TmpMenu/src/script_mgr.hpp
maybegreat48 97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00

31 lines
500 B
C++

#pragma once
#include "common.hpp"
#include "script.hpp"
namespace big
{
using script_list = std::vector<std::unique_ptr<script>>;
class script_mgr
{
public:
explicit script_mgr() = default;
~script_mgr() = default;
void add_script(std::unique_ptr<script> script);
void remove_all_scripts();
script_list& scripts();
void tick();
private:
void tick_internal();
private:
std::recursive_mutex m_mutex;
script_list m_scripts;
};
inline script_mgr g_script_mgr;
}