TmpMenu/docs/lua/tables/memory.md
Quentin 95969031df feat: dynamicly hooking x64 functions from lua at runtime with arbitrary signatures. (#3301)
* feat: dynamicly hooking x64 functions from lua at runtime with arbitrary signatures.

* fix missing include

* c/c++ include system is a good system
2024-07-08 14:15:18 +02:00

3.1 KiB

Table: memory

Table containing helper functions related to process memory.

Functions (6)

scan_pattern(pattern)

Scans the specified memory pattern within the "GTA5.exe" module and returns a pointer to the found address.

  • Parameters:

    • pattern (string): byte pattern (IDA format)
  • Returns:

    • pointer: A pointer to the found address.

Example Usage:

pointer = memory.scan_pattern(pattern)

handle_to_ptr(entity)

  • Parameters:

    • entity (number): script game entity handle
  • Returns:

    • pointer: A rage::CDynamicEntity pointer to the script game entity handle

Example Usage:

pointer = memory.handle_to_ptr(entity)

ptr_to_handle(mem_addr)

  • Parameters:

    • mem_addr (pointer): A rage::CDynamicEntity pointer.
  • Returns:

    • number: The script game entity handle linked to the given rage::CDynamicEntity pointer.

Example Usage:

number = memory.ptr_to_handle(mem_addr)

allocate(size)

  • Parameters:

    • size (integer): The number of bytes to allocate on the heap.
  • Returns:

    • pointer: A pointer to the newly allocated memory.

Example Usage:

pointer = memory.allocate(size)

free(ptr)

  • Parameters:
    • ptr (pointer): The pointer that must be freed.

Example Usage:

memory.free(ptr)

dynamic_hook(hook_name, return_type, param_types, target_func_ptr, pre_callback, post_callback)

Example Usage:

local ptr = memory.scan_pattern("some ida sig")
memory.dynamic_hook("test_hook", "float", {"const char*"}, ptr,
function(ret_val, str)

     --str:set("replaced str")
     ret_val:set(69.69)
     log.info("pre callback from lua", ret_val:get(), str:get())

     -- false for skipping the original function call
     return false
end,
function(ret_val, str)
     log.info("post callback from lua 1", ret_val:get(), str:get())
     ret_val:set(79.69)
     log.info("post callback from lua 2", ret_val:get(), str:get())
end)
  • Parameters:
    • hook_name (string): The name of the hook.
    • return_type (string): Type of the return value of the detoured function.
    • param_types (table): Types of the parameters of the detoured function.
    • target_func_ptr (memory.pointer): The pointer to the function to detour.
    • pre_callback (function): The function that will be called before the original function is about to be called. The callback must match the following signature: ( return_value (value_wrapper), arg1 (value_wrapper), arg2 (value_wrapper), ... ) -> Returns true or false (boolean) depending on whether you want the original function to be called.
    • post_callback (function): The function that will be called after the original function is called (or just after the pre callback is called, if the original function was skipped). The callback must match the following signature: ( return_value (value_wrapper), arg1 (value_wrapper), arg2 (value_wrapper), ... ) -> void

Example Usage:

memory.dynamic_hook(hook_name, return_type, param_types, target_func_ptr, pre_callback, post_callback)