TmpMenu/src/gta_util.hpp
maybegreat48 74ecf22ecf Menu revamp (#3274)
* Complete player and network UI redesign, meant to show all features instead of stuffing them into tiny boxes
* Added option to delete player vehicles
* Better clone player (now clones head blend too)
* Better host token spoofing, with an option to enter your own
* Better host token spoofing detection
* Better desync kick prot detections
* A script blocker for the entire session (per-player options will be added later)
* Added option to spoof data/DLC hashes
* Logging framework that allows developers to easily debug false positives
* Major protection improvements
2024-06-27 10:32:17 +02:00

136 lines
2.9 KiB
C++

#pragma once
#include "gta/script_thread.hpp"
#include "pointers.hpp"
#include "script/tlsContext.hpp"
#include <network/CNetworkPlayerMgr.hpp>
#include <ped/CPedFactory.hpp>
#include <script/scrProgramTable.hpp>
namespace rage
{
class netObjectIds;
}
namespace big::gta_util
{
inline CPed* get_local_ped()
{
if (auto ped_factory = *g_pointers->m_gta.m_ped_factory)
{
return ped_factory->m_local_ped;
}
return nullptr;
}
inline CVehicle* get_local_vehicle()
{
if (const auto ped = get_local_ped(); ped)
{
if (const auto veh = ped->m_vehicle; veh)
{
return veh;
}
}
return nullptr;
}
inline CPlayerInfo* get_local_playerinfo()
{
if (auto ped_factory = *g_pointers->m_gta.m_ped_factory)
{
if (auto ped = ped_factory->m_local_ped)
{
return ped->m_player_info;
}
}
return nullptr;
}
inline CNetworkPlayerMgr* get_network_player_mgr()
{
return *g_pointers->m_gta.m_network_player_mgr;
}
inline Network* get_network()
{
return *g_pointers->m_gta.m_network;
}
inline rage::netObjectIds* get_net_object_ids()
{
if (!*g_pointers->m_gta.m_network_object_mgr)
return nullptr;
return (rage::netObjectIds*)(((std::uintptr_t)*g_pointers->m_gta.m_network_object_mgr) + *g_pointers->m_gta.m_object_ids_offset); // TODO: map out CNetworkObjectMgr eventually
}
template<typename F, typename... Args>
void execute_as_script(rage::scrThread* thread, F&& callback, Args&&... args)
{
auto tls_ctx = rage::tlsContext::get();
auto og_thread = tls_ctx->m_script_thread;
tls_ctx->m_script_thread = thread;
tls_ctx->m_is_script_thread_active = true;
std::invoke(std::forward<F>(callback), std::forward<Args>(args)...);
tls_ctx->m_script_thread = og_thread;
tls_ctx->m_is_script_thread_active = og_thread != nullptr;
}
template<typename F, typename... Args>
void execute_as_script(rage::joaat_t script_hash, F&& callback, Args&&... args)
{
for (auto thread : *g_pointers->m_gta.m_script_threads)
{
if (!thread || !thread->m_context.m_thread_id || thread->m_context.m_script_hash != script_hash)
continue;
execute_as_script(thread, callback, args...);
return;
}
}
inline GtaThread* find_script_thread(rage::joaat_t hash)
{
for (auto thread : *g_pointers->m_gta.m_script_threads)
{
if (thread && thread->m_context.m_thread_id && thread->m_handler && thread->m_script_hash == hash)
{
return thread;
}
}
return nullptr;
}
inline GtaThread* find_script_thread_by_id(uint32_t id)
{
for (auto thread : *g_pointers->m_gta.m_script_threads)
{
if (thread && thread->m_handler && thread->m_context.m_thread_id == id)
{
return thread;
}
}
return nullptr;
}
inline rage::scrProgram* find_script_program(rage::joaat_t hash)
{
for (auto& script : *g_pointers->m_gta.m_script_program_table)
{
if (script.m_program && script.m_program->m_name_hash == hash)
return script.m_program;
}
return nullptr;
}
}