TmpMenu/src/thread_pool.cpp
Andreas Maerten fcdeeba7ed Give optimisation hints to compiler (#2929)
feat(invoker): add compiler hints
chore(get network event data): added translation TODO
feat(native hooks): add compiler hint to crashes
feat(render): add likely compiler hint to on_present
feat(thread pool): add compiler hints
Added hook likely/unlikely switches to debug/crash scenarios.
Added HEX_TO_UPPER call on the AC verifier offsets.
Added more fuzzer unlikely attributes.
Replaced some hard coded numbers with their unhashed _J variants.
Added more unlikely attributes to singleton initializer checks.
Added more likely/unlikely attributes to certain scenarios.
2024-04-22 19:48:22 +02:00

112 lines
2.6 KiB
C++

#include "thread_pool.hpp"
namespace big
{
thread_pool::thread_pool(const std::size_t preallocated_thread_count) :
m_accept_jobs(true),
m_allocated_thread_count(preallocated_thread_count),
m_busy_threads(0)
{
rescale_thread_pool();
g_thread_pool = this;
}
thread_pool::~thread_pool()
{
g_thread_pool = nullptr;
}
void thread_pool::rescale_thread_pool()
{
LOG(VERBOSE) << "Resizing thread pool from " << m_thread_pool.size() << " to " << m_allocated_thread_count;
m_thread_pool.reserve(m_allocated_thread_count);
if (m_thread_pool.size() < m_allocated_thread_count)
{
for (auto i = m_thread_pool.size(); i < m_allocated_thread_count; i++)
m_thread_pool.emplace_back(std::thread(&thread_pool::run, this));
}
}
void thread_pool::destroy()
{
{
std::unique_lock lock(m_lock);
m_accept_jobs = false;
}
m_data_condition.notify_all();
for (auto& thread : m_thread_pool)
thread.join();
m_thread_pool.clear();
}
void thread_pool::push(std::function<void()> func, std::source_location location)
{
if (func)
{
{
std::unique_lock lock(m_lock);
m_job_stack.push({func, location});
if (m_allocated_thread_count - m_busy_threads < m_job_stack.size()) [[unlikely]]
{
LOG(WARNING) << "Thread pool potentially starved, resizing to accommodate for load.";
if (m_allocated_thread_count >= MAX_POOL_SIZE)
{
LOG(FATAL) << "The thread pool limit has been reached, whatever you did this should not occur in production.";
}
if (m_accept_jobs && m_allocated_thread_count + 1 <= MAX_POOL_SIZE)
{
++m_allocated_thread_count;
rescale_thread_pool();
}
}
}
m_data_condition.notify_all();
}
}
void thread_pool::run()
{
for (;;)
{
std::unique_lock lock(m_lock);
m_data_condition.wait(lock, [this]() {
return !m_job_stack.empty() || !m_accept_jobs;
});
if (!m_accept_jobs) [[unlikely]]
break;
if (m_job_stack.empty()) [[likely]]
continue;
thread_pool_job job = m_job_stack.top();
m_job_stack.pop();
lock.unlock();
++m_busy_threads;
try
{
const auto source_file = std::filesystem::path(job.m_source_location.file_name()).filename().string();
LOG(VERBOSE) << "Thread " << std::this_thread::get_id() << " executing " << source_file << ":"
<< job.m_source_location.line();
std::invoke(job.m_func);
}
catch (const std::exception& e)
{
LOG(WARNING) << "Exception thrown while executing job in thread:" << std::endl << e.what();
}
--m_busy_threads;
}
LOG(VERBOSE) << "Thread " << std::this_thread::get_id() << " exiting...";
}
}