TmpMenu/src/packet.hpp
maybegreat48 97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00

53 lines
1.0 KiB
C++

#pragma once
#include "gta/net_game_event.hpp"
#include "network/CNetGamePlayer.hpp"
#include "services/players/player_service.hpp"
namespace big
{
class packet
{
public:
char m_data[0x4000]{};
rage::datBitBuffer m_buffer;
packet();
void send(uint32_t msg_id);
void send(player_ptr player, int connection_id);
void send(int peer_id, int connection_id);
inline operator rage::datBitBuffer&()
{
return m_buffer;
}
template<typename T>
inline void write(T data, int length)
{
m_buffer.Write<T>(data, length);
}
inline void write_message(rage::eNetMessage message)
{
write<int>(0x3246, 14);
if ((int)message > 0xFF)
{
write<bool>(true, 1);
write<rage::eNetMessage>(message, 16);
}
else
{
write<bool>(false, 1);
write<rage::eNetMessage>(message, 8);
}
}
inline void write_peer_id(std::uint64_t peer_id)
{
char b[8];
rage::datBitBuffer buf(b, 8);
buf.WriteQWord(peer_id, 64);
m_buffer.WriteArray(b, 8 * buf.GetDataLength());
}
};
}