* feat(Lua): Make independent imgui independent. feat(Lua): Add a `pointer:set_address` binding. feat(Lua): Added `menu_event.Wndproc` event. fix(Lua): Fix `ImGui.SliderFloat3` binding. fix(Lua Docs): Partially fixed auto generated documentation. * fix(gui.cpp): include `lua_manager.hpp`. * fix(lua_manager.hpp): Added `draw_less_dependent_gui` function. * chore(Lua): Rename `add_independent_imgui` to `add_always_draw_imgui`. * docs(menu_event): Added docs for Wndporc event. * docs: Fixed a few more errors. * add reasoning and use native underlying format Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com> Co-authored-by: xiaoxiao921 <837334+xiaoxiao921@users.noreply.github.com>
3.3 KiB
Class: tab
Class for representing a tab within the GUI.
Functions (12)
is_selected()
- Returns:
boolean
: Returns true if this tab is the one currently selected in the GUI.
Example Usage:
boolean = tab:is_selected()
clear()
Clear the tab of all its custom lua content that you own.
Example Usage:
tab:clear()
add_tab(tab_name)
Add a sub tab to this tab.
-
Parameters:
tab_name
(string): Name of the tab to add.
-
Returns:
tab
: A tab instance which corresponds to the new tab in the GUI.
Example Usage:
tab = tab:add_tab(tab_name)
add_button(name, callback)
Add a button to the gui tab.
- Parameters:
name
(string): Text written inside the button.callback
(function): function that will be called when the button is clicked.
Example Usage:
tab:add_button(name, callback)
add_text(name)
Add text to the gui tab.
-
Parameters:
name
(string): Text that will be written.
-
Returns:
text
: The text object instance.
Example Usage:
text = tab:add_text(name)
add_checkbox(name)
Add a checkbox widget to the gui tab.
-
Parameters:
name
(string): Text that will be written next to the checkbox.
-
Returns:
checkbox
: The checkbox object instance.
Example Usage:
checkbox = tab:add_checkbox(name)
add_sameline()
Add a ImGui::SameLine.
- Returns:
sameline
: The sameline object instance.
Example Usage:
sameline = tab:add_sameline()
add_separator()
Add a ImGui::Separator.
- Returns:
separator
: The separator object instance.
Example Usage:
separator = tab:add_separator()
add_input_int(name)
Add a ImGui::InputInt.
-
Parameters:
name
(string): Text that will be written next to the input field.
-
Returns:
input_int
: The input_int object instance.
Example Usage:
input_int = tab:add_input_int(name)
add_input_float(name)
Add a ImGui::InputFloat.
-
Parameters:
name
(string): Text that will be written next to the input field.
-
Returns:
input_float
: The input_float object instance.
Example Usage:
input_float = tab:add_input_float(name)
add_input_string(name)
Add a ImGui::InputText.
-
Parameters:
name
(string): Text that will be written next to the input field.
-
Returns:
input_string
: The input_string object instance.
Example Usage:
input_string = tab:add_input_string(name)
add_imgui(imgui_rendering)
Registers a function that will be called every rendering frame, you can call ImGui functions in it, please check the ImGui.md documentation file for more info. Example Usage:
tab:add_imgui(function()
if ImGui.Begin("My Custom Window") then
if ImGui.Button("Label") then
script.run_in_fiber(function(script)
-- call natives in there
end)
end
ImGui.End()
end
end)
- Parameters:
imgui_rendering
(function): Function that will be called every rendering frame, you can call ImGui functions in it, please check the ImGui.md documentation file for more info.
Example Usage:
tab:add_imgui(imgui_rendering)