cris Formage"
PedModel1[joaat("ig_clay")] = "Clay Simons"
PedModel1[joaat("ig_claypain")] = "Claypain"
PedModel1[joaat("ig_cletus")] = "Cletus"
PedModel1[joaat("ig_dale")] = "Dale"
PedModel1[joaat("ig_davenorton")] = "Dave Norton"
PedModel1[joaat("ig_denise")] = "Denise"
PedModel1[joaat("ig_devin")] = "Devin"
PedModel1[joaat("ig_dix")] = "dix"
PedModel1[joaat("ig_djblamadon")] = "djblamadon"
PedModel1[joaat("ig_djblamrupert")] = "Rupert Murray"
PedModel1[joaat("ig_djblamryanh")] = "djblamryanh"
PedModel1[joaat("ig_djblamryans")] = "djblamryans"
PedModel1[joaat("ig_djdixmanager")] = "djdixmanager"
PedModel1[joaat("ig_djgeneric_01")] = "djgeneric_01"
PedModel1[joaat("ig_djsolfotios")] = "djsolfotios"
PedModel1[joaat("ig_djsoljakob")] = "Jakob Grunert"
PedModel1[joaat("ig_djsolmanager")] = "djsolmanager"
PedModel1[joaat("ig_djsolmike")] = "djsolmike"
PedModel1[joaat("ig_djsolrobt")] = "djsolrobt"
PedModel1[joaat("ig_djtalaurelia")] = "djtalaurelia"
PedModel1[joaat("ig_djtalignazio")] = "djtalignazio"
PedModel1[joaat("ig_dom")] = "Dom"
PedModel1[joaat("ig_dreyfuss")] = "dreyfuss"
PedModel1[joaat("ig_drfriedlander")] = "drfriedlander"
PedModel1[joaat("ig_englishdave")] = "englishdave"
PedModel1[joaat("ig_englishdave_02")] = "englishdave_02"
PedModel1[joaat("ig_fabien")] = "fabien"
PedModel1[joaat("ig_fbisuit_01")] = "fbisuit_01"
PedModel1[joaat("ig_floyd")] = "floyd"
PedModel1[joaat("ig_g")] = "Gerald"
PedModel1[joaat("ig_georginacheng")] = "georginacheng"
PedModel1[joaat("ig_groom")] = "groom"
PedModel1[joaat("ig_gustavo")] = "gustavo"
PedModel1[joaat("ig_hao")] = "hao"
PedModel1[joaat("ig_helmsmanpavel")] = "helmsmanpavel"
PedModel1[joaat("ig_huang")] = "huang"
PedModel1[joaat("ig_hunter")] = "hunter"
PedModel1[joaat("ig_isldj_00")] = "isldj_00"
PedModel1[joaat("ig_isldj_01")] = "isldj_01"
PedModel1[joaat("ig_isldj_02")] = "isldj_02"
PedModel1[joaat("ig_isldj_03")] = "isldj_03"
PedModel1[joaat("ig_isldj_04")] = "Moodyman"
PedModel1[joaat("ig_isldj_04_d_01")] = "isldj_04_d_01"
PedModel1[joaat("ig_isldj_04_d_02")] = "isldj_04_d_02"
PedModel1[joaat("ig_isldj_04_e_01")] = "isldj_04_e_01"
PedModel1[joaat("ig_jackie")] = "jackie"
PedModel1[joaat("ig_janet")] = "janet"
PedModel1[joaat("ig_jay_norris")] = "jay_norris"
PedModel1[joaat("ig_jewelass")] = "jewelass"
PedModel1[joaat("ig_jimmyboston")] = "jimmyboston"
PedModel1[joaat("ig_jimmyboston_02")] = "jimmyboston_02"
PedModel1[joaat("ig_jimmydisanto")] = "jimmydisanto"
PedModel1[joaat("ig_jimmydisanto2")] = "Jimmy 2"
PedModel1[joaat("ig_jio")] = "jio"
PedModel1[joaat("ig_joeminuteman")] = "joeminuteman"
PedModel1[joaat("ig_johnnyklebitz")] = "johnnyklebitz"
PedModel1[joaat("ig_josef")] = "josef"
PedModel1[joaat("ig_josh")] = "josh"
PedModel1[joaat("ig_juanstrickler")] = "juanstrickler"
PedModel1[joaat("ig_karen_daniels")] = "karen_daniels"
PedModel1[joaat("ig_kaylee")] = "kaylee"
PedModel1[joaat("ig_kerrymcintosh")] = "kerrymcintosh"
PedModel1[joaat("ig_kerrymcintosh_02")] = "kerrymcintosh_02"
PedModel1[joaat("ig_lacey_jones_02")] = "lacey_jones_02"
PedModel1[joaat("ig_lamardavis")] = "lamardavis"
PedModel1[joaat("ig_lazlow")] = "lazlow"
PedModel1[joaat("ig_lazlow_2")] = "Lazlow 2"
PedModel1[joaat("ig_lestercrest")] = "lestercrest"
PedModel1[joaat("ig_lestercrest_2")] = "lestercrest_2"
PedModel1[joaat("ig_lestercrest_3")] = "lestercrest_3"
PedModel1[joaat("ig_lifeinvad_01")] = "lifeinvad_01"
PedModel1[joaat("ig_lifeinvad_02")] = "lifeinvad_02"
PedModel1[joaat("ig_magenta")] = "magenta"
PedModel1[joaat("ig_malc")] = "malc"
PedModel1[joaat("ig_manuel")] = "manuel"
PedModel1[joaat("ig_marnie")] = "marnie"
PedModel1[joaat("ig_maryann")] = "Mary Ann"
PedModel1[joaat("ig_maude")] = "Maude"
PedModel1[joaat("ig_michelle")] = "Michelle"
PedModel1[joaat("ig_miguelmadrazo")] = "Miguel Madrazo"
PedModel1[joaat("ig_milton")] = "Milton"
PedModel1[joaat("ig_mjo")] = "DJ Pooh"
PedModel1[joaat("ig_molly")] = "molly"
PedModel1[joaat("ig_money")] = "Avi Schwartzman 1"
PedModel1[joaat("ig_mp_agent14")] = "mp_agent14"
PedModel1[joaat("ig_mrk")] = "mrk"
PedModel1[joaat("ig_mrs_thornhill")] = "mrs_thornhill"
PedModel1[joaat("ig_mrsphillips")] = "Mrs Phillips"
PedModel1[joaat("ig_natalia")] = "natalia"
PedModel1[joaat("ig_nervousron")] = "nervousron"
PedModel1[joaat("ig_nigel")] = "nigel"
PedModel1[joaat("ig_old_man1a")] = "old_man1a"
PedModel1[joaat("ig_old_man2")] = "old_man2"
PedModel1[joaat("ig_oldrichguy")] = "oldrichguy"
PedModel1[joaat("ig_omega")] = "omega"
PedModel1[joaat("ig_oneil")] = "oneil"
PedModel1[joaat("ig_orleans")] = "orleans"
PedModel1[joaat("ig_ortega")] = "ortega"
PedModel1[joaat("ig_paige")] = "paige"
PedModel1[joaat("ig_paper")] = "paper"
PedModel1[joaat("ig_patricia")] = "patricia"
PedModel1[joaat("ig_patricia_02")] = "patricia_02"
PedModel1[joaat("ig_pilot")] = "pilot"
PedModel1[joaat("ig_popov")] = "popov"
PedModel1[joaat("ig_priest")] = "priest"
PedModel1[joaat("ig_prolsec_02")] = "prolsec_02"
PedModel1[joaat("ig_ramp_gang")] = "ramp_gang"
PedModel1[joaat("ig_ramp_hic")] = "ramp_hic"
PedModel1[joaat("ig_ramp_hipster")] = "ramp_hipster"
PedModel1[joaat("ig_ramp_mex")] = "ramp_mex"
PedModel1[joaat("ig_rashcosvki")] = "Rashcosvki"
PedModel1[joaat("ig_roccopelosi")] = "roccopelosi"
PedModel1[joaat("ig_russiandrunk")] = "russiandrunk"
PedModel1[joaat("ig_sacha")] = "sacha"
PedModel1[joaat("ig_screen_writer")] = "screen_writer"
PedModel1[joaat("ig_siemonyetarian")] = "siemonyetarian"
PedModel1[joaat("ig_sol")] = "sol"
PedModel1[joaat("ig_solomon")] = "Solomon"
PedModel1[joaat("ig_sss")] = "Scott Storch"
PedModel1[joaat("ig_stevehains")] = "Steven Haines"
PedModel1[joaat("ig_stretch")] = "Harold 'Stretch' Joseph"
PedModel1[joaat("ig_talcc")] = "talcc"
PedModel1[joaat("ig_talina")] = "talina"
PedModel1[joaat("ig_talmm")] = "talmm"
PedModel1[joaat("ig_tanisha")] = "tanisha"
PedModel1[joaat("ig_taocheng")] = "taocheng"
PedModel1[joaat("ig_taocheng2")] = "taocheng2"
PedModel1[joaat("ig_taostranslator")] = "taostranslator"
PedModel1[joaat("ig_taostranslator2")] = "taostranslator2"
PedModel1[joaat("ig_tenniscoach")] = "tenniscoach"
PedModel1[joaat("ig_terry")] = "Terry Thorpe"
PedModel1[joaat("ig_thornton")] = "Thornton Duggan"
PedModel1[joaat("ig_tomcasino")] = "tomcasino"
PedModel1[joaat("ig_tomepsilon")] = "tomepsilon"
PedModel1[joaat("ig_tonya")] = "tonya"
PedModel1[joaat("ig_tonyprince")] = "tonyprince"
PedModel1[joaat("ig_tracydisanto")] = "tracydisanto"
PedModel1[joaat("ig_trafficwarden")] = "trafficwarden"
PedModel1[joaat("ig_tylerdix")] = "tylerdix"
PedModel1[joaat("ig_tylerdix_02")] = "tylerdix_02"
PedModel1[joaat("ig_vagspeak")] = "Vagspeak"
PedModel1[joaat("ig_vincent")] = "Vincent"
PedModel1[joaat("ig_vincent_2")] = "Vincent 2"
PedModel1[joaat("ig_wade")] = "Wade"
PedModel1[joaat("ig_wendy")] = "Wendy"
PedModel1[joaat("ig_zimbor")] = "Zimbor"
PedModel1[joaat("mp_f_bennymech_01")] = "mp_f_bennymech_01"
PedModel1[joaat("mp_f_boatstaff_01")] = "mp_f_boatstaff_01"
PedModel1[joaat("mp_f_cardesign_01")] = "mp_f_cardesign_01"
PedModel1[joaat("mp_f_chbar_01")] = "mp_f_chbar_01"
PedModel1[joaat("mp_f_cocaine_01")] = "mp_f_cocaine_01"
PedModel1[joaat("mp_f_counterfeit_01")] = "mp_f_counterfeit_01"
PedModel1[joaat("mp_f_deadhooker")] = "mp_f_deadhooker"
PedModel1[joaat("mp_f_execpa_01")] = "mp_f_execpa_01"
PedModel1[joaat("mp_f_execpa_02")] = "mp_f_execpa_02"
PedModel1[joaat("mp_f_forgery_01")] = "mp_f_forgery_01"
PedModel1[joaat("mp_f_helistaff_01")] = "mp_f_helistaff_01"
PedModel1[joaat("mp_f_meth_01")] = "mp_f_meth_01"
PedModel1[joaat("mp_f_misty_01")] = "mp_f_misty_01"
PedModel1[joaat("mp_f_stripperlite")] = "Nikki"
PedModel1[joaat("mp_f_weed_01")] = "mp_f_weed_01"
PedModel1[joaat("mp_g_m_pros_01")] = "mp_g_m_pros_01"
PedModel1[joaat("mp_headtargets")] = "mp_headtargets"
PedModel1[joaat("mp_m_avongoon")] = "mp_m_avongoon"
PedModel1[joaat("mp_m_boatstaff_01")] = "mp_m_boatstaff_01"
PedModel1[joaat("mp_m_bogdangoon")] = "mp_m_bogdangoon"
PedModel1[joaat("mp_m_claude_01")] = "mp_m_claude_01"
PedModel1[joaat("mp_m_cocaine_01")] = "mp_m_cocaine_01"
PedModel1[joaat("mp_m_counterfeit_01")] = "mp_m_counterfeit_01"
PedModel1[joaat("mp_m_exarmy_01")] = "mp_m_exarmy_01"
PedModel1[joaat("mp_m_execpa_01")] = "mp_m_execpa_01"
PedModel1[joaat("mp_m_famdd_01")] = "mp_m_famdd_01"
PedModel1[joaat("mp_m_fibsec_01")] = "mp_m_fibsec_01"
PedModel1[joaat("mp_m_forgery_01")] = "mp_m_forgery_01"
PedModel1[joaat("mp_m_g_vagfun_01")] = "mp_m_g_vagfun_01"
PedModel1[joaat("mp_m_marston_01")] = "mp_m_marston_01"
PedModel1[joaat("mp_m_meth_01")] = "mp_m_meth_01"
PedModel1[joaat("mp_m_niko_01")] = "mp_m_niko_01"
PedModel1[joaat("mp_m_securoguard_01")] = "mp_m_securoguard_01"
PedModel1[joaat("mp_m_shopkeep_01")] = "mp_m_shopkeep_01"
PedModel1[joaat("mp_m_waremech_01")] = "mp_m_waremech_01"
PedModel1[joaat("mp_m_weapexp_01")] = "mp_m_weapexp_01"
PedModel1[joaat("mp_m_weapwork_01")] = "mp_m_weapwork_01"
PedModel1[joaat("mp_m_weed_01")] = "mp_m_weed_01"
PedModel1[joaat("mp_s_m_armoured_01")] = "mp_s_m_armoured_01"
PedModel1[joaat("s_f_m_fembarber")] = "s_f_m_fembarber"
PedModel1[joaat("s_f_m_maid_01")] = "s_f_m_maid_01"
PedModel1[joaat("s_f_m_shop_high")] = "s_f_m_shop_high"
PedModel1[joaat("s_f_m_sweatshop_01")] = "s_f_m_sweatshop_01"
PedModel1[joaat("s_f_y_airhostess_01")] = "s_f_y_airhostess_01"
PedModel1[joaat("s_f_y_bartender_01")] = "s_f_y_bartender_01"
PedModel1[joaat("s_f_y_baywatch_01")] = "s_f_y_baywatch_01"
PedModel1[joaat("s_f_y_beachbarstaff_01")] = "s_f_y_beachbarstaff_01"
PedModel1[joaat("s_f_y_casino_01")] = "s_f_y_casino_01"
PedModel1[joaat("s_f_y_clubbar_01")] = "s_f_y_clubbar_01"
PedModel1[joaat("s_f_y_clubbar_02")] = "s_f_y_clubbar_02"
PedModel1[joaat("s_f_y_cop_01")] = "s_f_y_cop_01"
PedModel1[joaat("s_f_y_factory_01")] = "s_f_y_factory_01"
PedModel1[joaat("s_f_y_hooker_01")] = "s_f_y_hooker_01"
PedModel1[joaat("s_f_y_hooker_02")] = "s_f_y_hooker_02"
PedModel1[joaat("s_f_y_hooker_03")] = "s_f_y_hooker_03"
PedModel1[joaat("s_f_y_migrant_01")] = "s_f_y_migrant_01"
PedModel1[joaat("s_f_y_movprem_01")] = "s_f_y_movprem_01"
PedModel1[joaat("s_f_y_ranger_01")] = "s_f_y_ranger_01"
PedModel1[joaat("s_f_y_scrubs_01")] = "s_f_y_scrubs_01"
PedModel1[joaat("s_f_y_sheriff_01")] = "s_f_y_sheriff_01"
PedModel1[joaat("s_f_y_shop_low")] = "s_f_y_shop_low"
PedModel1[joaat("s_f_y_shop_mid")] = "s_f_y_shop_mid"
PedModel1[joaat("s_f_y_stripper_01")] = "s_f_y_stripper_01"
PedModel1[joaat("s_f_y_stripper_02")] = "s_f_y_stripper_02"
PedModel1[joaat("s_f_y_stripperlite")] = "s_f_y_stripperlite"
PedModel1[joaat("s_f_y_sweatshop_01")] = "s_f_y_sweatshop_01"
PedModel1[joaat("s_m_m_ammucountry")] = "s_m_m_ammucountry"
PedModel1[joaat("s_m_m_armoured_01")] = "s_m_m_armoured_01"
PedModel1[joaat("s_m_m_armoured_02")] = "s_m_m_armoured_02"
PedModel1[joaat("s_m_m_autoshop_01")] = "s_m_m_autoshop_01"
PedModel1[joaat("s_m_m_autoshop_02")] = "s_m_m_autoshop_02"
PedModel1[joaat("s_m_m_bouncer_01")] = "s_m_m_bouncer_01"
PedModel1[joaat("s_m_m_bouncer_02")] = "s_m_m_bouncer_02"
PedModel1[joaat("s_m_m_ccrew_01")] = "s_m_m_ccrew_01"
PedModel1[joaat("s_m_m_chemsec_01")] = "s_m_m_chemsec_01"
PedModel1[joaat("s_m_m_ciasec_01")] = "s_m_m_ciasec_01"
PedModel1[joaat("s_m_m_cntrybar_01")] = "s_m_m_cntrybar_01"
PedModel1[joaat("s_m_m_dockwork_01")] = "s_m_m_dockwork_01"
PedModel1[joaat("s_m_m_doctor_01")] = "s_m_m_doctor_01"
PedModel1[joaat("s_m_m_drugprocess_01")] = "s_m_m_drugprocess_01"
PedModel1[joaat("s_m_m_fiboffice_01")] = "s_m_m_fiboffice_01"
PedModel1[joaat("s_m_m_fiboffice_02")] = "s_m_m_fiboffice_02"
PedModel1[joaat("s_m_m_fibsec_01")] = "s_m_m_fibsec_01"
PedModel1[joaat("s_m_m_fieldworker_01")] = "s_m_m_fieldworker_01"
PedModel1[joaat("s_m_m_gaffer_01")] = "s_m_m_gaffer_01"
PedModel1[joaat("s_m_m_gardener_01")] = "s_m_m_gardener_01"
PedModel1[joaat("s_m_m_gentransport")] = "s_m_m_gentransport"
PedModel1[joaat("s_m_m_hairdress_01")] = "s_m_m_hairdress_01"
PedModel1[joaat("s_m_m_highsec_01")] = "s_m_m_highsec_01"
PedModel1[joaat("s_m_m_highsec_02")] = "s_m_m_highsec_02"
PedModel1[joaat("s_m_m_highsec_03")] = "s_m_m_highsec_03"
PedModel1[joaat("s_m_m_highsec_04")] = "s_m_m_highsec_04"
PedModel1[joaat("s_m_m_janitor")] = "s_m_m_janitor"
PedModel1[joaat("s_m_m_lathandy_01")] = "s_m_m_lathandy_01"
PedModel1[joaat("s_m_m_lifeinvad_01")] = "s_m_m_lifeinvad_01"
PedModel1[joaat("s_m_m_linecook")] = "s_m_m_linecook"
PedModel1[joaat("s_m_m_lsmetro_01")] = "s_m_m_lsmetro_01"
PedModel1[joaat("s_m_m_mariachi_01")] = "s_m_m_mariachi_01"
PedModel1[joaat("s_m_m_marine_01")] = "s_m_m_marine_01"
PedModel1[joaat("s_m_m_marine_02")] = "s_m_m_marine_02"
PedModel1[joaat("s_m_m_migrant_01")] = "s_m_m_migrant_01"
PedModel1[joaat("s_m_m_movalien_01")] = "s_m_m_movalien_01"
PedModel1[joaat("s_m_m_movprem_01")] = "s_m_m_movprem_01"
PedModel1[joaat("s_m_m_movspace_01")] = "s_m_m_movspace_01"
PedModel1[joaat("s_m_m_paramedic_01")] = "s_m_m_paramedic_01"
PedModel1[joaat("s_m_m_pilot_01")] = "s_m_m_pilot_01"
PedModel1[joaat("s_m_m_pilot_02")] = "s_m_m_pilot_02"
PedModel1[joaat("s_m_m_postal_01")] = "s_m_m_postal_01"
PedModel1[joaat("s_m_m_postal_02")] = "s_m_m_postal_02"
PedModel1[joaat("s_m_m_prisguard_01")] = "s_m_m_prisguard_01"
PedModel1[joaat("s_m_m_scientist_01")] = "s_m_m_scientist_01"
PedModel1[joaat("s_m_m_security_01")] = "s_m_m_security_01"
PedModel1[joaat("s_m_m_snowcop_01")] = "s_m_m_snowcop_01"
PedModel1[joaat("s_m_m_strperf_01")] = "s_m_m_strperf_01"
PedModel1[joaat("s_m_m_strpreach_01")] = "s_m_m_strpreach_01"
PedModel1[joaat("s_m_m_strvend_01")] = "s_m_m_strvend_01"
PedModel1[joaat("s_m_m_trucker_01")] = "s_m_m_trucker_01"
PedModel1[joaat("s_m_m_ups_01")] = "s_m_m_ups_01"
PedModel1[joaat("s_m_m_ups_02")] = "s_m_m_ups_02"
PedModel1[joaat("s_m_o_busker_01")] = "s_m_o_busker_01"
PedModel1[joaat("s_m_y_airworker")] = "s_m_y_airworker"
PedModel1[joaat("s_m_y_ammucity_01")] = "s_m_y_ammucity_01"
PedModel1[joaat("s_m_y_armymech_01")] = "s_m_y_armymech_01"
PedModel1[joaat("s_m_y_autopsy_01")] = "s_m_y_autopsy_01"
PedModel1[joaat("s_m_y_barman_01")] = "s_m_y_barman_01"
PedModel1[joaat("s_m_y_baywatch_01")] = "s_m_y_baywatch_01"
PedModel1[joaat("s_m_y_blackops_01")] = "s_m_y_blackops_01"
PedModel1[joaat("s_m_y_blackops_02")] = "s_m_y_blackops_02"
PedModel1[joaat("s_m_y_blackops_03")] = "s_m_y_blackops_03"
PedModel1[joaat("s_m_y_busboy_01")] = "s_m_y_busboy_01"
PedModel1[joaat("s_m_y_casino_01")] = "s_m_y_casino_01"
PedModel1[joaat("s_m_y_chef_01")] = "s_m_y_chef_01"
PedModel1[joaat("s_m_y_clown_01")] = "s_m_y_clown_01"
PedModel1[joaat("s_m_y_clubbar_01")] = "s_m_y_clubbar_01"
PedModel1[joaat("s_m_y_construct_01")] = "s_m_y_construct_01"
PedModel1[joaat("s_m_y_construct_02")] = "s_m_y_construct_02"
PedModel1[joaat("s_m_y_cop_01")] = "s_m_y_cop_01"
PedModel1[joaat("s_m_y_dealer_01")] = "s_m_y_dealer_01"
PedModel1[joaat("s_m_y_devinsec_01")] = "s_m_y_devinsec_01"
PedModel1[joaat("s_m_y_dockwork_01")] = "s_m_y_dockwork_01"
PedModel1[joaat("s_m_y_doorman_01")] = "s_m_y_doorman_01"
PedModel1[joaat("s_m_y_dwservice_01")] = "s_m_y_dwservice_01"
PedModel1[joaat("s_m_y_dwservice_02")] = "s_m_y_dwservice_02"
PedModel1[joaat("s_m_y_factory_01")] = "s_m_y_factory_01"
PedModel1[joaat("s_m_y_fireman_01")] = "s_m_y_fireman_01"
PedModel1[joaat("s_m_y_garbage")] = "s_m_y_garbage"
PedModel1[joaat("s_m_y_grip_01")] = "s_m_y_grip_01"
PedModel1[joaat("s_m_y_hwaycop_01")] = "s_m_y_hwaycop_01"
PedModel1[joaat("s_m_y_marine_01")] = "s_m_y_marine_01"
PedModel1[joaat("s_m_y_marine_02")] = "s_m_y_marine_02"
PedModel1[joaat("s_m_y_marine_03")] = "s_m_y_marine_03"
PedModel1[joaat("s_m_y_mime")] = "s_m_y_mime"
PedModel1[joaat("s_m_y_pestcont_01")] = "s_m_y_pestcont_01"
PedModel1[joaat("s_m_y_pilot_01")] = "s_m_y_pilot_01"
PedModel1[joaat("s_m_y_prismuscl_01")] = "s_m_y_prismuscl_01"
PedModel1[joaat("s_m_y_prisoner_01")] = "s_m_y_prisoner_01"
PedModel1[joaat("s_m_y_ranger_01")] = "s_m_y_ranger_01"
PedModel1[joaat("s_m_y_robber_01")] = "s_m_y_robber_01"
PedModel1[joaat("s_m_y_sheriff_01")] = "s_m_y_sheriff_01"
PedModel1[joaat("s_m_y_shop_mask")] = "s_m_y_shop_mask"
PedModel1[joaat("s_m_y_strvend_01")] = "s_m_y_strvend_01"
PedModel1[joaat("s_m_y_swat_01")] = "s_m_y_swat_01"
PedModel1[joaat("s_m_y_uscg_01")] = "s_m_y_uscg_01"
PedModel1[joaat("s_m_y_valet_01")] = "s_m_y_valet_01"
PedModel1[joaat("s_m_y_waiter_01")] = "s_m_y_waiter_01"
PedModel1[joaat("s_m_y_waretech_01")] = "s_m_y_waretech_01"
PedModel1[joaat("s_m_y_westsec_01")] = "s_m_y_westsec_01"
PedModel1[joaat("s_m_y_westsec_02")] = "s_m_y_westsec_02"
PedModel1[joaat("s_m_y_winclean_01")] = "s_m_y_winclean_01"
PedModel1[joaat("s_m_y_xmech_01")] = "s_m_y_xmech_01"
PedModel1[joaat("s_m_y_xmech_02")] = "s_m_y_xmech_02"
PedModel1[joaat("s_m_y_xmech_02_mp")] = "s_m_y_xmech_02_mp"
PedModel1[joaat("u_f_m_casinocash_01")] = "u_f_m_casinocash_01"
PedModel1[joaat("u_f_m_casinoshop_01")] = "u_f_m_casinoshop_01"
PedModel1[joaat("u_f_m_corpse_01")] = "u_f_m_corpse_01"
PedModel1[joaat("u_f_m_debbie_01")] = "u_f_m_debbie_01"
PedModel1[joaat("u_f_m_drowned_01")] = "u_f_m_drowned_01"
PedModel1[joaat("u_f_m_miranda")] = "u_f_m_miranda"
PedModel1[joaat("u_f_m_miranda_02")] = "u_f_m_miranda_02"
PedModel1[joaat("u_f_m_promourn_01")] = "u_f_m_promourn_01"
PedModel1[joaat("u_f_o_carol")] = "u_f_o_carol"
PedModel1[joaat("u_f_o_eileen")] = "u_f_o_eileen"
PedModel1[joaat("u_f_o_moviestar")] = "u_f_o_moviestar"
PedModel1[joaat("u_f_o_prolhost_01")] = "u_f_o_prolhost_01"
PedModel1[joaat("u_f_y_beth")] = "u_f_y_beth"
PedModel1[joaat("u_f_y_bikerchic")] = "u_f_y_bikerchic"
PedModel1[joaat("u_f_y_comjane")] = "u_f_y_comjane"
PedModel1[joaat("u_f_y_corpse_01")] = "u_f_y_corpse_01"
PedModel1[joaat("u_f_y_corpse_02")] = "u_f_y_corpse_02"
PedModel1[joaat("u_f_y_danceburl_01")] = "u_f_y_danceburl_01"
PedModel1[joaat("u_f_y_dancelthr_01")] = "u_f_y_dancelthr_01"
PedModel1[joaat("u_f_y_dancerave_01")] = "u_f_y_dancerave_01"
PedModel1[joaat("u_f_y_hotposh_01")] = "u_f_y_hotposh_01"
PedModel1[joaat("u_f_y_jewelass_01")] = "u_f_y_jewelass_01"
PedModel1[joaat("u_f_y_lauren")] = "u_f_y_lauren"
PedModel1[joaat("u_f_y_mistress")] = "u_f_y_mistress"
PedModel1[joaat("u_f_y_poppymich")] = "u_f_y_poppymich"
PedModel1[joaat("u_f_y_poppymich_02")] = "u_f_y_poppymich_02"
PedModel1[joaat("u_f_y_princess")] = "u_f_y_princess"
PedModel1[joaat("u_f_y_spyactress")] = "u_f_y_spyactress"
PedModel1[joaat("u_f_y_taylor")] = "u_f_y_taylor"
PedModel1[joaat("u_m_m_aldinapoli")] = "u_m_m_aldinapoli"
PedModel1[joaat("u_m_m_bankman")] = "u_m_m_bankman"
PedModel1[joaat("u_m_m_bikehire_01")] = "u_m_m_bikehire_01"
PedModel1[joaat("u_m_m_blane")] = "u_m_m_blane"
PedModel1[joaat("u_m_m_curtis")] = "u_m_m_curtis"
PedModel1[joaat("u_m_m_doa_01")] = "u_m_m_doa_01"
PedModel1[joaat("u_m_m_edtoh")] = "u_m_m_edtoh"
PedModel1[joaat("u_m_m_fibarchitect")] = "u_m_m_fibarchitect"
PedModel1[joaat("u_m_m_filmdirector")] = "u_m_m_filmdirector"
PedModel1[joaat("u_m_m_glenstank_01")] = "u_m_m_glenstank_01"
PedModel1[joaat("u_m_m_griff_01")] = "u_m_m_griff_01"
PedModel1[joaat("u_m_m_jesus_01")] = "u_m_m_jesus_01"
PedModel1[joaat("u_m_m_jewelsec_01")] = "u_m_m_jewelsec_01"
PedModel1[joaat("u_m_m_jewelthief")] = "u_m_m_jewelthief"
PedModel1[joaat("u_m_m_markfost")] = "u_m_m_markfost"
PedModel1[joaat("u_m_m_prolsec_01")] = "u_m_m_prolsec_01"
PedModel1[joaat("u_m_m_promourn_01")] = "u_m_m_promourn_01"
PedModel1[joaat("u_m_m_rivalpap")] = "u_m_m_rivalpap"
PedModel1[joaat("u_m_m_spyactor")] = "u_m_m_spyactor"
PedModel1[joaat("u_m_m_streetart_01")] = "u_m_m_streetart_01"
PedModel1[joaat("u_m_m_vince")] = "u_m_m_vince"
PedModel1[joaat("u_m_m_willyfist")] = "u_m_m_willyfist"
PedModel1[joaat("u_m_o_dean")] = "u_m_o_dean"
PedModel1[joaat("u_m_o_filmnoir")] = "u_m_o_filmnoir"
PedModel1[joaat("u_m_o_finguru_01")] = "u_m_o_finguru_01"
PedModel1[joaat("u_m_o_taphillbilly")] = "u_m_o_taphillbilly"
PedModel1[joaat("u_m_o_tramp_01")] = "u_m_o_tramp_01"
PedModel1[joaat("u_m_y_abner")] = "u_m_y_abner"
PedModel1[joaat("u_m_y_antonb")] = "u_m_y_antonb"
PedModel1[joaat("u_m_y_babyd")] = "u_m_y_babyd"
PedModel1[joaat("u_m_y_baygor")] = "u_m_y_baygor"
PedModel1[joaat("u_m_y_burgerdrug_01")] = "u_m_y_burgerdrug_01"
PedModel1[joaat("u_m_y_caleb")] = "u_m_y_caleb"
PedModel1[joaat("u_m_y_cyclist_01")] = "u_m_y_cyclist_01"
PedModel1[joaat("u_m_y_dancerave_01")] = "u_m_y_dancerave_01"
PedModel1[joaat("u_m_y_fibmugger_01")] = "u_m_y_fibmugger_01"
PedModel1[joaat("u_m_y_gabriel")] = "u_m_y_gabriel"
PedModel1[joaat("u_m_y_guido_01")] = "u_m_y_guido_01"
PedModel1[joaat("u_m_y_gunvend_01")] = "u_m_y_gunvend_01"
PedModel1[joaat("u_m_y_hippie_01")] = "u_m_y_hippie_01"
PedModel1[joaat("u_m_y_imporage")] = "u_m_y_imporage"
PedModel1[joaat("u_m_y_juggernaut_01")] = "u_m_y_juggernaut_01"
PedModel1[joaat("u_m_y_justin")] = "u_m_y_justin"
PedModel1[joaat("u_m_y_mani")] = "u_m_y_mani"
PedModel1[joaat("u_m_y_militarybum")] = "u_m_y_militarybum"
PedModel1[joaat("u_m_y_paparazzi")] = "u_m_y_paparazzi"
PedModel1[joaat("u_m_y_party_01")] = "u_m_y_party_01"
PedModel1[joaat("u_m_y_pogo_01")] = "u_m_y_pogo_01"
PedModel1[joaat("u_m_y_prisoner_01")] = "u_m_y_prisoner_01"
PedModel1[joaat("u_m_y_proldriver_01")] = "u_m_y_proldriver_01"
PedModel1[joaat("u_m_y_rsranger_01")] = "Space Ranger"
PedModel1[joaat("u_m_y_sbike")] = "u_m_y_sbike"
PedModel1[joaat("u_m_y_smugmech_01")] = "u_m_y_smugmech_01"
PedModel1[joaat("u_m_y_staggrm_01")] = "u_m_y_staggrm_01"
PedModel1[joaat("u_m_y_tattoo_01")] = "u_m_y_tattoo_01"
PedModel1[joaat("u_m_y_ushi")] = "u_m_y_ushi"
PedModel1[joaat("u_m_y_zombie_01")] = "u_m_y_zombie_01"
local PedSelf = {}
PedSelf[joaat("mp_m_freemode_01")] = "Male"
PedSelf[joaat("mp_f_freemode_01")] = "Female"
local animal_hash = joaat("a_c_cat_01")
local ped_hash = joaat("player_one")
local bird_hash = joaat("a_c_seagull")
local sea_hash = joaat("a_c_dolphin")
local self_hash = joaat("mp_m_freemode_01")
pedMenu:add_array_item("Set Delay First", { "1", "2", "3", "4", "5", "6", "7", "8" }, function()
return xox_12
end, function(value)
xox_12 = value
if value == 1 then
duFF = 0.01
elseif value == 2 then
duFF = 0.05
elseif value == 3 then
duFF = 0.08
elseif value == 4 then
duFF = 0.1
elseif value == 5 then
duFF = 0.15
elseif value == 6 then
duFF = 0.2
elseif value == 7 then
duFF = 0.25
else
duFF = 0.3
end
end)
pedMenu:add_action("---", function() end)
pedMenu:add_array_item("Normal Skin", PedSelf, function()
return self_hash
end, function(value)
self_hash = value
globals.set_int(NORS1, 1)
globals.set_int(NORS2, value)
sleep(duFF)
globals.set_int(NORS1, 0)
end)
pedMenu:add_array_item("Animals", PedModelAnimal, function()
return animal_hash
end, function(value)
animal_hash = value
globals.set_int(NORS1, 1)
globals.set_int(NORS2, value)
sleep(duFF)
globals.set_int(NORS1, 0)
end)
pedMenu:add_array_item("Peds", PedModel1, function()
return ped_hash
end, function(value)
ped_hash = value
globals.set_int(NORS1, 1)
globals.set_int(NORS2, value)
sleep(duFF)
globals.set_int(NORS1, 0)
end)
pedMenu:add_array_item("Birds", PedModelBird, function()
return bird_hash
end, function(value)
bird_hash = value
globals.set_int(NORS1, 1)
globals.set_int(NORS2, value)
sleep(duFF)
globals.set_int(NORS1, 0)
end)
pedMenu:add_array_item("Sea Animals", PedModelSeaAnimal, function()
return sea_hash
end, function(value)
sea_hash = value
globals.set_int(NORS1, 1)
globals.set_int(NORS2, value)
sleep(duFF)
globals.set_int(NORS1, 0)
end)
pedMenu:add_action("Become Bigfoot", function()
globals.set_int(NORS1, 1)
globals.set_int(NORS2, -1389097126)
sleep(duFF)
globals.set_int(NORS1, 0)
end)
pedMenu:add_action(" ---[Change delay if not working]---", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
NoClipMenu = Self:add_submenu("NoClip Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
NoClipMenu:add_toggle("NoClip", function()
return enable
end, function()
enable = not enable
NoClip(enable)
end)
NoClipMenu:add_int_range("NoClip Speed", 1, 1, 10, function()
return speed
end, function(i)
speed = i
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
MissionsSelectorAndCooldownsMenu = L7NEG:add_submenu("Missions Selector And CD Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
MissionsSelectorAndCooldownsMenu:add_array_item("Auto Shop Heist>", {
"Unselected",
"Union Depository",
"Superdollar Deal",
"Bank Contract",
"ECU Job",
"Prison Contract",
"Agency Deal",
"LOST Contract",
"Data Contract",
}, function()
return stats.get_int(MPX .. "TUNER_CURRENT") + 2
end, function(v)
stats.set_int(MPX .. "TUNER_CURRENT", v - 2)
stats.set_int(MPX .. "TUNER_GEN_BS", 12543)
end)
MissionsSelectorAndCooldownsMenu:add_array_item(
"ULP Contract >",
{ "Intelligece", "Counterintelligence", "Extraction", "Asset Seizure", "Operation Paper Trail", "CleanUp" },
function()
return stats.get_int(MPX .. "ULP_MISSION_CURRENT") + 1
end,
function(v)
if stats.get_int(MPX .. "ULP_MISSION_CURRENT") == v - 1 then
return
end
C = stats.get_int(MPX .. "ULP_MISSION_CURRENT")
V = 0
if stats.get_int(MPX .. "ULP_MISSION_CURRENT") < v - 1 then
for i = C, 5 do
V = V + 2 ^ i - 1
end
for i = 0, v - 1 do
V = V + 2 ^ i - 1
end
else
for i = 0, v - 1 do
V = V + 2 ^ i - 1
end
end
stats.set_int(MPX .. "ULP_MISSION_CURRENT", v - 1)
stats.set_int(MPX .. "ULP_MISSION_PROGRESS", stats.get_int(MPX .. "ULP_MISSION_PROGRESS") + V)
end
)
local DRGWR = {
"Designated Driver",
"FatalIncursion",
"Uncontrolled Substance",
"Make War not Love",
"Off the Rails",
"This is an Intervention",
"Unusual Suspects",
"FriedMind",
"Checking In",
"BDKD",
}
DRGWR[0] = "Welcome to the Troupe"
MissionsSelectorAndCooldownsMenu:add_array_item("Dose Missions>", DRGWR, function()
return stats.get_int(MPX .. "XM22_CURRENT")
end, function(v)
stats.set_int(MPX .. "XM22_CURRENT", v)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Story Characters Money Editor By Silent---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
StoryCharacters = L7NEG:add_submenu("Story Mode Money Editor Menu")
StoryCharacters:add_int_range("Michael's Cash", 10000000, 0, 2147483647, function()
return stats.get_int("SP0_TOTAL_CASH")
end, function(MicCas)
stats.set_int("SP0_TOTAL_CASH", MicCas)
end)
StoryCharacters:add_int_range("Franklin's Cash", 10000000, 0, 2147483647, function()
return stats.get_int("SP1_TOTAL_CASH")
end, function(MicCas)
stats.set_int("SP1_TOTAL_CASH", MicCas)
end)
StoryCharacters:add_int_range("Trevor's Cash", 10000000, 0, 2147483647, function()
return stats.get_int("SP2_TOTAL_CASH")
end, function(MicCas)
stats.set_int("SP2_TOTAL_CASH", MicCas)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
AirCargoMenu = UltimateMoneyMethodsMenu:add_submenu("Air Cargo Menu")
CARGO1 = 262145 + 22493
CARGO2 = 262145 + 22494
CARGO3 = 262145 + 22495
CARGO4 = 262145 + 22496
CARGO5 = 262145 + 22497
CARGO6 = 262145 + 22498
CARGO7 = 262145 + 22499
CARGO8 = 262145 + 22500
AirCargoMenu:add_int_range("Set Payout Manual", 1000000, 0, 2147483647, function()
return globals.get_int(CARGO1)
end, function(value)
globals.set_int(CARGO1, value)
globals.set_int(CARGO2, value)
globals.set_int(CARGO3, value)
globals.set_int(CARGO4, value)
globals.set_int(CARGO5, value)
globals.set_int(CARGO6, value)
globals.set_int(CARGO7, value)
globals.set_int(CARGO8, value)
end)
AirCargoMenu:add_array_item(
"Set Payout Preset",
{ "1Mil$", "2Mil$", "4Mil$", "8Mil$", "10Mil$", "49Mil$", "100Mil$", "1Bil$", "2Bil$" },
function()
return xox_8
end,
function(v)
if v == 1 then
for i = 22493, 22500 do
globals.set_int(262145 + i, 1000000)
end
elseif v == 2 then
for i = 22493, 22500 do
globals.set_int(262145 + i, 2000000)
end
elseif v == 3 then
for i = 22493, 22500 do
globals.set_int(262145 + i, 4000000)
end
elseif v == 4 then
for i = 22493, 22500 do
globals.set_int(262145 + i, 8000000)
end
elseif v == 5 then
for i = 22493, 22500 do
globals.set_int(262145 + i, 10000000)
end
elseif v == 6 then
for i = 22493, 22500 do
globals.set_int(262145 + i, 49000000)
end
elseif v == 7 then
for i = 22493, 22500 do
globals.set_int(262145 + i, 100000000)
end
elseif v == 8 then
for i = 22493, 22500 do
globals.set_int(262145 + i, 1000000000)
end
elseif v == 9 then
for i = 22493, 22500 do
globals.set_int(262145 + i, 2000000000)
end
end
xox_8 = v
end
)
ont = false
local function RCRT(on)
if not localplayer then
return
end
if on then
globals.set_float(262145 + 22475, 0)
else
globals.set_float(262145 + 22475, 0.025)
end
end
AirCargoMenu:add_toggle("Remove Rons's cut", function()
return ont
end, function()
ont = not ont
RCRT(ont)
end)
AirCargoMenu:add_action("Instant Finish Sell Mission", function()
if SMU:is_active() then
local value = SMU:get_int(1934 + 1078)
sleep(0.1)
SMU:set_int(1934 + 1035, value)
end
end)
AirCargoMenu:add_action("Instant Finish Buy Mission", function()
if SMU:is_active() then
SMU:set_int(2003, 5632)
SMU:set_int(2005, 175427)
end
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
AirCargoEditorMenu = AirCargoMenu:add_submenu("Air Cargo Data Editor")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
AirCargoEditorMenu:add_action("Reset Crate Sell Stats-0/0 Sales", function()
stats.set_int(MPX .. "LFETIME_HANGAR_BUY_COMPLET", 0)
stats.set_int(MPX .. "LFETIME_HANGAR_BUY_UNDERTAK", 0)
stats.set_int(MPX .. "LFETIME_HANGAR_SEL_COMPLET", 0)
stats.set_int(MPX .. "LFETIME_HANGAR_SEL_UNDERTAK", 0)
stats.set_int(MPX .. "LFETIME_HANGAR_EARNINGS", 0)
stats.set_int(MPX .. "HANGAR_CONTRABAND_TOTAL", 0)
stats.set_int(MPX .. "LFETIME_HANGAR_EARN_BONUS", 0)
stats.set_int(MPX .. "RIVAL_HANGAR_CRATES_STOLEN", 0)
globals.set_int(1575035, 11) ----PlayerSessionBlank--------
globals.set_int(1574589, 1) ----PlayerSessionNew----------
sleep(0.2)
globals.set_int(1574589, 0) ----PlayerSessionNew------
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
NightLoop = UltimateMoneyMethodsMenu:add_submenu("NightClub Remote Safe Loop Menu")
a64 = 1
DefDelay3 = 0.6
NightLoop:add_array_item("Delay", { "Default", "Fast", "Medium", "Slow" }, function()
return a64
end, function(DelayType3)
if DelayType3 == 1 then
DefDelay3 = 0.6
elseif DelayType3 == 2 then
DefDelay3 = 0.9
elseif DelayType3 == 3 then
DefDelay3 = 1.2
elseif DelayType3 == 4 then
DefDelay3 = 1.5
end
a64 = DelayType3
end)
BypassTransError = false
NightLoop:add_toggle("Bypass Transaction Error", function()
return BypassTransError
end, function()
BypassTransError = not BypassTransError
end)
SafeAmount = 300000
SafeCollection = 181 + 32 + 1
SafeCapacity = 23680 --NIGHTCLUBMAXSAFEVALUE
IncomeStart = 23657 --NIGHTCLUBINCOMEUPTOPOP5
IncomeEnd = 23676 --NIGHTCLUBINCOMEUPTOPOP100
a44 = false
local function NightLoop1()
if not localplayer then
return
end
while a44 do
SafeValue = 1845281 + (PlayerID * 883) + 267 + 356 + 6
for i = IncomeStart, IncomeEnd do
globals.set_int(262145 + i, SafeAmount)
end
globals.set_int(262145 + SafeCapacity, SafeAmount)
stats.set_int(MPX .. "CLUB_PAY_TIME_LEFT", -1)
sleep(DefDelay3)
if globals.get_int(SafeValue) ~= 0 then
if BypassTransError == true then
globals.set_int(4537456, 0)
globals.set_int(4537457, 0)
globals.set_int(4537458, 0)
end
AMN:set_int(SafeCollection, 1)
sleep(DefDelay3)
end
end
end
NightLoop:add_toggle("$300k Loop (AFK)", function()
return a44
end, function()
a44 = not a44
NightLoop1()
end)
NightLoop:add_action("", function() end)
NightLoopNote = NightLoop:add_submenu("Read Me")
NightLoopNote:add_action(" Come inside your nightclub and activate", function() end)
NightLoopNote:add_action("", function() end)
NightLoopNote:add_action(" Delay:", function() end)
NightLoopNote:add_action(" Change this if you aren't getting money", function() end)
NightLoopNote:add_action(" Bypass Transaction Error:", function() end)
NightLoopNote:add_action(" Toggle this if you're still getting an error", function() end)
NightLoopNote:add_action("Credits: Silent", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
RMMM = UltimateMoneyMethodsMenu:add_submenu("\u{26A0}" .. "Risky Money Methods Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CEOM = RMMM:add_submenu("\u{26A0}" .. "CEO Manager Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Required Script Handles
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
boolCeoManager = false
local scrWarehouse = script("am_mp_warehouse")
local scrSellContraband = script("gb_contraband_sell")
local scrSecuroServ = script("appsecuroserv")
local function funcCeoManager()
while boolCeoManager do
local numLifetimeSales = stats.get_int(MPX .. "LIFETIME_SELL_COMPLETE")
if scrWarehouse:is_active() then
globals.set_int(262145 + 15732, 6000000)
globals.set_int(262145 + 15499, 0)
globals.set_int(262145 + 15500, 0)
end
globals.set_int(4537456, 0)
globals.set_int(4537457, 0)
globals.set_int(4537458, 0)
if scrSecuroServ:is_active() then
scrSecuroServ:set_int(737, 1)
sleep(1)
scrSecuroServ:set_int(738, 1)
sleep(1)
scrSecuroServ:set_int(560, 3012)
end
if scrSellContraband:is_active() then
scrSellContraband:set_int(1136, 1)
scrSellContraband:set_int(596, 0)
scrSellContraband:set_int(1125, 0)
scrSellContraband:set_int(545 + 7, 7)
sleep(1)
scrSellContraband:set_int(545 + 1, 99999)
end
sleep(1)
end
end
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CEOM:add_toggle("Start Ceo Manager", function()
return boolCeoManager
end, function()
boolCeoManager = not boolCeoManager
if boolCeoManager then
funcCeoManager()
end
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
boolcl = false
CloopActive = false
local WH = script("am_mp_warehouse")
local function Cloop()
while CloopActive do
if WH:is_active() then
menu.send_key_up(83)
menu.send_key_press(69)
sleep(2)
if not WH:is_active() then
menu.send_key_press(13)
menu.send_key_down(83)
end
end
sleep(2)
end
end
CEOM:add_toggle("Automatic Sell Crate Afk Male", function()
return boolcl
end, function()
boolcl = not boolcl
if boolcl then
CloopActive = true
Cloop()
else
CloopActive = false
end
end)
boolclFemale = false
CloopActiveFemale = false
local function CloopFemale()
while CloopActiveFemale do
if WH:is_active() then
menu.send_key_up(87)
menu.send_key_press(69)
sleep(2)
if not WH:is_active() then
menu.send_key_press(13)
menu.send_key_down(83)
end
end
sleep(2)
end
end
CEOM:add_toggle("Automatic Sell Crate AFK Female", function()
return boolclFemale
end, function()
boolclFemale = not boolclFemale
if boolclFemale then
CloopActiveFemale = true
CloopFemale()
else
CloopActiveFemale = false
end
end)
CratesMenu = CEOM:add_submenu("Get Crates")
CratesMenu:add_action("1-10 per Press", function()
for i = 12, 16 do
stats.set_bool_masked(MPX .. "FIXERPSTAT_BOOL1", true, i, MPX)
end
end)
GCv0 = false
local function GCv1()
while GCv0 do
for i = 12, 16 do
stats.set_bool_masked(MPX .. "FIXERPSTAT_BOOL1", true, i, MPX)
end
sleep(0.5)
end
end
CratesMenu:add_toggle("Crates Loop", function()
return GCv0
end, function()
GCv0 = not GCv0
if not GCv0 then
return
end
GCv1()
end)
GCv2 = 1
CratesMenu:add_int_range("Instant Buy", 1, 1, 111, function()
return GCv2
end, function(CV)
if GCB:is_active() then
GCB:set_int(603 + 5, 1)
GCB:set_int(603 + 1, CV)
GCB:set_int(603 + 191, 6)
GCB:set_int(603 + 192, 4)
GCv2 = CV
end
end)
CratesMenu:add_action("", function() end)
CratesReadMeMenu = CratesMenu:add_submenu("Read Me")
CratesReadMeMenu:add_action(" Instant Buy:", function() end)
CratesReadMeMenu:add_action(" Start the buy mission first, select", function() end)
CratesReadMeMenu:add_action(" the number of crates and activate", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
WareHouseDataEditoRecoveryMenu = CEOM:add_submenu("WareHouse Data Editor Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
WareHouseDataEditoRecoveryMenu:add_action("--------------Warehouse Profile Editor--------------", function() end)
WareHouseDataEditoRecoveryMenu:add_int_range("Change Lifetime Sales", 1, 0, 2147483647, function()
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
return stats.get_int(MPX .. "LIFETIME_SELL_COMPLETE")
end, function(value)
stats.set_int(MPX .. "LIFETIME_BUY_COMPLETE", value)
stats.set_int(MPX .. "LIFETIME_BUY_UNDERTAKEN", value)
stats.set_int(MPX .. "LIFETIME_SELL_COMPLETE", value)
stats.set_int(MPX .. "LIFETIME_SELL_UNDERTAKEN", value)
end)
WareHouseDataEditoRecoveryMenu:add_int_range("Change Lifetime Earnings Made", 200000, 0, 2147483647, function()
PlayerIndex = stats.get_int("MPPLY_LAST_MP_CHAR")
if PlayerIndex == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
return stats.get_int(MPX .. "LIFETIME_CONTRA_EARNINGS")
end, function(value)
stats.set_int(MPX .. "LIFETIME_CONTRA_EARNINGS", value * 1)
end)
WareHouseDataEditoRecoveryMenu:add_action("Auto-Reset stats-0/0Sales", function()
stats.set_int(MPX .. "LIFETIME_BUY_COMPLETE", 0)
stats.set_int(MPX .. "LIFETIME_BUY_UNDERTAKEN", 0)
stats.set_int(MPX .. "LIFETIME_SELL_COMPLETE", 0)
stats.set_int(MPX .. "LIFETIME_SELL_UNDERTAKEN", 0)
stats.set_int(MPX .. "LIFETIME_CONTRA_EARNINGS", 0)
globals.set_int(1575035, 11) ----PlayerSessionBlank--------
globals.set_int(1574589, 1) ----PlayerSessionNew----------
sleep(0.2)
globals.set_int(1574589, 0) ----PlayerSessionNew------
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local m = 1962237 --SERVICE_SPEND_ORBITAL_AUTO
local enable1 = false
local enable2 = false
local enable3 = false
local enable4 = false
local enable5 = false
local MMmenu = RMMM:add_submenu("\u{26A0}" .. "Money Loop Menu (Orb Refund)")
local function Loop1()
if not localplayer then
return
end
while enable1 do
globals.set_int(m, 1)
sleep(3)
globals.set_int(m, 0)
sleep(30)
end
end
MMmenu:add_toggle("$$ 500k/ 30s", function()
return enable1
end, function()
enable1 = not enable1
if enable1 then
Loop1()
end
end)
local function Loop2()
if not localplayer then
return
end
while enable2 do
globals.set_int(m, 2)
sleep(3)
globals.set_int(m, 0)
sleep(30)
end
end
MMmenu:add_toggle("$$ 750k/ 30s", function()
return enable2
end, function()
enable2 = not enable2
if enable2 then
Loop2()
end
end)
local function Loop3()
if not localplayer then
return
end
while enable3 do
globals.set_int(m, 1)
sleep(3)
globals.set_int(m, 0)
sleep(3)
globals.set_int(m, 1)
sleep(3)
globals.set_int(m, 0)
sleep(60)
end
end
MMmenu:add_toggle("$$ 1M/ 60s", function()
return enable3
end, function()
enable3 = not enable3
if enable3 then
Loop3()
end
end)
local function Loop4()
if not localplayer then
return
end
while enable4 do
globals.set_int(m, 2)
sleep(3)
globals.set_int(m, 0)
sleep(3)
globals.set_int(m, 2)
sleep(3)
globals.set_int(m, 0)
sleep(60)
end
end
MMmenu:add_toggle("$$ 1.5M/ 60s", function()
return enable4
end, function()
enable4 = not enable4
if enable4 then
Loop4()
end
end)
local function Loop5()
if not localplayer then
return
end
while enable5 do
globals.set_int(m, 2)
sleep(3)
globals.set_int(m, 0)
sleep(3)
globals.set_int(m, 2)
sleep(3)
globals.set_int(m, 0)
sleep(3)
globals.set_int(m, 2)
sleep(3)
globals.set_int(m, 0)
sleep(3)
globals.set_int(m, 2)
sleep(3)
globals.set_int(m, 0)
sleep(120)
end
end
MMmenu:add_toggle("$$ 3M/ 120s", function()
return enable5
end, function()
enable5 = not enable5
if enable5 then
Loop5()
end
end)
MMmenu:add_action("Choose only 1 loop at a time. To stop the", function() end)
MMmenu:add_action("loop, just uncheck the toggle.", function() end)
MMmenu:add_action("-----------------> Killa B <-------------------", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
UnlockGunsMenu:add_action("Unlock Double Action Revolver", function()
if stats.get_masked_int(MPX .. "GANGOPSPSTAT_INT102", 24, 8) < 3 then
stats.set_masked_int(MPX .. "GANGOPSPSTAT_INT102", 3, 24, 8)
end
if stats.get_masked_int(MPX .. "GANGOPSPSTAT_INT102", 24, 8) > 3 then
stats.set_masked_int(MPX .. "GANGOPSPSTAT_INT102", 0, 24, 8)
end
end)
UnlockGunsMenu:add_action("Unlock Stone Hatchet", function()
if stats.get_masked_int("MP_NGDLCPSTAT_INT0", 16, 8) < 5 then
stats.set_masked_int("MP_NGDLCPSTAT_INT0", 5, 16, 8)
end
if stats.get_masked_int("MP_NGDLCPSTAT_INT0", 16, 8) > 5 then
stats.set_masked_int("MP_NGDLCPSTAT_INT0", 0, 16, 8)
end
end)
UnlockGunsMenu:add_action("Unlock Guns And Skins", function()
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED", -1)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED2", -1)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED3", -1)
stats.set_int(MPX .. "CHAR_WEAP_UNLOCKED4", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_3_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_ADDON_4_UNLCK", -1)
stats.set_int(MPX .. "CHAR_WEAP_FREE", -1)
stats.set_int(MPX .. "CHAR_WEAP_FREE2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE3", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_FREE4", -1)
stats.set_int(MPX .. "CHAR_WEAP_PURCHASED", -1)
stats.set_int(MPX .. "CHAR_WEAP_PURCHASED2", -1)
stats.set_int(MPX .. "WEAPON_PICKUP_BITSET", -1)
stats.set_int(MPX .. "WEAPON_PICKUP_BITSET2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED", -1)
stats.set_int(MPX .. "NO_WEAPONS_UNLOCK", -1)
stats.set_int(MPX .. "NO_WEAPON_MODS_UNLOCK", -1)
stats.set_int(MPX .. "NO_WEAPON_CLR_MOD_UNLOCK", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED2", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED3", -1)
stats.set_int(MPX .. "CHAR_FM_WEAP_UNLOCKED4", -1)
stats.set_int(MPX .. "CHAR_KIT_1_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_2_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_3_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_4_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_5_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_6_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_7_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_8_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_9_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_10_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_11_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_12_FM_UNLCK", -1)
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE2", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE3", -1)
stats.set_int(MPX .. "CHAR_WEAP_FM_PURCHASE4", -1)
stats.set_int(MPX .. "FIREWORK_TYPE_1_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_1_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_1_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_2_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_3_BLUE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_WHITE", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_RED", 1000)
stats.set_int(MPX .. "FIREWORK_TYPE_4_BLUE", 1000)
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH", -1)
for i = 2, 19 do
stats.set_int(MPX .. "WEAP_FM_ADDON_PURCH" .. i, -1)
end
for j = 1, 19 do
stats.set_int(MPX .. "CHAR_FM_WEAP_ADDON_" .. j .. "_UNLCK", -1)
end
for m = 1, 41 do
stats.set_int(MPX .. "CHAR_KIT_" .. m .. "_FM_UNLCK", -1)
end
for l = 2, 41 do
stats.set_int(MPX .. "CHAR_KIT_FM_PURCHASE" .. l, -1)
end
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
WM29Menu = EventsMenu:add_submenu("WM29 Event Menu")
WM29Menu:add_action("Enable Event", function()
if globals.get_int(1882632 + (1 + (localplayer:get_player_id() * 146)) + 82) ~= 1 then
return
end
if globals.get_int(1882247 + 1 + 226) > 1 then
return
end
if not globals.get_bool(2672855 + 4 + 4) then
return
end
if globals.get_int(1882247 + 1 + 226) == 1 then
globals.set_int(1882247 + 1 + 226, 0)
globals.set_int(1882247 + 304, -1)
globals.set_int(1882247 + 304 + 1, 0)
globals.set_int(1882247 + 1 + 226 + 3, 1)
globals.set_int(1882247 + 1 + 226 + 5, -1)
globals.set_int(1882247 + 1 + 226 + 6, -1)
globals.set_float(1882247 + 1 + 226 + 10, 0.0)
globals.set_float(1882247 + 1 + 226 + 11, 0.0)
globals.set_float(1882247 + 1 + 226 + 12, 0.0)
globals.set_float(1882247 + 1 + 226 + 13, 400.0)
end
if globals.get_int(1882247 + 1 + 226) ~= 0 then
return
end
local value = globals.get_int(1882247 + 1 + 226 + 3 + 1) | (1 << 1)
globals.set_int(1882247 + 1 + 226 + 3 + 1, value)
globals.set_int(1882247 + 1 + 226 + 5, 0)
globals.set_int(1882247 + 1 + 226 + 6, 0)
local freemodescript = script("freemode")
freemodescript:set_int(15727 + 181 + 1 + 1, 0x75F9)
end)
WM29Menu:add_action("Teleport", function()
teleport_myself(-889.3795166015625, -447.8448181152344, 171.81410217285156)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
SnowToggleMenu = EventsMenu:add_submenu("Snow Toggle Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local snowAddress = 262145 + 4413
local isEnabled = false
function toggleSnow()
isEnabled = not isEnabled
globals.set_boolean(snowAddress, isEnabled)
end
SnowToggleMenu:add_toggle("Toggle Snow", function()
return globals.get_boolean(snowAddress)
end, toggleSnow)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
halloweatherMenu = EventsMenu:add_submenu("Halloween Weather Toggle Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local halloweatherAddress = 262145 + 32158
local isEnabled = false
function toggleHalloweather()
isEnabled = not isEnabled
globals.set_boolean(halloweatherAddress, isEnabled)
end
halloweatherMenu:add_toggle("Toggle Halloween Weather", function()
return globals.get_boolean(halloweatherAddress)
end, toggleHalloweather)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
YetiHuntMenu = EventsMenu:add_submenu("Yeti Hunt Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
YetiHuntMenu:add_action("Enable Yeti Hunt Event", function()
globals.set_int(262145 + 34952, 1) -- enable the event 1833904680
end)
local function teleport_myself(x, y, z)
localplayer:set_position((vector3(x, y, z)))
end
YetiHuntMenu:add_action("Clue Location 1", function()
teleport_myself(-1562.69, 4699.04, 50.426)
end)
YetiHuntMenu:add_action("Clue Location 2", function()
teleport_myself(-1359.869, 4733.429, 46.919)
end)
YetiHuntMenu:add_action("Clue Location 3", function()
teleport_myself(-1715.398, 4501.203, 0.096)
end)
YetiHuntMenu:add_action("Clue Location 4", function()
teleport_myself(-1282.18, 4487.826, 12.643)
end)
YetiHuntMenu:add_action("Clue Location 5", function()
teleport_myself(-1569.665, 4478.485, 20.215)
end)
YetiHuntMenu:add_action("Clue Location 6", function()
teleport_myself(-1345.828, 4838.062, 137.522)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
LSCMUnlockeRecoveryMenu:add_action("LSCM Prize Ride Unlock", function()
stats.set_bool(MPX .. "CARMEET_PV_CHLLGE_CMPLT", true)
end)
LSCMUnlockeRecoveryMenu:add_action("Unlock All Rep Lvl 1000", function()
for i = 262145 + 30958, 262145 + 30987 do
globals.set_float(i, 100000)
end
end)
LSCMNote = LSCMUnlockeRecoveryMenu:add_submenu("Read Me")
LSCMNote:add_action(" Buy a membership, activate, sit in", function() end)
LSCMNote:add_action(" a test car and go to the track", function() end)
LSCMNote:add_action("", function() end)
LSCMNote:add_action(" If your level is not 1, then activate", function() end)
LSCMNote:add_action(" and buy something in the LSCM store", function() end)
LSCMNote:add_action("", function() end)
LSCMNote:add_action(" If you've used LS Tuner awards unlock", function() end)
LSCMNote:add_action(" before, all unlocks will be temporary only", function() end)
MissionsSelectorAndCooldownsMenu:add_array_item(
"Skip",
{ "Lamar Missions", "ULP Missions", "Yacht Missions" },
function()
return xox_7
end,
function(value)
if value == 1 then
stats.set_bool(MPX .. "LOW_FLOW_CS_DRV_SEEN", true)
stats.set_bool(MPX .. "LOW_FLOW_CS_TRA_SEEN", true)
stats.set_bool(MPX .. "LOW_FLOW_CS_FUN_SEEN", true)
stats.set_bool(MPX .. "LOW_FLOW_CS_PHO_SEEN", true)
stats.set_bool(MPX .. "LOW_FLOW_CS_FIN_SEEN", true)
stats.set_bool(MPX .. "LOW_BEN_INTRO_CS_SEEN", true)
stats.set_int(MPX .. "LOWRIDER_FLOW_COMPLETE", 4)
stats.set_int(MPX .. "LOW_FLOW_CURRENT_PROG", 9)
stats.set_int(MPX .. "LOW_FLOW_CURRENT_CALL", 9)
stats.set_int(MPX .. "LOW_FLOW_CS_HELPTEXT", 66)
elseif value == 2 then
stats.set_int(MPX .. "ULP_MISSION_PROGRESS", 127)
stats.set_int(MPX .. "ULP_MISSION_CURRENT", 0)
elseif value == 3 then
stats.set_int(MPX .. "YACHT_MISSION_PROG", 0)
stats.set_int(MPX .. "YACHT_MISSION_FLOW", 21845)
stats.set_int(MPX .. "CASINO_DECORATION_GIFT_1", -1)
end
xox_7 = value
end
)
MissionsSelectorAndCooldownsMenu:add_array_item("Remove", { "Dax Call Missions CD", "VIP/MC CD" }, function()
return xox_7
end, function(value)
if value == 1 then
stats.set_int(MPX .. "XM22JUGGALOWORKCDTIMER", -1)
elseif value == 2 then
stats.set_int("MPPLY_VIPGAMEPLAYDISABLEDTIMER", 0)
end
xox_7 = value
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CreditsMenu = L7NEG:add_submenu("Credits")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CreditsMenu:add_action("---Kiddion---", function() end)
CreditsMenu:add_action("---AppleVegas---", function() end)
CreditsMenu:add_action("---B1GBOOM---", function() end)
CreditsMenu:add_action("---silentsalo---", function() end)
CreditsMenu:add_action("---eaztea---", function() end)
CreditsMenu:add_action("---mxgta---", function() end)
CreditsMenu:add_action("---generic.goose---", function() end)
CreditsMenu:add_action("---ezeholz---", function() end)
CreditsMenu:add_action("https://l7neg.is-a.dev", function() end)
CreditsMenu:add_action("Discord Server For Any Help", function() end)
CreditsMenu:add_action("https://dsc.gg/l7neg", function() end)
CreditsMenu:add_action("https://discord.gg/wtVd2eNdd5", function() end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--CMSRRTl = casino master slots random results table local----------------------------------------------------------------------------------------------------------------------------------------------------------------
CMSRRTl = 1348
--CMGLPl1 = casino master lucky wheel win state local---------------------------------------------------------------------------------------------------------------------------------------------------------------------
CMGLPl1 = 280 + 14
--CMGLPl2 = casino master lucky wheel prize state local-------------------------------------------------------------------------------------------------------------------------------------------------------------------
CMGLPl2 = 280 + 45
--BV = Ballastic Value----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
BV = 262145 + 20024
--CCBL = Casino Chips Buy Limit-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CCBL0 = 262145 + 26535
CCBL1 = 262145 + 26536
--BAS=Bag Size------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
BAS1 = 262145 + 29211
--PSV=Panther Statue-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
PSV = 262145 + 29463
--PDIAMOND=Pink Diamond---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
PDIAMOND = 262145 + 29461
--BB=Bearer Bonds---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
BB = 262145 + 29460
--RN=Ruby Necklace--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
RN = 262145 + 29459
--TEQUILA=Tequila---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
TEQUILA = 262145 + 29458
--HA=Unlock Hats----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
HA1 = 262145 + 12574
HA2 = 262145 + 12583
HA3 = 262145 + 8461
HA4 = 262145 + 8466
HA5 = 262145 + 20849
HA6 = 262145 + 20850
HA7 = 262145 + 20857
HA8 = 262145 + 20860
HA9 = 262145 + 20862
HA10 = 262145 + 20837
HA11 = 262145 + 20840
HA12 = 262145 + 20846
--BS=Unlock Brand Shirts--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
BS1 = 262145 + 15002
BS2 = 262145 + 15004
BS3 = 262145 + 15006
BS4 = 262145 + 15008
BS5 = 262145 + 15010
BS6 = 262145 + 15016
BS7 = 262145 + 23676
BS8 = 262145 + 23661
BS9 = 262145 + 23413
BS10 = 262145 + 23693
BS11 = 262145 + 23667
BS12 = 262145 + 23668
BS13 = 262145 + 17923
--KT=Unlock Knock Offs T-shirts-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
KT1 = 262145 + 23827
KT2 = 262145 + 23836
--MC=Unlock Manufactures Clothing-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
MC1 = 262145 + 15173
MC2 = 262145 + 17388
MC3 = 262145 + 17409
--MS=Unlock Movie Shirts--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
MS1 = 262145 + 11945
MS2 = 262145 + 11954
MS3 = 262145 + 11785
MS4 = 262145 + 12584
MS5 = 262145 + 12596
--RS=Unlock Radio Station T-shirts----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
RS1 = 262145 + 23810
RS2 = 262145 + 23815
RS3 = 262145 + 23817
RS4 = 262145 + 23818
RS5 = 262145 + 23820
RS6 = 262145 + 23822
RS7 = 262145 + 23823
RS8 = 262145 + 24312
RS9 = 262145 + 24311
--CT=Unlock Clubs T-shirts------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CT1 = 262145 + 24272
CT2 = 262145 + 24280
--SH=Unlock Shirts--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
SH1 = 262145 + 25182
SH2 = 262145 + 20667
SH3 = 262145 + 20669
SH4 = 262145 + 20671
SH5 = 262145 + 20672
SH6 = 262145 + 20676
SH7 = 262145 + 20681
SH8 = 262145 + 20687
SH9 = 262145 + 20691
SH10 = 262145 + 20692
SH11 = 262145 + 20703
--AR=Arcade and Casino Clothing-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
AR1 = 262145 + 27876
AR2 = 262145 + 27895
--NORS=Skin Changer-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
NORS1 = 2640096 + 63
NORS2 = 2640096 + 50
---REQS=Request---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
REQS1 = 2738934
--IND=Independence Day----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
IND1 = 262145 + 8423
IND2 = 262145 + 8432
IND3 = 262145 + 8438
IND4 = 262145 + 8461
IND5 = 262145 + 8467
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
xox_0 = 1
xox_1 = 1
xox_2 = 1
xox_3 = 1
xox_4 = 1
xox_5 = 1
xox_6 = 1
xox_7 = 1
xox_8 = 1
xox_9 = 1
xox_10 = 1
xox_11 = 1
xox_12 = 1
xox_13 = 1
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
e0 = false
e1 = false
e2 = false
e3 = false
e4 = false
e5 = false
e6 = false
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Required Stats--
PlayerID = function()
if localplayer ~= nil then
return localplayer:get_player_id()
end
end
MPX = PI
PI = stats.get_int("MPPLY_LAST_MP_CHAR")
if PI == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end
GCB = script("gb_contraband_buy")
FMC = script("fm_mission_controller")
FMC2020 = script("fm_mission_controller_2020")
HIP = script("heist_island_planning")
AMN = script("am_mp_nightclub")
CS = script("casino_slots")
CLW = script("casino_lucky_wheel")
SMU = script("gb_smuggler")
FormatMoney = function(n)
n = tostring(n)
return n:reverse():gsub("%d%d%d", "%1,"):reverse():gsub("^,", "")
end
function TP(x, y, z, yaw, roll, pitch)
if localplayer:is_in_vehicle() then
localplayer:get_current_vehicle():set_position(x, y, z)
localplayer:get_current_vehicle():set_rotation(yaw, roll, pitch)
else
localplayer:set_position(x, y, z)
localplayer:set_rotation(yaw, roll, pitch)
end
end
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--[[
dddddddd
CCCCCCCCCCCCC d::::::d iiii tttt
CCC::::::::::::C d::::::d i::::i ttt:::t
CC:::::::::::::::C d::::::d iiii t:::::t
C:::::CCCCCCCC::::C d:::::d t:::::t
C:::::C CCCCCCrrrrr rrrrrrrrr eeeeeeeeeeee ddddddddd:::::d iiiiiii ttttttt:::::ttttttt ssssssssss
C:::::C r::::rrr:::::::::r ee::::::::::::ee dd::::::::::::::d i:::::i t:::::::::::::::::t ss::::::::::s
C:::::C r:::::::::::::::::r e::::::eeeee:::::ee d::::::::::::::::d i::::i t:::::::::::::::::t ss:::::::::::::s
C:::::C rr::::::rrrrr::::::re::::::e e:::::ed:::::::ddddd:::::d i::::i tttttt:::::::tttttt s::::::ssss:::::s
C:::::C r:::::r r:::::re:::::::eeeee::::::ed::::::d d:::::d i::::i t:::::t s:::::s ssssss
C:::::C r:::::r rrrrrrre:::::::::::::::::e d:::::d d:::::d i::::i t:::::t s::::::s
C:::::C r:::::r e::::::eeeeeeeeeee d:::::d d:::::d i::::i t:::::t s::::::s
C:::::C CCCCCC r:::::r e:::::::e d:::::d d:::::d i::::i t:::::t ttttttssssss s:::::s
C:::::CCCCCCCC::::C r:::::r e::::::::e d::::::ddddd::::::ddi::::::i t::::::tttt:::::ts:::::ssss::::::s
CC:::::::::::::::C r:::::r e::::::::eeeeeeee d:::::::::::::::::di::::::i tt::::::::::::::ts::::::::::::::s
CCC::::::::::::C r:::::r ee:::::::::::::e d:::::::::ddd::::di::::::i tt:::::::::::tt s:::::::::::ss
CCCCCCCCCCCCC rrrrrrr eeeeeeeeeeeeee ddddddddd dddddiiiiiiii ttttttttttt sssssssssss
Resources used
-> Ultimate controller
-> Simple Manager by SLON
-> RyzeKiddions.lua by Pichocles#0427
-> API - Thank you kiddion <3
-> https://github.com/dr-NHA/
--]]
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------